Lasse Öörni d3e302f197 Added possibility to remove subsystems in explicit order. 13 år sedan
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Audio.cpp d3e302f197 Added possibility to remove subsystems in explicit order. 13 år sedan
Audio.h 627d2c94d7 Switched from GLFW & PortAudio back to (modified) SDL 2.0. 13 år sedan
AudioDefs.h 1a9dced05b Updated to AngelScript 2.23.1 WIP. 13 år sedan
CMakeLists.txt 627d2c94d7 Switched from GLFW & PortAudio back to (modified) SDL 2.0. 13 år sedan
Precompiled.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 år sedan
Precompiled.h 50226cfdb0 Started work toward Unicode compatibility. 14 år sedan
Sound.cpp 8a5274b596 Further refactoring of the Joint API. Now position & axis are specified in the local space of the own rigid body. 13 år sedan
Sound.h 8a5274b596 Further refactoring of the Joint API. Now position & axis are specified in the local space of the own rigid body. 13 år sedan
SoundSource.cpp 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). 13 år sedan
SoundSource.h 9d15b80fc4 Audio::IsInterpolated() -> Audio::GetInterpolation(). 14 år sedan
SoundSource3D.cpp e6fe0d6cf0 Removed convenience GetWorldTransform() from Component to make it explicit that an indirection to the parent node is being made. 13 år sedan
SoundSource3D.h cc3ee34f58 Increased occlusion buffer depth bias. 14 år sedan