Lasse Öörni dac3f4e0a8 Fixed Android library stripping on some Windows configurations. hace 12 años
..
Direct3D9 4f5e060a6a Fixed possible subsystem deinitialization order error. hace 12 años
OpenGL ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. hace 12 años
AnimatedModel.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. hace 12 años
AnimatedModel.h 98986d77dc Fixed resource pick fileselector becoming unavailable if a resource pick was cancelled. hace 12 años
Animation.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. hace 12 años
Animation.h 2afdf2675a Fixed Windows build. hace 12 años
AnimationController.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. hace 12 años
AnimationController.h a0a3428de5 Allow using AnimationController also for node animations. hace 12 años
AnimationState.cpp 4aaec71d20 If node animation has only 1 track, play it in the given root node regardless of whether the track & node name match. hace 12 años
AnimationState.h 5550246c09 Export node animations from scene. hace 12 años
Batch.cpp 5f834fe1b1 Fixed GCC 64-bit compiler warning. hace 12 años
Batch.h 185f7833dd Convert a batch group to instancing only when the second batch is added. hace 12 años
BillboardSet.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. hace 12 años
BillboardSet.h 5be5222cb8 Added ParticleEmitter attributes. hace 12 años
CMakeLists.txt 1704bd16a9 Initial support for CMake-based Android build. hace 12 años
Camera.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. hace 12 años
Camera.h 26402a255a Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it. hace 12 años
CustomGeometry.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. hace 12 años
CustomGeometry.h cd88d22e36 Renamed BillboardSet::Updated() to Commit() to match CustomGeometry API. hace 12 años
DebugRenderer.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. hace 12 años
DebugRenderer.h a40fead7dc Updated license for the new year. hace 13 años
DecalSet.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. hace 12 años
DecalSet.h e039330e62 Changed DecalSet to use raw binary buffer serialization for the decal data for more size-optimal and faster load/save. hace 12 años
Drawable.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. hace 12 años
Drawable.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. hace 12 años
DrawableEvents.h a40fead7dc Updated license for the new year. hace 13 años
GPUObject.h a40fead7dc Updated license for the new year. hace 13 años
Geometry.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. hace 12 años
Geometry.h 4a3ec28769 Added point inside StaticModel check from Firegorilla. hace 12 años
Graphics.h a40fead7dc Updated license for the new year. hace 13 años
GraphicsDefs.cpp a40fead7dc Updated license for the new year. hace 13 años
GraphicsDefs.h b2645460ef Refactored view queuing in Renderer. hace 13 años
GraphicsEvents.h de3997dcfd Send events for view update begin/end and view render begin/end. hace 12 años
GraphicsImpl.h a40fead7dc Updated license for the new year. hace 13 años
IndexBuffer.h a40fead7dc Updated license for the new year. hace 13 años
Light.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. hace 12 años
Light.h d567ef83fc Started work on 3D text component. hace 12 años
Material.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. hace 12 años
Material.h 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. hace 12 años
Model.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. hace 12 años
Model.h 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. hace 12 años
OcclusionBuffer.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. hace 12 años
OcclusionBuffer.h a40fead7dc Updated license for the new year. hace 13 años
Octree.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. hace 12 años
Octree.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. hace 12 años
OctreeQuery.cpp af8825047a Started work on node/component enable & disable. hace 13 años
OctreeQuery.h a40fead7dc Updated license for the new year. hace 13 años
ParticleEmitter.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. hace 12 años
ParticleEmitter.h 6899609644 Applied consistency edits to the ParticleEmitter API. Added missing UpdateInvisible attribute & functions. hace 12 años
Precompiled.cpp a40fead7dc Updated license for the new year. hace 13 años
Precompiled.h a40fead7dc Updated license for the new year. hace 13 años
RenderPath.cpp 7ba580852d Allow custom forward base, lighting and alpha pass names by defining metadata in the render path, and allowing the forwardlights command to specify the pass name to use. hace 12 años
RenderPath.h e91dcff71b Fixed missing header file. hace 12 años
RenderSurface.h a40fead7dc Updated license for the new year. hace 13 años
Renderer.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. hace 12 años
Renderer.h 4c2842967e Allow configuring the minimum instances per batch group to actually render as instanced. hace 12 años
Shader.h a40fead7dc Updated license for the new year. hace 13 años
ShaderParser.cpp 7d4ee02f53 Compile only Vegatation vertex shaders, combine with LitSolid pixel shaders. hace 12 años
ShaderParser.h a40fead7dc Updated license for the new year. hace 13 años
ShaderProgram.h a40fead7dc Updated license for the new year. hace 13 años
ShaderVariation.h a40fead7dc Updated license for the new year. hace 13 años
Skeleton.cpp 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. hace 12 años
Skeleton.h 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. hace 12 años
Skybox.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. hace 12 años
Skybox.h a40fead7dc Updated license for the new year. hace 13 años
StaticModel.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. hace 12 años
StaticModel.h 4a3ec28769 Added point inside StaticModel check from Firegorilla. hace 12 años
Tangent.cpp a40fead7dc Updated license for the new year. hace 13 años
Tangent.h a40fead7dc Updated license for the new year. hace 13 años
Technique.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. hace 12 años
Technique.h 1ebe4deabd Load shaders per pass when first needed, not to every pass at once. hace 13 años
Terrain.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. hace 12 años
Terrain.h 27b31af0cf Added RigidBody::ReAddBodyToWorld(). hace 12 años
TerrainPatch.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. hace 12 años
TerrainPatch.h a40fead7dc Updated license for the new year. hace 13 años
Texture.h a40fead7dc Updated license for the new year. hace 13 años
Texture2D.h a40fead7dc Updated license for the new year. hace 13 años
TextureCube.h a40fead7dc Updated license for the new year. hace 13 años
VertexBuffer.h a40fead7dc Updated license for the new year. hace 13 años
VertexDeclaration.h a40fead7dc Updated license for the new year. hace 13 años
View.cpp dac3f4e0a8 Fixed Android library stripping on some Windows configurations. hace 12 años
View.h 4c2842967e Allow configuring the minimum instances per batch group to actually render as instanced. hace 12 años
Viewport.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. hace 12 años
Viewport.h 2a4fbcdf54 Removed the old postprocess system. Instead renderpath fragments can be appended. hace 13 años
Zone.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. hace 12 años
Zone.h af8825047a Started work on node/component enable & disable. hace 13 años