APITemplates.h 80 KB

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  1. //
  2. // Copyright (c) 2008-2014 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #pragma once
  23. #include "Addons.h"
  24. #include "BorderImage.h"
  25. #include "Context.h"
  26. #include "Drawable.h"
  27. #include "File.h"
  28. #include "HashSet.h"
  29. #include "Log.h"
  30. #include "Node.h"
  31. #include "Resource.h"
  32. #include "Script.h"
  33. #include "ScriptInstance.h"
  34. #include "Sort.h"
  35. #include "SoundSource.h"
  36. #include "StaticModel.h"
  37. #include "Texture.h"
  38. #include <angelscript.h>
  39. #include <cstring>
  40. namespace Urho3D
  41. {
  42. class Camera;
  43. /// Template function for dynamic cast between two script classes.
  44. template <class T, class U> U* RefCast(T* t)
  45. {
  46. if (!t)
  47. return 0;
  48. return dynamic_cast<U*>(t);
  49. }
  50. /// Template function for returning a Variant pointer type cast to specific class.
  51. template <class T> T* GetVariantPtr(const String& binding, Variant* ptr)
  52. {
  53. LOGWARNINGF("The %s API binding is deprecated, GetPtr() should be used instead.", binding.Substring(11).CString());
  54. if (ptr->GetType() == VAR_PTR)
  55. return dynamic_cast<T*>(ptr->GetPtr());
  56. else if (ptr->GetType() == VAR_VOIDPTR)
  57. {
  58. // An attempt at type safety. Probably can not guarantee that this could not be made to invoke UDB
  59. T* ptrA = static_cast<T*>(ptr->GetVoidPtr());
  60. RefCounted* ptrB = static_cast<RefCounted*>(ptrA);
  61. if (dynamic_cast<T*>(ptrB) == ptrA)
  62. return ptrA;
  63. }
  64. return 0;
  65. }
  66. /// Template function for Vector to array conversion.
  67. template <class T> CScriptArray* VectorToArray(const Vector<T>& vector, const char* arrayName)
  68. {
  69. asIScriptContext *context = asGetActiveContext();
  70. if (context)
  71. {
  72. asIObjectType* type = GetScriptContext()->GetSubsystem<Script>()->GetObjectType(arrayName);
  73. CScriptArray* arr = new CScriptArray(vector.Size(), type);
  74. for (unsigned i = 0; i < arr->GetSize(); ++i)
  75. *(static_cast<T*>(arr->At(i))) = vector[i];
  76. return arr;
  77. }
  78. else
  79. return 0;
  80. }
  81. /// Template function for PODVector to array conversion.
  82. template <class T> CScriptArray* VectorToArray(const PODVector<T>& vector, const char* arrayName)
  83. {
  84. asIScriptContext *context = asGetActiveContext();
  85. if (context)
  86. {
  87. asIObjectType* type = GetScriptContext()->GetSubsystem<Script>()->GetObjectType(arrayName);
  88. CScriptArray* arr = new CScriptArray(vector.Size(), type);
  89. for (unsigned i = 0; i < arr->GetSize(); ++i)
  90. *(static_cast<T*>(arr->At(i))) = vector[i];
  91. return arr;
  92. }
  93. else
  94. return 0;
  95. }
  96. /// Template function for data buffer to array conversion.
  97. template <class T> CScriptArray* BufferToArray(const T* buffer, unsigned size, const char* arrayName)
  98. {
  99. asIScriptContext *context = asGetActiveContext();
  100. if (context)
  101. {
  102. asIObjectType* type = GetScriptContext()->GetSubsystem<Script>()->GetObjectType(arrayName);
  103. CScriptArray* arr = new CScriptArray(size, type);
  104. for (unsigned i = 0; i < arr->GetSize(); ++i)
  105. *(static_cast<T*>(arr->At(i))) = buffer[i];
  106. return arr;
  107. }
  108. else
  109. return 0;
  110. }
  111. /// Template function for Vector to handle array conversion.
  112. template <class T> CScriptArray* VectorToHandleArray(const Vector<T*>& vector, const char* arrayName)
  113. {
  114. asIScriptContext *context = asGetActiveContext();
  115. if (context)
  116. {
  117. asIObjectType* type = GetScriptContext()->GetSubsystem<Script>()->GetObjectType(arrayName);
  118. CScriptArray* arr = new CScriptArray(vector.Size(), type);
  119. for (unsigned i = 0; i < arr->GetSize(); ++i)
  120. {
  121. // Increment reference count for storing in the array
  122. T* ptr = vector[i];
  123. if (ptr)
  124. ptr->AddRef();
  125. *(static_cast<T**>(arr->At(i))) = ptr;
  126. }
  127. return arr;
  128. }
  129. else
  130. return 0;
  131. }
  132. /// Template function for PODVector to handle array conversion.
  133. template <class T> CScriptArray* VectorToHandleArray(const PODVector<T*>& vector, const char* arrayName)
  134. {
  135. asIScriptContext *context = asGetActiveContext();
  136. if (context)
  137. {
  138. asIObjectType* type = GetScriptContext()->GetSubsystem<Script>()->GetObjectType(arrayName);
  139. CScriptArray* arr = new CScriptArray(vector.Size(), type);
  140. for (unsigned i = 0; i < arr->GetSize(); ++i)
  141. {
  142. // Increment reference count for storing in the array
  143. T* ptr = vector[i];
  144. if (ptr)
  145. ptr->AddRef();
  146. *(static_cast<T**>(arr->At(i))) = ptr;
  147. }
  148. return arr;
  149. }
  150. else
  151. return 0;
  152. }
  153. /// Template function for shared pointer Vector to handle array conversion.
  154. template <class T> CScriptArray* VectorToHandleArray(const Vector<SharedPtr<T> >& vector, const char* arrayName)
  155. {
  156. asIScriptContext *context = asGetActiveContext();
  157. if (context)
  158. {
  159. asIObjectType* type = GetScriptContext()->GetSubsystem<Script>()->GetObjectType(arrayName);
  160. CScriptArray* arr = new CScriptArray(vector.Size(), type);
  161. for (unsigned i = 0; i < arr->GetSize(); ++i)
  162. {
  163. // Increment reference count for storing in the array
  164. T* ptr = vector[i];
  165. if (ptr)
  166. ptr->AddRef();
  167. *(static_cast<T**>(arr->At(i))) = ptr;
  168. }
  169. return arr;
  170. }
  171. else
  172. return 0;
  173. }
  174. /// Template function for array to Vector conversion.
  175. template <class T> Vector<T> ArrayToVector(CScriptArray* arr)
  176. {
  177. Vector<T> dest(arr ? arr->GetSize() : 0);
  178. if (arr)
  179. {
  180. for (unsigned i = 0; i < arr->GetSize(); ++i)
  181. dest[i] = *static_cast<T*>(arr->At(i));
  182. }
  183. return dest;
  184. }
  185. /// Template function for array to PODVector conversion.
  186. template <class T> PODVector<T> ArraytoPODVector(CScriptArray* arr)
  187. {
  188. PODVector<T> dest(arr ? arr->GetSize() : 0);
  189. if (arr)
  190. {
  191. for (unsigned i = 0; i < arr->GetSize(); ++i)
  192. dest[i] = *static_cast<T*>(arr->At(i));
  193. }
  194. return dest;
  195. }
  196. /// Template function for registering implicit casts between base and subclass.
  197. template <class T, class U> void RegisterSubclass(asIScriptEngine* engine, const char* classNameT, const char* classNameU)
  198. {
  199. if (!strcmp(classNameT, classNameU))
  200. return;
  201. String declReturnT(String(classNameT) + "@+ f()");
  202. String declReturnU(String(classNameU) + "@+ f()");
  203. engine->RegisterObjectBehaviour(classNameT, asBEHAVE_IMPLICIT_REF_CAST, declReturnU.CString(), asFUNCTION((RefCast<T, U>)), asCALL_CDECL_OBJLAST);
  204. engine->RegisterObjectBehaviour(classNameU, asBEHAVE_IMPLICIT_REF_CAST, declReturnT.CString(), asFUNCTION((RefCast<U, T>)), asCALL_CDECL_OBJLAST);
  205. }
  206. /// Template function for writing to a serializer from an array.
  207. template <class T> unsigned SerializerWrite(CScriptArray* arr, T* ptr)
  208. {
  209. unsigned bytesToWrite = arr->GetSize();
  210. return bytesToWrite ? ptr->Write(arr->At(0), bytesToWrite) : 0;
  211. }
  212. /// Template function for registering a class derived from Serializer.
  213. template <class T> void RegisterSerializer(asIScriptEngine* engine, const char* className)
  214. {
  215. engine->RegisterObjectMethod(className, "uint Write(Array<uint8>@+)", asFUNCTION(SerializerWrite<T>), asCALL_CDECL_OBJLAST);
  216. engine->RegisterObjectMethod(className, "bool WriteInt(int)", asMETHODPR(T, WriteInt, (int), bool), asCALL_THISCALL);
  217. engine->RegisterObjectMethod(className, "bool WriteShort(int16)", asMETHODPR(T, WriteShort, (short), bool), asCALL_THISCALL);
  218. engine->RegisterObjectMethod(className, "bool WriteByte(int8)", asMETHODPR(T, WriteByte, (signed char), bool), asCALL_THISCALL);
  219. engine->RegisterObjectMethod(className, "bool WriteUInt(uint)", asMETHODPR(T, WriteUInt, (unsigned), bool), asCALL_THISCALL);
  220. engine->RegisterObjectMethod(className, "bool WriteUShort(uint16)", asMETHODPR(T, WriteUShort, (unsigned short), bool), asCALL_THISCALL);
  221. engine->RegisterObjectMethod(className, "bool WriteUByte(uint8)", asMETHODPR(T, WriteUByte, (unsigned char), bool), asCALL_THISCALL);
  222. engine->RegisterObjectMethod(className, "bool WriteBool(bool)", asMETHODPR(T, WriteBool, (bool), bool), asCALL_THISCALL);
  223. engine->RegisterObjectMethod(className, "bool WriteFloat(float)", asMETHODPR(T, WriteFloat, (float), bool), asCALL_THISCALL);
  224. engine->RegisterObjectMethod(className, "bool WriteIntRect(const IntRect&in)", asMETHODPR(T, WriteIntRect, (const IntRect&), bool), asCALL_THISCALL);
  225. engine->RegisterObjectMethod(className, "bool WriteIntVector2(const IntVector2&in)", asMETHODPR(T, WriteIntVector2, (const IntVector2&), bool), asCALL_THISCALL);
  226. engine->RegisterObjectMethod(className, "bool WriteVector2(const Vector2&in)", asMETHODPR(T, WriteVector2, (const Vector2&), bool), asCALL_THISCALL);
  227. engine->RegisterObjectMethod(className, "bool WriteVector3(const Vector3&in)", asMETHODPR(T, WriteVector3, (const Vector3&), bool), asCALL_THISCALL);
  228. engine->RegisterObjectMethod(className, "bool WritePackedVector3(const Vector3&in, float)", asMETHODPR(T, WritePackedVector3, (const Vector3&, float), bool), asCALL_THISCALL);
  229. engine->RegisterObjectMethod(className, "bool WriteVector4(const Vector4&in)", asMETHODPR(T, WriteVector4, (const Vector4&), bool), asCALL_THISCALL);
  230. engine->RegisterObjectMethod(className, "bool WriteQuaternion(const Quaternion&in)", asMETHODPR(T, WriteQuaternion, (const Quaternion&), bool), asCALL_THISCALL);
  231. engine->RegisterObjectMethod(className, "bool WritePackedQuaternion(const Quaternion&in)", asMETHODPR(T, WritePackedQuaternion, (const Quaternion&), bool), asCALL_THISCALL);
  232. engine->RegisterObjectMethod(className, "bool WriteColor(const Color&in)", asMETHODPR(T, WriteColor, (const Color&), bool), asCALL_THISCALL);
  233. engine->RegisterObjectMethod(className, "bool WriteBoundingBox(const BoundingBox&in)", asMETHODPR(T, WriteBoundingBox, (const BoundingBox&), bool), asCALL_THISCALL);
  234. engine->RegisterObjectMethod(className, "bool WriteString(const String&in)", asMETHODPR(T, WriteString, (const String&), bool), asCALL_THISCALL);
  235. engine->RegisterObjectMethod(className, "bool WriteFileID(const String&in)", asMETHODPR(T, WriteFileID, (const String&), bool), asCALL_THISCALL);
  236. engine->RegisterObjectMethod(className, "bool WriteStringHash(const StringHash&in)", asMETHODPR(T, WriteStringHash, (const StringHash&), bool), asCALL_THISCALL);
  237. engine->RegisterObjectMethod(className, "bool WriteShortStringHash(const ShortStringHash&in)", asMETHODPR(T, WriteShortStringHash, (const ShortStringHash&), bool), asCALL_THISCALL);
  238. engine->RegisterObjectMethod(className, "bool WriteVariant(const Variant&in)", asMETHODPR(T, WriteVariant, (const Variant&), bool), asCALL_THISCALL);
  239. engine->RegisterObjectMethod(className, "bool WriteVariantMap(const VariantMap&in)", asMETHODPR(T, WriteVariantMap, (const VariantMap&), bool), asCALL_THISCALL);
  240. engine->RegisterObjectMethod(className, "bool WriteVLE(uint)", asMETHODPR(T, WriteVLE, (unsigned), bool), asCALL_THISCALL);
  241. engine->RegisterObjectMethod(className, "bool WriteNetID(uint)", asMETHODPR(T, WriteNetID, (unsigned), bool), asCALL_THISCALL);
  242. engine->RegisterObjectMethod(className, "bool WriteLine(const String&in)", asMETHODPR(T, WriteLine, (const String&), bool), asCALL_THISCALL);
  243. }
  244. /// Template function for reading from a serializer into an array.
  245. template <class T> CScriptArray* DeserializerRead(unsigned size, T* ptr)
  246. {
  247. PODVector<unsigned char> vector(size);
  248. unsigned bytesRead = size ? ptr->Read(&vector[0], size) : 0;
  249. vector.Resize(bytesRead);
  250. return VectorToArray(vector, "Array<uint8>");
  251. }
  252. /// Template function for registering a class derived from Deserializer.
  253. template <class T> void RegisterDeserializer(asIScriptEngine* engine, const char* className)
  254. {
  255. engine->RegisterObjectMethod(className, "Array<uint8>@ Read(uint)", asFUNCTION(DeserializerRead<T>), asCALL_CDECL_OBJLAST);
  256. engine->RegisterObjectMethod(className, "int ReadInt()", asMETHODPR(T, ReadInt, (), int), asCALL_THISCALL);
  257. engine->RegisterObjectMethod(className, "int16 ReadShort()", asMETHODPR(T, ReadShort, (), short), asCALL_THISCALL);
  258. engine->RegisterObjectMethod(className, "int8 ReadByte()", asMETHODPR(T, ReadByte, (), signed char), asCALL_THISCALL);
  259. engine->RegisterObjectMethod(className, "uint ReadUInt()", asMETHODPR(T, ReadUInt, (), unsigned), asCALL_THISCALL);
  260. engine->RegisterObjectMethod(className, "uint16 ReadUShort()", asMETHODPR(T, ReadUShort, (), unsigned short), asCALL_THISCALL);
  261. engine->RegisterObjectMethod(className, "uint8 ReadUByte()", asMETHODPR(T, ReadUByte, (), unsigned char), asCALL_THISCALL);
  262. engine->RegisterObjectMethod(className, "bool ReadBool()", asMETHODPR(T, ReadBool, (), bool), asCALL_THISCALL);
  263. engine->RegisterObjectMethod(className, "float ReadFloat()", asMETHODPR(T, ReadFloat, (), float), asCALL_THISCALL);
  264. engine->RegisterObjectMethod(className, "IntRect ReadIntRect()", asMETHODPR(T, ReadIntRect, (), IntRect), asCALL_THISCALL);
  265. engine->RegisterObjectMethod(className, "IntVector2 ReadIntVector2()", asMETHODPR(T, ReadIntVector2, (), IntVector2), asCALL_THISCALL);
  266. engine->RegisterObjectMethod(className, "Vector2 ReadVector2()", asMETHODPR(T, ReadVector2, (), Vector2), asCALL_THISCALL);
  267. engine->RegisterObjectMethod(className, "Vector3 ReadVector3()", asMETHODPR(T, ReadVector3, (), Vector3), asCALL_THISCALL);
  268. engine->RegisterObjectMethod(className, "Vector3 ReadPackedVector3(float)", asMETHODPR(T, ReadPackedVector3, (float), Vector3), asCALL_THISCALL);
  269. engine->RegisterObjectMethod(className, "Vector4 ReadVector4()", asMETHODPR(T, ReadVector4, (), Vector4), asCALL_THISCALL);
  270. engine->RegisterObjectMethod(className, "Quaternion ReadQuaternion()", asMETHODPR(T, ReadQuaternion, (), Quaternion), asCALL_THISCALL);
  271. engine->RegisterObjectMethod(className, "Quaternion ReadPackedQuaternion()", asMETHODPR(T, ReadPackedQuaternion, (), Quaternion), asCALL_THISCALL);
  272. engine->RegisterObjectMethod(className, "Color ReadColor()", asMETHODPR(T, ReadColor, (), Color), asCALL_THISCALL);
  273. engine->RegisterObjectMethod(className, "BoundingBox ReadBoundingBox()", asMETHODPR(T, ReadBoundingBox, (), BoundingBox), asCALL_THISCALL);
  274. engine->RegisterObjectMethod(className, "String ReadString()", asMETHODPR(T, ReadString, (), String), asCALL_THISCALL);
  275. engine->RegisterObjectMethod(className, "String ReadFileID()", asMETHODPR(T, ReadFileID, (), String), asCALL_THISCALL);
  276. engine->RegisterObjectMethod(className, "StringHash ReadStringHash()", asMETHODPR(T, ReadStringHash, (), StringHash), asCALL_THISCALL);
  277. engine->RegisterObjectMethod(className, "ShortStringHash ReadShortStringHash()", asMETHODPR(T, ReadShortStringHash, (), ShortStringHash), asCALL_THISCALL);
  278. engine->RegisterObjectMethod(className, "Variant ReadVariant()", asMETHODPR(T, ReadVariant, (), Variant), asCALL_THISCALL);
  279. engine->RegisterObjectMethod(className, "VariantMap ReadVariantMap()", asMETHODPR(T, ReadVariantMap, (), VariantMap), asCALL_THISCALL);
  280. engine->RegisterObjectMethod(className, "uint ReadVLE()", asMETHODPR(T, ReadVLE, (), unsigned), asCALL_THISCALL);
  281. engine->RegisterObjectMethod(className, "uint ReadNetID()", asMETHODPR(T, ReadNetID, (), unsigned), asCALL_THISCALL);
  282. engine->RegisterObjectMethod(className, "String ReadLine()", asMETHODPR(T, ReadLine, (), String), asCALL_THISCALL);
  283. engine->RegisterObjectMethod(className, "uint Seek(uint)", asMETHODPR(T, Seek, (unsigned), unsigned), asCALL_THISCALL);
  284. engine->RegisterObjectMethod(className, "const String& get_name() const", asMETHODPR(T, GetName, () const, const String&), asCALL_THISCALL);
  285. engine->RegisterObjectMethod(className, "uint get_checksum()", asMETHODPR(T, GetChecksum, (), unsigned), asCALL_THISCALL);
  286. engine->RegisterObjectMethod(className, "uint get_position() const", asMETHODPR(T, GetPosition, () const, unsigned), asCALL_THISCALL);
  287. engine->RegisterObjectMethod(className, "uint get_size() const", asMETHODPR(T, GetSize, () const, unsigned), asCALL_THISCALL);
  288. engine->RegisterObjectMethod(className, "bool get_eof() const", asMETHODPR(T, IsEof, () const, bool), asCALL_THISCALL);
  289. }
  290. /// Template function for registering a class derived from RefCounted.
  291. template <class T> void RegisterRefCounted(asIScriptEngine* engine, const char* className)
  292. {
  293. engine->RegisterObjectType(className, 0, asOBJ_REF);
  294. engine->RegisterObjectBehaviour(className, asBEHAVE_ADDREF, "void f()", asMETHODPR(T, AddRef, (), void), asCALL_THISCALL);
  295. engine->RegisterObjectBehaviour(className, asBEHAVE_RELEASE, "void f()", asMETHODPR(T, ReleaseRef, (), void), asCALL_THISCALL);
  296. engine->RegisterObjectMethod(className, "int get_refs() const", asMETHODPR(T, Refs, () const, int), asCALL_THISCALL);
  297. engine->RegisterObjectMethod(className, "int get_weakRefs() const", asMETHODPR(T, WeakRefs, () const, int), asCALL_THISCALL);
  298. RegisterSubclass<RefCounted, T>(engine, "RefCounted", className);
  299. }
  300. template <class T> void ObjectSendEvent(const String& eventType, VariantMap& eventData, T* ptr)
  301. {
  302. if (ptr)
  303. ptr->SendEvent(StringHash(eventType), eventData);
  304. }
  305. /// Template function for registering a class derived from Object.
  306. template <class T> void RegisterObject(asIScriptEngine* engine, const char* className)
  307. {
  308. RegisterRefCounted<T>(engine, className);
  309. engine->RegisterObjectMethod(className, "ShortStringHash get_type() const", asMETHODPR(T, GetType, () const, ShortStringHash), asCALL_THISCALL);
  310. engine->RegisterObjectMethod(className, "ShortStringHash get_baseType() const", asMETHODPR(T, GetBaseType, () const, ShortStringHash), asCALL_THISCALL);
  311. engine->RegisterObjectMethod(className, "const String& get_typeName() const", asMETHODPR(T, GetTypeName, () const, const String&), asCALL_THISCALL);
  312. engine->RegisterObjectMethod(className, "const String& get_category() const", asMETHODPR(T, GetCategory, () const, const String&), asCALL_THISCALL);
  313. engine->RegisterObjectMethod(className, "void SendEvent(const String&in, VariantMap& eventData = VariantMap())", asFUNCTION(ObjectSendEvent<T>), asCALL_CDECL_OBJLAST);
  314. RegisterSubclass<Object, T>(engine, "Object", className);
  315. }
  316. template <class T> T* ConstructObject()
  317. {
  318. return new T(GetScriptContext());
  319. }
  320. template <class T> T* ConstructNamedObject(const String& name)
  321. {
  322. T* object = new T(GetScriptContext());
  323. object->SetName(name);
  324. return object;
  325. }
  326. /// Template function for registering a default constructor for a class derived from Object.
  327. template <class T> void RegisterObjectConstructor(asIScriptEngine* engine, const char* className)
  328. {
  329. String declFactory(String(className) + "@+ f()");
  330. engine->RegisterObjectBehaviour(className, asBEHAVE_FACTORY, declFactory.CString(), asFUNCTION(ConstructObject<T>), asCALL_CDECL);
  331. }
  332. /// Template function for registering a named constructor for a class derived from Object.
  333. template <class T> void RegisterNamedObjectConstructor(asIScriptEngine* engine, const char* className)
  334. {
  335. String declFactoryWithName(String(className) + "@+ f(const String&in)");
  336. engine->RegisterObjectBehaviour(className, asBEHAVE_FACTORY, declFactoryWithName.CString(), asFUNCTION(ConstructNamedObject<T>), asCALL_CDECL);
  337. }
  338. static const AttributeInfo noAttributeInfo;
  339. // To keep Xcode LLVM/Clang happy - it erroneosly warns on unused functions defined below which are actually being referenced in the code
  340. #if __clang__
  341. #pragma clang diagnostic push
  342. #pragma clang diagnostic ignored "-Wunused-function"
  343. #endif
  344. static const AttributeInfo& SerializableGetAttributeInfo(unsigned index, Serializable* ptr)
  345. {
  346. const Vector<AttributeInfo>* attributes = ptr->GetAttributes();
  347. if (!attributes || index >= attributes->Size())
  348. {
  349. asGetActiveContext()->SetException("Index out of bounds");
  350. return noAttributeInfo;
  351. }
  352. else
  353. return attributes->At(index);
  354. }
  355. static bool SerializableLoad(File* file, bool setInstanceDefault, Serializable* ptr)
  356. {
  357. if (file)
  358. return ptr->Load(*file, setInstanceDefault);
  359. else
  360. return false;
  361. }
  362. static bool SerializableSave(File* file, Serializable* ptr)
  363. {
  364. if (file)
  365. return ptr->Save(*file);
  366. else
  367. return false;
  368. }
  369. /// Template function for registering a class derived from Serializable.
  370. template <class T> void RegisterSerializable(asIScriptEngine* engine, const char* className)
  371. {
  372. RegisterObject<T>(engine, className);
  373. engine->RegisterObjectMethod(className, "bool Load(File@+, bool setInstanceDefault = false)", asFUNCTION(SerializableLoad), asCALL_CDECL_OBJLAST);
  374. engine->RegisterObjectMethod(className, "bool Save(File@+) const", asFUNCTION(SerializableSave), asCALL_CDECL_OBJLAST);
  375. engine->RegisterObjectMethod(className, "bool LoadXML(const XMLElement&, bool setInstanceDefault = false)", asMETHODPR(T, LoadXML, (const XMLElement&, bool), bool), asCALL_THISCALL);
  376. engine->RegisterObjectMethod(className, "bool SaveXML(XMLElement&) const", asMETHODPR(T, SaveXML, (XMLElement&) const, bool), asCALL_THISCALL);
  377. engine->RegisterObjectMethod(className, "void ApplyAttributes()", asMETHODPR(T, ApplyAttributes, (), void), asCALL_THISCALL);
  378. engine->RegisterObjectMethod(className, "bool SetAttribute(const String&in, const Variant&in)", asMETHODPR(T, SetAttribute, (const String&, const Variant&), bool), asCALL_THISCALL);
  379. engine->RegisterObjectMethod(className, "void ResetToDefault()", asMETHOD(T, ResetToDefault), asCALL_THISCALL);
  380. engine->RegisterObjectMethod(className, "void RemoveInstanceDefault()", asMETHOD(T, RemoveInstanceDefault), asCALL_THISCALL);
  381. engine->RegisterObjectMethod(className, "Variant GetAttribute(const String&in) const", asMETHODPR(T, GetAttribute, (const String&) const, Variant), asCALL_THISCALL);
  382. engine->RegisterObjectMethod(className, "Variant GetAttributeDefault(const String&in) const", asMETHODPR(T, GetAttributeDefault, (const String&) const, Variant), asCALL_THISCALL);
  383. engine->RegisterObjectMethod(className, "uint get_numAttributes() const", asMETHODPR(T, GetNumAttributes, () const, unsigned), asCALL_THISCALL);
  384. engine->RegisterObjectMethod(className, "bool set_attributes(uint, const Variant&in) const", asMETHODPR(T, SetAttribute, (unsigned, const Variant&), bool), asCALL_THISCALL);
  385. engine->RegisterObjectMethod(className, "Variant get_attributes(uint) const", asMETHODPR(T, GetAttribute, (unsigned) const, Variant), asCALL_THISCALL);
  386. engine->RegisterObjectMethod(className, "Variant get_attributeDefaults(uint) const", asMETHODPR(T, GetAttributeDefault, (unsigned) const, Variant), asCALL_THISCALL);
  387. engine->RegisterObjectMethod(className, "const AttributeInfo& get_attributeInfos(uint) const", asFUNCTION(SerializableGetAttributeInfo), asCALL_CDECL_OBJLAST);
  388. engine->RegisterObjectMethod(className, "void set_temporary(bool)", asMETHODPR(T, SetTemporary, (bool), void), asCALL_THISCALL);
  389. engine->RegisterObjectMethod(className, "bool get_temporary() const", asMETHODPR(T, IsTemporary, () const, bool), asCALL_THISCALL);
  390. RegisterSubclass<Object, T>(engine, "Serializable", className);
  391. }
  392. /// Template function for registering a class derived from Component.
  393. template <class T> void RegisterComponent(asIScriptEngine* engine, const char* className, bool nodeRegistered = true, bool debugRendererRegistered = true)
  394. {
  395. RegisterSerializable<T>(engine, className);
  396. RegisterSubclass<Component, T>(engine, "Component", className);
  397. engine->RegisterObjectMethod(className, "void Remove()", asMETHODPR(T, Remove, (), void), asCALL_THISCALL);
  398. engine->RegisterObjectMethod(className, "void MarkNetworkUpdate() const", asMETHODPR(T, MarkNetworkUpdate, (), void), asCALL_THISCALL);
  399. engine->RegisterObjectMethod(className, "void set_enabled(bool)", asMETHODPR(T, SetEnabled, (bool), void), asCALL_THISCALL);
  400. engine->RegisterObjectMethod(className, "bool get_enabled() const", asMETHODPR(T, IsEnabled, () const, bool), asCALL_THISCALL);
  401. engine->RegisterObjectMethod(className, "bool get_enabledEffective() const", asMETHODPR(T, IsEnabledEffective, () const, bool), asCALL_THISCALL);
  402. engine->RegisterObjectMethod(className, "uint get_id()", asMETHODPR(T, GetID, () const, unsigned), asCALL_THISCALL);
  403. if (nodeRegistered)
  404. engine->RegisterObjectMethod(className, "Node@+ get_node() const", asMETHODPR(T, GetNode, () const, Node*), asCALL_THISCALL);
  405. if (debugRendererRegistered)
  406. engine->RegisterObjectMethod(className, "void DrawDebugGeometry(DebugRenderer@+, bool)", asMETHODPR(T, DrawDebugGeometry, (DebugRenderer*, bool), void), asCALL_THISCALL);
  407. }
  408. static Component* NodeCreateComponent(const String& typeName, CreateMode mode, unsigned id, Node* ptr)
  409. {
  410. return ptr->CreateComponent(typeName, mode, id);
  411. }
  412. static Component* NodeGetOrCreateComponent(const String& typeName, CreateMode mode, unsigned id, Node* ptr)
  413. {
  414. return ptr->GetOrCreateComponent(typeName, mode, id);
  415. }
  416. static void NodeRemoveComponent(const String& typeName, Node* ptr)
  417. {
  418. ptr->RemoveComponent(typeName);
  419. }
  420. static Component* NodeGetComponent(unsigned index, Node* ptr)
  421. {
  422. const Vector<SharedPtr<Component> >& components = ptr->GetComponents();
  423. if (index >= components.Size())
  424. {
  425. asGetActiveContext()->SetException("Index out of bounds");
  426. return 0;
  427. }
  428. else
  429. return components[index];
  430. }
  431. static Component* NodeGetComponentWithType(const String& typeName, Node* ptr)
  432. {
  433. return ptr->GetComponent(typeName);
  434. }
  435. static CScriptArray* NodeGetComponents(Node* ptr)
  436. {
  437. return VectorToHandleArray<Component>(ptr->GetComponents(), "Array<Component@>");
  438. }
  439. static CScriptArray* NodeGetComponentsWithType(const String& typeName, bool recursive, Node* ptr)
  440. {
  441. PODVector<Component*> components;
  442. ptr->GetComponents(components, typeName, recursive);
  443. return VectorToHandleArray<Component>(components, "Array<Component@>");
  444. }
  445. static bool NodeHasComponent(const String& typeName, Node* ptr)
  446. {
  447. return ptr->HasComponent(typeName);
  448. }
  449. static CScriptArray* NodeGetChildren(bool recursive, Node* ptr)
  450. {
  451. PODVector<Node*> nodes;
  452. ptr->GetChildren(nodes, recursive);
  453. return VectorToHandleArray<Node>(nodes, "Array<Node@>");
  454. }
  455. static CScriptArray* NodeGetChildrenWithComponent(const String& typeName, bool recursive, Node* ptr)
  456. {
  457. PODVector<Node*> nodes;
  458. ptr->GetChildrenWithComponent(nodes, typeName, recursive);
  459. return VectorToHandleArray<Node>(nodes, "Array<Node@>");
  460. }
  461. static unsigned NodeGetNumChildrenNonRecursive(Node* ptr)
  462. {
  463. return ptr->GetNumChildren(false);
  464. }
  465. static unsigned NodeGetNumChildrenRecursive(Node* ptr)
  466. {
  467. return ptr->GetNumChildren(true);
  468. }
  469. static Node* NodeGetChild(unsigned index, Node* ptr)
  470. {
  471. const Vector<SharedPtr<Node> >& children = ptr->GetChildren();
  472. if (index >= children.Size())
  473. {
  474. asGetActiveContext()->SetException("Index out of bounds");
  475. return 0;
  476. }
  477. else
  478. return children[index].Get();
  479. }
  480. static CScriptArray* NodeGetChildrenWithScript(bool recursive, Node* ptr)
  481. {
  482. PODVector<Node*> nodes;
  483. ptr->GetChildrenWithComponent<ScriptInstance>(nodes, recursive);
  484. return VectorToHandleArray<Node>(nodes, "Array<Node@>");
  485. }
  486. static CScriptArray* NodeGetChildrenWithClassName(const String& className, bool recursive, Node* ptr)
  487. {
  488. PODVector<Node*> nodes;
  489. PODVector<Node*> result;
  490. ptr->GetChildrenWithComponent<ScriptInstance>(nodes, recursive);
  491. for (PODVector<Node*>::Iterator i = nodes.Begin(); i != nodes.End(); ++i)
  492. {
  493. Node* node = *i;
  494. const Vector<SharedPtr<Component> >& components = node->GetComponents();
  495. for (Vector<SharedPtr<Component> >::ConstIterator j = components.Begin(); j != components.End(); ++j)
  496. {
  497. if ((*j)->GetType() == ScriptInstance::GetTypeStatic())
  498. {
  499. ScriptInstance* instance = static_cast<ScriptInstance*>(j->Get());
  500. if (instance->GetClassName() == className)
  501. result.Push(node);
  502. }
  503. }
  504. }
  505. return VectorToHandleArray<Node>(result, "Array<Node@>");
  506. }
  507. static VariantMap& NodeGetVars(Node* ptr)
  508. {
  509. // Assume that the vars will be modified and queue a network update attribute check
  510. ptr->MarkNetworkUpdate();
  511. return const_cast<VariantMap&>(ptr->GetVars());
  512. }
  513. /// Template function for registering a class derived from Node.
  514. template <class T> void RegisterNode(asIScriptEngine* engine, const char* className)
  515. {
  516. RegisterSerializable<T>(engine, className);
  517. RegisterSubclass<Node, T>(engine, "Node", className);
  518. engine->RegisterObjectMethod(className, "void SetScale(float)", asMETHODPR(T, SetScale, (float), void), asCALL_THISCALL);
  519. engine->RegisterObjectMethod(className, "void SetTransform(const Vector3&in, const Quaternion&in)", asMETHODPR(T, SetTransform, (const Vector3&, const Quaternion&), void), asCALL_THISCALL);
  520. engine->RegisterObjectMethod(className, "void SetTransform(const Vector3&in, const Quaternion&in, float)", asMETHODPR(T, SetTransform, (const Vector3&, const Quaternion&, float), void), asCALL_THISCALL);
  521. engine->RegisterObjectMethod(className, "void SetTransform(const Vector3&in, const Quaternion&in, const Vector3&in)", asMETHODPR(T, SetTransform, (const Vector3&, const Quaternion&, const Vector3&), void), asCALL_THISCALL);
  522. engine->RegisterObjectMethod(className, "void SetWorldTransform(const Vector3&in, const Quaternion&in)", asMETHODPR(T, SetWorldTransform, (const Vector3&, const Quaternion&), void), asCALL_THISCALL);
  523. engine->RegisterObjectMethod(className, "void SetWorldTransform(const Vector3&in, const Quaternion&in, float)", asMETHODPR(T, SetWorldTransform, (const Vector3&, const Quaternion&, float), void), asCALL_THISCALL);
  524. engine->RegisterObjectMethod(className, "void SetWorldTransform(const Vector3&in, const Quaternion&in, const Vector3&in)", asMETHODPR(T, SetWorldTransform, (const Vector3&, const Quaternion&, const Vector3&), void), asCALL_THISCALL);
  525. engine->RegisterObjectMethod(className, "void Translate(const Vector3&in)", asMETHOD(T, Translate), asCALL_THISCALL);
  526. engine->RegisterObjectMethod(className, "void TranslateRelative(const Vector3&in)", asMETHOD(T, TranslateRelative), asCALL_THISCALL);
  527. engine->RegisterObjectMethod(className, "void Rotate(const Quaternion&in, bool fixedAxis = false)", asMETHOD(T, Rotate), asCALL_THISCALL);
  528. engine->RegisterObjectMethod(className, "void Pitch(float, bool fixedAxis = false)", asMETHOD(T, Pitch), asCALL_THISCALL);
  529. engine->RegisterObjectMethod(className, "void Yaw(float, bool fixedAxis = false)", asMETHOD(T, Yaw), asCALL_THISCALL);
  530. engine->RegisterObjectMethod(className, "void Roll(float, bool fixedAxis = false)", asMETHOD(T, Roll), asCALL_THISCALL);
  531. engine->RegisterObjectMethod(className, "void LookAt(const Vector3&in, const Vector3&in upAxis = Vector3(0, 1, 0))", asMETHOD(T, LookAt), asCALL_THISCALL);
  532. engine->RegisterObjectMethod(className, "void Scale(float)", asMETHODPR(T, Scale, (float), void), asCALL_THISCALL);
  533. engine->RegisterObjectMethod(className, "void Scale(const Vector3&in)", asMETHODPR(T, Scale, (const Vector3&), void), asCALL_THISCALL);
  534. engine->RegisterObjectMethod(className, "Node@+ CreateChild(const String&in name = String(), CreateMode mode = REPLICATED, uint id = 0)", asMETHODPR(T, CreateChild, (const String&, CreateMode, unsigned), Node*), asCALL_THISCALL);
  535. engine->RegisterObjectMethod(className, "void AddChild(Node@+, uint index = M_MAX_UNSIGNED)", asMETHOD(T, AddChild), asCALL_THISCALL);
  536. engine->RegisterObjectMethod(className, "void RemoveChild(Node@+)", asMETHODPR(T, RemoveChild, (Node*), void), asCALL_THISCALL);
  537. engine->RegisterObjectMethod(className, "void RemoveAllChildren()", asMETHOD(T, RemoveAllChildren), asCALL_THISCALL);
  538. engine->RegisterObjectMethod(className, "void RemoveChildren(bool, bool, bool)", asMETHOD(T, RemoveChildren), asCALL_THISCALL);
  539. engine->RegisterObjectMethod(className, "void Remove()", asMETHOD(T, Remove), asCALL_THISCALL);
  540. engine->RegisterObjectMethod(className, "Component@+ CreateComponent(const String&in, CreateMode mode = REPLICATED, uint id = 0)", asFUNCTION(NodeCreateComponent), asCALL_CDECL_OBJLAST);
  541. engine->RegisterObjectMethod(className, "Component@+ GetOrCreateComponent(const String&in, CreateMode mode = REPLICATED, uint id = 0)", asFUNCTION(NodeGetOrCreateComponent), asCALL_CDECL_OBJLAST);
  542. engine->RegisterObjectMethod(className, "void RemoveComponent(Component@+)", asMETHODPR(T, RemoveComponent, (Component*), void), asCALL_THISCALL);
  543. engine->RegisterObjectMethod(className, "void RemoveComponent(const String&in)", asFUNCTION(NodeRemoveComponent), asCALL_CDECL_OBJLAST);
  544. engine->RegisterObjectMethod(className, "void RemoveAllComponents()", asMETHOD(T, RemoveAllComponents), asCALL_THISCALL);
  545. engine->RegisterObjectMethod(className, "void RemoveComponents(bool, bool)", asMETHOD(T, RemoveComponents), asCALL_THISCALL);
  546. engine->RegisterObjectMethod(className, "Array<Node@>@ GetChildren(bool recursive = false) const", asFUNCTION(NodeGetChildren), asCALL_CDECL_OBJLAST);
  547. engine->RegisterObjectMethod(className, "Array<Node@>@ GetChildrenWithComponent(const String&in, bool recursive = false) const", asFUNCTION(NodeGetChildrenWithComponent), asCALL_CDECL_OBJLAST);
  548. engine->RegisterObjectMethod(className, "Array<Node@>@ GetChildrenWithScript(bool recursive = false) const", asFUNCTION(NodeGetChildrenWithScript), asCALL_CDECL_OBJLAST);
  549. engine->RegisterObjectMethod(className, "Array<Node@>@ GetChildrenWithScript(const String&in, bool recursive = false) const", asFUNCTION(NodeGetChildrenWithClassName), asCALL_CDECL_OBJLAST);
  550. engine->RegisterObjectMethod(className, "Node@+ GetChild(const String&in, bool recursive = false) const", asMETHODPR(T, GetChild, (const String&, bool) const, Node*), asCALL_THISCALL);
  551. engine->RegisterObjectMethod(className, "Array<Component@>@ GetComponents() const", asFUNCTION(NodeGetComponents), asCALL_CDECL_OBJLAST);
  552. engine->RegisterObjectMethod(className, "Array<Component@>@ GetComponents(const String&in, bool recursive = false) const", asFUNCTION(NodeGetComponentsWithType), asCALL_CDECL_OBJLAST);
  553. engine->RegisterObjectMethod(className, "Component@+ GetComponent(const String&in) const", asFUNCTION(NodeGetComponentWithType), asCALL_CDECL_OBJLAST);
  554. engine->RegisterObjectMethod(className, "bool HasComponent(const String&in) const", asFUNCTION(NodeHasComponent), asCALL_CDECL_OBJLAST);
  555. engine->RegisterObjectMethod(className, "Vector3 LocalToWorld(const Vector3&in) const", asMETHODPR(T, LocalToWorld, (const Vector3&) const, Vector3), asCALL_THISCALL);
  556. engine->RegisterObjectMethod(className, "Vector3 LocalToWorld(const Vector4&in) const", asMETHODPR(T, LocalToWorld, (const Vector4&) const, Vector3), asCALL_THISCALL);
  557. engine->RegisterObjectMethod(className, "Vector3 WorldToLocal(const Vector3&in) const", asMETHODPR(T, WorldToLocal, (const Vector3&) const, Vector3), asCALL_THISCALL);
  558. engine->RegisterObjectMethod(className, "Vector3 WorldToLocal(const Vector4&in) const", asMETHODPR(T, WorldToLocal, (const Vector4&) const, Vector3), asCALL_THISCALL);
  559. engine->RegisterObjectMethod(className, "void set_position(const Vector3&in)", asMETHOD(T, SetPosition), asCALL_THISCALL);
  560. engine->RegisterObjectMethod(className, "const Vector3& get_position() const", asMETHOD(T, GetPosition), asCALL_THISCALL);
  561. engine->RegisterObjectMethod(className, "void set_rotation(const Quaternion&in)", asMETHOD(T, SetRotation), asCALL_THISCALL);
  562. engine->RegisterObjectMethod(className, "const Quaternion& get_rotation() const", asMETHOD(T, GetRotation), asCALL_THISCALL);
  563. engine->RegisterObjectMethod(className, "void set_direction(const Vector3&in)", asMETHOD(T, SetDirection), asCALL_THISCALL);
  564. engine->RegisterObjectMethod(className, "Vector3 get_direction() const", asMETHOD(T, GetDirection), asCALL_THISCALL);
  565. engine->RegisterObjectMethod(className, "Vector3 get_up() const", asMETHOD(T, GetUp), asCALL_THISCALL);
  566. engine->RegisterObjectMethod(className, "Vector3 get_right() const", asMETHOD(T, GetRight), asCALL_THISCALL);
  567. engine->RegisterObjectMethod(className, "void set_scale(const Vector3&in)", asMETHODPR(T, SetScale, (const Vector3&), void), asCALL_THISCALL);
  568. engine->RegisterObjectMethod(className, "const Vector3& get_scale() const", asMETHOD(T, GetScale), asCALL_THISCALL);
  569. engine->RegisterObjectMethod(className, "void set_worldPosition(const Vector3&in)", asMETHOD(T, SetWorldPosition), asCALL_THISCALL);
  570. engine->RegisterObjectMethod(className, "Vector3 get_worldPosition()", asMETHOD(T, GetWorldPosition), asCALL_THISCALL);
  571. engine->RegisterObjectMethod(className, "void set_worldRotation(const Quaternion&in)", asMETHOD(T, SetWorldRotation), asCALL_THISCALL);
  572. engine->RegisterObjectMethod(className, "Quaternion get_worldRotation()", asMETHOD(T, GetWorldRotation), asCALL_THISCALL);
  573. engine->RegisterObjectMethod(className, "void set_worldDirection(const Vector3&in)", asMETHOD(T, SetWorldDirection), asCALL_THISCALL);
  574. engine->RegisterObjectMethod(className, "Vector3 get_worldDirection()", asMETHOD(T, GetWorldDirection), asCALL_THISCALL);
  575. engine->RegisterObjectMethod(className, "Vector3 get_worldUp()", asMETHOD(T, GetWorldUp), asCALL_THISCALL);
  576. engine->RegisterObjectMethod(className, "Vector3 get_worldRight()", asMETHOD(T, GetWorldRight), asCALL_THISCALL);
  577. engine->RegisterObjectMethod(className, "void set_worldScale(const Vector3&in)", asMETHODPR(T, SetWorldScale, (const Vector3&), void), asCALL_THISCALL);
  578. engine->RegisterObjectMethod(className, "Vector3 get_worldScale()", asMETHOD(T, GetWorldScale), asCALL_THISCALL);
  579. engine->RegisterObjectMethod(className, "Matrix3x4 get_transform() const", asMETHOD(T, GetTransform), asCALL_THISCALL);
  580. engine->RegisterObjectMethod(className, "const Matrix3x4& get_worldTransform() const", asMETHOD(T, GetWorldTransform), asCALL_THISCALL);
  581. engine->RegisterObjectMethod(className, "uint get_id()", asMETHOD(T, GetID), asCALL_THISCALL);
  582. engine->RegisterObjectMethod(className, "uint get_numChildren() const", asFUNCTION(NodeGetNumChildrenNonRecursive), asCALL_CDECL_OBJLAST);
  583. engine->RegisterObjectMethod(className, "uint get_numAllChildren() const", asFUNCTION(NodeGetNumChildrenRecursive), asCALL_CDECL_OBJLAST);
  584. engine->RegisterObjectMethod(className, "Node@+ get_children(uint) const", asFUNCTION(NodeGetChild), asCALL_CDECL_OBJLAST);
  585. engine->RegisterObjectMethod(className, "uint get_numComponents() const", asMETHOD(T, GetNumComponents), asCALL_THISCALL);
  586. engine->RegisterObjectMethod(className, "Component@+ get_components(uint) const", asFUNCTION(NodeGetComponent), asCALL_CDECL_OBJLAST);
  587. engine->RegisterObjectMethod(className, "void set_name(const String&in)", asMETHOD(T, SetName), asCALL_THISCALL);
  588. engine->RegisterObjectMethod(className, "const String& get_name() const", asMETHOD(T, GetName), asCALL_THISCALL);
  589. engine->RegisterObjectMethod(className, "void set_parent(Node@+)", asMETHOD(T, SetParent), asCALL_THISCALL);
  590. engine->RegisterObjectMethod(className, "Node@+ get_parent() const", asMETHOD(T, GetParent), asCALL_THISCALL);
  591. engine->RegisterObjectMethod(className, "VariantMap& get_vars()", asFUNCTION(NodeGetVars), asCALL_CDECL_OBJLAST);
  592. }
  593. static bool ResourceLoad(File* file, XMLFile* ptr)
  594. {
  595. return file && ptr->Load(*file);
  596. }
  597. static bool ResourceSave(File* file, XMLFile* ptr)
  598. {
  599. return file && ptr->Save(*file);
  600. }
  601. /// Template function for registering a class derived from Resource.
  602. template <class T> void RegisterResource(asIScriptEngine* engine, const char* className)
  603. {
  604. RegisterObject<T>(engine, className);
  605. RegisterSubclass<Resource, T>(engine, "Resource", className);
  606. // Do not register factory for the base class
  607. if (strcmp("Resource", className))
  608. {
  609. RegisterObjectConstructor<T>(engine, className);
  610. RegisterNamedObjectConstructor<T>(engine, className);
  611. }
  612. engine->RegisterObjectMethod(className, "bool Load(File@+)", asFUNCTION(ResourceLoad), asCALL_CDECL_OBJLAST);
  613. engine->RegisterObjectMethod(className, "bool Save(File@+) const", asFUNCTION(ResourceSave), asCALL_CDECL_OBJLAST);
  614. engine->RegisterObjectMethod(className, "void set_name(const String&in) const", asMETHODPR(T, SetName, (const String&), void), asCALL_THISCALL);
  615. engine->RegisterObjectMethod(className, "const String& get_name() const", asMETHODPR(T, GetName, () const, const String&), asCALL_THISCALL);
  616. engine->RegisterObjectMethod(className, "uint get_memoryUse() const", asMETHODPR(T, GetMemoryUse, () const, unsigned), asCALL_THISCALL);
  617. engine->RegisterObjectMethod(className, "uint get_useTimer()" ,asMETHODPR(T, GetUseTimer, (), unsigned), asCALL_THISCALL);
  618. }
  619. /// Template function for registering a class derived from Drawable.
  620. template <class T> void RegisterDrawable(asIScriptEngine* engine, const char* className)
  621. {
  622. RegisterComponent<T>(engine, className);
  623. RegisterSubclass<Drawable, T>(engine, "Drawable", className);
  624. engine->RegisterObjectMethod(className, "bool IsInView(Camera@+) const", asMETHODPR(Drawable, IsInView, (Camera*) const, bool), asCALL_THISCALL);
  625. engine->RegisterObjectMethod(className, "bool get_inView() const", asMETHODPR(Drawable, IsInView, () const, bool), asCALL_THISCALL);
  626. engine->RegisterObjectMethod(className, "void set_castShadows(bool)", asMETHOD(T, SetCastShadows), asCALL_THISCALL);
  627. engine->RegisterObjectMethod(className, "bool get_castShadows() const", asMETHOD(T, GetCastShadows), asCALL_THISCALL);
  628. engine->RegisterObjectMethod(className, "void set_occluder(bool)", asMETHOD(T, SetOccluder), asCALL_THISCALL);
  629. engine->RegisterObjectMethod(className, "bool get_occluder() const", asMETHOD(T, IsOccluder), asCALL_THISCALL);
  630. engine->RegisterObjectMethod(className, "void set_occludee(bool)", asMETHOD(T, SetOccludee), asCALL_THISCALL);
  631. engine->RegisterObjectMethod(className, "bool get_occludee() const", asMETHOD(T, IsOccludee), asCALL_THISCALL);
  632. engine->RegisterObjectMethod(className, "void set_drawDistance(float)", asMETHOD(T, SetDrawDistance), asCALL_THISCALL);
  633. engine->RegisterObjectMethod(className, "float get_drawDistance() const", asMETHOD(T, GetDrawDistance), asCALL_THISCALL);
  634. engine->RegisterObjectMethod(className, "void set_shadowDistance(float)", asMETHOD(T, SetShadowDistance), asCALL_THISCALL);
  635. engine->RegisterObjectMethod(className, "float get_shadowDistance() const", asMETHOD(T, GetShadowDistance), asCALL_THISCALL);
  636. engine->RegisterObjectMethod(className, "void set_lodBias(float)", asMETHOD(T, SetLodBias), asCALL_THISCALL);
  637. engine->RegisterObjectMethod(className, "float get_lodBias() const", asMETHOD(T, GetLodBias), asCALL_THISCALL);
  638. engine->RegisterObjectMethod(className, "void set_viewMask(uint)", asMETHOD(T, SetViewMask), asCALL_THISCALL);
  639. engine->RegisterObjectMethod(className, "uint get_viewMask() const", asMETHOD(T, GetViewMask), asCALL_THISCALL);
  640. engine->RegisterObjectMethod(className, "void set_lightMask(uint)", asMETHOD(T, SetLightMask), asCALL_THISCALL);
  641. engine->RegisterObjectMethod(className, "uint get_lightMask() const", asMETHOD(T, GetLightMask), asCALL_THISCALL);
  642. engine->RegisterObjectMethod(className, "void set_shadowMask(uint)", asMETHOD(T, SetShadowMask), asCALL_THISCALL);
  643. engine->RegisterObjectMethod(className, "uint get_shadowMask() const", asMETHOD(T, GetShadowMask), asCALL_THISCALL);
  644. engine->RegisterObjectMethod(className, "void set_zoneMask(uint)", asMETHOD(T, SetZoneMask), asCALL_THISCALL);
  645. engine->RegisterObjectMethod(className, "uint get_zoneMask() const", asMETHOD(T, GetZoneMask), asCALL_THISCALL);
  646. engine->RegisterObjectMethod(className, "void set_maxLights(uint)", asMETHOD(T, SetMaxLights), asCALL_THISCALL);
  647. engine->RegisterObjectMethod(className, "uint get_maxLights() const", asMETHOD(T, GetMaxLights), asCALL_THISCALL);
  648. engine->RegisterObjectMethod(className, "const BoundingBox& get_boundingBox() const", asMETHOD(T, GetBoundingBox), asCALL_THISCALL);
  649. engine->RegisterObjectMethod(className, "const BoundingBox& get_worldBoundingBox()", asMETHOD(T, GetWorldBoundingBox), asCALL_THISCALL);
  650. }
  651. /// Template function for registering a class derived from SoundSource.
  652. template <class T> void RegisterSoundSource(asIScriptEngine* engine, const char* className)
  653. {
  654. RegisterComponent<T>(engine, className);
  655. RegisterSubclass<SoundSource, T>(engine, "SoundSource", className);
  656. engine->RegisterObjectMethod(className, "void Play(Sound@+)", asMETHODPR(T, Play, (Sound*), void), asCALL_THISCALL);
  657. engine->RegisterObjectMethod(className, "void Play(Sound@+, float)", asMETHODPR(T, Play, (Sound*, float), void), asCALL_THISCALL);
  658. engine->RegisterObjectMethod(className, "void Play(Sound@+, float, float)", asMETHODPR(T, Play, (Sound*, float, float), void), asCALL_THISCALL);
  659. engine->RegisterObjectMethod(className, "void Play(Sound@+, float, float, float)", asMETHODPR(T, Play, (Sound*, float, float, float), void), asCALL_THISCALL);
  660. engine->RegisterObjectMethod(className, "void Stop()", asMETHOD(T, Stop), asCALL_THISCALL);
  661. engine->RegisterObjectMethod(className, "void set_soundType(SoundType)", asMETHOD(T, SetSoundType), asCALL_THISCALL);
  662. engine->RegisterObjectMethod(className, "SoundType get_soundType() const", asMETHOD(T, GetSoundType), asCALL_THISCALL);
  663. engine->RegisterObjectMethod(className, "void set_frequency(float)", asMETHOD(T, SetFrequency), asCALL_THISCALL);
  664. engine->RegisterObjectMethod(className, "float get_frequency() const", asMETHOD(T, GetFrequency), asCALL_THISCALL);
  665. engine->RegisterObjectMethod(className, "void set_gain(float)", asMETHOD(T, SetGain), asCALL_THISCALL);
  666. engine->RegisterObjectMethod(className, "float get_gain() const", asMETHOD(T, GetGain), asCALL_THISCALL);
  667. engine->RegisterObjectMethod(className, "void set_panning(float)", asMETHOD(T, SetPanning), asCALL_THISCALL);
  668. engine->RegisterObjectMethod(className, "float get_panning() const", asMETHOD(T, GetPanning), asCALL_THISCALL);
  669. engine->RegisterObjectMethod(className, "Sound@+ get_sound() const", asMETHOD(T, GetSound), asCALL_THISCALL);
  670. engine->RegisterObjectMethod(className, "float get_timePosition() const", asMETHOD(T, GetTimePosition), asCALL_THISCALL);
  671. engine->RegisterObjectMethod(className, "float get_attenuation() const", asMETHOD(T, GetAttenuation), asCALL_THISCALL);
  672. engine->RegisterObjectMethod(className, "void set_autoRemove(bool)", asMETHOD(T, SetAutoRemove), asCALL_THISCALL);
  673. engine->RegisterObjectMethod(className, "bool get_autoRemove() const", asMETHOD(T, GetAutoRemove), asCALL_THISCALL);
  674. engine->RegisterObjectMethod(className, "bool get_playing() const", asMETHOD(T, IsPlaying), asCALL_THISCALL);
  675. }
  676. /// Template function for registering a class derived from Texture.
  677. template <class T> void RegisterTexture(asIScriptEngine* engine, const char* className)
  678. {
  679. RegisterResource<T>(engine, className);
  680. RegisterSubclass<Texture, T>(engine, "Texture", className);
  681. engine->RegisterObjectMethod(className, "void SetNumLevels(uint)", asMETHOD(T, SetNumLevels), asCALL_THISCALL);
  682. engine->RegisterObjectMethod(className, "void ClearDataLost()", asMETHODPR(T, ClearDataLost, (), void), asCALL_THISCALL);
  683. engine->RegisterObjectMethod(className, "TextureUsage get_usage() const", asMETHOD(T, GetUsage), asCALL_THISCALL);
  684. engine->RegisterObjectMethod(className, "uint get_format() const", asMETHOD(T, GetFormat), asCALL_THISCALL);
  685. engine->RegisterObjectMethod(className, "bool get_compressed() const", asMETHOD(T, IsCompressed), asCALL_THISCALL);
  686. engine->RegisterObjectMethod(className, "uint get_levels() const", asMETHOD(T, GetLevels), asCALL_THISCALL);
  687. engine->RegisterObjectMethod(className, "int get_width() const", asMETHOD(T, GetWidth), asCALL_THISCALL);
  688. engine->RegisterObjectMethod(className, "int get_height() const", asMETHOD(T, GetHeight), asCALL_THISCALL);
  689. engine->RegisterObjectMethod(className, "int get_levelWidth(uint) const", asMETHOD(T, GetLevelWidth), asCALL_THISCALL);
  690. engine->RegisterObjectMethod(className, "int get_levelHeight(uint) const", asMETHOD(T, GetLevelHeight), asCALL_THISCALL);
  691. engine->RegisterObjectMethod(className, "void set_filterMode(TextureFilterMode)", asMETHOD(T, SetFilterMode), asCALL_THISCALL);
  692. engine->RegisterObjectMethod(className, "TextureFilterMode get_filterMode() const", asMETHOD(T, GetFilterMode), asCALL_THISCALL);
  693. engine->RegisterObjectMethod(className, "void set_addressMode(TextureCoordinate, TextureAddressMode)", asMETHOD(T, SetAddressMode), asCALL_THISCALL);
  694. engine->RegisterObjectMethod(className, "TextureAddressMode get_addressMode(TextureCoordinate) const", asMETHOD(T, GetAddressMode), asCALL_THISCALL);
  695. engine->RegisterObjectMethod(className, "void set_borderColor(const Color&in)", asMETHOD(T, SetBorderColor), asCALL_THISCALL);
  696. engine->RegisterObjectMethod(className, "const Color& get_borderColor() const", asMETHOD(T, GetBorderColor), asCALL_THISCALL);
  697. engine->RegisterObjectMethod(className, "void set_sRGB(bool)", asMETHOD(T, SetSRGB), asCALL_THISCALL);
  698. engine->RegisterObjectMethod(className, "bool get_sRGB() const", asMETHOD(T, GetSRGB), asCALL_THISCALL);
  699. engine->RegisterObjectMethod(className, "void set_backupTexture(Texture@+)", asMETHOD(T, SetBackupTexture), asCALL_THISCALL);
  700. engine->RegisterObjectMethod(className, "Texture@+ get_backupTexture() const", asMETHOD(T, GetBackupTexture), asCALL_THISCALL);
  701. engine->RegisterObjectMethod(className, "void set_mipsToSkip(int, int)", asMETHOD(T, SetMipsToSkip), asCALL_THISCALL);
  702. engine->RegisterObjectMethod(className, "int get_mipsToSkip(int) const", asMETHOD(T, GetMipsToSkip), asCALL_THISCALL);
  703. engine->RegisterObjectMethod(className, "bool get_dataLost() const", asMETHODPR(T, IsDataLost, () const, bool), asCALL_THISCALL);
  704. }
  705. /// Template function for registering a class derived from StaticModel.
  706. template <class T> void RegisterStaticModel(asIScriptEngine* engine, const char* className, bool registerSetModel)
  707. {
  708. RegisterDrawable<T>(engine, className);
  709. RegisterSubclass<StaticModel, T>(engine, "StaticModel", className);
  710. engine->RegisterObjectMethod(className, "void ApplyMaterialList(const String&in fileName = String())", asMETHOD(T, ApplyMaterialList), asCALL_THISCALL);
  711. if (registerSetModel)
  712. engine->RegisterObjectMethod(className, "void set_model(Model@+)", asMETHOD(T, SetModel), asCALL_THISCALL);
  713. engine->RegisterObjectMethod(className, "Model@+ get_model() const", asMETHOD(T, GetModel), asCALL_THISCALL);
  714. engine->RegisterObjectMethod(className, "void set_material(Material@+)", asMETHODPR(T, SetMaterial, (Material*), void), asCALL_THISCALL);
  715. engine->RegisterObjectMethod(className, "bool set_materials(uint, Material@+)", asMETHODPR(T, SetMaterial, (unsigned, Material*), bool), asCALL_THISCALL);
  716. engine->RegisterObjectMethod(className, "Material@+ get_materials(uint) const", asMETHOD(T, GetMaterial), asCALL_THISCALL);
  717. engine->RegisterObjectMethod(className, "uint get_numGeometries() const", asMETHOD(T, GetNumGeometries), asCALL_THISCALL);
  718. engine->RegisterObjectMethod(className, "Zone@+ get_zone() const", asMETHOD(T, GetZone), asCALL_THISCALL);
  719. }
  720. static bool UIElementLoadXML(File* file, UIElement* ptr)
  721. {
  722. return file && ptr->LoadXML(*file);
  723. }
  724. static bool UIElementLoadXML(XMLFile* file, XMLFile* styleFile, UIElement* ptr)
  725. {
  726. if (file)
  727. {
  728. XMLElement rootElem = file->GetRoot("element");
  729. return rootElem && ptr->LoadXML(rootElem, styleFile);
  730. }
  731. else
  732. return false;
  733. }
  734. static bool UIElementLoadChildXML(XMLFile* file, XMLFile* styleFile, UIElement* ptr)
  735. {
  736. if (file)
  737. {
  738. XMLElement rootElem = file->GetRoot("element");
  739. return rootElem && ptr->LoadChildXML(rootElem, styleFile);
  740. }
  741. else
  742. return false;
  743. }
  744. static bool UIElementSaveXML(File* file, UIElement* ptr)
  745. {
  746. return file && ptr->SaveXML(*file);
  747. }
  748. static UIElement* UIElementCreateChild(const String& typeName, const String& name, unsigned index, UIElement* ptr)
  749. {
  750. return ptr->CreateChild(typeName, name, index);
  751. }
  752. static void UIElementRemoveChild(UIElement* child, unsigned index, UIElement* ptr)
  753. {
  754. ptr->RemoveChild(child, index);
  755. }
  756. static void UIElementRemoveChild(unsigned index, UIElement* ptr)
  757. {
  758. ptr->RemoveChildAtIndex(index);
  759. }
  760. static CScriptArray* UIElementGetChildren(bool recursive, UIElement* ptr)
  761. {
  762. PODVector<UIElement*> elements;
  763. ptr->GetChildren(elements, recursive);
  764. return VectorToHandleArray<UIElement>(elements, "Array<UIElement@>");
  765. }
  766. static unsigned UIElementGetNumChildrenNonRecursive(UIElement* ptr)
  767. {
  768. return ptr->GetNumChildren(false);
  769. }
  770. static unsigned UIElementGetNumChildrenRecursive(UIElement* ptr)
  771. {
  772. return ptr->GetNumChildren(true);
  773. }
  774. static void UIElementSetParent(UIElement* parent, UIElement* ptr)
  775. {
  776. ptr->SetParent(parent);
  777. }
  778. static VariantMap& UIElementGetVars(UIElement* ptr)
  779. {
  780. return const_cast<VariantMap&>(ptr->GetVars());
  781. }
  782. static void UIElementSetStyle(const String& styleName, UIElement* ptr)
  783. {
  784. if (styleName.Empty())
  785. ptr->SetStyleAuto();
  786. else
  787. ptr->SetStyle(styleName);
  788. }
  789. static XMLFile* UIElementGetDefaultStyle(UIElement* ptr)
  790. {
  791. return ptr->GetDefaultStyle();
  792. }
  793. #if __clang__
  794. #pragma clang diagnostic pop
  795. #endif
  796. /// Template function for registering a class derived from UIElement.
  797. template <class T> void RegisterUIElement(asIScriptEngine* engine, const char* className, bool isSprite = false)
  798. {
  799. RegisterSerializable<T>(engine, className);
  800. RegisterObjectConstructor<T>(engine, className);
  801. RegisterNamedObjectConstructor<T>(engine, className);
  802. RegisterSubclass<UIElement, T>(engine, "UIElement", className);
  803. engine->RegisterObjectMethod(className, "bool LoadXML(const XMLElement&in, XMLFile@+, bool arg2 = false)", asMETHODPR(T, LoadXML, (const XMLElement&, XMLFile*, bool), bool), asCALL_THISCALL);
  804. engine->RegisterObjectMethod(className, "bool LoadXML(File@+)", asFUNCTIONPR(UIElementLoadXML, (File*, UIElement*), bool), asCALL_CDECL_OBJLAST);
  805. engine->RegisterObjectMethod(className, "bool LoadXML(XMLFile@+, XMLFile@+)", asFUNCTIONPR(UIElementLoadXML, (XMLFile*, XMLFile*, UIElement*), bool), asCALL_CDECL_OBJLAST);
  806. engine->RegisterObjectMethod(className, "bool LoadChildXML(const XMLElement&in, XMLFile@+ arg1 = null, bool arg2 = false)", asMETHOD(T, LoadChildXML), asCALL_THISCALL);
  807. engine->RegisterObjectMethod(className, "bool LoadChildXML(XMLFile@+, XMLFile@+ arg1 = null)", asFUNCTION(UIElementLoadChildXML), asCALL_CDECL_OBJLAST);
  808. engine->RegisterObjectMethod(className, "bool SaveXML(File@+)", asFUNCTION(UIElementSaveXML), asCALL_CDECL_OBJLAST);
  809. engine->RegisterObjectMethod(className, "bool SetStyle(const XMLElement&in)", asMETHODPR(T, SetStyle, (const XMLElement&), bool), asCALL_THISCALL);
  810. engine->RegisterObjectMethod(className, "bool SetStyle(const String&in, XMLFile@+ arg1 = null)", asMETHODPR(T, SetStyle, (const String&, XMLFile*), bool), asCALL_THISCALL);
  811. engine->RegisterObjectMethod(className, "bool SetStyleAuto(XMLFile@+ arg0 = null)", asMETHOD(T, SetStyleAuto), asCALL_THISCALL);
  812. if (!isSprite)
  813. engine->RegisterObjectMethod(className, "void SetPosition(int, int)", asMETHODPR(UIElement, SetPosition, (int, int), void), asCALL_THISCALL);
  814. engine->RegisterObjectMethod(className, "void SetSize(int, int)", asMETHODPR(T, SetSize, (int, int), void), asCALL_THISCALL);
  815. engine->RegisterObjectMethod(className, "void SetMinSize(int, int)", asMETHODPR(T, SetMinSize, (int, int), void), asCALL_THISCALL);
  816. engine->RegisterObjectMethod(className, "void SetMaxSize(int, int)", asMETHODPR(T, SetMaxSize, (int, int), void), asCALL_THISCALL);
  817. engine->RegisterObjectMethod(className, "void SetFixedSize(int, int)", asMETHODPR(T, SetFixedSize, (int, int), void), asCALL_THISCALL);
  818. engine->RegisterObjectMethod(className, "void SetFixedWidth(int)", asMETHOD(T, SetFixedWidth), asCALL_THISCALL);
  819. engine->RegisterObjectMethod(className, "void SetFixedHeight(int)", asMETHOD(T, SetFixedHeight), asCALL_THISCALL);
  820. engine->RegisterObjectMethod(className, "void SetAlignment(HorizontalAlignment, VerticalAlignment)", asMETHOD(T, SetAlignment), asCALL_THISCALL);
  821. if (!isSprite)
  822. {
  823. engine->RegisterObjectMethod(className, "void SetLayout(LayoutMode, int spacing = 0, const IntRect& border = IntRect(0, 0, 0, 0))", asMETHOD(T, SetLayout), asCALL_THISCALL);
  824. engine->RegisterObjectMethod(className, "void UpdateLayout()", asMETHOD(T, UpdateLayout), asCALL_THISCALL);
  825. engine->RegisterObjectMethod(className, "void DisableLayoutUpdate()", asMETHOD(T, DisableLayoutUpdate), asCALL_THISCALL);
  826. engine->RegisterObjectMethod(className, "void EnableLayoutUpdate()", asMETHOD(T, EnableLayoutUpdate), asCALL_THISCALL);
  827. }
  828. engine->RegisterObjectMethod(className, "void BringToFront()", asMETHOD(T, BringToFront), asCALL_THISCALL);
  829. engine->RegisterObjectMethod(className, "UIElement@+ CreateChild(const String&in, const String&in name = String(), uint index = M_MAX_UNSIGNED)", asFUNCTION(UIElementCreateChild), asCALL_CDECL_OBJLAST);
  830. engine->RegisterObjectMethod(className, "void AddChild(UIElement@+)", asMETHOD(T, AddChild), asCALL_THISCALL);
  831. engine->RegisterObjectMethod(className, "void InsertChild(uint, UIElement@+)", asMETHOD(T, InsertChild), asCALL_THISCALL);
  832. engine->RegisterObjectMethod(className, "void RemoveChild(UIElement@+, uint arg1 = 0)", asFUNCTIONPR(UIElementRemoveChild, (UIElement*, unsigned, UIElement*), void), asCALL_CDECL_OBJLAST);
  833. engine->RegisterObjectMethod(className, "void RemoveChild(uint)", asFUNCTIONPR(UIElementRemoveChild, (unsigned, UIElement*), void), asCALL_CDECL_OBJLAST);
  834. engine->RegisterObjectMethod(className, "void RemoveAllChildren()", asMETHOD(T, RemoveAllChildren), asCALL_THISCALL);
  835. engine->RegisterObjectMethod(className, "void Remove()", asMETHOD(T, Remove), asCALL_THISCALL);
  836. engine->RegisterObjectMethod(className, "uint FindChild(UIElement@+) const", asMETHOD(T, FindChild), asCALL_THISCALL);
  837. engine->RegisterObjectMethod(className, "void SetParent(UIElement@+, uint index = M_MAX_UNSIGNED)", asMETHOD(T, SetParent), asCALL_THISCALL);
  838. engine->RegisterObjectMethod(className, "UIElement@+ GetChild(const String&in, bool recursive = false) const", asMETHODPR(T, GetChild, (const String&, bool) const, UIElement*), asCALL_THISCALL);
  839. engine->RegisterObjectMethod(className, "UIElement@+ GetChild(const ShortStringHash&in, const Variant&in value = Variant(), bool recursive = false) const", asMETHODPR(T, GetChild, (const ShortStringHash&, const Variant&, bool) const, UIElement*), asCALL_THISCALL);
  840. engine->RegisterObjectMethod(className, "Array<UIElement@>@ GetChildren(bool recursive = false) const", asFUNCTION(UIElementGetChildren), asCALL_CDECL_OBJLAST);
  841. engine->RegisterObjectMethod(className, "UIElement@+ GetElementEventSender() const", asMETHOD(T, GetElementEventSender), asCALL_THISCALL);
  842. engine->RegisterObjectMethod(className, "const Variant& GetVar(const ShortStringHash&in)", asMETHOD(T, GetVar), asCALL_THISCALL);
  843. if (!isSprite)
  844. {
  845. engine->RegisterObjectMethod(className, "IntVector2 ScreenToElement(const IntVector2&in)", asMETHOD(T, ScreenToElement), asCALL_THISCALL);
  846. engine->RegisterObjectMethod(className, "IntVector2 ElementToScreen(const IntVector2&in)", asMETHOD(T, ElementToScreen), asCALL_THISCALL);
  847. engine->RegisterObjectMethod(className, "bool IsInside(IntVector2, bool)", asMETHOD(T, IsInside), asCALL_THISCALL);
  848. engine->RegisterObjectMethod(className, "bool IsInsideCombined(IntVector2, bool)", asMETHOD(T, IsInsideCombined), asCALL_THISCALL);
  849. }
  850. engine->RegisterObjectMethod(className, "void set_style(const String&in)", asFUNCTION(UIElementSetStyle), asCALL_CDECL_OBJLAST);
  851. engine->RegisterObjectMethod(className, "const String& get_style() const", asMETHOD(T, GetAppliedStyle), asCALL_THISCALL);
  852. engine->RegisterObjectMethod(className, "void set_name(const String&in)", asMETHOD(T, SetName), asCALL_THISCALL);
  853. engine->RegisterObjectMethod(className, "const String& get_name() const", asMETHOD(T, GetName), asCALL_THISCALL);
  854. if (!isSprite)
  855. {
  856. engine->RegisterObjectMethod(className, "void set_position(const IntVector2&in)", asMETHODPR(UIElement, SetPosition, (const IntVector2&), void), asCALL_THISCALL);
  857. engine->RegisterObjectMethod(className, "const IntVector2& get_position() const", asMETHOD(T, GetPosition), asCALL_THISCALL);
  858. }
  859. engine->RegisterObjectMethod(className, "void set_size(const IntVector2&in)", asMETHODPR(T, SetSize, (const IntVector2&), void), asCALL_THISCALL);
  860. engine->RegisterObjectMethod(className, "const IntVector2& get_size() const", asMETHOD(T, GetSize), asCALL_THISCALL);
  861. engine->RegisterObjectMethod(className, "void set_width(int)", asMETHOD(T, SetWidth), asCALL_THISCALL);
  862. engine->RegisterObjectMethod(className, "int get_width() const", asMETHOD(T, GetWidth), asCALL_THISCALL);
  863. engine->RegisterObjectMethod(className, "void set_height(int)", asMETHOD(T, SetHeight), asCALL_THISCALL);
  864. engine->RegisterObjectMethod(className, "int get_height() const", asMETHOD(T, GetHeight), asCALL_THISCALL);
  865. if (!isSprite)
  866. {
  867. engine->RegisterObjectMethod(className, "void set_minSize(const IntVector2&in)", asMETHODPR(T, SetMinSize, (const IntVector2&), void), asCALL_THISCALL);
  868. engine->RegisterObjectMethod(className, "const IntVector2& get_minSize() const", asMETHOD(T, GetMinSize), asCALL_THISCALL);
  869. engine->RegisterObjectMethod(className, "void set_minWidth(int)", asMETHOD(T, SetMinWidth), asCALL_THISCALL);
  870. engine->RegisterObjectMethod(className, "int get_minWidth() const", asMETHOD(T, GetMinWidth), asCALL_THISCALL);
  871. engine->RegisterObjectMethod(className, "void set_minHeight(int)", asMETHOD(T, SetMinHeight), asCALL_THISCALL);
  872. engine->RegisterObjectMethod(className, "int get_minHeight() const", asMETHOD(T, GetMinHeight), asCALL_THISCALL);
  873. engine->RegisterObjectMethod(className, "void set_maxSize(const IntVector2&in)", asMETHODPR(T, SetMaxSize, (const IntVector2&), void), asCALL_THISCALL);
  874. engine->RegisterObjectMethod(className, "const IntVector2& get_maxSize() const", asMETHOD(T, GetMaxSize), asCALL_THISCALL);
  875. engine->RegisterObjectMethod(className, "void set_maxWidth(int)", asMETHOD(T, SetMaxWidth), asCALL_THISCALL);
  876. engine->RegisterObjectMethod(className, "int get_maxWidth() const", asMETHOD(T, GetMaxWidth), asCALL_THISCALL);
  877. engine->RegisterObjectMethod(className, "void set_maxHeight(int)", asMETHOD(T, SetMaxHeight), asCALL_THISCALL);
  878. engine->RegisterObjectMethod(className, "int get_maxHeight() const", asMETHOD(T, GetMaxHeight), asCALL_THISCALL);
  879. engine->RegisterObjectMethod(className, "bool get_fixedSize() const", asMETHOD(T, IsFixedSize), asCALL_THISCALL);
  880. engine->RegisterObjectMethod(className, "bool get_fixedWidth() const", asMETHOD(T, IsFixedWidth), asCALL_THISCALL);
  881. engine->RegisterObjectMethod(className, "bool get_fixedHeight() const", asMETHOD(T, IsFixedHeight), asCALL_THISCALL);
  882. }
  883. engine->RegisterObjectMethod(className, "void set_horizontalAlignment(HorizontalAlignment)", asMETHOD(T, SetHorizontalAlignment), asCALL_THISCALL);
  884. engine->RegisterObjectMethod(className, "HorizontalAlignment get_horizontalAlignment() const", asMETHOD(T, GetHorizontalAlignment), asCALL_THISCALL);
  885. engine->RegisterObjectMethod(className, "void set_verticalAlignment(VerticalAlignment)", asMETHOD(T, SetVerticalAlignment), asCALL_THISCALL);
  886. engine->RegisterObjectMethod(className, "VerticalAlignment get_verticalAlignment() const", asMETHOD(T, GetVerticalAlignment), asCALL_THISCALL);
  887. if (!isSprite)
  888. {
  889. engine->RegisterObjectMethod(className, "void set_clipBorder(const IntRect&in)", asMETHODPR(T, SetClipBorder, (const IntRect&), void), asCALL_THISCALL);
  890. engine->RegisterObjectMethod(className, "const IntRect& get_clipBorder() const", asMETHOD(T, GetClipBorder), asCALL_THISCALL);
  891. }
  892. engine->RegisterObjectMethod(className, "void set_color(const Color&in)", asMETHODPR(T, SetColor, (const Color&), void), asCALL_THISCALL);
  893. engine->RegisterObjectMethod(className, "void set_colors(Corner, const Color&in)", asMETHODPR(T, SetColor, (Corner, const Color&), void), asCALL_THISCALL);
  894. engine->RegisterObjectMethod(className, "const Color& get_colors(Corner) const", asMETHOD(T, GetColor), asCALL_THISCALL);
  895. engine->RegisterObjectMethod(className, "void set_priority(int)", asMETHOD(T, SetPriority), asCALL_THISCALL);
  896. engine->RegisterObjectMethod(className, "int get_priority() const", asMETHOD(T, GetPriority), asCALL_THISCALL);
  897. engine->RegisterObjectMethod(className, "void set_opacity(float)", asMETHOD(T, SetOpacity), asCALL_THISCALL);
  898. engine->RegisterObjectMethod(className, "float get_opacity() const", asMETHOD(T, GetOpacity), asCALL_THISCALL);
  899. engine->RegisterObjectMethod(className, "void set_bringToFront(bool)", asMETHOD(T, SetBringToFront), asCALL_THISCALL);
  900. engine->RegisterObjectMethod(className, "bool get_bringToFront() const", asMETHOD(T, SetBringToFront), asCALL_THISCALL);
  901. engine->RegisterObjectMethod(className, "void set_bringToBack(bool)", asMETHOD(T, SetBringToBack), asCALL_THISCALL);
  902. engine->RegisterObjectMethod(className, "bool get_bringToBack() const", asMETHOD(T, GetBringToBack), asCALL_THISCALL);
  903. if (!isSprite)
  904. {
  905. engine->RegisterObjectMethod(className, "void set_clipChildren(bool)", asMETHOD(T, SetClipChildren), asCALL_THISCALL);
  906. engine->RegisterObjectMethod(className, "bool get_clipChildren() const", asMETHOD(T, GetClipChildren), asCALL_THISCALL);
  907. }
  908. engine->RegisterObjectMethod(className, "void set_sortChildren(bool)", asMETHOD(T, SetSortChildren), asCALL_THISCALL);
  909. engine->RegisterObjectMethod(className, "bool get_sortChildren() const", asMETHOD(T, GetSortChildren), asCALL_THISCALL);
  910. engine->RegisterObjectMethod(className, "void set_useDerivedOpacity(bool)", asMETHOD(T, SetUseDerivedOpacity), asCALL_THISCALL);
  911. engine->RegisterObjectMethod(className, "bool get_useDerivedOpacity() const", asMETHOD(T, GetUseDerivedOpacity), asCALL_THISCALL);
  912. if (!isSprite)
  913. {
  914. engine->RegisterObjectMethod(className, "void set_enabled(bool)", asMETHOD(T, SetEnabled), asCALL_THISCALL);
  915. engine->RegisterObjectMethod(className, "bool get_enabled() const", asMETHOD(T, IsEnabled), asCALL_THISCALL);
  916. engine->RegisterObjectMethod(className, "void set_editable(bool)", asMETHOD(T, SetEditable), asCALL_THISCALL);
  917. engine->RegisterObjectMethod(className, "bool get_editable() const", asMETHOD(T, IsEditable), asCALL_THISCALL);
  918. engine->RegisterObjectMethod(className, "void set_focus(bool)", asMETHOD(T, SetFocus), asCALL_THISCALL);
  919. engine->RegisterObjectMethod(className, "bool get_focus() const", asMETHOD(T, HasFocus), asCALL_THISCALL);
  920. engine->RegisterObjectMethod(className, "void set_selected(bool)", asMETHOD(T, SetSelected), asCALL_THISCALL);
  921. engine->RegisterObjectMethod(className, "bool get_selected() const", asMETHOD(T, IsSelected), asCALL_THISCALL);
  922. }
  923. engine->RegisterObjectMethod(className, "void set_visible(bool)", asMETHOD(T, SetVisible), asCALL_THISCALL);
  924. engine->RegisterObjectMethod(className, "bool get_visible() const", asMETHOD(T, IsVisible), asCALL_THISCALL);
  925. if (!isSprite)
  926. {
  927. engine->RegisterObjectMethod(className, "bool get_hovering() const", asMETHOD(T, IsHovering), asCALL_THISCALL);
  928. engine->RegisterObjectMethod(className, "void set_internal(bool) const", asMETHOD(T, SetInternal), asCALL_THISCALL);
  929. engine->RegisterObjectMethod(className, "bool get_internal() const", asMETHOD(T, IsInternal), asCALL_THISCALL);
  930. }
  931. engine->RegisterObjectMethod(className, "bool get_colorGradient() const", asMETHOD(T, HasColorGradient), asCALL_THISCALL);
  932. if (!isSprite)
  933. {
  934. engine->RegisterObjectMethod(className, "void set_focusMode(FocusMode)", asMETHOD(T, SetFocusMode), asCALL_THISCALL);
  935. engine->RegisterObjectMethod(className, "FocusMode get_focusMode() const", asMETHOD(T, GetFocusMode), asCALL_THISCALL);
  936. engine->RegisterObjectMethod(className, "void set_dragDropMode(uint)", asMETHOD(T, SetDragDropMode), asCALL_THISCALL);
  937. engine->RegisterObjectMethod(className, "uint get_dragDropMode() const", asMETHOD(T, GetDragDropMode), asCALL_THISCALL);
  938. engine->RegisterObjectMethod(className, "void set_traversalMode(TraversalMode)", asMETHOD(T, SetTraversalMode), asCALL_THISCALL);
  939. engine->RegisterObjectMethod(className, "TraversalMode get_traversalMode() const", asMETHOD(T, GetTraversalMode), asCALL_THISCALL);
  940. }
  941. engine->RegisterObjectMethod(className, "void set_defaultStyle(XMLFile@+)", asMETHOD(T, SetDefaultStyle), asCALL_THISCALL);
  942. engine->RegisterObjectMethod(className, "XMLFile@+ get_defaultStyle() const", asFUNCTION(UIElementGetDefaultStyle), asCALL_CDECL_OBJLAST);
  943. if (!isSprite)
  944. {
  945. engine->RegisterObjectMethod(className, "void set_layoutMode(LayoutMode)", asMETHOD(T, SetLayoutMode), asCALL_THISCALL);
  946. engine->RegisterObjectMethod(className, "LayoutMode get_layoutMode() const", asMETHOD(T, GetLayoutMode), asCALL_THISCALL);
  947. engine->RegisterObjectMethod(className, "void set_layoutSpacing(int)", asMETHOD(T, SetLayoutSpacing), asCALL_THISCALL);
  948. engine->RegisterObjectMethod(className, "int get_layoutSpacing() const", asMETHOD(T, GetLayoutSpacing), asCALL_THISCALL);
  949. engine->RegisterObjectMethod(className, "void set_layoutBorder(const IntRect&)", asMETHOD(T, SetLayoutBorder), asCALL_THISCALL);
  950. engine->RegisterObjectMethod(className, "const IntRect& get_layoutBorder() const", asMETHOD(T, GetLayoutBorder), asCALL_THISCALL);
  951. engine->RegisterObjectMethod(className, "void set_indent(int)", asMETHOD(T, SetIndent), asCALL_THISCALL);
  952. engine->RegisterObjectMethod(className, "int get_indent() const", asMETHOD(T, GetIndent), asCALL_THISCALL);
  953. engine->RegisterObjectMethod(className, "void set_indentSpacing(int)", asMETHOD(T, SetIndentSpacing), asCALL_THISCALL);
  954. engine->RegisterObjectMethod(className, "int get_indentSpacing() const", asMETHOD(T, GetIndentSpacing), asCALL_THISCALL);
  955. engine->RegisterObjectMethod(className, "int get_indentWidth() const", asMETHOD(T, GetIndentWidth), asCALL_THISCALL);
  956. engine->RegisterObjectMethod(className, "const IntVector2& get_childOffset() const", asMETHOD(T, GetChildOffset), asCALL_THISCALL);
  957. }
  958. engine->RegisterObjectMethod(className, "void set_elementEventSender(bool)", asMETHOD(T, SetElementEventSender), asCALL_THISCALL);
  959. engine->RegisterObjectMethod(className, "bool get_elementEventSender() const", asMETHOD(T, IsElementEventSender), asCALL_THISCALL);
  960. engine->RegisterObjectMethod(className, "uint get_numChildren() const", asFUNCTION(UIElementGetNumChildrenNonRecursive), asCALL_CDECL_OBJLAST);
  961. engine->RegisterObjectMethod(className, "uint get_numAllChildren() const", asFUNCTION(UIElementGetNumChildrenRecursive), asCALL_CDECL_OBJLAST);
  962. engine->RegisterObjectMethod(className, "uint GetNumChildren(bool) const", asMETHOD(T, GetNumChildren), asCALL_THISCALL);
  963. engine->RegisterObjectMethod(className, "UIElement@+ get_children(uint) const", asMETHODPR(T, GetChild, (unsigned) const, UIElement*), asCALL_THISCALL);
  964. engine->RegisterObjectMethod(className, "void set_parent(UIElement@+)", asFUNCTION(UIElementSetParent), asCALL_CDECL_OBJLAST);
  965. engine->RegisterObjectMethod(className, "UIElement@+ get_parent() const", asMETHOD(T, GetParent), asCALL_THISCALL);
  966. engine->RegisterObjectMethod(className, "UIElement@+ get_root() const", asMETHOD(T, GetRoot), asCALL_THISCALL);
  967. if (!isSprite)
  968. {
  969. engine->RegisterObjectMethod(className, "const IntVector2& get_screenPosition()", asMETHOD(T, GetScreenPosition), asCALL_THISCALL);
  970. engine->RegisterObjectMethod(className, "IntRect get_combinedScreenRect()", asMETHOD(T, GetCombinedScreenRect), asCALL_THISCALL);
  971. }
  972. engine->RegisterObjectMethod(className, "float get_derivedOpacity()", asMETHOD(T, GetDerivedOpacity), asCALL_THISCALL);
  973. engine->RegisterObjectMethod(className, "VariantMap& get_vars()", asFUNCTION(UIElementGetVars), asCALL_CDECL_OBJLAST);
  974. }
  975. /// Template function for registering a class derived from BorderImage.
  976. template <class T> void RegisterBorderImage(asIScriptEngine* engine, const char* className)
  977. {
  978. RegisterUIElement<T>(engine, className);
  979. engine->RegisterObjectMethod(className, "void SetFullImageRect()", asMETHOD(T, SetFullImageRect), asCALL_THISCALL);
  980. engine->RegisterObjectMethod(className, "void SetHoverOffset(int, int)", asMETHODPR(T, SetHoverOffset, (int, int), void), asCALL_THISCALL);
  981. engine->RegisterObjectMethod(className, "void set_texture(Texture@+)", asMETHOD(T, SetTexture), asCALL_THISCALL);
  982. engine->RegisterObjectMethod(className, "Texture@+ get_texture() const", asMETHOD(T, GetTexture), asCALL_THISCALL);
  983. engine->RegisterObjectMethod(className, "void set_imageRect(const IntRect&in)", asMETHODPR(T, SetImageRect, (const IntRect&), void), asCALL_THISCALL);
  984. engine->RegisterObjectMethod(className, "const IntRect& get_imageRect() const", asMETHOD(T, GetImageRect), asCALL_THISCALL);
  985. engine->RegisterObjectMethod(className, "void set_border(const IntRect&in)", asMETHODPR(T, SetBorder, (const IntRect&), void), asCALL_THISCALL);
  986. engine->RegisterObjectMethod(className, "const IntRect& get_border() const", asMETHOD(T, GetBorder), asCALL_THISCALL);
  987. engine->RegisterObjectMethod(className, "void set_hoverOffset(const IntVector2&in)", asMETHODPR(T, SetHoverOffset, (const IntVector2&), void), asCALL_THISCALL);
  988. engine->RegisterObjectMethod(className, "const IntVector2& get_hoverOffset() const", asMETHOD(T, GetHoverOffset), asCALL_THISCALL);
  989. engine->RegisterObjectMethod(className, "void set_blendMode(BlendMode)", asMETHOD(T, SetBlendMode), asCALL_THISCALL);
  990. engine->RegisterObjectMethod(className, "BlendMode get_blendMode() const", asMETHOD(T, GetBlendMode), asCALL_THISCALL);
  991. engine->RegisterObjectMethod(className, "void set_tiled(bool)", asMETHOD(T, SetTiled), asCALL_THISCALL);
  992. engine->RegisterObjectMethod(className, "bool get_tiled() const", asMETHOD(T, IsTiled), asCALL_THISCALL);
  993. }
  994. /// Template function for registering a class derived from Window.
  995. template <class T> void RegisterWindow(asIScriptEngine* engine, const char* className)
  996. {
  997. RegisterUIElement<T>(engine, className);
  998. engine->RegisterObjectMethod(className, "void set_movable(bool)", asMETHOD(T, SetMovable), asCALL_THISCALL);
  999. engine->RegisterObjectMethod(className, "bool get_movable() const", asMETHOD(T, IsMovable), asCALL_THISCALL);
  1000. engine->RegisterObjectMethod(className, "void set_resizable(bool)", asMETHOD(T, SetResizable), asCALL_THISCALL);
  1001. engine->RegisterObjectMethod(className, "bool get_resizable() const", asMETHOD(T, IsResizable), asCALL_THISCALL);
  1002. engine->RegisterObjectMethod(className, "void set_resizeBorder(const IntRect&in)", asMETHODPR(T, SetResizeBorder, (const IntRect&), void), asCALL_THISCALL);
  1003. engine->RegisterObjectMethod(className, "const IntRect& get_resizeBorder() const", asMETHOD(T, GetResizeBorder), asCALL_THISCALL);
  1004. engine->RegisterObjectMethod(className, "void set_modal(bool)", asMETHOD(T, SetModal), asCALL_THISCALL);
  1005. engine->RegisterObjectMethod(className, "bool get_modal() const", asMETHOD(T, IsModal), asCALL_THISCALL);
  1006. engine->RegisterObjectMethod(className, "void set_modalShadeColor(const Color&in)", asMETHOD(T, SetModalShadeColor), asCALL_THISCALL);
  1007. engine->RegisterObjectMethod(className, "const Color& get_modalShadeColor() const", asMETHOD(T, GetModalShadeColor), asCALL_THISCALL);
  1008. engine->RegisterObjectMethod(className, "void set_modalFrameColor(const Color&in)", asMETHOD(T, SetModalFrameColor), asCALL_THISCALL);
  1009. engine->RegisterObjectMethod(className, "const Color& get_modalFrameColor() const", asMETHOD(T, GetModalFrameColor), asCALL_THISCALL);
  1010. engine->RegisterObjectMethod(className, "void set_modalFrameSize(const IntVector2&in)", asMETHOD(T, SetModalFrameSize), asCALL_THISCALL);
  1011. engine->RegisterObjectMethod(className, "const IntVector2& get_modalFrameSize() const", asMETHOD(T, GetModalFrameSize), asCALL_THISCALL);
  1012. engine->RegisterObjectMethod(className, "void set_fixedWidthResizing(bool)", asMETHOD(T, SetFixedWidthResizing), asCALL_THISCALL);
  1013. engine->RegisterObjectMethod(className, "bool get_fixedWidthResizing() const", asMETHOD(T, GetFixedWidthResizing), asCALL_THISCALL);
  1014. engine->RegisterObjectMethod(className, "void set_fixedHeightResizing(bool)", asMETHOD(T, SetFixedHeightResizing), asCALL_THISCALL);
  1015. engine->RegisterObjectMethod(className, "bool get_fixedHeightResizing() const", asMETHOD(T, GetFixedHeightResizing), asCALL_THISCALL);
  1016. }
  1017. /// Template function for registering a class derived from Button.
  1018. template <class T> void RegisterButton(asIScriptEngine* engine, const char* className)
  1019. {
  1020. RegisterBorderImage<T>(engine, className);
  1021. engine->RegisterObjectMethod(className, "void SetPressedOffset(int, int)", asMETHODPR(T, SetPressedOffset, (int, int), void), asCALL_THISCALL);
  1022. engine->RegisterObjectMethod(className, "void SetPressedChildOffset(int, int)", asMETHODPR(T, SetPressedChildOffset, (int, int), void), asCALL_THISCALL);
  1023. engine->RegisterObjectMethod(className, "void SetRepeat(float, float)", asMETHOD(T, SetRepeat), asCALL_THISCALL);
  1024. engine->RegisterObjectMethod(className, "void set_pressedOffset(const IntVector2&in)", asMETHODPR(T, SetPressedOffset, (const IntVector2&), void), asCALL_THISCALL);
  1025. engine->RegisterObjectMethod(className, "const IntVector2& get_pressedOffset() const", asMETHOD(T, GetPressedOffset), asCALL_THISCALL);
  1026. engine->RegisterObjectMethod(className, "void set_pressedChildOffset(const IntVector2&in)", asMETHODPR(T, SetPressedChildOffset, (const IntVector2&), void), asCALL_THISCALL);
  1027. engine->RegisterObjectMethod(className, "const IntVector2& get_pressedChildOffset() const", asMETHOD(T, GetPressedChildOffset), asCALL_THISCALL);
  1028. engine->RegisterObjectMethod(className, "void set_repeatDelay(float)", asMETHOD(T, SetRepeatDelay), asCALL_THISCALL);
  1029. engine->RegisterObjectMethod(className, "float get_repeatDelay() const", asMETHOD(T, GetRepeatDelay), asCALL_THISCALL);
  1030. engine->RegisterObjectMethod(className, "void set_repeatRate(float)", asMETHOD(T, SetRepeatRate), asCALL_THISCALL);
  1031. engine->RegisterObjectMethod(className, "float get_repeatRate() const", asMETHOD(T, GetRepeatRate), asCALL_THISCALL);
  1032. engine->RegisterObjectMethod(className, "bool get_pressed() const", asMETHOD(T, IsPressed), asCALL_THISCALL);
  1033. }
  1034. }