ResourceCache.cpp 21 KB

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  1. //
  2. // Urho3D Engine
  3. // Copyright (c) 2008-2012 Lasse Öörni
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to deal
  7. // in the Software without restriction, including without limitation the rights
  8. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. // copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  20. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  21. // THE SOFTWARE.
  22. //
  23. #include "Precompiled.h"
  24. #include "Context.h"
  25. #include "CoreEvents.h"
  26. #include "FileSystem.h"
  27. #include "FileWatcher.h"
  28. #include "Image.h"
  29. #include "Log.h"
  30. #include "PackageFile.h"
  31. #include "ResourceCache.h"
  32. #include "ResourceEvents.h"
  33. #include "XMLFile.h"
  34. #include "DebugNew.h"
  35. static const String checkDirs[] = {
  36. "Fonts",
  37. "Materials",
  38. "Models",
  39. "Music",
  40. "Objects",
  41. "Particle",
  42. "PostProcess",
  43. "Scenes",
  44. "Scripts",
  45. "Sounds",
  46. "Shaders",
  47. "Techniques",
  48. "Textures",
  49. "UI",
  50. ""
  51. };
  52. static const SharedPtr<Resource> noResource;
  53. OBJECTTYPESTATIC(ResourceCache);
  54. ResourceCache::ResourceCache(Context* context) :
  55. Object(context),
  56. autoReloadResources_(false)
  57. {
  58. SubscribeToEvent(E_BEGINFRAME, HANDLER(ResourceCache, HandleBeginFrame));
  59. }
  60. ResourceCache::~ResourceCache()
  61. {
  62. }
  63. bool ResourceCache::AddResourceDir(const String& pathName)
  64. {
  65. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  66. if (!fileSystem || !fileSystem->DirExists(pathName))
  67. {
  68. LOGERROR("Could not open directory " + pathName);
  69. return false;
  70. }
  71. String fixedPath = AddTrailingSlash(pathName);
  72. // Check that the same path does not already exist
  73. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  74. {
  75. if (!resourceDirs_[i].Compare(fixedPath, false))
  76. return true;
  77. }
  78. resourceDirs_.Push(fixedPath);
  79. // Scan the path for files recursively and add their hash-to-name mappings
  80. Vector<String> fileNames;
  81. fileSystem->ScanDir(fileNames, fixedPath, "*.*", SCAN_FILES, true);
  82. for (unsigned i = 0; i < fileNames.Size(); ++i)
  83. StoreNameHash(fileNames[i]);
  84. // If resource auto-reloading active, create a file watcher for the directory
  85. if (autoReloadResources_)
  86. {
  87. SharedPtr<FileWatcher> watcher(new FileWatcher(context_));
  88. watcher->StartWatching(fixedPath, true);
  89. fileWatchers_.Push(watcher);
  90. }
  91. LOGINFO("Added resource path " + fixedPath);
  92. return true;
  93. }
  94. void ResourceCache::AddPackageFile(PackageFile* package, bool addAsFirst)
  95. {
  96. // Do not add packages that failed to load
  97. if (!package || !package->GetNumFiles())
  98. return;
  99. if (addAsFirst)
  100. packages_.Insert(packages_.Begin(), SharedPtr<PackageFile>(package));
  101. else
  102. packages_.Push(SharedPtr<PackageFile>(package));
  103. // Scan the package for files and add their hash-to-name mappings
  104. const HashMap<String, PackageEntry>& entries = package->GetEntries();
  105. for (HashMap<String, PackageEntry>::ConstIterator i = entries.Begin(); i != entries.End(); ++i)
  106. StoreNameHash(i->first_);
  107. LOGINFO("Added resource package " + package->GetName());
  108. }
  109. bool ResourceCache::AddManualResource(Resource* resource)
  110. {
  111. if (!resource)
  112. {
  113. LOGERROR("Null manual resource");
  114. return false;
  115. }
  116. const String& name = resource->GetName();
  117. if (name.Empty())
  118. {
  119. LOGERROR("Manual resource with empty name, can not add");
  120. return false;
  121. }
  122. StoreNameHash(name);
  123. resource->ResetUseTimer();
  124. resourceGroups_[resource->GetType()].resources_[resource->GetNameHash()] = resource;
  125. UpdateResourceGroup(resource->GetType());
  126. return true;
  127. }
  128. void ResourceCache::RemoveResourceDir(const String& path)
  129. {
  130. String fixedPath = AddTrailingSlash(path);
  131. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  132. {
  133. if (!resourceDirs_[i].Compare(path, false))
  134. {
  135. resourceDirs_.Erase(i);
  136. if (fileWatchers_.Size() > i)
  137. fileWatchers_.Erase(i);
  138. LOGINFO("Removed resource path " + fixedPath);
  139. return;
  140. }
  141. }
  142. }
  143. void ResourceCache::RemovePackageFile(PackageFile* package, bool releaseResources, bool forceRelease)
  144. {
  145. for (Vector<SharedPtr<PackageFile> >::Iterator i = packages_.Begin(); i != packages_.End(); ++i)
  146. {
  147. if (*i == package)
  148. {
  149. if (releaseResources)
  150. ReleasePackageResources(*i, forceRelease);
  151. LOGINFO("Removed resource package " + (*i)->GetName());
  152. packages_.Erase(i);
  153. return;
  154. }
  155. }
  156. }
  157. void ResourceCache::RemovePackageFile(const String& fileName, bool releaseResources, bool forceRelease)
  158. {
  159. // Compare the name and extension only, not the path
  160. String fileNameNoPath = GetFileNameAndExtension(fileName);
  161. for (Vector<SharedPtr<PackageFile> >::Iterator i = packages_.Begin(); i != packages_.End(); ++i)
  162. {
  163. if (!GetFileNameAndExtension((*i)->GetName()).Compare(fileNameNoPath, false))
  164. {
  165. if (releaseResources)
  166. ReleasePackageResources(*i, forceRelease);
  167. LOGINFO("Removed resource package " + (*i)->GetName());
  168. packages_.Erase(i);
  169. return;
  170. }
  171. }
  172. }
  173. void ResourceCache::ReleaseResource(ShortStringHash type, const String& name, bool force)
  174. {
  175. ReleaseResource(type, StringHash(name), force);
  176. }
  177. void ResourceCache::ReleaseResource(ShortStringHash type, StringHash nameHash, bool force)
  178. {
  179. const SharedPtr<Resource>& existingRes = FindResource(type, nameHash);
  180. if (!existingRes)
  181. return;
  182. // If other references exist, do not release, unless forced
  183. if (existingRes.Refs() == 1 || force)
  184. {
  185. resourceGroups_[type].resources_.Erase(nameHash);
  186. UpdateResourceGroup(type);
  187. }
  188. }
  189. void ResourceCache::ReleaseResources(ShortStringHash type, bool force)
  190. {
  191. bool released = false;
  192. for (HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Begin();
  193. i != resourceGroups_.End(); ++i)
  194. {
  195. if (i->first_ == type)
  196. {
  197. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  198. j != i->second_.resources_.End();)
  199. {
  200. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  201. // If other references exist, do not release, unless forced
  202. if (current->second_.Refs() == 1 || force)
  203. {
  204. i->second_.resources_.Erase(current);
  205. released = true;
  206. }
  207. }
  208. }
  209. }
  210. if (released)
  211. UpdateResourceGroup(type);
  212. }
  213. void ResourceCache::ReleaseResources(ShortStringHash type, const String& partialName, bool force)
  214. {
  215. bool released = false;
  216. for (HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Begin();
  217. i != resourceGroups_.End(); ++i)
  218. {
  219. if (i->first_ == type)
  220. {
  221. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  222. j != i->second_.resources_.End();)
  223. {
  224. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  225. if (current->second_->GetName().Find(partialName) != String::NPOS)
  226. {
  227. // If other references exist, do not release, unless forced
  228. if (current->second_.Refs() == 1 || force)
  229. {
  230. i->second_.resources_.Erase(current);
  231. released = true;
  232. }
  233. }
  234. }
  235. }
  236. }
  237. if (released)
  238. UpdateResourceGroup(type);
  239. }
  240. void ResourceCache::ReleaseAllResources(bool force)
  241. {
  242. for (HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Begin();
  243. i != resourceGroups_.End(); ++i)
  244. {
  245. bool released = false;
  246. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  247. j != i->second_.resources_.End();)
  248. {
  249. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  250. // If other references exist, do not release, unless forced
  251. if ((current->second_.Refs() == 1 && current->second_.WeakRefs() == 0) || force)
  252. {
  253. i->second_.resources_.Erase(current);
  254. released = true;
  255. }
  256. }
  257. if (released)
  258. UpdateResourceGroup(i->first_);
  259. }
  260. }
  261. bool ResourceCache::ReloadResource(Resource* resource)
  262. {
  263. if (!resource)
  264. return false;
  265. resource->SendEvent(E_RELOADSTARTED);
  266. bool success = false;
  267. SharedPtr<File> file = GetFile(resource->GetName());
  268. if (file)
  269. success = resource->Load(*(file.Get()));
  270. if (success)
  271. {
  272. resource->ResetUseTimer();
  273. UpdateResourceGroup(resource->GetType());
  274. resource->SendEvent(E_RELOADFINISHED);
  275. return true;
  276. }
  277. // If reloading failed, remove the resource from cache
  278. resource->SendEvent(E_RELOADFAILED);
  279. ReleaseResource(resource->GetType(), resource->GetNameHash());
  280. return false;
  281. }
  282. void ResourceCache::SetMemoryBudget(ShortStringHash type, unsigned budget)
  283. {
  284. resourceGroups_[type].memoryBudget_ = budget;
  285. }
  286. void ResourceCache::SetAutoReloadResources(bool enable)
  287. {
  288. if (enable != autoReloadResources_)
  289. {
  290. if (enable)
  291. {
  292. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  293. {
  294. SharedPtr<FileWatcher> watcher(new FileWatcher(context_));
  295. watcher->StartWatching(resourceDirs_[i], true);
  296. fileWatchers_.Push(watcher);
  297. }
  298. }
  299. else
  300. fileWatchers_.Clear();
  301. autoReloadResources_ = enable;
  302. }
  303. }
  304. SharedPtr<File> ResourceCache::GetFile(const String& nameIn)
  305. {
  306. String name = SanitateResourceName(nameIn);
  307. // Check first the packages
  308. for (unsigned i = 0; i < packages_.Size(); ++i)
  309. {
  310. if (packages_[i]->Exists(name))
  311. return SharedPtr<File>(new File(context_, packages_[i], name));
  312. }
  313. // Then the filesystem
  314. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  315. if (fileSystem)
  316. {
  317. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  318. {
  319. if (fileSystem->FileExists(resourceDirs_[i] + name))
  320. {
  321. // Construct the file first with full path, then rename it to not contain the resource path,
  322. // so that the file's name can be used in further GetFile() calls (for example over the network)
  323. SharedPtr<File> file(new File(context_, resourceDirs_[i] + name));
  324. file->SetName(name);
  325. return file;
  326. }
  327. }
  328. }
  329. LOGERROR("Could not find resource " + name);
  330. return SharedPtr<File>();
  331. }
  332. Resource* ResourceCache::GetResource(ShortStringHash type, const String& nameIn)
  333. {
  334. String name = SanitateResourceName(nameIn);
  335. // Add the name to the hash map, so if this is an unknown resource, the error will not be unintelligible
  336. StoreNameHash(name);
  337. return GetResource(type, StringHash(name));
  338. }
  339. Resource* ResourceCache::GetResource(ShortStringHash type, StringHash nameHash)
  340. {
  341. // If null hash, return null pointer immediately
  342. if (!nameHash)
  343. return 0;
  344. const SharedPtr<Resource>& existing = FindResource(type, nameHash);
  345. if (existing)
  346. return existing;
  347. SharedPtr<Resource> resource;
  348. const String& name = GetResourceName(nameHash);
  349. if (name.Empty())
  350. {
  351. LOGERROR("Could not load unknown resource " + String(nameHash));
  352. return 0;
  353. }
  354. // Make sure the pointer is non-null and is a Resource subclass
  355. resource = DynamicCast<Resource>(context_->CreateObject(type));
  356. if (!resource)
  357. {
  358. LOGERROR("Could not load unknown resource type " + String(type));
  359. return 0;
  360. }
  361. // Attempt to load the resource
  362. SharedPtr<File> file = GetFile(name);
  363. if (!file)
  364. return 0;
  365. LOGDEBUG("Loading resource " + name);
  366. resource->SetName(file->GetName());
  367. if (!resource->Load(*(file.Get())))
  368. return 0;
  369. // Store to cache
  370. resource->ResetUseTimer();
  371. resourceGroups_[type].resources_[nameHash] = resource;
  372. UpdateResourceGroup(type);
  373. return resource;
  374. }
  375. void ResourceCache::GetResources(PODVector<Resource*>& result, ShortStringHash type) const
  376. {
  377. result.Clear();
  378. HashMap<ShortStringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  379. if (i != resourceGroups_.End())
  380. {
  381. for (HashMap<StringHash, SharedPtr<Resource> >::ConstIterator j = i->second_.resources_.Begin();
  382. j != i->second_.resources_.End(); ++j)
  383. result.Push(j->second_);
  384. }
  385. }
  386. bool ResourceCache::Exists(const String& name) const
  387. {
  388. for (unsigned i = 0; i < packages_.Size(); ++i)
  389. {
  390. if (packages_[i]->Exists(name))
  391. return true;
  392. }
  393. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  394. if (fileSystem)
  395. {
  396. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  397. {
  398. if (fileSystem->FileExists(resourceDirs_[i] + name))
  399. return true;
  400. }
  401. }
  402. return false;
  403. }
  404. bool ResourceCache::Exists(StringHash nameHash) const
  405. {
  406. return Exists(GetResourceName(nameHash));
  407. }
  408. unsigned ResourceCache::GetMemoryBudget(ShortStringHash type) const
  409. {
  410. HashMap<ShortStringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  411. if (i != resourceGroups_.End())
  412. return i->second_.memoryBudget_;
  413. else
  414. return 0;
  415. }
  416. unsigned ResourceCache::GetMemoryUse(ShortStringHash type) const
  417. {
  418. HashMap<ShortStringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  419. if (i != resourceGroups_.End())
  420. return i->second_.memoryUse_;
  421. else
  422. return 0;
  423. }
  424. unsigned ResourceCache::GetTotalMemoryUse() const
  425. {
  426. unsigned total = 0;
  427. for (HashMap<ShortStringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Begin(); i != resourceGroups_.End(); ++i)
  428. total += i->second_.memoryUse_;
  429. return total;
  430. }
  431. const String& ResourceCache::GetResourceName(StringHash nameHash) const
  432. {
  433. HashMap<StringHash, String>::ConstIterator i = hashToName_.Find(nameHash);
  434. if (i == hashToName_.End())
  435. return String::EMPTY;
  436. else
  437. return i->second_;
  438. }
  439. String ResourceCache::GetResourceFileName(const String& name) const
  440. {
  441. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  442. if (fileSystem)
  443. {
  444. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  445. {
  446. if (fileSystem->FileExists(resourceDirs_[i] + name))
  447. return resourceDirs_[i] + name;
  448. }
  449. }
  450. return String();
  451. }
  452. String ResourceCache::GetPreferredResourceDir(const String& path) const
  453. {
  454. String fixedPath = AddTrailingSlash(path);
  455. bool pathHasKnownDirs = false;
  456. bool parentHasKnownDirs = false;
  457. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  458. // If no filesystem, can not check directory existence, so just return the original path
  459. if (!fileSystem)
  460. return fixedPath;
  461. for (unsigned i = 0; !checkDirs[i].Empty(); ++i)
  462. {
  463. if (fileSystem->DirExists(fixedPath + checkDirs[i]))
  464. {
  465. pathHasKnownDirs = true;
  466. break;
  467. }
  468. }
  469. if (!pathHasKnownDirs)
  470. {
  471. String parentPath = GetParentPath(fixedPath);
  472. for (unsigned i = 0; !checkDirs[i].Empty(); ++i)
  473. {
  474. if (fileSystem->DirExists(parentPath + checkDirs[i]))
  475. {
  476. parentHasKnownDirs = true;
  477. break;
  478. }
  479. }
  480. // If path does not have known subdirectories, but the parent path has, use the parent instead
  481. if (parentHasKnownDirs)
  482. fixedPath = parentPath;
  483. }
  484. return fixedPath;
  485. }
  486. String ResourceCache::SanitateResourceName(const String& nameIn) const
  487. {
  488. // Sanitate unsupported constructs from the resource name
  489. String name = GetInternalPath(nameIn);
  490. name.Replace("../", "");
  491. name.Replace("./", "");
  492. return name;
  493. }
  494. void ResourceCache::StoreNameHash(const String& name)
  495. {
  496. if (name.Empty())
  497. return;
  498. StringHash hash(name);
  499. // If entry exists, check for difference (collision)
  500. HashMap<StringHash, String>::Iterator i = hashToName_.Find(hash);
  501. if (i != hashToName_.End())
  502. {
  503. if (i->second_.Compare(name, false))
  504. LOGERROR("Resource hash collision " + i->second_ + " vs " + name);
  505. i->second_ = name;
  506. }
  507. else
  508. hashToName_[hash] = name;
  509. }
  510. const SharedPtr<Resource>& ResourceCache::FindResource(ShortStringHash type, StringHash nameHash)
  511. {
  512. HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  513. if (i == resourceGroups_.End())
  514. return noResource;
  515. HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Find(nameHash);
  516. if (j == i->second_.resources_.End())
  517. return noResource;
  518. return j->second_;
  519. }
  520. void ResourceCache::ReleasePackageResources(PackageFile* package, bool force)
  521. {
  522. HashSet<ShortStringHash> affectedGroups;
  523. const HashMap<String, PackageEntry>& entries = package->GetEntries();
  524. for (HashMap<String, PackageEntry>::ConstIterator i = entries.Begin(); i != entries.End(); ++i)
  525. {
  526. StringHash nameHash(i->first_);
  527. // We do not know the actual resource type, so search all type containers
  528. for (HashMap<ShortStringHash, ResourceGroup>::Iterator j = resourceGroups_.Begin();
  529. j != resourceGroups_.End(); ++j)
  530. {
  531. HashMap<StringHash, SharedPtr<Resource> >::Iterator k = j->second_.resources_.Find(nameHash);
  532. if (k != j->second_.resources_.End())
  533. {
  534. // If other references exist, do not release, unless forced
  535. if (k->second_.Refs() == 1 || force)
  536. {
  537. j->second_.resources_.Erase(k);
  538. affectedGroups.Insert(j->first_);
  539. }
  540. break;
  541. }
  542. }
  543. }
  544. for (HashSet<ShortStringHash>::Iterator i = affectedGroups.Begin(); i != affectedGroups.End(); ++i)
  545. UpdateResourceGroup(*i);
  546. }
  547. void ResourceCache::UpdateResourceGroup(ShortStringHash type)
  548. {
  549. HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  550. if (i == resourceGroups_.End())
  551. return;
  552. for (;;)
  553. {
  554. unsigned totalSize = 0;
  555. unsigned oldestTimer = 0;
  556. HashMap<StringHash, SharedPtr<Resource> >::Iterator oldestResource = i->second_.resources_.End();
  557. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  558. j != i->second_.resources_.End(); ++j)
  559. {
  560. totalSize += j->second_->GetMemoryUse();
  561. unsigned useTimer = j->second_->GetUseTimer();
  562. if (useTimer > oldestTimer)
  563. {
  564. oldestTimer = useTimer;
  565. oldestResource = j;
  566. }
  567. }
  568. i->second_.memoryUse_ = totalSize;
  569. // If memory budget defined and is exceeded, remove the oldest resource and loop again
  570. // (resources in use always return a zero timer and can not be removed)
  571. if (i->second_.memoryBudget_ && i->second_.memoryUse_ > i->second_.memoryBudget_ &&
  572. oldestResource != i->second_.resources_.End())
  573. {
  574. LOGDEBUG("Resource group " + oldestResource->second_->GetTypeName() + " over memory budget, releasing resource " +
  575. oldestResource->second_->GetName());
  576. i->second_.resources_.Erase(oldestResource);
  577. }
  578. else
  579. break;
  580. }
  581. }
  582. void ResourceCache::HandleBeginFrame(StringHash eventType, VariantMap& eventData)
  583. {
  584. if (!autoReloadResources_)
  585. return;
  586. for (unsigned i = 0; i < fileWatchers_.Size(); ++i)
  587. {
  588. String fileName;
  589. while (fileWatchers_[i]->GetNextChange(fileName))
  590. {
  591. // If the filename is a resource we keep track of, reload it
  592. for (HashMap<ShortStringHash, ResourceGroup>::Iterator j = resourceGroups_.Begin(); j != resourceGroups_.End(); ++j)
  593. {
  594. HashMap<StringHash, SharedPtr<Resource> >::Iterator k = j->second_.resources_.Find(StringHash(fileName));
  595. if (k != j->second_.resources_.End())
  596. {
  597. LOGDEBUG("Reloading changed resource " + fileName);
  598. ReloadResource(k->second_);
  599. }
  600. }
  601. }
  602. }
  603. }
  604. void RegisterResourceLibrary(Context* context)
  605. {
  606. Image::RegisterObject(context);
  607. XMLFile::RegisterObject(context);
  608. }