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- //
- // Urho3D Engine
- // Copyright (c) 2008-2011 Lasse Öörni
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "Precompiled.h"
- #include "Material.h"
- #include "Profiler.h"
- #include "Renderer.h"
- #include "RendererImpl.h"
- #include "ResourceCache.h"
- #include "StringUtils.h"
- #include "Texture.h"
- #include "XMLFile.h"
- #include "DebugNew.h"
- static const std::string addressModeNames[] =
- {
- "wrap",
- "mirror",
- "clamp",
- "border"
- };
- static const std::string filterModeNames[] =
- {
- "nearest",
- "bilinear",
- "trilinear",
- "anisotropic",
- "default"
- };
- int Texture::sQuality = QUALITY_HIGH;
- Texture::Texture(Renderer* renderer, const std::string& name) :
- Resource(name),
- GPUObject(renderer),
- mFormat(D3DFMT_UNKNOWN),
- mUsage(0),
- mLevels(0),
- mRequestedLevels(0),
- mWidth(0),
- mHeight(0),
- mDataLost(false),
- mFilterMode(FILTER_DEFAULT)
- {
- for (int i = 0; i < MAX_COORDS; ++i)
- mAddressMode[i] = ADDRESS_WRAP;
- for (int i = 0; i < MAX_TEXTURE_QUALITY_LEVELS; ++i)
- mMipsToSkip[i] = MAX_TEXTURE_QUALITY_LEVELS - 1 - i;
- }
- Texture::~Texture()
- {
- }
- void Texture::setNumLevels(unsigned levels)
- {
- if (mUsage & D3DUSAGE_DEPTHSTENCIL)
- mRequestedLevels = 1;
- else
- mRequestedLevels = levels;
- }
- void Texture::setFilterMode(TextureFilterMode mode)
- {
- mFilterMode = mode;
- }
- void Texture::setAddressMode(TextureCoordinate coord, TextureAddressMode mode)
- {
- mAddressMode[coord] = mode;
- }
- void Texture::setBorderColor(const Color& color)
- {
- mBorderColor = color;
- }
- void Texture::setBackupTexture(Texture* texture)
- {
- mBackupTexture = texture;
- }
- void Texture::clearDataLost()
- {
- mDataLost = false;
- }
- TextureUsage Texture::getUsage() const
- {
- if (mUsage & D3DUSAGE_DEPTHSTENCIL)
- return TEXTURE_DEPTHSTENCIL;
-
- if (mUsage & D3DUSAGE_RENDERTARGET)
- return TEXTURE_RENDERTARGET;
-
- if (mPool == D3DPOOL_DEFAULT)
- return TEXTURE_DYNAMIC;
-
- return TEXTURE_STATIC;
- }
- unsigned Texture::getCompressedD3DFormat(CompressedFormat format)
- {
- switch (format)
- {
- case CF_DXT1:
- return D3DFMT_DXT1;
-
- case CF_DXT3:
- return D3DFMT_DXT3;
-
- case CF_DXT5:
- return D3DFMT_DXT5;
- }
-
- return D3DFMT_UNKNOWN;
- }
- void Texture::loadParameters(ResourceCache* cache)
- {
- if (!cache)
- return;
-
- std::string texPath, texName, texExt;
- splitPath(getName(), texPath, texName, texExt);
- std::string xmlName = texPath + texName + ".xml";
-
- if (cache->exists(xmlName))
- {
- XMLFile* xml = cache->getResource<XMLFile>(xmlName);
- loadParameters(*xml);
- }
- }
- void Texture::loadParameters(XMLFile& xml)
- {
- XMLElement rootElem = xml.getRootElement();
- XMLElement paramElem = rootElem.getChildElement("");
-
- while (paramElem)
- {
- std::string name = paramElem.getName();
-
- if (name == "address")
- {
- std::string coord = paramElem.getStringLower("coord");
- if (coord.length() >= 1)
- {
- TextureCoordinate coordIndex = (TextureCoordinate)(coord[0] - 'u');
- std::string mode = paramElem.getStringLower("mode");
- setAddressMode(coordIndex, (TextureAddressMode)getIndexFromStringList(mode, addressModeNames, MAX_ADDRESSMODES,
- ADDRESS_WRAP));
- }
- }
-
- if (name == "border")
- setBorderColor(paramElem.getColor("color"));
-
- if (name == "filter")
- {
- std::string mode = paramElem.getStringLower("mode");
- setFilterMode((TextureFilterMode)getIndexFromStringList(mode, filterModeNames, MAX_FILTERMODES, FILTER_DEFAULT));
- }
-
- if (name == "mipmap")
- setNumLevels(paramElem.getBool("enable") ? 0 : 1);
-
- if (name == "quality")
- {
- if (paramElem.hasAttribute("low"))
- mMipsToSkip[QUALITY_LOW] = max(paramElem.getInt("low"), 0);
- if (paramElem.hasAttribute("med"))
- mMipsToSkip[QUALITY_MEDIUM] = max(paramElem.getInt("med"), 0);
- if (paramElem.hasAttribute("medium"))
- mMipsToSkip[QUALITY_MEDIUM] = max(paramElem.getInt("medium"), 0);
- if (paramElem.hasAttribute("high"))
- mMipsToSkip[QUALITY_HIGH] = max(paramElem.getInt("high"), 0);
-
- // Make sure a higher quality level does not actually skip more mips
- for (int i = 1; i < MAX_TEXTURE_QUALITY_LEVELS; ++i)
- {
- if (mMipsToSkip[i] > mMipsToSkip[i - 1])
- mMipsToSkip[i] = mMipsToSkip[i - 1];
- }
- }
-
- paramElem = paramElem.getNextElement();
- }
- }
- void Texture::setQuality(int quality)
- {
- sQuality = clamp(quality, 0, MAX_TEXTURE_QUALITY_LEVELS - 1);
- }
- void Texture::checkTextureBudget(ShortStringHash type, ResourceCache* cache)
- {
- if (!cache)
- return;
-
- unsigned textureBudget = cache->getMemoryBudget(type);
- unsigned textureUse = cache->getMemoryUse(type);
- if (!textureBudget)
- return;
-
- // If textures are over the budget, they likely can not be freed directly as materials still refer to them.
- // Therefore free unused materials first
- if (textureUse > textureBudget)
- cache->releaseResources(Material::getTypeStatic());
- }
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