Lasse Öörni 26ef946bad Add possibility to decouple BorderImage border UV size from screen size. Closes #269. 11 سال پیش
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APITemplates.h 26ef946bad Add possibility to decouple BorderImage border UV size from screen size. Closes #269. 11 سال پیش
Addons.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 سال پیش
Addons.h 6d5ddc23e0 Bump the copyright for 2014. 12 سال پیش
AudioAPI.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 سال پیش
CMakeLists.txt 6d5ddc23e0 Bump the copyright for 2014. 12 سال پیش
CoreAPI.cpp 65c3c50738 Shuffling around of Spline to the Core library to make explicit that it depends on Variant (the dependency is no longer strict as Urho3D library is built as one piece, but is good to keep in mind to retain the Math library theoretically reusable outside Urho3D.) 12 سال پیش
EngineAPI.cpp 480594e7a4 Added focusOnShow -property to Console to control whether the Console's LineEdit is automatically focused. Default true on desktops and false on mobile devices, to prevent automatically popping up the screen keyboard. 11 سال پیش
GraphicsAPI.cpp 094006ef91 Added brightness attribute to Light. Added separate equality test with and without epsilon to Color, similar to Vector2/3/4. 12 سال پیش
IOAPI.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 سال پیش
InputAPI.cpp 1d9d0a5736 Synchronize keycode constants with SDL. This changes some constants, like NUMPAD -> KP_. Added SDL scancode constants. Added polling of keys by scancodes, and scancodes into key events. Added conversion functions from keycode to scancode and vice versa, and functions to get key names. Closes #254. 11 سال پیش
MathAPI.cpp 094006ef91 Added brightness attribute to Light. Added separate equality test with and without epsilon to Color, similar to Vector2/3/4. 12 سال پیش
NavigationAPI.cpp 33b2244204 Fixed FindNearestPoint() and MoveAlongSurface() for angel script 12 سال پیش
NetworkAPI.cpp 2fb1dc2edc Mark the deprecated AS API bindings in the documentation. 12 سال پیش
PhysicsAPI.cpp 2fb1dc2edc Mark the deprecated AS API bindings in the documentation. 12 سال پیش
ResourceAPI.cpp 263a624fe4 Possibility in ResourceCache to enable returning resources which failed to load. This is used in the editor to overcome eg. failed scripts disappearing from a ScriptInstance's script file slot. 12 سال پیش
SceneAPI.cpp 130551f4d8 Add fixed pixel size (user don't need change the value). 12 سال پیش
Script.cpp 65c3c50738 Shuffling around of Spline to the Core library to make explicit that it depends on Variant (the dependency is no longer strict as Urho3D library is built as one piece, but is good to keep in mind to retain the Math library theoretically reusable outside Urho3D.) 12 سال پیش
Script.h ac21be3e39 Implemented ConsoleInput sample in AngelScript. Added possibility to the Script subsystem to disable automatic execution of console input as AngelScript. Tidied up newlines from the ConsoleInput sample. 12 سال پیش
ScriptAPI.cpp 1461021c94 For feature similarity between AngelScript, Lua and the C++ LogicComponent, remove the "Fixed update FPS" feature from ScriptInstance. DelayedExecute() in repeating mode can be used instead to call a script object method at arbitrary intervals. 12 سال پیش
ScriptAPI.h 65c3c50738 Shuffling around of Spline to the Core library to make explicit that it depends on Variant (the dependency is no longer strict as Urho3D library is built as one piece, but is good to keep in mind to retain the Math library theoretically reusable outside Urho3D.) 12 سال پیش
ScriptEventListener.h 6d5ddc23e0 Bump the copyright for 2014. 12 سال پیش
ScriptFile.cpp 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 سال پیش
ScriptFile.h 6d5ddc23e0 Bump the copyright for 2014. 12 سال پیش
ScriptInstance.cpp 1461021c94 For feature similarity between AngelScript, Lua and the C++ LogicComponent, remove the "Fixed update FPS" feature from ScriptInstance. DelayedExecute() in repeating mode can be used instead to call a script object method at arbitrary intervals. 12 سال پیش
ScriptInstance.h 1461021c94 For feature similarity between AngelScript, Lua and the C++ LogicComponent, remove the "Fixed update FPS" feature from ScriptInstance. DelayedExecute() in repeating mode can be used instead to call a script object method at arbitrary intervals. 12 سال پیش
UIAPI.cpp 2fb1dc2edc Mark the deprecated AS API bindings in the documentation. 12 سال پیش
Urho2DAPI.cpp d96310f82e Add more Constraint2D. [ci skip] 11 سال پیش