| .. |
|
CMakeLists.txt
|
92eb073cb7
Applied cmake patch from weitjong.
|
13 years ago |
|
Component.cpp
|
184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
|
12 years ago |
|
Component.h
|
184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
|
12 years ago |
|
Node.cpp
|
184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
|
12 years ago |
|
Node.h
|
184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
|
12 years ago |
|
Precompiled.cpp
|
a40fead7dc
Updated license for the new year.
|
13 years ago |
|
Precompiled.h
|
a40fead7dc
Updated license for the new year.
|
13 years ago |
|
ReplicationState.h
|
a40fead7dc
Updated license for the new year.
|
13 years ago |
|
Scene.cpp
|
184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
|
12 years ago |
|
Scene.h
|
184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
|
12 years ago |
|
SceneEvents.h
|
af8825047a
Started work on node/component enable & disable.
|
12 years ago |
|
SceneResolver.cpp
|
20619d01b1
Converted Log into a monostate to allow logging without a Context pointer.
|
12 years ago |
|
SceneResolver.h
|
a40fead7dc
Updated license for the new year.
|
13 years ago |
|
Serializable.cpp
|
521ee691c3
Enhanced DropDownList to support showing of placeholder text when there is no selection. The text could be used to show a 'Please choose ...' kind of prompt. Rearranged child XML-chunk resources responsible for Attribute Inspector to remove duplicate definition. Added new child XML-chunk to display and manipulate applied style of the UI-element in the Editor (not yet fully functional). Adjusted DefaultStyle.xml to distinguish between auto and non-auto types. Added new method in Serializable to remove instance default and in UIElement to return applied style name, in preparation for future work.
|
12 years ago |
|
Serializable.h
|
521ee691c3
Enhanced DropDownList to support showing of placeholder text when there is no selection. The text could be used to show a 'Please choose ...' kind of prompt. Rearranged child XML-chunk resources responsible for Attribute Inspector to remove duplicate definition. Added new child XML-chunk to display and manipulate applied style of the UI-element in the Editor (not yet fully functional). Adjusted DefaultStyle.xml to distinguish between auto and non-auto types. Added new method in Serializable to remove instance default and in UIElement to return applied style name, in preparation for future work.
|
12 years ago |
|
SmoothedTransform.cpp
|
3dc3c836a6
Applied patch from weitjong, which improves OSX/iOS build, and removes dead code.
|
13 years ago |
|
SmoothedTransform.h
|
5830f0e5d1
Convention change: prefer Enabled instead of Active where possible.
|
12 years ago |