Lasse Öörni 3d905f2bf0 Append FileSelector filter extension in editor when saving files, if no extension entered to filename. Closes #57. 12 年 前
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BorderImage.cpp ee0e3aa663 Removed the mechanism of binary-serializing resource name hashes instead of resource names. This is to allow correct resource loading from binary scene files on platforms that cannot iterate the resources in the application installation (eg. Android). This also affects networking, downside is increased network payload size when resource attributes are transferred. All binary scenes saved with old Urho versions are also invalidated. 12 年 前
BorderImage.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 年 前
Button.cpp 1eae2e13ab Split UIElement::OnClick() to OnClickBegin() & OnClickEnd(), added global UIMouseClickEnd event, cleaned up Button & CheckBox click handling, based on Chris Friesen's work. 12 年 前
Button.h 1eae2e13ab Split UIElement::OnClick() to OnClickBegin() & OnClickEnd(), added global UIMouseClickEnd event, cleaned up Button & CheckBox click handling, based on Chris Friesen's work. 12 年 前
CMakeLists.txt d7942132f1 Configure and install Urho3D.pc file for pkg-config tool. 12 年 前
CheckBox.cpp 39c8295eb3 Added editable flag to UI elements. When disabled, will not edit the value (eg. LineEdit text) through user input. Fixes #4. 12 年 前
CheckBox.h e234e9e8b6 Refactored slider page event parameters to be simpler and fixed unintended scrolling while hovering without mouse button pressed. 12 年 前
Cursor.cpp ee0e3aa663 Removed the mechanism of binary-serializing resource name hashes instead of resource names. This is to allow correct resource loading from binary scene files on platforms that cannot iterate the resources in the application installation (eg. Android). This also affects networking, downside is increased network payload size when resource attributes are transferred. All binary scenes saved with old Urho versions are also invalidated. 12 年 前
Cursor.h ce9154d545 Added missing URHO3D_API defines to some derived classes. 12 年 前
DropDownList.cpp 39c8295eb3 Added editable flag to UI elements. When disabled, will not edit the value (eg. LineEdit text) through user input. Fixes #4. 12 年 前
DropDownList.h 39c8295eb3 Added editable flag to UI elements. When disabled, will not edit the value (eg. LineEdit text) through user input. Fixes #4. 12 年 前
FileSelector.cpp 3d905f2bf0 Append FileSelector filter extension in editor when saving files, if no extension entered to filename. Closes #57. 12 年 前
FileSelector.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 年 前
Font.cpp 840d50ce0d Allow to force FreeType autohinting (old 2.3 version behavior.) Reload font faces when global font settings changed. 12 年 前
Font.h 840d50ce0d Allow to force FreeType autohinting (old 2.3 version behavior.) Reload font faces when global font settings changed. 12 年 前
LineEdit.cpp 39c8295eb3 Added editable flag to UI elements. When disabled, will not edit the value (eg. LineEdit text) through user input. Fixes #4. 12 年 前
LineEdit.h 1eae2e13ab Split UIElement::OnClick() to OnClickBegin() & OnClickEnd(), added global UIMouseClickEnd event, cleaned up Button & CheckBox click handling, based on Chris Friesen's work. 12 年 前
ListView.cpp 4186e48b7f Set internal flag on ListView containers before adding as a child. Fixes #10. 12 年 前
ListView.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 年 前
Menu.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 年 前
Menu.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 年 前
ScrollBar.cpp dc2e59af7f Do not use a layout on a ScrollBar as using it can lead to resizing the ScrollBar itself, which is irreversible. Fixes #11. 12 年 前
ScrollBar.h 39c8295eb3 Added editable flag to UI elements. When disabled, will not edit the value (eg. LineEdit text) through user input. Fixes #4. 12 年 前
ScrollView.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 年 前
ScrollView.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 年 前
Slider.cpp 39c8295eb3 Added editable flag to UI elements. When disabled, will not edit the value (eg. LineEdit text) through user input. Fixes #4. 12 年 前
Slider.h e234e9e8b6 Refactored slider page event parameters to be simpler and fixed unintended scrolling while hovering without mouse button pressed. 12 年 前
Sprite.cpp ee0e3aa663 Removed the mechanism of binary-serializing resource name hashes instead of resource names. This is to allow correct resource loading from binary scene files on platforms that cannot iterate the resources in the application installation (eg. Android). This also affects networking, downside is increased network payload size when resource attributes are transferred. All binary scenes saved with old Urho versions are also invalidated. 12 年 前
Sprite.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 年 前
Text.cpp ee0e3aa663 Removed the mechanism of binary-serializing resource name hashes instead of resource names. This is to allow correct resource loading from binary scene files on platforms that cannot iterate the resources in the application installation (eg. Android). This also affects networking, downside is increased network payload size when resource attributes are transferred. All binary scenes saved with old Urho versions are also invalidated. 12 年 前
Text.h ecc37d1f2e If all font's glyph do not fit into one page, begin filling texture pages dynamically as glyphs are used. 12 年 前
Text3D.cpp ee0e3aa663 Removed the mechanism of binary-serializing resource name hashes instead of resource names. This is to allow correct resource loading from binary scene files on platforms that cannot iterate the resources in the application installation (eg. Android). This also affects networking, downside is increased network payload size when resource attributes are transferred. All binary scenes saved with old Urho versions are also invalidated. 12 年 前
Text3D.h 42ae752d2d Allow BillboardSet / ParticleEmitter to choose whether billboards should face the camera or follow the node orientation. Closes #22. 12 年 前
UI.cpp dc0533e1ae Fix forceAutoHint_ being uninitialized. 12 年 前
UI.h d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 年 前
UIBatch.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 年 前
UIBatch.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 年 前
UIElement.cpp f73ee0c730 Force elements in layout to left/top alignment, warn if has different alignment. Closes #34. Implement editor accelerator key texts a bit differently as the right alignment in a layout -hack can no longer be relied upon. 12 年 前
UIElement.h f73ee0c730 Force elements in layout to left/top alignment, warn if has different alignment. Closes #34. Implement editor accelerator key texts a bit differently as the right alignment in a layout -hack can no longer be relied upon. 12 年 前
UIEvents.h 3d905f2bf0 Append FileSelector filter extension in editor when saving files, if no extension entered to filename. Closes #57. 12 年 前
View3D.cpp 36e165596a Create a dedicated depth stencil texture in View3D so that temporary depth stencils are not constantly generated when resizing a View3D. 12 年 前
View3D.h 36e165596a Create a dedicated depth stencil texture in View3D so that temporary depth stencils are not constantly generated when resizing a View3D. 12 年 前
Window.cpp f7ac7eb713 Applied window fixed resizing patch from Sebastian Delatorre. 12 年 前
Window.h 9ff0247c68 Applied material editor preview patch from primitivewaste, which also adds View3D UI element class. 12 年 前