| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654 |
- /*
- AngelCode Scripting Library
- Copyright (c) 2003-2012 Andreas Jonsson
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any
- damages arising from the use of this software.
- Permission is granted to anyone to use this software for any
- purpose, including commercial applications, and to alter it and
- redistribute it freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you
- must not claim that you wrote the original software. If you use
- this software in a product, an acknowledgment in the product
- documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and
- must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source
- distribution.
- The original version of this library can be located at:
- http://www.angelcode.com/angelscript/
- Andreas Jonsson
- [email protected]
- */
- //
- // as_module.cpp
- //
- // A class that holds a script module
- //
- #include "as_config.h"
- #include "as_module.h"
- #include "as_builder.h"
- #include "as_context.h"
- #include "as_texts.h"
- BEGIN_AS_NAMESPACE
- // internal
- asCModule::asCModule(const char *name, asCScriptEngine *engine)
- {
- this->name = name;
- this->engine = engine;
- userData = 0;
- builder = 0;
- isGlobalVarInitialized = false;
- accessMask = 1;
- }
- // internal
- asCModule::~asCModule()
- {
- InternalReset();
- if( builder )
- {
- asDELETE(builder,asCBuilder);
- builder = 0;
- }
- // Clean the user data
- if( userData && engine->cleanModuleFunc )
- engine->cleanModuleFunc(this);
- // Remove the module from the engine
- if( engine )
- {
- if( engine->lastModule == this )
- engine->lastModule = 0;
- engine->scriptModules.RemoveValue(this);
- }
- }
- // interface
- void *asCModule::SetUserData(void *data)
- {
- void *oldData = userData;
- userData = data;
- return oldData;
- }
- // interface
- void *asCModule::GetUserData() const
- {
- return userData;
- }
- // interface
- asIScriptEngine *asCModule::GetEngine() const
- {
- return engine;
- }
- // interface
- void asCModule::SetName(const char *name)
- {
- this->name = name;
- }
- // interface
- const char *asCModule::GetName() const
- {
- return name.AddressOf();
- }
- // interface
- int asCModule::SetDefaultNamespace(const char *nameSpace)
- {
- // TODO: cleanup: This function is similar to asCScriptEngine::SetDefaultNamespace. Can we reuse the code?
- if( nameSpace == 0 )
- return asINVALID_ARG;
- defaultNamespace = nameSpace;
- if( defaultNamespace != "" )
- {
- // Make sure the namespace is composed of alternating identifier and ::
- size_t pos = 0;
- bool expectIdentifier = true;
- size_t len;
- eTokenType t = ttIdentifier;
- for( ; pos < defaultNamespace.GetLength(); pos += len )
- {
- t = engine->tok.GetToken(defaultNamespace.AddressOf() + pos, defaultNamespace.GetLength() - pos, &len);
- if( (expectIdentifier && t != ttIdentifier) || (!expectIdentifier && t != ttScope) )
- return asINVALID_DECLARATION;
- expectIdentifier = !expectIdentifier;
- }
- // If the namespace ends with :: then strip it off
- if( t == ttScope )
- defaultNamespace.SetLength(defaultNamespace.GetLength()-2);
- }
- return 0;
- }
- // interface
- int asCModule::AddScriptSection(const char *name, const char *code, size_t codeLength, int lineOffset)
- {
- #ifdef AS_NO_COMPILER
- UNUSED_VAR(name);
- UNUSED_VAR(code);
- UNUSED_VAR(codeLength);
- UNUSED_VAR(lineOffset);
- return asNOT_SUPPORTED;
- #else
- if( !builder )
- builder = asNEW(asCBuilder)(engine, this);
- return builder->AddCode(name, code, (int)codeLength, lineOffset, (int)engine->GetScriptSectionNameIndex(name ? name : ""), engine->ep.copyScriptSections);
- #endif
- }
- // internal
- void asCModule::JITCompile()
- {
- for (unsigned int i = 0; i < scriptFunctions.GetLength(); i++)
- {
- scriptFunctions[i]->JITCompile();
- }
- }
- // interface
- int asCModule::Build()
- {
- #ifdef AS_NO_COMPILER
- return asNOT_SUPPORTED;
- #else
- // Only one thread may build at one time
- // TODO: It should be possible to have multiple threads perform compilations
- int r = engine->RequestBuild();
- if( r < 0 )
- return r;
- engine->PrepareEngine();
- if( engine->configFailed )
- {
- engine->WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_INVALID_CONFIGURATION);
- engine->BuildCompleted();
- return asINVALID_CONFIGURATION;
- }
- InternalReset();
- if( !builder )
- {
- engine->BuildCompleted();
- return asSUCCESS;
- }
- // Compile the script
- r = builder->Build();
- asDELETE(builder,asCBuilder);
- builder = 0;
-
- if( r < 0 )
- {
- // Reset module again
- InternalReset();
- engine->BuildCompleted();
- return r;
- }
- JITCompile();
- engine->PrepareEngine();
- engine->BuildCompleted();
- // Initialize global variables
- if( r >= 0 && engine->ep.initGlobalVarsAfterBuild )
- r = ResetGlobalVars(0);
- return r;
- #endif
- }
- // interface
- int asCModule::ResetGlobalVars(asIScriptContext *ctx)
- {
- if( isGlobalVarInitialized )
- CallExit();
- return CallInit(ctx);
- }
- // interface
- int asCModule::GetFunctionIdByIndex(asUINT index) const
- {
- if( index >= globalFunctions.GetLength() )
- return asNO_FUNCTION;
- return globalFunctions[index]->id;
- }
- // interface
- asIScriptFunction *asCModule::GetFunctionByIndex(asUINT index) const
- {
- if( index >= globalFunctions.GetLength() )
- return 0;
- return globalFunctions[index];
- }
- // internal
- int asCModule::CallInit(asIScriptContext *myCtx)
- {
- if( isGlobalVarInitialized )
- return asERROR;
- // Each global variable needs to be cleared individually
- asUINT n;
- for( n = 0; n < scriptGlobals.GetLength(); n++ )
- {
- if( scriptGlobals[n] )
- {
- memset(scriptGlobals[n]->GetAddressOfValue(), 0, sizeof(asDWORD)*scriptGlobals[n]->type.GetSizeOnStackDWords());
- }
- }
- // Call the init function for each of the global variables
- asIScriptContext *ctx = myCtx;
- int r = asEXECUTION_FINISHED;
- for( n = 0; n < scriptGlobals.GetLength() && r == asEXECUTION_FINISHED; n++ )
- {
- if( scriptGlobals[n]->GetInitFunc() )
- {
- if( ctx == 0 )
- {
- r = engine->CreateContext(&ctx, true);
- if( r < 0 )
- break;
- }
- r = ctx->Prepare(scriptGlobals[n]->GetInitFunc()->id);
- if( r >= 0 )
- {
- r = ctx->Execute();
- if( r != asEXECUTION_FINISHED )
- {
- asCString msg;
- msg.Format(TXT_FAILED_TO_INITIALIZE_s, scriptGlobals[n]->name.AddressOf());
- asCScriptFunction *func = scriptGlobals[n]->GetInitFunc();
- engine->WriteMessage(func->scriptSectionIdx >= 0 ? engine->scriptSectionNames[func->scriptSectionIdx]->AddressOf() : "",
- func->GetLineNumber(0) & 0xFFFFF,
- func->GetLineNumber(0) >> 20,
- asMSGTYPE_ERROR,
- msg.AddressOf());
-
- if( r == asEXECUTION_EXCEPTION )
- {
- const asIScriptFunction *function = ctx->GetExceptionFunction();
- msg.Format(TXT_EXCEPTION_s_IN_s, ctx->GetExceptionString(), function->GetDeclaration());
- engine->WriteMessage(function->GetScriptSectionName(),
- ctx->GetExceptionLineNumber(),
- 0,
- asMSGTYPE_INFORMATION,
- msg.AddressOf());
- }
- }
- }
- }
- }
- if( ctx && !myCtx )
- {
- ctx->Release();
- ctx = 0;
- }
- // Even if the initialization failed we need to set the
- // flag that the variables have been initialized, otherwise
- // the module won't free those variables that really were
- // initialized.
- isGlobalVarInitialized = true;
- if( r != asEXECUTION_FINISHED )
- return asINIT_GLOBAL_VARS_FAILED;
- return asSUCCESS;
- }
- // internal
- void asCModule::CallExit()
- {
- if( !isGlobalVarInitialized ) return;
- for( size_t n = 0; n < scriptGlobals.GetLength(); n++ )
- {
- if( scriptGlobals[n]->type.IsObject() )
- {
- void **obj = (void**)scriptGlobals[n]->GetAddressOfValue();
- if( *obj )
- {
- asCObjectType *ot = scriptGlobals[n]->type.GetObjectType();
- if( ot->flags & asOBJ_REF )
- {
- asASSERT( (ot->flags & asOBJ_NOCOUNT) || ot->beh.release );
- if( ot->beh.release )
- engine->CallObjectMethod(*obj, ot->beh.release);
- }
- else
- {
- if( ot->beh.destruct )
- engine->CallObjectMethod(*obj, ot->beh.destruct);
- engine->CallFree(*obj);
- }
- // Set the address to 0 as someone might try to access the variable afterwards
- *obj = 0;
- }
- }
- }
- isGlobalVarInitialized = false;
- }
- // internal
- void asCModule::InternalReset()
- {
- CallExit();
- size_t n;
- // Release all global functions
- for( n = 0; n < globalFunctions.GetLength(); n++ )
- {
- if( globalFunctions[n] )
- globalFunctions[n]->Release();
- }
- globalFunctions.SetLength(0);
- // First release all compiled functions
- for( n = 0; n < scriptFunctions.GetLength(); n++ )
- {
- if( scriptFunctions[n] )
- {
- // Remove the module reference in the functions
- scriptFunctions[n]->module = 0;
- scriptFunctions[n]->Release();
- }
- }
- scriptFunctions.SetLength(0);
- // Release the global properties declared in the module
- for( n = 0; n < scriptGlobals.GetLength(); n++ )
- scriptGlobals[n]->Release();
- scriptGlobals.SetLength(0);
- UnbindAllImportedFunctions();
- // Free bind information
- for( n = 0; n < bindInformations.GetLength(); n++ )
- {
- asUINT id = bindInformations[n]->importedFunctionSignature->id & 0xFFFF;
- engine->importedFunctions[id] = 0;
- engine->freeImportedFunctionIdxs.PushLast(id);
- asDELETE(bindInformations[n]->importedFunctionSignature, asCScriptFunction);
- asDELETE(bindInformations[n], sBindInfo);
- }
- bindInformations.SetLength(0);
- // Free declared types, including classes, typedefs, and enums
- for( n = 0; n < classTypes.GetLength(); n++ )
- classTypes[n]->Release();
- classTypes.SetLength(0);
- for( n = 0; n < enumTypes.GetLength(); n++ )
- enumTypes[n]->Release();
- enumTypes.SetLength(0);
- for( n = 0; n < typeDefs.GetLength(); n++ )
- typeDefs[n]->Release();
- typeDefs.SetLength(0);
- // Free funcdefs
- for( n = 0; n < funcDefs.GetLength(); n++ )
- {
- // TODO: funcdefs: These may be shared between modules, so we can't just remove them
- engine->funcDefs.RemoveValue(funcDefs[n]);
- funcDefs[n]->Release();
- }
- funcDefs.SetLength(0);
- }
- // interface
- int asCModule::GetFunctionIdByName(const char *name) const
- {
- // TODO: optimize: Improve linear search
- // Find the function id
- int id = -1;
- for( size_t n = 0; n < globalFunctions.GetLength(); n++ )
- {
- if( globalFunctions[n]->name == name &&
- globalFunctions[n]->nameSpace == defaultNamespace )
- {
- if( id == -1 )
- id = globalFunctions[n]->id;
- else
- return asMULTIPLE_FUNCTIONS;
- }
- }
- if( id == -1 ) return asNO_FUNCTION;
- return id;
- }
- // interface
- asIScriptFunction *asCModule::GetFunctionByName(const char *name) const
- {
- int id = GetFunctionIdByName(name);
- if( id < 0 )
- return 0;
- return engine->GetFunctionById(id);
- }
- // interface
- asUINT asCModule::GetImportedFunctionCount() const
- {
- return (asUINT)bindInformations.GetLength();
- }
- // interface
- int asCModule::GetImportedFunctionIndexByDecl(const char *decl) const
- {
- asCBuilder bld(engine, const_cast<asCModule*>(this));
- asCScriptFunction func(engine, const_cast<asCModule*>(this), asFUNC_DUMMY);
- bld.ParseFunctionDeclaration(0, decl, &func, false);
- // TODO: optimize: Improve linear search
- // Search script functions for matching interface
- int id = -1;
- for( asUINT n = 0; n < bindInformations.GetLength(); ++n )
- {
- if( func.name == bindInformations[n]->importedFunctionSignature->name &&
- func.returnType == bindInformations[n]->importedFunctionSignature->returnType &&
- func.parameterTypes.GetLength() == bindInformations[n]->importedFunctionSignature->parameterTypes.GetLength() )
- {
- bool match = true;
- for( asUINT p = 0; p < func.parameterTypes.GetLength(); ++p )
- {
- if( func.parameterTypes[p] != bindInformations[n]->importedFunctionSignature->parameterTypes[p] )
- {
- match = false;
- break;
- }
- }
- if( match )
- {
- if( id == -1 )
- id = n;
- else
- return asMULTIPLE_FUNCTIONS;
- }
- }
- }
- if( id == -1 ) return asNO_FUNCTION;
- return id;
- }
- // interface
- asUINT asCModule::GetFunctionCount() const
- {
- return (asUINT)globalFunctions.GetLength();
- }
- // interface
- int asCModule::GetFunctionIdByDecl(const char *decl) const
- {
- asCBuilder bld(engine, const_cast<asCModule*>(this));
- asCScriptFunction func(engine, const_cast<asCModule*>(this), asFUNC_DUMMY);
- int r = bld.ParseFunctionDeclaration(0, decl, &func, false);
- if( r < 0 )
- return asINVALID_DECLARATION;
- // Use the defaultNamespace implicitly unless an explicit namespace has been provided
- asCString ns = func.nameSpace == "" ? defaultNamespace : func.nameSpace;
- // TODO: optimize: Improve linear search
- // Search script functions for matching interface
- int id = -1;
- for( size_t n = 0; n < globalFunctions.GetLength(); ++n )
- {
- if( globalFunctions[n]->objectType == 0 &&
- func.name == globalFunctions[n]->name &&
- func.returnType == globalFunctions[n]->returnType &&
- func.parameterTypes.GetLength() == globalFunctions[n]->parameterTypes.GetLength() &&
- ns == globalFunctions[n]->nameSpace )
- {
- bool match = true;
- for( size_t p = 0; p < func.parameterTypes.GetLength(); ++p )
- {
- if( func.parameterTypes[p] != globalFunctions[n]->parameterTypes[p] )
- {
- match = false;
- break;
- }
- }
- if( match )
- {
- if( id == -1 )
- id = globalFunctions[n]->id;
- else
- return asMULTIPLE_FUNCTIONS;
- }
- }
- }
- if( id == -1 ) return asNO_FUNCTION;
- return id;
- }
- // interface
- asIScriptFunction *asCModule::GetFunctionByDecl(const char *decl) const
- {
- int id = GetFunctionIdByDecl(decl);
- return engine->GetFunctionById(id);
- }
- // interface
- asUINT asCModule::GetGlobalVarCount() const
- {
- return (asUINT)scriptGlobals.GetLength();
- }
- // interface
- int asCModule::GetGlobalVarIndexByName(const char *name) const
- {
- // Find the global var id
- int id = -1;
- for( size_t n = 0; n < scriptGlobals.GetLength(); n++ )
- {
- if( scriptGlobals[n]->name == name &&
- scriptGlobals[n]->nameSpace == defaultNamespace )
- {
- id = (int)n;
- break;
- }
- }
- if( id == -1 ) return asNO_GLOBAL_VAR;
- return id;
- }
- // interface
- int asCModule::RemoveGlobalVar(asUINT index)
- {
- if( index >= scriptGlobals.GetLength() )
- return asINVALID_ARG;
- scriptGlobals[index]->Release();
- scriptGlobals.RemoveIndex(index);
- return 0;
- }
- // interface
- int asCModule::GetGlobalVarIndexByDecl(const char *decl) const
- {
- asCBuilder bld(engine, const_cast<asCModule*>(this));
- asCString name, nameSpace;
- asCDataType dt;
- bld.ParseVariableDeclaration(decl, defaultNamespace, name, nameSpace, dt);
- // TODO: optimize: Improve linear search
- // Search global variables for a match
- int id = -1;
- for( size_t n = 0; n < scriptGlobals.GetLength(); ++n )
- {
- if( name == scriptGlobals[n]->name &&
- nameSpace == scriptGlobals[n]->nameSpace &&
- dt == scriptGlobals[n]->type )
- {
- id = (int)n;
- break;
- }
- }
- if( id == -1 ) return asNO_GLOBAL_VAR;
- return id;
- }
- // interface
- void *asCModule::GetAddressOfGlobalVar(asUINT index)
- {
- if( index >= scriptGlobals.GetLength() )
- return 0;
- // For object variables it's necessary to dereference the pointer to get the address of the value
- if( scriptGlobals[index]->type.IsObject() &&
- !scriptGlobals[index]->type.IsObjectHandle() )
- return *(void**)(scriptGlobals[index]->GetAddressOfValue());
- return (void*)(scriptGlobals[index]->GetAddressOfValue());
- }
- // interface
- const char *asCModule::GetGlobalVarDeclaration(asUINT index, bool includeNamespace) const
- {
- if( index >= scriptGlobals.GetLength() )
- return 0;
- asCGlobalProperty *prop = scriptGlobals[index];
- asASSERT(threadManager);
- asCString *tempString = &threadManager->GetLocalData()->string;
- *tempString = prop->type.Format();
- *tempString += " ";
- if( includeNamespace )
- *tempString += prop->nameSpace + "::";
- *tempString += prop->name;
- return tempString->AddressOf();
- }
- // interface
- int asCModule::GetGlobalVar(asUINT index, const char **name, const char **nameSpace, int *typeId, bool *isConst) const
- {
- if( index >= scriptGlobals.GetLength() )
- return asINVALID_ARG;
- asCGlobalProperty *prop = scriptGlobals[index];
- if( name )
- *name = prop->name.AddressOf();
- if( nameSpace )
- *nameSpace = prop->nameSpace.AddressOf();
- if( typeId )
- *typeId = engine->GetTypeIdFromDataType(prop->type);
- if( isConst )
- *isConst = prop->type.IsReadOnly();
- return asSUCCESS;
- }
- // interface
- asUINT asCModule::GetObjectTypeCount() const
- {
- return (asUINT)classTypes.GetLength();
- }
- // interface
- asIObjectType *asCModule::GetObjectTypeByIndex(asUINT index) const
- {
- if( index >= classTypes.GetLength() )
- return 0;
- return classTypes[index];
- }
- // interface
- asIObjectType *asCModule::GetObjectTypeByName(const char *name) const
- {
- for( asUINT n = 0; n < classTypes.GetLength(); n++ )
- {
- if( classTypes[n] &&
- classTypes[n]->name == name &&
- classTypes[n]->nameSpace == defaultNamespace )
- return classTypes[n];
- }
- return 0;
- }
- // interface
- int asCModule::GetTypeIdByDecl(const char *decl) const
- {
- asCDataType dt;
- asCBuilder bld(engine, const_cast<asCModule*>(this));
- int r = bld.ParseDataType(decl, &dt, defaultNamespace);
- if( r < 0 )
- return asINVALID_TYPE;
- return engine->GetTypeIdFromDataType(dt);
- }
- // interface
- asUINT asCModule::GetEnumCount() const
- {
- return (asUINT)enumTypes.GetLength();
- }
- // interface
- const char *asCModule::GetEnumByIndex(asUINT index, int *enumTypeId, const char **nameSpace) const
- {
- if( index >= enumTypes.GetLength() )
- return 0;
- if( enumTypeId )
- *enumTypeId = GetTypeIdByDecl(enumTypes[index]->name.AddressOf());
- if( nameSpace )
- *nameSpace = enumTypes[index]->name.AddressOf();
- return enumTypes[index]->name.AddressOf();
- }
- // interface
- int asCModule::GetEnumValueCount(int enumTypeId) const
- {
- asCDataType dt = engine->GetDataTypeFromTypeId(enumTypeId);
- asCObjectType *t = dt.GetObjectType();
- if( t == 0 || !(t->GetFlags() & asOBJ_ENUM) )
- return asINVALID_TYPE;
- return (int)t->enumValues.GetLength();
- }
- // interface
- const char *asCModule::GetEnumValueByIndex(int enumTypeId, asUINT index, int *outValue) const
- {
- asCDataType dt = engine->GetDataTypeFromTypeId(enumTypeId);
- asCObjectType *t = dt.GetObjectType();
- if( t == 0 || !(t->GetFlags() & asOBJ_ENUM) )
- return 0;
- if( index >= t->enumValues.GetLength() )
- return 0;
- if( outValue )
- *outValue = t->enumValues[index]->value;
- return t->enumValues[index]->name.AddressOf();
- }
- // interface
- asUINT asCModule::GetTypedefCount() const
- {
- return (asUINT)typeDefs.GetLength();
- }
- // interface
- const char *asCModule::GetTypedefByIndex(asUINT index, int *typeId, const char **nameSpace) const
- {
- if( index >= typeDefs.GetLength() )
- return 0;
- if( typeId )
- *typeId = GetTypeIdByDecl(typeDefs[index]->name.AddressOf());
- if( nameSpace )
- *nameSpace = typeDefs[index]->nameSpace.AddressOf();
- return typeDefs[index]->name.AddressOf();
- }
- // internal
- int asCModule::GetNextImportedFunctionId()
- {
- // TODO: multithread: This will break if one thread if freeing a module, while another is being compiled
- if( engine->freeImportedFunctionIdxs.GetLength() )
- return FUNC_IMPORTED | (asUINT)engine->freeImportedFunctionIdxs[engine->freeImportedFunctionIdxs.GetLength()-1];
- return FUNC_IMPORTED | (asUINT)engine->importedFunctions.GetLength();
- }
- // internal
- int asCModule::AddScriptFunction(int sectionIdx, int id, const char *name, const asCDataType &returnType, asCDataType *params, asETypeModifiers *inOutFlags, asCString **defaultArgs, int paramCount, bool isInterface, asCObjectType *objType, bool isConstMethod, bool isGlobalFunction, bool isPrivate, bool isFinal, bool isOverride, bool isShared, const asCString &ns)
- {
- asASSERT(id >= 0);
- // Store the function information
- asCScriptFunction *func = asNEW(asCScriptFunction)(engine, this, isInterface ? asFUNC_INTERFACE : asFUNC_SCRIPT);
- func->name = name;
- func->nameSpace = ns;
- func->id = id;
- func->returnType = returnType;
- func->scriptSectionIdx = sectionIdx;
- for( int n = 0; n < paramCount; n++ )
- {
- func->parameterTypes.PushLast(params[n]);
- func->inOutFlags.PushLast(inOutFlags[n]);
- func->defaultArgs.PushLast(defaultArgs[n]);
- }
- func->objectType = objType;
- func->isReadOnly = isConstMethod;
- func->isPrivate = isPrivate;
- func->isFinal = isFinal;
- func->isOverride = isOverride;
- // All methods of shared objects are also shared
- if( objType && objType->IsShared() )
- isShared = true;
- func->isShared = isShared;
- // Verify that we are not assigning either the final or override specifier(s) if we are registering a non-member function
- asASSERT( !(!objType && isFinal) );
- asASSERT( !(!objType && isOverride) );
- // The script function's refCount was initialized to 1
- scriptFunctions.PushLast(func);
- engine->SetScriptFunction(func);
- // Compute the signature id
- if( objType )
- func->ComputeSignatureId();
- // Add reference
- if( isGlobalFunction )
- {
- globalFunctions.PushLast(func);
- func->AddRef();
- }
- return 0;
- }
- // internal
- int asCModule::AddScriptFunction(asCScriptFunction *func)
- {
- scriptFunctions.PushLast(func);
- func->AddRef();
- engine->SetScriptFunction(func);
- return 0;
- }
- // internal
- int asCModule::AddImportedFunction(int id, const char *name, const asCDataType &returnType, asCDataType *params, asETypeModifiers *inOutFlags, int paramCount, const asCString &moduleName)
- {
- asASSERT(id >= 0);
- // Store the function information
- asCScriptFunction *func = asNEW(asCScriptFunction)(engine, this, asFUNC_IMPORTED);
- func->name = name;
- func->id = id;
- func->returnType = returnType;
- for( int n = 0; n < paramCount; n++ )
- {
- func->parameterTypes.PushLast(params[n]);
- func->inOutFlags.PushLast(inOutFlags[n]);
- }
- func->objectType = 0;
- sBindInfo *info = asNEW(sBindInfo);
- info->importedFunctionSignature = func;
- info->boundFunctionId = -1;
- info->importFromModule = moduleName;
- bindInformations.PushLast(info);
- // Add the info to the array in the engine
- if( engine->freeImportedFunctionIdxs.GetLength() )
- engine->importedFunctions[engine->freeImportedFunctionIdxs.PopLast()] = info;
- else
- engine->importedFunctions.PushLast(info);
- return 0;
- }
- // internal
- asCScriptFunction *asCModule::GetImportedFunction(int index) const
- {
- return bindInformations[index]->importedFunctionSignature;
- }
- // interface
- int asCModule::BindImportedFunction(asUINT index, int sourceId)
- {
- // First unbind the old function
- int r = UnbindImportedFunction(index);
- if( r < 0 ) return r;
- // Must verify that the interfaces are equal
- asCScriptFunction *dst = GetImportedFunction(index);
- if( dst == 0 ) return asNO_FUNCTION;
- asCScriptFunction *src = engine->GetScriptFunction(sourceId);
- if( src == 0 )
- return asNO_FUNCTION;
- // Verify return type
- if( dst->returnType != src->returnType )
- return asINVALID_INTERFACE;
- if( dst->parameterTypes.GetLength() != src->parameterTypes.GetLength() )
- return asINVALID_INTERFACE;
- for( size_t n = 0; n < dst->parameterTypes.GetLength(); ++n )
- {
- if( dst->parameterTypes[n] != src->parameterTypes[n] )
- return asINVALID_INTERFACE;
- }
- bindInformations[index]->boundFunctionId = sourceId;
- engine->scriptFunctions[sourceId]->AddRef();
- return asSUCCESS;
- }
- // interface
- int asCModule::UnbindImportedFunction(asUINT index)
- {
- if( index >= bindInformations.GetLength() )
- return asINVALID_ARG;
- // Remove reference to old module
- int oldFuncID = bindInformations[index]->boundFunctionId;
- if( oldFuncID != -1 )
- {
- bindInformations[index]->boundFunctionId = -1;
- engine->scriptFunctions[oldFuncID]->Release();
- }
- return asSUCCESS;
- }
- // interface
- const char *asCModule::GetImportedFunctionDeclaration(asUINT index) const
- {
- asCScriptFunction *func = GetImportedFunction(index);
- if( func == 0 ) return 0;
- asASSERT(threadManager);
- asCString *tempString = &threadManager->GetLocalData()->string;
- *tempString = func->GetDeclarationStr();
- return tempString->AddressOf();
- }
- // interface
- const char *asCModule::GetImportedFunctionSourceModule(asUINT index) const
- {
- if( index >= bindInformations.GetLength() )
- return 0;
- return bindInformations[index]->importFromModule.AddressOf();
- }
- // inteface
- int asCModule::BindAllImportedFunctions()
- {
- bool notAllFunctionsWereBound = false;
- // Bind imported functions
- int c = GetImportedFunctionCount();
- for( int n = 0; n < c; ++n )
- {
- asCScriptFunction *func = GetImportedFunction(n);
- if( func == 0 ) return asERROR;
- asCString str = func->GetDeclarationStr();
- // Get module name from where the function should be imported
- const char *moduleName = GetImportedFunctionSourceModule(n);
- if( moduleName == 0 ) return asERROR;
- asCModule *srcMod = engine->GetModule(moduleName, false);
- int funcId = -1;
- if( srcMod )
- funcId = srcMod->GetFunctionIdByDecl(str.AddressOf());
- if( funcId < 0 )
- notAllFunctionsWereBound = true;
- else
- {
- if( BindImportedFunction(n, funcId) < 0 )
- notAllFunctionsWereBound = true;
- }
- }
- if( notAllFunctionsWereBound )
- return asCANT_BIND_ALL_FUNCTIONS;
- return asSUCCESS;
- }
- // interface
- int asCModule::UnbindAllImportedFunctions()
- {
- asUINT c = GetImportedFunctionCount();
- for( asUINT n = 0; n < c; ++n )
- UnbindImportedFunction(n);
- return asSUCCESS;
- }
- // internal
- asCObjectType *asCModule::GetObjectType(const char *type, const asCString &ns)
- {
- size_t n;
- // TODO: optimize: Improve linear search
- for( n = 0; n < classTypes.GetLength(); n++ )
- if( classTypes[n]->name == type &&
- classTypes[n]->nameSpace == ns )
- return classTypes[n];
- for( n = 0; n < enumTypes.GetLength(); n++ )
- if( enumTypes[n]->name == type &&
- enumTypes[n]->nameSpace == ns )
- return enumTypes[n];
- for( n = 0; n < typeDefs.GetLength(); n++ )
- if( typeDefs[n]->name == type &&
- typeDefs[n]->nameSpace == ns )
- return typeDefs[n];
- return 0;
- }
- // internal
- asCGlobalProperty *asCModule::AllocateGlobalProperty(const char *name, const asCDataType &dt, const asCString &ns)
- {
- asCGlobalProperty *prop = engine->AllocateGlobalProperty();
- prop->name = name;
- prop->nameSpace = ns;
- // Allocate the memory for this property based on its type
- prop->type = dt;
- prop->AllocateMemory();
- // Store the variable in the module scope (the reference count is already set to 1)
- scriptGlobals.PushLast(prop);
- return prop;
- }
- #ifdef AS_DEPRECATED
- // Deprecated since 2.23.0 - 2012-01-30
- // internal
- void asCModule::ResolveInterfaceIds(asCArray<void*> *substitutions)
- {
- // For each of the interfaces declared in the script find identical interface in the engine.
- // If an identical interface was found then substitute the current id for the identical interface's id,
- // then remove this interface declaration. If an interface was modified by the declaration, then
- // retry the detection of identical interface for it since it may now match another.
- // For an interface to be equal to another the name and methods must match. If the interface
- // references another interface, then that must be checked as well, which can lead to circular references.
- // Example:
- //
- // interface A { void f(B@); }
- // interface B { void f(A@); void f(C@); }
- // interface C { void f(A@); }
- //
- // A1 equals A2 if and only if B1 equals B2
- // B1 equals B2 if and only if A1 equals A2 and C1 equals C2
- // C1 equals C2 if and only if A1 equals A2
- unsigned int i;
- // The interface can only be equal to interfaces declared in other modules.
- // Interfaces registered by the application will conflict with this one if it has the same name.
- // This means that we only need to look for the interfaces in the engine->classTypes, but not in engine->objectTypes.
- asCArray<sObjectTypePair> equals;
- for( i = 0; i < classTypes.GetLength(); i++ )
- {
- asCObjectType *intf1 = classTypes[i];
- if( !intf1->IsInterface() )
- continue;
- // The interface may have been determined to be equal to another already
- bool found = false;
- for( unsigned int e = 0; e < equals.GetLength(); e++ )
- {
- if( equals[e].a == intf1 )
- {
- found = true;
- break;
- }
- }
-
- if( found )
- continue;
- for( unsigned int n = 0; n < engine->classTypes.GetLength(); n++ )
- {
- // Don't compare against self
- if( engine->classTypes[n] == intf1 )
- continue;
-
- asCObjectType *intf2 = engine->classTypes[n];
- // Assume the interface are equal, then validate this
- sObjectTypePair pair = {intf1,intf2};
- equals.PushLast(pair);
- if( AreInterfacesEqual(intf1, intf2, equals) )
- break;
-
- // Since they are not equal, remove them from the list again
- equals.PopLast();
- }
- }
- // For each of the interfaces that have been found to be equal we need to
- // remove the new declaration and instead have the module use the existing one.
- for( i = 0; i < equals.GetLength(); i++ )
- {
- // Substitute the old object type from the module's class types
- unsigned int c;
- for( c = 0; c < classTypes.GetLength(); c++ )
- {
- if( classTypes[c] == equals[i].a )
- {
- if( substitutions )
- {
- substitutions->PushLast(equals[i].a);
- substitutions->PushLast(equals[i].b);
- }
- classTypes[c] = equals[i].b;
- equals[i].b->AddRef();
- break;
- }
- }
- // Remove the old object type from the engine's class types
- engine->classTypes.RemoveValue(equals[i].a);
- // Only interfaces in the module are using the type so far
- for( c = 0; c < classTypes.GetLength(); c++ )
- {
- if( classTypes[c]->IsInterface() )
- {
- asCObjectType *intf = classTypes[c];
- for( asUINT m = 0; m < intf->GetMethodCount(); m++ )
- {
- asCScriptFunction *func = engine->GetScriptFunction(intf->methods[m]);
- if( func )
- {
- // Check if it is the same type
- if( func->returnType.GetObjectType() == equals[i].a )
- func->returnType.SetObjectType(equals[i].b);
- // Look for template instances that uses the interface as subtype
- else if( func->returnType.IsTemplate() &&
- func->returnType.GetSubType().GetObjectType() == equals[i].a )
- {
- // Find the originating template type
- asCObjectType *templ = 0;
- for( asUINT t = 0; t < engine->registeredObjTypes.GetLength(); t++ )
- if( (engine->registeredObjTypes[t]->flags & asOBJ_TEMPLATE) &&
- engine->registeredObjTypes[t]->name == func->returnType.GetObjectType()->name &&
- !engine->templateInstanceTypes.Exists(engine->registeredObjTypes[t]) )
- {
- templ = engine->registeredObjTypes[t];
- break;
- }
- asASSERT( templ );
-
- asCDataType subType = func->returnType.GetSubType();
- subType.SetObjectType(equals[i].b);
- func->returnType.SetObjectType(engine->GetTemplateInstanceType(templ, subType));
- }
- for( asUINT p = 0; p < func->GetParamCount(); p++ )
- {
- // Check if it is the same type
- if( func->parameterTypes[p].GetObjectType() == equals[i].a )
- func->parameterTypes[p].SetObjectType(equals[i].b);
- // Look for template instances that uses the interface as subtype
- else if( func->parameterTypes[p].IsTemplate() &&
- func->parameterTypes[p].GetSubType().GetObjectType() == equals[i].a )
- {
- // Find the originating template type
- asCObjectType *templ = 0;
- for( asUINT t = 0; t < engine->registeredObjTypes.GetLength(); t++ )
- if( (engine->registeredObjTypes[t]->flags & asOBJ_TEMPLATE) &&
- engine->registeredObjTypes[t]->name == func->parameterTypes[p].GetObjectType()->name &&
- !engine->templateInstanceTypes.Exists(engine->registeredObjTypes[t]) )
- {
- templ = engine->registeredObjTypes[t];
- break;
- }
- asASSERT( templ );
- asCDataType subType = func->parameterTypes[p].GetSubType();
- subType.SetObjectType(equals[i].b);
- func->parameterTypes[p].SetObjectType(engine->GetTemplateInstanceType(templ, subType));
- }
- }
- }
- }
- }
- }
- // Substitute all interface methods in the module. Delete all methods for the old interface
- for( unsigned int m = 0; m < equals[i].a->methods.GetLength(); m++ )
- {
- for( c = 0; c < scriptFunctions.GetLength(); c++ )
- {
- if( scriptFunctions[c]->id == equals[i].a->methods[m] )
- {
- if( substitutions )
- substitutions->PushLast(scriptFunctions[c]);
- scriptFunctions[c]->Release();
- scriptFunctions[c] = engine->GetScriptFunction(equals[i].b->methods[m]);
- scriptFunctions[c]->AddRef();
- if( substitutions )
- substitutions->PushLast(scriptFunctions[c]);
- }
- }
- }
- // If there was a template instance, it needs to be removed first
- for( asUINT n = 0; n < engine->templateTypes.GetLength(); n++ )
- {
- if( engine->templateTypes[n]->templateSubType.GetObjectType() == equals[i].a )
- {
- // The use of the template has already been exchanged above
- engine->RemoveTemplateInstanceType(engine->templateTypes[n]);
- n--;
- }
- }
- // Deallocate the object type
- asDELETE(equals[i].a, asCObjectType);
- }
- }
- // internal
- bool asCModule::AreInterfacesEqual(asCObjectType *a, asCObjectType *b, asCArray<sObjectTypePair> &equals)
- {
- // An interface is considered equal to another if the following criterias apply:
- //
- // - The interface names are equal
- // - The number of methods is equal
- // - All the methods are equal
- // - The order of the methods is equal
- // - If a method returns or takes an interface by handle or reference, both interfaces must be equal
- // ------------
- // TODO: Study the possiblity of allowing interfaces where methods are declared in different orders to
- // be considered equal. The compiler and VM can handle this, but it complicates the comparison of interfaces
- // where multiple methods take different interfaces as parameters (or return values). Example:
- //
- // interface A
- // {
- // void f(B, C);
- // void f(B);
- // void f(C);
- // }
- //
- // If 'void f(B)' in module A is compared against 'void f(C)' in module B, then the code will assume
- // interface B in module A equals interface C in module B. Thus 'void f(B, C)' in module A won't match
- // 'void f(C, B)' in module B.
- // ------------
- // Are both interfaces?
- if( !a->IsInterface() || !b->IsInterface() )
- return false;
- // Are the names equal?
- if( a->name != b->name )
- return false;
- // Are the namespaces equal?
- if( a->nameSpace != b->nameSpace )
- return false;
- // Are the number of methods equal?
- if( a->methods.GetLength() != b->methods.GetLength() )
- return false;
- // Keep the number of equals in the list so we can restore it later if necessary
- int prevEquals = (int)equals.GetLength();
- // Are the methods equal to each other?
- bool match = true;
- for( unsigned int n = 0; n < a->methods.GetLength(); n++ )
- {
- match = false;
- asCScriptFunction *funcA = (asCScriptFunction*)engine->GetFunctionById(a->methods[n]);
- asCScriptFunction *funcB = (asCScriptFunction*)engine->GetFunctionById(b->methods[n]);
- // funcB can be null if the module that created the interface has been
- // discarded but the type has not yet been released by the engine.
- if( funcB == 0 )
- break;
- // The methods must have the same name and the same number of parameters
- if( funcA->name != funcB->name ||
- funcA->parameterTypes.GetLength() != funcB->parameterTypes.GetLength() )
- break;
-
- // The return types must be equal. If the return type is an interface the interfaces must match.
- if( !AreTypesEqual(funcA->returnType, funcB->returnType, equals) )
- break;
- match = true;
- for( unsigned int p = 0; p < funcA->parameterTypes.GetLength(); p++ )
- {
- if( !AreTypesEqual(funcA->parameterTypes[p], funcB->parameterTypes[p], equals) ||
- funcA->inOutFlags[p] != funcB->inOutFlags[p] )
- {
- match = false;
- break;
- }
- }
- if( !match )
- break;
- }
- // For each of the new interfaces that we're assuming to be equal, we need to validate this
- if( match )
- {
- for( unsigned int n = prevEquals; n < equals.GetLength(); n++ )
- {
- if( !AreInterfacesEqual(equals[n].a, equals[n].b, equals) )
- {
- match = false;
- break;
- }
- }
- }
- if( !match )
- {
- // The interfaces doesn't match.
- // Restore the list of previous equals before we go on, so
- // the caller can continue comparing with another interface
- equals.SetLength(prevEquals);
- }
- return match;
- }
- // internal
- bool asCModule::AreTypesEqual(const asCDataType &a, const asCDataType &b, asCArray<sObjectTypePair> &equals)
- {
- if( !a.IsEqualExceptInterfaceType(b) )
- return false;
- asCObjectType *ai = a.GetObjectType();
- asCObjectType *bi = b.GetObjectType();
- if( ai && (ai->flags & asOBJ_TEMPLATE) )
- {
- ai = ai->templateSubType.GetObjectType();
- bi = bi->templateSubType.GetObjectType();
- }
- if( ai && ai->IsInterface() )
- {
- // If the interface is in the equals list, then the pair must match the pair in the list
- bool found = false;
- unsigned int e;
- for( e = 0; e < equals.GetLength(); e++ )
- {
- if( equals[e].a == ai )
- {
- found = true;
- break;
- }
- }
- if( found )
- {
- // Do the pairs match?
- if( equals[e].b != bi )
- return false;
- }
- else
- {
- // Assume they are equal from now on
- sObjectTypePair pair = {ai, bi};
- equals.PushLast(pair);
- }
- }
- return true;
- }
- #endif // AS_DEPRECATED
- // interface
- int asCModule::SaveByteCode(asIBinaryStream *out) const
- {
- #ifdef AS_NO_COMPILER
- UNUSED_VAR(out);
- return asNOT_SUPPORTED;
- #else
- if( out == 0 ) return asINVALID_ARG;
- asCWriter write(const_cast<asCModule*>(this), out, engine);
- return write.Write();
- #endif
- }
- // interface
- int asCModule::LoadByteCode(asIBinaryStream *in)
- {
- if( in == 0 ) return asINVALID_ARG;
- // Only permit loading bytecode if no other thread is currently compiling
- // TODO: It should be possible to have multiple threads perform compilations
- int r = engine->RequestBuild();
- if( r < 0 )
- return r;
- asCReader read(this, in, engine);
- r = read.Read();
- JITCompile();
- engine->BuildCompleted();
- return r;
- }
- // interface
- int asCModule::CompileGlobalVar(const char *sectionName, const char *code, int lineOffset)
- {
- #ifdef AS_NO_COMPILER
- UNUSED_VAR(sectionName);
- UNUSED_VAR(code);
- UNUSED_VAR(lineOffset);
- return asNOT_SUPPORTED;
- #else
- // Validate arguments
- if( code == 0 )
- return asINVALID_ARG;
- // Only one thread may build at one time
- // TODO: It should be possible to have multiple threads perform compilations
- int r = engine->RequestBuild();
- if( r < 0 )
- return r;
- // Prepare the engine
- engine->PrepareEngine();
- if( engine->configFailed )
- {
- engine->WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_INVALID_CONFIGURATION);
- engine->BuildCompleted();
- return asINVALID_CONFIGURATION;
- }
- // Compile the global variable and add it to the module scope
- asCBuilder builder(engine, this);
- asCString str = code;
- // TODO: namespace: Add the global var to the default namespace
- r = builder.CompileGlobalVar(sectionName, str.AddressOf(), lineOffset);
- engine->BuildCompleted();
- // Initialize the variable
- if( r >= 0 && engine->ep.initGlobalVarsAfterBuild )
- {
- // Clear the memory
- asCGlobalProperty *prop = scriptGlobals[scriptGlobals.GetLength()-1];
- memset(prop->GetAddressOfValue(), 0, sizeof(asDWORD)*prop->type.GetSizeOnStackDWords());
- if( prop->GetInitFunc() )
- {
- // Call the init function for the global variable
- asIScriptContext *ctx = 0;
- int r = engine->CreateContext(&ctx, true);
- if( r < 0 )
- return r;
- r = ctx->Prepare(prop->GetInitFunc()->id);
- if( r >= 0 )
- r = ctx->Execute();
- ctx->Release();
- }
- }
- return r;
- #endif
- }
- // interface
- int asCModule::CompileFunction(const char *sectionName, const char *code, int lineOffset, asDWORD compileFlags, asIScriptFunction **outFunc)
- {
- #ifdef AS_NO_COMPILER
- UNUSED_VAR(sectionName);
- UNUSED_VAR(code);
- UNUSED_VAR(lineOffset);
- UNUSED_VAR(compileFlags);
- UNUSED_VAR(outFunc);
- return asNOT_SUPPORTED;
- #else
- asASSERT(outFunc == 0 || *outFunc == 0);
- // Validate arguments
- if( code == 0 ||
- (compileFlags != 0 && compileFlags != asCOMP_ADD_TO_MODULE) )
- return asINVALID_ARG;
- // Only one thread may build at one time
- // TODO: It should be possible to have multiple threads perform compilations
- int r = engine->RequestBuild();
- if( r < 0 )
- return r;
- // Prepare the engine
- engine->PrepareEngine();
- if( engine->configFailed )
- {
- engine->WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_INVALID_CONFIGURATION);
- engine->BuildCompleted();
- return asINVALID_CONFIGURATION;
- }
- // Compile the single function
- asCBuilder builder(engine, this);
- asCString str = code;
- asCScriptFunction *func = 0;
- // TODO: namespace: Add the function to the default namespace
- r = builder.CompileFunction(sectionName, str.AddressOf(), lineOffset, compileFlags, &func);
- engine->BuildCompleted();
- if( r >= 0 && outFunc )
- {
- // Return the function to the caller
- *outFunc = func;
- func->AddRef();
- }
- // Release our reference to the function
- if( func )
- func->Release();
- return r;
- #endif
- }
- // interface
- int asCModule::RemoveFunction(int funcId)
- {
- if( funcId >= 0 && funcId < (int)engine->scriptFunctions.GetLength() )
- return RemoveFunction(engine->scriptFunctions[funcId]);
- return asNO_FUNCTION;
- }
- // interface
- int asCModule::RemoveFunction(asIScriptFunction *func)
- {
- // Find the global function
- asCScriptFunction *f = static_cast<asCScriptFunction*>(func);
- int idx = globalFunctions.IndexOf(f);
- if( idx >= 0 )
- {
- globalFunctions.RemoveIndex(idx);
- f->Release();
- scriptFunctions.RemoveValue(f);
- f->Release();
- return 0;
- }
- return asNO_FUNCTION;
- }
- // internal
- int asCModule::AddFuncDef(const char *name, const asCString &ns)
- {
- asCScriptFunction *func = asNEW(asCScriptFunction)(engine, 0, asFUNC_FUNCDEF);
- func->name = name;
- func->nameSpace = ns;
- funcDefs.PushLast(func);
- engine->funcDefs.PushLast(func);
- func->id = engine->GetNextScriptFunctionId();
- engine->SetScriptFunction(func);
- return (int)funcDefs.GetLength()-1;
- }
- // interface
- asDWORD asCModule::SetAccessMask(asDWORD mask)
- {
- asDWORD old = accessMask;
- accessMask = mask;
- return old;
- }
- END_AS_NAMESPACE
|