Network.cpp 51 KB

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  1. //
  2. // Copyright (c) 2008-2018 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../Precompiled.h"
  23. #include "../Core/Context.h"
  24. #include "../Core/CoreEvents.h"
  25. #include "../Core/Profiler.h"
  26. #include "../Engine/EngineEvents.h"
  27. #include "../IO/FileSystem.h"
  28. #include "../Input/InputEvents.h"
  29. #include "../IO/IOEvents.h"
  30. #include "../IO/Log.h"
  31. #include "../IO/MemoryBuffer.h"
  32. #include "../Network/HttpRequest.h"
  33. #include "../Network/Network.h"
  34. #include "../Network/NetworkEvents.h"
  35. #include "../Network/NetworkPriority.h"
  36. #include "../Network/Protocol.h"
  37. #include "../Scene/Scene.h"
  38. #include <SLikeNet/MessageIdentifiers.h>
  39. #include <SLikeNet/NatPunchthroughClient.h>
  40. #include <SLikeNet/peerinterface.h>
  41. #include <SLikeNet/statistics.h>
  42. #include <SLikeNet/FullyConnectedMesh2.h>
  43. #include <SLikeNet/DS_List.h>
  44. #include <SLikeNet/BitStream.h>
  45. #include <SLikeNet/ReadyEvent.h>
  46. #include <SLikeNet/ConnectionGraph2.h>
  47. #ifdef SendMessage
  48. #undef SendMessage
  49. #endif
  50. #include "../DebugNew.h"
  51. namespace Urho3D
  52. {
  53. static const char* RAKNET_MESSAGEID_STRINGS[] = {
  54. "ID_CONNECTED_PING",
  55. "ID_UNCONNECTED_PING",
  56. "ID_UNCONNECTED_PING_OPEN_CONNECTIONS",
  57. "ID_CONNECTED_PONG",
  58. "ID_DETECT_LOST_CONNECTIONS",
  59. "ID_OPEN_CONNECTION_REQUEST_1",
  60. "ID_OPEN_CONNECTION_REPLY_1",
  61. "ID_OPEN_CONNECTION_REQUEST_2",
  62. "ID_OPEN_CONNECTION_REPLY_2",
  63. "ID_CONNECTION_REQUEST",
  64. "ID_REMOTE_SYSTEM_REQUIRES_PUBLIC_KEY",
  65. "ID_OUR_SYSTEM_REQUIRES_SECURITY",
  66. "ID_PUBLIC_KEY_MISMATCH",
  67. "ID_OUT_OF_BAND_INTERNAL",
  68. "ID_SND_RECEIPT_ACKED",
  69. "ID_SND_RECEIPT_LOSS",
  70. "ID_CONNECTION_REQUEST_ACCEPTED",
  71. "ID_CONNECTION_ATTEMPT_FAILED",
  72. "ID_ALREADY_CONNECTED",
  73. "ID_NEW_INCOMING_CONNECTION",
  74. "ID_NO_FREE_INCOMING_CONNECTIONS",
  75. "ID_DISCONNECTION_NOTIFICATION",
  76. "ID_CONNECTION_LOST",
  77. "ID_CONNECTION_BANNED",
  78. "ID_INVALID_PASSWORD",
  79. "ID_INCOMPATIBLE_PROTOCOL_VERSION",
  80. "ID_IP_RECENTLY_CONNECTED",
  81. "ID_TIMESTAMP",
  82. "ID_UNCONNECTED_PONG",
  83. "ID_ADVERTISE_SYSTEM",
  84. "ID_DOWNLOAD_PROGRESS",
  85. "ID_REMOTE_DISCONNECTION_NOTIFICATION",
  86. "ID_REMOTE_CONNECTION_LOST",
  87. "ID_REMOTE_NEW_INCOMING_CONNECTION",
  88. "ID_FILE_LIST_TRANSFER_HEADER",
  89. "ID_FILE_LIST_TRANSFER_FILE",
  90. "ID_FILE_LIST_REFERENCE_PUSH_ACK",
  91. "ID_DDT_DOWNLOAD_REQUEST",
  92. "ID_TRANSPORT_STRING",
  93. "ID_REPLICA_MANAGER_CONSTRUCTION",
  94. "ID_REPLICA_MANAGER_SCOPE_CHANGE",
  95. "ID_REPLICA_MANAGER_SERIALIZE",
  96. "ID_REPLICA_MANAGER_DOWNLOAD_STARTED",
  97. "ID_REPLICA_MANAGER_DOWNLOAD_COMPLETE",
  98. "ID_RAKVOICE_OPEN_CHANNEL_REQUEST",
  99. "ID_RAKVOICE_OPEN_CHANNEL_REPLY",
  100. "ID_RAKVOICE_CLOSE_CHANNEL",
  101. "ID_RAKVOICE_DATA",
  102. "ID_AUTOPATCHER_GET_CHANGELIST_SINCE_DATE",
  103. "ID_AUTOPATCHER_CREATION_LIST",
  104. "ID_AUTOPATCHER_DELETION_LIST",
  105. "ID_AUTOPATCHER_GET_PATCH",
  106. "ID_AUTOPATCHER_PATCH_LIST",
  107. "ID_AUTOPATCHER_REPOSITORY_FATAL_ERROR",
  108. "ID_AUTOPATCHER_CANNOT_DOWNLOAD_ORIGINAL_UNMODIFIED_FILES",
  109. "ID_AUTOPATCHER_FINISHED_INTERNAL",
  110. "ID_AUTOPATCHER_FINISHED",
  111. "ID_AUTOPATCHER_RESTART_APPLICATION",
  112. "ID_NAT_PUNCHTHROUGH_REQUEST",
  113. "ID_NAT_CONNECT_AT_TIME",
  114. "ID_NAT_GET_MOST_RECENT_PORT",
  115. "ID_NAT_CLIENT_READY",
  116. "ID_NAT_TARGET_NOT_CONNECTED",
  117. "ID_NAT_TARGET_UNRESPONSIVE",
  118. "ID_NAT_CONNECTION_TO_TARGET_LOST",
  119. "ID_NAT_ALREADY_IN_PROGRESS",
  120. "ID_NAT_PUNCHTHROUGH_FAILED",
  121. "ID_NAT_PUNCHTHROUGH_SUCCEEDED",
  122. "ID_READY_EVENT_SET",
  123. "ID_READY_EVENT_UNSET",
  124. "ID_READY_EVENT_ALL_SET",
  125. "ID_READY_EVENT_QUERY",
  126. "ID_LOBBY_GENERAL",
  127. "ID_RPC_REMOTE_ERROR",
  128. "ID_RPC_PLUGIN",
  129. "ID_FILE_LIST_REFERENCE_PUSH",
  130. "ID_READY_EVENT_FORCE_ALL_SET",
  131. "ID_ROOMS_EXECUTE_FUNC",
  132. "ID_ROOMS_LOGON_STATUS",
  133. "ID_ROOMS_HANDLE_CHANGE",
  134. "ID_LOBBY2_SEND_MESSAGE",
  135. "ID_LOBBY2_SERVER_ERROR",
  136. "ID_FCM2_NEW_HOST",
  137. "ID_FCM2_REQUEST_FCMGUID",
  138. "ID_FCM2_RESPOND_CONNECTION_COUNT",
  139. "ID_FCM2_INFORM_FCMGUID",
  140. "ID_FCM2_UPDATE_MIN_TOTAL_CONNECTION_COUNT",
  141. "ID_FCM2_VERIFIED_JOIN_START",
  142. "ID_FCM2_VERIFIED_JOIN_CAPABLE",
  143. "ID_FCM2_VERIFIED_JOIN_FAILED",
  144. "ID_FCM2_VERIFIED_JOIN_ACCEPTED",
  145. "ID_FCM2_VERIFIED_JOIN_REJECTED",
  146. "ID_UDP_PROXY_GENERAL",
  147. "ID_SQLite3_EXEC",
  148. "ID_SQLite3_UNKNOWN_DB",
  149. "ID_SQLLITE_LOGGER",
  150. "ID_NAT_TYPE_DETECTION_REQUEST",
  151. "ID_NAT_TYPE_DETECTION_RESULT",
  152. "ID_ROUTER_2_INTERNAL",
  153. "ID_ROUTER_2_FORWARDING_NO_PATH",
  154. "ID_ROUTER_2_FORWARDING_ESTABLISHED",
  155. "ID_ROUTER_2_REROUTED",
  156. "ID_TEAM_BALANCER_INTERNAL",
  157. "ID_TEAM_BALANCER_REQUESTED_TEAM_FULL",
  158. "ID_TEAM_BALANCER_REQUESTED_TEAM_LOCKED",
  159. "ID_TEAM_BALANCER_TEAM_REQUESTED_CANCELLED",
  160. "ID_TEAM_BALANCER_TEAM_ASSIGNED",
  161. "ID_LIGHTSPEED_INTEGRATION",
  162. "ID_XBOX_LOBBY",
  163. "ID_TWO_WAY_AUTHENTICATION_INCOMING_CHALLENGE_SUCCESS",
  164. "ID_TWO_WAY_AUTHENTICATION_OUTGOING_CHALLENGE_SUCCESS",
  165. "ID_TWO_WAY_AUTHENTICATION_INCOMING_CHALLENGE_FAILURE",
  166. "ID_TWO_WAY_AUTHENTICATION_OUTGOING_CHALLENGE_FAILURE",
  167. "ID_TWO_WAY_AUTHENTICATION_OUTGOING_CHALLENGE_TIMEOUT",
  168. "ID_TWO_WAY_AUTHENTICATION_NEGOTIATION",
  169. "ID_CLOUD_POST_REQUEST",
  170. "ID_CLOUD_RELEASE_REQUEST",
  171. "ID_CLOUD_GET_REQUEST",
  172. "ID_CLOUD_GET_RESPONSE",
  173. "ID_CLOUD_UNSUBSCRIBE_REQUEST",
  174. "ID_CLOUD_SERVER_TO_SERVER_COMMAND",
  175. "ID_CLOUD_SUBSCRIPTION_NOTIFICATION",
  176. "ID_LIB_VOICE",
  177. "ID_RELAY_PLUGIN",
  178. "ID_NAT_REQUEST_BOUND_ADDRESSES",
  179. "ID_NAT_RESPOND_BOUND_ADDRESSES",
  180. "ID_FCM2_UPDATE_USER_CONTEXT",
  181. "ID_RESERVED_3",
  182. "ID_RESERVED_4",
  183. "ID_RESERVED_5",
  184. "ID_RESERVED_6",
  185. "ID_RESERVED_7",
  186. "ID_RESERVED_8",
  187. "ID_RESERVED_9",
  188. "ID_USER_PACKET_ENUM"
  189. };
  190. static const int DEFAULT_UPDATE_FPS = 30;
  191. static const int SERVER_TIMEOUT_TIME = 5000;
  192. Network::Network(Context* context) :
  193. Object(context),
  194. updateFps_(DEFAULT_UPDATE_FPS),
  195. simulatedLatency_(0),
  196. simulatedPacketLoss_(0.0f),
  197. updateInterval_(1.0f / (float)DEFAULT_UPDATE_FPS),
  198. updateAcc_(0.0f),
  199. isServer_(false),
  200. scene_(nullptr),
  201. natPunchServerAddress_(nullptr),
  202. remoteGUID_(nullptr),
  203. natPunchtroughAttempt_(false)
  204. {
  205. rakPeer_ = SLNet::RakPeerInterface::GetInstance();
  206. rakPeerClient_ = SLNet::RakPeerInterface::GetInstance();
  207. fullyConnectedMesh2_ = SLNet::FullyConnectedMesh2::GetInstance();
  208. rakPeer_->AttachPlugin(fullyConnectedMesh2_);
  209. fullyConnectedMesh2_->SetAutoparticipateConnections(false);
  210. readyEvent_ = SLNet::ReadyEvent::GetInstance();
  211. rakPeer_->AttachPlugin(readyEvent_);
  212. connectionGraph2_ = SLNet::ConnectionGraph2::GetInstance();
  213. rakPeer_->AttachPlugin(connectionGraph2_);
  214. rakPeer_->SetTimeoutTime(SERVER_TIMEOUT_TIME, SLNet::UNASSIGNED_SYSTEM_ADDRESS);
  215. rakPeerClient_->SetTimeoutTime(SERVER_TIMEOUT_TIME, SLNet::UNASSIGNED_SYSTEM_ADDRESS);
  216. SetPassword("");
  217. SetDiscoveryBeacon(VariantMap());
  218. natPunchthroughClient_ = new SLNet::NatPunchthroughClient;
  219. natPunchthroughServerClient_ = new SLNet::NatPunchthroughClient;
  220. SetNATServerInfo("127.0.0.1", 61111);
  221. // Register Network library object factories
  222. RegisterNetworkLibrary(context_);
  223. SubscribeToEvent(E_BEGINFRAME, URHO3D_HANDLER(Network, HandleBeginFrame));
  224. SubscribeToEvent(E_RENDERUPDATE, URHO3D_HANDLER(Network, HandleRenderUpdate));
  225. // Blacklist remote events which are not to be allowed to be registered in any case
  226. blacklistedRemoteEvents_.Insert(E_CONSOLECOMMAND);
  227. blacklistedRemoteEvents_.Insert(E_LOGMESSAGE);
  228. blacklistedRemoteEvents_.Insert(E_BEGINFRAME);
  229. blacklistedRemoteEvents_.Insert(E_UPDATE);
  230. blacklistedRemoteEvents_.Insert(E_POSTUPDATE);
  231. blacklistedRemoteEvents_.Insert(E_RENDERUPDATE);
  232. blacklistedRemoteEvents_.Insert(E_ENDFRAME);
  233. blacklistedRemoteEvents_.Insert(E_MOUSEBUTTONDOWN);
  234. blacklistedRemoteEvents_.Insert(E_MOUSEBUTTONUP);
  235. blacklistedRemoteEvents_.Insert(E_MOUSEMOVE);
  236. blacklistedRemoteEvents_.Insert(E_MOUSEWHEEL);
  237. blacklistedRemoteEvents_.Insert(E_KEYDOWN);
  238. blacklistedRemoteEvents_.Insert(E_KEYUP);
  239. blacklistedRemoteEvents_.Insert(E_TEXTINPUT);
  240. blacklistedRemoteEvents_.Insert(E_JOYSTICKCONNECTED);
  241. blacklistedRemoteEvents_.Insert(E_JOYSTICKDISCONNECTED);
  242. blacklistedRemoteEvents_.Insert(E_JOYSTICKBUTTONDOWN);
  243. blacklistedRemoteEvents_.Insert(E_JOYSTICKBUTTONUP);
  244. blacklistedRemoteEvents_.Insert(E_JOYSTICKAXISMOVE);
  245. blacklistedRemoteEvents_.Insert(E_JOYSTICKHATMOVE);
  246. blacklistedRemoteEvents_.Insert(E_TOUCHBEGIN);
  247. blacklistedRemoteEvents_.Insert(E_TOUCHEND);
  248. blacklistedRemoteEvents_.Insert(E_TOUCHMOVE);
  249. blacklistedRemoteEvents_.Insert(E_GESTURERECORDED);
  250. blacklistedRemoteEvents_.Insert(E_GESTUREINPUT);
  251. blacklistedRemoteEvents_.Insert(E_MULTIGESTURE);
  252. blacklistedRemoteEvents_.Insert(E_DROPFILE);
  253. blacklistedRemoteEvents_.Insert(E_INPUTFOCUS);
  254. blacklistedRemoteEvents_.Insert(E_MOUSEVISIBLECHANGED);
  255. blacklistedRemoteEvents_.Insert(E_EXITREQUESTED);
  256. blacklistedRemoteEvents_.Insert(E_SERVERCONNECTED);
  257. blacklistedRemoteEvents_.Insert(E_SERVERDISCONNECTED);
  258. blacklistedRemoteEvents_.Insert(E_CONNECTFAILED);
  259. blacklistedRemoteEvents_.Insert(E_CLIENTCONNECTED);
  260. blacklistedRemoteEvents_.Insert(E_CLIENTDISCONNECTED);
  261. blacklistedRemoteEvents_.Insert(E_CLIENTIDENTITY);
  262. blacklistedRemoteEvents_.Insert(E_CLIENTSCENELOADED);
  263. blacklistedRemoteEvents_.Insert(E_NETWORKMESSAGE);
  264. blacklistedRemoteEvents_.Insert(E_NETWORKUPDATE);
  265. blacklistedRemoteEvents_.Insert(E_NETWORKUPDATESENT);
  266. blacklistedRemoteEvents_.Insert(E_NETWORKSCENELOADFAILED);
  267. }
  268. Network::~Network()
  269. {
  270. fullyConnectedMesh2_->ResetHostCalculation();
  271. rakPeer_->DetachPlugin(natPunchthroughServerClient_);
  272. rakPeerClient_->DetachPlugin(natPunchthroughClient_);
  273. rakPeer_->DetachPlugin(fullyConnectedMesh2_);
  274. rakPeer_->DetachPlugin(connectionGraph2_);
  275. rakPeer_->DetachPlugin(readyEvent_);
  276. // If server connection exists, disconnect, but do not send an event because we are shutting down
  277. Disconnect(100);
  278. serverConnection_.Reset();
  279. clientConnections_.Clear();
  280. delete natPunchthroughServerClient_;
  281. natPunchthroughServerClient_ = nullptr;
  282. delete natPunchthroughClient_;
  283. natPunchthroughClient_ = nullptr;
  284. delete remoteGUID_;
  285. remoteGUID_ = nullptr;
  286. delete natPunchServerAddress_;
  287. natPunchServerAddress_ = nullptr;
  288. SLNet::RakPeerInterface::DestroyInstance(rakPeer_);
  289. SLNet::RakPeerInterface::DestroyInstance(rakPeerClient_);
  290. SLNet::FullyConnectedMesh2::DestroyInstance(fullyConnectedMesh2_);
  291. SLNet::ReadyEvent::DestroyInstance(readyEvent_);
  292. SLNet::ConnectionGraph2::DestroyInstance(connectionGraph2_);
  293. rakPeer_ = nullptr;
  294. rakPeerClient_ = nullptr;
  295. }
  296. void Network::HandleMessage(const SLNet::AddressOrGUID& source, int packetID, int msgID, const char* data, size_t numBytes)
  297. {
  298. // Only process messages from known sources
  299. Connection* connection = GetConnection(source);
  300. if (connection)
  301. {
  302. MemoryBuffer msg(data, (unsigned)numBytes);
  303. if (connection->ProcessMessage((int)msgID, msg))
  304. return;
  305. // If message was not handled internally, forward as an event
  306. using namespace NetworkMessage;
  307. VariantMap& eventData = GetEventDataMap();
  308. eventData[P_CONNECTION] = connection;
  309. eventData[P_MESSAGEID] = (int)msgID;
  310. eventData[P_DATA].SetBuffer(msg.GetData(), msg.GetSize());
  311. connection->SendEvent(E_NETWORKMESSAGE, eventData);
  312. }
  313. else
  314. URHO3D_LOGWARNING("Discarding message from unknown MessageConnection " + String(source.ToString()) + " => " + source.rakNetGuid.ToString());
  315. }
  316. void Network::NewConnectionEstablished(const SLNet::AddressOrGUID& connection)
  317. {
  318. if (clientConnections_[connection]) {
  319. URHO3D_LOGWARNINGF("Client already in the client list.", connection.rakNetGuid.ToString());
  320. return;
  321. }
  322. URHO3D_LOGINFOF("NewConnectionEstablished ---------------------------", connection.rakNetGuid.ToString());
  323. // Create a new client connection corresponding to this MessageConnection
  324. SharedPtr<Connection> newConnection(new Connection(context_, true, connection, rakPeer_));
  325. newConnection->ConfigureNetworkSimulator(simulatedLatency_, simulatedPacketLoss_);
  326. newConnection->SetScene(serverConnection_->GetScene());
  327. newConnection->SetSceneLoaded(true);
  328. clientConnections_[connection] = newConnection;
  329. URHO3D_LOGINFO("Client " + newConnection->ToString() + " connected");
  330. using namespace ClientConnected;
  331. VariantMap& eventData = GetEventDataMap();
  332. eventData[P_CONNECTION] = newConnection;
  333. newConnection->SendEvent(E_CLIENTCONNECTED, eventData);
  334. }
  335. void Network::ClientDisconnected(const SLNet::AddressOrGUID& connection)
  336. {
  337. // Remove the client connection that corresponds to this MessageConnection
  338. HashMap<SLNet::AddressOrGUID, SharedPtr<Connection> >::Iterator i = clientConnections_.Find(connection);
  339. if (i != clientConnections_.End())
  340. {
  341. Connection* connection = i->second_;
  342. URHO3D_LOGINFO("Client " + connection->ToString() + " disconnected");
  343. using namespace ClientDisconnected;
  344. VariantMap& eventData = GetEventDataMap();
  345. eventData[P_CONNECTION] = connection;
  346. connection->SendEvent(E_CLIENTDISCONNECTED, eventData);
  347. clientConnections_.Erase(i);
  348. }
  349. }
  350. void Network::SetDiscoveryBeacon(const VariantMap& data)
  351. {
  352. VectorBuffer buffer;
  353. buffer.WriteVariantMap(data);
  354. if (buffer.GetSize() > 400)
  355. URHO3D_LOGERROR("Discovery beacon of size: " + String(buffer.GetSize()) + " bytes is too large, modify MAX_OFFLINE_DATA_LENGTH in RakNet or reduce size");
  356. rakPeer_->SetOfflinePingResponse((const char*)buffer.GetData(), buffer.GetSize());
  357. }
  358. void Network::DiscoverHosts(unsigned port)
  359. {
  360. // JSandusky: Contrary to the manual, we actually do have to perform Startup first before we can Ping
  361. if (!rakPeerClient_->IsActive())
  362. {
  363. SLNet::SocketDescriptor socket;
  364. // Startup local connection with max 1 incoming connection(first param) and 1 socket description (third param)
  365. rakPeerClient_->Startup(32, &socket, 1);
  366. rakPeerClient_->SetMaximumIncomingConnections(32);
  367. }
  368. rakPeerClient_->Ping("255.255.255.255", port, false);
  369. }
  370. void Network::SetPassword(const String& password)
  371. {
  372. rakPeer_->SetIncomingPassword(password.CString(), password.Length());
  373. password_ = password;
  374. }
  375. bool Network::Connect(const String& address, unsigned short port, Scene* scene, const VariantMap& identity)
  376. {
  377. URHO3D_PROFILE(Connect);
  378. if (!rakPeerClient_->IsActive())
  379. {
  380. URHO3D_LOGINFO("Initializing client connection...");
  381. SLNet::SocketDescriptor socket;
  382. // Startup local connection with max 2 incoming connections(first param) and 1 socket description (third param)
  383. rakPeerClient_->Startup(32, &socket, 1);
  384. rakPeerClient_->SetMaximumIncomingConnections(32);
  385. } else {
  386. OnServerDisconnected();
  387. }
  388. //isServer_ = false;
  389. SLNet::ConnectionAttemptResult connectResult = rakPeerClient_->Connect(address.CString(), port, password_.CString(), password_.Length());
  390. if (connectResult != SLNet::CONNECTION_ATTEMPT_STARTED)
  391. {
  392. URHO3D_LOGERROR("Failed to connect to server " + address + ":" + String(port) + ", error code: " + String((int)connectResult));
  393. SendEvent(E_CONNECTFAILED);
  394. return false;
  395. }
  396. else
  397. {
  398. serverConnection_ = new Connection(context_, false, rakPeerClient_->GetMyBoundAddress(), rakPeerClient_);
  399. serverConnection_->SetScene(scene);
  400. serverConnection_->SetIdentity(identity);
  401. serverConnection_->SetConnectPending(true);
  402. serverConnection_->ConfigureNetworkSimulator(simulatedLatency_, simulatedPacketLoss_);
  403. URHO3D_LOGINFO("Connecting to server " + address + ":" + String(port) + ", Client: " + serverConnection_->ToString());
  404. return true;
  405. }
  406. }
  407. bool Network::P2PConnectNAT(const String& address, unsigned short port)
  408. {
  409. URHO3D_PROFILE(P2PConnectNAT);
  410. if (!rakPeer_->IsActive())
  411. {
  412. URHO3D_LOGINFO("Initializing client connection...");
  413. SLNet::SocketDescriptor socket;
  414. // Startup local connection with max 2 incoming connections(first param) and 1 socket description (third param)
  415. rakPeer_->Startup(32, &socket, 1);
  416. rakPeer_->SetMaximumIncomingConnections(32);
  417. }
  418. else {
  419. OnServerDisconnected();
  420. }
  421. //isServer_ = false;
  422. SLNet::ConnectionAttemptResult connectResult = rakPeer_->Connect(address.CString(), port, password_.CString(), password_.Length());
  423. if (connectResult != SLNet::CONNECTION_ATTEMPT_STARTED)
  424. {
  425. URHO3D_LOGERROR("Failed to connect to server " + address + ":" + String(port) + ", error code: " + String((int)connectResult));
  426. SendEvent(E_CONNECTFAILED);
  427. return false;
  428. }
  429. else
  430. {
  431. URHO3D_LOGINFO("Connecting to server " + address + ":" + String(port));
  432. return true;
  433. }
  434. }
  435. void Network::Disconnect(int waitMSec)
  436. {
  437. if (!serverConnection_)
  438. return;
  439. URHO3D_PROFILE(Disconnect);
  440. serverConnection_->Disconnect(waitMSec);
  441. }
  442. bool Network::StartServer(unsigned short port)
  443. {
  444. if (IsServerRunning())
  445. return true;
  446. URHO3D_PROFILE(StartServer);
  447. SLNet::SocketDescriptor socket;//(port, AF_INET);
  448. socket.port = port;
  449. socket.socketFamily = AF_INET;
  450. // Startup local connection with max 128 incoming connection(first param) and 1 socket description (third param)
  451. SLNet::StartupResult startResult = rakPeer_->Startup(128, &socket, 1);
  452. if (startResult == SLNet::RAKNET_STARTED)
  453. {
  454. URHO3D_LOGINFO("Started server on port " + String(port));
  455. rakPeer_->SetMaximumIncomingConnections(128);
  456. isServer_ = true;
  457. rakPeer_->SetOccasionalPing(true);
  458. rakPeer_->SetUnreliableTimeout(1000);
  459. //rakPeer_->SetIncomingPassword("Parole", (int)strlen("Parole"));
  460. return true;
  461. }
  462. else
  463. {
  464. URHO3D_LOGINFO("Failed to start server on port " + String(port) + ", error code: " + String((int)startResult));
  465. return false;
  466. }
  467. }
  468. void Network::StopServer()
  469. {
  470. clientConnections_.Clear();
  471. if (!rakPeer_)
  472. return;
  473. if (!IsServerRunning())
  474. return;
  475. // Provide 300 ms to notify
  476. rakPeer_->Shutdown(300);
  477. URHO3D_PROFILE(StopServer);
  478. URHO3D_LOGINFO("Stopped server");
  479. }
  480. void Network::SetNATServerInfo(const String& address, unsigned short port)
  481. {
  482. if (!natPunchServerAddress_)
  483. natPunchServerAddress_ = new SLNet::SystemAddress;
  484. natPunchServerAddress_->FromStringExplicitPort(address.CString(), port);
  485. }
  486. void Network::StartNATClient()
  487. {
  488. if (!rakPeer_) {
  489. URHO3D_LOGERROR("Unable to start NAT client, client not initialized!");
  490. return;
  491. }
  492. if (natPunchServerAddress_->GetPort() == 0) {
  493. URHO3D_LOGERROR("NAT master server address incorrect!");
  494. return;
  495. }
  496. rakPeer_->AttachPlugin(natPunchthroughServerClient_);
  497. guid_ = String(rakPeer_->GetGuidFromSystemAddress(SLNet::UNASSIGNED_SYSTEM_ADDRESS).ToString());
  498. URHO3D_LOGINFO("GUID: " + guid_);
  499. rakPeer_->Connect(natPunchServerAddress_->ToString(false), natPunchServerAddress_->GetPort(), nullptr, 0);
  500. }
  501. void Network::AttemptNATPunchtrough(const String& guid, Scene* scene, const VariantMap& identity)
  502. {
  503. natPunchtroughAttempt_ = true;
  504. scene_ = scene;
  505. identity_ = identity;
  506. if (!remoteGUID_)
  507. remoteGUID_ = new SLNet::RakNetGUID;
  508. remoteGUID_->FromString(guid.CString());
  509. rakPeerClient_->AttachPlugin(natPunchthroughClient_);
  510. if (rakPeerClient_->IsActive()) {
  511. natPunchthroughClient_->OpenNAT(*remoteGUID_, *natPunchServerAddress_);
  512. }
  513. else {
  514. SLNet::SocketDescriptor socket;
  515. // Startup local connection with max 2 incoming connections(first param) and 1 socket description (third param)
  516. rakPeerClient_->Startup(32, &socket, 1);
  517. rakPeerClient_->SetMaximumIncomingConnections(32);
  518. }
  519. rakPeerClient_->Connect(natPunchServerAddress_->ToString(false), natPunchServerAddress_->GetPort(), nullptr, 0);
  520. }
  521. void Network::BroadcastMessage(int msgID, bool reliable, bool inOrder, const VectorBuffer& msg, unsigned contentID)
  522. {
  523. BroadcastMessage(msgID, reliable, inOrder, msg.GetData(), msg.GetSize(), contentID);
  524. }
  525. void Network::BroadcastMessage(int msgID, bool reliable, bool inOrder, const unsigned char* data, unsigned numBytes,
  526. unsigned contentID)
  527. {
  528. if (!rakPeer_)
  529. return;
  530. /* Make sure not to use SLikeNet(RakNet) internal message ID's
  531. and since RakNet uses 1 byte message ID's, they cannot exceed 255 limit */
  532. if (msgID < ID_USER_PACKET_ENUM || msgID >= 255)
  533. {
  534. URHO3D_LOGERROR("Can not send message with reserved ID");
  535. return;
  536. }
  537. VectorBuffer msgData;
  538. msgData.WriteUByte((unsigned char)msgID);
  539. msgData.Write(data, numBytes);
  540. if (isServer_) {
  541. URHO3D_LOGINFO("Sending message");
  542. rakPeer_->Send((const char *) msgData.GetData(), (int) msgData.GetSize(), HIGH_PRIORITY, RELIABLE, (char) 0, SLNet::UNASSIGNED_RAKNET_GUID, true);
  543. }
  544. else
  545. URHO3D_LOGERROR("Server not running, can not broadcast messages");
  546. }
  547. void Network::BroadcastRemoteEvent(StringHash eventType, bool inOrder, const VariantMap& eventData)
  548. {
  549. for (HashMap<SLNet::AddressOrGUID, SharedPtr<Connection> >::Iterator i = clientConnections_.Begin(); i != clientConnections_.End(); ++i)
  550. i->second_->SendRemoteEvent(eventType, inOrder, eventData);
  551. }
  552. void Network::BroadcastRemoteEvent(Scene* scene, StringHash eventType, bool inOrder, const VariantMap& eventData)
  553. {
  554. for (HashMap<SLNet::AddressOrGUID, SharedPtr<Connection> >::Iterator i = clientConnections_.Begin();
  555. i != clientConnections_.End(); ++i)
  556. {
  557. if (i->second_->GetScene() == scene)
  558. i->second_->SendRemoteEvent(eventType, inOrder, eventData);
  559. }
  560. }
  561. void Network::BroadcastRemoteEvent(Node* node, StringHash eventType, bool inOrder, const VariantMap& eventData)
  562. {
  563. if (!node)
  564. {
  565. URHO3D_LOGERROR("Null sender node for remote node event");
  566. return;
  567. }
  568. if (!node->IsReplicated())
  569. {
  570. URHO3D_LOGERROR("Sender node has a local ID, can not send remote node event");
  571. return;
  572. }
  573. Scene* scene = node->GetScene();
  574. for (HashMap<SLNet::AddressOrGUID, SharedPtr<Connection> >::Iterator i = clientConnections_.Begin();
  575. i != clientConnections_.End(); ++i)
  576. {
  577. if (i->second_->GetScene() == scene)
  578. i->second_->SendRemoteEvent(node, eventType, inOrder, eventData);
  579. }
  580. }
  581. void Network::SetUpdateFps(int fps)
  582. {
  583. updateFps_ = Max(fps, 1);
  584. updateInterval_ = 1.0f / (float)updateFps_;
  585. updateAcc_ = 0.0f;
  586. }
  587. void Network::SetSimulatedLatency(int ms)
  588. {
  589. simulatedLatency_ = Max(ms, 0);
  590. ConfigureNetworkSimulator();
  591. }
  592. void Network::SetSimulatedPacketLoss(float probability)
  593. {
  594. simulatedPacketLoss_ = Clamp(probability, 0.0f, 1.0f);
  595. ConfigureNetworkSimulator();
  596. }
  597. void Network::RegisterRemoteEvent(StringHash eventType)
  598. {
  599. if (blacklistedRemoteEvents_.Find(eventType) != blacklistedRemoteEvents_.End())
  600. {
  601. URHO3D_LOGERROR("Attempted to register blacklisted remote event type " + String(eventType));
  602. return;
  603. }
  604. allowedRemoteEvents_.Insert(eventType);
  605. }
  606. void Network::UnregisterRemoteEvent(StringHash eventType)
  607. {
  608. allowedRemoteEvents_.Erase(eventType);
  609. }
  610. void Network::UnregisterAllRemoteEvents()
  611. {
  612. allowedRemoteEvents_.Clear();
  613. }
  614. void Network::SetPackageCacheDir(const String& path)
  615. {
  616. packageCacheDir_ = AddTrailingSlash(path);
  617. }
  618. void Network::SendPackageToClients(Scene* scene, PackageFile* package)
  619. {
  620. if (!scene)
  621. {
  622. URHO3D_LOGERROR("Null scene specified for SendPackageToClients");
  623. return;
  624. }
  625. if (!package)
  626. {
  627. URHO3D_LOGERROR("Null package specified for SendPackageToClients");
  628. return;
  629. }
  630. for (HashMap<SLNet::AddressOrGUID, SharedPtr<Connection> >::Iterator i = clientConnections_.Begin();
  631. i != clientConnections_.End(); ++i)
  632. {
  633. if (i->second_->GetScene() == scene)
  634. i->second_->SendPackageToClient(package);
  635. }
  636. }
  637. SharedPtr<HttpRequest> Network::MakeHttpRequest(const String& url, const String& verb, const Vector<String>& headers,
  638. const String& postData)
  639. {
  640. URHO3D_PROFILE(MakeHttpRequest);
  641. // The initialization of the request will take time, can not know at this point if it has an error or not
  642. SharedPtr<HttpRequest> request(new HttpRequest(url, verb, headers, postData));
  643. return request;
  644. }
  645. void Network::BanAddress(const String& address)
  646. {
  647. rakPeer_->AddToBanList(address.CString(), 0);
  648. }
  649. Connection* Network::GetConnection(const SLNet::AddressOrGUID& connection) const
  650. {
  651. if (serverConnection_ && serverConnection_->GetAddressOrGUID() == connection)
  652. return serverConnection_;
  653. else
  654. {
  655. HashMap<SLNet::AddressOrGUID, SharedPtr<Connection> >::ConstIterator i = clientConnections_.Find(connection);
  656. if (i != clientConnections_.End())
  657. return i->second_;
  658. else
  659. return nullptr;
  660. }
  661. }
  662. Connection* Network::GetServerConnection() const
  663. {
  664. return serverConnection_;
  665. }
  666. Vector<SharedPtr<Connection> > Network::GetClientConnections() const
  667. {
  668. Vector<SharedPtr<Connection> > ret;
  669. for (HashMap<SLNet::AddressOrGUID, SharedPtr<Connection> >::ConstIterator i = clientConnections_.Begin();
  670. i != clientConnections_.End(); ++i)
  671. ret.Push(i->second_);
  672. return ret;
  673. }
  674. bool Network::IsServerRunning() const
  675. {
  676. if (!rakPeer_)
  677. return false;
  678. return rakPeer_->IsActive() && isServer_;
  679. }
  680. bool Network::CheckRemoteEvent(StringHash eventType) const
  681. {
  682. return allowedRemoteEvents_.Contains(eventType);
  683. }
  684. void Network::HandleIncomingPacket(SLNet::Packet* packet, bool isServer)
  685. {
  686. unsigned char packetID = packet->data[0];
  687. if (packetID < sizeof(RAKNET_MESSAGEID_STRINGS)) {
  688. URHO3D_LOGERROR("-------------------------------- HandleIncomingPacket: " + String(RAKNET_MESSAGEID_STRINGS[packetID]));
  689. }
  690. bool packetHandled = false;
  691. // Deal with timestamped backents
  692. unsigned dataStart = sizeof(char);
  693. if (packetID == ID_TIMESTAMP)
  694. {
  695. dataStart += sizeof(SLNet::Time);
  696. packetID = packet->data[dataStart];
  697. dataStart += sizeof(char);
  698. }
  699. if (packetID == ID_NEW_INCOMING_CONNECTION)
  700. {
  701. URHO3D_LOGINFOF("ID_NEW_INCOMING_CONNECTION from %s. guid=%s.", packet->systemAddress.ToString(true), packet->guid.ToString());
  702. if (isServer)
  703. {
  704. NewConnectionEstablished(packet->guid);
  705. }
  706. // fullyConnectedMesh2_->ResetHostCalculation();
  707. packetHandled = true;
  708. }
  709. if (packetID == ID_REMOTE_NEW_INCOMING_CONNECTION)
  710. {
  711. URHO3D_LOGINFOF("ID_REMOTE_NEW_INCOMING_CONNECTION from %s. guid=%s.", packet->systemAddress.ToString(true), packet->guid.ToString());
  712. // if (isServer)
  713. {
  714. unsigned int count;
  715. SLNet::BitStream bsIn(packet->data, packet->length, false);
  716. bsIn.IgnoreBytes(sizeof(SLNet::MessageID));
  717. bsIn.Read(count);
  718. SLNet::SystemAddress remoteAddress;
  719. SLNet::RakNetGUID remoteGuid;
  720. NewConnectionEstablished(packet->guid);
  721. for (unsigned int i=0; i < count; i++)
  722. {
  723. bsIn.Read(remoteAddress);
  724. bsIn.Read(remoteGuid);
  725. URHO3D_LOGINFO("Remote connection " + String(remoteGuid.ToString()) + " / " + String(packet->guid));
  726. NewConnectionEstablished(packet->guid);
  727. }
  728. //NewConnectionEstablished(packet->systemAddress);
  729. }
  730. // fullyConnectedMesh2_->ResetHostCalculation();
  731. packetHandled = true;
  732. }
  733. else if (packetID == ID_REMOTE_CONNECTION_LOST)
  734. {
  735. ClientDisconnected(packet->guid);
  736. packetHandled = true;
  737. }
  738. else if (packetID == ID_ALREADY_CONNECTED)
  739. {
  740. if (natPunchServerAddress_ && packet->systemAddress == *natPunchServerAddress_) {
  741. URHO3D_LOGINFO("Already connected to NAT server! ");
  742. if (!isServer)
  743. {
  744. natPunchthroughClient_->OpenNAT(*remoteGUID_, *natPunchServerAddress_);
  745. }
  746. }
  747. packetHandled = true;
  748. }
  749. else if (packetID == ID_CONNECTION_REQUEST_ACCEPTED) // We're a client, our connection has been accepted
  750. {
  751. if(natPunchServerAddress_ && packet->systemAddress == *natPunchServerAddress_) {
  752. URHO3D_LOGINFO("Succesfully connected to NAT punchtrough server! ");
  753. SendEvent(E_NATMASTERCONNECTIONSUCCEEDED);
  754. if (!isServer && remoteGUID_)
  755. {
  756. natPunchthroughClient_->OpenNAT(*remoteGUID_, *natPunchServerAddress_);
  757. }
  758. } else {
  759. // if (!isServer)
  760. // {
  761. //
  762. // }
  763. URHO3D_LOGINFOF("ID_CONNECTION_REQUEST_ACCEPTED from %s,guid=%s", packet->systemAddress.ToString(true), packet->guid.ToString());
  764. // fullyConnectedMesh2_->ResetHostCalculation();
  765. // SLNet::ConnectionAttemptResult car = rakPeerClient_->Connect(packet->systemAddress.ToString(false), packet->systemAddress.GetPort(), 0, 0);
  766. // OnServerConnected(packet->systemAddress);
  767. SLNet::BitStream bsOut;
  768. bsOut.Write((unsigned char)MSG_P2P_REQUEST);
  769. rakPeer_->Send(&bsOut, HIGH_PRIORITY, RELIABLE_ORDERED, 0, packet->guid, false);
  770. URHO3D_LOGINFO("ID_CONNECTION_REQUEST_ACCEPTED");
  771. }
  772. packetHandled = true;
  773. }
  774. else if (packetID == ID_NAT_TARGET_NOT_CONNECTED)
  775. {
  776. URHO3D_LOGERROR("Target server not connected to NAT master server!");
  777. packetHandled = true;
  778. }
  779. else if (packetID == ID_CONNECTION_LOST) // We've lost connectivity with the packet source
  780. {
  781. if (isServer)
  782. {
  783. ClientDisconnected(packet->guid);
  784. }
  785. else
  786. {
  787. OnServerDisconnected();
  788. }
  789. packetHandled = true;
  790. }
  791. else if (packetID == ID_DISCONNECTION_NOTIFICATION) // We've lost connection with the other side
  792. {
  793. if (isServer)
  794. {
  795. ClientDisconnected(packet->guid);
  796. }
  797. else
  798. {
  799. OnServerDisconnected();
  800. }
  801. packetHandled = true;
  802. }
  803. else if (packetID == ID_CONNECTION_ATTEMPT_FAILED) // We've failed to connect to the server/peer
  804. {
  805. if (natPunchServerAddress_ && packet->systemAddress == *natPunchServerAddress_) {
  806. URHO3D_LOGERROR("Connection to NAT punchtrough server failed!");
  807. SendEvent(E_NATMASTERCONNECTIONFAILED);
  808. } else {
  809. if (!isServer)
  810. {
  811. OnServerDisconnected();
  812. }
  813. }
  814. packetHandled = true;
  815. }
  816. else if (packetID == ID_NAT_PUNCHTHROUGH_SUCCEEDED)
  817. {
  818. SLNet::SystemAddress remotePeer = packet->systemAddress;
  819. URHO3D_LOGINFO("NAT punchtrough succeeded! Remote peer: " + String(remotePeer.ToString()));
  820. if (!isServer && natPunchtroughAttempt_)
  821. {
  822. using namespace NetworkNatPunchtroughSucceeded;
  823. VariantMap eventMap;
  824. eventMap[P_ADDRESS] = remotePeer.ToString(false);
  825. eventMap[P_PORT] = remotePeer.GetPort();
  826. SendEvent(E_NETWORKNATPUNCHTROUGHSUCCEEDED, eventMap);
  827. URHO3D_LOGINFO("Connecting to server behind NAT: " + String(remotePeer.ToString()));
  828. Connect(String(remotePeer.ToString(false)), remotePeer.GetPort(), scene_, identity_);
  829. } else {
  830. SLNet::ConnectionAttemptResult car = rakPeer_->Connect(packet->systemAddress.ToString(false), packet->systemAddress.GetPort(), 0, 0);
  831. }
  832. packetHandled = true;
  833. }
  834. else if (packetID == ID_NAT_PUNCHTHROUGH_FAILED || packetID == ID_NAT_TARGET_NOT_CONNECTED || packetID == ID_NAT_TARGET_UNRESPONSIVE || packetID == ID_NAT_CONNECTION_TO_TARGET_LOST)
  835. {
  836. URHO3D_LOGERROR("NAT punchtrough failed!");
  837. SLNet::SystemAddress remotePeer = packet->systemAddress;
  838. using namespace NetworkNatPunchtroughFailed;
  839. VariantMap eventMap;
  840. eventMap[P_ADDRESS] = remotePeer.ToString(false);
  841. eventMap[P_PORT] = remotePeer.GetPort();
  842. SendEvent(E_NETWORKNATPUNCHTROUGHFAILED, eventMap);
  843. packetHandled = true;
  844. }
  845. else if (packetID == ID_CONNECTION_BANNED) // We're a client and we're on the ban list
  846. {
  847. URHO3D_LOGERROR("Connection failed, you're banned!");
  848. SendEvent(E_NETWORKBANNED);
  849. packetHandled = true;
  850. }
  851. else if (packetID == ID_INVALID_PASSWORD) // We're a client, and we gave an invalid password
  852. {
  853. URHO3D_LOGERROR("Invalid password provided for connection!");
  854. SendEvent(E_NETWORKINVALIDPASSWORD);
  855. packetHandled = true;
  856. }
  857. else if (packetID == ID_DOWNLOAD_PROGRESS) // Part of a file transfer
  858. {
  859. //URHO3D_LOGINFO("101010");
  860. }
  861. else if (packetID == ID_UNCONNECTED_PING)
  862. {
  863. packetHandled = true;
  864. }
  865. else if (packetID == ID_READY_EVENT_SET)
  866. {
  867. URHO3D_LOGINFOF("`````````````````````````` Got ID_READY_EVENT_SET from %s", packet->guid.ToString());
  868. P2PShowReadyStatus();
  869. }
  870. else if (packetID == ID_READY_EVENT_UNSET)
  871. {
  872. URHO3D_LOGINFOF("`````````````````````````` Got ID_READY_EVENT_UNSET from %s", packet->guid.ToString());
  873. P2PShowReadyStatus();
  874. }
  875. else if (packetID == ID_READY_EVENT_ALL_SET)
  876. {
  877. URHO3D_LOGINFOF("`````````````````````````` Got ID_READY_EVENT_ALL_SET from %s", packet->guid.ToString());
  878. P2PShowReadyStatus();
  879. }
  880. else if (packetID == ID_READY_EVENT_QUERY)
  881. {
  882. URHO3D_LOGINFOF("`````````````````````````` Got ID_READY_EVENT_QUERY from %s", packet->guid.ToString());
  883. P2PShowReadyStatus();
  884. }
  885. else if (packetID == ID_READY_EVENT_FORCE_ALL_SET)
  886. {
  887. URHO3D_LOGINFOF("`````````````````````````` Got ID_READY_EVENT_FORCE_ALL_SET from %s", packet->guid.ToString());
  888. P2PShowReadyStatus();
  889. }
  890. else if (packetID == ID_UNCONNECTED_PONG) // Host discovery response
  891. {
  892. if (!isServer)
  893. {
  894. using namespace NetworkHostDiscovered;
  895. dataStart += sizeof(SLNet::TimeMS);
  896. VariantMap& eventMap = context_->GetEventDataMap();
  897. if (packet->length > packet->length - dataStart) {
  898. VectorBuffer buffer(packet->data + dataStart, packet->length - dataStart);
  899. VariantMap srcData = buffer.ReadVariantMap();
  900. eventMap[P_BEACON] = srcData;
  901. }
  902. else {
  903. eventMap[P_BEACON] = VariantMap();
  904. }
  905. eventMap[P_ADDRESS] = String(packet->systemAddress.ToString(false));
  906. eventMap[P_PORT] = (int)packet->systemAddress.GetPort();
  907. SendEvent(E_NETWORKHOSTDISCOVERED, eventMap);
  908. }
  909. packetHandled = true;
  910. }
  911. else if (packetID == ID_FCM2_NEW_HOST)
  912. {
  913. URHO3D_LOGINFO("");
  914. // URHO3D_LOGINFOF("ID_FCM2_NEW_HOST: System %s is host, GUID=%s", packet->systemAddress.ToString(true), packet->guid.ToString());
  915. SLNet::BitStream bs(packet->data,packet->length,false);
  916. bs.IgnoreBytes(1);
  917. SLNet::RakNetGUID oldHost;
  918. bs.Read(oldHost);
  919. if (serverConnection_) {
  920. serverConnection_->SetAddressOrGUID(packet->guid);
  921. }
  922. hostGuid_ = packet->guid.ToString();
  923. if (packet->guid == rakPeer_->GetMyGUID())
  924. {
  925. isServer_ = true;
  926. if (oldHost != SLNet::UNASSIGNED_RAKNET_GUID)
  927. {
  928. URHO3D_LOGINFOF("ID_FCM2_NEW_HOST: Taking over as host from the old host [%s].", oldHost.ToString());
  929. }
  930. else
  931. {
  932. // Room not hosted if we become host the first time since this was done in CreateRoom() already
  933. URHO3D_LOGINFO("ID_FCM2_NEW_HOST: We have become host for the first time");
  934. }
  935. for (auto it = clientConnections_.Begin(); it != clientConnections_.End(); ++it) {
  936. URHO3D_LOGINFO("Setting new scene for clients");
  937. // (*it).second_->SetScene(serverConnection_->GetScene());
  938. (*it).second_->SetSceneLoaded(true);
  939. }
  940. // DataStructures::List<SLNet::RakNetGUID> participantList;
  941. // fullyConnectedMesh2_->GetParticipantList(participantList);
  942. // for (unsigned int i = 0; i < participantList.Size(); i++) {
  943. // if (participantList[i] != rakPeerClient_->GetMyGUID()) {
  944. // readyEvent_->AddToWaitList(0, participantList[i]);
  945. // }
  946. // }
  947. }
  948. else
  949. {
  950. isServer_ = false;
  951. // DataStructures::List<SLNet::RakNetGUID> participantList;
  952. // fullyConnectedMesh2_->GetParticipantList(participantList);
  953. // for (unsigned int i = 0; i < participantList.Size(); i++) {
  954. // if (participantList[i] != rakPeerClient_->GetMyGUID()) {
  955. // readyEvent_->RemoveFromWaitList(0, participantList[i]);
  956. // }
  957. // }
  958. if (oldHost != SLNet::UNASSIGNED_RAKNET_GUID) {
  959. URHO3D_LOGINFOF("ID_FCM2_NEW_HOST: A new system %s has become host, GUID=%s", packet->systemAddress.ToString(true), packet->guid.ToString());
  960. }
  961. else {
  962. URHO3D_LOGINFOF("ID_FCM2_NEW_HOST: System %s is host, GUID=%s", packet->systemAddress.ToString(true), packet->guid.ToString());
  963. }
  964. }
  965. URHO3D_LOGINFO("");
  966. packetHandled = true;
  967. }
  968. else if (packetID == ID_FCM2_VERIFIED_JOIN_START) {
  969. URHO3D_LOGINFO("ID_FCM2_VERIFIED_JOIN_START");
  970. //DataStructures::List <SLNet::SystemAddress> addresses;
  971. //DataStructures::List <SLNet::RakNetGUID> guids;
  972. //DataStructures::List < SLNet::BitStream * > userData;
  973. //fullyConnectedMesh2_->GetVerifiedJoinRequiredProcessingList(packet->guid, addresses, guids, userData);
  974. //for (unsigned int i = 0; i < guids.Size(); i++)
  975. //{
  976. // //natPunchthroughServerClient_->OpenNAT(guids[i], *natPunchServerAddress_);
  977. //}
  978. }
  979. else if (packetID == ID_FCM2_VERIFIED_JOIN_CAPABLE)
  980. {
  981. URHO3D_LOGINFO("ID_FCM2_VERIFIED_JOIN_CAPABLE");
  982. fullyConnectedMesh2_->RespondOnVerifiedJoinCapable(packet, true, 0);
  983. packetHandled = true;
  984. }
  985. else if (packetID == ID_FCM2_VERIFIED_JOIN_ACCEPTED)
  986. {
  987. DataStructures::List<SLNet::RakNetGUID> systemsAccepted;
  988. bool thisSystemAccepted;
  989. fullyConnectedMesh2_->GetVerifiedJoinAcceptedAdditionalData(packet, &thisSystemAccepted, systemsAccepted, 0);
  990. if (thisSystemAccepted) {
  991. URHO3D_LOGINFO("Game join request accepted");
  992. }
  993. URHO3D_LOGINFO("ID_FCM2_VERIFIED_JOIN_ACCEPTED");
  994. packetHandled = true;
  995. }
  996. else if (packetID == ID_FCM2_VERIFIED_JOIN_REJECTED)
  997. {
  998. URHO3D_LOGINFO("ID_FCM2_VERIFIED_JOIN_REJECTED");
  999. }
  1000. else if (packetID == ID_FCM2_REQUEST_FCMGUID)
  1001. {
  1002. URHO3D_LOGINFO("ID_FCM2_REQUEST_FCMGUID");
  1003. }
  1004. else if (packetID == ID_FCM2_RESPOND_CONNECTION_COUNT)
  1005. {
  1006. URHO3D_LOGINFO("ID_FCM2_RESPOND_CONNECTION_COUNT");
  1007. }
  1008. else if (packetID == ID_FCM2_INFORM_FCMGUID)
  1009. {
  1010. URHO3D_LOGINFO("ID_FCM2_INFORM_FCMGUID");
  1011. }
  1012. else if (packetID == ID_FCM2_UPDATE_MIN_TOTAL_CONNECTION_COUNT)
  1013. {
  1014. URHO3D_LOGINFO("ID_FCM2_UPDATE_MIN_TOTAL_CONNECTION_COUNT");
  1015. }
  1016. else if (packetID == ID_FCM2_UPDATE_USER_CONTEXT)
  1017. {
  1018. URHO3D_LOGINFO("ID_FCM2_UPDATE_USER_CONTEXT");
  1019. }
  1020. // Urho3D messages
  1021. if (packetID >= ID_USER_PACKET_ENUM)
  1022. {
  1023. URHO3D_LOGINFOF("ID_USER_PACKET_ENUM %i", packetID);
  1024. if (packetID == MSG_P2P_REQUEST) {
  1025. URHO3D_LOGINFO("MSG_P2P_REQUEST");
  1026. URHO3D_LOGINFO("Got request from client to join session. Executing StartVerifiedJoin()");
  1027. fullyConnectedMesh2_->StartVerifiedJoin(packet->guid);
  1028. } else if (packetID == MSG_P2P_DENY) {
  1029. URHO3D_LOGERROR("MSG_P2P_DENY");
  1030. } else if (P2PIsHostSystem())
  1031. {
  1032. URHO3D_LOGINFO("Host system handler " + String(packet->guid.ToString()));
  1033. HandleMessage(packet->guid, 0, packetID, (const char*)(packet->data + dataStart), packet->length - dataStart);
  1034. }
  1035. else
  1036. {
  1037. URHO3D_LOGINFO("Client system handler");
  1038. MemoryBuffer buffer(packet->data + dataStart, packet->length - dataStart);
  1039. bool processed = serverConnection_->ProcessMessage(packetID, buffer);
  1040. if (!processed)
  1041. {
  1042. HandleMessage(packet->guid, 0, packetID, (const char*)(packet->data + dataStart), packet->length - dataStart);
  1043. }
  1044. }
  1045. packetHandled = true;
  1046. }
  1047. if (!packetHandled && packetID < sizeof(RAKNET_MESSAGEID_STRINGS))
  1048. URHO3D_LOGERROR("Unhandled network packet: " + String(RAKNET_MESSAGEID_STRINGS[packetID]));
  1049. else if (!packetHandled)
  1050. URHO3D_LOGERRORF("Unhandled network packet: %i", packetID);
  1051. }
  1052. void Network::Update(float timeStep)
  1053. {
  1054. URHO3D_PROFILE(UpdateNetwork);
  1055. //Process all incoming messages for the server
  1056. if (rakPeer_->IsActive())
  1057. {
  1058. while (SLNet::Packet* packet = rakPeer_->Receive())
  1059. {
  1060. if (P2PIsHostSystem()) {
  1061. HandleIncomingPacket(packet, true);
  1062. }
  1063. else {
  1064. HandleIncomingPacket(packet, false);
  1065. }
  1066. rakPeer_->DeallocatePacket(packet);
  1067. }
  1068. }
  1069. // Process all incoming messages for the client
  1070. if (rakPeerClient_->IsActive())
  1071. {
  1072. //bool isHost = P2PIsHostSystem();
  1073. while (SLNet::Packet* packet = rakPeerClient_->Receive())
  1074. {
  1075. // HandleIncomingPacket(packet, isHost);
  1076. HandleIncomingPacket(packet, false);
  1077. rakPeerClient_->DeallocatePacket(packet);
  1078. }
  1079. }
  1080. }
  1081. void Network::PostUpdate(float timeStep)
  1082. {
  1083. URHO3D_PROFILE(PostUpdateNetwork);
  1084. // Check if periodic update should happen now
  1085. updateAcc_ += timeStep;
  1086. bool updateNow = updateAcc_ >= updateInterval_;
  1087. if (updateNow)
  1088. {
  1089. // Notify of the impending update to allow for example updated client controls to be set
  1090. SendEvent(E_NETWORKUPDATE);
  1091. updateAcc_ = fmodf(updateAcc_, updateInterval_);
  1092. if (IsServerRunning())
  1093. {
  1094. // Collect and prepare all networked scenes
  1095. {
  1096. URHO3D_PROFILE(PrepareServerUpdate);
  1097. networkScenes_.Clear();
  1098. for (HashMap<SLNet::AddressOrGUID, SharedPtr<Connection> >::Iterator i = clientConnections_.Begin();
  1099. i != clientConnections_.End(); ++i)
  1100. {
  1101. Scene* scene = i->second_->GetScene();
  1102. if (scene)
  1103. networkScenes_.Insert(scene);
  1104. }
  1105. for (HashSet<Scene*>::ConstIterator i = networkScenes_.Begin(); i != networkScenes_.End(); ++i)
  1106. (*i)->PrepareNetworkUpdate();
  1107. }
  1108. {
  1109. URHO3D_PROFILE(SendServerUpdate);
  1110. // Then send server updates for each client connection
  1111. for (HashMap<SLNet::AddressOrGUID, SharedPtr<Connection> >::Iterator i = clientConnections_.Begin();
  1112. i != clientConnections_.End(); ++i)
  1113. {
  1114. i->second_->SendServerUpdate();
  1115. i->second_->SendRemoteEvents();
  1116. i->second_->SendPackages();
  1117. }
  1118. }
  1119. }
  1120. if (serverConnection_ && !isServer_)
  1121. {
  1122. URHO3D_LOGINFO("Sending client update");
  1123. // Send the client update
  1124. serverConnection_->SendClientUpdate();
  1125. serverConnection_->SendRemoteEvents();
  1126. }
  1127. // Notify that the update was sent
  1128. SendEvent(E_NETWORKUPDATESENT);
  1129. }
  1130. }
  1131. void Network::HandleBeginFrame(StringHash eventType, VariantMap& eventData)
  1132. {
  1133. using namespace BeginFrame;
  1134. Update(eventData[P_TIMESTEP].GetFloat());
  1135. }
  1136. void Network::HandleRenderUpdate(StringHash eventType, VariantMap& eventData)
  1137. {
  1138. using namespace RenderUpdate;
  1139. PostUpdate(eventData[P_TIMESTEP].GetFloat());
  1140. }
  1141. void Network::OnServerConnected(const SLNet::AddressOrGUID& address)
  1142. {
  1143. serverConnection_->SetConnectPending(false);
  1144. serverConnection_->SetAddressOrGUID(address);
  1145. URHO3D_LOGINFO("Connected to server!");
  1146. // Send the identity map now
  1147. VectorBuffer msg;
  1148. msg.WriteVariantMap(serverConnection_->GetIdentity());
  1149. serverConnection_->SendMessage(MSG_IDENTITY, true, true, msg);
  1150. SendEvent(E_SERVERCONNECTED);
  1151. }
  1152. void Network::OnServerDisconnected()
  1153. {
  1154. // Differentiate between failed connection, and disconnection
  1155. bool failedConnect = serverConnection_ && serverConnection_->IsConnectPending();
  1156. serverConnection_.Reset();
  1157. if (!failedConnect)
  1158. {
  1159. URHO3D_LOGINFO("Disconnected from server");
  1160. SendEvent(E_SERVERDISCONNECTED);
  1161. }
  1162. else
  1163. {
  1164. URHO3D_LOGERROR("Failed to connect to server");
  1165. SendEvent(E_CONNECTFAILED);
  1166. }
  1167. }
  1168. void Network::ConfigureNetworkSimulator()
  1169. {
  1170. if (serverConnection_)
  1171. serverConnection_->ConfigureNetworkSimulator(simulatedLatency_, simulatedPacketLoss_);
  1172. for (HashMap<SLNet::AddressOrGUID, SharedPtr<Connection> >::Iterator i = clientConnections_.Begin();
  1173. i != clientConnections_.End(); ++i)
  1174. i->second_->ConfigureNetworkSimulator(simulatedLatency_, simulatedPacketLoss_);
  1175. }
  1176. bool Network::StartP2PSession(Scene* scene, const VariantMap& identity)
  1177. {
  1178. isServer_ = true;
  1179. if (!serverConnection_) {
  1180. serverConnection_ = new Connection(context_, false, rakPeer_->GetMyBoundAddress(), rakPeer_);
  1181. serverConnection_->SetScene(scene);
  1182. serverConnection_->SetSceneLoaded(true);
  1183. serverConnection_->SetIdentity(identity);
  1184. serverConnection_->SetConnectPending(true);
  1185. serverConnection_->ConfigureNetworkSimulator(simulatedLatency_, simulatedPacketLoss_);
  1186. }
  1187. rakPeer_->AttachPlugin(natPunchthroughServerClient_);
  1188. fullyConnectedMesh2_->Clear();
  1189. fullyConnectedMesh2_->ResetHostCalculation();
  1190. hostGuid_ = P2PGetGUID();
  1191. P2PSetReady(false);
  1192. return true;
  1193. }
  1194. void Network::JoinP2PSession(String guid, Scene* scene, const VariantMap& identity)
  1195. {
  1196. P2PSetReady(false);
  1197. if (!serverConnection_) {
  1198. serverConnection_ = new Connection(context_, false, rakPeer_->GetMyBoundAddress(), rakPeer_);
  1199. serverConnection_->SetScene(scene);
  1200. serverConnection_->SetSceneLoaded(true);
  1201. serverConnection_->SetIdentity(identity);
  1202. serverConnection_->SetConnectPending(true);
  1203. serverConnection_->ConfigureNetworkSimulator(simulatedLatency_, simulatedPacketLoss_);
  1204. }
  1205. rakPeer_->AttachPlugin(natPunchthroughServerClient_);
  1206. fullyConnectedMesh2_->ResetHostCalculation();
  1207. fullyConnectedMesh2_->Clear();
  1208. SLNet::RakNetGUID remoteGUID;
  1209. remoteGUID.FromString(guid.CString());
  1210. URHO3D_LOGINFO("Attempting to Join P2P Session : " + guid);
  1211. natPunchthroughServerClient_->OpenNAT(remoteGUID, *natPunchServerAddress_);
  1212. }
  1213. int Network::GetP2PParticipantCount()
  1214. {
  1215. return fullyConnectedMesh2_->GetParticipantCount();
  1216. }
  1217. bool Network::P2PIsConnectedHost()
  1218. {
  1219. return fullyConnectedMesh2_->IsConnectedHost();
  1220. }
  1221. bool Network::P2PIsHostSystem()
  1222. {
  1223. if (P2PGetGUID() == hostGuid_) {
  1224. return true;
  1225. }
  1226. return false;
  1227. // return fullyConnectedMesh2_->IsHostSystem();
  1228. }
  1229. String Network::P2PGetHostAddress()
  1230. {
  1231. return String(fullyConnectedMesh2_->GetConnectedHost().ToString());
  1232. }
  1233. void Network::P2PSetReady(bool value)
  1234. {
  1235. // readyEvent_->DeleteEvent(0);
  1236. readyEvent_->SetEvent(0, value);
  1237. }
  1238. String Network::P2PGetGUID()
  1239. {
  1240. // URHO3D_LOGINFO("HOST GUID: " + String(fullyConnectedMesh2_->GetHostSystem().ToString()));
  1241. // URHO3D_LOGINFO("MY GUID: " + String(rakPeerClient_->GetGuidFromSystemAddress(SLNet::UNASSIGNED_SYSTEM_ADDRESS).ToString()));
  1242. return String(rakPeer_->GetGuidFromSystemAddress(SLNet::UNASSIGNED_SYSTEM_ADDRESS).ToString());
  1243. }
  1244. void Network::P2PShowReadyStatus()
  1245. {
  1246. DataStructures::List<SLNet::RakNetGUID> participantList;
  1247. fullyConnectedMesh2_->GetParticipantList(participantList);
  1248. for (unsigned int i = 0; i < participantList.Size(); i++) {
  1249. if (participantList[i] != rakPeer_->GetMyGUID()) {
  1250. bool ready = readyEvent_->GetReadyStatus(0, participantList[i]) == SLNet::RES_READY;
  1251. URHO3D_LOGINFO( String(participantList[i].ToString()) + " Ready: " + String(ready));
  1252. }
  1253. }
  1254. URHO3D_LOGINFO(P2PGetGUID() + " Ready: " + String(readyEvent_->IsEventCompleted(0)));
  1255. }
  1256. void Network::P2PResetHost()
  1257. {
  1258. fullyConnectedMesh2_->ResetHostCalculation();
  1259. }
  1260. void RegisterNetworkLibrary(Context* context)
  1261. {
  1262. NetworkPriority::RegisterObject(context);
  1263. }
  1264. }