Variant.cpp 16 KB

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  1. //
  2. // Copyright (c) 2008-2013 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "Precompiled.h"
  23. #include "StringUtils.h"
  24. #include "Variant.h"
  25. #include <cstring>
  26. namespace Urho3D
  27. {
  28. const Variant Variant::EMPTY;
  29. const PODVector<unsigned char> Variant::emptyBuffer;
  30. const ResourceRef Variant::emptyResourceRef;
  31. const ResourceRefList Variant::emptyResourceRefList;
  32. const VariantMap Variant::emptyVariantMap;
  33. const VariantVector Variant::emptyVariantVector;
  34. static const String typeNames[] =
  35. {
  36. "None",
  37. "Int",
  38. "Bool",
  39. "Float",
  40. "Vector2",
  41. "Vector3",
  42. "Vector4",
  43. "Quaternion",
  44. "Color",
  45. "String",
  46. "Buffer",
  47. "Pointer",
  48. "ResourceRef",
  49. "ResourceRefList",
  50. "VariantVector",
  51. "VariantMap",
  52. "IntRect",
  53. "IntVector2",
  54. ""
  55. };
  56. Variant& Variant::operator = (const Variant& rhs)
  57. {
  58. SetType(rhs.GetType());
  59. switch (type_)
  60. {
  61. case VAR_STRING:
  62. *(reinterpret_cast<String*>(&value_)) = *(reinterpret_cast<const String*>(&rhs.value_));
  63. break;
  64. case VAR_BUFFER:
  65. *(reinterpret_cast<PODVector<unsigned char>*>(&value_)) = *(reinterpret_cast<const PODVector<unsigned char>*>(&rhs.value_));
  66. break;
  67. case VAR_RESOURCEREF:
  68. *(reinterpret_cast<ResourceRef*>(&value_)) = *(reinterpret_cast<const ResourceRef*>(&rhs.value_));
  69. break;
  70. case VAR_RESOURCEREFLIST:
  71. *(reinterpret_cast<ResourceRefList*>(&value_)) = *(reinterpret_cast<const ResourceRefList*>(&rhs.value_));
  72. break;
  73. case VAR_VARIANTVECTOR:
  74. *(reinterpret_cast<VariantVector*>(&value_)) = *(reinterpret_cast<const VariantVector*>(&rhs.value_));
  75. break;
  76. case VAR_VARIANTMAP:
  77. *(reinterpret_cast<VariantMap*>(&value_)) = *(reinterpret_cast<const VariantMap*>(&rhs.value_));
  78. break;
  79. default:
  80. value_ = rhs.value_;
  81. break;
  82. }
  83. return *this;
  84. }
  85. bool Variant::operator == (const Variant& rhs) const
  86. {
  87. if (type_ != rhs.type_)
  88. return false;
  89. switch (type_)
  90. {
  91. case VAR_INT:
  92. return value_.int_ == rhs.value_.int_;
  93. case VAR_BOOL:
  94. return value_.bool_ == rhs.value_.bool_;
  95. case VAR_FLOAT:
  96. return value_.float_ == rhs.value_.float_;
  97. case VAR_VECTOR2:
  98. return *(reinterpret_cast<const Vector2*>(&value_)) == *(reinterpret_cast<const Vector2*>(&rhs.value_));
  99. case VAR_VECTOR3:
  100. return *(reinterpret_cast<const Vector3*>(&value_)) == *(reinterpret_cast<const Vector3*>(&rhs.value_));
  101. case VAR_VECTOR4:
  102. case VAR_QUATERNION:
  103. case VAR_COLOR:
  104. // Hack: use the Vector4 compare for all these classes, as they have the same memory structure
  105. return *(reinterpret_cast<const Vector4*>(&value_)) == *(reinterpret_cast<const Vector4*>(&rhs.value_));
  106. case VAR_STRING:
  107. return *(reinterpret_cast<const String*>(&value_)) == *(reinterpret_cast<const String*>(&rhs.value_));
  108. case VAR_BUFFER:
  109. return *(reinterpret_cast<const PODVector<unsigned char>*>(&value_)) == *(reinterpret_cast<const PODVector<unsigned char>*>(&rhs.value_));
  110. case VAR_PTR:
  111. return value_.ptr_ == rhs.value_.ptr_;
  112. case VAR_RESOURCEREF:
  113. return *(reinterpret_cast<const ResourceRef*>(&value_)) == *(reinterpret_cast<const ResourceRef*>(&rhs.value_));
  114. case VAR_RESOURCEREFLIST:
  115. return *(reinterpret_cast<const ResourceRefList*>(&value_)) == *(reinterpret_cast<const ResourceRefList*>(&rhs.value_));
  116. case VAR_VARIANTVECTOR:
  117. return *(reinterpret_cast<const VariantVector*>(&value_)) == *(reinterpret_cast<const VariantVector*>(&rhs.value_));
  118. case VAR_VARIANTMAP:
  119. return *(reinterpret_cast<const VariantMap*>(&value_)) == *(reinterpret_cast<const VariantMap*>(&rhs.value_));
  120. case VAR_INTRECT:
  121. return *(reinterpret_cast<const IntRect*>(&value_)) == *(reinterpret_cast<const IntRect*>(&rhs.value_));
  122. case VAR_INTVECTOR2:
  123. return *(reinterpret_cast<const IntVector2*>(&value_)) == *(reinterpret_cast<const IntVector2*>(&rhs.value_));
  124. default:
  125. return true;
  126. }
  127. }
  128. void Variant::FromString(const String& type, const String& value)
  129. {
  130. return FromString(GetTypeFromName(type), value.CString());
  131. }
  132. void Variant::FromString(const char* type, const char* value)
  133. {
  134. return FromString(GetTypeFromName(type), value);
  135. }
  136. void Variant::FromString(VariantType type, const String& value)
  137. {
  138. return FromString(type, value.CString());
  139. }
  140. void Variant::FromString(VariantType type, const char* value)
  141. {
  142. switch (type)
  143. {
  144. case VAR_INT:
  145. *this = ToInt(value);
  146. break;
  147. case VAR_BOOL:
  148. *this = ToBool(value);
  149. break;
  150. case VAR_FLOAT:
  151. *this = ToFloat(value);
  152. break;
  153. case VAR_VECTOR2:
  154. *this = ToVector2(value);
  155. break;
  156. case VAR_VECTOR3:
  157. *this = ToVector3(value);
  158. break;
  159. case VAR_VECTOR4:
  160. *this = ToVector4(value);
  161. break;
  162. case VAR_QUATERNION:
  163. *this = ToQuaternion(value);
  164. break;
  165. case VAR_COLOR:
  166. *this = ToColor(value);
  167. break;
  168. case VAR_STRING:
  169. *this = value;
  170. break;
  171. case VAR_BUFFER:
  172. {
  173. SetType(VAR_BUFFER);
  174. PODVector<unsigned char>& buffer = *(reinterpret_cast<PODVector<unsigned char>*>(&value_));
  175. Vector<String> values = String::Split(value, ' ');
  176. buffer.Resize(values.Size());
  177. for (unsigned i = 0; i < values.Size(); ++i)
  178. buffer[i] = ToInt(values[i]);
  179. }
  180. break;
  181. case VAR_PTR:
  182. *this = (void*)0;
  183. break;
  184. case VAR_RESOURCEREF:
  185. {
  186. Vector<String> values = String::Split(value, ';');
  187. if (values.Size() == 2)
  188. {
  189. SetType(VAR_RESOURCEREF);
  190. ResourceRef& ref = *(reinterpret_cast<ResourceRef*>(&value_));
  191. ref.type_ = ShortStringHash(values[0]);
  192. ref.id_ = StringHash(values[1]);
  193. }
  194. }
  195. break;
  196. case VAR_RESOURCEREFLIST:
  197. {
  198. Vector<String> values = String::Split(value, ';');
  199. if (values.Size() >= 1)
  200. {
  201. SetType(VAR_RESOURCEREFLIST);
  202. ResourceRefList& refList = *(reinterpret_cast<ResourceRefList*>(&value_));
  203. refList.type_ = ShortStringHash(values[0]);
  204. refList.ids_.Resize(values.Size() - 1);
  205. for (unsigned i = 1; i < values.Size(); ++i)
  206. refList.ids_[i - 1] = StringHash(values[i]);
  207. }
  208. }
  209. break;
  210. case VAR_INTRECT:
  211. *this = ToIntRect(value);
  212. break;
  213. case VAR_INTVECTOR2:
  214. *this = ToIntVector2(value);
  215. break;
  216. default:
  217. SetType(VAR_NONE);
  218. }
  219. }
  220. void Variant::SetBuffer(const void* data, unsigned size)
  221. {
  222. if (size && !data)
  223. size = 0;
  224. SetType(VAR_BUFFER);
  225. PODVector<unsigned char>& buffer = *(reinterpret_cast<PODVector<unsigned char>*>(&value_));
  226. buffer.Resize(size);
  227. if (size)
  228. memcpy(&buffer[0], data, size);
  229. }
  230. const String& Variant::GetTypeName() const
  231. {
  232. return typeNames[type_];
  233. }
  234. String Variant::ToString() const
  235. {
  236. switch (type_)
  237. {
  238. case VAR_INT:
  239. return String(value_.int_);
  240. case VAR_BOOL:
  241. return String(value_.bool_);
  242. case VAR_FLOAT:
  243. return String(value_.float_);
  244. case VAR_VECTOR2:
  245. return (reinterpret_cast<const Vector2*>(&value_))->ToString();
  246. case VAR_VECTOR3:
  247. return (reinterpret_cast<const Vector3*>(&value_))->ToString();
  248. case VAR_VECTOR4:
  249. return (reinterpret_cast<const Vector4*>(&value_))->ToString();
  250. case VAR_QUATERNION:
  251. return (reinterpret_cast<const Quaternion*>(&value_))->ToString();
  252. case VAR_COLOR:
  253. return (reinterpret_cast<const Color*>(&value_))->ToString();
  254. case VAR_STRING:
  255. return *(reinterpret_cast<const String*>(&value_));
  256. case VAR_BUFFER:
  257. {
  258. const PODVector<unsigned char>& buffer = *(reinterpret_cast<const PODVector<unsigned char>*>(&value_));
  259. String ret;
  260. for (PODVector<unsigned char>::ConstIterator i = buffer.Begin(); i != buffer.End(); ++i)
  261. {
  262. if (i != buffer.Begin())
  263. ret += " ";
  264. ret += String((unsigned)*i);
  265. }
  266. return ret;
  267. }
  268. case VAR_PTR:
  269. // Pointer serialization not supported (convert to null)
  270. return String(0);
  271. case VAR_INTRECT:
  272. return (reinterpret_cast<const IntRect*>(&value_))->ToString();
  273. case VAR_INTVECTOR2:
  274. return (reinterpret_cast<const IntVector2*>(&value_))->ToString();
  275. default:
  276. // VAR_RESOURCEREF, VAR_RESOURCEREFLIST, VAR_VARIANTVECTOR, VAR_VARIANTMAP
  277. // Reference string serialization requires hash-to-name mapping from the context & subsystems. Can not support here
  278. // Also variant map or vector string serialization is not supported. XML or binary save should be used instead
  279. return String::EMPTY;
  280. }
  281. }
  282. void Variant::SetType(VariantType newType)
  283. {
  284. if (type_ == newType)
  285. return;
  286. switch (type_)
  287. {
  288. case VAR_STRING:
  289. (reinterpret_cast<String*>(&value_))->~String();
  290. break;
  291. case VAR_BUFFER:
  292. (reinterpret_cast<PODVector<unsigned char>*>(&value_))->~PODVector<unsigned char>();
  293. break;
  294. case VAR_RESOURCEREF:
  295. (reinterpret_cast<ResourceRef*>(&value_))->~ResourceRef();
  296. break;
  297. case VAR_RESOURCEREFLIST:
  298. (reinterpret_cast<ResourceRefList*>(&value_))->~ResourceRefList();
  299. break;
  300. case VAR_VARIANTVECTOR:
  301. (reinterpret_cast<VariantVector*>(&value_))->~VariantVector();
  302. break;
  303. case VAR_VARIANTMAP:
  304. (reinterpret_cast<VariantMap*>(&value_))->~VariantMap();
  305. break;
  306. default:
  307. break;
  308. }
  309. type_ = newType;
  310. switch (type_)
  311. {
  312. case VAR_STRING:
  313. new(reinterpret_cast<String*>(&value_)) String();
  314. break;
  315. case VAR_BUFFER:
  316. new(reinterpret_cast<PODVector<unsigned char>*>(&value_)) PODVector<unsigned char>();
  317. break;
  318. case VAR_RESOURCEREF:
  319. new(reinterpret_cast<ResourceRef*>(&value_)) ResourceRef();
  320. break;
  321. case VAR_RESOURCEREFLIST:
  322. new(reinterpret_cast<ResourceRefList*>(&value_)) ResourceRefList();
  323. break;
  324. case VAR_VARIANTVECTOR:
  325. new(reinterpret_cast<VariantVector*>(&value_)) VariantVector();
  326. break;
  327. case VAR_VARIANTMAP:
  328. new(reinterpret_cast<VariantMap*>(&value_)) VariantMap();
  329. break;
  330. default:
  331. break;
  332. }
  333. }
  334. template<> int Variant::Get<int>() const
  335. {
  336. return GetInt();
  337. }
  338. template<> unsigned Variant::Get<unsigned>() const
  339. {
  340. return GetUInt();
  341. }
  342. template<> StringHash Variant::Get<StringHash>() const
  343. {
  344. return GetStringHash();
  345. }
  346. template<> ShortStringHash Variant::Get<ShortStringHash>() const
  347. {
  348. return GetShortStringHash();
  349. }
  350. template<> bool Variant::Get<bool>() const
  351. {
  352. return GetBool();
  353. }
  354. template<> float Variant::Get<float>() const
  355. {
  356. return GetFloat();
  357. }
  358. template<> const Vector2& Variant::Get<const Vector2&>() const
  359. {
  360. return GetVector2();
  361. }
  362. template<> const Vector3& Variant::Get<const Vector3&>() const
  363. {
  364. return GetVector3();
  365. }
  366. template<> const Vector4& Variant::Get<const Vector4&>() const
  367. {
  368. return GetVector4();
  369. }
  370. template<> const Quaternion& Variant::Get<const Quaternion&>() const
  371. {
  372. return GetQuaternion();
  373. }
  374. template<> const Color& Variant::Get<const Color&>() const
  375. {
  376. return GetColor();
  377. }
  378. template<> const String& Variant::Get<const String&>() const
  379. {
  380. return GetString();
  381. }
  382. template<> const IntRect& Variant::Get<const IntRect&>() const
  383. {
  384. return GetIntRect();
  385. }
  386. template<> const IntVector2& Variant::Get<const IntVector2&>() const
  387. {
  388. return GetIntVector2();
  389. }
  390. template<> const PODVector<unsigned char>& Variant::Get<const PODVector<unsigned char>& >() const
  391. {
  392. return GetBuffer();
  393. }
  394. template<> void* Variant::Get<void*>() const
  395. {
  396. return GetPtr();
  397. }
  398. template<> ResourceRef Variant::Get<ResourceRef>() const
  399. {
  400. return GetResourceRef();
  401. }
  402. template<> ResourceRefList Variant::Get<ResourceRefList>() const
  403. {
  404. return GetResourceRefList();
  405. }
  406. template<> VariantVector Variant::Get<VariantVector>() const
  407. {
  408. return GetVariantVector();
  409. }
  410. template<> VariantMap Variant::Get<VariantMap>() const
  411. {
  412. return GetVariantMap();
  413. }
  414. template<> Vector2 Variant::Get<Vector2>() const
  415. {
  416. return GetVector2();
  417. }
  418. template<> Vector3 Variant::Get<Vector3>() const
  419. {
  420. return GetVector3();
  421. }
  422. template<> Vector4 Variant::Get<Vector4>() const
  423. {
  424. return GetVector4();
  425. }
  426. template<> Quaternion Variant::Get<Quaternion>() const
  427. {
  428. return GetQuaternion();
  429. }
  430. template<> Color Variant::Get<Color>() const
  431. {
  432. return GetColor();
  433. }
  434. template<> String Variant::Get<String>() const
  435. {
  436. return GetString();
  437. }
  438. template<> IntRect Variant::Get<IntRect>() const
  439. {
  440. return GetIntRect();
  441. }
  442. template<> IntVector2 Variant::Get<IntVector2>() const
  443. {
  444. return GetIntVector2();
  445. }
  446. template<> PODVector<unsigned char> Variant::Get<PODVector<unsigned char> >() const
  447. {
  448. return GetBuffer();
  449. }
  450. const String& Variant::GetTypeName(VariantType type)
  451. {
  452. return typeNames[type];
  453. }
  454. VariantType Variant::GetTypeFromName(const String& typeName)
  455. {
  456. return GetTypeFromName(typeName.CString());
  457. }
  458. VariantType Variant::GetTypeFromName(const char* typeName)
  459. {
  460. unsigned index = 0;
  461. while (index < MAX_VAR_TYPES)
  462. {
  463. if (!typeNames[index].Compare(typeName, false))
  464. return (VariantType)index;
  465. ++index;
  466. }
  467. return VAR_NONE;
  468. }
  469. }