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- //
- // Copyright (c) 2008-2014 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "Precompiled.h"
- #include "Context.h"
- #include "FileSystem.h"
- #include "Font.h"
- #include "FontFaceFreeType.h"
- #include "Graphics.h"
- #include "Image.h"
- #include "Log.h"
- #include "MemoryBuffer.h"
- #include "Texture2D.h"
- #include "UI.h"
- #include <ft2build.h>
- #include FT_FREETYPE_H
- #include FT_TRUETYPE_TABLES_H
- #include "DebugNew.h"
- namespace Urho3D
- {
- /// FreeType library subsystem.
- class FreeTypeLibrary : public Object
- {
- OBJECT(FreeTypeLibrary);
- public:
- /// Construct.
- FreeTypeLibrary(Context* context) :
- Object(context)
- {
- FT_Error error = FT_Init_FreeType(&library_);
- if (error)
- LOGERROR("Could not initialize FreeType library");
- }
- /// Destruct.
- virtual ~FreeTypeLibrary()
- {
- FT_Done_FreeType(library_);
- }
- FT_Library GetLibrary() const { return library_; }
- private:
- /// FreeType library.
- FT_Library library_;
- };
- FontFaceFreeType::FontFaceFreeType(Font* font) :
- FontFace(font),
- face_(0),
- bitmapSize_(0)
- {
- }
- FontFaceFreeType::~FontFaceFreeType()
- {
- if (face_)
- {
- FT_Done_Face((FT_Face)face_);
- face_ = 0;
- }
- for (List<MutableGlyph*>::Iterator i = mutableGlyphs_.Begin(); i != mutableGlyphs_.End(); ++i)
- delete *i;
- mutableGlyphs_.Clear();
- }
- bool FontFaceFreeType::Load(const unsigned char* fontData, unsigned fontDataSize, int pointSize)
- {
- Context* context = font_->GetContext();
- // Create & initialize FreeType library if it does not exist yet
- FreeTypeLibrary* freeType = font_->GetSubsystem<FreeTypeLibrary>();
- if (!freeType)
- context->RegisterSubsystem(freeType = new FreeTypeLibrary(context));
- // Ensure the FreeType library is kept alive as long as TTF font resources exist
- freeType_ = freeType;
- UI* ui = font_->GetSubsystem<UI>();
- int maxTextureSize = ui->GetMaxFontTextureSize();
- FT_Face face;
- FT_Error error;
- FT_Library library = freeType->GetLibrary();
- if (pointSize <= 0)
- {
- LOGERROR("Zero or negative point size");
- return false;
- }
- if (!fontDataSize)
- {
- LOGERROR("Could not create font face from zero size data");
- return false;
- }
- error = FT_New_Memory_Face(library, fontData, fontDataSize, 0, &face);
- if (error)
- {
- LOGERROR("Could not create font face");
- return false;
- }
- error = FT_Set_Char_Size(face, 0, pointSize * 64, FONT_DPI, FONT_DPI);
- if (error)
- {
- FT_Done_Face(face);
- LOGERROR("Could not set font point size " + String(pointSize));
- return false;
- }
- face_ = face;
- FT_GlyphSlot slot = face->glyph;
- unsigned numGlyphs = 0;
- // Build glyph mapping
- FT_UInt glyphIndex;
- FT_ULong charCode = FT_Get_First_Char(face, &glyphIndex);
- while (glyphIndex != 0)
- {
- numGlyphs = Max((int)glyphIndex + 1, (int)numGlyphs);
- glyphMapping_[charCode] = glyphIndex;
- charCode = FT_Get_Next_Char(face, charCode, &glyphIndex);
- }
- LOGDEBUGF("Font face %s (%dpt) has %d glyphs", GetFileName(font_->GetName()).CString(), pointSize, numGlyphs);
- // Load each of the glyphs to see the sizes & store other information
- int maxWidth = 0;
- int maxHeight = 0;
- int loadMode = ui->GetForceAutoHint() ? FT_LOAD_FORCE_AUTOHINT : FT_LOAD_DEFAULT;
- int ascender = face->size->metrics.ascender >> 6;
- int descender = face->size->metrics.descender >> 6;
- // Check if the font's OS/2 info gives different (larger) values for ascender & descender
- TT_OS2* os2Info = (TT_OS2*)FT_Get_Sfnt_Table(face, ft_sfnt_os2);
- if (os2Info)
- {
- ascender = Max(ascender, os2Info->usWinAscent * face->size->metrics.y_ppem / face->units_per_EM);
- ascender = Max(ascender, os2Info->sTypoAscender * face->size->metrics.y_ppem / face->units_per_EM);
- descender = Max(descender, os2Info->usWinDescent * face->size->metrics.y_ppem / face->units_per_EM);
- descender = Max(descender, os2Info->sTypoDescender * face->size->metrics.y_ppem / face->units_per_EM);
- }
- // Store point size and row height. Use the maximum of ascender + descender, or the face's stored default row height
- pointSize_ = pointSize;
- rowHeight_ = Max(ascender + descender, face->size->metrics.height >> 6);
- glyphs_.Reserve(numGlyphs);
- for (unsigned i = 0; i < numGlyphs; ++i)
- {
- FontGlyph newGlyph;
- error = FT_Load_Glyph(face, i, loadMode);
- if (!error)
- {
- // Note: position within texture will be filled later
- newGlyph.width_ = (short)Max(slot->metrics.width >> 6, slot->bitmap.width);
- newGlyph.height_ = (short)Max(slot->metrics.height >> 6, slot->bitmap.rows);
- newGlyph.offsetX_ = (short)(slot->metrics.horiBearingX >> 6);
- newGlyph.offsetY_ = (short)(ascender - (slot->metrics.horiBearingY >> 6));
- newGlyph.advanceX_ = (short)(slot->metrics.horiAdvance >> 6);
- maxWidth = Max(maxWidth, newGlyph.width_);
- maxHeight = Max(maxHeight, newGlyph.height_);
- }
- else
- {
- newGlyph.width_ = 0;
- newGlyph.height_ = 0;
- newGlyph.offsetX_ = 0;
- newGlyph.offsetY_ = 0;
- newGlyph.advanceX_ = 0;
- }
- glyphs_.Push(newGlyph);
- }
- // Store kerning if face has kerning information
- if (FT_HAS_KERNING(face))
- {
- hasKerning_ = true;
- // Read kerning manually to be more efficient and avoid out of memory crash when use large font file, for example there
- // are 29354 glyphs in msyh.ttf
- FT_ULong tag = FT_MAKE_TAG('k', 'e', 'r', 'n');
- FT_ULong kerningTableSize = 0;
- FT_Error error = FT_Load_Sfnt_Table(face, tag, 0, NULL, &kerningTableSize);
- if (error)
- {
- LOGERROR("Could not get kerning table length");
- return false;
- }
- SharedArrayPtr<unsigned char> kerningTable(new unsigned char[kerningTableSize]);
- error = FT_Load_Sfnt_Table(face, tag, 0, kerningTable, &kerningTableSize);
- if (error)
- {
- LOGERROR("Could not load kerning table");
- return false;
- }
- // Convert big endian to little endian
- for (unsigned i = 0; i < kerningTableSize; i += 2)
- Swap(kerningTable[i], kerningTable[i + 1]);
- MemoryBuffer deserializer(kerningTable, kerningTableSize);
- unsigned short version = deserializer.ReadUShort();
- if (version == 0)
- {
- unsigned numKerningTables = deserializer.ReadUShort();
- for (unsigned i = 0; i < numKerningTables; ++i)
- {
- unsigned short version = deserializer.ReadUShort();
- unsigned short length = deserializer.ReadUShort();
- unsigned short coverage = deserializer.ReadUShort();
- if (version == 0 && coverage == 1)
- {
- unsigned numKerningPairs = deserializer.ReadUShort();
- // Skip searchRange, entrySelector and rangeShift
- deserializer.Seek(deserializer.GetPosition() + 3 * sizeof(unsigned short));
- for (unsigned j = 0; j < numKerningPairs; ++j)
- {
- unsigned leftIndex = deserializer.ReadUShort();
- unsigned rightIndex = deserializer.ReadUShort();
- short amount = (short)(deserializer.ReadShort() >> 6);
- if (leftIndex < numGlyphs && rightIndex < numGlyphs)
- glyphs_[leftIndex].kerning_[rightIndex] = amount;
- else
- LOGWARNING("Out of range glyph index in kerning information");
- }
- }
- else
- {
- // Kerning table contains information we do not support; skip and move to the next (length includes header)
- deserializer.Seek(deserializer.GetPosition() + length - 3 * sizeof(unsigned short));
- }
- }
- }
- else
- LOGWARNING("Can not read kerning information: not version 0");
- }
- // Now try to pack into the smallest possible texture. If face does not fit into one texture, enable dynamic mode where
- // glyphs are only created as necessary
- if (RenderAllGlyphs(maxTextureSize, maxTextureSize))
- {
- FT_Done_Face(face);
- face_ = 0;
- }
- else
- {
- if (ui->GetUseMutableGlyphs())
- SetupMutableGlyphs(maxTextureSize, maxTextureSize, maxWidth, maxHeight);
- else
- SetupNextTexture(maxTextureSize, maxTextureSize);
- }
- return true;
- }
- const FontGlyph* FontFaceFreeType::GetGlyph(unsigned c)
- {
- HashMap<unsigned, unsigned>::ConstIterator i = glyphMapping_.Find(c);
- if (i != glyphMapping_.End())
- {
- FontGlyph& glyph = glyphs_[i->second_];
- // Render glyph if not yet resident in a page texture (FreeType mode only)
- if (glyph.page_ == M_MAX_UNSIGNED)
- RenderGlyph(i->second_);
- // If mutable glyphs in use, move to the front of the list
- if (mutableGlyphs_.Size() && glyph.iterator_ != mutableGlyphs_.End())
- {
- MutableGlyph* mutableGlyph = *glyph.iterator_;
- mutableGlyphs_.Erase(glyph.iterator_);
- mutableGlyphs_.PushFront(mutableGlyph);
- glyph.iterator_ = mutableGlyphs_.Begin();
- }
- glyph.used_ = true;
- return &glyph;
- }
- else
- return 0;
- }
- bool FontFaceFreeType::RenderAllGlyphs(int maxWidth, int maxHeight)
- {
- assert(font_ && face_ && textures_.Empty());
- allocator_ = AreaAllocator(FONT_TEXTURE_MIN_SIZE, FONT_TEXTURE_MIN_SIZE, maxWidth, maxHeight);
- for (unsigned i = 0; i < glyphs_.Size(); ++i)
- {
- if (glyphs_[i].width_ && glyphs_[i].height_)
- {
- int x, y;
- // Reserve an empty border between glyphs for filtering
- if (allocator_.Allocate(glyphs_[i].width_ + 1, glyphs_[i].height_ + 1, x, y))
- {
- glyphs_[i].x_ = x;
- glyphs_[i].y_ = y;
- glyphs_[i].page_ = 0;
- }
- else
- {
- // When allocation fails, reset the page of all glyphs allocated so far
- for (unsigned j = 0; j <= i; ++j)
- glyphs_[j].page_ = M_MAX_UNSIGNED;
- return false;
- }
- }
- else
- {
- glyphs_[i].x_ = 0;
- glyphs_[i].y_ = 0;
- glyphs_[i].page_ = 0;
- }
- }
- // Create image for rendering all the glyphs, clear to black
- SharedPtr<Image> image(new Image(font_->GetContext()));
- image->SetSize(allocator_.GetWidth(), allocator_.GetHeight(), 1);
- unsigned char* imageData = image->GetData();
- memset(imageData, 0, image->GetWidth() * image->GetHeight());
- int loadMode = font_->GetSubsystem<UI>()->GetForceAutoHint() ? FT_LOAD_FORCE_AUTOHINT : FT_LOAD_DEFAULT;
- // Render glyphs
- for (unsigned i = 0; i < glyphs_.Size(); ++i)
- RenderGlyphBitmap(i, imageData + glyphs_[i].y_ * image->GetWidth() + glyphs_[i].x_, image->GetWidth(), loadMode);
- // Load image into a texture, increment memory usage of the parent font
- SharedPtr<Texture2D> texture = LoadFaceTexture(image);
- if (!texture)
- {
- for (unsigned i = 0; i < glyphs_.Size(); ++i)
- glyphs_[i].page_ = M_MAX_UNSIGNED;
- return false;
- }
- textures_.Push(texture);
- font_->SetMemoryUse(font_->GetMemoryUse() + image->GetWidth() * image->GetHeight());
- LOGDEBUGF("Font face %s (%dpt) uses a static page texture of size %dx%d", GetFileName(font_->GetName()).CString(), pointSize_, texture->GetWidth(), texture->GetHeight());
- return true;
- }
- void FontFaceFreeType::RenderGlyph(unsigned index)
- {
- assert(font_ && face_);
- FontGlyph& glyph = glyphs_[index];
- // If glyph is empty, just set the current page
- if (!glyph.width_ || !glyph.height_)
- {
- glyph.x_ = 0;
- glyph.y_ = 0;
- glyph.page_ = textures_.Size() - 1;
- return;
- }
- int loadMode = font_->GetSubsystem<UI>()->GetForceAutoHint() ? FT_LOAD_FORCE_AUTOHINT : FT_LOAD_DEFAULT;
- if (!mutableGlyphs_.Size())
- {
- // Not using mutable glyphs: try to allocate from current page, reserve next page if fails
- int x, y;
- if (!allocator_.Allocate(glyph.width_ + 1, glyph.height_ + 1, x, y))
- {
- SetupNextTexture(textures_[0]->GetWidth(), textures_[0]->GetHeight());
- // This always succeeds, as it is the first allocation of an empty page
- allocator_.Allocate(glyph.width_ + 1, glyph.height_ + 1, x, y);
- }
- glyph.x_ = x;
- glyph.y_ = y;
- glyph.page_ = textures_.Size() - 1;
- if (!bitmap_ || (int)bitmapSize_ < glyph.width_ * glyph.height_)
- {
- bitmapSize_ = glyph.width_ * glyph.height_;
- bitmap_ = new unsigned char[bitmapSize_];
- }
- RenderGlyphBitmap(index, bitmap_.Get(), glyph.width_, loadMode);
- textures_.Back()->SetData(0, glyph.x_, glyph.y_, glyph.width_, glyph.height_, bitmap_.Get());
- }
- else
- {
- // Using mutable glyphs: overwrite the least recently used glyph
- List<MutableGlyph*>::Iterator it = --mutableGlyphs_.End();
- MutableGlyph* mutableGlyph = *it;
- if (mutableGlyph->glyphIndex_ != M_MAX_UNSIGNED)
- glyphs_[mutableGlyph->glyphIndex_].page_ = M_MAX_UNSIGNED;
- glyph.x_ = mutableGlyph->x_;
- glyph.y_ = mutableGlyph->y_;
- glyph.page_ = 0;
- glyph.iterator_ = it;
- mutableGlyph->glyphIndex_ = index;
- if (!bitmap_)
- {
- bitmapSize_ = cellWidth_ * cellHeight_;
- bitmap_ = new unsigned char[bitmapSize_];
- }
- // Clear the cell bitmap before rendering to ensure padding
- memset(bitmap_.Get(), 0, cellWidth_ * cellHeight_);
- RenderGlyphBitmap(index, bitmap_.Get(), cellWidth_, loadMode);
- textures_[0]->SetData(0, glyph.x_, glyph.y_, cellWidth_, cellHeight_, bitmap_.Get());
- }
- }
- void FontFaceFreeType::RenderGlyphBitmap(unsigned index, unsigned char* dest, unsigned pitch, int loadMode)
- {
- const FontGlyph& glyph = glyphs_[index];
- if (!glyph.width_ || !glyph.height_)
- return;
- FT_Face face = (FT_Face)face_;
- FT_GlyphSlot slot = face->glyph;
- FT_Load_Glyph(face, index, loadMode);
- FT_Render_Glyph(slot, FT_RENDER_MODE_NORMAL);
- if (slot->bitmap.pixel_mode == FT_PIXEL_MODE_MONO)
- {
- for (int y = 0; y < slot->bitmap.rows; ++y)
- {
- unsigned char* src = slot->bitmap.buffer + slot->bitmap.pitch * y;
- unsigned char* rowDest = dest + y * pitch;
- for (int x = 0; x < slot->bitmap.width; ++x)
- rowDest[x] = (src[x >> 3] & (0x80 >> (x & 7))) ? 255 : 0;
- }
- }
- else
- {
- for (int y = 0; y < slot->bitmap.rows; ++y)
- {
- unsigned char* src = slot->bitmap.buffer + slot->bitmap.pitch * y;
- unsigned char* rowDest = dest + y * pitch;
- for (int x = 0; x < slot->bitmap.width; ++x)
- rowDest[x] = src[x];
- }
- }
- }
- void FontFaceFreeType::SetupNextTexture(int width, int height)
- {
- // If several dynamic textures are needed, use the maximum size to pack as many as possible to one texture
- allocator_ = AreaAllocator(width, height);
- SharedPtr<Texture2D> texture = CreateFaceTexture();
- texture->SetSize(width, height, Graphics::GetAlphaFormat());
- SharedArrayPtr<unsigned char> emptyBitmap(new unsigned char[width * height]);
- memset(emptyBitmap.Get(), 0, width * height);
- texture->SetData(0, 0, 0, width, height, emptyBitmap.Get());
- textures_.Push(texture);
- font_->SetMemoryUse(font_->GetMemoryUse() + width * height);
- LOGDEBUGF("Font face %s (%dpt) is using %d dynamic page textures of size %dx%d", GetFileName(font_->GetName()).CString(), pointSize_, textures_.Size(), width, height);
- }
- void FontFaceFreeType::SetupMutableGlyphs(int textureWidth, int textureHeight, int maxWidth, int maxHeight)
- {
- assert(mutableGlyphs_.Empty());
- SetupNextTexture(textureWidth, textureHeight);
- cellWidth_ = maxWidth + 1;
- cellHeight_ = maxHeight + 1;
- // Allocate as many mutable glyphs as possible
- int x, y;
- while (allocator_.Allocate(cellWidth_, cellHeight_, x, y))
- {
- MutableGlyph* glyph = new MutableGlyph();
- glyph->x_ = x;
- glyph->y_ = y;
- mutableGlyphs_.Push(glyph);
- }
- LOGDEBUGF("Font face %s (%dpt) is using %d mutable glyphs", GetFileName(font_->GetName()).CString(), pointSize_, mutableGlyphs_.Size());
- }
- }
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