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- //
- // Copyright (c) 2008-2015 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include "../Core/Object.h"
- namespace Urho3D
- {
- class EventHandlerCommand;
- class LuaFunction;
- class LuaScriptInstance;
- class LuaScriptEventInvoker : public Object
- {
- OBJECT(LuaScriptEventInvoker);
- public:
- /// Construct.
- LuaScriptEventInvoker(Context* context);
- /// Construct from LuaScriptInstance.
- LuaScriptEventInvoker(LuaScriptInstance* instance);
- /// Destruct.
- virtual ~LuaScriptEventInvoker();
- /// Add a scripted event handler.
- void AddEventHandler(Object* sender, const StringHash& eventType, WeakPtr<LuaFunction> function);
- /// Remove a scripted event handler.
- void RemoveEventHandler(Object* sender, const StringHash& eventType, WeakPtr<LuaFunction> function);
- /// Remove all scripted event handlers.
- void RemoveAllEventHandlers(Object* sender);
- /// Remove all scripted event handlers, except those listed.
- void RemoveEventHandlersExcept(const PODVector<StringHash>& exceptionTypes);
- private:
- /// Handle script event in Lua script.
- void HandleLuaScriptEvent(StringHash eventType, VariantMap& eventData);
- typedef Vector<WeakPtr<LuaFunction> > LuaFunctionVector;
- typedef HashMap<StringHash, LuaFunctionVector> EventTypeToLuaFunctionVectorMap;
- /// Return event type to Lua function vector map.
- EventTypeToLuaFunctionVectorMap& GetEventTypeToLuaFunctionVectorMap(Object* sender)
- {
- if (!sender)
- return eventTypeToLuaFunctionVectorMap;
- return senderEventTypeToLuaFunctionVectorMap[sender];
- }
- /// Execute then destory command.
- void ExecuteThenDestroyCommand(EventHandlerCommand* command);
- /// Lua script instance.
- LuaScriptInstance* instance_;
- /// Invoking.
- bool invoking_;
- /// Event handler commands.
- PODVector<EventHandlerCommand*> eventHandlerCommands_;
- /// Event type to Lua function vector map.
- EventTypeToLuaFunctionVectorMap eventTypeToLuaFunctionVectorMap;
- /// Event type to Lua function vector map for specific sender.
- HashMap<Object*, EventTypeToLuaFunctionVectorMap> senderEventTypeToLuaFunctionVectorMap;
- };
- }
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