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ListView.h 6.2 KB

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  1. //
  2. // Urho3D Engine
  3. // Copyright (c) 2008-2011 Lasse Öörni
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to deal
  7. // in the Software without restriction, including without limitation the rights
  8. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. // copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  20. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  21. // THE SOFTWARE.
  22. //
  23. #pragma once
  24. #include "ScrollView.h"
  25. #include "Set.h"
  26. /// ListView selection highlight mode
  27. enum HighlightMode
  28. {
  29. /// Never highlight selections
  30. HM_NEVER,
  31. /// Highlight when focused
  32. HM_FOCUS,
  33. /// Highlight always
  34. HM_ALWAYS
  35. };
  36. /// Scrollable list UI element
  37. class ListView : public ScrollView
  38. {
  39. OBJECT(ListView);
  40. using UIElement::SetStyle;
  41. public:
  42. /// Construct
  43. ListView(Context* context);
  44. /// Destruct
  45. virtual ~ListView();
  46. /// Register object factory
  47. static void RegisterObject(Context* context);
  48. /// Set UI element style from XML data
  49. virtual void SetStyle(const XMLElement& element);
  50. /// Perform UI element update
  51. virtual void Update(float timeStep);
  52. /// React to a key press
  53. virtual void OnKey(int key, int buttons, int qualifiers);
  54. /// React to resize
  55. virtual void OnResize();
  56. /// React to defocus
  57. virtual void OnDefocus();
  58. /// React to focus
  59. virtual void OnFocus();
  60. /// Add item to the end of the list
  61. void AddItem(UIElement* item);
  62. /// Insert item at a specific position
  63. void InsertItem(unsigned index, UIElement* item);
  64. /// Remove specific item. In hierarchy mode will also remove any children
  65. void RemoveItem(UIElement* item);
  66. /// Remove item at index. In hierarchy mode will also remove any children
  67. void RemoveItem(unsigned index);
  68. /// Remove all items
  69. void RemoveAllItems();
  70. /// Set selection
  71. void SetSelection(unsigned index);
  72. /// Set multiple selected items. If multiselect disabled, sets only the first
  73. void SetSelections(const Set<unsigned>& indices);
  74. /// Add item to the selection, multiselect mode only
  75. void AddSelection(unsigned index);
  76. /// Remove item from the selection
  77. void RemoveSelection(unsigned index);
  78. /// Toggle selection of an item
  79. void ToggleSelection(unsigned index);
  80. /// Move selection by a delta and clamp at list ends. If additive (multiselect only), will add to the existing selection
  81. void ChangeSelection(int delta, bool additive = false);
  82. /// Clear selection
  83. void ClearSelection();
  84. /// Set selected items' highlight mode
  85. void SetHighlightMode(HighlightMode mode);
  86. /// Enable multiselect
  87. void SetMultiselect(bool enable);
  88. /// Enable hierarchy mode. Allows hiding/showing items that have "indent" userdata
  89. void SetHierarchyMode(bool enable);
  90. /// Enable clearing of selection on defocus
  91. void SetClearSelectionOnDefocus(bool enable);
  92. /// Set item doubleclick interval in seconds
  93. void SetDoubleClickInterval(float interval);
  94. /// Show or hide child items starting from index. Only has effect in hierarchy mode
  95. void SetChildItemsVisible(unsigned index, bool enable);
  96. /// Show or hide all child items. Only has effect in hierarchy mode
  97. void SetChildItemsVisible(bool enable);
  98. /// Toggle child items' visibility starting from index. Only has effect in hierarchy mode
  99. void ToggleChildItemsVisible(unsigned index);
  100. /// Return number of items
  101. unsigned GetNumItems() const;
  102. /// Return item at index
  103. UIElement* GetItem(unsigned index) const;
  104. /// Return all items
  105. Vector<UIElement*> GetItems() const;
  106. /// Return first selected index, or M_MAX_UNSIGNED if none selected
  107. unsigned GetSelection() const;
  108. /// Return all selected indices
  109. Set<unsigned> GetSelections() const { return selections_; }
  110. /// Return first selected item, or null if none selected
  111. UIElement* GetSelectedItem() const;
  112. /// Return all selected items
  113. Vector<UIElement*> GetSelectedItems() const;
  114. /// Return highlight mode
  115. HighlightMode GetHighlightMode() const { return highlightMode_; }
  116. /// Return whether multiselect enabled
  117. bool GetMultiselect() const { return multiselect_; }
  118. /// Return whether selection is cleared on defocus
  119. bool GetClearSelectionOnDefocus() const { return clearSelectionOnDefocus_; }
  120. /// Return whether hierarchy mode enabled
  121. bool GetHierarchyMode() const { return hierarchyMode_; }
  122. /// Return item doubleclick interval in seconds
  123. float GetDoubleClickInterval() const { return doubleClickInterval_; }
  124. protected:
  125. /// Update selection effect when selection or focus changes
  126. void UpdateSelectionEffect();
  127. /// Ensure full visibility of the item
  128. void EnsureItemVisibility(unsigned index);
  129. /// Current selection
  130. Set<unsigned> selections_;
  131. /// Highlight mode
  132. HighlightMode highlightMode_;
  133. /// Multiselect flag
  134. bool multiselect_;
  135. /// Hierarchy mode flag
  136. bool hierarchyMode_;
  137. /// Clear selection on defocus flag
  138. bool clearSelectionOnDefocus_;
  139. /// Doubleclick interval
  140. float doubleClickInterval_;
  141. /// Doubleclick timer
  142. float doubleClickTimer_;
  143. /// Last clicked item
  144. unsigned lastClickedItem_;
  145. private:
  146. /// Handle global UI mouseclick to check for selection change
  147. void HandleUIMouseClick(StringHash eventType, VariantMap& eventData);
  148. };