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- $#include "Vector2.h"
- /// Two-dimensional vector.
- class Vector2
- {
- public:
- /// Construct undefined.
- Vector2();
-
- /// Copy-construct from another vector.
- Vector2(const Vector2& vector);
-
- /// Construct from coordinates.
- Vector2(float x, float y);
-
- /// Construct from a float array.
- Vector2(const float* data);
-
- /// Test for equality with another vector without epsilon.
- bool operator == (const Vector2& rhs) const;
-
- /// Add a vector.
- Vector2 operator + (const Vector2& rhs) const;
- /// Return negation.
- Vector2 operator - () const;
- /// Subtract a vector.
- Vector2 operator - (const Vector2& rhs) const;
- /// Multiply with a scalar.
- Vector2 operator * (float rhs) const;
- /// Multiply with a vector.
- Vector2 operator * (const Vector2& rhs) const;
- /// Divide by a scalar.
- Vector2 operator / (float rhs) const;
- /// Divide by a vector.
- Vector2 operator / (const Vector2& rhs) const;
-
- /// Normalize to unit length and return the previous length.
- float Normalize();
-
- /// Return length.
- float Length() const;
- /// Return squared length.
- float LengthSquared() const;
- /// Calculate dot product.
- float DotProduct(const Vector2& rhs) const;
- /// Calculate absolute dot product.
- float AbsDotProduct(const Vector2& rhs) const;
- /// Return absolute vector.
- Vector2 Abs() const;
- /// Linear interpolation with another vector.
- Vector2 Lerp(const Vector2& rhs, float t) const;
- /// Test for equality with another vector with epsilon.
- bool Equals(const Vector2& rhs) const;
-
- /// Return normalized to unit length.
- Vector2 Normalized() const;
-
- /// X coordinate.
- float x_ @ x;
- /// Y coordinate.
- float y_ @ y;
-
- /// Zero vector.
- static const Vector2 ZERO;
- /// (-1,0) vector.
- static const Vector2 LEFT;
- /// (1,0) vector.
- static const Vector2 RIGHT;
- /// (0,1) vector.
- static const Vector2 UP;
- /// (0,-1) vector.
- static const Vector2 DOWN;
- /// (1,1) vector.
- static const Vector2 ONE;
- };
- /// Two-dimensional vector with integer values.
- class IntVector2
- {
- public:
- /// Construct undefined.
- IntVector2();
-
- /// Construct from coordinates.
- IntVector2(int x, int y);
-
- /// Construct from an int array.
- IntVector2(const int* data);
-
- /// Copy-construct from another vector.
- IntVector2(const IntVector2& rhs);
-
- /// Test for equality with another vector.
- bool operator == (const IntVector2& rhs) const;
- /// Add a vector.
- IntVector2 operator + (const IntVector2& rhs) const;
- /// Return negation.
- IntVector2 operator - () const;
- /// Subtract a vector.
- IntVector2 operator - (const IntVector2& rhs) const;
- /// Multiply with a scalar.
- IntVector2 operator * (int rhs) const;
- /// Divide by a scalar.
- IntVector2 operator / (int rhs) const;
-
-
- /// X coordinate.
- int x_ @ x;
- /// Y coordinate.
- int y_ @ y;
-
- /// Zero vector.
- static const IntVector2 ZERO;
- };
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