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- //
- // Urho3D Engine
- // Copyright (c) 2008-2011 Lasse Öörni
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- /// Random access iterator
- template <class T> class RandomAccessIterator
- {
- public:
- /// Construct
- explicit RandomAccessIterator(T* ptr) :
- ptr_(ptr)
- {
- }
-
- /// Point to the object
- T* operator -> () const { return ptr_; }
- /// Dereference the object
- T& operator * () const { return *ptr_; }
- /// Convert to a raw pointer
- operator T* () const { return ptr_; }
- /// Increment the pointer
- void operator ++ () { ++ptr_; }
- /// Decrement the pointer
- void operator -- () { --ptr_; }
- /// Add an offset to the pointer
- void operator += (unsigned value) { ptr_ += value; }
- /// Subtract an offset from the pointer
- void operator -= (unsigned value) { ptr_ -= value; }
- /// Add an offset to the pointer
- RandomAccessIterator operator + (unsigned value) { return RandomAccessIterator(ptr_ + value); }
- /// Subtract an offset from the pointer
- RandomAccessIterator operator - (unsigned value) { return RandomAccessIterator(ptr_ - value); }
- /// Calculate offset to another iterator
- int operator - (const RandomAccessIterator& rhs) const { return ptr_ - rhs.ptr_; }
- /// Test for equality with another iterator
- bool operator == (const RandomAccessIterator& rhs) const { return ptr_ == rhs.ptr_; }
- /// Test for inequality with another iterator
- bool operator != (const RandomAccessIterator& rhs) const { return ptr_ != rhs.ptr_; }
-
- private:
- /// Pointer
- T* ptr_;
- };
- /// Random access const iterator
- template <class T> class RandomAccessConstIterator
- {
- public:
- /// Construct
- explicit RandomAccessConstIterator(const T* ptr) :
- ptr_(ptr)
- {
- }
-
- /// Point to the object
- const T* operator -> () const { return ptr_; }
- /// Dereference the object
- const T& operator * () const { return *ptr_; }
- /// Convert to a raw pointer
- operator const T* () const { return ptr_; }
- /// Increment the pointer
- void operator ++ () { ++ptr_; }
- /// Decrement the pointer
- void operator -- () { --ptr_; }
- /// Add an offset to the pointer
- void operator += (unsigned value) { ptr_ += value; }
- /// Subtract an offset from the pointer
- void operator -= (unsigned value) { ptr_ -= value; }
- /// Add an offset to the pointer
- RandomAccessConstIterator operator + (unsigned value) { return RandomAccessConstIterator(ptr_ + value); }
- /// Subtract an offset from the pointer
- RandomAccessConstIterator operator - (unsigned value) { return RandomAccessConstIterator(ptr_ - value); }
- /// Calculate offset to another iterator
- int operator - (const RandomAccessConstIterator& rhs) const { return ptr_ - rhs.ptr_; }
- /// Test for equality with another iterator
- bool operator == (const RandomAccessConstIterator& rhs) const { return ptr_ == rhs.ptr_; }
- /// Test for inequality with another iterator
- bool operator != (const RandomAccessConstIterator& rhs) const { return ptr_ != rhs.ptr_; }
-
- private:
- /// Pointer
- const T* ptr_;
- };
- /// List node base
- struct ListNodeBase
- {
- ListNodeBase() :
- prev_(0),
- next_(0)
- {
- }
-
- /// Previous node
- ListNodeBase* prev_;
- /// Next node
- ListNodeBase* next_;
- };
- /// Skip list node base
- struct SkipListNodeBase : public ListNodeBase
- {
- /// Node height
- unsigned height_;
- /// Skip list pointers for heights > 1
- SkipListNodeBase** levels_;
-
- /// Return next node on a specific height
- SkipListNodeBase* GetNext(unsigned height) const
- {
- if (!height)
- return static_cast<SkipListNodeBase*>(next_);
- else
- return levels_[height - 1];
- }
-
- /// Return previous node
- SkipListNodeBase* GetPrev() const { return static_cast<SkipListNodeBase*>(prev_); }
-
- // Set next node on a specific height
- void SetNext(unsigned height, SkipListNodeBase* node)
- {
- if (!height)
- next_ = node;
- else
- levels_[height - 1] = node;
- }
-
- /// Set previous node
- void SetPrev(SkipListNodeBase* node) { prev_ = node; }
- };
- /// List iterator base class
- class ListIteratorBase
- {
- public:
- /// Test for equality with another iterator
- bool operator == (const ListIteratorBase& rhs) const { return ptr_ == rhs.ptr_; }
- /// Test for inequality with another iterator
- bool operator != (const ListIteratorBase& rhs) const { return ptr_ != rhs.ptr_; }
-
- /// Go to the next node
- void operator ++ ()
- {
- if (ptr_->next_)
- ptr_ = ptr_->next_;
- }
-
- /// Go to the previous node
- void operator -- ()
- {
- if (ptr_->prev_)
- ptr_ = ptr_->prev_;
- }
-
- protected:
- /// Node pointer
- ListNodeBase* ptr_;
- };
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