| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556 |
- //
- // Urho3D Engine
- // Copyright (c) 2008-2011 Lasse Öörni
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "Precompiled.h"
- #include "Signal.h"
- #include <Windows.h>
- #include "DebugNew.h"
- Signal::Signal(bool autoReset) :
- handle_(CreateEvent(0, autoReset ? FALSE : TRUE, FALSE, 0)),
- autoReset_(autoReset)
- {
- }
- Signal::~Signal()
- {
- CloseHandle((HANDLE)handle_);
- handle_ = 0;
- }
- void Signal::Set()
- {
- SetEvent((HANDLE)handle_);
- }
- void Signal::Reset()
- {
- ResetEvent((HANDLE)handle_);
- }
- void Signal::Wait()
- {
- WaitForSingleObject((HANDLE)handle_, INFINITE);
- }
|