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- //
- // Urho3D Engine
- // Copyright (c) 2008-2011 Lasse Öörni
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include "Iterator.h"
- #include <cstring>
- /// Vector template class
- template <class T> class Vector
- {
- public:
- typedef RandomAccessIterator<T> Iterator;
- typedef RandomAccessConstIterator<T> ConstIterator;
-
- /// Construct empty
- Vector() :
- size_(0),
- capacity_(0),
- buffer_(0)
- {
- }
-
- /// Construct with initial size
- explicit Vector(unsigned size) :
- size_(0),
- capacity_(0),
- buffer_(0)
- {
- Resize(size);
- }
-
- /// Construct from another vector
- Vector(const Vector<T>& vector) :
- size_(0),
- capacity_(0),
- buffer_(0)
- {
- *this = vector;
- }
-
- /// Destruct
- ~Vector()
- {
- delete[] buffer_;
- }
-
- /// Assign from another vector
- Vector<T>& operator = (const Vector<T>& rhs)
- {
- Resize(rhs.size_);
- CopyElements(buffer_, rhs.buffer_, rhs.size_);
-
- return *this;
- }
-
- /// Add-assign an element
- Vector<T>& operator += (const T& rhs)
- {
- Push(rhs);
- return *this;
- }
-
- /// Add-assign another vector
- Vector<T>& operator += (const Vector<T>& rhs)
- {
- Push(rhs);
- return *this;
- }
-
- /// Add an element
- Vector<T> operator + (const T& rhs) const
- {
- Vector<T> ret(*this);
- ret.Push(rhs);
-
- return ret;
- }
-
- /// Add another vector
- Vector<T> operator + (const Vector<T>& rhs) const
- {
- Vector<T> ret(*this);
- ret.Push(rhs);
-
- return ret;
- }
-
- /// Test for equality with another vector
- bool operator == (const Vector<T>& rhs)
- {
- if (rhs.size_ != size_)
- return false;
-
- for (unsigned i = 0; i < size_; ++i)
- {
- if (buffer_[i] != rhs.buffer_[i])
- return false;
- }
-
- return true;
- }
-
- /// Test for inequality with another vector
- bool operator != (const Vector<T>& rhs)
- {
- if (rhs.size_ != size_)
- return true;
-
- for (unsigned i = 0; i < size_; ++i)
- {
- if (buffer_[i] != rhs.buffer_[i])
- return true;
- }
-
- return false;
- }
-
- /// Return element at index
- T& operator [] (unsigned index) { return buffer_[index]; }
- /// Return const element at index
- const T& operator [] (unsigned index) const { return buffer_[index]; }
-
- /// Add an element at the end
- void Push(const T& value)
- {
- unsigned oldSize = size_;
- Resize(size_ + 1);
- buffer_[oldSize] = value;
- }
-
- /// Add another vector at the end
- void Push(const Vector<T>& vector)
- {
- if (!vector.size_)
- return;
-
- unsigned oldSize = size_;
- Resize(size_ + vector.size_);
- CopyElements(buffer_ + oldSize, vector.buffer_, vector.size_);
- }
-
- /// Remove the last element
- void Pop()
- {
- if (size_)
- Resize(size_ - 1);
- }
-
- /// Insert an element at position
- void Insert(unsigned pos, const T& value)
- {
- if (!size_)
- {
- Add(value);
- return;
- }
-
- if (pos > size_)
- pos = size_;
-
- unsigned oldSize = size_;
- Resize(size_ + 1);
- MoveRange(pos + 1, pos, oldSize - pos);
- buffer_[pos] = value;
- }
-
- /// Insert another vector at position
- void Insert(unsigned pos, const Vector<T>& vector)
- {
- if (!vector.size_)
- return;
-
- if (!size_)
- {
- *this = vector;
- return;
- }
-
- if (pos > size_)
- pos = size_;
-
- unsigned oldSize = size_;
- Resize(size_ + vector.size_);
- MoveRange(pos + vector.size_, pos, oldSize - pos);
- CopyElements(buffer_ + pos, vector.buffer_, vector.size_);
- }
-
- /// Insert an element using an iterator
- Iterator Insert(const Iterator& dest, const T& value)
- {
- unsigned pos = dest - Begin();
- if (pos > size_)
- pos = size_;
- Insert(pos, value);
-
- return Begin() + pos;
- }
-
- /// Insert a vector using an iterator
- Iterator Insert(const Iterator& dest, const Vector<T>& vector)
- {
- unsigned pos = dest - Begin();
- if (pos > size_)
- pos = size_;
- Insert(pos, vector);
-
- return Begin() + pos;
- }
-
- /// Insert a vector partially using iterators
- Iterator Insert(const Iterator& dest, const Iterator& start, const Iterator& end)
- {
- unsigned pos = dest - Begin();
- if (pos > size_)
- pos = size_;
- unsigned length = end - start;
- Resize(size_ + length);
- MoveRange(pos + length, pos, size_ - pos - length);
-
- T* destPtr = buffer_ + pos;
- for (Iterator i = start; i != end; ++i)
- *destPtr++ = *i;
-
- return Begin() + pos;
- }
-
- /// Erase a range of elements
- void Erase(unsigned pos, unsigned length = 1)
- {
- // Return if the range is illegal
- if ((!length) || (pos + length > size_))
- return;
-
- MoveRange(pos, pos + length, size_ - pos - length);
- Resize(size_ - length);
- }
-
- /// Erase an element using an iterator
- Iterator Erase(const Iterator& it)
- {
- unsigned pos = it - Begin();
- if (pos >= size_)
- return End();
- Erase(pos);
-
- return Begin() + pos;
- }
-
- /// Erase a range of values using iterators
- Iterator Erase(const Iterator& start, const Iterator& end)
- {
- unsigned pos = start - Begin();
- if (pos >= size_)
- return End();
- unsigned length = end - start;
- Erase(pos, length);
-
- return Begin() + pos;
- }
-
- /// Clear the vector
- void Clear()
- {
- Resize(0);
- }
-
- /// Resize the vector
- void Resize(unsigned newSize)
- {
- if (newSize == size_)
- return;
-
- if (newSize > capacity_)
- {
- if (!capacity_)
- capacity_ = newSize;
- else
- {
- while (capacity_ < newSize)
- {
- unsigned increment = capacity_ >> 1;
- if (!increment)
- increment = 1;
- capacity_ += increment;
- }
- }
-
- T* newBuffer = new T[capacity_];
- // Move the data into the new buffer and delete the old
- if (buffer_)
- {
- CopyElements(newBuffer, buffer_, size_);
- delete[] buffer_;
- }
- buffer_ = newBuffer;
- }
-
- size_ = newSize;
- }
-
- /// Set new capacity
- void Reserve(unsigned newCapacity)
- {
- if (newCapacity < size_)
- newCapacity = size_;
- if (newCapacity == capacity_)
- return;
-
- T* newBuffer = 0;
- capacity_ = newCapacity;
-
- if (capacity_)
- {
- newBuffer = new T[capacity_];
- // Move the data into the new buffer
- CopyElements(newBuffer, buffer_, size_);
- }
-
- // Delete the old buffer
- delete[] buffer_;
- buffer_ = newBuffer;
- }
-
- /// Reallocate so that no extra memory is used
- void Compact()
- {
- Reserve(size_);
- }
-
- /// Return iterator to the beginning
- Iterator Begin() { return Iterator(buffer_); }
- /// Return const iterator to the beginning
- ConstIterator Begin() const { return ConstIterator(buffer_); }
- /// Return iterator to the end
- Iterator End() { return Iterator(buffer_ + size_); }
- /// Return const iterator to the end
- ConstIterator End() const { return ConstIterator(buffer_ + size_); }
- /// Return first element
- T& Front() { return buffer_[0]; }
- /// Return const first element
- const T& Front() const { return buffer_[0]; }
- /// Return last element
- T& Back() { return buffer_[size_ - 1]; }
- /// Return const last element
- const T& Back() const { return buffer_[size_ - 1]; }
- /// Return size of vector
- unsigned Size() const { return size_; }
- /// Return capacity of vector
- unsigned Capacity() const { return capacity_; }
- /// Return whether vector is empty
- bool Empty() const { return size_ == 0; }
-
- /// Minimum dynamic allocation size
- static const unsigned MIN_CAPACITY = 1;
-
- private:
- /// Move a range of elements within the vector
- void MoveRange(unsigned dest, unsigned src, unsigned count)
- {
- if (src < dest)
- {
- for (unsigned i = count - 1; i < count; --i)
- buffer_[dest + i] = buffer_[src + i];
- }
- if (src > dest)
- {
- for (unsigned i = 0; i < count; ++i)
- buffer_[dest + i] = buffer_[src + i];
- }
- }
-
- /// Copy elements from one buffer to another
- static void CopyElements(T* dest, const T* src, unsigned count)
- {
- for (unsigned i = 0; i < count; ++i)
- dest[i] = src[i];
- }
-
- /// Size of vector
- unsigned size_;
- /// Buffer capacity
- unsigned capacity_;
- /// Buffer
- T* buffer_;
- };
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