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- //
- // Urho3D Engine
- // Copyright (c) 2008-2011 Lasse Öörni
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include "File.h"
- #include "Resource.h"
- class PackageFile;
- /// Container of resources with specific type
- struct ResourceGroup
- {
- /// Construct with defaults
- ResourceGroup() :
- memoryBudget_(0),
- memoryUse_(0)
- {
- }
-
- /// Memory budget
- unsigned memoryBudget_;
- /// Current memory use
- unsigned memoryUse_;
- /// Resources
- std::map<StringHash, SharedPtr<Resource> > resources_;
- };
- /// Resource cache subsystem. Loads resources on demand and stores them for later access
- class ResourceCache : public Object
- {
- OBJECT(ResourceCache);
-
- public:
- /// Construct
- ResourceCache(Context* context);
- /// Destruct. Free all resources
- virtual ~ResourceCache();
-
- /// Add a resource load path
- bool AddResourcePath(const std::string& path);
- /// Add a package file for loading resources from
- void AddPackageFile(PackageFile* package, bool addAsFirst = false);
- /// Add a manually created resource. Must be uniquely named
- bool AddManualResource(Resource* resource);
- /// Remove a resource load path
- void RemoveResourcePath(const std::string& path);
- /// Remove a package file. Optionally release the resources loaded from it
- void RemovePackageFile(PackageFile* package, bool ReleaseResources = true, bool forceRelease = false);
- /// Remove a package file by name. Optionally release the resources loaded from it
- void RemovePackageFile(const std::string& fileName, bool ReleaseResources = true, bool forceRelease = false);
- /// Release a resource by name
- void ReleaseResource(ShortStringHash type, const std::string& name, bool force = false);
- /// Release a resource by name hash
- void ReleaseResource(ShortStringHash type, StringHash nameHash, bool force = false);
- /// Release all resources of a specific type
- void ReleaseResources(ShortStringHash type, bool force = false);
- /// Release resources of a specific type and partial name
- void ReleaseResources(ShortStringHash type, const std::string& partialName, bool force = false);
- /// Release all resources
- void ReleaseAllResources(bool force = false);
- /// Reload a resource. Return false and release it if fails
- bool ReloadResource(Resource* resource);
- /// Set memory budget for a specific resource type, default 0 is unlimited
- void SetMemoryBudget(ShortStringHash type, unsigned budget);
-
- /// Open and return a file from either the resource load paths or from inside a package file. Return null if fails
- SharedPtr<File> GetFile(const std::string& name);
- /// Return a resource by type and name. Load if not loaded yet. Return null if fails
- Resource* GetResource(ShortStringHash type, const std::string& name);
- /// Return a resource by type and name hash. Load if not loaded yet. Return null if fails
- Resource* GetResource(ShortStringHash type, StringHash nameHash);
- /// Return all loaded resources of a specific type
- void GetResources(std::vector<Resource*>& result, ShortStringHash type) const;
- /// Return all loaded resources
- const std::map<ShortStringHash, ResourceGroup>& GetAllResources() const { return resourceGroups_; }
- /// Return added resource load paths
- const std::vector<std::string>& GetResourcePaths() const { return resourcePaths_; }
- /// Return added package files
- const std::vector<SharedPtr<PackageFile> >& GetPackageFiles() const { return packages_; }
- /// Template version of returning a resource by name
- template <class T> T* GetResource(const std::string& name);
- /// Template version of returning a resource by name hash
- template <class T> T* GetResource(StringHash nameHash);
- /// Template version of returning loaded resources of a specific type
- template <class T> void GetResources(std::vector<T*>& result) const;
- /// Return whether a file exists by name
- bool Exists(const std::string& name) const;
- /// Return whether a file exists by name hash
- bool Exists(StringHash nameHash) const;
- /// Return memory budget for a resource type
- unsigned GetMemoryBudget(ShortStringHash type) const;
- /// Return total memory use for a resource type
- unsigned GetMemoryUse(ShortStringHash type) const;
- /// Return total memory use for all resources
- unsigned GetTotalMemoryUse() const;
- /// Return resource name from hash, or empty if not found
- const std::string& GetResourceName(StringHash nameHash) const;
- /// Return either the path itself or its parent, based on which of them has recognized resource subdirectories
- std::string GetPreferredResourcePath(const std::string& path);
-
- private:
- /// Find a resource
- const SharedPtr<Resource>& FindResource(ShortStringHash type, StringHash nameHash);
- /// Release resources loaded from a package file
- void ReleasePackageResources(PackageFile* package, bool force = false);
- /// Update a resource group. Recalculate memory use and release resources if over memory budget
- void UpdateResourceGroup(ShortStringHash type);
- /// Store a hash-to-name mapping
- void StoreNameHash(const std::string& name);
-
- /// Resources by type
- std::map<ShortStringHash, ResourceGroup> resourceGroups_;
- /// Resource load paths
- std::vector<std::string> resourcePaths_;
- /// Package files
- std::vector<SharedPtr<PackageFile> > packages_;
- /// Mapping of hashes to filenames
- std::map<StringHash, std::string> hashToName_;
- };
- template <class T> T* ResourceCache::GetResource(const std::string& name)
- {
- ShortStringHash type = T::GetTypeStatic();
- return static_cast<T*>(GetResource(type, name));
- }
- template <class T> T* ResourceCache::GetResource(StringHash nameHash)
- {
- ShortStringHash type = T::GetTypeStatic();
- return static_cast<T*>(GetResource(type, nameHash));
- }
- template <class T> void ResourceCache::GetResources(std::vector<T*>& result) const
- {
- std::vector<Resource*>& resources = reinterpret_cast<std::vector<Resource*>&>(result);
- ShortStringHash type = T::GetTypeStatic();
- GetResources(resources, type);
-
- // Perform conversion of the returned pointers
- for (unsigned i = 0; i < result.size(); ++i)
- {
- Resource* resource = resources[i];
- result[i] = static_cast<T*>(resource);
- }
- }
- /// Register Resource library subsystems and objects
- void RegisterResourceLibrary(Context* context);
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