Component.cpp 2.1 KB

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  1. //
  2. // Urho3D Engine
  3. // Copyright (c) 2008-2011 Lasse Öörni
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to deal
  7. // in the Software without restriction, including without limitation the rights
  8. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. // copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  20. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  21. // THE SOFTWARE.
  22. //
  23. #include "Precompiled.h"
  24. #include "Component.h"
  25. #include "Context.h"
  26. #include "XMLElement.h"
  27. OBJECTTYPESTATIC(Component);
  28. Component::Component(Context* context) :
  29. Serializable(context),
  30. id_(0),
  31. node_(0)
  32. {
  33. }
  34. Component::~Component()
  35. {
  36. }
  37. void Component::Remove()
  38. {
  39. if (node_)
  40. node_->RemoveComponent(this);
  41. }
  42. void Component::SetID(unsigned id)
  43. {
  44. id_ = id;
  45. }
  46. void Component::SetNode(Node* node)
  47. {
  48. node_ = node;
  49. OnNodeSet(node_);
  50. }
  51. bool Component::HasComponent(ShortStringHash type) const
  52. {
  53. if (node_)
  54. return node_->HasComponent(type);
  55. else
  56. return 0;
  57. }
  58. Component* Component::GetComponent(ShortStringHash type, unsigned index) const
  59. {
  60. if (node_)
  61. return node_->GetComponent(type, index);
  62. else
  63. return 0;
  64. }
  65. void Component::GetComponents(std::vector<Component*>& dest, ShortStringHash type) const
  66. {
  67. if (node_)
  68. node_->GetComponents(dest, type);
  69. else
  70. dest.clear();
  71. }