LuaScriptEventInvoker.h 1.8 KB

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  1. //
  2. // Copyright (c) 2008-2015 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #pragma once
  23. #include "../Core/Object.h"
  24. namespace Urho3D
  25. {
  26. class LuaFunction;
  27. class LuaScriptInstance;
  28. class LuaScriptEventInvoker : public Object
  29. {
  30. OBJECT(LuaScriptEventInvoker);
  31. public:
  32. /// Construct.
  33. LuaScriptEventInvoker(Context* context);
  34. /// Construct from LuaScriptInstance.
  35. LuaScriptEventInvoker(LuaScriptInstance* instance);
  36. /// Destruct.
  37. virtual ~LuaScriptEventInvoker();
  38. /// Add a scripted event handler.
  39. void AddEventHandler(Object* sender, const StringHash& eventType, LuaFunction* function);
  40. private:
  41. /// Handle script event in Lua script.
  42. void HandleLuaScriptEvent(StringHash eventType, VariantMap& eventData);
  43. /// Lua script instance.
  44. WeakPtr<LuaScriptInstance> instance_;
  45. };
  46. }