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- //
- // Copyright (c) 2008-2014 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "Precompiled.h"
- #include "TileMapDefs2D.h"
- #include "XMLElement.h"
- #include "DebugNew.h"
- namespace Urho3D
- {
- PropertySet2D::PropertySet2D()
- {
- }
- PropertySet2D::~PropertySet2D()
- {
- }
- void PropertySet2D::Load(const XMLElement& element)
- {
- assert(element.GetName() == "properties");
- for (XMLElement propertyElem = element.GetChild("property"); propertyElem; propertyElem = propertyElem.GetNext("property"))
- nameToValueMapping_[propertyElem.GetAttribute("name")] = propertyElem.GetAttribute("value");
- }
- bool PropertySet2D::HasProperty(const String& name) const
- {
- return nameToValueMapping_.Find(name) != nameToValueMapping_.End();
- }
- const String& PropertySet2D::GetProperty(const String& name) const
- {
- HashMap<String, String>::ConstIterator i = nameToValueMapping_.Find(name);
- if (i == nameToValueMapping_.End())
- return String::EMPTY;
- return i->second_;
- }
- Tile2D::Tile2D() :
- gid_(0)
- {
- }
- Sprite2D* Tile2D::GetSprite() const
- {
- return sprite_;
- }
- bool Tile2D::HasProperty(const String& name) const
- {
- if (!propertySet_)
- return false;
- return propertySet_->HasProperty(name);
- }
- const String& Tile2D::GetProperty(const String& name) const
- {
- if (!propertySet_)
- return String::EMPTY;
- return propertySet_->GetProperty(name);
- }
- TileObject2D::TileObject2D()
- {
- }
- unsigned TileObject2D::GetNumPoints() const
- {
- return points_.Size();
- }
- const Vector2& TileObject2D::GetPoint(unsigned index) const
- {
- if (index >= points_.Size())
- return Vector2::ZERO;
- return points_[index];
- }
- Sprite2D* TileObject2D::GetTileSprite() const
- {
- return sprite_;
- }
- bool TileObject2D::HasProperty(const String& name) const
- {
- if (!propertySet_)
- return false;
- return propertySet_->HasProperty(name);
- }
- const String& TileObject2D::GetProperty(const String& name) const
- {
- if (!propertySet_)
- return String::EMPTY;
- return propertySet_->GetProperty(name);
- }
- }
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