Lasse Öörni 170ee77019 To avoid confusion when to use what, and as the performance is usually better, use only HashMap & HashSet instead of Map & Set. 13 лет назад
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CMakeLists.txt 53e2198aa7 Use SDL also in Direct3D9 mode for consistent input handling. 13 лет назад
Input.cpp 170ee77019 To avoid confusion when to use what, and as the performance is usually better, use only HashMap & HashSet instead of Map & Set. 13 лет назад
Input.h 170ee77019 To avoid confusion when to use what, and as the performance is usually better, use only HashMap & HashSet instead of Map & Set. 13 лет назад
InputEvents.h c9bdf9eb35 Added function to redetect joysticks. 13 лет назад