Lasse Öörni b90ceaf4d1 Initial preparation for light pre-pass rendering. 14 年之前
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Direct3D9 0fbb02b5b5 Create an INTZ depth buffer on Direct3D9 if possible. 14 年之前
OpenGL 0fbb02b5b5 Create an INTZ depth buffer on Direct3D9 if possible. 14 年之前
AnimatedModel.cpp 5cf7e09324 Added Octree raycast that returns only a single drawable result. 14 年之前
AnimatedModel.h 1b08deec28 Fixed editor gizmo movement in local axes mode. 14 年之前
Animation.cpp aec8534665 Fixed resource dump display. 14 年之前
Animation.h de67af8825 CoreData / Data reorganization. 14 年之前
AnimationController.cpp 787f1d5de0 Code cleanup. 14 年之前
AnimationController.h 215fb04f72 Converted VAR_BUFFER file serialization attributes to VAR_VARIANTVECTOR to make them more readable and/or editable. 14 年之前
AnimationState.cpp 942bf00ca4 Fixed animations not continuing after scene load. 14 年之前
AnimationState.h 700520f320 Further comments and code cleanup. 14 年之前
Batch.cpp abf00cafa9 Merged pixel shader uniforms. 14 年之前
Batch.h a51afb0631 Initial vertex lighting support. 14 年之前
BillboardSet.cpp 721885ba4a Divide geometry updates explicitly into main thread, worker threads, and none. 14 年之前
BillboardSet.h cccb072a3d Threaded light queries. 14 年之前
CMakeLists.txt c3b1d57a17 Fixed VS2008 build. 14 年之前
Camera.cpp 83dbac20fc Fixed Camera's view override flags not exposed to script. 14 年之前
Camera.h 83dbac20fc Fixed Camera's view override flags not exposed to script. 14 年之前
DebugRenderer.cpp a32f0f1c26 Fixed rotation of the axes model. 14 年之前
DebugRenderer.h fbdd44c3b8 Fixed comments. 14 年之前
Drawable.cpp 04a7049bdf Slight optimizations in light-related operations. 14 年之前
Drawable.h bc5dd97e4b Allow 6 vertex lights. 14 年之前
DrawableEvents.h dd131fbd66 Added missing file. 14 年之前
GPUObject.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 年之前
Geometry.cpp 3f7fffbf49 Some renames. CollisionGroup -> CollisionLayer, Scene::GetNodeByID() -> GetNode(), Ray::Distance() -> HitDistance(). 14 年之前
Geometry.h ce5a45d10f Fixed cloned geometries (for morphing) missing raw data. 14 年之前
Graphics.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 年之前
GraphicsDefs.cpp abf00cafa9 Merged pixel shader uniforms. 14 年之前
GraphicsDefs.h b90ceaf4d1 Initial preparation for light pre-pass rendering. 14 年之前
GraphicsEvents.h 80130159ac Cleaned up graphics features change handling. 14 年之前
GraphicsImpl.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 年之前
IndexBuffer.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 年之前
Light.cpp a51afb0631 Initial vertex lighting support. 14 年之前
Light.h a51afb0631 Initial vertex lighting support. 14 年之前
Material.cpp 9d077e78a8 Code cleanup. 14 年之前
Material.h 7be9585861 Fixed erroneous use of local axis movement when more than one node selected. 14 年之前
Model.cpp e7a4fdba41 Removed unnecessary paranoia from writing the model's geometry centers. 14 年之前
Model.h 7f7e8b970d Added subgeometry centers to the model format for proper sorting of transparent geometries. 14 年之前
OcclusionBuffer.cpp 7df7b2eaac Profiling blocks cleanup. 14 年之前
OcclusionBuffer.h 26618f0705 Further optimization of physics trimesh debug geometry drawing. 14 年之前
Octree.cpp 59b855087c Fixed typo. 14 年之前
Octree.h 5cf7e09324 Added Octree raycast that returns only a single drawable result. 14 年之前
OctreeQuery.cpp b204b2031d Removed directional light shadowcaster occlusion for potentially taking much CPU time for relatively little gain, and/or being inaccurate. 14 年之前
OctreeQuery.h 5cf7e09324 Added Octree raycast that returns only a single drawable result. 14 年之前
ParticleEmitter.cpp c8089b1687 Initial work queue & multithreading support. 14 年之前
ParticleEmitter.h c8089b1687 Initial work queue & multithreading support. 14 年之前
Precompiled.cpp 7c45da5588 Import new code. 14 年之前
Precompiled.h 20a2a48ed9 Added hashing support to Pair template class. 14 年之前
RenderSurface.h 1840d21d6f Fixed MinGW build. 14 年之前
Renderer.cpp b90ceaf4d1 Initial preparation for light pre-pass rendering. 14 年之前
Renderer.h b90ceaf4d1 Initial preparation for light pre-pass rendering. 14 年之前
Shader.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 年之前
ShaderProgram.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 年之前
ShaderVariation.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 年之前
Skeleton.cpp b90c1386be Removed unnecessary parentheses. 14 年之前
Skeleton.h 9d077e78a8 Code cleanup. 14 年之前
Skybox.cpp 950e37beb1 Refactored raycast query handling in preparation to threading it. 14 年之前
Skybox.h 950e37beb1 Refactored raycast query handling in preparation to threading it. 14 年之前
StaticModel.cpp 5cf7e09324 Added Octree raycast that returns only a single drawable result. 14 年之前
StaticModel.h 1b08deec28 Fixed editor gizmo movement in local axes mode. 14 年之前
Technique.cpp b90ceaf4d1 Initial preparation for light pre-pass rendering. 14 年之前
Technique.h 589c0ee141 Expanded the lit base pass optimization to cover also the first spot or point light affecting a drawable. 14 年之前
Texture.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 年之前
Texture2D.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 年之前
TextureCube.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 年之前
VertexBuffer.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 年之前
VertexDeclaration.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 年之前
View.cpp fbdd44c3b8 Fixed comments. 14 年之前
View.h fbdd44c3b8 Fixed comments. 14 年之前
Zone.cpp 1b08deec28 Fixed editor gizmo movement in local axes mode. 14 年之前
Zone.h 3313a7a66b Updated script API. 14 年之前