Lasse Öörni e0e9487721 Fixed undefined behaviour in Light on iOS/Android. Fixed unused variable issues. 13 years ago
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Audio.cpp c7fe3c37bd Added sound listener component whose position is automatically taken into account by Audio subsystem. 13 years ago
Audio.h c7fe3c37bd Added sound listener component whose position is automatically taken into account by Audio subsystem. 13 years ago
AudioDefs.h 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 years ago
CMakeLists.txt 53e2198aa7 Use SDL also in Direct3D9 mode for consistent input handling. 13 years ago
Precompiled.cpp 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 years ago
Precompiled.h 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 years ago
Sound.cpp 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 years ago
Sound.h 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 years ago
SoundListener.cpp c7fe3c37bd Added sound listener component whose position is automatically taken into account by Audio subsystem. 13 years ago
SoundListener.h c7fe3c37bd Added sound listener component whose position is automatically taken into account by Audio subsystem. 13 years ago
SoundSource.cpp e0e9487721 Fixed undefined behaviour in Light on iOS/Android. Fixed unused variable issues. 13 years ago
SoundSource.h 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 years ago
SoundSource3D.cpp c7fe3c37bd Added sound listener component whose position is automatically taken into account by Audio subsystem. 13 years ago
SoundSource3D.h 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 years ago