Log.cpp 4.6 KB

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  1. //
  2. // Urho3D Engine
  3. // Copyright (c) 2008-2012 Lasse Oorni
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to deal
  7. // in the Software without restriction, including without limitation the rights
  8. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. // copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  20. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  21. // THE SOFTWARE.
  22. //
  23. #include "Precompiled.h"
  24. #include "Context.h"
  25. #include "File.h"
  26. #include "IOEvents.h"
  27. #include "Log.h"
  28. #include "ProcessUtils.h"
  29. #include <cstdio>
  30. #include <ctime>
  31. #ifdef ANDROID
  32. #include <android/log.h>
  33. #endif
  34. #ifdef IOS
  35. extern "C" void SDL_IOS_LogMessage(const char* message);
  36. #endif
  37. #include "DebugNew.h"
  38. namespace Urho3D
  39. {
  40. static const String levelPrefixes[] =
  41. {
  42. "DEBUG",
  43. "INFO",
  44. "WARNING",
  45. "ERROR"
  46. };
  47. OBJECTTYPESTATIC(Log);
  48. Log::Log(Context* context) :
  49. Object(context),
  50. #if defined(_DEBUG) || defined(XCODE_DEBUG_CONFIGURATION)
  51. level_(LOG_DEBUG),
  52. #else
  53. level_(LOG_INFO),
  54. #endif
  55. timeStamp_(true),
  56. inWrite_(false)
  57. {
  58. }
  59. Log::~Log()
  60. {
  61. }
  62. void Log::Open(const String& fileName)
  63. {
  64. #if !defined(ANDROID) && !defined(IOS)
  65. if (fileName.Empty())
  66. return;
  67. logFile_ = new File(context_);
  68. if (logFile_->Open(fileName, FILE_WRITE))
  69. Write(LOG_INFO, "Opened log file " + fileName);
  70. else
  71. {
  72. logFile_.Reset();
  73. Write(LOG_ERROR, "Failed to create log file " + fileName);
  74. }
  75. #endif
  76. }
  77. void Log::Write(int level, const String& message)
  78. {
  79. // Prevent recursion
  80. if (inWrite_)
  81. return;
  82. // Check message level
  83. if (level_ > level || level < LOG_DEBUG || level >= LOG_NONE)
  84. return;
  85. inWrite_ = true;
  86. lastMessage_ = message;
  87. String formattedMessage = levelPrefixes[level] + ": " + message;
  88. if (timeStamp_)
  89. {
  90. time_t sysTime;
  91. time(&sysTime);
  92. const char* dateTime = ctime(&sysTime);
  93. String dateTimeString = String(dateTime).Replaced("\n", "");
  94. formattedMessage = "[" + dateTimeString + "] " + formattedMessage;
  95. }
  96. #if defined(ANDROID)
  97. int androidLevel = ANDROID_LOG_DEBUG + level;
  98. __android_log_print(androidLevel, "Urho3D", "%s", message.CString());
  99. #elif defined(IOS)
  100. SDL_IOS_LogMessage(message.CString());
  101. #else
  102. PrintUnicodeLine(formattedMessage);
  103. #endif
  104. if (logFile_)
  105. {
  106. logFile_->WriteLine(formattedMessage);
  107. logFile_->Flush();
  108. }
  109. using namespace LogMessage;
  110. VariantMap eventData;
  111. eventData[P_MESSAGE] = formattedMessage;
  112. SendEvent(E_LOGMESSAGE, eventData);
  113. inWrite_ = false;
  114. }
  115. void Log::WriteRaw(const String& message)
  116. {
  117. // Prevent recursion
  118. if (inWrite_)
  119. return;
  120. inWrite_ = true;
  121. lastMessage_ = message;
  122. #if defined(ANDROID)
  123. __android_log_print(ANDROID_LOG_INFO, "Urho3D", message.CString());
  124. #elif defined(IOS)
  125. SDL_IOS_LogMessage(message.CString());
  126. #else
  127. PrintUnicode(message);
  128. #endif
  129. if (logFile_)
  130. {
  131. logFile_->Write(message.CString(), message.Length());
  132. logFile_->Flush();
  133. }
  134. using namespace LogMessage;
  135. VariantMap eventData;
  136. eventData[P_MESSAGE] = message;
  137. SendEvent(E_LOGMESSAGE, eventData);
  138. inWrite_ = false;
  139. }
  140. void Log::SetLevel(int level)
  141. {
  142. level_ = level;
  143. }
  144. void Log::SetTimeStamp(bool enable)
  145. {
  146. timeStamp_ = enable;
  147. }
  148. void WriteToLog(Context* context, int level, const String& message)
  149. {
  150. Log* log = context->GetSubsystem<Log>();
  151. if (log)
  152. log->Write(level, message);
  153. }
  154. void WriteToLogRaw(Context* context, const String& message)
  155. {
  156. Log* log = context->GetSubsystem<Log>();
  157. if (log)
  158. log->WriteRaw(message);
  159. }
  160. }