MemoryBuffer.h 2.5 KB

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  1. //
  2. // Urho3D Engine
  3. // Copyright (c) 2008-2012 Lasse Oorni
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to deal
  7. // in the Software without restriction, including without limitation the rights
  8. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. // copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  20. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  21. // THE SOFTWARE.
  22. //
  23. #pragma once
  24. #include "Deserializer.h"
  25. #include "Serializer.h"
  26. namespace Urho3D
  27. {
  28. /// Memory area that can be read and written to as a stream.
  29. class MemoryBuffer : public Deserializer, public Serializer
  30. {
  31. public:
  32. /// Construct with a pointer and size.
  33. MemoryBuffer(void* data, unsigned size);
  34. /// Construct as read-only with a pointer and size.
  35. MemoryBuffer(const void* data, unsigned size);
  36. /// Construct from a vector, which must not go out of scope before MemoryBuffer.
  37. MemoryBuffer(PODVector<unsigned char>& data);
  38. /// Construct from a read-only vector, which must not go out of scope before MemoryBuffer.
  39. MemoryBuffer(const PODVector<unsigned char>& data);
  40. /// Read bytes from the memory area. Return number of bytes actually read.
  41. virtual unsigned Read(void* dest, unsigned size);
  42. /// Set position from the beginning of the memory area.
  43. virtual unsigned Seek(unsigned position);
  44. /// Write bytes to the memory area.
  45. virtual unsigned Write(const void* data, unsigned size);
  46. /// Return memory area.
  47. unsigned char* GetData() { return buffer_; }
  48. /// Return whether buffer is read-only.
  49. bool IsReadOnly() { return readOnly_; }
  50. private:
  51. /// Pointer to the memory area.
  52. unsigned char* buffer_;
  53. /// Read-only flag.
  54. bool readOnly_;
  55. };
  56. }