VectorBuffer.h 2.8 KB

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  1. //
  2. // Urho3D Engine
  3. // Copyright (c) 2008-2012 Lasse Oorni
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to deal
  7. // in the Software without restriction, including without limitation the rights
  8. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. // copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  20. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  21. // THE SOFTWARE.
  22. //
  23. #pragma once
  24. #include "Deserializer.h"
  25. #include "Serializer.h"
  26. namespace Urho3D
  27. {
  28. /// Dynamically sized buffer that can be read and written to as a stream.
  29. class VectorBuffer : public Deserializer, public Serializer
  30. {
  31. public:
  32. /// Construct an empty buffer.
  33. VectorBuffer();
  34. /// Construct from another buffer.
  35. VectorBuffer(const PODVector<unsigned char>& data);
  36. /// Construct from a memory area.
  37. VectorBuffer(const void* data, unsigned size);
  38. /// Construct from a stream.
  39. VectorBuffer(Deserializer& source, unsigned size);
  40. /// Read bytes from the buffer. Return number of bytes actually read.
  41. virtual unsigned Read(void* dest, unsigned size);
  42. /// Set position from the beginning of the buffer.
  43. virtual unsigned Seek(unsigned position);
  44. /// Write bytes to the buffer. Return number of bytes actually written.
  45. virtual unsigned Write(const void* data, unsigned size);
  46. /// Set data from another buffer.
  47. void SetData(const PODVector<unsigned char>& data);
  48. /// Set data from a memory area.
  49. void SetData(const void* data, unsigned size);
  50. /// Set data from a stream.
  51. void SetData(Deserializer& source, unsigned size);
  52. /// Reset to zero size.
  53. void Clear();
  54. /// Set size.
  55. void Resize(unsigned size);
  56. /// Return data.
  57. const unsigned char* GetData() const { return size_ ? &buffer_[0] : 0; }
  58. /// Return non-const data.
  59. unsigned char* GetModifiableData() { return size_ ? &buffer_[0] : 0; }
  60. /// Return the buffer.
  61. const PODVector<unsigned char>& GetBuffer() const { return buffer_; }
  62. private:
  63. /// Dynamic data buffer.
  64. PODVector<unsigned char> buffer_;
  65. };
  66. }