Yao Wei Tjong 姚伟忠 7f95216d3e Refactor to use new logging macros with formatting. %!s(int64=12) %!d(string=hai) anos
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OGLGPUObject.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos
OGLGPUObject.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos
OGLGraphics.cpp 7f95216d3e Refactor to use new logging macros with formatting. %!s(int64=12) %!d(string=hai) anos
OGLGraphics.h d719baa38b Use on-demand shader evaluation for OpenGL as well. %!s(int64=12) %!d(string=hai) anos
OGLGraphicsImpl.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos
OGLGraphicsImpl.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos
OGLIndexBuffer.cpp f299c0d815 Fixed Android GL context destroy / restore. Removed project.properties file, as it's generated by the command "android update project". %!s(int64=12) %!d(string=hai) anos
OGLIndexBuffer.h 363945b729 Instead of storing Geometry pointers, store shared array pointers for triangle mesh collision data. This protects against the original Geometry resizing its data. %!s(int64=12) %!d(string=hai) anos
OGLRenderSurface.cpp f299c0d815 Fixed Android GL context destroy / restore. Removed project.properties file, as it's generated by the command "android update project". %!s(int64=12) %!d(string=hai) anos
OGLRenderSurface.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos
OGLShader.cpp d719baa38b Use on-demand shader evaluation for OpenGL as well. %!s(int64=12) %!d(string=hai) anos
OGLShader.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos
OGLShaderProgram.cpp f299c0d815 Fixed Android GL context destroy / restore. Removed project.properties file, as it's generated by the command "android update project". %!s(int64=12) %!d(string=hai) anos
OGLShaderProgram.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos
OGLShaderVariation.cpp f299c0d815 Fixed Android GL context destroy / restore. Removed project.properties file, as it's generated by the command "android update project". %!s(int64=12) %!d(string=hai) anos
OGLShaderVariation.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. %!s(int64=12) %!d(string=hai) anos
OGLTexture.cpp 712345aa56 Added log macros with formatting. Closes #114. %!s(int64=12) %!d(string=hai) anos
OGLTexture.h 42093ea88c Allow programmatic control of the mip reduction settings of Texture. %!s(int64=12) %!d(string=hai) anos
OGLTexture2D.cpp f299c0d815 Fixed Android GL context destroy / restore. Removed project.properties file, as it's generated by the command "android update project". %!s(int64=12) %!d(string=hai) anos
OGLTexture2D.h 42093ea88c Allow programmatic control of the mip reduction settings of Texture. %!s(int64=12) %!d(string=hai) anos
OGLTextureCube.cpp f299c0d815 Fixed Android GL context destroy / restore. Removed project.properties file, as it's generated by the command "android update project". %!s(int64=12) %!d(string=hai) anos
OGLTextureCube.h 42093ea88c Allow programmatic control of the mip reduction settings of Texture. %!s(int64=12) %!d(string=hai) anos
OGLVertexBuffer.cpp f299c0d815 Fixed Android GL context destroy / restore. Removed project.properties file, as it's generated by the command "android update project". %!s(int64=12) %!d(string=hai) anos
OGLVertexBuffer.h 363945b729 Instead of storing Geometry pointers, store shared array pointers for triangle mesh collision data. This protects against the original Geometry resizing its data. %!s(int64=12) %!d(string=hai) anos