Lasse Öörni dac3f4e0a8 Fixed Android library stripping on some Windows configurations. 12 years ago
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Direct3D9 4f5e060a6a Fixed possible subsystem deinitialization order error. 12 years ago
OpenGL ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
AnimatedModel.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
AnimatedModel.h 98986d77dc Fixed resource pick fileselector becoming unavailable if a resource pick was cancelled. 12 years ago
Animation.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
Animation.h 2afdf2675a Fixed Windows build. 12 years ago
AnimationController.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
AnimationController.h a0a3428de5 Allow using AnimationController also for node animations. 12 years ago
AnimationState.cpp 4aaec71d20 If node animation has only 1 track, play it in the given root node regardless of whether the track & node name match. 12 years ago
AnimationState.h 5550246c09 Export node animations from scene. 12 years ago
Batch.cpp 5f834fe1b1 Fixed GCC 64-bit compiler warning. 12 years ago
Batch.h 185f7833dd Convert a batch group to instancing only when the second batch is added. 12 years ago
BillboardSet.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
BillboardSet.h 5be5222cb8 Added ParticleEmitter attributes. 12 years ago
CMakeLists.txt 1704bd16a9 Initial support for CMake-based Android build. 12 years ago
Camera.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
Camera.h 26402a255a Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it. 12 years ago
CustomGeometry.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
CustomGeometry.h cd88d22e36 Renamed BillboardSet::Updated() to Commit() to match CustomGeometry API. 12 years ago
DebugRenderer.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
DebugRenderer.h a40fead7dc Updated license for the new year. 13 years ago
DecalSet.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
DecalSet.h e039330e62 Changed DecalSet to use raw binary buffer serialization for the decal data for more size-optimal and faster load/save. 12 years ago
Drawable.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
Drawable.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. 12 years ago
DrawableEvents.h a40fead7dc Updated license for the new year. 13 years ago
GPUObject.h a40fead7dc Updated license for the new year. 13 years ago
Geometry.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
Geometry.h 4a3ec28769 Added point inside StaticModel check from Firegorilla. 12 years ago
Graphics.h a40fead7dc Updated license for the new year. 13 years ago
GraphicsDefs.cpp a40fead7dc Updated license for the new year. 13 years ago
GraphicsDefs.h b2645460ef Refactored view queuing in Renderer. 13 years ago
GraphicsEvents.h de3997dcfd Send events for view update begin/end and view render begin/end. 12 years ago
GraphicsImpl.h a40fead7dc Updated license for the new year. 13 years ago
IndexBuffer.h a40fead7dc Updated license for the new year. 13 years ago
Light.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
Light.h d567ef83fc Started work on 3D text component. 12 years ago
Material.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
Material.h 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. 12 years ago
Model.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
Model.h 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 years ago
OcclusionBuffer.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
OcclusionBuffer.h a40fead7dc Updated license for the new year. 13 years ago
Octree.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
Octree.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. 12 years ago
OctreeQuery.cpp af8825047a Started work on node/component enable & disable. 12 years ago
OctreeQuery.h a40fead7dc Updated license for the new year. 13 years ago
ParticleEmitter.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
ParticleEmitter.h 6899609644 Applied consistency edits to the ParticleEmitter API. Added missing UpdateInvisible attribute & functions. 12 years ago
Precompiled.cpp a40fead7dc Updated license for the new year. 13 years ago
Precompiled.h a40fead7dc Updated license for the new year. 13 years ago
RenderPath.cpp 7ba580852d Allow custom forward base, lighting and alpha pass names by defining metadata in the render path, and allowing the forwardlights command to specify the pass name to use. 12 years ago
RenderPath.h e91dcff71b Fixed missing header file. 12 years ago
RenderSurface.h a40fead7dc Updated license for the new year. 13 years ago
Renderer.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
Renderer.h 4c2842967e Allow configuring the minimum instances per batch group to actually render as instanced. 12 years ago
Shader.h a40fead7dc Updated license for the new year. 13 years ago
ShaderParser.cpp 7d4ee02f53 Compile only Vegatation vertex shaders, combine with LitSolid pixel shaders. 12 years ago
ShaderParser.h a40fead7dc Updated license for the new year. 13 years ago
ShaderProgram.h a40fead7dc Updated license for the new year. 13 years ago
ShaderVariation.h a40fead7dc Updated license for the new year. 13 years ago
Skeleton.cpp 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 years ago
Skeleton.h 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 years ago
Skybox.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
Skybox.h a40fead7dc Updated license for the new year. 13 years ago
StaticModel.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
StaticModel.h 4a3ec28769 Added point inside StaticModel check from Firegorilla. 12 years ago
Tangent.cpp a40fead7dc Updated license for the new year. 13 years ago
Tangent.h a40fead7dc Updated license for the new year. 13 years ago
Technique.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
Technique.h 1ebe4deabd Load shaders per pass when first needed, not to every pass at once. 13 years ago
Terrain.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
Terrain.h 27b31af0cf Added RigidBody::ReAddBodyToWorld(). 12 years ago
TerrainPatch.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
TerrainPatch.h a40fead7dc Updated license for the new year. 13 years ago
Texture.h a40fead7dc Updated license for the new year. 13 years ago
Texture2D.h a40fead7dc Updated license for the new year. 13 years ago
TextureCube.h a40fead7dc Updated license for the new year. 13 years ago
VertexBuffer.h a40fead7dc Updated license for the new year. 13 years ago
VertexDeclaration.h a40fead7dc Updated license for the new year. 13 years ago
View.cpp dac3f4e0a8 Fixed Android library stripping on some Windows configurations. 12 years ago
View.h 4c2842967e Allow configuring the minimum instances per batch group to actually render as instanced. 12 years ago
Viewport.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
Viewport.h 2a4fbcdf54 Removed the old postprocess system. Instead renderpath fragments can be appended. 13 years ago
Zone.cpp ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 years ago
Zone.h af8825047a Started work on node/component enable & disable. 12 years ago