- $#include "Technique.h"
- /// %Material technique. Consists of several passes.
- class Technique : public Resource
- {
- public:
- /// Set whether requires %Shader %Model 3.
- void SetIsSM3(bool enable);
- /// Reset shader pointers in all passes.
- void ReleaseShaders();
- bool IsSM3() const;
- };
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