Lasse Öörni d3e302f197 Added possibility to remove subsystems in explicit order. 13 years ago
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Audio.cpp d3e302f197 Added possibility to remove subsystems in explicit order. 13 years ago
Audio.h 627d2c94d7 Switched from GLFW & PortAudio back to (modified) SDL 2.0. 13 years ago
AudioDefs.h 1a9dced05b Updated to AngelScript 2.23.1 WIP. 13 years ago
CMakeLists.txt 627d2c94d7 Switched from GLFW & PortAudio back to (modified) SDL 2.0. 13 years ago
Precompiled.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago
Precompiled.h 50226cfdb0 Started work toward Unicode compatibility. 14 years ago
Sound.cpp 8a5274b596 Further refactoring of the Joint API. Now position & axis are specified in the local space of the own rigid body. 13 years ago
Sound.h 8a5274b596 Further refactoring of the Joint API. Now position & axis are specified in the local space of the own rigid body. 13 years ago
SoundSource.cpp 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). 13 years ago
SoundSource.h 9d15b80fc4 Audio::IsInterpolated() -> Audio::GetInterpolation(). 14 years ago
SoundSource3D.cpp e6fe0d6cf0 Removed convenience GetWorldTransform() from Component to make it explicit that an indirection to the parent node is being made. 13 years ago
SoundSource3D.h cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago