ScrollView.cpp 14 KB

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  1. //
  2. // Copyright (c) 2008-2013 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "Precompiled.h"
  23. #include "Context.h"
  24. #include "BorderImage.h"
  25. #include "InputEvents.h"
  26. #include "ScrollBar.h"
  27. #include "ScrollView.h"
  28. #include "UIEvents.h"
  29. #include "DebugNew.h"
  30. namespace Urho3D
  31. {
  32. static const float STEP_FACTOR = 300.0f;
  33. extern const char* UI_CATEGORY;
  34. OBJECTTYPESTATIC(ScrollView);
  35. ScrollView::ScrollView(Context* context) :
  36. UIElement(context),
  37. viewPosition_(IntVector2::ZERO),
  38. viewSize_(IntVector2::ZERO),
  39. viewPositionAttr_(IntVector2::ZERO),
  40. pageStep_(1.0f),
  41. scrollBarsAutoVisible_(true),
  42. ignoreEvents_(false),
  43. resizeContentWidth_(false)
  44. {
  45. clipChildren_ = true;
  46. enabled_ = true;
  47. focusMode_ = FM_FOCUSABLE_DEFOCUSABLE;
  48. horizontalScrollBar_ = CreateChild<ScrollBar>("SV_HorizontalScrollBar");
  49. horizontalScrollBar_->SetInternal(true);
  50. horizontalScrollBar_->SetAlignment(HA_LEFT, VA_BOTTOM);
  51. horizontalScrollBar_->SetOrientation(O_HORIZONTAL);
  52. verticalScrollBar_ = CreateChild<ScrollBar>("SV_VerticalScrollBar");
  53. verticalScrollBar_->SetInternal(true);
  54. verticalScrollBar_->SetAlignment(HA_RIGHT, VA_TOP);
  55. verticalScrollBar_->SetOrientation(O_VERTICAL);
  56. scrollPanel_ = CreateChild<BorderImage>("SV_ScrollPanel");
  57. scrollPanel_->SetInternal(true);
  58. scrollPanel_->SetEnabled(true);
  59. scrollPanel_->SetClipChildren(true);
  60. SubscribeToEvent(horizontalScrollBar_, E_SCROLLBARCHANGED, HANDLER(ScrollView, HandleScrollBarChanged));
  61. SubscribeToEvent(horizontalScrollBar_, E_VISIBLECHANGED, HANDLER(ScrollView, HandleScrollBarVisibleChanged));
  62. SubscribeToEvent(verticalScrollBar_, E_SCROLLBARCHANGED, HANDLER(ScrollView, HandleScrollBarChanged));
  63. SubscribeToEvent(verticalScrollBar_, E_VISIBLECHANGED, HANDLER(ScrollView, HandleScrollBarVisibleChanged));
  64. }
  65. ScrollView::~ScrollView()
  66. {
  67. }
  68. void ScrollView::RegisterObject(Context* context)
  69. {
  70. context->RegisterFactory<ScrollView>(UI_CATEGORY);
  71. COPY_BASE_ATTRIBUTES(ScrollView, UIElement);
  72. UPDATE_ATTRIBUTE_DEFAULT_VALUE(ScrollView, "Clip Children", true);
  73. UPDATE_ATTRIBUTE_DEFAULT_VALUE(ScrollView, "Is Enabled", true);
  74. UPDATE_ATTRIBUTE_DEFAULT_VALUE(ScrollView, "Focus Mode", FM_FOCUSABLE_DEFOCUSABLE);
  75. REF_ACCESSOR_ATTRIBUTE(ScrollView, VAR_INTVECTOR2, "View Position", GetViewPosition, SetViewPositionAttr, IntVector2, IntVector2::ZERO, AM_FILE);
  76. ACCESSOR_ATTRIBUTE(ScrollView, VAR_FLOAT, "Scroll Step", GetScrollStep, SetScrollStep, float, 0.1f, AM_FILE);
  77. ACCESSOR_ATTRIBUTE(ScrollView, VAR_FLOAT, "Page Step", GetPageStep, SetPageStep, float, 1.0f, AM_FILE);
  78. ACCESSOR_ATTRIBUTE(ScrollView, VAR_BOOL, "Auto Show/Hide Scrollbars", GetScrollBarsAutoVisible, SetScrollBarsAutoVisible, bool, true, AM_FILE);
  79. }
  80. void ScrollView::ApplyAttributes()
  81. {
  82. UIElement::ApplyAttributes();
  83. // Set the scrollbar orientations again and perform size update now that the style is known
  84. horizontalScrollBar_->SetOrientation(O_HORIZONTAL);
  85. verticalScrollBar_->SetOrientation(O_VERTICAL);
  86. // If the scroll panel has a child, it should be the content element, which has some special handling
  87. if (scrollPanel_->GetNumChildren())
  88. SetContentElement(scrollPanel_->GetChild(0));
  89. OnResize();
  90. // Reapply view position with proper content element and size
  91. SetViewPosition(viewPositionAttr_);
  92. }
  93. void ScrollView::OnWheel(int delta, int buttons, int qualifiers)
  94. {
  95. if (delta > 0)
  96. verticalScrollBar_->StepBack();
  97. if (delta < 0)
  98. verticalScrollBar_->StepForward();
  99. }
  100. void ScrollView::OnKey(int key, int buttons, int qualifiers)
  101. {
  102. switch (key)
  103. {
  104. case KEY_LEFT:
  105. if (horizontalScrollBar_->IsVisible())
  106. {
  107. if (qualifiers & QUAL_CTRL)
  108. horizontalScrollBar_->SetValue(0.0f);
  109. else
  110. horizontalScrollBar_->StepBack();
  111. }
  112. break;
  113. case KEY_RIGHT:
  114. if (horizontalScrollBar_->IsVisible())
  115. {
  116. if (qualifiers & QUAL_CTRL)
  117. horizontalScrollBar_->SetValue(horizontalScrollBar_->GetRange());
  118. else
  119. horizontalScrollBar_->StepForward();
  120. }
  121. break;
  122. case KEY_HOME:
  123. qualifiers |= QUAL_CTRL;
  124. // Fallthru
  125. case KEY_UP:
  126. if (verticalScrollBar_->IsVisible())
  127. {
  128. if (qualifiers & QUAL_CTRL)
  129. verticalScrollBar_->SetValue(0.0f);
  130. else
  131. verticalScrollBar_->StepBack();
  132. }
  133. break;
  134. case KEY_END:
  135. qualifiers |= QUAL_CTRL;
  136. // Fallthru
  137. case KEY_DOWN:
  138. if (verticalScrollBar_->IsVisible())
  139. {
  140. if (qualifiers & QUAL_CTRL)
  141. verticalScrollBar_->SetValue(verticalScrollBar_->GetRange());
  142. else
  143. verticalScrollBar_->StepForward();
  144. }
  145. break;
  146. case KEY_PAGEUP:
  147. if (verticalScrollBar_->IsVisible())
  148. verticalScrollBar_->ChangeValue(-pageStep_);
  149. break;
  150. case KEY_PAGEDOWN:
  151. if (verticalScrollBar_->IsVisible())
  152. verticalScrollBar_->ChangeValue(pageStep_);
  153. break;
  154. }
  155. }
  156. void ScrollView::OnResize()
  157. {
  158. UpdatePanelSize();
  159. UpdateViewSize();
  160. // If scrollbar autovisibility is enabled, check whether scrollbars should be visible.
  161. // This may force another update of the panel size
  162. if (scrollBarsAutoVisible_)
  163. {
  164. ignoreEvents_ = true;
  165. horizontalScrollBar_->SetVisible(horizontalScrollBar_->GetRange() > M_EPSILON);
  166. verticalScrollBar_->SetVisible(verticalScrollBar_->GetRange() > M_EPSILON);
  167. ignoreEvents_ = false;
  168. UpdatePanelSize();
  169. }
  170. }
  171. void ScrollView::SetContentElement(UIElement* element)
  172. {
  173. if (element == contentElement_)
  174. return;
  175. if (contentElement_)
  176. {
  177. scrollPanel_->RemoveChild(contentElement_);
  178. UnsubscribeFromEvent(contentElement_, E_RESIZED);
  179. }
  180. contentElement_ = element;
  181. if (contentElement_)
  182. {
  183. scrollPanel_->AddChild(contentElement_);
  184. SubscribeToEvent(contentElement_, E_RESIZED, HANDLER(ScrollView, HandleElementResized));
  185. }
  186. OnResize();
  187. }
  188. void ScrollView::SetViewPosition(const IntVector2& position)
  189. {
  190. UpdateView(position);
  191. UpdateScrollBars();
  192. }
  193. void ScrollView::SetViewPosition(int x, int y)
  194. {
  195. SetViewPosition(IntVector2(x, y));
  196. }
  197. void ScrollView::SetScrollBarsVisible(bool horizontal, bool vertical)
  198. {
  199. scrollBarsAutoVisible_ = false;
  200. horizontalScrollBar_->SetVisible(horizontal);
  201. verticalScrollBar_->SetVisible(vertical);
  202. }
  203. void ScrollView::SetScrollBarsAutoVisible(bool enable)
  204. {
  205. if (enable != scrollBarsAutoVisible_)
  206. {
  207. scrollBarsAutoVisible_ = enable;
  208. // Check whether scrollbars should be visible now
  209. if (enable)
  210. OnResize();
  211. else
  212. {
  213. horizontalScrollBar_->SetVisible(true);
  214. verticalScrollBar_->SetVisible(true);
  215. }
  216. }
  217. }
  218. void ScrollView::SetScrollStep(float step)
  219. {
  220. horizontalScrollBar_->SetScrollStep(step);
  221. verticalScrollBar_->SetScrollStep(step);
  222. }
  223. void ScrollView::SetPageStep(float step)
  224. {
  225. pageStep_ = Max(step, 0.0f);
  226. }
  227. float ScrollView::GetScrollStep() const
  228. {
  229. return horizontalScrollBar_->GetScrollStep();
  230. }
  231. void ScrollView::SetViewPositionAttr(const IntVector2& value)
  232. {
  233. viewPositionAttr_ = value;
  234. SetViewPosition(value);
  235. }
  236. bool ScrollView::FilterImplicitAttributes(XMLElement& dest) const
  237. {
  238. if (!UIElement::FilterImplicitAttributes(dest))
  239. return false;
  240. XMLElement childElem = dest.GetChild("element");
  241. if (!FilterScrollBarImplicitAttributes(childElem, "SV_HorizontalScrollBar"))
  242. return false;
  243. if (!RemoveChildXML(childElem, "Vert Alignment", "Bottom"))
  244. return false;
  245. childElem = childElem.GetNext("element");
  246. if (!FilterScrollBarImplicitAttributes(childElem, "SV_VerticalScrollBar"))
  247. return false;
  248. if (!RemoveChildXML(childElem, "Horiz Alignment", "Right"))
  249. return false;
  250. childElem = childElem.GetNext("element");
  251. if (!childElem)
  252. return false;
  253. if (!RemoveChildXML(childElem, "Name", "SV_ScrollPanel"))
  254. return false;
  255. if (!RemoveChildXML(childElem, "Is Enabled", "true"))
  256. return false;
  257. if (!RemoveChildXML(childElem, "Clip Children", "true"))
  258. return false;
  259. if (!RemoveChildXML(childElem, "Size"))
  260. return false;
  261. return true;
  262. }
  263. bool ScrollView::FilterScrollBarImplicitAttributes(XMLElement& dest, const String& name) const
  264. {
  265. if (!dest)
  266. return false;
  267. if (!RemoveChildXML(dest, "Name", name))
  268. return false;
  269. if (!RemoveChildXML(dest, "Orientation"))
  270. return false;
  271. if (!RemoveChildXML(dest, "Range"))
  272. return false;
  273. if (!RemoveChildXML(dest, "Step Factor"))
  274. return false;
  275. if (scrollBarsAutoVisible_)
  276. {
  277. if (!RemoveChildXML(dest, "Is Visible"))
  278. return false;
  279. }
  280. return true;
  281. }
  282. void ScrollView::UpdatePanelSize()
  283. {
  284. // Ignore events in case content element resizes itself along with the panel
  285. // (content element resize triggers our OnResize(), so it could lead to infinite recursion)
  286. ignoreEvents_ = true;
  287. IntVector2 panelSize = GetSize();
  288. if (verticalScrollBar_->IsVisible())
  289. panelSize.x_ -= verticalScrollBar_->GetWidth();
  290. if (horizontalScrollBar_->IsVisible())
  291. panelSize.y_ -= horizontalScrollBar_->GetHeight();
  292. scrollPanel_->SetSize(panelSize);
  293. horizontalScrollBar_->SetWidth(scrollPanel_->GetWidth());
  294. verticalScrollBar_->SetHeight(scrollPanel_->GetHeight());
  295. if (resizeContentWidth_ && contentElement_)
  296. {
  297. IntRect panelBorder = scrollPanel_->GetClipBorder();
  298. contentElement_->SetWidth(scrollPanel_->GetWidth() - panelBorder.left_ - panelBorder.right_);
  299. UpdateViewSize();
  300. }
  301. ignoreEvents_ = false;
  302. }
  303. void ScrollView::UpdateViewSize()
  304. {
  305. IntVector2 size(IntVector2::ZERO);
  306. if (contentElement_)
  307. size = contentElement_->GetSize();
  308. IntRect panelBorder = scrollPanel_->GetClipBorder();
  309. viewSize_.x_ = Max(size.x_, scrollPanel_->GetWidth() - panelBorder.left_ - panelBorder.right_);
  310. viewSize_.y_ = Max(size.y_, scrollPanel_->GetHeight() - panelBorder.top_ - panelBorder.bottom_);
  311. UpdateView(viewPosition_);
  312. UpdateScrollBars();
  313. }
  314. void ScrollView::UpdateScrollBars()
  315. {
  316. ignoreEvents_ = true;
  317. IntVector2 size = scrollPanel_->GetSize();
  318. IntRect panelBorder = scrollPanel_->GetClipBorder();
  319. size.x_ -= panelBorder.left_ + panelBorder.right_;
  320. size.y_ -= panelBorder.top_ + panelBorder.bottom_;
  321. if (size.x_ > 0 && viewSize_.x_ > 0)
  322. {
  323. float range = (float)viewSize_.x_ / (float)size.x_ - 1.0f;
  324. horizontalScrollBar_->SetRange(range);
  325. horizontalScrollBar_->SetValue((float)viewPosition_.x_ / (float)size.x_);
  326. horizontalScrollBar_->SetStepFactor(STEP_FACTOR / (float)size.x_);
  327. }
  328. if (size.y_ > 0 && viewSize_.y_ > 0)
  329. {
  330. float range = (float)viewSize_.y_ / (float)size.y_ - 1.0f;
  331. verticalScrollBar_->SetRange(range);
  332. verticalScrollBar_->SetValue((float)viewPosition_.y_ / (float)size.y_);
  333. verticalScrollBar_->SetStepFactor(STEP_FACTOR / (float)size.y_);
  334. }
  335. ignoreEvents_ = false;
  336. }
  337. void ScrollView::UpdateView(const IntVector2& position)
  338. {
  339. IntVector2 oldPosition = viewPosition_;
  340. IntRect panelBorder = scrollPanel_->GetClipBorder();
  341. IntVector2 panelSize(scrollPanel_->GetWidth() - panelBorder.left_ - panelBorder.right_, scrollPanel_->GetHeight() -
  342. panelBorder.top_ - panelBorder.bottom_);
  343. viewPosition_.x_ = Clamp(position.x_, 0, viewSize_.x_ - panelSize.x_);
  344. viewPosition_.y_ = Clamp(position.y_, 0, viewSize_.y_ - panelSize.y_);
  345. scrollPanel_->SetChildOffset(IntVector2(-viewPosition_.x_ + panelBorder.left_, -viewPosition_.y_ + panelBorder.top_));
  346. if (viewPosition_ != oldPosition)
  347. {
  348. using namespace ViewChanged;
  349. VariantMap eventData;
  350. eventData[P_ELEMENT] = (void*)this;
  351. eventData[P_X] = viewPosition_.x_;
  352. eventData[P_Y] = viewPosition_.y_;
  353. SendEvent(E_VIEWCHANGED, eventData);
  354. }
  355. }
  356. void ScrollView::HandleScrollBarChanged(StringHash eventType, VariantMap& eventData)
  357. {
  358. if (!ignoreEvents_)
  359. {
  360. IntVector2 size = scrollPanel_->GetSize();
  361. IntRect panelBorder = scrollPanel_->GetClipBorder();
  362. size.x_ -= panelBorder.left_ + panelBorder.right_;
  363. size.y_ -= panelBorder.top_ + panelBorder.bottom_;
  364. UpdateView(IntVector2(
  365. (int)(horizontalScrollBar_->GetValue() * (float)size.x_),
  366. (int)(verticalScrollBar_->GetValue() * (float)size.y_)
  367. ));
  368. }
  369. }
  370. void ScrollView::HandleScrollBarVisibleChanged(StringHash eventType, VariantMap& eventData)
  371. {
  372. // Need to recalculate panel size when scrollbar visibility changes
  373. if (!ignoreEvents_)
  374. OnResize();
  375. }
  376. void ScrollView::HandleElementResized(StringHash eventType, VariantMap& eventData)
  377. {
  378. if (!ignoreEvents_)
  379. OnResize();
  380. }
  381. }