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- // Script API header intended to be 'force included' in IDE for AngelScript content assist / code completion
- #define int8 signed char
- #define int16 signed short
- #define int64 long
- #define uint unsigned
- #define uint8 unsigned char
- #define uint16 unsigned short
- #define uint64 unsigned long
- #define null 0
- #define in
- #define out
- #define inout
- #define is ==
- #define interface struct
- #define class struct
- #define cast reinterpret_cast
- #define mixin
- #define funcdef
- #define protected
- #define private
- // Classes
- class Animatable
- {
- public:
- // Methods:
- void AllocateNetworkState();
- operator AnimatedModel() const;
- operator AnimatedSprite2D() const;
- operator AnimationController() const;
- void ApplyAttributes();
- operator BillboardSet() const;
- operator BorderImage() const;
- operator Button() const;
- operator Camera() const;
- operator CheckBox() const;
- operator CollisionBox2D() const;
- operator CollisionChain2D() const;
- operator CollisionCircle2D() const;
- operator CollisionEdge2D() const;
- operator CollisionPolygon2D() const;
- operator CollisionShape2D() const;
- operator CollisionShape() const;
- operator Component() const;
- operator Constraint2D() const;
- operator Constraint() const;
- operator ConstraintDistance2D() const;
- operator ConstraintFriction2D() const;
- operator ConstraintGear2D() const;
- operator ConstraintMotor2D() const;
- operator ConstraintMouse2D() const;
- operator ConstraintPrismatic2D() const;
- operator ConstraintPulley2D() const;
- operator ConstraintRevolute2D() const;
- operator ConstraintWeld2D() const;
- operator ConstraintWheel2D() const;
- operator CrowdAgent() const;
- operator CrowdManager() const;
- operator Cursor() const;
- operator CustomGeometry() const;
- operator DebugRenderer() const;
- operator DecalSet() const;
- operator Drawable2D() const;
- operator Drawable() const;
- operator DropDownList() const;
- operator DynamicNavigationMesh() const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- operator IKConstraint() const;
- operator IKEffector() const;
- operator IKSolver() const;
- bool IsInstanceOf(StringHash) const;
- bool IsTemporary() const;
- operator Light() const;
- operator LineEdit() const;
- operator ListView() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- operator LogicComponent() const;
- void MarkNetworkUpdate();
- operator Menu() const;
- operator NavArea() const;
- operator Navigable() const;
- operator NavigationMesh() const;
- operator NetworkPriority() const;
- operator Node() const;
- operator Object() const;
- operator Obstacle() const;
- operator Octree() const;
- operator OffMeshConnection() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- operator ParticleEmitter2D() const;
- operator ParticleEmitter() const;
- operator PhysicsWorld2D() const;
- operator PhysicsWorld() const;
- operator ProgressBar() const;
- operator RaycastVehicle() const;
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- operator Renderer2D() const;
- void ResetToDefault();
- operator RibbonTrail() const;
- operator RigidBody2D() const;
- operator RigidBody() const;
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- operator Scene() const;
- operator ScriptInstance() const;
- operator ScrollBar() const;
- operator ScrollView() const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetTemporary(bool);
- operator Skybox() const;
- operator Slider() const;
- operator SmoothedTransform() const;
- operator SoundListener() const;
- operator SoundSource3D() const;
- operator SoundSource() const;
- operator SplinePath() const;
- operator Sprite() const;
- operator StaticModel() const;
- operator StaticModelGroup() const;
- operator StaticSprite2D() const;
- operator StretchableSprite2D() const;
- const String& GetCategory() const;
- const String& GetTypeName() const;
- operator Terrain() const;
- operator TerrainPatch() const;
- operator Text3D() const;
- operator Text() const;
- operator TileMap2D() const;
- operator TileMapLayer2D() const;
- operator ToolTip() const;
- operator UIComponent() const;
- operator UIElement() const;
- operator UISelectable() const;
- operator UnknownComponent() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- operator View3D() const;
- int WeakRefs() const;
- operator Window() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator Zone() const;
- operator const AnimatedModel() const;
- operator const AnimatedSprite2D() const;
- operator const AnimationController() const;
- operator const BillboardSet() const;
- operator const BorderImage() const;
- operator const Button() const;
- operator const Camera() const;
- operator const CheckBox() const;
- operator const CollisionBox2D() const;
- operator const CollisionChain2D() const;
- operator const CollisionCircle2D() const;
- operator const CollisionEdge2D() const;
- operator const CollisionPolygon2D() const;
- operator const CollisionShape2D() const;
- operator const CollisionShape() const;
- operator const Component() const;
- operator const Constraint2D() const;
- operator const Constraint() const;
- operator const ConstraintDistance2D() const;
- operator const ConstraintFriction2D() const;
- operator const ConstraintGear2D() const;
- operator const ConstraintMotor2D() const;
- operator const ConstraintMouse2D() const;
- operator const ConstraintPrismatic2D() const;
- operator const ConstraintPulley2D() const;
- operator const ConstraintRevolute2D() const;
- operator const ConstraintWeld2D() const;
- operator const ConstraintWheel2D() const;
- operator const CrowdAgent() const;
- operator const CrowdManager() const;
- operator const Cursor() const;
- operator const CustomGeometry() const;
- operator const DebugRenderer() const;
- operator const DecalSet() const;
- operator const Drawable2D() const;
- operator const Drawable() const;
- operator const DropDownList() const;
- operator const DynamicNavigationMesh() const;
- operator const IKConstraint() const;
- operator const IKEffector() const;
- operator const IKSolver() const;
- operator const Light() const;
- operator const LineEdit() const;
- operator const ListView() const;
- operator const LogicComponent() const;
- operator const Menu() const;
- operator const NavArea() const;
- operator const Navigable() const;
- operator const NavigationMesh() const;
- operator const NetworkPriority() const;
- operator const Node() const;
- operator const Object() const;
- operator const Obstacle() const;
- operator const Octree() const;
- operator const OffMeshConnection() const;
- operator const ParticleEmitter2D() const;
- operator const ParticleEmitter() const;
- operator const PhysicsWorld2D() const;
- operator const PhysicsWorld() const;
- operator const ProgressBar() const;
- operator const RaycastVehicle() const;
- operator const RefCounted() const;
- operator const Renderer2D() const;
- operator const RibbonTrail() const;
- operator const RigidBody2D() const;
- operator const RigidBody() const;
- operator const Scene() const;
- operator const ScriptInstance() const;
- operator const ScrollBar() const;
- operator const ScrollView() const;
- operator const Serializable() const;
- operator const Skybox() const;
- operator const Slider() const;
- operator const SmoothedTransform() const;
- operator const SoundListener() const;
- operator const SoundSource3D() const;
- operator const SoundSource() const;
- operator const SplinePath() const;
- operator const Sprite() const;
- operator const StaticModel() const;
- operator const StaticModelGroup() const;
- operator const StaticSprite2D() const;
- operator const StretchableSprite2D() const;
- operator const Terrain() const;
- operator const TerrainPatch() const;
- operator const Text3D() const;
- operator const Text() const;
- operator const TileMap2D() const;
- operator const TileMapLayer2D() const;
- operator const ToolTip() const;
- operator const UIComponent() const;
- operator const UIElement() const;
- operator const UISelectable() const;
- operator const UnknownComponent() const;
- operator const View3D() const;
- operator const Window() const;
- operator const Zone() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class AnimatedModel
- {
- public:
- AnimatedModel();
- // Methods:
- AnimationState AddAnimationState(Animation);
- void AddLight(Light);
- void AddVertexLight(Light);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAnimation();
- void ApplyAttributes();
- void ApplyMaterialList(const String& = String :: EMPTY);
- const BoundingBox& GetBoundingBox() const;
- const BoundingBox& GetWorldBoundingBox();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool DrawOcclusion(OcclusionBuffer);
- operator Drawable() const;
- bool GetAnimationEnabled() const;
- float GetAnimationLodBias() const;
- AnimationState GetAnimationState(Animation) const;
- AnimationState GetAnimationState(StringHash) const;
- AnimationState GetAnimationState(const String&) const;
- AnimationState GetAnimationState(uint) const;
- Array<AnimationState> GetAnimationStates() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetCastShadows() const;
- Component GetComponent(StringHash) const;
- float GetDistance() const;
- float GetDrawDistance() const;
- uint8 GetDrawableFlags() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Light GetFirstLight() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetLightMask() const;
- Array<Light> GetLights() const;
- float GetLodBias() const;
- float GetLodDistance() const;
- Geometry GetLodGeometry(uint, uint);
- Material GetMaterial() const;
- Material GetMaterial(uint) const;
- uint GetMaxLights() const;
- float GetMaxZ() const;
- float GetMinZ() const;
- Model GetModel() const;
- ResourceRef GetModelAttr() const;
- Array<VertexBuffer> GetMorphVertexBuffers() const;
- float GetMorphWeight(StringHash) const;
- float GetMorphWeight(const String&) const;
- float GetMorphWeight(uint) const;
- Node GetNode() const;
- uint GetNumAnimationStates() const;
- uint GetNumAttributes() const;
- uint GetNumGeometries() const;
- uint GetNumMorphs() const;
- uint GetNumNetworkAttributes() const;
- uint GetNumOccluderTriangles();
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- uint GetOcclusionLodLevel() const;
- Scene GetScene() const;
- float GetShadowDistance() const;
- uint GetShadowMask() const;
- Skeleton& GetSkeleton();
- float GetSortValue() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- UpdateGeometryType GetUpdateGeometryType();
- bool GetUpdateInvisible() const;
- Array<Light> GetVertexLights() const;
- uint GetViewMask() const;
- Zone GetZone() const;
- uint GetZoneMask() const;
- bool HasBasePass(uint) const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInView() const;
- bool IsInView(Camera) const;
- bool IsInView(const FrameInfo&, bool = false) const;
- bool IsInside(const Vector3&) const;
- bool IsInsideLocal(const Vector3&) const;
- bool IsInstanceOf(StringHash) const;
- bool IsMaster() const;
- bool IsOccludee() const;
- bool IsOccluder() const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsZoneDirty() const;
- void LimitLights();
- void LimitVertexLights(bool);
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkForUpdate();
- void MarkInView(const FrameInfo&);
- void MarkInView(uint);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAllAnimationStates();
- void RemoveAnimationState(Animation);
- void RemoveAnimationState(AnimationState);
- void RemoveAnimationState(StringHash);
- void RemoveAnimationState(const String&);
- void RemoveAnimationState(uint);
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetMorphWeights();
- void ResetToDefault();
- const ResourceRefList& GetMaterialsAttr() const;
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationLodBias(float);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBasePass(uint);
- void SetBlockEvents(bool);
- void SetCastShadows(bool);
- void SetDrawDistance(float);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLightMask(uint);
- void SetLodBias(float);
- void SetMaterial(Material);
- bool SetMaterial(uint, Material);
- void SetMaterialsAttr(const ResourceRefList&);
- void SetMaxLights(uint);
- void SetMinMaxZ(float, float);
- void SetModel(Model);
- void SetModel(Model, bool = true);
- void SetModelAttr(const ResourceRef&);
- void SetMorphWeight(StringHash, float);
- void SetMorphWeight(const String&, float);
- void SetMorphWeight(uint, float);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOccludee(bool);
- void SetOccluder(bool);
- void SetOcclusionLodLevel(uint);
- void SetShadowDistance(float);
- void SetShadowMask(uint);
- void SetSortValue(float);
- void SetTemporary(bool);
- void SetUpdateInvisible(bool);
- void SetViewMask(uint);
- void SetZone(Zone, bool = false);
- void SetZoneMask(uint);
- operator StaticModel() const;
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(const FrameInfo&);
- void UpdateBatches(const FrameInfo&);
- void UpdateBoneBoundingBox();
- void UpdateGeometry(const FrameInfo&);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Drawable() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- operator const StaticModel() const;
- // Properties:
- bool animationEnabled;
- float animationLodBias;
- /* readonly */
- Array<AnimationState> animationStates;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- uint lightMask;
- float lodBias;
- Material material;
- Array<Material> materials;
- uint maxLights;
- Model model;
- /* readonly */
- Array<String> morphNames;
- Array<float> morphWeights;
- /* readonly */
- Node node;
- /* readonly */
- uint numAnimationStates;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numGeometries;
- /* readonly */
- uint numMorphs;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- uint occlusionLodLevel;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float shadowDistance;
- uint shadowMask;
- /* readonly */
- Skeleton skeleton;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool updateInvisible;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- /* readonly */
- Zone zone;
- uint zoneMask;
- };
- class AnimatedSprite2D
- {
- public:
- AnimatedSprite2D();
- // Methods:
- void AddLight(Light);
- void AddVertexLight(Light);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- const BoundingBox& GetBoundingBox() const;
- const BoundingBox& GetWorldBoundingBox();
- void CleanupConnection(Connection);
- const Color& GetColor() const;
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool DrawOcclusion(OcclusionBuffer);
- operator Drawable2D() const;
- operator Drawable() const;
- float GetAlpha() const;
- bool GetAnimationEnabled() const;
- AnimationSet2D GetAnimationSet() const;
- ResourceRef GetAnimationSetAttr() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- BlendMode GetBlendMode() const;
- bool GetBlockEvents() const;
- bool GetCastShadows() const;
- Component GetComponent(StringHash) const;
- Material GetCustomMaterial() const;
- ResourceRef GetCustomMaterialAttr() const;
- float GetDistance() const;
- float GetDrawDistance() const;
- uint8 GetDrawableFlags() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Light GetFirstLight() const;
- bool GetFlipX() const;
- bool GetFlipY() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- int GetLayer() const;
- uint GetLightMask() const;
- Array<Light> GetLights() const;
- float GetLodBias() const;
- float GetLodDistance() const;
- Geometry GetLodGeometry(uint, uint);
- LoopMode2D GetLoopMode() const;
- uint GetMaxLights() const;
- float GetMaxZ() const;
- float GetMinZ() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- uint GetNumOccluderTriangles();
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- int GetOrderInLayer() const;
- Scene GetScene() const;
- float GetShadowDistance() const;
- uint GetShadowMask() const;
- float GetSortValue() const;
- float GetSpeed() const;
- Sprite2D GetSprite() const;
- ResourceRef GetSpriteAttr() const;
- Object GetSubsystem(StringHash) const;
- bool GetSwapXY() const;
- StringHash GetType() const;
- UpdateGeometryType GetUpdateGeometryType();
- bool GetUseDrawRect() const;
- bool GetUseHotSpot() const;
- bool GetUseTextureRect() const;
- Array<Light> GetVertexLights() const;
- uint GetViewMask() const;
- Zone GetZone() const;
- uint GetZoneMask() const;
- bool HasBasePass(uint) const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInView() const;
- bool IsInView(Camera) const;
- bool IsInView(const FrameInfo&, bool = false) const;
- bool IsInstanceOf(StringHash) const;
- bool IsOccludee() const;
- bool IsOccluder() const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsZoneDirty() const;
- void LimitLights();
- void LimitVertexLights(bool);
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkForUpdate();
- void MarkInView(const FrameInfo&);
- void MarkInView(uint);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- const Rect& GetDrawRect() const;
- const Rect& GetTextureRect() const;
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAlpha(float);
- void SetAnimation(const String&, LoopMode2D = LM_DEFAULT);
- void SetAnimationAttr(const String&);
- void SetAnimationEnabled(bool);
- void SetAnimationSet(AnimationSet2D);
- void SetAnimationSetAttr(const ResourceRef&);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBasePass(uint);
- void SetBlendMode(BlendMode);
- void SetBlockEvents(bool);
- void SetCastShadows(bool);
- void SetColor(const Color&);
- void SetCustomMaterial(Material);
- void SetCustomMaterialAttr(const ResourceRef&);
- void SetDrawDistance(float);
- void SetDrawRect(const Rect&);
- void SetEnabled(bool);
- void SetEntity(const String&);
- void SetFlip(bool, bool, bool = false);
- void SetFlipX(bool);
- void SetFlipY(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetHotSpot(const Vector2&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLayer(int);
- void SetLightMask(uint);
- void SetLodBias(float);
- void SetLoopMode(LoopMode2D);
- void SetMaxLights(uint);
- void SetMinMaxZ(float, float);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOccludee(bool);
- void SetOccluder(bool);
- void SetOrderInLayer(int);
- void SetShadowDistance(float);
- void SetShadowMask(uint);
- void SetSortValue(float);
- void SetSpeed(float);
- void SetSprite(Sprite2D);
- void SetSpriteAttr(const ResourceRef&);
- void SetSwapXY(bool);
- void SetTemporary(bool);
- void SetTextureRect(const Rect&);
- void SetUseDrawRect(bool);
- void SetUseHotSpot(bool);
- void SetUseTextureRect(bool);
- void SetViewMask(uint);
- void SetZone(Zone, bool = false);
- void SetZoneMask(uint);
- operator StaticSprite2D() const;
- const String& GetAnimation() const;
- const String& GetCategory() const;
- const String& GetEntity() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(const FrameInfo&);
- void UpdateBatches(const FrameInfo&);
- void UpdateGeometry(const FrameInfo&);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector2& GetHotSpot() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Drawable2D() const;
- operator const Drawable() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- operator const StaticSprite2D() const;
- // Properties:
- float alpha;
- String animation;
- bool animationEnabled;
- AnimationSet2D animationSet;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- BlendMode blendMode;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- Color color;
- Material customMaterial;
- float drawDistance;
- Rect drawRect;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- String entity;
- bool flipX;
- bool flipY;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- Vector2 hotSpot;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- int layer;
- uint lightMask;
- float lodBias;
- LoopMode2D loopMode;
- uint maxLights;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- int orderInLayer;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float shadowDistance;
- uint shadowMask;
- float speed;
- Sprite2D sprite;
- bool swapXY;
- bool temporary;
- Rect textureRect;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDrawRect;
- bool useHotSpot;
- bool useTextureRect;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- /* readonly */
- Zone zone;
- uint zoneMask;
- };
- class Animation
- {
- public:
- Animation();
- // Methods:
- void AddMetadata(const String&, const Variant&);
- void AddTrigger(const AnimationTriggerPoint&);
- void AddTrigger(float, bool, const Variant&);
- bool BeginLoad(Deserializer&);
- Animation Clone(const String& = String :: EMPTY) const;
- AnimationTrack CreateTrack(const String&);
- bool EndLoad();
- StringHash GetAnimationNameHash() const;
- AsyncLoadState GetAsyncLoadState() const;
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- float GetLength() const;
- uint GetMemoryUse() const;
- StringHash GetNameHash() const;
- uint GetNumTracks() const;
- uint GetNumTriggers() const;
- Object GetSubsystem(StringHash) const;
- AnimationTrack GetTrack(StringHash);
- AnimationTrack GetTrack(const String&);
- AnimationTrack GetTrack(uint);
- StringHash GetType() const;
- uint GetUseTimer();
- bool HasEventHandlers() const;
- bool HasMetadata() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- bool Load(Deserializer&);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const String&);
- bool LoadFile(const String&);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void RemoveAllMetadata();
- void RemoveAllTracks();
- void RemoveAllTriggers();
- void RemoveMetadata(const String&);
- bool RemoveTrack(const String&);
- void RemoveTrigger(uint);
- void ResetUseTimer();
- operator Resource() const;
- operator ResourceWithMetadata() const;
- bool Save(File) const;
- bool Save(Serializer&) const;
- bool Save(VectorBuffer&) const;
- bool Save(const String&) const;
- bool SaveFile(const String&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAnimationName(const String&);
- void SetAsyncLoadState(AsyncLoadState);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetLength(float);
- void SetMemoryUse(uint);
- void SetName(const String&);
- void SetNumTriggers(uint);
- void SetTrigger(uint, const AnimationTriggerPoint&);
- const String& GetAnimationName() const;
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetMetadata(const String&) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Resource() const;
- operator const ResourceWithMetadata() const;
- // Properties:
- String animationName;
- /* readonly */
- String category;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- bool hasMetadata;
- float length;
- /* readonly */
- uint memoryUse;
- Array<Variant> metadata;
- String name;
- /* readonly */
- uint numTracks;
- uint numTriggers;
- /* readonly */
- int refs;
- /* readonly */
- Array<AnimationTrack> tracks;
- Array<AnimationTriggerPoint> triggers;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class AnimationControl
- {
- public:
- // Methods:
- AnimationControl& operator=(const AnimationControl&);
- // Properties:
- float autoFadeTime;
- float fadeTime;
- StringHash hash;
- String name;
- bool removeOnCompletion;
- uint16 setTime;
- uint8 setTimeRev;
- float setTimeTtl;
- uint8 setWeight;
- uint8 setWeightRev;
- float setWeightTtl;
- float speed;
- float targetWeight;
- };
- class AnimationController
- {
- public:
- AnimationController();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool Fade(const String&, float, float);
- bool FadeOthers(const String&, float, float);
- bool GetAnimationEnabled() const;
- AnimationState GetAnimationState(StringHash) const;
- AnimationState GetAnimationState(const String&) const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- float GetAutoFade(const String&) const;
- AnimationBlendMode GetBlendMode(const String&) const;
- bool GetBlockEvents() const;
- Component GetComponent(StringHash) const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- float GetFadeTarget(const String&) const;
- float GetFadeTime(const String&) const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint8 GetLayer(const String&) const;
- float GetLength(const String&) const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- bool GetRemoveOnCompletion(const String&) const;
- Scene GetScene() const;
- float GetSpeed(const String&) const;
- Bone GetStartBone(const String&) const;
- Object GetSubsystem(StringHash) const;
- float GetTime(const String&) const;
- StringHash GetType() const;
- float GetWeight(const String&) const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsAtEnd(const String&) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsFadingIn(const String&) const;
- bool IsFadingOut(const String&) const;
- bool IsInstanceOf(StringHash) const;
- bool IsLooped(const String&) const;
- bool IsPlaying(const String&) const;
- bool IsPlaying(uint8) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- bool Play(const String&, uint8, bool, float = 0.0f);
- bool PlayExclusive(const String&, uint8, bool, float = 0.0f);
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- bool SetAutoFade(const String&, float);
- bool SetBlendMode(const String&, AnimationBlendMode);
- void SetBlockEvents(bool);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- bool SetLayer(const String&, uint8);
- bool SetLooped(const String&, bool);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- bool SetRemoveOnCompletion(const String&, bool);
- bool SetSpeed(const String&, float);
- bool SetStartBone(const String&, const String&);
- void SetTemporary(bool);
- bool SetTime(const String&, float);
- bool SetWeight(const String&, float);
- bool Stop(const String&, float = 0.0f);
- void StopAll(float = 0.0f);
- void StopLayer(uint8, float = 0.0f);
- const String& GetCategory() const;
- const String& GetStartBoneName(const String&) const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<AnimationControl> animations;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAnimations;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class AnimationKeyFrame
- {
- public:
- ~AnimationKeyFrame();
- AnimationKeyFrame();
- // Methods:
- AnimationKeyFrame& operator=(const AnimationKeyFrame&);
- // Properties:
- Vector3 position;
- Quaternion rotation;
- Vector3 scale;
- float time;
- };
- class AnimationSet2D
- {
- public:
- AnimationSet2D();
- // Methods:
- bool BeginLoad(Deserializer&);
- bool EndLoad();
- String GetAnimation(uint) const;
- AsyncLoadState GetAsyncLoadState() const;
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetMemoryUse() const;
- StringHash GetNameHash() const;
- uint GetNumAnimations() const;
- Sprite2D GetSprite() const;
- Sprite2D GetSpriterFileSprite(int, int) const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- uint GetUseTimer();
- bool HasAnimation(const String&) const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- bool Load(Deserializer&);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const String&);
- bool LoadFile(const String&);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void ResetUseTimer();
- operator Resource() const;
- bool Save(File) const;
- bool Save(Serializer&) const;
- bool Save(VectorBuffer&) const;
- bool Save(const String&) const;
- bool SaveFile(const String&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAsyncLoadState(AsyncLoadState);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetMemoryUse(uint);
- void SetName(const String&);
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Resource() const;
- // Properties:
- /* readonly */
- String category;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- uint numAnimations;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class AnimationState
- {
- public:
- AnimationState(AnimatedModel&, Animation&);
- AnimationState(Node&, Animation&);
- // Methods:
- void AddTime(float);
- void AddWeight(float);
- void Apply();
- Animation GetAnimation() const;
- AnimationBlendMode GetBlendMode() const;
- float GetBoneWeight(StringHash) const;
- float GetBoneWeight(const String&) const;
- float GetBoneWeight(uint) const;
- uint8 GetLayer() const;
- float GetLength() const;
- AnimatedModel GetModel() const;
- Node GetNode() const;
- Bone GetStartBone() const;
- float GetTime() const;
- uint GetTrackIndex(Node) const;
- uint GetTrackIndex(StringHash) const;
- uint GetTrackIndex(const String&) const;
- float GetWeight() const;
- bool IsEnabled() const;
- bool IsLooped() const;
- operator RefCounted() const;
- int Refs() const;
- void SetBlendMode(AnimationBlendMode);
- void SetBoneWeight(StringHash, float, bool = false);
- void SetBoneWeight(const String&, float, bool = false);
- void SetBoneWeight(uint, float, bool = false);
- void SetLayer(uint8);
- void SetLooped(bool);
- void SetStartBone(Bone);
- void SetTime(float);
- void SetWeight(float);
- int WeakRefs() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- Animation animation;
- AnimationBlendMode blendMode;
- Array<float> boneWeights;
- /* readonly */
- bool enabled;
- uint8 layer;
- /* readonly */
- float length;
- bool looped;
- /* readonly */
- AnimatedModel model;
- /* readonly */
- Node node;
- /* readonly */
- int refs;
- Bone startBone;
- float time;
- /* readonly */
- int weakRefs;
- float weight;
- };
- class AnimationStateTrack
- {
- public:
- ~AnimationStateTrack();
- AnimationStateTrack();
- // Methods:
- AnimationStateTrack& operator=(const AnimationStateTrack&);
- // Properties:
- uint keyFrame;
- float weight;
- };
- class AnimationTrack
- {
- public:
- // Methods:
- AnimationTrack& operator=(const AnimationTrack&);
- void AddKeyFrame(const AnimationKeyFrame&);
- bool GetKeyFrameIndex(float, uint&) const;
- uint GetNumKeyFrames() const;
- void InsertKeyFrame(uint, const AnimationKeyFrame&);
- void RemoveAllKeyFrames();
- void RemoveKeyFrame(uint);
- void SetKeyFrame(uint, const AnimationKeyFrame&);
- // Properties:
- uint8 channelMask;
- Array<AnimationKeyFrame> keyFrames;
- String name;
- StringHash nameHash;
- /* readonly */
- uint numKeyFrames;
- };
- class AnimationTriggerPoint
- {
- public:
- ~AnimationTriggerPoint();
- AnimationTriggerPoint();
- // Methods:
- AnimationTriggerPoint& operator=(const AnimationTriggerPoint&);
- // Properties:
- Variant data;
- float time;
- };
- class AreaAllocator
- {
- public:
- ~AreaAllocator();
- AreaAllocator();
- AreaAllocator(int, int, bool = true);
- AreaAllocator(int, int, int, int, bool = true);
- // Methods:
- AreaAllocator& operator=(const AreaAllocator&);
- bool Allocate(int, int, int&, int&);
- bool GetFastMode() const;
- int GetHeight() const;
- int GetWidth() const;
- void Reset(int, int, int = 0, int = 0, bool = true);
- };
- template <typename T>
- class Array
- {
- public:
- Array(int&in);
- Array(int&in, uint);
- Array(int&in, uint, const T&in);
- // Methods:
- Array<Array<T>& operator=(const T>&);
- bool operator==(const Array<T>&) const;
- T& operator[](uint);
- void Clear();
- void Erase(uint);
- int Find(const T&) const;
- int Find(uint, const T&) const;
- int FindByRef(const T&) const;
- int FindByRef(uint, const T&) const;
- void Insert(uint, const T&);
- void Pop();
- void Push(const T&);
- void Reserve(uint);
- void Resize(uint);
- void Reverse();
- void Sort();
- void Sort(uint, uint);
- void SortReverse();
- void SortReverse(uint, uint);
- bool Swap(Array<T>&);
- const T& operator[](uint) const;
- // Properties:
- /* readonly */
- bool empty;
- uint length;
- };
- class AsyncProgress
- {
- public:
- ~AsyncProgress();
- AsyncProgress();
- // Methods:
- AsyncProgress& operator=(const AsyncProgress&);
- // Properties:
- uint jsonIndex;
- uint loadedNodes;
- uint loadedResources;
- LoadMode mode;
- uint totalNodes;
- uint totalResources;
- XMLElement xmlElement;
- };
- class AttributeAccessor
- {
- public:
- // Methods:
- void Get(Serializable, Variant&) const;
- operator RefCounted() const;
- int Refs() const;
- void Set(Serializable, const Variant&);
- int WeakRefs() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class AttributeAnimationInfo
- {
- public:
- AttributeAnimationInfo(Animatable&, const AttributeInfo&in, ValueAnimation&, WrapMode, float);
- AttributeAnimationInfo(const AttributeAnimationInfo&in);
- // Methods:
- const AttributeInfo& GetAttributeInfo() const;
- ValueAnimation GetAnimation() const;
- float GetSpeed() const;
- Object GetTarget() const;
- float GetTime() const;
- WrapMode GetWrapMode() const;
- operator RefCounted() const;
- int Refs() const;
- void SetSpeed(float);
- bool SetTime(float);
- void SetWrapMode(WrapMode);
- bool Update(float);
- operator ValueAnimationInfo() const;
- int WeakRefs() const;
- operator const RefCounted() const;
- operator const ValueAnimationInfo() const;
- // Properties:
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class AttributeInfo
- {
- public:
- ~AttributeInfo();
- AttributeInfo();
- // Methods:
- AttributeInfo& operator=(const AttributeInfo&);
- const Variant& GetMetadata(const StringHash&) const;
- // Properties:
- Variant defaultValue;
- /* readonly */
- Array<String> enumNames;
- VariantMap metadata;
- int mode;
- String name;
- VariantType type;
- };
- class Audio
- {
- public:
- Audio();
- // Methods:
- void AddSoundSource(SoundSource);
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- bool GetInterpolation() const;
- SoundListener GetListener() const;
- float GetMasterGain(const String&) const;
- int GetMixRate() const;
- Mutex& GetMutex();
- uint GetSampleSize() const;
- float GetSoundSourceMasterGain(StringHash) const;
- Array<SoundSource> GetSoundSources() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasMasterGain(const String&) const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInitialized() const;
- bool IsInstanceOf(StringHash) const;
- bool IsPlaying() const;
- bool IsSoundTypePaused(const String&) const;
- bool IsStereo() const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void PauseSoundType(const String&);
- bool Play();
- operator RefCounted() const;
- int Refs() const;
- void RemoveSoundSource(SoundSource);
- void ResumeAll();
- void ResumeSoundType(const String&);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetListener(SoundListener);
- void SetMasterGain(const String&, float);
- bool SetMode(int, int, bool, bool = true);
- void Stop();
- void StopSound(Sound);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- String category;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- bool initialized;
- /* readonly */
- bool interpolation;
- SoundListener listener;
- Array<float> masterGain;
- /* readonly */
- int mixRate;
- /* readonly */
- bool playing;
- /* readonly */
- int refs;
- /* readonly */
- uint sampleSize;
- /* readonly */
- bool stereo;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class BackgroundLoadItem
- {
- public:
- ~BackgroundLoadItem();
- BackgroundLoadItem();
- // Methods:
- BackgroundLoadItem& operator=(const BackgroundLoadItem&);
- // Properties:
- bool sendEventOnFailure;
- };
- class Batch
- {
- public:
- ~Batch();
- Batch();
- Batch(const SourceBatch&in);
- // Methods:
- Batch& operator=(const Batch&);
- void CalculateSortKey();
- void Draw(View, Camera, bool) const;
- void Prepare(View, Camera, bool, bool) const;
- // Properties:
- float distance;
- GeometryType geometryType;
- bool isBase;
- uint8 lightMask;
- uint numWorldTransforms;
- uint8 renderOrder;
- uint64 sortKey;
- };
- class BatchGroup
- {
- public:
- ~BatchGroup();
- BatchGroup();
- BatchGroup(const Batch&in);
- // Methods:
- BatchGroup& operator=(const BatchGroup&);
- void AddTransforms(const Batch&);
- void CalculateSortKey();
- void Draw(View, Camera, bool) const;
- void Prepare(View, Camera, bool, bool) const;
- // Properties:
- float distance;
- GeometryType geometryType;
- bool isBase;
- uint8 lightMask;
- uint numWorldTransforms;
- uint8 renderOrder;
- uint64 sortKey;
- uint startIndex;
- };
- class BatchGroupKey
- {
- public:
- ~BatchGroupKey();
- BatchGroupKey();
- BatchGroupKey(const Batch&in);
- // Methods:
- BatchGroupKey& operator=(const BatchGroupKey&);
- bool operator==(const BatchGroupKey&) const;
- uint ToHash() const;
- // Properties:
- uint8 renderOrder;
- };
- class BatchQueue
- {
- public:
- ~BatchQueue();
- BatchQueue();
- // Methods:
- BatchQueue& operator=(const BatchQueue&);
- void Clear(int);
- void Draw(View, Camera, bool, bool, bool) const;
- uint GetNumInstances() const;
- bool IsEmpty() const;
- void SortBackToFront();
- void SortFrontToBack();
- // Properties:
- bool hasExtraDefines;
- uint maxSortedInstances;
- String psExtraDefines;
- StringHash psExtraDefinesHash;
- String vsExtraDefines;
- StringHash vsExtraDefinesHash;
- };
- class BiasParameters
- {
- public:
- BiasParameters();
- BiasParameters(float, float, float = 0.0f);
- // Methods:
- BiasParameters& operator=(const BiasParameters&);
- void Validate();
- // Properties:
- float constantBias;
- float normalOffset;
- float slopeScaledBias;
- };
- class BigInt
- {
- public:
- ~BigInt();
- BigInt();
- BigInt(const String&in);
- BigInt(int);
- BigInt(int64);
- BigInt(uint);
- BigInt(uint64);
- // Methods:
- BigInt operator+(const BigInt&) const;
- BigInt& operator++();
- BigInt operator++(int);
- BigInt& operator+=(const BigInt&);
- int operator<(const BigInt&) const;
- BigInt& operator=(const BigInt&);
- bool operator==(const BigInt&) const;
- bool IsNegative() const;
- bool IsPositive() const;
- bool IsZero() const;
- String ToString() const;
- };
- class Billboard
- {
- public:
- // Methods:
- Billboard& operator=(const Billboard&);
- // Properties:
- Color color;
- Vector3 direction;
- bool enabled;
- Vector3 position;
- float rotation;
- float screenScaleFactor;
- Vector2 size;
- float sortDistance;
- Rect uv;
- };
- class BillboardSet
- {
- public:
- BillboardSet();
- // Methods:
- void AddLight(Light);
- void AddVertexLight(Light);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- const BoundingBox& GetBoundingBox() const;
- const BoundingBox& GetWorldBoundingBox();
- void CleanupConnection(Connection);
- void Commit();
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool DrawOcclusion(OcclusionBuffer);
- operator Drawable() const;
- bool GetAnimationEnabled() const;
- float GetAnimationLodBias() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- Billboard GetBillboard(uint);
- bool GetBlockEvents() const;
- bool GetCastShadows() const;
- Component GetComponent(StringHash) const;
- float GetDistance() const;
- float GetDrawDistance() const;
- uint8 GetDrawableFlags() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- FaceCameraMode GetFaceCameraMode() const;
- Light GetFirstLight() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetLightMask() const;
- Array<Light> GetLights() const;
- float GetLodBias() const;
- float GetLodDistance() const;
- Geometry GetLodGeometry(uint, uint);
- Material GetMaterial() const;
- ResourceRef GetMaterialAttr() const;
- uint GetMaxLights() const;
- float GetMaxZ() const;
- float GetMinAngle() const;
- float GetMinZ() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumBillboards() const;
- uint GetNumNetworkAttributes() const;
- uint GetNumOccluderTriangles();
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Scene GetScene() const;
- float GetShadowDistance() const;
- uint GetShadowMask() const;
- float GetSortValue() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- UpdateGeometryType GetUpdateGeometryType();
- Array<Light> GetVertexLights() const;
- uint GetViewMask() const;
- Zone GetZone() const;
- uint GetZoneMask() const;
- bool HasBasePass(uint) const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsFixedScreenSize() const;
- bool IsInView() const;
- bool IsInView(Camera) const;
- bool IsInView(const FrameInfo&, bool = false) const;
- bool IsInstanceOf(StringHash) const;
- bool IsOccludee() const;
- bool IsOccluder() const;
- bool IsRelative() const;
- bool IsReplicated() const;
- bool IsScaled() const;
- bool IsSorted() const;
- bool IsTemporary() const;
- bool IsZoneDirty() const;
- void LimitLights();
- void LimitVertexLights(bool);
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkForUpdate();
- void MarkInView(const FrameInfo&);
- void MarkInView(uint);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- operator ParticleEmitter() const;
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationLodBias(float);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBasePass(uint);
- void SetBlockEvents(bool);
- void SetCastShadows(bool);
- void SetDrawDistance(float);
- void SetEnabled(bool);
- void SetFaceCameraMode(FaceCameraMode);
- void SetFixedScreenSize(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLightMask(uint);
- void SetLodBias(float);
- void SetMaterial(Material);
- void SetMaterialAttr(const ResourceRef&);
- void SetMaxLights(uint);
- void SetMinAngle(float);
- void SetMinMaxZ(float, float);
- void SetNumBillboards(uint);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOccludee(bool);
- void SetOccluder(bool);
- void SetRelative(bool);
- void SetScaled(bool);
- void SetShadowDistance(float);
- void SetShadowMask(uint);
- void SetSortValue(float);
- void SetSorted(bool);
- void SetTemporary(bool);
- void SetViewMask(uint);
- void SetZone(Zone, bool = false);
- void SetZoneMask(uint);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(const FrameInfo&);
- void UpdateBatches(const FrameInfo&);
- void UpdateGeometry(const FrameInfo&);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Drawable() const;
- operator const Object() const;
- operator const ParticleEmitter() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- float animationLodBias;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- Array<Billboard> billboards;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- FaceCameraMode faceCameraMode;
- bool fixedScreenSize;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- uint lightMask;
- float lodBias;
- Material material;
- uint maxLights;
- float minAngle;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- uint numBillboards;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- /* readonly */
- int refs;
- bool relative;
- /* readonly */
- bool replicated;
- bool scaled;
- float shadowDistance;
- uint shadowMask;
- bool sorted;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- /* readonly */
- Zone zone;
- uint zoneMask;
- };
- class Bone
- {
- public:
- // Methods:
- Bone& operator=(const Bone&);
- // Properties:
- bool animated;
- BoundingBox boundingBox;
- uint8 collisionMask;
- Vector3 initialPosition;
- Quaternion initialRotation;
- Vector3 initialScale;
- String name;
- StringHash nameHash;
- Node node;
- Matrix3x4 offsetMatrix;
- uint parentIndex;
- float radius;
- };
- class BorderImage
- {
- public:
- BorderImage();
- BorderImage(const String&in);
- // Methods:
- void AddChild(UIElement);
- void AddTag(const String&);
- void AddTags(Array<String>);
- void AddTags(const String&, int8 = ';');
- void AdjustScissor(IntRect&);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void BringToFront();
- operator Button() const;
- operator CheckBox() const;
- const Color& GetColor(Corner) const;
- const Color& GetColorAttr() const;
- const Color& GetDerivedColor() const;
- UIElement CreateChild(StringHash, const String& = String :: EMPTY, uint = M_MAX_UNSIGNED);
- operator Cursor() const;
- void DisableLayoutUpdate();
- operator DropDownList() const;
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- bool FilterAttributes(XMLElement&) const;
- uint FindChild(UIElement) const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- BlendMode GetBlendMode() const;
- bool GetBlockEvents() const;
- bool GetBringToBack() const;
- bool GetBringToFront() const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant :: EMPTY, bool = false) const;
- UIElement GetChild(uint) const;
- Array<UIElement> GetChildren() const;
- Array<UIElement> GetChildren(bool) const;
- Array<UIElement> GetChildrenWithTag(const String&, bool = false) const;
- bool GetClipChildren() const;
- IntRect GetCombinedScreenRect();
- XMLFile GetDefaultStyle(bool = true) const;
- float GetDerivedOpacity() const;
- uint GetDragButtonCombo() const;
- uint GetDragButtonCount() const;
- uint GetDragDropMode() const;
- IntVector2 GetEffectiveMinSize() const;
- UIElement GetElementEventSender() const;
- bool GetEnableAnchor() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- FocusMode GetFocusMode() const;
- int GetHeight() const;
- HorizontalAlignment GetHorizontalAlignment() const;
- int GetIndent() const;
- int GetIndentSpacing() const;
- int GetIndentWidth() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- int GetLayoutElementMaxSize() const;
- LayoutMode GetLayoutMode() const;
- int GetLayoutSpacing() const;
- Material GetMaterial() const;
- ResourceRef GetMaterialAttr() const;
- int GetMaxHeight() const;
- int GetMaxWidth() const;
- int GetMinHeight() const;
- int GetMinWidth() const;
- uint GetNumAttributes() const;
- uint GetNumChildren(bool = false) const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetOpacity() const;
- UIElement GetParent() const;
- int GetPriority() const;
- UIElement GetRoot() const;
- bool GetSortChildren() const;
- Object GetSubsystem(StringHash) const;
- Array<String> GetTags() const;
- Texture GetTexture() const;
- ResourceRef GetTextureAttr() const;
- TraversalMode GetTraversalMode() const;
- StringHash GetType() const;
- bool GetUseDerivedOpacity() const;
- VerticalAlignment GetVerticalAlignment() const;
- int GetWidth() const;
- bool HasColorGradient() const;
- bool HasEventHandlers() const;
- bool HasFocus() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool HasTag(const String&) const;
- void InsertChild(uint, UIElement);
- const IntRect& GetBorder() const;
- const IntRect& GetClipBorder() const;
- const IntRect& GetImageBorder() const;
- const IntRect& GetImageRect() const;
- const IntRect& GetLayoutBorder() const;
- const IntVector2& GetChildOffset() const;
- const IntVector2& GetDisabledOffset() const;
- const IntVector2& GetHoverOffset() const;
- const IntVector2& GetMaxOffset() const;
- const IntVector2& GetMaxSize() const;
- const IntVector2& GetMinOffset() const;
- const IntVector2& GetMinSize() const;
- const IntVector2& GetPosition() const;
- const IntVector2& GetScreenPosition() const;
- const IntVector2& GetSize() const;
- bool IsChildOf(UIElement) const;
- bool IsEditable() const;
- bool IsElementEventSender() const;
- bool IsEnabled() const;
- bool IsEnabledSelf() const;
- bool IsFixedHeight() const;
- bool IsFixedSize() const;
- bool IsFixedWidth() const;
- bool IsHovering() const;
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool IsInstanceOf(StringHash) const;
- bool IsInternal() const;
- bool IsSelected() const;
- bool IsTemporary() const;
- bool IsTiled() const;
- bool IsVisible() const;
- bool IsVisibleEffective() const;
- bool IsWheelHandler() const;
- bool IsWithinScissor(const IntRect&);
- operator LineEdit() const;
- bool Load(Deserializer&);
- UIElement LoadChildXML(XMLFile, XMLFile);
- UIElement LoadChildXML(const XMLElement&, XMLFile);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(Deserializer&);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&);
- bool LoadXML(const XMLElement&, XMLFile);
- void MarkNetworkUpdate();
- operator Menu() const;
- operator Object() const;
- void OnClickBegin(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnClickEnd(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor, UIElement);
- void OnDoubleClick(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnDragBegin(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragCancel(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- bool OnDragDropFinish(UIElement);
- bool OnDragDropTest(UIElement);
- void OnDragEnd(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragMove(const IntVector2&, const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnHover(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnIndentSet();
- void OnKey(uint, uint, uint);
- void OnPositionSet(const IntVector2&);
- void OnResize(const IntVector2&, const IntVector2&);
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEditable();
- void OnTextInput(const String&);
- void OnWheel(int, uint, uint);
- operator ProgressBar() const;
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveAllTags();
- void RemoveAttributeAnimation(const String&);
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveChildAtIndex(uint);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- bool RemoveTag(const String&);
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(File, const String& indentation = "\t");
- bool SaveXML(Serializer&, const String& = "\t") const;
- bool SaveXML(VectorBuffer&, const String& indentation = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- operator ScrollBar() const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlendMode(BlendMode);
- void SetBlockEvents(bool);
- void SetBorder(const IntRect&);
- void SetBringToBack(bool);
- void SetBringToFront(bool);
- void SetChildOffset(const IntVector2&);
- void SetClipBorder(const IntRect&);
- void SetClipChildren(bool);
- void SetColor(Corner, const Color&);
- void SetColor(const Color&);
- void SetDeepEnabled(bool);
- void SetDefaultStyle(XMLFile);
- void SetDisabledOffset(const IntVector2&);
- void SetDisabledOffset(int, int);
- void SetDragDropMode(uint);
- void SetEditable(bool);
- void SetElementEventSender(bool);
- void SetEnableAnchor(bool);
- void SetEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(const IntVector2&);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFocus(bool);
- void SetFocusMode(FocusMode);
- void SetFullImageRect();
- void SetGlobalVar(StringHash, const Variant&);
- void SetHeight(int);
- void SetHorizontalAlignment(HorizontalAlignment);
- void SetHoverOffset(const IntVector2&);
- void SetHoverOffset(int, int);
- void SetHovering(bool);
- void SetImageBorder(const IntRect&);
- void SetImageRect(const IntRect&);
- void SetIndent(int);
- void SetIndentSpacing(int);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetInternal(bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect :: ZERO);
- void SetLayoutBorder(const IntRect&);
- void SetLayoutFlexScale(const Vector2&);
- void SetLayoutMode(LayoutMode);
- void SetLayoutSpacing(int);
- void SetMaterial(Material);
- void SetMaterialAttr(const ResourceRef&);
- void SetMaxAnchor(const Vector2&);
- void SetMaxAnchor(float, float);
- void SetMaxHeight(int);
- void SetMaxOffset(const IntVector2&);
- void SetMaxSize(const IntVector2&);
- void SetMaxSize(int, int);
- void SetMaxWidth(int);
- void SetMinAnchor(const Vector2&);
- void SetMinAnchor(float, float);
- void SetMinHeight(int);
- void SetMinOffset(const IntVector2&);
- void SetMinSize(const IntVector2&);
- void SetMinSize(int, int);
- void SetMinWidth(int);
- void SetName(const String&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOpacity(float);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPivot(const Vector2&);
- void SetPivot(float, float);
- void SetPosition(const IntVector2&);
- void SetPosition(int, int);
- void SetPriority(int);
- void SetRenderTexture(Texture2D);
- void SetSelected(bool);
- void SetSize(const IntVector2&);
- void SetSize(int, int);
- void SetSortChildren(bool);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void SetTags(Array<String>);
- void SetTemporary(bool);
- void SetTexture(Texture);
- void SetTextureAttr(const ResourceRef&);
- void SetTiled(bool);
- void SetTraversalMode(TraversalMode);
- void SetUseDerivedOpacity(bool);
- void SetVar(StringHash, const Variant&);
- void SetVerticalAlignment(VerticalAlignment);
- void SetVisible(bool);
- void SetWidth(int);
- operator Slider() const;
- void SortChildren();
- const String& GetAppliedStyle() const;
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- operator UIElement() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- void UpdateLayout();
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetVar(const StringHash&) const;
- const VariantMap& GetGlobalVars() const;
- const VariantMap& GetVars() const;
- const Vector2& GetLayoutFlexScale() const;
- const Vector2& GetMaxAnchor() const;
- const Vector2& GetMinAnchor() const;
- const Vector2& GetPivot() const;
- operator View3D() const;
- int WeakRefs() const;
- operator Window() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Button() const;
- operator const CheckBox() const;
- operator const Cursor() const;
- operator const DropDownList() const;
- operator const LineEdit() const;
- operator const Menu() const;
- operator const Object() const;
- operator const ProgressBar() const;
- operator const RefCounted() const;
- operator const ScrollBar() const;
- operator const Serializable() const;
- operator const Slider() const;
- operator const UIElement() const;
- operator const View3D() const;
- operator const Window() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- BlendMode blendMode;
- IntRect border;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- IntVector2 disabledOffset;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- uint dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enableAnchor;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- int height;
- HorizontalAlignment horizontalAlignment;
- IntVector2 hoverOffset;
- /* readonly */
- bool hovering;
- IntRect imageBorder;
- IntRect imageRect;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- Material material;
- Vector2 maxAnchor;
- int maxHeight;
- IntVector2 maxOffset;
- IntVector2 maxSize;
- int maxWidth;
- Vector2 minAnchor;
- int minHeight;
- IntVector2 minOffset;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- UIElement parent;
- Vector2 pivot;
- IntVector2 position;
- int priority;
- /* readonly */
- int refs;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- IntVector2 size;
- bool sortChildren;
- String style;
- /* readonly */
- Array<String> tags;
- bool temporary;
- Texture texture;
- bool tiled;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class BoundingBox
- {
- public:
- BoundingBox();
- BoundingBox(const BoundingBox&in);
- BoundingBox(const Rect&in);
- BoundingBox(const Vector3&in, const Vector3&in);
- BoundingBox(float, float);
- BoundingBox(const Frustum&in);
- BoundingBox(const Polyhedron&in);
- BoundingBox(const Sphere&in);
- // Methods:
- BoundingBox& operator=(const BoundingBox&);
- BoundingBox& operator=(const Rect&);
- bool operator==(const BoundingBox&) const;
- Vector3 Center() const;
- void Clear();
- void Clip(const BoundingBox&);
- void Define(const BoundingBox&);
- void Define(const Frustum&);
- void Define(const Polyhedron&);
- void Define(const Rect&);
- void Define(const Sphere&);
- void Define(const Vector3&);
- void Define(const Vector3&, const Vector3&);
- void Define(float, float);
- bool Defined() const;
- float DistanceToPoint(const Vector3&) const;
- Vector3 HalfSize() const;
- Intersection IsInside(const BoundingBox&) const;
- Intersection IsInside(const Sphere&) const;
- Intersection IsInside(const Vector3&) const;
- Intersection IsInsideFast(const BoundingBox&) const;
- Intersection IsInsideFast(const Sphere&) const;
- void Merge(const BoundingBox&);
- void Merge(const Frustum&);
- void Merge(const Polyhedron&);
- void Merge(const Sphere&);
- void Merge(const Vector3&);
- Rect Projected(const Matrix4&) const;
- Vector3 Size() const;
- String ToString() const;
- void Transform(const Matrix3&);
- void Transform(const Matrix3x4&);
- BoundingBox Transformed(const Matrix3&) const;
- BoundingBox Transformed(const Matrix3x4&) const;
- // Properties:
- /* readonly */
- Vector3 center;
- float dummyMax;
- float dummyMin;
- /* readonly */
- Vector3 halfSize;
- Vector3 max;
- Vector3 min;
- /* readonly */
- Vector3 size;
- };
- class BufferedSoundStream
- {
- public:
- BufferedSoundStream();
- // Methods:
- void Clear();
- float GetBufferLength() const;
- uint GetBufferNumBytes() const;
- float GetFrequency() const;
- uint GetIntFrequency() const;
- uint GetSampleSize() const;
- bool GetStopAtEnd() const;
- bool IsSixteenBit() const;
- bool IsStereo() const;
- operator RefCounted() const;
- int Refs() const;
- bool Seek(uint);
- void SetFormat(uint, bool, bool);
- void SetStopAtEnd(bool);
- operator SoundStream() const;
- int WeakRefs() const;
- operator const RefCounted() const;
- operator const SoundStream() const;
- // Properties:
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class Button
- {
- public:
- Button();
- Button(const String&in);
- // Methods:
- void AddChild(UIElement);
- void AddTag(const String&);
- void AddTags(Array<String>);
- void AddTags(const String&, int8 = ';');
- void AdjustScissor(IntRect&);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- operator BorderImage() const;
- void BringToFront();
- const Color& GetColor(Corner) const;
- const Color& GetColorAttr() const;
- const Color& GetDerivedColor() const;
- UIElement CreateChild(StringHash, const String& = String :: EMPTY, uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- operator DropDownList() const;
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- bool FilterAttributes(XMLElement&) const;
- uint FindChild(UIElement) const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- BlendMode GetBlendMode() const;
- bool GetBlockEvents() const;
- bool GetBringToBack() const;
- bool GetBringToFront() const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant :: EMPTY, bool = false) const;
- UIElement GetChild(uint) const;
- Array<UIElement> GetChildren() const;
- Array<UIElement> GetChildren(bool) const;
- Array<UIElement> GetChildrenWithTag(const String&, bool = false) const;
- bool GetClipChildren() const;
- IntRect GetCombinedScreenRect();
- XMLFile GetDefaultStyle(bool = true) const;
- float GetDerivedOpacity() const;
- uint GetDragButtonCombo() const;
- uint GetDragButtonCount() const;
- uint GetDragDropMode() const;
- IntVector2 GetEffectiveMinSize() const;
- UIElement GetElementEventSender() const;
- bool GetEnableAnchor() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- FocusMode GetFocusMode() const;
- int GetHeight() const;
- HorizontalAlignment GetHorizontalAlignment() const;
- int GetIndent() const;
- int GetIndentSpacing() const;
- int GetIndentWidth() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- int GetLayoutElementMaxSize() const;
- LayoutMode GetLayoutMode() const;
- int GetLayoutSpacing() const;
- Material GetMaterial() const;
- ResourceRef GetMaterialAttr() const;
- int GetMaxHeight() const;
- int GetMaxWidth() const;
- int GetMinHeight() const;
- int GetMinWidth() const;
- uint GetNumAttributes() const;
- uint GetNumChildren(bool = false) const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetOpacity() const;
- UIElement GetParent() const;
- int GetPriority() const;
- float GetRepeatDelay() const;
- float GetRepeatRate() const;
- UIElement GetRoot() const;
- bool GetSortChildren() const;
- Object GetSubsystem(StringHash) const;
- Array<String> GetTags() const;
- Texture GetTexture() const;
- ResourceRef GetTextureAttr() const;
- TraversalMode GetTraversalMode() const;
- StringHash GetType() const;
- bool GetUseDerivedOpacity() const;
- VerticalAlignment GetVerticalAlignment() const;
- int GetWidth() const;
- bool HasColorGradient() const;
- bool HasEventHandlers() const;
- bool HasFocus() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool HasTag(const String&) const;
- void InsertChild(uint, UIElement);
- const IntRect& GetBorder() const;
- const IntRect& GetClipBorder() const;
- const IntRect& GetImageBorder() const;
- const IntRect& GetImageRect() const;
- const IntRect& GetLayoutBorder() const;
- const IntVector2& GetChildOffset() const;
- const IntVector2& GetDisabledOffset() const;
- const IntVector2& GetHoverOffset() const;
- const IntVector2& GetMaxOffset() const;
- const IntVector2& GetMaxSize() const;
- const IntVector2& GetMinOffset() const;
- const IntVector2& GetMinSize() const;
- const IntVector2& GetPosition() const;
- const IntVector2& GetPressedChildOffset() const;
- const IntVector2& GetPressedOffset() const;
- const IntVector2& GetScreenPosition() const;
- const IntVector2& GetSize() const;
- bool IsChildOf(UIElement) const;
- bool IsEditable() const;
- bool IsElementEventSender() const;
- bool IsEnabled() const;
- bool IsEnabledSelf() const;
- bool IsFixedHeight() const;
- bool IsFixedSize() const;
- bool IsFixedWidth() const;
- bool IsHovering() const;
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool IsInstanceOf(StringHash) const;
- bool IsInternal() const;
- bool IsPressed() const;
- bool IsSelected() const;
- bool IsTemporary() const;
- bool IsTiled() const;
- bool IsVisible() const;
- bool IsVisibleEffective() const;
- bool IsWheelHandler() const;
- bool IsWithinScissor(const IntRect&);
- bool Load(Deserializer&);
- UIElement LoadChildXML(XMLFile, XMLFile);
- UIElement LoadChildXML(const XMLElement&, XMLFile);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(Deserializer&);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&);
- bool LoadXML(const XMLElement&, XMLFile);
- void MarkNetworkUpdate();
- operator Menu() const;
- operator Object() const;
- void OnClickBegin(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnClickEnd(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor, UIElement);
- void OnDoubleClick(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnDragBegin(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragCancel(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- bool OnDragDropFinish(UIElement);
- bool OnDragDropTest(UIElement);
- void OnDragEnd(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragMove(const IntVector2&, const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnHover(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnIndentSet();
- void OnKey(uint, uint, uint);
- void OnPositionSet(const IntVector2&);
- void OnResize(const IntVector2&, const IntVector2&);
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEditable();
- void OnTextInput(const String&);
- void OnWheel(int, uint, uint);
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveAllTags();
- void RemoveAttributeAnimation(const String&);
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveChildAtIndex(uint);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- bool RemoveTag(const String&);
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(File, const String& indentation = "\t");
- bool SaveXML(Serializer&, const String& = "\t") const;
- bool SaveXML(VectorBuffer&, const String& indentation = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlendMode(BlendMode);
- void SetBlockEvents(bool);
- void SetBorder(const IntRect&);
- void SetBringToBack(bool);
- void SetBringToFront(bool);
- void SetChildOffset(const IntVector2&);
- void SetClipBorder(const IntRect&);
- void SetClipChildren(bool);
- void SetColor(Corner, const Color&);
- void SetColor(const Color&);
- void SetDeepEnabled(bool);
- void SetDefaultStyle(XMLFile);
- void SetDisabledOffset(const IntVector2&);
- void SetDisabledOffset(int, int);
- void SetDragDropMode(uint);
- void SetEditable(bool);
- void SetElementEventSender(bool);
- void SetEnableAnchor(bool);
- void SetEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(const IntVector2&);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFocus(bool);
- void SetFocusMode(FocusMode);
- void SetFullImageRect();
- void SetGlobalVar(StringHash, const Variant&);
- void SetHeight(int);
- void SetHorizontalAlignment(HorizontalAlignment);
- void SetHoverOffset(const IntVector2&);
- void SetHoverOffset(int, int);
- void SetHovering(bool);
- void SetImageBorder(const IntRect&);
- void SetImageRect(const IntRect&);
- void SetIndent(int);
- void SetIndentSpacing(int);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetInternal(bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect :: ZERO);
- void SetLayoutBorder(const IntRect&);
- void SetLayoutFlexScale(const Vector2&);
- void SetLayoutMode(LayoutMode);
- void SetLayoutSpacing(int);
- void SetMaterial(Material);
- void SetMaterialAttr(const ResourceRef&);
- void SetMaxAnchor(const Vector2&);
- void SetMaxAnchor(float, float);
- void SetMaxHeight(int);
- void SetMaxOffset(const IntVector2&);
- void SetMaxSize(const IntVector2&);
- void SetMaxSize(int, int);
- void SetMaxWidth(int);
- void SetMinAnchor(const Vector2&);
- void SetMinAnchor(float, float);
- void SetMinHeight(int);
- void SetMinOffset(const IntVector2&);
- void SetMinSize(const IntVector2&);
- void SetMinSize(int, int);
- void SetMinWidth(int);
- void SetName(const String&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOpacity(float);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPivot(const Vector2&);
- void SetPivot(float, float);
- void SetPosition(const IntVector2&);
- void SetPosition(int, int);
- void SetPressedChildOffset(const IntVector2&);
- void SetPressedChildOffset(int, int);
- void SetPressedOffset(const IntVector2&);
- void SetPressedOffset(int, int);
- void SetPriority(int);
- void SetRenderTexture(Texture2D);
- void SetRepeat(float, float);
- void SetRepeatDelay(float);
- void SetRepeatRate(float);
- void SetSelected(bool);
- void SetSize(const IntVector2&);
- void SetSize(int, int);
- void SetSortChildren(bool);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void SetTags(Array<String>);
- void SetTemporary(bool);
- void SetTexture(Texture);
- void SetTextureAttr(const ResourceRef&);
- void SetTiled(bool);
- void SetTraversalMode(TraversalMode);
- void SetUseDerivedOpacity(bool);
- void SetVar(StringHash, const Variant&);
- void SetVerticalAlignment(VerticalAlignment);
- void SetVisible(bool);
- void SetWidth(int);
- void SortChildren();
- const String& GetAppliedStyle() const;
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- operator UIElement() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- void UpdateLayout();
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetVar(const StringHash&) const;
- const VariantMap& GetGlobalVars() const;
- const VariantMap& GetVars() const;
- const Vector2& GetLayoutFlexScale() const;
- const Vector2& GetMaxAnchor() const;
- const Vector2& GetMinAnchor() const;
- const Vector2& GetPivot() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const BorderImage() const;
- operator const DropDownList() const;
- operator const Menu() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- operator const UIElement() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- BlendMode blendMode;
- IntRect border;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- IntVector2 disabledOffset;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- uint dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enableAnchor;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- int height;
- HorizontalAlignment horizontalAlignment;
- IntVector2 hoverOffset;
- /* readonly */
- bool hovering;
- IntRect imageBorder;
- IntRect imageRect;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- Material material;
- Vector2 maxAnchor;
- int maxHeight;
- IntVector2 maxOffset;
- IntVector2 maxSize;
- int maxWidth;
- Vector2 minAnchor;
- int minHeight;
- IntVector2 minOffset;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- UIElement parent;
- Vector2 pivot;
- IntVector2 position;
- /* readonly */
- bool pressed;
- IntVector2 pressedChildOffset;
- IntVector2 pressedOffset;
- int priority;
- /* readonly */
- int refs;
- float repeatDelay;
- float repeatRate;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- IntVector2 size;
- bool sortChildren;
- String style;
- /* readonly */
- Array<String> tags;
- bool temporary;
- Texture texture;
- bool tiled;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class Camera
- {
- public:
- Camera();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- const Frustum& GetFrustum() const;
- bool GetAnimationEnabled() const;
- float GetAspectRatio() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetAutoAspectRatio() const;
- bool GetBlockEvents() const;
- Vector4 GetClipPlaneAttr() const;
- Component GetComponent(StringHash) const;
- float GetDistance(const Vector3&) const;
- float GetDistanceSquared(const Vector3&) const;
- Matrix3x4 GetEffectiveWorldTransform() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Quaternion GetFaceCameraRotation(const Vector3&, const Quaternion&, FaceCameraMode, float = 0.0f);
- float GetFarClip() const;
- FillMode GetFillMode() const;
- bool GetFlipVertical() const;
- float GetFov() const;
- void GetFrustumSize(Vector3&, Vector3&) const;
- Matrix4 GetGPUProjection() const;
- float GetHalfViewSize() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- float GetLodBias() const;
- float GetLodDistance(float, float, float) const;
- float GetNearClip() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetOrthoSize() const;
- Matrix4 GetProjection() const;
- Vector4 GetReflectionPlaneAttr() const;
- bool GetReverseCulling() const;
- Scene GetScene() const;
- Ray GetScreenRay(float, float) const;
- Frustum GetSplitFrustum(float, float) const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool GetUseClipping() const;
- bool GetUseReflection() const;
- uint GetViewMask() const;
- uint GetViewOverrideFlags() const;
- Frustum GetViewSpaceFrustum() const;
- Frustum GetViewSpaceSplitFrustum(float, float) const;
- float GetZoom() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsOrthographic() const;
- bool IsProjectionValid() const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- const Matrix3x4& GetView() const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- const Plane& GetClipPlane() const;
- const Plane& GetReflectionPlane() const;
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- Vector3 ScreenToWorldPoint(const Vector3&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- void SetAspectRatio(float);
- void SetAspectRatioInternal(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetAutoAspectRatio(bool);
- void SetBlockEvents(bool);
- void SetClipPlane(const Plane&);
- void SetClipPlaneAttr(const Vector4&);
- void SetEnabled(bool);
- void SetFarClip(float);
- void SetFillMode(FillMode);
- void SetFlipVertical(bool);
- void SetFov(float);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLodBias(float);
- void SetNearClip(float);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOrthoSize(const Vector2&);
- void SetOrthoSize(float);
- void SetOrthoSizeAttr(float);
- void SetOrthographic(bool);
- void SetProjection(const Matrix4&);
- void SetProjectionOffset(const Vector2&);
- void SetReflectionPlane(const Plane&);
- void SetReflectionPlaneAttr(const Vector4&);
- void SetTemporary(bool);
- void SetUseClipping(bool);
- void SetUseReflection(bool);
- void SetViewMask(uint);
- void SetViewOverrideFlags(uint);
- void SetZoom(float);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector2& GetProjectionOffset() const;
- int WeakRefs() const;
- Vector2 WorldToScreenPoint(const Vector3&) const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- float aspectRatio;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- bool autoAspectRatio;
- /* readonly */
- String category;
- Plane clipPlane;
- /* readonly */
- Matrix3x4 effectiveWorldTransform;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float farClip;
- FillMode fillMode;
- float fov;
- /* readonly */
- Frustum frustum;
- /* readonly */
- Matrix4 gPUProjection;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- float halfViewSize;
- /* readonly */
- uint id;
- float lodBias;
- float nearClip;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- float orthoSize;
- bool orthographic;
- Matrix4 projection;
- Vector2 projectionOffset;
- Plane reflectionPlane;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useClipping;
- bool useReflection;
- /* readonly */
- Matrix3x4 view;
- uint viewMask;
- uint viewOverrideFlags;
- /* readonly */
- Frustum viewSpaceFrustum;
- /* readonly */
- int weakRefs;
- float zoom;
- };
- class CascadeParameters
- {
- public:
- CascadeParameters();
- CascadeParameters(float, float, float, float, float, float = 1.0f);
- // Methods:
- CascadeParameters& operator=(const CascadeParameters&);
- float GetShadowRange() const;
- void Validate();
- // Properties:
- float biasAutoAdjust;
- float fadeStart;
- float split1;
- float split2;
- float split3;
- float split4;
- Vector4 splits;
- };
- class CharLocation
- {
- public:
- ~CharLocation();
- CharLocation();
- // Methods:
- CharLocation& operator=(const CharLocation&);
- // Properties:
- Vector2 position;
- Vector2 size;
- };
- class CheckBox
- {
- public:
- CheckBox();
- CheckBox(const String&in);
- // Methods:
- void AddChild(UIElement);
- void AddTag(const String&);
- void AddTags(Array<String>);
- void AddTags(const String&, int8 = ';');
- void AdjustScissor(IntRect&);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- operator BorderImage() const;
- void BringToFront();
- const Color& GetColor(Corner) const;
- const Color& GetColorAttr() const;
- const Color& GetDerivedColor() const;
- UIElement CreateChild(StringHash, const String& = String :: EMPTY, uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- bool FilterAttributes(XMLElement&) const;
- uint FindChild(UIElement) const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- BlendMode GetBlendMode() const;
- bool GetBlockEvents() const;
- bool GetBringToBack() const;
- bool GetBringToFront() const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant :: EMPTY, bool = false) const;
- UIElement GetChild(uint) const;
- Array<UIElement> GetChildren() const;
- Array<UIElement> GetChildren(bool) const;
- Array<UIElement> GetChildrenWithTag(const String&, bool = false) const;
- bool GetClipChildren() const;
- IntRect GetCombinedScreenRect();
- XMLFile GetDefaultStyle(bool = true) const;
- float GetDerivedOpacity() const;
- uint GetDragButtonCombo() const;
- uint GetDragButtonCount() const;
- uint GetDragDropMode() const;
- IntVector2 GetEffectiveMinSize() const;
- UIElement GetElementEventSender() const;
- bool GetEnableAnchor() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- FocusMode GetFocusMode() const;
- int GetHeight() const;
- HorizontalAlignment GetHorizontalAlignment() const;
- int GetIndent() const;
- int GetIndentSpacing() const;
- int GetIndentWidth() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- int GetLayoutElementMaxSize() const;
- LayoutMode GetLayoutMode() const;
- int GetLayoutSpacing() const;
- Material GetMaterial() const;
- ResourceRef GetMaterialAttr() const;
- int GetMaxHeight() const;
- int GetMaxWidth() const;
- int GetMinHeight() const;
- int GetMinWidth() const;
- uint GetNumAttributes() const;
- uint GetNumChildren(bool = false) const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetOpacity() const;
- UIElement GetParent() const;
- int GetPriority() const;
- UIElement GetRoot() const;
- bool GetSortChildren() const;
- Object GetSubsystem(StringHash) const;
- Array<String> GetTags() const;
- Texture GetTexture() const;
- ResourceRef GetTextureAttr() const;
- TraversalMode GetTraversalMode() const;
- StringHash GetType() const;
- bool GetUseDerivedOpacity() const;
- VerticalAlignment GetVerticalAlignment() const;
- int GetWidth() const;
- bool HasColorGradient() const;
- bool HasEventHandlers() const;
- bool HasFocus() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool HasTag(const String&) const;
- void InsertChild(uint, UIElement);
- const IntRect& GetBorder() const;
- const IntRect& GetClipBorder() const;
- const IntRect& GetImageBorder() const;
- const IntRect& GetImageRect() const;
- const IntRect& GetLayoutBorder() const;
- const IntVector2& GetCheckedOffset() const;
- const IntVector2& GetChildOffset() const;
- const IntVector2& GetDisabledOffset() const;
- const IntVector2& GetHoverOffset() const;
- const IntVector2& GetMaxOffset() const;
- const IntVector2& GetMaxSize() const;
- const IntVector2& GetMinOffset() const;
- const IntVector2& GetMinSize() const;
- const IntVector2& GetPosition() const;
- const IntVector2& GetScreenPosition() const;
- const IntVector2& GetSize() const;
- bool IsChecked() const;
- bool IsChildOf(UIElement) const;
- bool IsEditable() const;
- bool IsElementEventSender() const;
- bool IsEnabled() const;
- bool IsEnabledSelf() const;
- bool IsFixedHeight() const;
- bool IsFixedSize() const;
- bool IsFixedWidth() const;
- bool IsHovering() const;
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool IsInstanceOf(StringHash) const;
- bool IsInternal() const;
- bool IsSelected() const;
- bool IsTemporary() const;
- bool IsTiled() const;
- bool IsVisible() const;
- bool IsVisibleEffective() const;
- bool IsWheelHandler() const;
- bool IsWithinScissor(const IntRect&);
- bool Load(Deserializer&);
- UIElement LoadChildXML(XMLFile, XMLFile);
- UIElement LoadChildXML(const XMLElement&, XMLFile);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(Deserializer&);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&);
- bool LoadXML(const XMLElement&, XMLFile);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnClickBegin(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnClickEnd(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor, UIElement);
- void OnDoubleClick(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnDragBegin(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragCancel(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- bool OnDragDropFinish(UIElement);
- bool OnDragDropTest(UIElement);
- void OnDragEnd(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragMove(const IntVector2&, const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnHover(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnIndentSet();
- void OnKey(uint, uint, uint);
- void OnPositionSet(const IntVector2&);
- void OnResize(const IntVector2&, const IntVector2&);
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEditable();
- void OnTextInput(const String&);
- void OnWheel(int, uint, uint);
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveAllTags();
- void RemoveAttributeAnimation(const String&);
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveChildAtIndex(uint);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- bool RemoveTag(const String&);
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(File, const String& indentation = "\t");
- bool SaveXML(Serializer&, const String& = "\t") const;
- bool SaveXML(VectorBuffer&, const String& indentation = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlendMode(BlendMode);
- void SetBlockEvents(bool);
- void SetBorder(const IntRect&);
- void SetBringToBack(bool);
- void SetBringToFront(bool);
- void SetChecked(bool);
- void SetCheckedOffset(const IntVector2&);
- void SetCheckedOffset(int, int);
- void SetChildOffset(const IntVector2&);
- void SetClipBorder(const IntRect&);
- void SetClipChildren(bool);
- void SetColor(Corner, const Color&);
- void SetColor(const Color&);
- void SetDeepEnabled(bool);
- void SetDefaultStyle(XMLFile);
- void SetDisabledOffset(const IntVector2&);
- void SetDisabledOffset(int, int);
- void SetDragDropMode(uint);
- void SetEditable(bool);
- void SetElementEventSender(bool);
- void SetEnableAnchor(bool);
- void SetEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(const IntVector2&);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFocus(bool);
- void SetFocusMode(FocusMode);
- void SetFullImageRect();
- void SetGlobalVar(StringHash, const Variant&);
- void SetHeight(int);
- void SetHorizontalAlignment(HorizontalAlignment);
- void SetHoverOffset(const IntVector2&);
- void SetHoverOffset(int, int);
- void SetHovering(bool);
- void SetImageBorder(const IntRect&);
- void SetImageRect(const IntRect&);
- void SetIndent(int);
- void SetIndentSpacing(int);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetInternal(bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect :: ZERO);
- void SetLayoutBorder(const IntRect&);
- void SetLayoutFlexScale(const Vector2&);
- void SetLayoutMode(LayoutMode);
- void SetLayoutSpacing(int);
- void SetMaterial(Material);
- void SetMaterialAttr(const ResourceRef&);
- void SetMaxAnchor(const Vector2&);
- void SetMaxAnchor(float, float);
- void SetMaxHeight(int);
- void SetMaxOffset(const IntVector2&);
- void SetMaxSize(const IntVector2&);
- void SetMaxSize(int, int);
- void SetMaxWidth(int);
- void SetMinAnchor(const Vector2&);
- void SetMinAnchor(float, float);
- void SetMinHeight(int);
- void SetMinOffset(const IntVector2&);
- void SetMinSize(const IntVector2&);
- void SetMinSize(int, int);
- void SetMinWidth(int);
- void SetName(const String&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOpacity(float);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPivot(const Vector2&);
- void SetPivot(float, float);
- void SetPosition(const IntVector2&);
- void SetPosition(int, int);
- void SetPriority(int);
- void SetRenderTexture(Texture2D);
- void SetSelected(bool);
- void SetSize(const IntVector2&);
- void SetSize(int, int);
- void SetSortChildren(bool);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void SetTags(Array<String>);
- void SetTemporary(bool);
- void SetTexture(Texture);
- void SetTextureAttr(const ResourceRef&);
- void SetTiled(bool);
- void SetTraversalMode(TraversalMode);
- void SetUseDerivedOpacity(bool);
- void SetVar(StringHash, const Variant&);
- void SetVerticalAlignment(VerticalAlignment);
- void SetVisible(bool);
- void SetWidth(int);
- void SortChildren();
- const String& GetAppliedStyle() const;
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- operator UIElement() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- void UpdateLayout();
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetVar(const StringHash&) const;
- const VariantMap& GetGlobalVars() const;
- const VariantMap& GetVars() const;
- const Vector2& GetLayoutFlexScale() const;
- const Vector2& GetMaxAnchor() const;
- const Vector2& GetMinAnchor() const;
- const Vector2& GetPivot() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const BorderImage() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- operator const UIElement() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- BlendMode blendMode;
- IntRect border;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- bool checked;
- IntVector2 checkedOffset;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- IntVector2 disabledOffset;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- uint dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enableAnchor;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- int height;
- HorizontalAlignment horizontalAlignment;
- IntVector2 hoverOffset;
- /* readonly */
- bool hovering;
- IntRect imageBorder;
- IntRect imageRect;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- Material material;
- Vector2 maxAnchor;
- int maxHeight;
- IntVector2 maxOffset;
- IntVector2 maxSize;
- int maxWidth;
- Vector2 minAnchor;
- int minHeight;
- IntVector2 minOffset;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- UIElement parent;
- Vector2 pivot;
- IntVector2 position;
- int priority;
- /* readonly */
- int refs;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- IntVector2 size;
- bool sortChildren;
- String style;
- /* readonly */
- Array<String> tags;
- bool temporary;
- Texture texture;
- bool tiled;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class CollisionBox2D
- {
- public:
- CollisionBox2D();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator CollisionShape2D() const;
- operator Component() const;
- void CreateFixture();
- void DrawDebugGeometry(DebugRenderer, bool);
- float GetAngle() const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- int GetCategoryBits() const;
- Component GetComponent(StringHash) const;
- float GetDensity() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- float GetFriction() const;
- int GetGroupIndex() const;
- uint GetID() const;
- float GetInertia() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- int GetMaskBits() const;
- float GetMass() const;
- Vector2 GetMassCenter() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetRestitution() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsTrigger() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void ReleaseFixture();
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAngle(float);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetCategoryBits(int);
- void SetCenter(const Vector2&);
- void SetCenter(float, float);
- void SetDensity(float);
- void SetEnabled(bool);
- void SetFriction(float);
- void SetGlobalVar(StringHash, const Variant&);
- void SetGroupIndex(int);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetMaskBits(int);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetRestitution(float);
- void SetSize(const Vector2&);
- void SetSize(float, float);
- void SetTemporary(bool);
- void SetTrigger(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector2& GetCenter() const;
- const Vector2& GetSize() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const CollisionShape2D() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- float angle;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- int categoryBits;
- Vector2 center;
- float density;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float friction;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- int groupIndex;
- /* readonly */
- uint id;
- /* readonly */
- float inertia;
- int maskBits;
- /* readonly */
- float mass;
- /* readonly */
- Vector2 massCenter;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float restitution;
- Vector2 size;
- bool temporary;
- bool trigger;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class CollisionChain2D
- {
- public:
- CollisionChain2D();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator CollisionShape2D() const;
- operator Component() const;
- void CreateFixture();
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- int GetCategoryBits() const;
- Component GetComponent(StringHash) const;
- float GetDensity() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- float GetFriction() const;
- int GetGroupIndex() const;
- uint GetID() const;
- float GetInertia() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool GetLoop() const;
- int GetMaskBits() const;
- float GetMass() const;
- Vector2 GetMassCenter() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetRestitution() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- uint GetVertexCount() const;
- Array<Vector2> GetVertices() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsTrigger() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void ReleaseFixture();
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetCategoryBits(int);
- void SetDensity(float);
- void SetEnabled(bool);
- void SetFriction(float);
- void SetGlobalVar(StringHash, const Variant&);
- void SetGroupIndex(int);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLoop(bool);
- void SetMaskBits(int);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetRestitution(float);
- void SetTemporary(bool);
- void SetTrigger(bool);
- void SetVertex(uint, const Vector2&);
- void SetVertexCount(uint);
- void SetVertices(Array<Vector2>);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector2& GetVertex(uint) const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const CollisionShape2D() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- int categoryBits;
- float density;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float friction;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- int groupIndex;
- /* readonly */
- uint id;
- /* readonly */
- float inertia;
- bool loop;
- int maskBits;
- /* readonly */
- float mass;
- /* readonly */
- Vector2 massCenter;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float restitution;
- bool temporary;
- bool trigger;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint vertexCount;
- /* readonly */
- int weakRefs;
- };
- class CollisionCircle2D
- {
- public:
- CollisionCircle2D();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator CollisionShape2D() const;
- operator Component() const;
- void CreateFixture();
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- int GetCategoryBits() const;
- Component GetComponent(StringHash) const;
- float GetDensity() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- float GetFriction() const;
- int GetGroupIndex() const;
- uint GetID() const;
- float GetInertia() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- int GetMaskBits() const;
- float GetMass() const;
- Vector2 GetMassCenter() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetRadius() const;
- float GetRestitution() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsTrigger() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void ReleaseFixture();
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetCategoryBits(int);
- void SetCenter(const Vector2&);
- void SetCenter(float, float);
- void SetDensity(float);
- void SetEnabled(bool);
- void SetFriction(float);
- void SetGlobalVar(StringHash, const Variant&);
- void SetGroupIndex(int);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetMaskBits(int);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetRadius(float);
- void SetRestitution(float);
- void SetTemporary(bool);
- void SetTrigger(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector2& GetCenter() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const CollisionShape2D() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- int categoryBits;
- Vector2 center;
- float density;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float friction;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- int groupIndex;
- /* readonly */
- uint id;
- /* readonly */
- float inertia;
- int maskBits;
- /* readonly */
- float mass;
- /* readonly */
- Vector2 massCenter;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- float radius;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float restitution;
- bool temporary;
- bool trigger;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class CollisionEdge2D
- {
- public:
- CollisionEdge2D();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator CollisionShape2D() const;
- operator Component() const;
- void CreateFixture();
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- int GetCategoryBits() const;
- Component GetComponent(StringHash) const;
- float GetDensity() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- float GetFriction() const;
- int GetGroupIndex() const;
- uint GetID() const;
- float GetInertia() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- int GetMaskBits() const;
- float GetMass() const;
- Vector2 GetMassCenter() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetRestitution() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsTrigger() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void ReleaseFixture();
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetCategoryBits(int);
- void SetDensity(float);
- void SetEnabled(bool);
- void SetFriction(float);
- void SetGlobalVar(StringHash, const Variant&);
- void SetGroupIndex(int);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetMaskBits(int);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetRestitution(float);
- void SetTemporary(bool);
- void SetTrigger(bool);
- void SetVertex1(const Vector2&);
- void SetVertex2(const Vector2&);
- void SetVertices(const Vector2&, const Vector2&);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector2& GetVertex1() const;
- const Vector2& GetVertex2() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const CollisionShape2D() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- int categoryBits;
- float density;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float friction;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- int groupIndex;
- /* readonly */
- uint id;
- /* readonly */
- float inertia;
- int maskBits;
- /* readonly */
- float mass;
- /* readonly */
- Vector2 massCenter;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float restitution;
- bool temporary;
- bool trigger;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- Vector2 vertex1;
- Vector2 vertex2;
- /* readonly */
- int weakRefs;
- };
- class CollisionGeometryData
- {
- public:
- // Methods:
- operator ConvexData() const;
- operator GImpactMeshData() const;
- operator HeightfieldData() const;
- operator RefCounted() const;
- int Refs() const;
- operator TriangleMeshData() const;
- int WeakRefs() const;
- operator const ConvexData() const;
- operator const GImpactMeshData() const;
- operator const HeightfieldData() const;
- operator const RefCounted() const;
- operator const TriangleMeshData() const;
- // Properties:
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class CollisionPolygon2D
- {
- public:
- CollisionPolygon2D();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator CollisionShape2D() const;
- operator Component() const;
- void CreateFixture();
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- int GetCategoryBits() const;
- Component GetComponent(StringHash) const;
- float GetDensity() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- float GetFriction() const;
- int GetGroupIndex() const;
- uint GetID() const;
- float GetInertia() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- int GetMaskBits() const;
- float GetMass() const;
- Vector2 GetMassCenter() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetRestitution() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- uint GetVertexCount() const;
- Array<Vector2> GetVertices() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsTrigger() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void ReleaseFixture();
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetCategoryBits(int);
- void SetDensity(float);
- void SetEnabled(bool);
- void SetFriction(float);
- void SetGlobalVar(StringHash, const Variant&);
- void SetGroupIndex(int);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetMaskBits(int);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetRestitution(float);
- void SetTemporary(bool);
- void SetTrigger(bool);
- void SetVertex(uint, const Vector2&);
- void SetVertexCount(uint);
- void SetVertices(Array<Vector2>);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector2& GetVertex(uint) const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const CollisionShape2D() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- int categoryBits;
- float density;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float friction;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- int groupIndex;
- /* readonly */
- uint id;
- /* readonly */
- float inertia;
- int maskBits;
- /* readonly */
- float mass;
- /* readonly */
- Vector2 massCenter;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float restitution;
- bool temporary;
- bool trigger;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint vertexCount;
- /* readonly */
- int weakRefs;
- };
- class CollisionShape
- {
- public:
- CollisionShape();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- Component GetComponent(StringHash) const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- CollisionGeometryData GetGeometryData() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetLodLevel() const;
- float GetMargin() const;
- Model GetModel() const;
- ResourceRef GetModelAttr() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- PhysicsWorld GetPhysicsWorld() const;
- Scene GetScene() const;
- ShapeType GetShapeType() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- BoundingBox GetWorldBoundingBox() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- void NotifyRigidBody(bool = true);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- const Quaternion& GetRotation() const;
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void ReleaseShape();
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetBox(const Vector3&, const Vector3& = Vector3 :: ZERO, const Quaternion& = Quaternion :: IDENTITY);
- void SetCapsule(float, float, const Vector3& = Vector3 :: ZERO, const Quaternion& = Quaternion :: IDENTITY);
- void SetCone(float, float, const Vector3& = Vector3 :: ZERO, const Quaternion& = Quaternion :: IDENTITY);
- void SetConvexHull(Model, uint = 0, const Vector3& = Vector3 :: ONE, const Vector3& = Vector3 :: ZERO, const Quaternion& = Quaternion :: IDENTITY);
- void SetCustomConvexHull(CustomGeometry, const Vector3& = Vector3 :: ONE, const Vector3& = Vector3 :: ZERO, const Quaternion& = Quaternion :: IDENTITY);
- void SetCustomGImpactMesh(CustomGeometry, const Vector3& = Vector3 :: ONE, const Vector3& = Vector3 :: ZERO, const Quaternion& = Quaternion :: IDENTITY);
- void SetCustomTriangleMesh(CustomGeometry, const Vector3& = Vector3 :: ONE, const Vector3& = Vector3 :: ZERO, const Quaternion& = Quaternion :: IDENTITY);
- void SetCylinder(float, float, const Vector3& = Vector3 :: ZERO, const Quaternion& = Quaternion :: IDENTITY);
- void SetEnabled(bool);
- void SetGImpactMesh(Model, uint = 0, const Vector3& = Vector3 :: ONE, const Vector3& = Vector3 :: ZERO, const Quaternion& = Quaternion :: IDENTITY);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLodLevel(uint);
- void SetMargin(float);
- void SetModel(Model);
- void SetModelAttr(const ResourceRef&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetPosition(const Vector3&);
- void SetRotation(const Quaternion&);
- void SetShapeType(ShapeType);
- void SetSize(const Vector3&);
- void SetSphere(float, const Vector3& = Vector3 :: ZERO, const Quaternion& = Quaternion :: IDENTITY);
- void SetStaticPlane(const Vector3& = Vector3 :: ZERO, const Quaternion& = Quaternion :: IDENTITY);
- void SetTemporary(bool);
- void SetTerrain(uint = 0);
- void SetTransform(const Vector3&, const Quaternion&);
- void SetTriangleMesh(Model, uint = 0, const Vector3& = Vector3 :: ONE, const Vector3& = Vector3 :: ZERO, const Quaternion& = Quaternion :: IDENTITY);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector3& GetPosition() const;
- const Vector3& GetSize() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- uint lodLevel;
- float margin;
- Model model;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- Vector3 position;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- Quaternion rotation;
- ShapeType shapeType;
- Vector3 size;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- };
- class CollisionShape2D
- {
- public:
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator CollisionBox2D() const;
- operator CollisionChain2D() const;
- operator CollisionCircle2D() const;
- operator CollisionEdge2D() const;
- operator CollisionPolygon2D() const;
- operator Component() const;
- void CreateFixture();
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- int GetCategoryBits() const;
- Component GetComponent(StringHash) const;
- float GetDensity() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- float GetFriction() const;
- int GetGroupIndex() const;
- uint GetID() const;
- float GetInertia() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- int GetMaskBits() const;
- float GetMass() const;
- Vector2 GetMassCenter() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetRestitution() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsTrigger() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void ReleaseFixture();
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetCategoryBits(int);
- void SetDensity(float);
- void SetEnabled(bool);
- void SetFriction(float);
- void SetGlobalVar(StringHash, const Variant&);
- void SetGroupIndex(int);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetMaskBits(int);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetRestitution(float);
- void SetTemporary(bool);
- void SetTrigger(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const CollisionBox2D() const;
- operator const CollisionChain2D() const;
- operator const CollisionCircle2D() const;
- operator const CollisionEdge2D() const;
- operator const CollisionPolygon2D() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- int categoryBits;
- float density;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float friction;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- int groupIndex;
- /* readonly */
- uint id;
- /* readonly */
- float inertia;
- int maskBits;
- /* readonly */
- float mass;
- /* readonly */
- Vector2 massCenter;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float restitution;
- bool temporary;
- bool trigger;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class Color
- {
- public:
- Color();
- Color(const Color&in);
- Color(const Color&in, float);
- Color(float, float, float);
- Color(float, float, float, float);
- Color(const Vector3&in);
- Color(const Vector4&in);
- Color(float[]&inout);
- // Methods:
- Color operator+(const Color&) const;
- Color& operator+=(const Color&);
- Color& operator=(const Color&);
- bool operator==(const Color&) const;
- Color Abs() const;
- float Average() const;
- float Chroma() const;
- void Clip(bool = false);
- bool Equals(const Color&) const;
- void FromHSL(float, float, float, float = 1.0f);
- void FromHSV(float, float, float, float = 1.0f);
- void FromUInt(uint);
- Color GammaToLinear() const;
- float Hue() const;
- void Invert(bool = false);
- Color Lerp(const Color&, float) const;
- float Lightness() const;
- Color LinearToGamma() const;
- float Luma() const;
- float MaxRGB() const;
- float MinRGB() const;
- float Range() const;
- float SaturationHSL() const;
- float SaturationHSV() const;
- float SumRGB() const;
- Vector3 ToHSL() const;
- Vector3 ToHSV() const;
- uint ToHash() const;
- String ToString() const;
- uint ToUInt() const;
- uint ToUIntArgb() const;
- Vector3 ToVector3() const;
- Vector4 ToVector4() const;
- float Value() const;
- // Properties:
- float a;
- float b;
- /* readonly */
- Array<float> data;
- float g;
- float r;
- /* readonly */
- Vector3 rgb;
- /* readonly */
- Vector4 rgba;
- // Constants:
- static const Color BLACK;
- static const Color BLUE;
- static const Color CYAN;
- static const Color GRAY;
- static const Color GREEN;
- static const Color MAGENTA;
- static const Color RED;
- static const Color TRANSPARENT_BLACK;
- static const Color WHITE;
- static const Color YELLOW;
- };
- class ColorFrame
- {
- public:
- // Methods:
- ColorFrame& operator=(const ColorFrame&);
- Color Interpolate(const ColorFrame&, float) const;
- // Properties:
- Color color;
- float time;
- };
- class Component
- {
- public:
- Component();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- operator AnimatedModel() const;
- operator AnimatedSprite2D() const;
- operator AnimationController() const;
- void ApplyAttributes();
- operator BillboardSet() const;
- operator Camera() const;
- void CleanupConnection(Connection);
- operator CollisionBox2D() const;
- operator CollisionChain2D() const;
- operator CollisionCircle2D() const;
- operator CollisionEdge2D() const;
- operator CollisionPolygon2D() const;
- operator CollisionShape2D() const;
- operator CollisionShape() const;
- operator Constraint2D() const;
- operator Constraint() const;
- operator ConstraintDistance2D() const;
- operator ConstraintFriction2D() const;
- operator ConstraintGear2D() const;
- operator ConstraintMotor2D() const;
- operator ConstraintMouse2D() const;
- operator ConstraintPrismatic2D() const;
- operator ConstraintPulley2D() const;
- operator ConstraintRevolute2D() const;
- operator ConstraintWeld2D() const;
- operator ConstraintWheel2D() const;
- operator CrowdAgent() const;
- operator CrowdManager() const;
- operator CustomGeometry() const;
- operator DebugRenderer() const;
- operator DecalSet() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- operator Drawable2D() const;
- operator Drawable() const;
- operator DynamicNavigationMesh() const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- Component GetComponent(StringHash) const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- operator IKConstraint() const;
- operator IKEffector() const;
- operator IKSolver() const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- operator Light() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- operator LogicComponent() const;
- void MarkNetworkUpdate();
- operator NavArea() const;
- operator Navigable() const;
- operator NavigationMesh() const;
- operator NetworkPriority() const;
- operator Object() const;
- operator Obstacle() const;
- operator Octree() const;
- operator OffMeshConnection() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- operator ParticleEmitter2D() const;
- operator ParticleEmitter() const;
- operator PhysicsWorld2D() const;
- operator PhysicsWorld() const;
- void PrepareNetworkUpdate();
- operator RaycastVehicle() const;
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- operator Renderer2D() const;
- void ResetToDefault();
- operator RibbonTrail() const;
- operator RigidBody2D() const;
- operator RigidBody() const;
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- operator ScriptInstance() const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetTemporary(bool);
- operator Skybox() const;
- operator SmoothedTransform() const;
- operator SoundListener() const;
- operator SoundSource3D() const;
- operator SoundSource() const;
- operator SplinePath() const;
- operator StaticModel() const;
- operator StaticModelGroup() const;
- operator StaticSprite2D() const;
- operator StretchableSprite2D() const;
- const String& GetCategory() const;
- const String& GetTypeName() const;
- operator Terrain() const;
- operator TerrainPatch() const;
- operator Text3D() const;
- operator TileMap2D() const;
- operator TileMapLayer2D() const;
- operator UIComponent() const;
- operator UnknownComponent() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator Zone() const;
- operator const Animatable() const;
- operator const AnimatedModel() const;
- operator const AnimatedSprite2D() const;
- operator const AnimationController() const;
- operator const BillboardSet() const;
- operator const Camera() const;
- operator const CollisionBox2D() const;
- operator const CollisionChain2D() const;
- operator const CollisionCircle2D() const;
- operator const CollisionEdge2D() const;
- operator const CollisionPolygon2D() const;
- operator const CollisionShape2D() const;
- operator const CollisionShape() const;
- operator const Constraint2D() const;
- operator const Constraint() const;
- operator const ConstraintDistance2D() const;
- operator const ConstraintFriction2D() const;
- operator const ConstraintGear2D() const;
- operator const ConstraintMotor2D() const;
- operator const ConstraintMouse2D() const;
- operator const ConstraintPrismatic2D() const;
- operator const ConstraintPulley2D() const;
- operator const ConstraintRevolute2D() const;
- operator const ConstraintWeld2D() const;
- operator const ConstraintWheel2D() const;
- operator const CrowdAgent() const;
- operator const CrowdManager() const;
- operator const CustomGeometry() const;
- operator const DebugRenderer() const;
- operator const DecalSet() const;
- operator const Drawable2D() const;
- operator const Drawable() const;
- operator const DynamicNavigationMesh() const;
- operator const IKConstraint() const;
- operator const IKEffector() const;
- operator const IKSolver() const;
- operator const Light() const;
- operator const LogicComponent() const;
- operator const NavArea() const;
- operator const Navigable() const;
- operator const NavigationMesh() const;
- operator const NetworkPriority() const;
- operator const Object() const;
- operator const Obstacle() const;
- operator const Octree() const;
- operator const OffMeshConnection() const;
- operator const ParticleEmitter2D() const;
- operator const ParticleEmitter() const;
- operator const PhysicsWorld2D() const;
- operator const PhysicsWorld() const;
- operator const RaycastVehicle() const;
- operator const RefCounted() const;
- operator const Renderer2D() const;
- operator const RibbonTrail() const;
- operator const RigidBody2D() const;
- operator const RigidBody() const;
- operator const ScriptInstance() const;
- operator const Serializable() const;
- operator const Skybox() const;
- operator const SmoothedTransform() const;
- operator const SoundListener() const;
- operator const SoundSource3D() const;
- operator const SoundSource() const;
- operator const SplinePath() const;
- operator const StaticModel() const;
- operator const StaticModelGroup() const;
- operator const StaticSprite2D() const;
- operator const StretchableSprite2D() const;
- operator const Terrain() const;
- operator const TerrainPatch() const;
- operator const Text3D() const;
- operator const TileMap2D() const;
- operator const TileMapLayer2D() const;
- operator const UIComponent() const;
- operator const UnknownComponent() const;
- operator const Zone() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ComponentReplicationState
- {
- public:
- ~ComponentReplicationState();
- ComponentReplicationState();
- // Methods:
- ComponentReplicationState& operator=(const ComponentReplicationState&);
- // Properties:
- DirtyBits dirtyAttributes;
- };
- class CompressedLevel
- {
- public:
- ~CompressedLevel();
- CompressedLevel();
- // Methods:
- CompressedLevel& operator=(const CompressedLevel&);
- // Properties:
- uint blockSize;
- uint dataSize;
- int depth;
- CompressedFormat format;
- int height;
- uint rowSize;
- uint rows;
- int width;
- };
- class Condition
- {
- public:
- ~Condition();
- Condition();
- // Methods:
- Condition& operator=(const Condition&);
- void Set();
- void Wait();
- };
- class Connection
- {
- public:
- // Methods:
- void Ban();
- void ConfigureNetworkSimulator(int, float);
- const Controls& GetControls() const;
- void Disconnect(int = 0);
- String GetAddress() const;
- bool GetBlockEvents() const;
- float GetBytesInPerSec() const;
- float GetBytesOutPerSec() const;
- float GetDownloadProgress() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- VariantMap& GetIdentity();
- uint GetLastHeardTime() const;
- bool GetLogStatistics() const;
- uint GetNumDownloads() const;
- PacketType GetPacketType(bool, bool);
- int GetPacketsInPerSec() const;
- int GetPacketsOutPerSec() const;
- uint16 GetPort() const;
- float GetRoundTripTime() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- uint8 GetTimeStamp() const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsClient() const;
- bool IsConnectPending() const;
- bool IsConnected() const;
- bool IsInstanceOf(StringHash) const;
- bool IsSceneLoaded() const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void ProcessPendingLatestData();
- const Quaternion& GetRotation() const;
- operator RefCounted() const;
- int Refs() const;
- void SendAllBuffers();
- void SendBuffer(PacketType);
- void SendClientUpdate();
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SendMessage(int, bool, bool, const VectorBuffer&, uint = 0);
- void SendPackageToClient(PackageFile);
- void SendPackages();
- void SendRemoteEvent(Node, StringHash, bool, const VariantMap& = VariantMap ( ));
- void SendRemoteEvent(StringHash, bool, const VariantMap& = VariantMap ( ));
- void SendRemoteEvents();
- void SendServerUpdate();
- void SetBlockEvents(bool);
- void SetConnectPending(bool);
- void SetControls(const Controls&);
- void SetGlobalVar(StringHash, const Variant&);
- void SetIdentity(const VariantMap&);
- void SetLogStatistics(bool);
- void SetPacketSizeLimit(int);
- void SetPosition(const Vector3&);
- void SetRotation(const Quaternion&);
- void SetScene(Scene);
- const String& GetCategory() const;
- const String& GetDownloadName() const;
- const String& GetTypeName() const;
- String ToString() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector3& GetPosition() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- String address;
- /* readonly */
- float bytesInPerSec;
- /* readonly */
- float bytesOutPerSec;
- /* readonly */
- String category;
- /* readonly */
- bool client;
- /* readonly */
- bool connectPending;
- /* readonly */
- bool connected;
- Controls controls;
- /* readonly */
- String downloadName;
- /* readonly */
- float downloadProgress;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- VariantMap identity;
- /* readonly */
- uint lastHeardTime;
- bool logStatistics;
- /* readonly */
- uint numDownloads;
- /* readonly */
- int packetsInPerSec;
- /* readonly */
- int packetsOutPerSec;
- /* readonly */
- uint16 port;
- Vector3 position;
- /* readonly */
- int refs;
- Quaternion rotation;
- /* readonly */
- float roundTripTime;
- Scene scene;
- /* readonly */
- bool sceneLoaded;
- uint8 timeStamp;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class Console
- {
- public:
- Console();
- // Methods:
- void AddAutoComplete(const String&);
- void CopySelectedRows() const;
- BorderImage GetBackground() const;
- bool GetBlockEvents() const;
- Button GetCloseButton() const;
- XMLFile GetDefaultStyle() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- bool GetFocusOnShow() const;
- uint GetHistoryPosition() const;
- LineEdit GetLineEdit() const;
- uint GetNumBufferedRows() const;
- uint GetNumHistoryRows() const;
- uint GetNumRows() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsAutoVisibleOnError() const;
- bool IsInstanceOf(StringHash) const;
- bool IsVisible() const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void RemoveAutoComplete(const String&);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAutoVisibleOnError(bool);
- void SetBlockEvents(bool);
- void SetCommandInterpreter(const String&);
- void SetDefaultStyle(XMLFile);
- void SetFocusOnShow(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetNumBufferedRows(uint);
- void SetNumHistoryRows(uint);
- void SetNumRows(uint);
- void SetVisible(bool);
- const String& GetCategory() const;
- const String& GetCommandInterpreter() const;
- const String& GetHistoryRow(uint) const;
- const String& GetTypeName() const;
- void Toggle();
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void UpdateElements();
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- bool autoVisibleOnError;
- /* readonly */
- BorderImage background;
- /* readonly */
- String category;
- /* readonly */
- Button closeButton;
- String commandInterpreter;
- XMLFile defaultStyle;
- bool focusOnShow;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint historyPosition;
- /* readonly */
- Array<String> historyRow;
- /* readonly */
- LineEdit lineEdit;
- uint numBufferedRows;
- uint numHistoryRows;
- uint numRows;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool visible;
- /* readonly */
- int weakRefs;
- };
- class ConstantBuffer
- {
- public:
- ConstantBuffer();
- // Methods:
- void Apply();
- void ClearDataLost();
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetGPUObjectName() const;
- Graphics GetGraphics() const;
- uint GetSize() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasPendingData() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsDataLost() const;
- bool IsDirty() const;
- bool IsInstanceOf(StringHash) const;
- operator Object() const;
- void OnDeviceLost();
- void OnDeviceReset();
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void Release();
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- bool SetSize(uint);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- String category;
- /* readonly */
- bool dataLost;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class Constraint
- {
- public:
- Constraint();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void ApplyFrames();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- float GetCFM() const;
- Component GetComponent(StringHash) const;
- ConstraintType GetConstraintType() const;
- bool GetDisableCollision() const;
- float GetERP() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- RigidBody GetOtherBody() const;
- RigidBody GetOwnBody() const;
- PhysicsWorld GetPhysicsWorld() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- Vector3 GetWorldPosition() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- const Quaternion& GetOtherRotation() const;
- const Quaternion& GetRotation() const;
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void ReleaseConstraint();
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetAxis(const Vector3&);
- void SetBlockEvents(bool);
- void SetCFM(float);
- void SetConstraintType(ConstraintType);
- void SetDisableCollision(bool);
- void SetERP(float);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetHighLimit(const Vector2&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLowLimit(const Vector2&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOtherAxis(const Vector3&);
- void SetOtherBody(RigidBody);
- void SetOtherPosition(const Vector3&);
- void SetOtherRotation(const Quaternion&);
- void SetPosition(const Vector3&);
- void SetRotation(const Quaternion&);
- void SetTemporary(bool);
- void SetWorldPosition(const Vector3&);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector2& GetHighLimit() const;
- const Vector2& GetLowLimit() const;
- const Vector3& GetOtherPosition() const;
- const Vector3& GetPosition() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* writeonly */
- Vector3 axis;
- /* readonly */
- String category;
- float cfm;
- ConstraintType constraintType;
- bool disableCollision;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float erp;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- Vector2 highLimit;
- /* readonly */
- uint id;
- Vector2 lowLimit;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* writeonly */
- Vector3 otherAxis;
- RigidBody otherBody;
- Vector3 otherPosition;
- Quaternion otherRotation;
- /* readonly */
- RigidBody ownBody;
- Vector3 position;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- Quaternion rotation;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- Vector3 worldPosition;
- };
- class Constraint2D
- {
- public:
- Constraint2D();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- operator ConstraintDistance2D() const;
- operator ConstraintFriction2D() const;
- operator ConstraintGear2D() const;
- operator ConstraintMotor2D() const;
- operator ConstraintMouse2D() const;
- operator ConstraintPrismatic2D() const;
- operator ConstraintPulley2D() const;
- operator ConstraintRevolute2D() const;
- operator ConstraintWeld2D() const;
- operator ConstraintWheel2D() const;
- void CreateJoint();
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- Constraint2D GetAttachedConstraint() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetCollideConnected() const;
- Component GetComponent(StringHash) const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- RigidBody2D GetOtherBody() const;
- RigidBody2D GetOwnerBody() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void ReleaseJoint();
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- void SetAttachedConstraint(Constraint2D);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetCollideConnected(bool);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOtherBody(RigidBody2D);
- void SetTemporary(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const ConstraintDistance2D() const;
- operator const ConstraintFriction2D() const;
- operator const ConstraintGear2D() const;
- operator const ConstraintMotor2D() const;
- operator const ConstraintMouse2D() const;
- operator const ConstraintPrismatic2D() const;
- operator const ConstraintPulley2D() const;
- operator const ConstraintRevolute2D() const;
- operator const ConstraintWeld2D() const;
- operator const ConstraintWheel2D() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- bool collideConnected;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- RigidBody2D otherBody;
- /* readonly */
- RigidBody2D ownerBody;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ConstraintDistance2D
- {
- public:
- ConstraintDistance2D();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- operator Constraint2D() const;
- void CreateJoint();
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- Constraint2D GetAttachedConstraint() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetCollideConnected() const;
- Component GetComponent(StringHash) const;
- float GetDamping() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- float GetLength() const;
- float GetMaxLength() const;
- float GetMinLength() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- RigidBody2D GetOtherBody() const;
- RigidBody2D GetOwnerBody() const;
- Scene GetScene() const;
- float GetStiffness() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void ReleaseJoint();
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- void SetAttachedConstraint(Constraint2D);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetCollideConnected(bool);
- void SetDamping(float);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLength(float);
- bool SetLinearStiffness(float, float);
- void SetMaxLength(float);
- void SetMinLength(float);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOtherBody(RigidBody2D);
- void SetOtherBodyAnchor(const Vector2&);
- void SetOwnerBodyAnchor(const Vector2&);
- void SetStiffness(float);
- void SetTemporary(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector2& GetOtherBodyAnchor() const;
- const Vector2& GetOwnerBodyAnchor() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Constraint2D() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- bool collideConnected;
- float damping;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- float length;
- float maxLength;
- float minLength;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- RigidBody2D otherBody;
- Vector2 otherBodyAnchor;
- /* readonly */
- RigidBody2D ownerBody;
- Vector2 ownerBodyAnchor;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float stiffness;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ConstraintFriction2D
- {
- public:
- ConstraintFriction2D();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- operator Constraint2D() const;
- void CreateJoint();
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- Constraint2D GetAttachedConstraint() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetCollideConnected() const;
- Component GetComponent(StringHash) const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- float GetMaxForce() const;
- float GetMaxTorque() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- RigidBody2D GetOtherBody() const;
- RigidBody2D GetOwnerBody() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void ReleaseJoint();
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnchor(const Vector2&);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- void SetAttachedConstraint(Constraint2D);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetCollideConnected(bool);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetMaxForce(float);
- void SetMaxTorque(float);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOtherBody(RigidBody2D);
- void SetTemporary(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector2& GetAnchor() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Constraint2D() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- Vector2 anchor;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- bool collideConnected;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- float maxForce;
- float maxTorque;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- RigidBody2D otherBody;
- /* readonly */
- RigidBody2D ownerBody;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ConstraintGear2D
- {
- public:
- ConstraintGear2D();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- operator Constraint2D() const;
- void CreateJoint();
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- Constraint2D GetAttachedConstraint() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetCollideConnected() const;
- Component GetComponent(StringHash) const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- RigidBody2D GetOtherBody() const;
- Constraint2D GetOtherConstraint() const;
- RigidBody2D GetOwnerBody() const;
- Constraint2D GetOwnerConstraint() const;
- float GetRatio() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void ReleaseJoint();
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- void SetAttachedConstraint(Constraint2D);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetCollideConnected(bool);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOtherBody(RigidBody2D);
- void SetOtherConstraint(Constraint2D);
- void SetOwnerConstraint(Constraint2D);
- void SetRatio(float);
- void SetTemporary(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Constraint2D() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- bool collideConnected;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- RigidBody2D otherBody;
- Constraint2D otherConstraint;
- /* readonly */
- RigidBody2D ownerBody;
- Constraint2D ownerConstraint;
- float ratio;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ConstraintMotor2D
- {
- public:
- ConstraintMotor2D();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- operator Constraint2D() const;
- void CreateJoint();
- void DrawDebugGeometry(DebugRenderer, bool);
- float GetAngularOffset() const;
- bool GetAnimationEnabled() const;
- Constraint2D GetAttachedConstraint() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetCollideConnected() const;
- Component GetComponent(StringHash) const;
- float GetCorrectionFactor() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- float GetMaxForce() const;
- float GetMaxTorque() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- RigidBody2D GetOtherBody() const;
- RigidBody2D GetOwnerBody() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void ReleaseJoint();
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAngularOffset(float);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- void SetAttachedConstraint(Constraint2D);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetCollideConnected(bool);
- void SetCorrectionFactor(float);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLinearOffset(const Vector2&);
- void SetMaxForce(float);
- void SetMaxTorque(float);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOtherBody(RigidBody2D);
- void SetTemporary(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector2& GetLinearOffset() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Constraint2D() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- float angularOffset;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- bool collideConnected;
- float correctionFactor;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- Vector2 linearOffset;
- float maxForce;
- float maxTorque;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- RigidBody2D otherBody;
- /* readonly */
- RigidBody2D ownerBody;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ConstraintMouse2D
- {
- public:
- ConstraintMouse2D();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- operator Constraint2D() const;
- void CreateJoint();
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- Constraint2D GetAttachedConstraint() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetCollideConnected() const;
- Component GetComponent(StringHash) const;
- float GetDamping() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- float GetMaxForce() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- RigidBody2D GetOtherBody() const;
- RigidBody2D GetOwnerBody() const;
- Scene GetScene() const;
- float GetStiffness() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void ReleaseJoint();
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- void SetAttachedConstraint(Constraint2D);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetCollideConnected(bool);
- void SetDamping(float);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- bool SetLinearStiffness(float, float);
- void SetMaxForce(float);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOtherBody(RigidBody2D);
- void SetStiffness(float);
- void SetTarget(const Vector2&);
- void SetTemporary(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector2& GetTarget() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Constraint2D() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- bool collideConnected;
- float damping;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- float maxForce;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- RigidBody2D otherBody;
- /* readonly */
- RigidBody2D ownerBody;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float stiffness;
- Vector2 target;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ConstraintPrismatic2D
- {
- public:
- ConstraintPrismatic2D();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- operator Constraint2D() const;
- void CreateJoint();
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- Constraint2D GetAttachedConstraint() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetCollideConnected() const;
- Component GetComponent(StringHash) const;
- bool GetEnableLimit() const;
- bool GetEnableMotor() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- float GetLowerTranslation() const;
- float GetMaxMotorForce() const;
- float GetMotorSpeed() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- RigidBody2D GetOtherBody() const;
- RigidBody2D GetOwnerBody() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- float GetUpperTranslation() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void ReleaseJoint();
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnchor(const Vector2&);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- void SetAttachedConstraint(Constraint2D);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetAxis(const Vector2&);
- void SetBlockEvents(bool);
- void SetCollideConnected(bool);
- void SetEnableLimit(bool);
- void SetEnableMotor(bool);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLowerTranslation(float);
- void SetMaxMotorForce(float);
- void SetMotorSpeed(float);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOtherBody(RigidBody2D);
- void SetTemporary(bool);
- void SetUpperTranslation(float);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector2& GetAnchor() const;
- const Vector2& GetAxis() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Constraint2D() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- Vector2 anchor;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- Vector2 axis;
- /* readonly */
- String category;
- bool collideConnected;
- bool enableLimit;
- bool enableMotor;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- float lowerTranslation;
- float maxMotorForce;
- float motorSpeed;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- RigidBody2D otherBody;
- /* readonly */
- RigidBody2D ownerBody;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- float upperTranslation;
- /* readonly */
- int weakRefs;
- };
- class ConstraintPulley2D
- {
- public:
- ConstraintPulley2D();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- operator Constraint2D() const;
- void CreateJoint();
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- Constraint2D GetAttachedConstraint() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetCollideConnected() const;
- Component GetComponent(StringHash) const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- RigidBody2D GetOtherBody() const;
- RigidBody2D GetOwnerBody() const;
- float GetRatio() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void ReleaseJoint();
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- void SetAttachedConstraint(Constraint2D);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetCollideConnected(bool);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOtherBody(RigidBody2D);
- void SetOtherBodyAnchor(const Vector2&);
- void SetOtherBodyGroundAnchor(const Vector2&);
- void SetOwnerBodyAnchor(const Vector2&);
- void SetOwnerBodyGroundAnchor(const Vector2&);
- void SetRatio(float);
- void SetTemporary(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector2& GetOtherBodyAnchor() const;
- const Vector2& GetOtherBodyGroundAnchor() const;
- const Vector2& GetOwnerBodyAnchor() const;
- const Vector2& GetOwnerBodyGroundAnchor() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Constraint2D() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- bool collideConnected;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- RigidBody2D otherBody;
- Vector2 otherBodyAnchor;
- Vector2 otherBodyGroundAnchor;
- /* readonly */
- RigidBody2D ownerBody;
- Vector2 ownerBodyAnchor;
- Vector2 ownerBodyGroundAnchor;
- float ratio;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ConstraintRevolute2D
- {
- public:
- ConstraintRevolute2D();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- operator Constraint2D() const;
- void CreateJoint();
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- Constraint2D GetAttachedConstraint() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetCollideConnected() const;
- Component GetComponent(StringHash) const;
- bool GetEnableLimit() const;
- bool GetEnableMotor() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- float GetLowerAngle() const;
- float GetMaxMotorTorque() const;
- float GetMotorSpeed() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- RigidBody2D GetOtherBody() const;
- RigidBody2D GetOwnerBody() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- float GetUpperAngle() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void ReleaseJoint();
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnchor(const Vector2&);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- void SetAttachedConstraint(Constraint2D);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetCollideConnected(bool);
- void SetEnableLimit(bool);
- void SetEnableMotor(bool);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLowerAngle(float);
- void SetMaxMotorTorque(float);
- void SetMotorSpeed(float);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOtherBody(RigidBody2D);
- void SetTemporary(bool);
- void SetUpperAngle(float);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector2& GetAnchor() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Constraint2D() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- Vector2 anchor;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- bool collideConnected;
- bool enableLimit;
- bool enableMotor;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- float lowerAngle;
- float maxMotorTorque;
- float motorSpeed;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- RigidBody2D otherBody;
- /* readonly */
- RigidBody2D ownerBody;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- float upperAngle;
- /* readonly */
- int weakRefs;
- };
- class ConstraintWeld2D
- {
- public:
- ConstraintWeld2D();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- operator Constraint2D() const;
- void CreateJoint();
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- Constraint2D GetAttachedConstraint() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetCollideConnected() const;
- Component GetComponent(StringHash) const;
- float GetDamping() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- RigidBody2D GetOtherBody() const;
- RigidBody2D GetOwnerBody() const;
- Scene GetScene() const;
- float GetStiffness() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void ReleaseJoint();
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnchor(const Vector2&);
- bool SetAngularStiffness(float, float);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- void SetAttachedConstraint(Constraint2D);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetCollideConnected(bool);
- void SetDamping(float);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOtherBody(RigidBody2D);
- void SetStiffness(float);
- void SetTemporary(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector2& GetAnchor() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Constraint2D() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- Vector2 anchor;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- bool collideConnected;
- float damping;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- RigidBody2D otherBody;
- /* readonly */
- RigidBody2D ownerBody;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float stiffness;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ConstraintWheel2D
- {
- public:
- ConstraintWheel2D();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- operator Constraint2D() const;
- void CreateJoint();
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- Constraint2D GetAttachedConstraint() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetCollideConnected() const;
- Component GetComponent(StringHash) const;
- float GetDamping() const;
- bool GetEnableLimit() const;
- bool GetEnableMotor() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- float GetLowerTranslation() const;
- float GetMaxMotorTorque() const;
- float GetMotorSpeed() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- RigidBody2D GetOtherBody() const;
- RigidBody2D GetOwnerBody() const;
- Scene GetScene() const;
- float GetStiffness() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- float GetUpperTranslation() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void ReleaseJoint();
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnchor(const Vector2&);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- void SetAttachedConstraint(Constraint2D);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetAxis(const Vector2&);
- void SetBlockEvents(bool);
- void SetCollideConnected(bool);
- void SetDamping(float);
- void SetEnableLimit(bool);
- void SetEnableMotor(bool);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- bool SetLinearStiffness(float, float);
- void SetLowerTranslation(float);
- void SetMaxMotorTorque(float);
- void SetMotorSpeed(float);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOtherBody(RigidBody2D);
- void SetStiffness(float);
- void SetTemporary(bool);
- void SetUpperTranslation(float);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector2& GetAnchor() const;
- const Vector2& GetAxis() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Constraint2D() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- Vector2 anchor;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- Vector2 axis;
- /* readonly */
- String category;
- bool collideConnected;
- float damping;
- bool enableLimit;
- bool enableMotor;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- float lowerTranslation;
- float maxMotorTorque;
- float motorSpeed;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- RigidBody2D otherBody;
- /* readonly */
- RigidBody2D ownerBody;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float stiffness;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- float upperTranslation;
- /* readonly */
- int weakRefs;
- };
- class Context
- {
- public:
- Context();
- // Methods:
- void CopyBaseAttributes(StringHash, StringHash);
- Object CreateObject(StringHash);
- VariantMap& GetEventDataMap();
- EventReceiverGroup GetEventReceivers(Object, StringHash);
- EventReceiverGroup GetEventReceivers(StringHash);
- Object GetEventSender() const;
- Object GetSubsystem(StringHash) const;
- operator RefCounted() const;
- int Refs() const;
- void RegisterFactory(ObjectFactory);
- void RegisterSubsystem(Object);
- void ReleaseSDL();
- void RemoveAllAttributes(StringHash);
- void RemoveSubsystem(StringHash);
- bool RequireSDL(uint);
- void SetGlobalVar(StringHash, const Variant&);
- const String& GetTypeName(StringHash) const;
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class Controls
- {
- public:
- ~Controls();
- Controls();
- // Methods:
- Controls& operator=(const Controls&);
- bool IsDown(uint) const;
- bool IsPressed(uint, const Controls&) const;
- void Reset();
- void Set(uint, bool = true);
- // Properties:
- uint buttons;
- VariantMap extraData;
- float pitch;
- float yaw;
- };
- class ConvexData
- {
- public:
- ConvexData(Model&, uint);
- ConvexData(CustomGeometry&);
- // Methods:
- void BuildHull(Array<Vector3>);
- operator CollisionGeometryData() const;
- operator RefCounted() const;
- int Refs() const;
- int WeakRefs() const;
- operator const CollisionGeometryData() const;
- operator const RefCounted() const;
- // Properties:
- uint indexCount;
- /* readonly */
- int refs;
- uint vertexCount;
- /* readonly */
- int weakRefs;
- };
- class CrowdAgent
- {
- public:
- CrowdAgent();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- void DrawDebugGeometry(bool);
- Vector3 GetActualVelocity() const;
- int GetAgentCrowdId() const;
- CrowdAgentState GetAgentState() const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- Component GetComponent(StringHash) const;
- Vector3 GetDesiredVelocity() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- float GetHeight() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- float GetMaxAccel() const;
- float GetMaxSpeed() const;
- NavigationPushiness GetNavigationPushiness() const;
- NavigationQuality GetNavigationQuality() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- uint GetObstacleAvoidanceType() const;
- Vector3 GetPosition() const;
- uint GetQueryFilterType() const;
- float GetRadius() const;
- CrowdAgentRequestedTarget GetRequestedTargetType() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- CrowdAgentTargetState GetTargetState() const;
- StringHash GetType() const;
- bool GetUpdateNodePosition() const;
- bool HasArrived() const;
- bool HasEventHandlers() const;
- bool HasRequestedTarget() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInCrowd() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetTarget();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetHeight(float);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetMaxAccel(float);
- void SetMaxSpeed(float);
- void SetNavigationPushiness(NavigationPushiness);
- void SetNavigationQuality(NavigationQuality);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetObstacleAvoidanceType(uint);
- void SetQueryFilterType(uint);
- void SetRadius(float);
- void SetTargetPosition(const Vector3&);
- void SetTargetVelocity(const Vector3&);
- void SetTemporary(bool);
- void SetUpdateNodePosition(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector3& GetTargetPosition() const;
- const Vector3& GetTargetVelocity() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- /* readonly */
- Vector3 actualVelocity;
- /* readonly */
- CrowdAgentState agentState;
- bool animationEnabled;
- /* readonly */
- bool arrived;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- /* readonly */
- Vector3 desiredVelocity;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- float height;
- /* readonly */
- uint id;
- /* readonly */
- bool inCrowd;
- float maxAccel;
- float maxSpeed;
- NavigationPushiness navigationPushiness;
- NavigationQuality navigationQuality;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- uint obstacleAvoidanceType;
- /* readonly */
- Vector3 position;
- uint queryFilterType;
- float radius;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- /* readonly */
- bool requestedTarget;
- /* readonly */
- CrowdAgentRequestedTarget requestedTargetType;
- Vector3 targetPosition;
- /* readonly */
- CrowdAgentTargetState targetState;
- Vector3 targetVelocity;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool updateNodePosition;
- /* readonly */
- int weakRefs;
- };
- class CrowdManager
- {
- public:
- CrowdManager();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- const CrowdObstacleAvoidanceParams& GetObstacleAvoidanceParams(uint) const;
- void DrawDebugGeometry(DebugRenderer, bool);
- void DrawDebugGeometry(bool);
- Vector3 FindNearestPoint(const Vector3&, int);
- Array<CrowdAgent> GetAgents(Node = null, bool = true) const;
- bool GetAnimationEnabled() const;
- float GetAreaCost(uint, uint) const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- Component GetComponent(StringHash) const;
- float GetDistanceToWall(const Vector3&, float, int);
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint16 GetExcludeFlags(uint) const;
- uint GetID() const;
- uint16 GetIncludeFlags(uint) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- float GetMaxAgentRadius() const;
- uint GetMaxAgents() const;
- NavigationMesh GetNavigationMesh() const;
- Node GetNode() const;
- uint GetNumAreas(uint) const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- uint GetNumObstacleAvoidanceTypes() const;
- uint GetNumQueryFilterTypes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Vector3 GetRandomPoint(int);
- Vector3 GetRandomPointInCircle(const Vector3&, float, int);
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- Vector3 MoveAlongSurface(const Vector3&, const Vector3&, int, int = 3);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- Vector3 Raycast(const Vector3&, const Vector3&, int);
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetCrowdTarget(Node = null);
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- void SetAreaCost(uint, uint, float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetCrowdTarget(const Vector3&, Node = null);
- void SetCrowdVelocity(const Vector3&, Node = null);
- void SetEnabled(bool);
- void SetExcludeFlags(uint, uint16);
- void SetGlobalVar(StringHash, const Variant&);
- void SetIncludeFlags(uint, uint16);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetMaxAgentRadius(float);
- void SetMaxAgents(uint);
- void SetNavigationMesh(NavigationMesh);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetObstacleAvoidanceParams(uint, const CrowdObstacleAvoidanceParams&);
- void SetTemporary(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- float maxAgentRadius;
- uint maxAgents;
- NavigationMesh navMesh;
- /* readonly */
- Node node;
- /* readonly */
- Array<uint> numAreas;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numObstacleAvoidanceTypes;
- /* readonly */
- uint numQueryFilterTypes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class CrowdObstacleAvoidanceParams
- {
- public:
- // Methods:
- CrowdObstacleAvoidanceParams& operator=(const CrowdObstacleAvoidanceParams&);
- // Properties:
- uint8 adaptiveDepth;
- uint8 adaptiveDivs;
- uint8 adaptiveRings;
- uint8 gridSize;
- float horizTime;
- float velBias;
- float weightCurVel;
- float weightDesVel;
- float weightSide;
- float weightToi;
- };
- class Cursor
- {
- public:
- Cursor();
- Cursor(const String&in);
- // Methods:
- void AddChild(UIElement);
- void AddTag(const String&);
- void AddTags(Array<String>);
- void AddTags(const String&, int8 = ';');
- void AdjustScissor(IntRect&);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void ApplyOSCursorShape();
- operator BorderImage() const;
- void BringToFront();
- const Color& GetColor(Corner) const;
- const Color& GetColorAttr() const;
- const Color& GetDerivedColor() const;
- UIElement CreateChild(StringHash, const String& = String :: EMPTY, uint = M_MAX_UNSIGNED);
- void DefineShape(CursorShape, Image, const IntRect&, const IntVector2&);
- void DefineShape(const String&, Image, const IntRect&, const IntVector2&);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- bool FilterAttributes(XMLElement&) const;
- uint FindChild(UIElement) const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- BlendMode GetBlendMode() const;
- bool GetBlockEvents() const;
- bool GetBringToBack() const;
- bool GetBringToFront() const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant :: EMPTY, bool = false) const;
- UIElement GetChild(uint) const;
- Array<UIElement> GetChildren() const;
- Array<UIElement> GetChildren(bool) const;
- Array<UIElement> GetChildrenWithTag(const String&, bool = false) const;
- bool GetClipChildren() const;
- IntRect GetCombinedScreenRect();
- XMLFile GetDefaultStyle(bool = true) const;
- float GetDerivedOpacity() const;
- uint GetDragButtonCombo() const;
- uint GetDragButtonCount() const;
- uint GetDragDropMode() const;
- IntVector2 GetEffectiveMinSize() const;
- UIElement GetElementEventSender() const;
- bool GetEnableAnchor() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- FocusMode GetFocusMode() const;
- int GetHeight() const;
- HorizontalAlignment GetHorizontalAlignment() const;
- int GetIndent() const;
- int GetIndentSpacing() const;
- int GetIndentWidth() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- int GetLayoutElementMaxSize() const;
- LayoutMode GetLayoutMode() const;
- int GetLayoutSpacing() const;
- Material GetMaterial() const;
- ResourceRef GetMaterialAttr() const;
- int GetMaxHeight() const;
- int GetMaxWidth() const;
- int GetMinHeight() const;
- int GetMinWidth() const;
- uint GetNumAttributes() const;
- uint GetNumChildren(bool = false) const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetOpacity() const;
- UIElement GetParent() const;
- int GetPriority() const;
- UIElement GetRoot() const;
- bool GetSortChildren() const;
- Object GetSubsystem(StringHash) const;
- Array<String> GetTags() const;
- Texture GetTexture() const;
- ResourceRef GetTextureAttr() const;
- TraversalMode GetTraversalMode() const;
- StringHash GetType() const;
- bool GetUseDerivedOpacity() const;
- bool GetUseSystemShapes() const;
- VerticalAlignment GetVerticalAlignment() const;
- int GetWidth() const;
- bool HasColorGradient() const;
- bool HasEventHandlers() const;
- bool HasFocus() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool HasTag(const String&) const;
- void InsertChild(uint, UIElement);
- const IntRect& GetBorder() const;
- const IntRect& GetClipBorder() const;
- const IntRect& GetImageBorder() const;
- const IntRect& GetImageRect() const;
- const IntRect& GetLayoutBorder() const;
- const IntVector2& GetChildOffset() const;
- const IntVector2& GetDisabledOffset() const;
- const IntVector2& GetHoverOffset() const;
- const IntVector2& GetMaxOffset() const;
- const IntVector2& GetMaxSize() const;
- const IntVector2& GetMinOffset() const;
- const IntVector2& GetMinSize() const;
- const IntVector2& GetPosition() const;
- const IntVector2& GetScreenPosition() const;
- const IntVector2& GetSize() const;
- bool IsChildOf(UIElement) const;
- bool IsEditable() const;
- bool IsElementEventSender() const;
- bool IsEnabled() const;
- bool IsEnabledSelf() const;
- bool IsFixedHeight() const;
- bool IsFixedSize() const;
- bool IsFixedWidth() const;
- bool IsHovering() const;
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool IsInstanceOf(StringHash) const;
- bool IsInternal() const;
- bool IsSelected() const;
- bool IsTemporary() const;
- bool IsTiled() const;
- bool IsVisible() const;
- bool IsVisibleEffective() const;
- bool IsWheelHandler() const;
- bool IsWithinScissor(const IntRect&);
- bool Load(Deserializer&);
- UIElement LoadChildXML(XMLFile, XMLFile);
- UIElement LoadChildXML(const XMLElement&, XMLFile);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(Deserializer&);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&);
- bool LoadXML(const XMLElement&, XMLFile);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnClickBegin(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnClickEnd(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor, UIElement);
- void OnDoubleClick(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnDragBegin(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragCancel(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- bool OnDragDropFinish(UIElement);
- bool OnDragDropTest(UIElement);
- void OnDragEnd(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragMove(const IntVector2&, const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnHover(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnIndentSet();
- void OnKey(uint, uint, uint);
- void OnPositionSet(const IntVector2&);
- void OnResize(const IntVector2&, const IntVector2&);
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEditable();
- void OnTextInput(const String&);
- void OnWheel(int, uint, uint);
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveAllTags();
- void RemoveAttributeAnimation(const String&);
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveChildAtIndex(uint);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- bool RemoveTag(const String&);
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(File, const String& indentation = "\t");
- bool SaveXML(Serializer&, const String& = "\t") const;
- bool SaveXML(VectorBuffer&, const String& indentation = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlendMode(BlendMode);
- void SetBlockEvents(bool);
- void SetBorder(const IntRect&);
- void SetBringToBack(bool);
- void SetBringToFront(bool);
- void SetChildOffset(const IntVector2&);
- void SetClipBorder(const IntRect&);
- void SetClipChildren(bool);
- void SetColor(Corner, const Color&);
- void SetColor(const Color&);
- void SetDeepEnabled(bool);
- void SetDefaultStyle(XMLFile);
- void SetDisabledOffset(const IntVector2&);
- void SetDisabledOffset(int, int);
- void SetDragDropMode(uint);
- void SetEditable(bool);
- void SetElementEventSender(bool);
- void SetEnableAnchor(bool);
- void SetEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(const IntVector2&);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFocus(bool);
- void SetFocusMode(FocusMode);
- void SetFullImageRect();
- void SetGlobalVar(StringHash, const Variant&);
- void SetHeight(int);
- void SetHorizontalAlignment(HorizontalAlignment);
- void SetHoverOffset(const IntVector2&);
- void SetHoverOffset(int, int);
- void SetHovering(bool);
- void SetImageBorder(const IntRect&);
- void SetImageRect(const IntRect&);
- void SetIndent(int);
- void SetIndentSpacing(int);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetInternal(bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect :: ZERO);
- void SetLayoutBorder(const IntRect&);
- void SetLayoutFlexScale(const Vector2&);
- void SetLayoutMode(LayoutMode);
- void SetLayoutSpacing(int);
- void SetMaterial(Material);
- void SetMaterialAttr(const ResourceRef&);
- void SetMaxAnchor(const Vector2&);
- void SetMaxAnchor(float, float);
- void SetMaxHeight(int);
- void SetMaxOffset(const IntVector2&);
- void SetMaxSize(const IntVector2&);
- void SetMaxSize(int, int);
- void SetMaxWidth(int);
- void SetMinAnchor(const Vector2&);
- void SetMinAnchor(float, float);
- void SetMinHeight(int);
- void SetMinOffset(const IntVector2&);
- void SetMinSize(const IntVector2&);
- void SetMinSize(int, int);
- void SetMinWidth(int);
- void SetName(const String&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOpacity(float);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPivot(const Vector2&);
- void SetPivot(float, float);
- void SetPosition(const IntVector2&);
- void SetPosition(int, int);
- void SetPriority(int);
- void SetRenderTexture(Texture2D);
- void SetSelected(bool);
- void SetShape(CursorShape);
- void SetShape(const String&);
- void SetSize(const IntVector2&);
- void SetSize(int, int);
- void SetSortChildren(bool);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void SetTags(Array<String>);
- void SetTemporary(bool);
- void SetTexture(Texture);
- void SetTextureAttr(const ResourceRef&);
- void SetTiled(bool);
- void SetTraversalMode(TraversalMode);
- void SetUseDerivedOpacity(bool);
- void SetUseSystemShapes(bool);
- void SetVar(StringHash, const Variant&);
- void SetVerticalAlignment(VerticalAlignment);
- void SetVisible(bool);
- void SetWidth(int);
- void SortChildren();
- const String& GetAppliedStyle() const;
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetShape() const;
- const String& GetTypeName() const;
- operator UIElement() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- void UpdateLayout();
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetVar(const StringHash&) const;
- const VariantMap& GetGlobalVars() const;
- const VariantMap& GetVars() const;
- const Vector2& GetLayoutFlexScale() const;
- const Vector2& GetMaxAnchor() const;
- const Vector2& GetMinAnchor() const;
- const Vector2& GetPivot() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const BorderImage() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- operator const UIElement() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- BlendMode blendMode;
- IntRect border;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- IntVector2 disabledOffset;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- uint dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enableAnchor;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- int height;
- HorizontalAlignment horizontalAlignment;
- IntVector2 hoverOffset;
- /* readonly */
- bool hovering;
- IntRect imageBorder;
- IntRect imageRect;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- Material material;
- Vector2 maxAnchor;
- int maxHeight;
- IntVector2 maxOffset;
- IntVector2 maxSize;
- int maxWidth;
- Vector2 minAnchor;
- int minHeight;
- IntVector2 minOffset;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- UIElement parent;
- Vector2 pivot;
- IntVector2 position;
- int priority;
- /* readonly */
- int refs;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- String shape;
- IntVector2 size;
- bool sortChildren;
- String style;
- /* readonly */
- Array<String> tags;
- bool temporary;
- Texture texture;
- bool tiled;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- bool useSystemShapes;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class CursorShapeInfo
- {
- public:
- ~CursorShapeInfo();
- CursorShapeInfo();
- CursorShapeInfo(int);
- // Methods:
- CursorShapeInfo& operator=(const CursorShapeInfo&);
- // Properties:
- IntVector2 hotSpot;
- IntRect imageRect;
- int systemCursor;
- bool systemDefined;
- };
- class CustomGeometry
- {
- public:
- CustomGeometry();
- // Methods:
- void AddLight(Light);
- void AddVertexLight(Light);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void BeginGeometry(uint, PrimitiveType);
- const BoundingBox& GetBoundingBox() const;
- const BoundingBox& GetWorldBoundingBox();
- void CleanupConnection(Connection);
- void Clear();
- void Commit();
- operator Component() const;
- void DefineColor(const Color&);
- void DefineGeometry(uint, PrimitiveType, uint, bool, bool, bool, bool);
- void DefineNormal(const Vector3&);
- void DefineTangent(const Vector4&);
- void DefineTexCoord(const Vector2&);
- void DefineVertex(const Vector3&);
- void DrawDebugGeometry(DebugRenderer, bool);
- bool DrawOcclusion(OcclusionBuffer);
- operator Drawable() const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetCastShadows() const;
- Component GetComponent(StringHash) const;
- float GetDistance() const;
- float GetDrawDistance() const;
- uint8 GetDrawableFlags() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Light GetFirstLight() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetLightMask() const;
- Array<Light> GetLights() const;
- float GetLodBias() const;
- float GetLodDistance() const;
- Geometry GetLodGeometry(uint, uint);
- Material GetMaterial(uint = 0) const;
- uint GetMaxLights() const;
- float GetMaxZ() const;
- float GetMinZ() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumGeometries() const;
- uint GetNumNetworkAttributes() const;
- uint GetNumOccluderTriangles();
- uint GetNumVertices(uint) const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Scene GetScene() const;
- float GetShadowDistance() const;
- uint GetShadowMask() const;
- float GetSortValue() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- UpdateGeometryType GetUpdateGeometryType();
- CustomGeometryVertex GetVertex(uint, uint);
- Array<Light> GetVertexLights() const;
- uint GetViewMask() const;
- Zone GetZone() const;
- uint GetZoneMask() const;
- bool HasBasePass(uint) const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsDynamic() const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInView() const;
- bool IsInView(Camera) const;
- bool IsInView(const FrameInfo&, bool = false) const;
- bool IsInstanceOf(StringHash) const;
- bool IsOccludee() const;
- bool IsOccluder() const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsZoneDirty() const;
- void LimitLights();
- void LimitVertexLights(bool);
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkForUpdate();
- void MarkInView(const FrameInfo&);
- void MarkInView(uint);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- const ResourceRefList& GetMaterialsAttr() const;
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBasePass(uint);
- void SetBlockEvents(bool);
- void SetCastShadows(bool);
- void SetDrawDistance(float);
- void SetDynamic(bool);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLightMask(uint);
- void SetLodBias(float);
- void SetMaterial(Material);
- bool SetMaterial(uint, Material);
- void SetMaterialsAttr(const ResourceRefList&);
- void SetMaxLights(uint);
- void SetMinMaxZ(float, float);
- void SetNumGeometries(uint);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOccludee(bool);
- void SetOccluder(bool);
- void SetShadowDistance(float);
- void SetShadowMask(uint);
- void SetSortValue(float);
- void SetTemporary(bool);
- void SetViewMask(uint);
- void SetZone(Zone, bool = false);
- void SetZoneMask(uint);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(const FrameInfo&);
- void UpdateBatches(const FrameInfo&);
- void UpdateGeometry(const FrameInfo&);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Drawable() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- bool dynamic;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- uint lightMask;
- float lodBias;
- /* writeonly */
- Material material;
- Array<Material> materials;
- uint maxLights;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- uint numGeometries;
- /* readonly */
- Array<uint> numVertices;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float shadowDistance;
- uint shadowMask;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- /* readonly */
- Zone zone;
- uint zoneMask;
- };
- class CustomGeometryVertex
- {
- public:
- // Methods:
- CustomGeometryVertex& operator=(const CustomGeometryVertex&);
- // Properties:
- uint color;
- Vector3 normal;
- Vector3 position;
- Vector4 tangent;
- Vector2 texCoord;
- };
- class Database
- {
- public:
- Database();
- // Methods:
- DbConnection Connect(const String&);
- void Disconnect(DbConnection);
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetPoolSize() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- bool IsPooling() const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetPoolSize(uint);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- String category;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- uint poolSize;
- /* readonly */
- bool pooling;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class DbConnection
- {
- public:
- // Methods:
- DbResult Execute(const String&, bool useCursorEvent = false);
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- void OnEvent(Object, StringHash, VariantMap&);
- int Refs() const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- // Properties:
- /* readonly */
- String category;
- /* readonly */
- bool connected;
- /* readonly */
- String connectionString;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class DbResult
- {
- public:
- ~DbResult();
- DbResult();
- DbResult(const DbResult&in);
- // Methods:
- DbResult& operator=(const DbResult&);
- // Properties:
- /* readonly */
- Array<String> columns;
- /* readonly */
- int64 numAffectedRows;
- /* readonly */
- uint numColumns;
- /* readonly */
- uint numRows;
- /* readonly */
- Array<Array<Variant>> row;
- };
- class DebugHud
- {
- public:
- DebugHud();
- // Methods:
- void ClearAppStats();
- bool GetBlockEvents() const;
- XMLFile GetDefaultStyle() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Text GetMemoryText() const;
- uint GetMode() const;
- Text GetModeText() const;
- float GetProfilerInterval() const;
- uint GetProfilerMaxDepth() const;
- Text GetProfilerText() const;
- Text GetStatsText() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool GetUseRendererStats() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- bool ResetAppStats(const String&);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAppStats(const String&, const String&);
- void SetAppStats(const String&, const Variant&);
- void SetBlockEvents(bool);
- void SetDefaultStyle(XMLFile);
- void SetGlobalVar(StringHash, const Variant&);
- void SetMode(uint);
- void SetProfilerInterval(float);
- void SetProfilerMaxDepth(uint);
- void SetUseRendererStats(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void Toggle(uint);
- void ToggleAll();
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update();
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- String category;
- XMLFile defaultStyle;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- Text memoryText;
- uint mode;
- /* readonly */
- Text modeText;
- float profilerInterval;
- uint profilerMaxDepth;
- /* readonly */
- Text profilerText;
- /* readonly */
- int refs;
- /* readonly */
- Text statsText;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useRendererStats;
- /* readonly */
- int weakRefs;
- };
- class DebugLine
- {
- public:
- ~DebugLine();
- DebugLine();
- DebugLine(const Vector3&in, const Vector3&in, uint);
- // Methods:
- DebugLine& operator=(const DebugLine&);
- // Properties:
- uint color;
- Vector3 end;
- Vector3 start;
- };
- class DebugRenderer
- {
- public:
- DebugRenderer();
- // Methods:
- void AddBoundingBox(const BoundingBox&, const Color&, bool = true, bool = false);
- void AddBoundingBox(const BoundingBox&, const Matrix3x4&, const Color&, bool = true, bool = false);
- void AddCircle(const Vector3&, const Vector3&, float, const Color&, int = 64, bool = true);
- void AddCross(const Vector3&, float, const Color&, bool = true);
- void AddCylinder(const Vector3&, float, float, const Color&, bool = true);
- void AddFrustum(const Frustum&, const Color&, bool = true);
- void AddLine(const Vector3&, const Vector3&, const Color&, bool = true);
- void AddLine(const Vector3&, const Vector3&, uint, bool = true);
- void AddNode(Node, float = 1.0f, bool = true);
- void AddPolygon(const Vector3&, const Vector3&, const Vector3&, const Vector3&, const Color&, bool = true);
- void AddPolygon(const Vector3&, const Vector3&, const Vector3&, const Vector3&, uint, bool = true);
- void AddPolyhedron(const Polyhedron&, const Color&, bool = true);
- void AddQuad(const Vector3&, float, float, const Color&, bool = true);
- void AddSkeleton(const Skeleton&, const Color&, bool = true);
- void AddSphere(const Sphere&, const Color&, bool = true);
- void AddSphereSector(const Sphere&, const Quaternion&, float, bool, const Color&, bool = true);
- void AddTriangle(const Vector3&, const Vector3&, const Vector3&, const Color&, bool = true);
- void AddTriangle(const Vector3&, const Vector3&, const Vector3&, uint, bool = true);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- const Frustum& GetFrustum() const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- Component GetComponent(StringHash) const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool GetLineAntiAlias() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasContent() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInside(const BoundingBox&) const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- const Matrix3x4& GetView() const;
- const Matrix4& GetProjection() const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void Render();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLineAntiAlias(bool);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetTemporary(bool);
- void SetView(Camera);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- bool lineAntiAlias;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class DebugTriangle
- {
- public:
- ~DebugTriangle();
- DebugTriangle();
- DebugTriangle(const Vector3&in, const Vector3&in, const Vector3&in, uint);
- // Methods:
- DebugTriangle& operator=(const DebugTriangle&);
- // Properties:
- uint color;
- Vector3 v1;
- Vector3 v2;
- Vector3 v3;
- };
- class Decal
- {
- public:
- ~Decal();
- Decal();
- // Methods:
- Decal& operator=(const Decal&);
- void AddVertex(const DecalVertex&);
- void CalculateBoundingBox();
- // Properties:
- BoundingBox boundingBox;
- float timeToLive;
- float timer;
- };
- class DecalSet
- {
- public:
- DecalSet();
- // Methods:
- bool AddDecal(Drawable, const Vector3&, const Quaternion&, float, float, float, const Vector2&, const Vector2&, float = 0.0f, float = 0.1f, uint = M_MAX_UNSIGNED);
- void AddLight(Light);
- void AddVertexLight(Light);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- const BoundingBox& GetBoundingBox() const;
- const BoundingBox& GetWorldBoundingBox();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool DrawOcclusion(OcclusionBuffer);
- operator Drawable() const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetCastShadows() const;
- Component GetComponent(StringHash) const;
- float GetDistance() const;
- float GetDrawDistance() const;
- uint8 GetDrawableFlags() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Light GetFirstLight() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetLightMask() const;
- Array<Light> GetLights() const;
- float GetLodBias() const;
- float GetLodDistance() const;
- Geometry GetLodGeometry(uint, uint);
- Material GetMaterial() const;
- ResourceRef GetMaterialAttr() const;
- uint GetMaxIndices() const;
- uint GetMaxLights() const;
- uint GetMaxVertices() const;
- float GetMaxZ() const;
- float GetMinZ() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumDecals() const;
- uint GetNumIndices() const;
- uint GetNumNetworkAttributes() const;
- uint GetNumOccluderTriangles();
- uint GetNumVertices() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- bool GetOptimizeBufferSize() const;
- Scene GetScene() const;
- float GetShadowDistance() const;
- uint GetShadowMask() const;
- float GetSortValue() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- UpdateGeometryType GetUpdateGeometryType();
- Array<Light> GetVertexLights() const;
- uint GetViewMask() const;
- Zone GetZone() const;
- uint GetZoneMask() const;
- bool HasBasePass(uint) const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInView() const;
- bool IsInView(Camera) const;
- bool IsInView(const FrameInfo&, bool = false) const;
- bool IsInstanceOf(StringHash) const;
- bool IsOccludee() const;
- bool IsOccluder() const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsZoneDirty() const;
- void LimitLights();
- void LimitVertexLights(bool);
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkForUpdate();
- void MarkInView(const FrameInfo&);
- void MarkInView(uint);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAllDecals();
- void RemoveAttributeAnimation(const String&);
- void RemoveDecals(uint);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBasePass(uint);
- void SetBlockEvents(bool);
- void SetCastShadows(bool);
- void SetDrawDistance(float);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLightMask(uint);
- void SetLodBias(float);
- void SetMaterial(Material);
- void SetMaterialAttr(const ResourceRef&);
- void SetMaxIndices(uint);
- void SetMaxLights(uint);
- void SetMaxVertices(uint);
- void SetMinMaxZ(float, float);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOccludee(bool);
- void SetOccluder(bool);
- void SetOptimizeBufferSize(bool);
- void SetShadowDistance(float);
- void SetShadowMask(uint);
- void SetSortValue(float);
- void SetTemporary(bool);
- void SetViewMask(uint);
- void SetZone(Zone, bool = false);
- void SetZoneMask(uint);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(const FrameInfo&);
- void UpdateBatches(const FrameInfo&);
- void UpdateGeometry(const FrameInfo&);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Drawable() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- uint lightMask;
- float lodBias;
- Material material;
- uint maxIndices;
- uint maxLights;
- uint maxVertices;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numDecals;
- /* readonly */
- uint numIndices;
- /* readonly */
- uint numVertices;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- bool optimizeBufferSize;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float shadowDistance;
- uint shadowMask;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- /* readonly */
- Zone zone;
- uint zoneMask;
- };
- class DecalVertex
- {
- public:
- ~DecalVertex();
- DecalVertex();
- DecalVertex(const Vector3&in, const Vector3&in);
- // Methods:
- DecalVertex& operator=(const DecalVertex&);
- // Properties:
- Vector3 normal;
- Vector3 position;
- Vector4 tangent;
- Vector2 texCoord;
- };
- class DelayedWorldTransform
- {
- public:
- ~DelayedWorldTransform();
- DelayedWorldTransform();
- // Methods:
- DelayedWorldTransform& operator=(const DelayedWorldTransform&);
- // Properties:
- Vector3 worldPosition;
- Quaternion worldRotation;
- };
- class DelayedWorldTransform2D
- {
- public:
- ~DelayedWorldTransform2D();
- DelayedWorldTransform2D();
- // Methods:
- DelayedWorldTransform2D& operator=(const DelayedWorldTransform2D&);
- // Properties:
- Vector3 worldPosition;
- Quaternion worldRotation;
- };
- class DepthValue
- {
- public:
- // Methods:
- DepthValue& operator=(const DepthValue&);
- // Properties:
- int max;
- int min;
- };
- class Deserializer
- {
- public:
- // Methods:
- Deserializer& operator=(const Deserializer&);
- operator File() const;
- uint GetChecksum();
- uint GetPosition() const;
- uint GetSize() const;
- operator HttpRequest() const;
- bool IsEof() const;
- operator NamedPipe() const;
- Array<uint8> Read(uint);
- bool ReadBool();
- BoundingBox ReadBoundingBox();
- int8 ReadByte();
- Color ReadColor();
- double ReadDouble();
- String ReadFileID();
- float ReadFloat();
- int ReadInt();
- int64 ReadInt64();
- IntRect ReadIntRect();
- IntVector2 ReadIntVector2();
- IntVector3 ReadIntVector3();
- String ReadLine();
- Matrix3 ReadMatrix3();
- Matrix3x4 ReadMatrix3x4();
- Matrix4 ReadMatrix4();
- uint ReadNetID();
- Quaternion ReadPackedQuaternion();
- Vector3 ReadPackedVector3(float);
- Quaternion ReadQuaternion();
- Rect ReadRect();
- ResourceRef ReadResourceRef();
- ResourceRefList ReadResourceRefList();
- int16 ReadShort();
- String ReadString();
- StringHash ReadStringHash();
- Array<String> ReadStringVector();
- uint8 ReadUByte();
- uint ReadUInt();
- uint64 ReadUInt64();
- uint16 ReadUShort();
- uint ReadVLE();
- Variant ReadVariant();
- Variant ReadVariant(VariantType);
- VariantMap ReadVariantMap();
- Vector2 ReadVector2();
- Vector3 ReadVector3();
- Vector4 ReadVector4();
- VectorBuffer ReadVectorBuffer(uint);
- uint Seek(uint);
- uint SeekRelative(int);
- const String& GetName() const;
- uint Tell() const;
- operator const File() const;
- operator const HttpRequest() const;
- operator const NamedPipe() const;
- // Properties:
- /* readonly */
- uint checksum;
- /* readonly */
- bool eof;
- /* readonly */
- String name;
- /* readonly */
- uint position;
- /* readonly */
- uint size;
- };
- class Dictionary
- {
- public:
- Dictionary();
- // Methods:
- Dictionary& operator=(const Dictionary&);
- DictionaryValue& operator[](const String&);
- void Clear();
- const DictionaryValue& operator[](const String&) const;
- void Erase(const String&);
- bool Exists(const String&) const;
- bool Get(const String&, void*) const;
- bool Get(const String&, double&) const;
- bool Get(const String&, int64&) const;
- void Set(const String&, const void*);
- void Set(const String&, const double&);
- void Set(const String&, const int64&);
- // Properties:
- /* readonly */
- bool empty;
- /* readonly */
- Array<String> keys;
- /* readonly */
- uint length;
- };
- class DictionaryValue
- {
- public:
- ~DictionaryValue();
- DictionaryValue();
- // Methods:
- DictionaryValue& operator=(const void*);
- DictionaryValue& operator=(double);
- DictionaryValue& operator=(int64);
- };
- class DirtyBits
- {
- public:
- ~DirtyBits();
- DirtyBits();
- DirtyBits(const DirtyBits&in);
- // Methods:
- DirtyBits& operator=(const DirtyBits&);
- void Clear(uint);
- void ClearAll();
- uint Count() const;
- bool IsSet(uint) const;
- void Set(uint);
- // Properties:
- uint8 count;
- };
- class Drawable
- {
- public:
- // Methods:
- void AddLight(Light);
- void AddVertexLight(Light);
- void AllocateNetworkState();
- operator Animatable() const;
- operator AnimatedModel() const;
- operator AnimatedSprite2D() const;
- void ApplyAttributes();
- operator BillboardSet() const;
- const BoundingBox& GetBoundingBox() const;
- const BoundingBox& GetWorldBoundingBox();
- void CleanupConnection(Connection);
- operator Component() const;
- operator CustomGeometry() const;
- operator DecalSet() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool DrawOcclusion(OcclusionBuffer);
- operator Drawable2D() const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetCastShadows() const;
- Component GetComponent(StringHash) const;
- float GetDistance() const;
- float GetDrawDistance() const;
- uint8 GetDrawableFlags() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Light GetFirstLight() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetLightMask() const;
- Array<Light> GetLights() const;
- float GetLodBias() const;
- float GetLodDistance() const;
- Geometry GetLodGeometry(uint, uint);
- uint GetMaxLights() const;
- float GetMaxZ() const;
- float GetMinZ() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- uint GetNumOccluderTriangles();
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Scene GetScene() const;
- float GetShadowDistance() const;
- uint GetShadowMask() const;
- float GetSortValue() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- UpdateGeometryType GetUpdateGeometryType();
- Array<Light> GetVertexLights() const;
- uint GetViewMask() const;
- Zone GetZone() const;
- uint GetZoneMask() const;
- bool HasBasePass(uint) const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInView() const;
- bool IsInView(Camera) const;
- bool IsInView(const FrameInfo&, bool = false) const;
- bool IsInstanceOf(StringHash) const;
- bool IsOccludee() const;
- bool IsOccluder() const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsZoneDirty() const;
- operator Light() const;
- void LimitLights();
- void LimitVertexLights(bool);
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkForUpdate();
- void MarkInView(const FrameInfo&);
- void MarkInView(uint);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- operator ParticleEmitter2D() const;
- operator ParticleEmitter() const;
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- operator Renderer2D() const;
- void ResetToDefault();
- operator RibbonTrail() const;
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBasePass(uint);
- void SetBlockEvents(bool);
- void SetCastShadows(bool);
- void SetDrawDistance(float);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLightMask(uint);
- void SetLodBias(float);
- void SetMaxLights(uint);
- void SetMinMaxZ(float, float);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOccludee(bool);
- void SetOccluder(bool);
- void SetShadowDistance(float);
- void SetShadowMask(uint);
- void SetSortValue(float);
- void SetTemporary(bool);
- void SetViewMask(uint);
- void SetZone(Zone, bool = false);
- void SetZoneMask(uint);
- operator Skybox() const;
- operator StaticModel() const;
- operator StaticModelGroup() const;
- operator StaticSprite2D() const;
- operator StretchableSprite2D() const;
- const String& GetCategory() const;
- const String& GetTypeName() const;
- operator TerrainPatch() const;
- operator Text3D() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(const FrameInfo&);
- void UpdateBatches(const FrameInfo&);
- void UpdateGeometry(const FrameInfo&);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator Zone() const;
- operator const Animatable() const;
- operator const AnimatedModel() const;
- operator const AnimatedSprite2D() const;
- operator const BillboardSet() const;
- operator const Component() const;
- operator const CustomGeometry() const;
- operator const DecalSet() const;
- operator const Drawable2D() const;
- operator const Light() const;
- operator const Object() const;
- operator const ParticleEmitter2D() const;
- operator const ParticleEmitter() const;
- operator const RefCounted() const;
- operator const Renderer2D() const;
- operator const RibbonTrail() const;
- operator const Serializable() const;
- operator const Skybox() const;
- operator const StaticModel() const;
- operator const StaticModelGroup() const;
- operator const StaticSprite2D() const;
- operator const StretchableSprite2D() const;
- operator const TerrainPatch() const;
- operator const Text3D() const;
- operator const Zone() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- uint lightMask;
- float lodBias;
- uint maxLights;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float shadowDistance;
- uint shadowMask;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- /* readonly */
- Zone zone;
- uint zoneMask;
- };
- class Drawable2D
- {
- public:
- // Methods:
- void AddLight(Light);
- void AddVertexLight(Light);
- void AllocateNetworkState();
- operator Animatable() const;
- operator AnimatedSprite2D() const;
- void ApplyAttributes();
- const BoundingBox& GetBoundingBox() const;
- const BoundingBox& GetWorldBoundingBox();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool DrawOcclusion(OcclusionBuffer);
- operator Drawable() const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetCastShadows() const;
- Component GetComponent(StringHash) const;
- float GetDistance() const;
- float GetDrawDistance() const;
- uint8 GetDrawableFlags() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Light GetFirstLight() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- int GetLayer() const;
- uint GetLightMask() const;
- Array<Light> GetLights() const;
- float GetLodBias() const;
- float GetLodDistance() const;
- Geometry GetLodGeometry(uint, uint);
- uint GetMaxLights() const;
- float GetMaxZ() const;
- float GetMinZ() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- uint GetNumOccluderTriangles();
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- int GetOrderInLayer() const;
- Scene GetScene() const;
- float GetShadowDistance() const;
- uint GetShadowMask() const;
- float GetSortValue() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- UpdateGeometryType GetUpdateGeometryType();
- Array<Light> GetVertexLights() const;
- uint GetViewMask() const;
- Zone GetZone() const;
- uint GetZoneMask() const;
- bool HasBasePass(uint) const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInView() const;
- bool IsInView(Camera) const;
- bool IsInView(const FrameInfo&, bool = false) const;
- bool IsInstanceOf(StringHash) const;
- bool IsOccludee() const;
- bool IsOccluder() const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsZoneDirty() const;
- void LimitLights();
- void LimitVertexLights(bool);
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkForUpdate();
- void MarkInView(const FrameInfo&);
- void MarkInView(uint);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- operator ParticleEmitter2D() const;
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBasePass(uint);
- void SetBlockEvents(bool);
- void SetCastShadows(bool);
- void SetDrawDistance(float);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLayer(int);
- void SetLightMask(uint);
- void SetLodBias(float);
- void SetMaxLights(uint);
- void SetMinMaxZ(float, float);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOccludee(bool);
- void SetOccluder(bool);
- void SetOrderInLayer(int);
- void SetShadowDistance(float);
- void SetShadowMask(uint);
- void SetSortValue(float);
- void SetTemporary(bool);
- void SetViewMask(uint);
- void SetZone(Zone, bool = false);
- void SetZoneMask(uint);
- operator StaticSprite2D() const;
- operator StretchableSprite2D() const;
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(const FrameInfo&);
- void UpdateBatches(const FrameInfo&);
- void UpdateGeometry(const FrameInfo&);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const AnimatedSprite2D() const;
- operator const Component() const;
- operator const Drawable() const;
- operator const Object() const;
- operator const ParticleEmitter2D() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- operator const StaticSprite2D() const;
- operator const StretchableSprite2D() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- int layer;
- uint lightMask;
- float lodBias;
- uint maxLights;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- int orderInLayer;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float shadowDistance;
- uint shadowMask;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- /* readonly */
- Zone zone;
- uint zoneMask;
- };
- class DropDownList
- {
- public:
- DropDownList();
- // Methods:
- void AddChild(UIElement);
- void AddItem(UIElement);
- void AddTag(const String&);
- void AddTags(Array<String>);
- void AddTags(const String&, int8 = ';');
- void AdjustScissor(IntRect&);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- operator BorderImage() const;
- void BringToFront();
- operator Button() const;
- const Color& GetColor(Corner) const;
- const Color& GetColorAttr() const;
- const Color& GetDerivedColor() const;
- UIElement CreateChild(StringHash, const String& = String :: EMPTY, uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- bool FilterAttributes(XMLElement&) const;
- uint FindChild(UIElement) const;
- int GetAcceleratorKey() const;
- int GetAcceleratorQualifiers() const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- BlendMode GetBlendMode() const;
- bool GetBlockEvents() const;
- bool GetBringToBack() const;
- bool GetBringToFront() const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant :: EMPTY, bool = false) const;
- UIElement GetChild(uint) const;
- Array<UIElement> GetChildren() const;
- Array<UIElement> GetChildren(bool) const;
- Array<UIElement> GetChildrenWithTag(const String&, bool = false) const;
- bool GetClipChildren() const;
- IntRect GetCombinedScreenRect();
- XMLFile GetDefaultStyle(bool = true) const;
- float GetDerivedOpacity() const;
- uint GetDragButtonCombo() const;
- uint GetDragButtonCount() const;
- uint GetDragDropMode() const;
- IntVector2 GetEffectiveMinSize() const;
- UIElement GetElementEventSender() const;
- bool GetEnableAnchor() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- FocusMode GetFocusMode() const;
- int GetHeight() const;
- HorizontalAlignment GetHorizontalAlignment() const;
- int GetIndent() const;
- int GetIndentSpacing() const;
- int GetIndentWidth() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- UIElement GetItem(uint) const;
- Array<UIElement> GetItems() const;
- int GetLayoutElementMaxSize() const;
- LayoutMode GetLayoutMode() const;
- int GetLayoutSpacing() const;
- ListView GetListView() const;
- Material GetMaterial() const;
- ResourceRef GetMaterialAttr() const;
- int GetMaxHeight() const;
- int GetMaxWidth() const;
- int GetMinHeight() const;
- int GetMinWidth() const;
- uint GetNumAttributes() const;
- uint GetNumChildren(bool = false) const;
- uint GetNumItems() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetOpacity() const;
- UIElement GetParent() const;
- UIElement GetPlaceholder() const;
- UIElement GetPopup() const;
- int GetPriority() const;
- float GetRepeatDelay() const;
- float GetRepeatRate() const;
- bool GetResizePopup() const;
- UIElement GetRoot() const;
- UIElement GetSelectedItem() const;
- uint GetSelection() const;
- bool GetShowPopup() const;
- bool GetSortChildren() const;
- Object GetSubsystem(StringHash) const;
- Array<String> GetTags() const;
- Texture GetTexture() const;
- ResourceRef GetTextureAttr() const;
- TraversalMode GetTraversalMode() const;
- StringHash GetType() const;
- bool GetUseDerivedOpacity() const;
- VerticalAlignment GetVerticalAlignment() const;
- int GetWidth() const;
- bool HasColorGradient() const;
- bool HasEventHandlers() const;
- bool HasFocus() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool HasTag(const String&) const;
- void InsertChild(uint, UIElement);
- void InsertItem(uint, UIElement);
- const IntRect& GetBorder() const;
- const IntRect& GetClipBorder() const;
- const IntRect& GetImageBorder() const;
- const IntRect& GetImageRect() const;
- const IntRect& GetLayoutBorder() const;
- const IntVector2& GetChildOffset() const;
- const IntVector2& GetDisabledOffset() const;
- const IntVector2& GetHoverOffset() const;
- const IntVector2& GetMaxOffset() const;
- const IntVector2& GetMaxSize() const;
- const IntVector2& GetMinOffset() const;
- const IntVector2& GetMinSize() const;
- const IntVector2& GetPopupOffset() const;
- const IntVector2& GetPosition() const;
- const IntVector2& GetPressedChildOffset() const;
- const IntVector2& GetPressedOffset() const;
- const IntVector2& GetScreenPosition() const;
- const IntVector2& GetSize() const;
- bool IsChildOf(UIElement) const;
- bool IsEditable() const;
- bool IsElementEventSender() const;
- bool IsEnabled() const;
- bool IsEnabledSelf() const;
- bool IsFixedHeight() const;
- bool IsFixedSize() const;
- bool IsFixedWidth() const;
- bool IsHovering() const;
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool IsInstanceOf(StringHash) const;
- bool IsInternal() const;
- bool IsPressed() const;
- bool IsSelected() const;
- bool IsTemporary() const;
- bool IsTiled() const;
- bool IsVisible() const;
- bool IsVisibleEffective() const;
- bool IsWheelHandler() const;
- bool IsWithinScissor(const IntRect&);
- bool Load(Deserializer&);
- UIElement LoadChildXML(XMLFile, XMLFile);
- UIElement LoadChildXML(const XMLElement&, XMLFile);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(Deserializer&);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&);
- bool LoadXML(const XMLElement&, XMLFile);
- void MarkNetworkUpdate();
- operator Menu() const;
- operator Object() const;
- void OnClickBegin(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnClickEnd(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor, UIElement);
- void OnDoubleClick(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnDragBegin(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragCancel(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- bool OnDragDropFinish(UIElement);
- bool OnDragDropTest(UIElement);
- void OnDragEnd(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragMove(const IntVector2&, const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnHidePopup();
- void OnHover(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnIndentSet();
- void OnKey(uint, uint, uint);
- void OnPositionSet(const IntVector2&);
- void OnResize(const IntVector2&, const IntVector2&);
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEditable();
- void OnShowPopup();
- void OnTextInput(const String&);
- void OnWheel(int, uint, uint);
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveAllItems();
- void RemoveAllTags();
- void RemoveAttributeAnimation(const String&);
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveChildAtIndex(uint);
- void RemoveInstanceDefault();
- void RemoveItem(UIElement);
- void RemoveItem(uint);
- void RemoveObjectAnimation();
- bool RemoveTag(const String&);
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(File, const String& indentation = "\t");
- bool SaveXML(Serializer&, const String& = "\t") const;
- bool SaveXML(VectorBuffer&, const String& indentation = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAccelerator(int, int);
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlendMode(BlendMode);
- void SetBlockEvents(bool);
- void SetBorder(const IntRect&);
- void SetBringToBack(bool);
- void SetBringToFront(bool);
- void SetChildOffset(const IntVector2&);
- void SetClipBorder(const IntRect&);
- void SetClipChildren(bool);
- void SetColor(Corner, const Color&);
- void SetColor(const Color&);
- void SetDeepEnabled(bool);
- void SetDefaultStyle(XMLFile);
- void SetDisabledOffset(const IntVector2&);
- void SetDisabledOffset(int, int);
- void SetDragDropMode(uint);
- void SetEditable(bool);
- void SetElementEventSender(bool);
- void SetEnableAnchor(bool);
- void SetEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(const IntVector2&);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFocus(bool);
- void SetFocusMode(FocusMode);
- void SetFullImageRect();
- void SetGlobalVar(StringHash, const Variant&);
- void SetHeight(int);
- void SetHorizontalAlignment(HorizontalAlignment);
- void SetHoverOffset(const IntVector2&);
- void SetHoverOffset(int, int);
- void SetHovering(bool);
- void SetImageBorder(const IntRect&);
- void SetImageRect(const IntRect&);
- void SetIndent(int);
- void SetIndentSpacing(int);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetInternal(bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect :: ZERO);
- void SetLayoutBorder(const IntRect&);
- void SetLayoutFlexScale(const Vector2&);
- void SetLayoutMode(LayoutMode);
- void SetLayoutSpacing(int);
- void SetMaterial(Material);
- void SetMaterialAttr(const ResourceRef&);
- void SetMaxAnchor(const Vector2&);
- void SetMaxAnchor(float, float);
- void SetMaxHeight(int);
- void SetMaxOffset(const IntVector2&);
- void SetMaxSize(const IntVector2&);
- void SetMaxSize(int, int);
- void SetMaxWidth(int);
- void SetMinAnchor(const Vector2&);
- void SetMinAnchor(float, float);
- void SetMinHeight(int);
- void SetMinOffset(const IntVector2&);
- void SetMinSize(const IntVector2&);
- void SetMinSize(int, int);
- void SetMinWidth(int);
- void SetName(const String&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOpacity(float);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPivot(const Vector2&);
- void SetPivot(float, float);
- void SetPlaceholderText(const String&);
- void SetPopup(UIElement);
- void SetPopupOffset(const IntVector2&);
- void SetPopupOffset(int, int);
- void SetPosition(const IntVector2&);
- void SetPosition(int, int);
- void SetPressedChildOffset(const IntVector2&);
- void SetPressedChildOffset(int, int);
- void SetPressedOffset(const IntVector2&);
- void SetPressedOffset(int, int);
- void SetPriority(int);
- void SetRenderTexture(Texture2D);
- void SetRepeat(float, float);
- void SetRepeatDelay(float);
- void SetRepeatRate(float);
- void SetResizePopup(bool);
- void SetSelected(bool);
- void SetSelection(uint);
- void SetSelectionAttr(uint);
- void SetSize(const IntVector2&);
- void SetSize(int, int);
- void SetSortChildren(bool);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void SetTags(Array<String>);
- void SetTemporary(bool);
- void SetTexture(Texture);
- void SetTextureAttr(const ResourceRef&);
- void SetTiled(bool);
- void SetTraversalMode(TraversalMode);
- void SetUseDerivedOpacity(bool);
- void SetVar(StringHash, const Variant&);
- void SetVerticalAlignment(VerticalAlignment);
- void SetVisible(bool);
- void SetWidth(int);
- void ShowPopup(bool);
- void SortChildren();
- const String& GetAppliedStyle() const;
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetPlaceholderText() const;
- const String& GetTypeName() const;
- operator UIElement() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- void UpdateLayout();
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetVar(const StringHash&) const;
- const VariantMap& GetGlobalVars() const;
- const VariantMap& GetVars() const;
- const Vector2& GetLayoutFlexScale() const;
- const Vector2& GetMaxAnchor() const;
- const Vector2& GetMinAnchor() const;
- const Vector2& GetPivot() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const BorderImage() const;
- operator const Button() const;
- operator const Menu() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- operator const UIElement() const;
- // Properties:
- /* readonly */
- int acceleratorKey;
- /* readonly */
- int acceleratorQualifiers;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- BlendMode blendMode;
- IntRect border;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- IntVector2 disabledOffset;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- uint dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enableAnchor;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- int height;
- HorizontalAlignment horizontalAlignment;
- IntVector2 hoverOffset;
- /* readonly */
- bool hovering;
- IntRect imageBorder;
- IntRect imageRect;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- /* readonly */
- Array<UIElement> items;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- /* readonly */
- ListView listView;
- Material material;
- Vector2 maxAnchor;
- int maxHeight;
- IntVector2 maxOffset;
- IntVector2 maxSize;
- int maxWidth;
- Vector2 minAnchor;
- int minHeight;
- IntVector2 minOffset;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- /* readonly */
- uint numItems;
- ObjectAnimation objectAnimation;
- float opacity;
- UIElement parent;
- Vector2 pivot;
- /* readonly */
- UIElement placeholder;
- String placeholderText;
- UIElement popup;
- IntVector2 popupOffset;
- IntVector2 position;
- /* readonly */
- bool pressed;
- IntVector2 pressedChildOffset;
- IntVector2 pressedOffset;
- int priority;
- /* readonly */
- int refs;
- float repeatDelay;
- float repeatRate;
- bool resizePopup;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- /* readonly */
- UIElement selectedItem;
- uint selection;
- bool showPopup;
- IntVector2 size;
- bool sortChildren;
- String style;
- /* readonly */
- Array<String> tags;
- bool temporary;
- Texture texture;
- bool tiled;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class DynamicNavigationMesh
- {
- public:
- DynamicNavigationMesh();
- // Methods:
- bool AddTile(const VectorBuffer&) const;
- bool Allocate(const BoundingBox&, uint);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- const BoundingBox& GetBoundingBox() const;
- bool Build();
- bool Build(const BoundingBox&);
- bool Build(const IntVector2&, const IntVector2&);
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- void DrawDebugGeometry(bool);
- Vector3 FindNearestPoint(const Vector3&, const Vector3& = Vector3 :: ONE);
- Array<Vector3> FindPath(const Vector3&, const Vector3&, const Vector3& extents = Vector3 :: ONE);
- float GetAgentHeight() const;
- float GetAgentMaxClimb() const;
- float GetAgentMaxSlope() const;
- float GetAgentRadius() const;
- bool GetAnimationEnabled() const;
- float GetAreaCost(uint) const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- float GetCellHeight() const;
- float GetCellSize() const;
- Component GetComponent(StringHash) const;
- float GetDetailSampleDistance() const;
- float GetDetailSampleMaxError() const;
- float GetDistanceToWall(const Vector3&, float, const Vector3& = Vector3 :: ONE);
- bool GetDrawNavAreas() const;
- bool GetDrawObstacles() const;
- bool GetDrawOffMeshConnections() const;
- float GetEdgeMaxError() const;
- float GetEdgeMaxLength() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetMaxLayers() const;
- uint GetMaxObstacles() const;
- String GetMeshName() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- IntVector2 GetNumTiles() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- NavmeshPartitionType GetPartitionType() const;
- Vector3 GetRandomPoint();
- Vector3 GetRandomPointInCircle(const Vector3&, float, const Vector3& = Vector3 :: ONE);
- float GetRegionMergeSize() const;
- float GetRegionMinSize() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- BoundingBox GetTileBoundingBox(const IntVector2&) const;
- VectorBuffer GetTileData(const IntVector2&) const;
- IntVector2 GetTileIndex(const Vector3&) const;
- int GetTileSize() const;
- StringHash GetType() const;
- BoundingBox GetWorldBoundingBox() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool HasTile(const IntVector2&) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInitialized() const;
- bool IsInstanceOf(StringHash) const;
- bool IsObstacleInTile(Obstacle, const IntVector2&) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- Vector3 MoveAlongSurface(const Vector3&, const Vector3&, const Vector3& = Vector3 :: ONE, int = 3);
- operator NavigationMesh() const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- Vector3 Raycast(const Vector3&, const Vector3&, const Vector3& = Vector3 :: ONE);
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAllTiles();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void RemoveTile(const IntVector2&);
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAgentHeight(float);
- void SetAgentMaxClimb(float);
- void SetAgentMaxSlope(float);
- void SetAgentRadius(float);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- void SetAreaCost(uint, float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetCellHeight(float);
- void SetCellSize(float);
- void SetDetailSampleDistance(float);
- void SetDetailSampleMaxError(float);
- void SetDrawNavAreas(bool);
- void SetDrawObstacles(bool);
- void SetDrawOffMeshConnections(bool);
- void SetEdgeMaxError(float);
- void SetEdgeMaxLength(float);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetMaxLayers(uint);
- void SetMaxObstacles(uint);
- void SetMeshName(const String&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetPadding(const Vector3&);
- void SetPartitionType(NavmeshPartitionType);
- void SetRegionMergeSize(float);
- void SetRegionMinSize(float);
- void SetTemporary(bool);
- void SetTileSize(int);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector3& GetPadding() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const NavigationMesh() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- float agentHeight;
- float agentMaxClimb;
- float agentMaxSlope;
- float agentRadius;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- BoundingBox boundingBox;
- /* readonly */
- String category;
- float cellHeight;
- float cellSize;
- float detailSampleDistance;
- float detailSampleMaxError;
- bool drawNavAreas;
- bool drawObstacles;
- bool drawOffMeshConnections;
- float edgeMaxError;
- float edgeMaxLength;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- bool initialized;
- uint maxLayers;
- uint maxObstacles;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- /* readonly */
- IntVector2 numTiles;
- ObjectAnimation objectAnimation;
- Vector3 padding;
- NavmeshPartitionType partitionType;
- /* readonly */
- int refs;
- float regionMergeSize;
- float regionMinSize;
- /* readonly */
- bool replicated;
- bool temporary;
- int tileSize;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- };
- class Engine
- {
- public:
- Engine();
- // Methods:
- void ApplyFrameLimit();
- Console CreateConsole();
- DebugHud CreateDebugHud();
- void DumpMemory();
- void DumpProfiler();
- void DumpResources(bool = false);
- void Exit();
- bool GetAutoExit() const;
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- int GetMaxFps() const;
- int GetMaxInactiveFps() const;
- int GetMinFps() const;
- float GetNextTimeStep() const;
- bool GetPauseMinimized() const;
- Object GetSubsystem(StringHash) const;
- int GetTimeStepSmoothing() const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool Initialize(const VariantMap&);
- bool InitializeResourceCache(const VariantMap&, bool = true);
- bool IsExiting() const;
- bool IsHeadless() const;
- bool IsInitialized() const;
- bool IsInstanceOf(StringHash) const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void Render();
- void RunFrame();
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAutoExit(bool);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetMaxFps(int);
- void SetMaxInactiveFps(int);
- void SetMinFps(int);
- void SetNextTimeStep(float);
- void SetPauseMinimized(bool);
- void SetTimeStepSmoothing(int);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update();
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- bool autoExit;
- /* readonly */
- String category;
- /* readonly */
- bool exiting;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- bool headless;
- /* readonly */
- bool initialized;
- int maxFps;
- int maxInactiveFps;
- int minFps;
- bool pauseMinimized;
- /* readonly */
- int refs;
- int timeStepSmoothing;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class EventProfiler
- {
- public:
- EventProfiler();
- // Methods:
- void BeginBlock(StringHash);
- void BeginFrame();
- void BeginInterval();
- void EndBlock();
- void EndFrame();
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator Profiler() const;
- operator RefCounted() const;
- int Refs() const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- const String& PrintData(bool = false, bool = false, uint = M_MAX_UNSIGNED) const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const Profiler() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- String category;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class EventReceiverGroup
- {
- public:
- EventReceiverGroup();
- // Methods:
- void Add(Object);
- void BeginSendEvent();
- void EndSendEvent();
- operator RefCounted() const;
- int Refs() const;
- void Remove(Object);
- int WeakRefs() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class File
- {
- public:
- File();
- File(const String&in, FileMode = FILE_READ);
- File(PackageFile&, const String&in);
- // Methods:
- void Close();
- operator Deserializer() const;
- void Flush();
- bool GetBlockEvents() const;
- uint GetChecksum();
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- FileMode GetMode() const;
- uint GetPosition() const;
- uint GetSize() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEof() const;
- bool IsInstanceOf(StringHash) const;
- bool IsOpen() const;
- bool IsPackaged() const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- bool Open(PackageFile, const String&);
- bool Open(const String&, FileMode = FILE_READ);
- Array<uint8> Read(uint);
- bool ReadBool();
- BoundingBox ReadBoundingBox();
- int8 ReadByte();
- Color ReadColor();
- double ReadDouble();
- String ReadFileID();
- float ReadFloat();
- int ReadInt();
- int64 ReadInt64();
- IntRect ReadIntRect();
- IntVector2 ReadIntVector2();
- IntVector3 ReadIntVector3();
- String ReadLine();
- Matrix3 ReadMatrix3();
- Matrix3x4 ReadMatrix3x4();
- Matrix4 ReadMatrix4();
- uint ReadNetID();
- Quaternion ReadPackedQuaternion();
- Vector3 ReadPackedVector3(float);
- Quaternion ReadQuaternion();
- Rect ReadRect();
- ResourceRef ReadResourceRef();
- ResourceRefList ReadResourceRefList();
- int16 ReadShort();
- String ReadString();
- StringHash ReadStringHash();
- Array<String> ReadStringVector();
- uint8 ReadUByte();
- uint ReadUInt();
- uint64 ReadUInt64();
- uint16 ReadUShort();
- uint ReadVLE();
- Variant ReadVariant();
- Variant ReadVariant(VariantType);
- VariantMap ReadVariantMap();
- Vector2 ReadVector2();
- Vector3 ReadVector3();
- Vector4 ReadVector4();
- VectorBuffer ReadVectorBuffer(uint);
- operator RefCounted() const;
- int Refs() const;
- uint Seek(uint);
- uint SeekRelative(int);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializer() const;
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetName(const String&);
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- uint Tell() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- uint Write(Array<uint8>);
- bool WriteBool(bool);
- bool WriteBoundingBox(const BoundingBox&);
- bool WriteByte(int8);
- bool WriteColor(const Color&);
- bool WriteDouble(double);
- bool WriteFileID(const String&);
- bool WriteFloat(float);
- bool WriteInt(int);
- bool WriteInt64(int64);
- bool WriteIntRect(const IntRect&);
- bool WriteIntVector2(const IntVector2&);
- bool WriteIntVector3(const IntVector3&);
- bool WriteLine(const String&);
- bool WriteMatrix3(const Matrix3&);
- bool WriteMatrix3x4(const Matrix3x4&);
- bool WriteMatrix4(const Matrix4&);
- bool WriteNetID(uint);
- bool WritePackedQuaternion(const Quaternion&);
- bool WritePackedVector3(const Vector3&, float);
- bool WriteQuaternion(const Quaternion&);
- bool WriteRect(const Rect&);
- bool WriteResourceRef(const ResourceRef&);
- bool WriteResourceRefList(const ResourceRefList&);
- bool WriteShort(int16);
- bool WriteString(const String&);
- bool WriteStringHash(const StringHash&);
- bool WriteStringVector(Array<String>);
- bool WriteUByte(uint8);
- bool WriteUInt(uint);
- bool WriteUInt64(uint64);
- bool WriteUShort(uint16);
- bool WriteVLE(uint);
- bool WriteVariant(const Variant&);
- bool WriteVariantData(const Variant&);
- bool WriteVariantMap(const VariantMap&);
- bool WriteVector2(const Vector2&);
- bool WriteVector3(const Vector3&);
- bool WriteVector4(const Vector4&);
- bool WriteVectorBuffer(const VectorBuffer&);
- operator const Deserializer() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializer() const;
- // Properties:
- /* readonly */
- String category;
- /* readonly */
- uint checksum;
- /* readonly */
- bool eof;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- FileMode mode;
- String name;
- /* readonly */
- bool open;
- /* readonly */
- bool packaged;
- /* readonly */
- uint position;
- /* readonly */
- int refs;
- /* readonly */
- uint size;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class FileSelector
- {
- public:
- FileSelector();
- // Methods:
- bool GetBlockEvents() const;
- Button GetCancelButton() const;
- Button GetCloseButton() const;
- XMLFile GetDefaultStyle() const;
- bool GetDirectoryMode() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- ListView GetFileList() const;
- LineEdit GetFileNameEdit() const;
- uint GetFilterIndex() const;
- DropDownList GetFilterList() const;
- Button GetOKButton() const;
- LineEdit GetPathEdit() const;
- Object GetSubsystem(StringHash) const;
- Text GetTitleText() const;
- StringHash GetType() const;
- Window GetWindow() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetBlockEvents(bool);
- void SetButtonTexts(const String&, const String&);
- void SetDefaultStyle(XMLFile);
- void SetDirectoryMode(bool);
- void SetFileName(const String&);
- void SetFilters(Array<String>, uint);
- void SetGlobalVar(StringHash, const Variant&);
- void SetPath(const String&);
- void SetTitle(const String&);
- const String& GetCategory() const;
- const String& GetFileName() const;
- const String& GetFilter() const;
- const String& GetPath() const;
- const String& GetTitle() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void UpdateElements();
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- Button cancelButton;
- /* readonly */
- String category;
- XMLFile defaultStyle;
- bool directoryMode;
- /* readonly */
- ListView fileList;
- String fileName;
- /* readonly */
- LineEdit fileNameEdit;
- /* readonly */
- String filter;
- /* readonly */
- uint filterIndex;
- /* readonly */
- DropDownList filterList;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- Button okButton;
- String path;
- /* readonly */
- LineEdit pathEdit;
- /* readonly */
- int refs;
- String title;
- /* readonly */
- Text titleText;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- /* readonly */
- Window window;
- };
- class FileSelectorEntry
- {
- public:
- ~FileSelectorEntry();
- FileSelectorEntry();
- // Methods:
- FileSelectorEntry& operator=(const FileSelectorEntry&);
- // Properties:
- bool directory;
- String name;
- };
- class FileSystem
- {
- public:
- FileSystem();
- // Methods:
- bool CheckAccess(const String&) const;
- bool Copy(const String&, const String&);
- bool CreateDir(const String&);
- bool Delete(const String&);
- bool DirExists(const String&) const;
- bool FileExists(const String&) const;
- String GetAppPreferencesDir(const String&, const String&) const;
- bool GetBlockEvents() const;
- String GetCurrentDir() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- bool GetExecuteConsoleCommands() const;
- uint GetLastModifiedTime(const String&) const;
- String GetProgramDir() const;
- Object GetSubsystem(StringHash) const;
- String GetTemporaryDir() const;
- StringHash GetType() const;
- String GetUserDocumentsDir() const;
- bool HasEventHandlers() const;
- bool HasRegisteredPaths() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void RegisterPath(const String&);
- bool Rename(const String&, const String&);
- Array<String> ScanDir(const String&, const String&, uint, bool) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetBlockEvents(bool);
- bool SetCurrentDir(const String&);
- void SetExecuteConsoleCommands(bool);
- void SetGlobalVar(StringHash, const Variant&);
- bool SetLastModifiedTime(const String&, uint);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- int SystemCommand(const String&, bool = false);
- uint SystemCommandAsync(const String&);
- bool SystemOpen(const String&, const String& = String :: EMPTY);
- int SystemRun(const String&, Array<String>);
- uint SystemRunAsync(const String&, Array<String>);
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- String category;
- String currentDir;
- bool executeConsoleCommands;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- String programDir;
- /* readonly */
- int refs;
- /* readonly */
- String temporaryDir;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- String userDocumentsDir;
- /* readonly */
- int weakRefs;
- };
- class FileWatcher
- {
- public:
- FileWatcher();
- // Methods:
- void AddChange(const String&);
- bool GetBlockEvents() const;
- float GetDelay() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- bool GetNextChange(String&);
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- bool IsStarted() const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- bool Run();
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetBlockEvents(bool);
- void SetDelay(float);
- void SetGlobalVar(StringHash, const Variant&);
- void SetPriority(int);
- bool StartWatching(const String&, bool);
- void Stop();
- void StopWatching();
- const String& GetCategory() const;
- const String& GetPath() const;
- const String& GetTypeName() const;
- void ThreadFunction();
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- String category;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class FocusParameters
- {
- public:
- FocusParameters();
- FocusParameters(bool, bool, bool, float, float);
- // Methods:
- FocusParameters& operator=(const FocusParameters&);
- void Validate();
- // Properties:
- bool autoSize;
- bool focus;
- float minView;
- bool nonUniform;
- float quantize;
- };
- class Font
- {
- public:
- Font();
- // Methods:
- bool BeginLoad(Deserializer&);
- bool EndLoad();
- AsyncLoadState GetAsyncLoadState() const;
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- FontFace GetFace(float);
- FontType GetFontType() const;
- uint GetMemoryUse() const;
- StringHash GetNameHash() const;
- Object GetSubsystem(StringHash) const;
- IntVector2 GetTotalGlyphOffset(float) const;
- StringHash GetType() const;
- uint GetUseTimer();
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- const IntVector2& GetAbsoluteGlyphOffset() const;
- bool IsInstanceOf(StringHash) const;
- bool IsSDFFont() const;
- bool Load(Deserializer&);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const String&);
- bool LoadFile(const String&);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void ReleaseFaces();
- void ResetUseTimer();
- operator Resource() const;
- bool Save(File) const;
- bool Save(Serializer&) const;
- bool Save(VectorBuffer&) const;
- bool Save(const String&) const;
- bool SaveFile(const String&) const;
- bool SaveXML(File, int, bool usedGlyphs = false, const String& indentation = "\t");
- bool SaveXML(Serializer&, int, bool = false, const String& = "\t");
- bool SaveXML(VectorBuffer&, int, bool usedGlyphs = false, const String& indentation = "\t");
- bool SaveXML(const String&, int, bool usedGlyphs = false, const String& indentation = "\t");
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAbsoluteGlyphOffset(const IntVector2&);
- void SetAsyncLoadState(AsyncLoadState);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetMemoryUse(uint);
- void SetName(const String&);
- void SetScaledGlyphOffset(const Vector2&);
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector2& GetScaledGlyphOffset() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Resource() const;
- // Properties:
- IntVector2 absoluteGlyphOffset;
- /* readonly */
- String category;
- /* readonly */
- FontType fontType;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- int refs;
- Vector2 scaledGlyphOffset;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class FontFace
- {
- public:
- // Methods:
- operator FontFaceBitmap() const;
- operator FontFaceFreeType() const;
- float GetKerning(uint, uint) const;
- float GetPointSize() const;
- float GetRowHeight() const;
- Array<Texture2D> GetTextures() const;
- bool HasMutableGlyphs() const;
- bool IsDataLost() const;
- operator RefCounted() const;
- int Refs() const;
- int WeakRefs() const;
- operator const FontFaceBitmap() const;
- operator const FontFaceFreeType() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class FontFaceBitmap
- {
- public:
- FontFaceBitmap(Font&);
- // Methods:
- operator FontFace() const;
- float GetKerning(uint, uint) const;
- float GetPointSize() const;
- float GetRowHeight() const;
- Array<Texture2D> GetTextures() const;
- bool HasMutableGlyphs() const;
- bool IsDataLost() const;
- bool Load(FontFace, bool);
- operator RefCounted() const;
- int Refs() const;
- bool Save(Serializer&, int, const String& = "\t");
- int WeakRefs() const;
- operator const FontFace() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class FontFaceFreeType
- {
- public:
- FontFaceFreeType(Font&);
- // Methods:
- operator FontFace() const;
- float GetKerning(uint, uint) const;
- float GetPointSize() const;
- float GetRowHeight() const;
- Array<Texture2D> GetTextures() const;
- bool HasMutableGlyphs() const;
- bool IsDataLost() const;
- operator RefCounted() const;
- int Refs() const;
- int WeakRefs() const;
- operator const FontFace() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class FontGlyph
- {
- public:
- ~FontGlyph();
- FontGlyph();
- // Methods:
- FontGlyph& operator=(const FontGlyph&);
- // Properties:
- float advanceX;
- float height;
- float offsetX;
- float offsetY;
- uint page;
- int16 texHeight;
- int16 texWidth;
- bool used;
- float width;
- int16 x;
- int16 y;
- };
- class FrameInfo
- {
- public:
- ~FrameInfo();
- FrameInfo();
- // Methods:
- FrameInfo& operator=(const FrameInfo&);
- // Properties:
- uint frameNumber;
- float timeStep;
- IntVector2 viewSize;
- };
- class Frustum
- {
- public:
- ~Frustum();
- Frustum();
- Frustum(const Frustum&in);
- // Methods:
- Frustum& operator=(const Frustum&);
- void Define(const BoundingBox&, const Matrix3x4& = Matrix3x4 :: IDENTITY);
- void Define(const Matrix4&);
- void Define(const Vector3&, const Vector3&, const Matrix3x4& = Matrix3x4 :: IDENTITY);
- void Define(float, float, float, float, float, const Matrix3x4& = Matrix3x4 :: IDENTITY);
- void DefineOrtho(float, float, float, float, float, const Matrix3x4& = Matrix3x4 :: IDENTITY);
- void DefineSplit(const Matrix4&, float, float);
- float Distance(const Vector3&) const;
- Intersection IsInside(const BoundingBox&) const;
- Intersection IsInside(const Sphere&) const;
- Intersection IsInside(const Vector3&) const;
- Intersection IsInsideFast(const BoundingBox&) const;
- Intersection IsInsideFast(const Sphere&) const;
- Rect Projected(const Matrix4&) const;
- void Transform(const Matrix3&);
- void Transform(const Matrix3x4&);
- Frustum Transformed(const Matrix3&) const;
- Frustum Transformed(const Matrix3x4&) const;
- void UpdatePlanes();
- // Properties:
- /* readonly */
- Array<Vector3> vertices;
- };
- class GImpactMeshData
- {
- public:
- GImpactMeshData(Model&, uint);
- GImpactMeshData(CustomGeometry&);
- // Methods:
- operator CollisionGeometryData() const;
- operator RefCounted() const;
- int Refs() const;
- int WeakRefs() const;
- operator const CollisionGeometryData() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class GPUObject
- {
- public:
- ~GPUObject();
- GPUObject(Graphics@);
- // Methods:
- GPUObject& operator=(const GPUObject&);
- void ClearDataLost();
- uint GetGPUObjectName() const;
- Graphics GetGraphics() const;
- bool HasPendingData() const;
- bool IsDataLost() const;
- void OnDeviceLost();
- void OnDeviceReset();
- void Release();
- // Properties:
- /* readonly */
- bool dataLost;
- };
- class Geometry
- {
- public:
- Geometry();
- // Methods:
- void Draw(Graphics);
- bool GetBlockEvents() const;
- uint16 GetBufferHash() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- IndexBuffer GetIndexBuffer() const;
- uint GetIndexCount() const;
- uint GetIndexStart() const;
- float GetLodDistance() const;
- uint GetNumVertexBuffers() const;
- PrimitiveType GetPrimitiveType() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- VertexBuffer GetVertexBuffer(uint) const;
- Array<VertexBuffer> GetVertexBuffers() const;
- uint GetVertexCount() const;
- uint GetVertexStart() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEmpty() const;
- bool IsInside(const Ray&) const;
- bool IsInstanceOf(StringHash) const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetBlockEvents(bool);
- bool SetDrawRange(PrimitiveType, uint, uint, bool = true);
- bool SetDrawRange(PrimitiveType, uint, uint, uint, uint, bool = true);
- void SetGlobalVar(StringHash, const Variant&);
- void SetIndexBuffer(IndexBuffer);
- void SetLodDistance(float);
- bool SetNumVertexBuffers(uint);
- bool SetVertexBuffer(uint, VertexBuffer);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- String category;
- /* readonly */
- bool empty;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- IndexBuffer indexBuffer;
- /* readonly */
- uint indexCount;
- /* readonly */
- uint indexStart;
- float lodDistance;
- uint numVertexBuffers;
- /* readonly */
- PrimitiveType primitiveType;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- Array<VertexBuffer> vertexBuffers;
- /* readonly */
- uint vertexCount;
- /* readonly */
- uint vertexStart;
- /* readonly */
- int weakRefs;
- };
- class GeometryDesc
- {
- public:
- ~GeometryDesc();
- GeometryDesc();
- // Methods:
- GeometryDesc& operator=(const GeometryDesc&);
- // Properties:
- uint ibRef;
- uint indexCount;
- uint indexStart;
- PrimitiveType type;
- uint vbRef;
- };
- class Graphics
- {
- public:
- Graphics(GAPI);
- // Methods:
- void BeginDumpShaders(const String&);
- bool BeginFrame();
- void CleanupScratchBuffers();
- void Clear(uint, const Color& = Color ( 0.0f , 0.0f , 0.0f , 0.0f ), float = 1.0f, uint = 0);
- void ClearParameterSource(ShaderParameterGroup);
- void ClearParameterSources();
- void ClearTransformSources();
- void Close();
- void Draw(PrimitiveType, uint, uint);
- void Draw(PrimitiveType, uint, uint, uint, uint);
- void Draw(PrimitiveType, uint, uint, uint, uint, uint);
- void DrawInstanced(PrimitiveType, uint, uint, uint, uint, uint);
- void DrawInstanced(PrimitiveType, uint, uint, uint, uint, uint, uint);
- void EndDumpShaders();
- void EndFrame();
- uint FindBestResolutionIndex(int, int, int, int) const;
- bool GetAlphaToCoverage() const;
- bool GetAnisotropySupport() const;
- BlendMode GetBlendMode() const;
- bool GetBlockEvents() const;
- bool GetBorderless() const;
- bool GetColorWrite() const;
- CullMode GetCullMode() const;
- int GetCurrentMonitor() const;
- uint GetDefaultTextureAnisotropy() const;
- TextureFilterMode GetDefaultTextureFilterMode() const;
- bool GetDeferredSupport() const;
- float GetDepthConstantBias() const;
- float GetDepthSlopeScaledBias() const;
- RenderSurface GetDepthStencil() const;
- CompareMode GetDepthTest() const;
- bool GetDepthWrite() const;
- IntVector2 GetDesktopResolution(int) const;
- Vector3 GetDisplayDPI(int = 0) const;
- bool GetDither() const;
- uint GetDummyColorFormat() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- FillMode GetFillMode() const;
- bool GetFlushGPU() const;
- bool GetForceGL2() const;
- uint GetFormat(CompressedFormat) const;
- bool GetFullscreen() const;
- bool GetHardwareShadowSupport() const;
- int GetHeight() const;
- bool GetHighDPI() const;
- uint GetHiresShadowMapFormat() const;
- IndexBuffer GetIndexBuffer() const;
- bool GetInstancingSupport() const;
- bool GetLightPrepassSupport() const;
- bool GetLineAntiAlias() const;
- bool GetMaximized() const;
- int GetMonitor() const;
- int GetMonitorCount() const;
- int GetMultiSample() const;
- Array<int> GetMultiSampleLevels() const;
- uint GetNumBatches() const;
- uint GetNumPrimitives() const;
- ShaderVariation GetPixelShader() const;
- bool GetReadableDepthSupport() const;
- int GetRefreshRate() const;
- RenderSurface GetRenderTarget(uint) const;
- IntVector2 GetRenderTargetDimensions() const;
- bool GetResizable() const;
- Array<IntVector3> GetResolutions(int) const;
- bool GetSRGB() const;
- bool GetSRGBSupport() const;
- bool GetSRGBWriteSupport() const;
- bool GetScissorTest() const;
- ShaderVariation GetShader(ShaderType, const String&, const String& = String :: EMPTY) const;
- uint GetShadowMapFormat() const;
- IntVector2 GetSize() const;
- uint GetStencilCompareMask() const;
- StencilOp GetStencilFail() const;
- StencilOp GetStencilPass() const;
- uint GetStencilRef() const;
- bool GetStencilTest() const;
- CompareMode GetStencilTestMode() const;
- uint GetStencilWriteMask() const;
- StencilOp GetStencilZFail() const;
- Object GetSubsystem(StringHash) const;
- Texture GetTexture(uint) const;
- TextureUnit GetTextureUnit(const String&);
- bool GetTripleBuffer() const;
- StringHash GetType() const;
- bool GetUseClipPlane() const;
- bool GetVSync() const;
- VertexBuffer GetVertexBuffer(uint) const;
- ShaderVariation GetVertexShader() const;
- IntRect GetViewport() const;
- int GetWidth() const;
- IntVector2 GetWindowPosition() const;
- bool HasEventHandlers() const;
- bool HasShaderParameter(StringHash);
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool HasTextureUnit(TextureUnit);
- const IntRect& GetScissorRect() const;
- bool IsDeviceLost() const;
- bool IsInitialized() const;
- bool IsInstanceOf(StringHash) const;
- void Maximize();
- void Minimize();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnWindowMoved();
- void OnWindowResized();
- void PrecacheShaders(Deserializer&);
- void PrecacheShaders(File);
- void PrecacheShaders(VectorBuffer&);
- void Raise() const;
- operator RefCounted() const;
- int Refs() const;
- void ResetDepthStencil();
- void ResetRenderTarget(uint);
- void ResetRenderTargets();
- bool ResolveToTexture(Texture2D);
- bool ResolveToTexture(Texture2D, const IntRect&);
- bool ResolveToTexture(TextureCube);
- const ScreenModeParams& GetScreenModeParams() const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetBlendMode(BlendMode, bool = false);
- void SetBlockEvents(bool);
- void SetClipPlane(bool, const Plane& = Plane :: UP, const Matrix3x4& = Matrix3x4 :: IDENTITY, const Matrix4& = Matrix4 :: IDENTITY);
- void SetColorWrite(bool);
- void SetCullMode(CullMode);
- void SetDefaultTextureAnisotropy(uint);
- void SetDefaultTextureFilterMode(TextureFilterMode);
- bool SetDefaultWindowModes(int, int, const ScreenModeParams&);
- void SetDepthBias(float, float);
- void SetDepthStencil(RenderSurface);
- void SetDepthStencil(Texture2D);
- void SetDepthTest(CompareMode);
- void SetDepthWrite(bool);
- void SetDither(bool);
- void SetFillMode(FillMode);
- void SetFlushGPU(bool);
- void SetForceGL2(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetIndexBuffer(IndexBuffer);
- void SetLineAntiAlias(bool);
- bool SetMode(int, int);
- bool SetMode(int, int, bool, bool, bool, bool, bool, bool, int, int, int);
- void SetOrientations(const String&);
- void SetRenderTarget(uint, RenderSurface);
- void SetRenderTarget(uint, Texture2D);
- void SetSRGB(bool);
- void SetScissorTest(bool, const IntRect&);
- void SetScissorTest(bool, const Rect& = Rect :: FULL, bool = true);
- bool SetScreenMode(int, int);
- bool SetScreenMode(int, int, const ScreenModeParams&, bool = false);
- void SetShaderCacheDir(const String&);
- void SetShaderParameter(StringHash, bool);
- void SetShaderParameter(StringHash, const Color&);
- void SetShaderParameter(StringHash, const Matrix3&);
- void SetShaderParameter(StringHash, const Matrix3x4&);
- void SetShaderParameter(StringHash, const Matrix4&);
- void SetShaderParameter(StringHash, const Variant&);
- void SetShaderParameter(StringHash, const Vector2&);
- void SetShaderParameter(StringHash, const Vector3&);
- void SetShaderParameter(StringHash, const Vector4&);
- void SetShaderParameter(StringHash, float);
- void SetShaderParameter(StringHash, int);
- void SetShaders(ShaderVariation, ShaderVariation);
- void SetStencilTest(bool, CompareMode = CMP_ALWAYS, StencilOp = OP_KEEP, StencilOp = OP_KEEP, StencilOp = OP_KEEP, uint = 0, uint = M_MAX_UNSIGNED, uint = M_MAX_UNSIGNED);
- void SetTexture(uint, Texture);
- void SetVertexBuffer(VertexBuffer);
- bool SetVertexBuffers(Array<VertexBuffer>, uint = 0);
- void SetViewport(const IntRect&);
- void SetWindowIcon(Image);
- bool SetWindowModes(const WindowModeParams&, const WindowModeParams&, bool = false);
- void SetWindowPosition(const IntVector2&);
- void SetWindowPosition(int, int);
- void SetWindowTitle(const String&);
- const String& GetApiName() const;
- const String& GetCategory() const;
- const String& GetOrientations() const;
- const String& GetShaderCacheDir() const;
- const String& GetTextureUnitName(TextureUnit);
- const String& GetTypeName() const;
- const String& GetWindowTitle() const;
- bool TakeScreenShot(Image&);
- bool ToggleFullscreen();
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- String apiName;
- /* readonly */
- bool borderless;
- /* readonly */
- String category;
- /* readonly */
- int currentMonitor;
- /* readonly */
- bool deferredSupport;
- /* readonly */
- Array<IntVector2> desktopResolution;
- /* readonly */
- bool deviceLost;
- /* readonly */
- Array<Vector3> displayDPI;
- bool dither;
- bool flushGPU;
- /* readonly */
- bool fullscreen;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- bool hardwareShadowSupport;
- /* readonly */
- int height;
- /* readonly */
- bool initialized;
- /* readonly */
- bool instancingSupport;
- /* readonly */
- bool lightPrepassSupport;
- /* readonly */
- bool maximized;
- /* readonly */
- int monitorCount;
- /* readonly */
- int multiSample;
- /* readonly */
- Array<int> multiSampleLevels;
- /* readonly */
- uint numBatches;
- /* readonly */
- uint numPrimitives;
- String orientations;
- /* readonly */
- bool readableDepthSupport;
- /* readonly */
- int refs;
- /* readonly */
- bool resizable;
- /* readonly */
- Array<Array<IntVector3>> resolutions;
- bool sRGB;
- /* readonly */
- bool sRGBSupport;
- /* readonly */
- bool sRGBWriteSupport;
- String shaderCacheDir;
- /* readonly */
- IntVector2 size;
- /* readonly */
- bool tripleBuffer;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- bool vSync;
- /* readonly */
- int weakRefs;
- /* readonly */
- int width;
- /* writeonly */
- Image windowIcon;
- IntVector2 windowPosition;
- String windowTitle;
- };
- class HashBase
- {
- public:
- ~HashBase();
- HashBase();
- // Methods:
- HashBase& operator=(const HashBase&);
- bool Empty() const;
- int NumBuckets() const;
- int Size() const;
- void Swap(HashBase&);
- // Constants:
- static const int MAX_LOAD_FACTOR;
- static const int MIN_BUCKETS;
- };
- class HashIteratorBase
- {
- public:
- ~HashIteratorBase();
- HashIteratorBase();
- // Methods:
- HashIteratorBase& operator=(const HashIteratorBase&);
- bool operator==(const HashIteratorBase&) const;
- void GotoNext();
- void GotoPrev();
- };
- class HashNodeBase
- {
- public:
- ~HashNodeBase();
- HashNodeBase();
- // Methods:
- HashNodeBase& operator=(const HashNodeBase&);
- };
- class HeightfieldData
- {
- public:
- HeightfieldData(Terrain&, uint);
- // Methods:
- operator CollisionGeometryData() const;
- operator RefCounted() const;
- int Refs() const;
- int WeakRefs() const;
- operator const CollisionGeometryData() const;
- operator const RefCounted() const;
- // Properties:
- float maxHeight;
- float minHeight;
- /* readonly */
- int refs;
- IntVector2 size;
- Vector3 spacing;
- /* readonly */
- int weakRefs;
- };
- class HiresTimer
- {
- public:
- ~HiresTimer();
- HiresTimer();
- // Methods:
- HiresTimer& operator=(const HiresTimer&);
- int64 GetUSec(bool);
- void Reset();
- };
- class HttpRequest
- {
- public:
- HttpRequest(const String&in, const String&in, String[]&, const String&in);
- // Methods:
- operator Deserializer() const;
- uint GetAvailableSize() const;
- uint GetChecksum();
- String GetError() const;
- uint GetPosition() const;
- uint GetSize() const;
- HttpRequestState GetState() const;
- bool IsEof() const;
- bool IsOpen() const;
- bool IsStarted() const;
- Array<uint8> Read(uint);
- bool ReadBool();
- BoundingBox ReadBoundingBox();
- int8 ReadByte();
- Color ReadColor();
- double ReadDouble();
- String ReadFileID();
- float ReadFloat();
- int ReadInt();
- int64 ReadInt64();
- IntRect ReadIntRect();
- IntVector2 ReadIntVector2();
- IntVector3 ReadIntVector3();
- String ReadLine();
- Matrix3 ReadMatrix3();
- Matrix3x4 ReadMatrix3x4();
- Matrix4 ReadMatrix4();
- uint ReadNetID();
- Quaternion ReadPackedQuaternion();
- Vector3 ReadPackedVector3(float);
- Quaternion ReadQuaternion();
- Rect ReadRect();
- ResourceRef ReadResourceRef();
- ResourceRefList ReadResourceRefList();
- int16 ReadShort();
- String ReadString();
- StringHash ReadStringHash();
- Array<String> ReadStringVector();
- uint8 ReadUByte();
- uint ReadUInt();
- uint64 ReadUInt64();
- uint16 ReadUShort();
- uint ReadVLE();
- Variant ReadVariant();
- Variant ReadVariant(VariantType);
- VariantMap ReadVariantMap();
- Vector2 ReadVector2();
- Vector3 ReadVector3();
- Vector4 ReadVector4();
- VectorBuffer ReadVectorBuffer(uint);
- operator RefCounted() const;
- int Refs() const;
- bool Run();
- uint Seek(uint);
- uint SeekRelative(int);
- void SetPriority(int);
- void Stop();
- const String& GetName() const;
- const String& GetURL() const;
- const String& GetVerb() const;
- uint Tell() const;
- void ThreadFunction();
- int WeakRefs() const;
- operator const Deserializer() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- uint availableSize;
- /* readonly */
- uint checksum;
- /* readonly */
- bool eof;
- /* readonly */
- String error;
- /* readonly */
- String name;
- /* readonly */
- bool open;
- /* readonly */
- uint position;
- /* readonly */
- int refs;
- /* readonly */
- uint size;
- /* readonly */
- HttpRequestState state;
- /* readonly */
- String url;
- /* readonly */
- String verb;
- /* readonly */
- int weakRefs;
- };
- class IKConstraint
- {
- public:
- IKConstraint();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- Component GetComponent(StringHash) const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Scene GetScene() const;
- float GetStiffness() const;
- float GetStretchiness() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLengthConstraints(const Vector2&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetStiffness(float);
- void SetStretchiness(float);
- void SetTemporary(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector2& GetLengthConstraints() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class IKEffector
- {
- public:
- IKEffector();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- void DrawDebugGeometry(bool);
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- uint GetChainLength() const;
- Component GetComponent(StringHash) const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetINHERIT_PARENT_ROTATION() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetRotationDecay() const;
- float GetRotationWeight() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- Node GetTargetNode() const;
- Vector3 GetTargetRotationEuler() const;
- StringHash GetType() const;
- bool GetWEIGHT_NLERP() const;
- float GetWeight() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- const Quaternion& GetTargetRotation() const;
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetChainLength(uint);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetINHERIT_PARENT_ROTATION(bool);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetRotationDecay(float);
- void SetRotationWeight(float);
- void SetTargetName(const String&);
- void SetTargetNode(Node);
- void SetTargetPosition(const Vector3&);
- void SetTargetRotation(const Quaternion&);
- void SetTargetRotationEuler(const Vector3&);
- void SetTemporary(bool);
- void SetWEIGHT_NLERP(bool);
- void SetWeight(float);
- const String& GetCategory() const;
- const String& GetTargetName() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector3& GetTargetPosition() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- uint chainLength;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float rotationDecay;
- float rotationWeight;
- String targetName;
- Node targetNode;
- Vector3 targetPosition;
- Quaternion targetRotation;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- float weight;
- };
- class IKSolver
- {
- public:
- IKSolver();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyActivePoseToScene();
- void ApplyAttributes();
- void ApplyOriginalPoseToActivePose();
- void ApplyOriginalPoseToScene();
- void ApplySceneToActivePose();
- void ApplySceneToOriginalPose();
- void CalculateJointRotations();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- void DrawDebugGeometry(bool);
- bool GetAUTO_SOLVE() const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetCONSTRAINTS() const;
- Component GetComponent(StringHash) const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool GetJOINT_ROTATIONS() const;
- uint GetMaximumIterations() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- bool GetTARGET_ROTATIONS() const;
- float GetTolerance() const;
- StringHash GetType() const;
- bool GetUPDATE_ACTIVE_POSE() const;
- bool GetUPDATE_ORIGINAL_POSE() const;
- bool GetUSE_ORIGINAL_POSE() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- void RebuildChainTrees();
- void RecalculateSegmentLengths();
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAUTO_SOLVE(bool);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetCONSTRAINTS(bool);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetJOINT_ROTATIONS(bool);
- void SetMaximumIterations(uint);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetTARGET_ROTATIONS(bool);
- void SetTemporary(bool);
- void SetTolerance(float);
- void SetUPDATE_ACTIVE_POSE(bool);
- void SetUPDATE_ORIGINAL_POSE(bool);
- void SetUSE_ORIGINAL_POSE(bool);
- void Solve();
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool AUTO_SOLVE;
- bool CONSTRAINTS;
- bool JOINT_ROTATIONS;
- bool TARGET_ROTATIONS;
- bool UPDATE_ACTIVE_POSE;
- bool UPDATE_ORIGINAL_POSE;
- bool USE_ORIGINAL_POSE;
- IKAlgorithm algorithm;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- uint maximumIterations;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool temporary;
- float tolerance;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class Image
- {
- public:
- Image();
- // Methods:
- bool BeginLoad(Deserializer&);
- void CleanupLevels();
- void Clear(const Color&);
- void ClearInt(uint);
- Image ConvertToRGBA() const;
- bool EndLoad();
- bool FlipHorizontal();
- bool FlipVertical();
- AsyncLoadState GetAsyncLoadState() const;
- bool GetBlockEvents() const;
- uint GetComponents() const;
- CompressedFormat GetCompressedFormat() const;
- CompressedLevel GetCompressedLevel(uint) const;
- Image GetDecompressedImage() const;
- int GetDepth() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- int GetHeight() const;
- uint GetMemoryUse() const;
- StringHash GetNameHash() const;
- Image GetNextLevel() const;
- Image GetNextSibling() const;
- uint GetNumCompressedLevels() const;
- Color GetPixel(int, int) const;
- Color GetPixel(int, int, int) const;
- Color GetPixelBilinear(float, float) const;
- uint GetPixelInt(int, int) const;
- uint GetPixelInt(int, int, int) const;
- Color GetPixelTrilinear(float, float, float) const;
- Image GetSubimage(const IntRect&) const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- uint GetUseTimer();
- int GetWidth() const;
- bool HasAlphaChannel() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsArray() const;
- bool IsCompressed() const;
- bool IsCubemap() const;
- bool IsInstanceOf(StringHash) const;
- bool IsSRGB() const;
- bool Load(Deserializer&);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const String&);
- bool LoadColorLUT(Deserializer&);
- bool LoadFile(const String&);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void PrecalculateLevels();
- operator RefCounted() const;
- int Refs() const;
- void ResetUseTimer();
- bool Resize(int, int);
- operator Resource() const;
- bool Save(File) const;
- bool Save(Serializer&) const;
- bool Save(VectorBuffer&) const;
- bool Save(const String&) const;
- bool SaveBMP(const String&) const;
- bool SaveDDS(const String&) const;
- bool SaveFile(const String&) const;
- bool SaveJPG(const String&, int) const;
- bool SavePNG(const String&) const;
- bool SaveTGA(const String&) const;
- bool SaveWEBP(const String&, float = 0.0f) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAsyncLoadState(AsyncLoadState);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetMemoryUse(uint);
- void SetName(const String&);
- void SetPixel(int, int, const Color&);
- void SetPixel(int, int, int, const Color&);
- void SetPixelInt(int, int, int, uint);
- void SetPixelInt(int, int, uint);
- bool SetSize(int, int, int, uint);
- bool SetSize(int, int, uint);
- bool SetSubimage(Image, const IntRect&);
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Resource() const;
- // Properties:
- /* readonly */
- bool array;
- /* readonly */
- String category;
- /* readonly */
- uint components;
- /* readonly */
- bool compressed;
- /* readonly */
- CompressedFormat compressedFormat;
- /* readonly */
- bool cubemap;
- /* readonly */
- int depth;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- bool hasAlphaChannel;
- /* readonly */
- int height;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- uint numCompressedLevels;
- /* readonly */
- int refs;
- /* readonly */
- bool sRGB;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- /* readonly */
- int width;
- };
- class IndexBuffer
- {
- public:
- IndexBuffer(bool = false);
- // Methods:
- void ClearDataLost();
- bool GetBlockEvents() const;
- VectorBuffer GetData();
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetGPUObjectName() const;
- Graphics GetGraphics() const;
- uint GetIndexCount() const;
- uint GetIndexSize() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool GetUsedVertexRange(uint, uint, uint&, uint&);
- bool HasEventHandlers() const;
- bool HasPendingData() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsDataLost() const;
- bool IsDynamic() const;
- bool IsInstanceOf(StringHash) const;
- bool IsLocked() const;
- bool IsShadowed() const;
- operator Object() const;
- void OnDeviceLost();
- void OnDeviceReset();
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void Release();
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetBlockEvents(bool);
- bool SetData(VectorBuffer&);
- bool SetDataRange(VectorBuffer&, uint, uint, bool discard = false);
- void SetGlobalVar(StringHash, const Variant&);
- void SetShadowed(bool);
- bool SetSize(uint, bool, bool = false);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void Unlock();
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- String category;
- /* readonly */
- bool dataLost;
- /* readonly */
- bool dynamic;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint indexCount;
- /* readonly */
- uint indexSize;
- /* readonly */
- int refs;
- bool shadowed;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class IndexBufferDesc
- {
- public:
- ~IndexBufferDesc();
- IndexBufferDesc();
- // Methods:
- IndexBufferDesc& operator=(const IndexBufferDesc&);
- // Properties:
- uint dataSize;
- uint indexCount;
- uint indexSize;
- };
- class Input
- {
- public:
- Input();
- // Methods:
- int AddScreenJoystick(XMLFile = null, XMLFile = null);
- void CenterMousePosition();
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Vector2 GetInputScale() const;
- JoystickState GetJoystick(int);
- JoystickState GetJoystickByIndex(uint);
- JoystickState GetJoystickByName(const String&);
- bool GetKeyDown(uint) const;
- uint GetKeyFromName(const String&) const;
- uint GetKeyFromScancode(uint) const;
- String GetKeyName(uint) const;
- bool GetKeyPress(uint) const;
- bool GetMouseButtonDown(uint) const;
- bool GetMouseButtonPress(uint) const;
- MouseMode GetMouseMode() const;
- IntVector2 GetMouseMove() const;
- int GetMouseMoveWheel() const;
- int GetMouseMoveX() const;
- int GetMouseMoveY() const;
- IntVector2 GetMousePosition() const;
- uint GetNumJoysticks() const;
- uint GetNumTouches() const;
- bool GetQualifierDown(uint) const;
- bool GetQualifierPress(uint) const;
- uint GetQualifiers() const;
- bool GetScancodeDown(uint) const;
- uint GetScancodeFromKey(uint) const;
- uint GetScancodeFromName(const String&) const;
- String GetScancodeName(uint) const;
- bool GetScancodePress(uint) const;
- bool GetScreenKeyboardSupport() const;
- Object GetSubsystem(StringHash) const;
- bool GetToggleFullscreen() const;
- TouchState GetTouch(uint) const;
- bool GetTouchEmulation() const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasFocus();
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- bool IsMinimized() const;
- bool IsMouseGrabbed() const;
- bool IsMouseLocked() const;
- bool IsMouseVisible() const;
- bool IsScreenJoystickVisible(int) const;
- bool IsScreenKeyboardVisible() const;
- uint LoadGestures(Deserializer&);
- uint LoadGestures(File);
- uint LoadGestures(VectorBuffer&);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- bool RecordGesture();
- operator RefCounted() const;
- int Refs() const;
- void RemoveAllGestures();
- bool RemoveGesture(uint);
- bool RemoveScreenJoystick(int);
- void ResetMouseGrabbed();
- void ResetMouseMode();
- void ResetMouseVisible();
- bool SaveGesture(File, uint);
- bool SaveGesture(Serializer&, uint);
- bool SaveGesture(VectorBuffer&, uint);
- bool SaveGestures(File);
- bool SaveGestures(Serializer&);
- bool SaveGestures(VectorBuffer&);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetMouseGrabbed(bool, bool = false);
- void SetMouseMode(MouseMode, bool = false);
- void SetMousePosition(const IntVector2&);
- void SetMouseVisible(bool, bool = false);
- void SetScreenJoystickVisible(int, bool);
- void SetScreenKeyboardVisible(bool);
- void SetToggleFullscreen(bool);
- void SetTouchEmulation(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update();
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- String category;
- /* readonly */
- bool focus;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- Vector2 inputScale;
- /* readonly */
- Array<JoystickState> joysticks;
- /* readonly */
- Array<JoystickState> joysticksByIndex;
- /* readonly */
- Array<JoystickState> joysticksByName;
- /* readonly */
- Array<bool> keyDown;
- /* readonly */
- Array<bool> keyPress;
- /* readonly */
- bool minimized;
- /* readonly */
- Array<bool> mouseButtonDown;
- /* readonly */
- Array<bool> mouseButtonPress;
- bool mouseGrabbed;
- /* readonly */
- bool mouseLocked;
- MouseMode mouseMode;
- /* readonly */
- IntVector2 mouseMove;
- /* readonly */
- int mouseMoveWheel;
- /* readonly */
- int mouseMoveX;
- /* readonly */
- int mouseMoveY;
- IntVector2 mousePosition;
- bool mouseVisible;
- /* readonly */
- uint numJoysticks;
- /* readonly */
- uint numTouches;
- /* readonly */
- Array<bool> qualifierDown;
- /* readonly */
- Array<bool> qualifierPress;
- /* readonly */
- uint qualifiers;
- /* readonly */
- int refs;
- /* readonly */
- Array<bool> scancodeDown;
- /* readonly */
- Array<bool> scancodePress;
- Array<bool> screenJoystickVisible;
- /* readonly */
- bool screenKeyboardSupport;
- bool screenKeyboardVisible;
- bool toggleFullscreen;
- bool touchEmulation;
- /* readonly */
- Array<TouchState> touches;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class InstanceData
- {
- public:
- ~InstanceData();
- InstanceData();
- // Methods:
- InstanceData& operator=(const InstanceData&);
- // Properties:
- float distance;
- };
- class IntRect
- {
- public:
- IntRect();
- IntRect(const IntVector2&in, const IntVector2&in);
- IntRect(int, int, int, int);
- IntRect(int[]&inout);
- // Methods:
- IntRect operator+(const IntRect&) const;
- IntRect& operator+=(const IntRect&);
- IntRect& operator=(const IntRect&);
- bool operator==(const IntRect&) const;
- int Bottom() const;
- void Clip(const IntRect&);
- int Height() const;
- Intersection IsInside(const IntRect&) const;
- Intersection IsInside(const IntVector2&) const;
- int Left() const;
- IntVector2 Max() const;
- void Merge(const IntRect&);
- IntVector2 Min() const;
- int Right() const;
- IntVector2 Size() const;
- String ToString() const;
- int Top() const;
- int Width() const;
- // Properties:
- int bottom;
- /* readonly */
- Array<int> data;
- /* readonly */
- int height;
- int left;
- int right;
- /* readonly */
- IntVector2 size;
- int top;
- /* readonly */
- int width;
- // Constants:
- static const IntRect ZERO;
- };
- class IntVector2
- {
- public:
- IntVector2();
- IntVector2(int, int);
- IntVector2(const IntVector2&in);
- IntVector2(int[]&inout);
- // Methods:
- IntVector2 operator+(const IntVector2&) const;
- IntVector2& operator+=(const IntVector2&);
- IntVector2& operator=(const IntVector2&);
- bool operator==(const IntVector2&) const;
- float Length() const;
- uint ToHash() const;
- String ToString() const;
- // Properties:
- /* readonly */
- Array<int> data;
- int x;
- int y;
- // Constants:
- static const IntVector2 DOWN;
- static const IntVector2 LEFT;
- static const IntVector2 ONE;
- static const IntVector2 RIGHT;
- static const IntVector2 UP;
- static const IntVector2 ZERO;
- };
- class IntVector3
- {
- public:
- IntVector3();
- IntVector3(int, int, int);
- IntVector3(const IntVector3&in);
- IntVector3(int[]&inout);
- // Methods:
- IntVector3 operator+(const IntVector3&) const;
- IntVector3& operator+=(const IntVector3&);
- IntVector3& operator=(const IntVector3&);
- bool operator==(const IntVector3&) const;
- float Length() const;
- uint ToHash() const;
- String ToString() const;
- // Properties:
- /* readonly */
- Array<int> data;
- int x;
- int y;
- int z;
- // Constants:
- static const IntVector3 BACK;
- static const IntVector3 DOWN;
- static const IntVector3 FORWARD;
- static const IntVector3 LEFT;
- static const IntVector3 ONE;
- static const IntVector3 RIGHT;
- static const IntVector3 UP;
- static const IntVector3 ZERO;
- };
- class JSONFile
- {
- public:
- JSONFile();
- // Methods:
- bool BeginLoad(Deserializer&);
- bool EndLoad();
- bool FromString(const String&);
- AsyncLoadState GetAsyncLoadState() const;
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetMemoryUse() const;
- StringHash GetNameHash() const;
- JSONValue& GetRoot();
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- uint GetUseTimer();
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- const JSONValue& GetRoot() const;
- bool Load(Deserializer&);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const String&);
- bool LoadFile(const String&);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void ResetUseTimer();
- operator Resource() const;
- bool Save(File) const;
- bool Save(Serializer&) const;
- bool Save(Serializer&, const String&) const;
- bool Save(VectorBuffer&) const;
- bool Save(const String&) const;
- bool SaveFile(const String&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAsyncLoadState(AsyncLoadState);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetMemoryUse(uint);
- void SetName(const String&);
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- String ToString(const String& = "\t") const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Resource() const;
- // Properties:
- /* readonly */
- String category;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- int refs;
- /* readonly */
- JSONValue root;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class JSONValue
- {
- public:
- ~JSONValue();
- JSONValue();
- JSONValue(bool);
- JSONValue(int);
- JSONValue(uint);
- JSONValue(float);
- JSONValue(double);
- JSONValue(const String&in);
- JSONValue(const JSONValue&in);
- // Methods:
- JSONValue& operator=(bool);
- JSONValue& operator=(const JSONValue&);
- JSONValue& operator=(const String&);
- JSONValue& operator=(double);
- JSONValue& operator=(float);
- JSONValue& operator=(int);
- JSONValue& operator=(uint);
- JSONValue& operator[](const String&);
- JSONValue& operator[](uint);
- void Clear();
- bool Contains(const String&) const;
- bool Erase(const String&);
- void Erase(uint, uint = 1);
- bool GetBool(bool = false) const;
- double GetDouble(double = 0.0) const;
- float GetFloat(float = 0.0f) const;
- int GetInt(int = 0) const;
- JSONNumberType GetNumberType() const;
- String GetNumberTypeName() const;
- uint GetUInt(uint = 0) const;
- JSONValueType GetValueType() const;
- String GetValueTypeName() const;
- Variant GetVariant() const;
- VariantMap GetVariantMap() const;
- Variant GetVariantValue(VariantType) const;
- void Insert(uint, const JSONValue&);
- bool IsArray() const;
- bool IsBool() const;
- bool IsNull() const;
- bool IsNumber() const;
- bool IsObject() const;
- bool IsString() const;
- const JSONValue& operator[](const String&) const;
- const JSONValue& operator[](uint) const;
- const JSONValue& Get(const String&) const;
- void Pop();
- void Push(const JSONValue&);
- void Resize(uint);
- void Set(const String&, const JSONValue&);
- void SetType(JSONValueType, JSONNumberType = JSONNT_NAN);
- void SetVariant(const Variant&);
- void SetVariantMap(const VariantMap&);
- void SetVariantValue(const Variant&);
- uint Size() const;
- const String& GetString(const String& = String :: EMPTY) const;
- // Properties:
- /* readonly */
- bool isArray;
- /* readonly */
- bool isBool;
- /* readonly */
- bool isNull;
- /* readonly */
- bool isNumber;
- /* readonly */
- bool isObject;
- /* readonly */
- bool isString;
- /* readonly */
- Array<String> keys;
- /* readonly */
- JSONNumberType numberType;
- /* readonly */
- String numberTypeName;
- /* readonly */
- uint size;
- /* readonly */
- JSONValueType valueType;
- /* readonly */
- String valueTypeName;
- /* readonly */
- Array<JSONValue> values;
- // Constants:
- static const JSONValue EMPTY;
- };
- class JoystickState
- {
- public:
- // Methods:
- JoystickState& operator=(const JoystickState&);
- float GetAxisPosition(uint) const;
- bool GetButtonDown(uint) const;
- bool GetButtonPress(uint) const;
- int GetHatPosition(uint) const;
- uint GetNumAxes() const;
- uint GetNumButtons() const;
- uint GetNumHats() const;
- void Initialize(uint, uint, uint);
- bool IsController() const;
- void Reset();
- // Properties:
- /* readonly */
- Array<float> axisPosition;
- /* readonly */
- Array<bool> buttonDown;
- /* readonly */
- Array<bool> buttonPress;
- /* readonly */
- bool controller;
- /* readonly */
- Array<int> hatPosition;
- int joystickID;
- String name;
- /* readonly */
- uint numAxes;
- /* readonly */
- uint numButtons;
- /* readonly */
- uint numHats;
- };
- class Light
- {
- public:
- Light();
- // Methods:
- void AddLight(Light);
- void AddVertexLight(Light);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- const BiasParameters& GetShadowBias() const;
- const BoundingBox& GetBoundingBox() const;
- const BoundingBox& GetWorldBoundingBox();
- const CascadeParameters& GetShadowCascade() const;
- void CleanupConnection(Connection);
- const Color& GetColor() const;
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool DrawOcclusion(OcclusionBuffer);
- operator Drawable() const;
- const FocusParameters& GetShadowFocus() const;
- bool GetAnimationEnabled() const;
- float GetAspectRatio() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- float GetBrightness() const;
- bool GetCastShadows() const;
- Color GetColorFromTemperature() const;
- Component GetComponent(StringHash) const;
- float GetDistance() const;
- float GetDrawDistance() const;
- uint8 GetDrawableFlags() const;
- Color GetEffectiveColor() const;
- float GetEffectiveSpecularIntensity() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- float GetFadeDistance() const;
- Light GetFirstLight() const;
- float GetFov() const;
- Frustum GetFrustum() const;
- uint GetID() const;
- float GetIntensityDivisor(float = 1.0f) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- float GetLength() const;
- uint GetLightMask() const;
- LightType GetLightType() const;
- Array<Light> GetLights() const;
- float GetLodBias() const;
- float GetLodDistance() const;
- Geometry GetLodGeometry(uint, uint);
- uint GetMaxLights() const;
- float GetMaxZ() const;
- float GetMinZ() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- uint GetNumOccluderTriangles();
- int GetNumShadowSplits() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- bool GetPerVertex() const;
- float GetRadius() const;
- Texture GetRampTexture() const;
- ResourceRef GetRampTextureAttr() const;
- float GetRange() const;
- Scene GetScene() const;
- float GetShadowDistance() const;
- float GetShadowFadeDistance() const;
- float GetShadowIntensity() const;
- uint GetShadowMask() const;
- float GetShadowMaxExtrusion() const;
- float GetShadowNearFarRatio() const;
- float GetShadowResolution() const;
- Texture GetShapeTexture() const;
- ResourceRef GetShapeTextureAttr() const;
- float GetSortValue() const;
- float GetSpecularIntensity() const;
- Object GetSubsystem(StringHash) const;
- float GetTemperature() const;
- StringHash GetType() const;
- UpdateGeometryType GetUpdateGeometryType();
- bool GetUsePhysicalValues() const;
- Array<Light> GetVertexLights() const;
- uint GetViewMask() const;
- Frustum GetViewSpaceFrustum(const Matrix3x4&) const;
- Zone GetZone() const;
- uint GetZoneMask() const;
- bool HasBasePass(uint) const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInView() const;
- bool IsInView(Camera) const;
- bool IsInView(const FrameInfo&, bool = false) const;
- bool IsInstanceOf(StringHash) const;
- bool IsNegative() const;
- bool IsOccludee() const;
- bool IsOccluder() const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsZoneDirty() const;
- void LimitLights();
- void LimitVertexLights(bool);
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkForUpdate();
- void MarkInView(const FrameInfo&);
- void MarkInView(uint);
- void MarkNetworkUpdate();
- const Matrix3x4& GetVolumeTransform(Camera);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- void SetAspectRatio(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBasePass(uint);
- void SetBlockEvents(bool);
- void SetBrightness(float);
- void SetCastShadows(bool);
- void SetColor(const Color&);
- void SetDrawDistance(float);
- void SetEnabled(bool);
- void SetFadeDistance(float);
- void SetFov(float);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetIntensitySortValue(const BoundingBox&);
- void SetIntensitySortValue(float);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLength(float);
- void SetLightMask(uint);
- void SetLightType(LightType);
- void SetLodBias(float);
- void SetMaxLights(uint);
- void SetMinMaxZ(float, float);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOccludee(bool);
- void SetOccluder(bool);
- void SetPerVertex(bool);
- void SetRadius(float);
- void SetRampTexture(Texture);
- void SetRampTextureAttr(const ResourceRef&);
- void SetRange(float);
- void SetShadowBias(const BiasParameters&);
- void SetShadowCascade(const CascadeParameters&);
- void SetShadowDistance(float);
- void SetShadowFadeDistance(float);
- void SetShadowFocus(const FocusParameters&);
- void SetShadowIntensity(float);
- void SetShadowMask(uint);
- void SetShadowMaxExtrusion(float);
- void SetShadowNearFarRatio(float);
- void SetShadowResolution(float);
- void SetShapeTexture(Texture);
- void SetShapeTextureAttr(const ResourceRef&);
- void SetSortValue(float);
- void SetSpecularIntensity(float);
- void SetTemperature(float);
- void SetTemporary(bool);
- void SetUsePhysicalValues(bool);
- void SetViewMask(uint);
- void SetZone(Zone, bool = false);
- void SetZoneMask(uint);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(const FrameInfo&);
- void UpdateBatches(const FrameInfo&);
- void UpdateGeometry(const FrameInfo&);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Drawable() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- float aspectRatio;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- BoundingBox boundingBox;
- float brightness;
- bool castShadows;
- /* readonly */
- String category;
- Color color;
- /* readonly */
- Color colorFromTemperature;
- float drawDistance;
- /* readonly */
- Color effectiveColor;
- /* readonly */
- float effectiveSpecularIntensity;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float fadeDistance;
- float fov;
- /* readonly */
- Frustum frustum;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- float length;
- uint lightMask;
- LightType lightType;
- float lodBias;
- uint maxLights;
- /* readonly */
- bool negative;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- /* readonly */
- int numShadowSplits;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- bool perVertex;
- float radius;
- Texture rampTexture;
- float range;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- BiasParameters shadowBias;
- CascadeParameters shadowCascade;
- float shadowDistance;
- float shadowFadeDistance;
- FocusParameters shadowFocus;
- float shadowIntensity;
- uint shadowMask;
- float shadowMaxExtrusion;
- float shadowNearFarRatio;
- float shadowResolution;
- Texture shapeTexture;
- float specularIntensity;
- float temperature;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool usePhysicalValues;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- /* readonly */
- Zone zone;
- uint zoneMask;
- };
- class LightBatchQueue
- {
- public:
- ~LightBatchQueue();
- LightBatchQueue();
- // Methods:
- LightBatchQueue& operator=(const LightBatchQueue&);
- // Properties:
- BatchQueue litBaseBatches;
- BatchQueue litBatches;
- bool negative;
- };
- class LightQueryResult
- {
- public:
- ~LightQueryResult();
- LightQueryResult();
- // Methods:
- LightQueryResult& operator=(const LightQueryResult&);
- // Properties:
- uint numSplits;
- };
- class LineEdit
- {
- public:
- LineEdit();
- // Methods:
- void AddChild(UIElement);
- void AddTag(const String&);
- void AddTags(Array<String>);
- void AddTags(const String&, int8 = ';');
- void AdjustScissor(IntRect&);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- operator BorderImage() const;
- void BringToFront();
- const Color& GetColor(Corner) const;
- const Color& GetColorAttr() const;
- const Color& GetDerivedColor() const;
- UIElement CreateChild(StringHash, const String& = String :: EMPTY, uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- bool FilterAttributes(XMLElement&) const;
- uint FindChild(UIElement) const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- BlendMode GetBlendMode() const;
- bool GetBlockEvents() const;
- bool GetBringToBack() const;
- bool GetBringToFront() const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant :: EMPTY, bool = false) const;
- UIElement GetChild(uint) const;
- Array<UIElement> GetChildren() const;
- Array<UIElement> GetChildren(bool) const;
- Array<UIElement> GetChildrenWithTag(const String&, bool = false) const;
- bool GetClipChildren() const;
- IntRect GetCombinedScreenRect();
- BorderImage GetCursor() const;
- float GetCursorBlinkRate() const;
- uint GetCursorPosition() const;
- XMLFile GetDefaultStyle(bool = true) const;
- float GetDerivedOpacity() const;
- uint GetDragButtonCombo() const;
- uint GetDragButtonCount() const;
- uint GetDragDropMode() const;
- uint GetEchoCharacter() const;
- IntVector2 GetEffectiveMinSize() const;
- UIElement GetElementEventSender() const;
- bool GetEnableAnchor() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- FocusMode GetFocusMode() const;
- int GetHeight() const;
- HorizontalAlignment GetHorizontalAlignment() const;
- int GetIndent() const;
- int GetIndentSpacing() const;
- int GetIndentWidth() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- int GetLayoutElementMaxSize() const;
- LayoutMode GetLayoutMode() const;
- int GetLayoutSpacing() const;
- Material GetMaterial() const;
- ResourceRef GetMaterialAttr() const;
- int GetMaxHeight() const;
- uint GetMaxLength() const;
- int GetMaxWidth() const;
- int GetMinHeight() const;
- int GetMinWidth() const;
- uint GetNumAttributes() const;
- uint GetNumChildren(bool = false) const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetOpacity() const;
- UIElement GetParent() const;
- int GetPriority() const;
- UIElement GetRoot() const;
- bool GetSortChildren() const;
- Object GetSubsystem(StringHash) const;
- Array<String> GetTags() const;
- Text GetTextElement() const;
- Texture GetTexture() const;
- ResourceRef GetTextureAttr() const;
- TraversalMode GetTraversalMode() const;
- StringHash GetType() const;
- bool GetUseDerivedOpacity() const;
- VerticalAlignment GetVerticalAlignment() const;
- int GetWidth() const;
- bool HasColorGradient() const;
- bool HasEventHandlers() const;
- bool HasFocus() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool HasTag(const String&) const;
- void InsertChild(uint, UIElement);
- const IntRect& GetBorder() const;
- const IntRect& GetClipBorder() const;
- const IntRect& GetImageBorder() const;
- const IntRect& GetImageRect() const;
- const IntRect& GetLayoutBorder() const;
- const IntVector2& GetChildOffset() const;
- const IntVector2& GetDisabledOffset() const;
- const IntVector2& GetHoverOffset() const;
- const IntVector2& GetMaxOffset() const;
- const IntVector2& GetMaxSize() const;
- const IntVector2& GetMinOffset() const;
- const IntVector2& GetMinSize() const;
- const IntVector2& GetPosition() const;
- const IntVector2& GetScreenPosition() const;
- const IntVector2& GetSize() const;
- bool IsChildOf(UIElement) const;
- bool IsCursorMovable() const;
- bool IsEditable() const;
- bool IsElementEventSender() const;
- bool IsEnabled() const;
- bool IsEnabledSelf() const;
- bool IsFixedHeight() const;
- bool IsFixedSize() const;
- bool IsFixedWidth() const;
- bool IsHovering() const;
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool IsInstanceOf(StringHash) const;
- bool IsInternal() const;
- bool IsSelected() const;
- bool IsTemporary() const;
- bool IsTextCopyable() const;
- bool IsTextSelectable() const;
- bool IsTiled() const;
- bool IsVisible() const;
- bool IsVisibleEffective() const;
- bool IsWheelHandler() const;
- bool IsWithinScissor(const IntRect&);
- bool Load(Deserializer&);
- UIElement LoadChildXML(XMLFile, XMLFile);
- UIElement LoadChildXML(const XMLElement&, XMLFile);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(Deserializer&);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&);
- bool LoadXML(const XMLElement&, XMLFile);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnClickBegin(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnClickEnd(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor, UIElement);
- void OnDoubleClick(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnDragBegin(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragCancel(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- bool OnDragDropFinish(UIElement);
- bool OnDragDropTest(UIElement);
- void OnDragEnd(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragMove(const IntVector2&, const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnHover(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnIndentSet();
- void OnKey(uint, uint, uint);
- void OnPositionSet(const IntVector2&);
- void OnResize(const IntVector2&, const IntVector2&);
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEditable();
- void OnTextInput(const String&);
- void OnWheel(int, uint, uint);
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveAllTags();
- void RemoveAttributeAnimation(const String&);
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveChildAtIndex(uint);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- bool RemoveTag(const String&);
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(File, const String& indentation = "\t");
- bool SaveXML(Serializer&, const String& = "\t") const;
- bool SaveXML(VectorBuffer&, const String& indentation = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlendMode(BlendMode);
- void SetBlockEvents(bool);
- void SetBorder(const IntRect&);
- void SetBringToBack(bool);
- void SetBringToFront(bool);
- void SetChildOffset(const IntVector2&);
- void SetClipBorder(const IntRect&);
- void SetClipChildren(bool);
- void SetColor(Corner, const Color&);
- void SetColor(const Color&);
- void SetCursorBlinkRate(float);
- void SetCursorMovable(bool);
- void SetCursorPosition(uint);
- void SetDeepEnabled(bool);
- void SetDefaultStyle(XMLFile);
- void SetDisabledOffset(const IntVector2&);
- void SetDisabledOffset(int, int);
- void SetDragDropMode(uint);
- void SetEchoCharacter(uint);
- void SetEditable(bool);
- void SetElementEventSender(bool);
- void SetEnableAnchor(bool);
- void SetEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(const IntVector2&);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFocus(bool);
- void SetFocusMode(FocusMode);
- void SetFullImageRect();
- void SetGlobalVar(StringHash, const Variant&);
- void SetHeight(int);
- void SetHorizontalAlignment(HorizontalAlignment);
- void SetHoverOffset(const IntVector2&);
- void SetHoverOffset(int, int);
- void SetHovering(bool);
- void SetImageBorder(const IntRect&);
- void SetImageRect(const IntRect&);
- void SetIndent(int);
- void SetIndentSpacing(int);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetInternal(bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect :: ZERO);
- void SetLayoutBorder(const IntRect&);
- void SetLayoutFlexScale(const Vector2&);
- void SetLayoutMode(LayoutMode);
- void SetLayoutSpacing(int);
- void SetMaterial(Material);
- void SetMaterialAttr(const ResourceRef&);
- void SetMaxAnchor(const Vector2&);
- void SetMaxAnchor(float, float);
- void SetMaxHeight(int);
- void SetMaxLength(uint);
- void SetMaxOffset(const IntVector2&);
- void SetMaxSize(const IntVector2&);
- void SetMaxSize(int, int);
- void SetMaxWidth(int);
- void SetMinAnchor(const Vector2&);
- void SetMinAnchor(float, float);
- void SetMinHeight(int);
- void SetMinOffset(const IntVector2&);
- void SetMinSize(const IntVector2&);
- void SetMinSize(int, int);
- void SetMinWidth(int);
- void SetName(const String&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOpacity(float);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPivot(const Vector2&);
- void SetPivot(float, float);
- void SetPosition(const IntVector2&);
- void SetPosition(int, int);
- void SetPriority(int);
- void SetRenderTexture(Texture2D);
- void SetSelected(bool);
- void SetSize(const IntVector2&);
- void SetSize(int, int);
- void SetSortChildren(bool);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void SetTags(Array<String>);
- void SetTemporary(bool);
- void SetText(const String&);
- void SetTextCopyable(bool);
- void SetTextSelectable(bool);
- void SetTexture(Texture);
- void SetTextureAttr(const ResourceRef&);
- void SetTiled(bool);
- void SetTraversalMode(TraversalMode);
- void SetUseDerivedOpacity(bool);
- void SetVar(StringHash, const Variant&);
- void SetVerticalAlignment(VerticalAlignment);
- void SetVisible(bool);
- void SetWidth(int);
- void SortChildren();
- const String& GetAppliedStyle() const;
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetText() const;
- const String& GetTypeName() const;
- operator UIElement() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- void UpdateLayout();
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetVar(const StringHash&) const;
- const VariantMap& GetGlobalVars() const;
- const VariantMap& GetVars() const;
- const Vector2& GetLayoutFlexScale() const;
- const Vector2& GetMaxAnchor() const;
- const Vector2& GetMinAnchor() const;
- const Vector2& GetPivot() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const BorderImage() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- operator const UIElement() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- BlendMode blendMode;
- IntRect border;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- /* readonly */
- BorderImage cursor;
- float cursorBlinkRate;
- bool cursorMovable;
- uint cursorPosition;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- IntVector2 disabledOffset;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- uint dragButtonCount;
- uint dragDropMode;
- uint echoCharacter;
- bool editable;
- bool elementEventSender;
- bool enableAnchor;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- int height;
- HorizontalAlignment horizontalAlignment;
- IntVector2 hoverOffset;
- /* readonly */
- bool hovering;
- IntRect imageBorder;
- IntRect imageRect;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- Material material;
- Vector2 maxAnchor;
- int maxHeight;
- uint maxLength;
- IntVector2 maxOffset;
- IntVector2 maxSize;
- int maxWidth;
- Vector2 minAnchor;
- int minHeight;
- IntVector2 minOffset;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- UIElement parent;
- Vector2 pivot;
- IntVector2 position;
- int priority;
- /* readonly */
- int refs;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- IntVector2 size;
- bool sortChildren;
- String style;
- /* readonly */
- Array<String> tags;
- bool temporary;
- String text;
- bool textCopyable;
- /* readonly */
- Text textElement;
- bool textSelectable;
- Texture texture;
- bool tiled;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class LinkedListNode
- {
- public:
- ~LinkedListNode();
- LinkedListNode();
- // Methods:
- LinkedListNode& operator=(const LinkedListNode&);
- };
- class ListBase
- {
- public:
- ~ListBase();
- ListBase();
- // Methods:
- ListBase& operator=(const ListBase&);
- void Swap(ListBase&);
- };
- class ListIteratorBase
- {
- public:
- ~ListIteratorBase();
- ListIteratorBase();
- // Methods:
- ListIteratorBase& operator=(const ListIteratorBase&);
- bool operator==(const ListIteratorBase&) const;
- void GotoNext();
- void GotoPrev();
- };
- class ListNodeBase
- {
- public:
- ~ListNodeBase();
- ListNodeBase();
- // Methods:
- ListNodeBase& operator=(const ListNodeBase&);
- };
- class ListView
- {
- public:
- ListView();
- // Methods:
- void AddChild(UIElement);
- void AddItem(UIElement);
- void AddSelection(uint);
- void AddTag(const String&);
- void AddTags(Array<String>);
- void AddTags(const String&, int8 = ';');
- void AdjustScissor(IntRect&);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void BringToFront();
- void ChangeSelection(int, bool = false);
- void ClearSelection();
- const Color& GetColor(Corner) const;
- const Color& GetColorAttr() const;
- const Color& GetDerivedColor() const;
- void CopySelectedItemsToClipboard() const;
- UIElement CreateChild(StringHash, const String& = String :: EMPTY, uint = M_MAX_UNSIGNED);
- void DisableInternalLayoutUpdate();
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableInternalLayoutUpdate();
- void EnableLayoutUpdate();
- void EnsureItemVisibility(UIElement);
- void EnsureItemVisibility(uint);
- void Expand(uint, bool, bool = false);
- bool FilterAttributes(XMLElement&) const;
- uint FindChild(UIElement) const;
- uint FindItem(UIElement) const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetAutoDisableChildren() const;
- float GetAutoDisableThreshold() const;
- int GetBaseIndent() const;
- bool GetBlockEvents() const;
- bool GetBringToBack() const;
- bool GetBringToFront() const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant :: EMPTY, bool = false) const;
- UIElement GetChild(uint) const;
- Array<UIElement> GetChildren() const;
- Array<UIElement> GetChildren(bool) const;
- Array<UIElement> GetChildrenWithTag(const String&, bool = false) const;
- bool GetClearSelectionOnDefocus() const;
- bool GetClipChildren() const;
- IntRect GetCombinedScreenRect();
- UIElement GetContentElement() const;
- XMLFile GetDefaultStyle(bool = true) const;
- float GetDerivedOpacity() const;
- uint GetDragButtonCombo() const;
- uint GetDragButtonCount() const;
- uint GetDragDropMode() const;
- IntVector2 GetEffectiveMinSize() const;
- UIElement GetElementEventSender() const;
- bool GetEnableAnchor() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- FocusMode GetFocusMode() const;
- int GetHeight() const;
- bool GetHierarchyMode() const;
- HighlightMode GetHighlightMode() const;
- HorizontalAlignment GetHorizontalAlignment() const;
- ScrollBar GetHorizontalScrollBar() const;
- bool GetHorizontalScrollBarVisible() const;
- int GetIndent() const;
- int GetIndentSpacing() const;
- int GetIndentWidth() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- UIElement GetItem(uint) const;
- Array<UIElement> GetItems() const;
- int GetLayoutElementMaxSize() const;
- LayoutMode GetLayoutMode() const;
- int GetLayoutSpacing() const;
- int GetMaxHeight() const;
- int GetMaxWidth() const;
- int GetMinHeight() const;
- int GetMinWidth() const;
- bool GetMultiselect() const;
- uint GetNumAttributes() const;
- uint GetNumChildren(bool = false) const;
- uint GetNumItems() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetOpacity() const;
- float GetPageStep() const;
- UIElement GetParent() const;
- int GetPriority() const;
- UIElement GetRoot() const;
- bool GetScrollBarsAutoVisible() const;
- float GetScrollDeceleration() const;
- BorderImage GetScrollPanel() const;
- float GetScrollSnapEpsilon() const;
- float GetScrollStep() const;
- bool GetSelectOnClickEnd() const;
- UIElement GetSelectedItem() const;
- Array<UIElement> GetSelectedItems() const;
- uint GetSelection() const;
- Array<uint> GetSelections() const;
- bool GetSortChildren() const;
- Object GetSubsystem(StringHash) const;
- Array<String> GetTags() const;
- TraversalMode GetTraversalMode() const;
- StringHash GetType() const;
- bool GetUseDerivedOpacity() const;
- VerticalAlignment GetVerticalAlignment() const;
- ScrollBar GetVerticalScrollBar() const;
- bool GetVerticalScrollBarVisible() const;
- int GetWidth() const;
- bool HasColorGradient() const;
- bool HasEventHandlers() const;
- bool HasFocus() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool HasTag(const String&) const;
- void InsertChild(uint, UIElement);
- void InsertItem(uint, UIElement, UIElement = null);
- const IntRect& GetClipBorder() const;
- const IntRect& GetLayoutBorder() const;
- const IntVector2& GetChildOffset() const;
- const IntVector2& GetMaxOffset() const;
- const IntVector2& GetMaxSize() const;
- const IntVector2& GetMinOffset() const;
- const IntVector2& GetMinSize() const;
- const IntVector2& GetPosition() const;
- const IntVector2& GetScreenPosition() const;
- const IntVector2& GetSize() const;
- const IntVector2& GetViewPosition() const;
- bool IsChildOf(UIElement) const;
- bool IsEditable() const;
- bool IsElementEventSender() const;
- bool IsEnabled() const;
- bool IsEnabledSelf() const;
- bool IsExpanded(uint) const;
- bool IsFixedHeight() const;
- bool IsFixedSize() const;
- bool IsFixedWidth() const;
- bool IsHovering() const;
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool IsInstanceOf(StringHash) const;
- bool IsInternal() const;
- bool IsSelected(uint) const;
- bool IsTemporary() const;
- bool IsVisible() const;
- bool IsVisibleEffective() const;
- bool IsWheelHandler() const;
- bool IsWithinScissor(const IntRect&);
- bool Load(Deserializer&);
- UIElement LoadChildXML(XMLFile, XMLFile);
- UIElement LoadChildXML(const XMLElement&, XMLFile);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(Deserializer&);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&);
- bool LoadXML(const XMLElement&, XMLFile);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnClickBegin(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnClickEnd(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor, UIElement);
- void OnDoubleClick(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnDragBegin(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragCancel(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- bool OnDragDropFinish(UIElement);
- bool OnDragDropTest(UIElement);
- void OnDragEnd(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragMove(const IntVector2&, const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnHover(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnIndentSet();
- void OnKey(uint, uint, uint);
- void OnPositionSet(const IntVector2&);
- void OnResize(const IntVector2&, const IntVector2&);
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEditable();
- void OnTextInput(const String&);
- void OnWheel(int, uint, uint);
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveAllItems();
- void RemoveAllTags();
- void RemoveAttributeAnimation(const String&);
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveChildAtIndex(uint);
- void RemoveInstanceDefault();
- void RemoveItem(UIElement, uint = 0);
- void RemoveItem(uint);
- void RemoveObjectAnimation();
- void RemoveSelection(uint);
- bool RemoveTag(const String&);
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(File, const String& indentation = "\t");
- bool SaveXML(Serializer&, const String& = "\t") const;
- bool SaveXML(VectorBuffer&, const String& indentation = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- operator ScrollView() const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetAutoDisableChildren(bool);
- void SetAutoDisableThreshold(float);
- void SetBaseIndent(int);
- void SetBlockEvents(bool);
- void SetBringToBack(bool);
- void SetBringToFront(bool);
- void SetChildOffset(const IntVector2&);
- void SetClearSelectionOnDefocus(bool);
- void SetClipBorder(const IntRect&);
- void SetClipChildren(bool);
- void SetColor(Corner, const Color&);
- void SetColor(const Color&);
- void SetContentElement(UIElement);
- void SetDeepEnabled(bool);
- void SetDefaultStyle(XMLFile);
- void SetDragDropMode(uint);
- void SetEditable(bool);
- void SetElementEventSender(bool);
- void SetEnableAnchor(bool);
- void SetEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(const IntVector2&);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFocus(bool);
- void SetFocusMode(FocusMode);
- void SetGlobalVar(StringHash, const Variant&);
- void SetHeight(int);
- void SetHierarchyMode(bool);
- void SetHighlightMode(HighlightMode);
- void SetHorizontalAlignment(HorizontalAlignment);
- void SetHorizontalScrollBarVisible(bool);
- void SetHovering(bool);
- void SetIndent(int);
- void SetIndentSpacing(int);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetInternal(bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect :: ZERO);
- void SetLayoutBorder(const IntRect&);
- void SetLayoutFlexScale(const Vector2&);
- void SetLayoutMode(LayoutMode);
- void SetLayoutSpacing(int);
- void SetMaxAnchor(const Vector2&);
- void SetMaxAnchor(float, float);
- void SetMaxHeight(int);
- void SetMaxOffset(const IntVector2&);
- void SetMaxSize(const IntVector2&);
- void SetMaxSize(int, int);
- void SetMaxWidth(int);
- void SetMinAnchor(const Vector2&);
- void SetMinAnchor(float, float);
- void SetMinHeight(int);
- void SetMinOffset(const IntVector2&);
- void SetMinSize(const IntVector2&);
- void SetMinSize(int, int);
- void SetMinWidth(int);
- void SetMultiselect(bool);
- void SetName(const String&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOpacity(float);
- void SetPageStep(float);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPivot(const Vector2&);
- void SetPivot(float, float);
- void SetPosition(const IntVector2&);
- void SetPosition(int, int);
- void SetPriority(int);
- void SetRenderTexture(Texture2D);
- void SetScrollBarsAutoVisible(bool);
- void SetScrollBarsVisible(bool, bool);
- void SetScrollDeceleration(float);
- void SetScrollSnapEpsilon(float);
- void SetScrollStep(float);
- void SetSelectOnClickEnd(bool);
- void SetSelected(bool);
- void SetSelection(uint);
- void SetSelections(Array<uint>);
- void SetSize(const IntVector2&);
- void SetSize(int, int);
- void SetSortChildren(bool);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void SetTags(Array<String>);
- void SetTemporary(bool);
- void SetTraversalMode(TraversalMode);
- void SetUseDerivedOpacity(bool);
- void SetVar(StringHash, const Variant&);
- void SetVerticalAlignment(VerticalAlignment);
- void SetVerticalScrollBarVisible(bool);
- void SetViewPosition(const IntVector2&);
- void SetViewPosition(int, int);
- void SetViewPositionAttr(const IntVector2&);
- void SetVisible(bool);
- void SetWidth(int);
- void SortChildren();
- const String& GetAppliedStyle() const;
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- void ToggleExpand(uint, bool = false);
- void ToggleSelection(uint);
- operator UIElement() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- void UpdateInternalLayout();
- void UpdateLayout();
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetVar(const StringHash&) const;
- const VariantMap& GetGlobalVars() const;
- const VariantMap& GetVars() const;
- const Vector2& GetLayoutFlexScale() const;
- const Vector2& GetMaxAnchor() const;
- const Vector2& GetMinAnchor() const;
- const Vector2& GetPivot() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const ScrollView() const;
- operator const Serializable() const;
- operator const UIElement() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- bool autoDisableChildren;
- float autoDisableThreshold;
- int baseIndent;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- bool clearSelectionOnDefocus;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- UIElement contentElement;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- uint dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enableAnchor;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- int height;
- bool hierarchyMode;
- HighlightMode highlightMode;
- HorizontalAlignment horizontalAlignment;
- /* readonly */
- ScrollBar horizontalScrollBar;
- bool horizontalScrollBarVisible;
- /* readonly */
- bool hovering;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- /* readonly */
- Array<UIElement> items;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- Vector2 maxAnchor;
- int maxHeight;
- IntVector2 maxOffset;
- IntVector2 maxSize;
- int maxWidth;
- Vector2 minAnchor;
- int minHeight;
- IntVector2 minOffset;
- IntVector2 minSize;
- int minWidth;
- bool multiselect;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- /* readonly */
- uint numItems;
- ObjectAnimation objectAnimation;
- float opacity;
- float pageStep;
- UIElement parent;
- Vector2 pivot;
- IntVector2 position;
- int priority;
- /* readonly */
- int refs;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool scrollBarsAutoVisible;
- float scrollDeceleration;
- /* readonly */
- BorderImage scrollPanel;
- float scrollSnapEpsilon;
- float scrollStep;
- bool selectOnClickEnd;
- /* writeonly */
- bool selected;
- /* readonly */
- UIElement selectedItem;
- /* readonly */
- Array<UIElement> selectedItems;
- uint selection;
- /* readonly */
- Array<uint> selections;
- IntVector2 size;
- bool sortChildren;
- String style;
- /* readonly */
- Array<String> tags;
- bool temporary;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- /* readonly */
- ScrollBar verticalScrollBar;
- bool verticalScrollBarVisible;
- IntVector2 viewPosition;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class Localization
- {
- public:
- Localization();
- // Methods:
- String Get(const String&);
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- String GetLanguage();
- String GetLanguage(int);
- int GetLanguageIndex() const;
- int GetLanguageIndex(const String&);
- int GetNumLanguages() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- void LoadJSONFile(const String&, const String& = String :: EMPTY);
- void LoadMultipleLanguageJSON(const JSONValue&);
- void LoadSingleLanguageJSON(const JSONValue&, const String& = String :: EMPTY);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void Reset();
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetLanguage(const String&);
- void SetLanguage(int);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- String category;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- String language;
- /* readonly */
- int languageIndex;
- /* readonly */
- int numLanguages;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class Log
- {
- public:
- Log();
- // Methods:
- void Close();
- void Debug(const String&);
- void Error(const String&);
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- String GetLastMessage() const;
- int GetLevel() const;
- Object GetSubsystem(StringHash) const;
- bool GetTimeStamp() const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- void Info(const String&);
- bool IsInstanceOf(StringHash) const;
- bool IsQuiet() const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void Open(const String&);
- operator RefCounted() const;
- int Refs() const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetLevel(int);
- void SetQuiet(bool);
- void SetTimeStamp(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void Trace(const String&);
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- void Warning(const String&);
- int WeakRefs() const;
- void Write(const String&, bool error = false);
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- String category;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- String lastMessage;
- int level;
- bool quiet;
- /* readonly */
- int refs;
- bool timeStamp;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class LogicComponent
- {
- public:
- LogicComponent();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- void DelayedStart();
- void DrawDebugGeometry(DebugRenderer, bool);
- void FixedPostUpdate(float);
- void FixedUpdate(float);
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- Component GetComponent(StringHash) const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- uint GetUpdateEventMask() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsDelayedStartCalled() const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PostUpdate(float);
- void PrepareNetworkUpdate();
- operator RaycastVehicle() const;
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetTemporary(bool);
- void SetUpdateEventMask(uint);
- void Start();
- void Stop();
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RaycastVehicle() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ManifoldPair
- {
- public:
- ~ManifoldPair();
- ManifoldPair();
- // Methods:
- ManifoldPair& operator=(const ManifoldPair&);
- };
- class Material
- {
- public:
- Material();
- // Methods:
- bool BeginLoad(Deserializer&);
- const BiasParameters& GetDepthBias() const;
- Material Clone(const String& = String :: EMPTY) const;
- bool EndLoad();
- bool GetAlphaToCoverage() const;
- AsyncLoadState GetAsyncLoadState() const;
- uint GetAuxViewFrameNumber() const;
- bool GetBlockEvents() const;
- CullMode GetCullMode() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- FillMode GetFillMode() const;
- bool GetLineAntiAlias() const;
- uint GetMemoryUse() const;
- StringHash GetNameHash() const;
- uint GetNumTechniques() const;
- bool GetOcclusion() const;
- Pass GetPass(uint, const String&) const;
- uint8 GetRenderOrder() const;
- Scene GetScene() const;
- ValueAnimation GetShaderParameterAnimation(const String&) const;
- float GetShaderParameterAnimationSpeed(const String&) const;
- WrapMode GetShaderParameterAnimationWrapMode(const String&) const;
- uint GetShaderParameterHash() const;
- CullMode GetShadowCullMode() const;
- bool GetSpecular() const;
- Object GetSubsystem(StringHash) const;
- Technique GetTechnique(uint) const;
- Texture GetTexture(TextureUnit) const;
- StringHash GetType() const;
- uint GetUseTimer();
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- bool Load(Deserializer&);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const JSONValue&);
- bool Load(const String&);
- bool Load(const XMLElement&);
- bool LoadFile(const String&);
- void MarkForAuxView(uint);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void ReleaseShaders();
- void RemoveShaderParameter(const String&);
- void ResetUseTimer();
- operator Resource() const;
- bool Save(File) const;
- bool Save(JSONValue&) const;
- bool Save(Serializer&) const;
- bool Save(VectorBuffer&) const;
- bool Save(XMLElement&) const;
- bool Save(const String&) const;
- bool SaveFile(const String&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAlphaToCoverage(bool);
- void SetAsyncLoadState(AsyncLoadState);
- void SetBlockEvents(bool);
- void SetCullMode(CullMode);
- void SetDepthBias(const BiasParameters&);
- void SetFillMode(FillMode);
- void SetGlobalVar(StringHash, const Variant&);
- void SetLineAntiAlias(bool);
- void SetMemoryUse(uint);
- void SetName(const String&);
- void SetNumTechniques(uint);
- void SetOcclusion(bool);
- void SetPixelShaderDefines(const String&);
- void SetRenderOrder(uint8);
- void SetScene(Scene);
- void SetShaderParameter(const String&, const Variant&);
- void SetShaderParameterAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetShaderParameterAnimationSpeed(const String&, float);
- void SetShaderParameterAnimationWrapMode(const String&, WrapMode);
- void SetShadowCullMode(CullMode);
- void SetTechnique(uint, Technique, uint = QUALITY_LOW, float = 0.0f);
- void SetTexture(TextureUnit, Texture);
- void SetUVTransform(const Vector2&, float, const Vector2&);
- void SetUVTransform(const Vector2&, float, float);
- void SetVertexShaderDefines(const String&);
- void SortTechniques();
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetPixelShaderDefines() const;
- const String& GetTypeName() const;
- const String& GetVertexShaderDefines() const;
- const TechniqueEntry& GetTechniqueEntry(uint) const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetShaderParameter(const String&) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Resource() const;
- // Properties:
- bool alphaToCoverage;
- /* readonly */
- String category;
- CullMode cullMode;
- BiasParameters depthBias;
- FillMode fillMode;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- bool lineAntiAlias;
- /* readonly */
- uint memoryUse;
- String name;
- uint numTechniques;
- bool occlusion;
- String pixelShaderDefines;
- /* readonly */
- int refs;
- uint8 renderOrder;
- Scene scene;
- /* readonly */
- Array<String> shaderParameterNames;
- Array<Variant> shaderParameters;
- CullMode shadowCullMode;
- /* readonly */
- Array<TechniqueEntry> techniqueEntries;
- /* readonly */
- Array<Technique> techniques;
- Array<Texture> textures;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- String vertexShaderDefines;
- /* readonly */
- int weakRefs;
- };
- class MaterialShaderParameter
- {
- public:
- ~MaterialShaderParameter();
- MaterialShaderParameter();
- // Methods:
- MaterialShaderParameter& operator=(const MaterialShaderParameter&);
- // Properties:
- String name;
- Variant value;
- };
- class Matrix2
- {
- public:
- Matrix2();
- Matrix2(const Matrix2&in);
- Matrix2(float, float, float, float);
- // Methods:
- Matrix2 operator+(const Matrix2&) const;
- Matrix2& operator=(const Matrix2&);
- bool operator==(const Matrix2&) const;
- bool Equals(const Matrix2&) const;
- Matrix2 Inverse() const;
- bool IsInf() const;
- bool IsNaN() const;
- Vector2 Scale() const;
- Matrix2 Scaled(const Vector2&) const;
- void SetScale(const Vector2&);
- void SetScale(float);
- String ToString() const;
- Matrix2 Transpose() const;
- // Properties:
- float m00;
- float m01;
- float m10;
- float m11;
- // Constants:
- static const Matrix2 IDENTITY;
- static const Matrix2 ZERO;
- };
- class Matrix3
- {
- public:
- Matrix3();
- Matrix3(const Matrix3&in);
- Matrix3(float, float, float, float, float, float, float, float, float);
- // Methods:
- Matrix3 operator+(const Matrix3&) const;
- Matrix3& operator=(const Matrix3&);
- bool operator==(const Matrix3&) const;
- Vector3 Column(uint) const;
- float Element(uint, uint) const;
- bool Equals(const Matrix3&) const;
- Matrix3 Inverse() const;
- bool IsInf() const;
- bool IsNaN() const;
- Vector3 Row(uint) const;
- Vector3 Scale() const;
- Matrix3 Scaled(const Vector3&) const;
- void SetScale(const Vector3&);
- void SetScale(float);
- Vector3 SignedScale(const Matrix3&) const;
- String ToString() const;
- Matrix3 Transpose() const;
- // Properties:
- float m00;
- float m01;
- float m02;
- float m10;
- float m11;
- float m12;
- float m20;
- float m21;
- float m22;
- // Constants:
- static const Matrix3 IDENTITY;
- static const Matrix3 ZERO;
- };
- class Matrix3x4
- {
- public:
- Matrix3x4();
- Matrix3x4(const Matrix3x4&in);
- Matrix3x4(const Matrix3&in);
- Matrix3x4(const Matrix4&in);
- Matrix3x4(float, float, float, float, float, float, float, float, float, float, float, float);
- Matrix3x4(const Vector3&in, const Quaternion&in, float);
- Matrix3x4(const Vector3&in, const Quaternion&in, const Vector3&in);
- // Methods:
- Matrix3x4 operator+(const Matrix3x4&) const;
- Matrix3x4& operator=(const Matrix3&);
- Matrix3x4& operator=(const Matrix3x4&);
- Matrix3x4& operator=(const Matrix4&);
- bool operator==(const Matrix3x4&) const;
- Vector3 Column(uint) const;
- void Decompose(Vector3&, Quaternion&, Vector3&) const;
- float Element(uint, uint) const;
- bool Equals(const Matrix3x4&) const;
- Matrix3x4 Inverse() const;
- bool IsInf() const;
- bool IsNaN() const;
- Quaternion Rotation() const;
- Matrix3 RotationMatrix() const;
- Vector4 Row(uint) const;
- Vector3 Scale() const;
- void SetRotation(const Matrix3&);
- void SetScale(const Vector3&);
- void SetScale(float);
- void SetTranslation(const Vector3&);
- Vector3 SignedScale(const Matrix3&) const;
- Matrix3 ToMatrix3() const;
- Matrix4 ToMatrix4() const;
- String ToString() const;
- Vector3 Translation() const;
- // Properties:
- float m00;
- float m01;
- float m02;
- float m03;
- float m10;
- float m11;
- float m12;
- float m13;
- float m20;
- float m21;
- float m22;
- float m23;
- // Constants:
- static const Matrix3x4 IDENTITY;
- static const Matrix3x4 ZERO;
- };
- class Matrix4
- {
- public:
- Matrix4();
- Matrix4(const Matrix4&in);
- Matrix4(const Matrix3&in);
- Matrix4(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float);
- // Methods:
- Matrix4 operator+(const Matrix4&) const;
- Matrix4& operator=(const Matrix3&);
- Matrix4& operator=(const Matrix4&);
- bool operator==(const Matrix4&) const;
- Vector4 Column(uint) const;
- void Decompose(Vector3&, Quaternion&, Vector3&) const;
- float Element(uint, uint) const;
- bool Equals(const Matrix4&) const;
- Matrix4 Inverse() const;
- bool IsInf() const;
- bool IsNaN() const;
- Quaternion Rotation() const;
- Matrix3 RotationMatrix() const;
- Vector4 Row(uint) const;
- Vector3 Scale() const;
- void SetRotation(const Matrix3&);
- void SetScale(const Vector3&);
- void SetScale(float);
- void SetTranslation(const Vector3&);
- Vector3 SignedScale(const Matrix3&) const;
- Matrix3 ToMatrix3() const;
- String ToString() const;
- Vector3 Translation() const;
- Matrix4 Transpose() const;
- // Properties:
- float m00;
- float m01;
- float m02;
- float m03;
- float m10;
- float m11;
- float m12;
- float m13;
- float m20;
- float m21;
- float m22;
- float m23;
- float m30;
- float m31;
- float m32;
- float m33;
- // Constants:
- static const Matrix4 IDENTITY;
- static const Matrix4 ZERO;
- };
- class Menu
- {
- public:
- Menu();
- Menu(const String&in);
- // Methods:
- void AddChild(UIElement);
- void AddTag(const String&);
- void AddTags(Array<String>);
- void AddTags(const String&, int8 = ';');
- void AdjustScissor(IntRect&);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- operator BorderImage() const;
- void BringToFront();
- operator Button() const;
- const Color& GetColor(Corner) const;
- const Color& GetColorAttr() const;
- const Color& GetDerivedColor() const;
- UIElement CreateChild(StringHash, const String& = String :: EMPTY, uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- operator DropDownList() const;
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- bool FilterAttributes(XMLElement&) const;
- uint FindChild(UIElement) const;
- int GetAcceleratorKey() const;
- int GetAcceleratorQualifiers() const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- BlendMode GetBlendMode() const;
- bool GetBlockEvents() const;
- bool GetBringToBack() const;
- bool GetBringToFront() const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant :: EMPTY, bool = false) const;
- UIElement GetChild(uint) const;
- Array<UIElement> GetChildren() const;
- Array<UIElement> GetChildren(bool) const;
- Array<UIElement> GetChildrenWithTag(const String&, bool = false) const;
- bool GetClipChildren() const;
- IntRect GetCombinedScreenRect();
- XMLFile GetDefaultStyle(bool = true) const;
- float GetDerivedOpacity() const;
- uint GetDragButtonCombo() const;
- uint GetDragButtonCount() const;
- uint GetDragDropMode() const;
- IntVector2 GetEffectiveMinSize() const;
- UIElement GetElementEventSender() const;
- bool GetEnableAnchor() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- FocusMode GetFocusMode() const;
- int GetHeight() const;
- HorizontalAlignment GetHorizontalAlignment() const;
- int GetIndent() const;
- int GetIndentSpacing() const;
- int GetIndentWidth() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- int GetLayoutElementMaxSize() const;
- LayoutMode GetLayoutMode() const;
- int GetLayoutSpacing() const;
- Material GetMaterial() const;
- ResourceRef GetMaterialAttr() const;
- int GetMaxHeight() const;
- int GetMaxWidth() const;
- int GetMinHeight() const;
- int GetMinWidth() const;
- uint GetNumAttributes() const;
- uint GetNumChildren(bool = false) const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetOpacity() const;
- UIElement GetParent() const;
- UIElement GetPopup() const;
- int GetPriority() const;
- float GetRepeatDelay() const;
- float GetRepeatRate() const;
- UIElement GetRoot() const;
- bool GetShowPopup() const;
- bool GetSortChildren() const;
- Object GetSubsystem(StringHash) const;
- Array<String> GetTags() const;
- Texture GetTexture() const;
- ResourceRef GetTextureAttr() const;
- TraversalMode GetTraversalMode() const;
- StringHash GetType() const;
- bool GetUseDerivedOpacity() const;
- VerticalAlignment GetVerticalAlignment() const;
- int GetWidth() const;
- bool HasColorGradient() const;
- bool HasEventHandlers() const;
- bool HasFocus() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool HasTag(const String&) const;
- void InsertChild(uint, UIElement);
- const IntRect& GetBorder() const;
- const IntRect& GetClipBorder() const;
- const IntRect& GetImageBorder() const;
- const IntRect& GetImageRect() const;
- const IntRect& GetLayoutBorder() const;
- const IntVector2& GetChildOffset() const;
- const IntVector2& GetDisabledOffset() const;
- const IntVector2& GetHoverOffset() const;
- const IntVector2& GetMaxOffset() const;
- const IntVector2& GetMaxSize() const;
- const IntVector2& GetMinOffset() const;
- const IntVector2& GetMinSize() const;
- const IntVector2& GetPopupOffset() const;
- const IntVector2& GetPosition() const;
- const IntVector2& GetPressedChildOffset() const;
- const IntVector2& GetPressedOffset() const;
- const IntVector2& GetScreenPosition() const;
- const IntVector2& GetSize() const;
- bool IsChildOf(UIElement) const;
- bool IsEditable() const;
- bool IsElementEventSender() const;
- bool IsEnabled() const;
- bool IsEnabledSelf() const;
- bool IsFixedHeight() const;
- bool IsFixedSize() const;
- bool IsFixedWidth() const;
- bool IsHovering() const;
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool IsInstanceOf(StringHash) const;
- bool IsInternal() const;
- bool IsPressed() const;
- bool IsSelected() const;
- bool IsTemporary() const;
- bool IsTiled() const;
- bool IsVisible() const;
- bool IsVisibleEffective() const;
- bool IsWheelHandler() const;
- bool IsWithinScissor(const IntRect&);
- bool Load(Deserializer&);
- UIElement LoadChildXML(XMLFile, XMLFile);
- UIElement LoadChildXML(const XMLElement&, XMLFile);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(Deserializer&);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&);
- bool LoadXML(const XMLElement&, XMLFile);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnClickBegin(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnClickEnd(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor, UIElement);
- void OnDoubleClick(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnDragBegin(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragCancel(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- bool OnDragDropFinish(UIElement);
- bool OnDragDropTest(UIElement);
- void OnDragEnd(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragMove(const IntVector2&, const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnHidePopup();
- void OnHover(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnIndentSet();
- void OnKey(uint, uint, uint);
- void OnPositionSet(const IntVector2&);
- void OnResize(const IntVector2&, const IntVector2&);
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEditable();
- void OnShowPopup();
- void OnTextInput(const String&);
- void OnWheel(int, uint, uint);
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveAllTags();
- void RemoveAttributeAnimation(const String&);
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveChildAtIndex(uint);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- bool RemoveTag(const String&);
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(File, const String& indentation = "\t");
- bool SaveXML(Serializer&, const String& = "\t") const;
- bool SaveXML(VectorBuffer&, const String& indentation = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAccelerator(int, int);
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlendMode(BlendMode);
- void SetBlockEvents(bool);
- void SetBorder(const IntRect&);
- void SetBringToBack(bool);
- void SetBringToFront(bool);
- void SetChildOffset(const IntVector2&);
- void SetClipBorder(const IntRect&);
- void SetClipChildren(bool);
- void SetColor(Corner, const Color&);
- void SetColor(const Color&);
- void SetDeepEnabled(bool);
- void SetDefaultStyle(XMLFile);
- void SetDisabledOffset(const IntVector2&);
- void SetDisabledOffset(int, int);
- void SetDragDropMode(uint);
- void SetEditable(bool);
- void SetElementEventSender(bool);
- void SetEnableAnchor(bool);
- void SetEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(const IntVector2&);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFocus(bool);
- void SetFocusMode(FocusMode);
- void SetFullImageRect();
- void SetGlobalVar(StringHash, const Variant&);
- void SetHeight(int);
- void SetHorizontalAlignment(HorizontalAlignment);
- void SetHoverOffset(const IntVector2&);
- void SetHoverOffset(int, int);
- void SetHovering(bool);
- void SetImageBorder(const IntRect&);
- void SetImageRect(const IntRect&);
- void SetIndent(int);
- void SetIndentSpacing(int);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetInternal(bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect :: ZERO);
- void SetLayoutBorder(const IntRect&);
- void SetLayoutFlexScale(const Vector2&);
- void SetLayoutMode(LayoutMode);
- void SetLayoutSpacing(int);
- void SetMaterial(Material);
- void SetMaterialAttr(const ResourceRef&);
- void SetMaxAnchor(const Vector2&);
- void SetMaxAnchor(float, float);
- void SetMaxHeight(int);
- void SetMaxOffset(const IntVector2&);
- void SetMaxSize(const IntVector2&);
- void SetMaxSize(int, int);
- void SetMaxWidth(int);
- void SetMinAnchor(const Vector2&);
- void SetMinAnchor(float, float);
- void SetMinHeight(int);
- void SetMinOffset(const IntVector2&);
- void SetMinSize(const IntVector2&);
- void SetMinSize(int, int);
- void SetMinWidth(int);
- void SetName(const String&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOpacity(float);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPivot(const Vector2&);
- void SetPivot(float, float);
- void SetPopup(UIElement);
- void SetPopupOffset(const IntVector2&);
- void SetPopupOffset(int, int);
- void SetPosition(const IntVector2&);
- void SetPosition(int, int);
- void SetPressedChildOffset(const IntVector2&);
- void SetPressedChildOffset(int, int);
- void SetPressedOffset(const IntVector2&);
- void SetPressedOffset(int, int);
- void SetPriority(int);
- void SetRenderTexture(Texture2D);
- void SetRepeat(float, float);
- void SetRepeatDelay(float);
- void SetRepeatRate(float);
- void SetSelected(bool);
- void SetSize(const IntVector2&);
- void SetSize(int, int);
- void SetSortChildren(bool);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void SetTags(Array<String>);
- void SetTemporary(bool);
- void SetTexture(Texture);
- void SetTextureAttr(const ResourceRef&);
- void SetTiled(bool);
- void SetTraversalMode(TraversalMode);
- void SetUseDerivedOpacity(bool);
- void SetVar(StringHash, const Variant&);
- void SetVerticalAlignment(VerticalAlignment);
- void SetVisible(bool);
- void SetWidth(int);
- void ShowPopup(bool);
- void SortChildren();
- const String& GetAppliedStyle() const;
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- operator UIElement() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- void UpdateLayout();
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetVar(const StringHash&) const;
- const VariantMap& GetGlobalVars() const;
- const VariantMap& GetVars() const;
- const Vector2& GetLayoutFlexScale() const;
- const Vector2& GetMaxAnchor() const;
- const Vector2& GetMinAnchor() const;
- const Vector2& GetPivot() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const BorderImage() const;
- operator const Button() const;
- operator const DropDownList() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- operator const UIElement() const;
- // Properties:
- /* readonly */
- int acceleratorKey;
- /* readonly */
- int acceleratorQualifiers;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- BlendMode blendMode;
- IntRect border;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- IntVector2 disabledOffset;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- uint dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enableAnchor;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- int height;
- HorizontalAlignment horizontalAlignment;
- IntVector2 hoverOffset;
- /* readonly */
- bool hovering;
- IntRect imageBorder;
- IntRect imageRect;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- Material material;
- Vector2 maxAnchor;
- int maxHeight;
- IntVector2 maxOffset;
- IntVector2 maxSize;
- int maxWidth;
- Vector2 minAnchor;
- int minHeight;
- IntVector2 minOffset;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- UIElement parent;
- Vector2 pivot;
- UIElement popup;
- IntVector2 popupOffset;
- IntVector2 position;
- /* readonly */
- bool pressed;
- IntVector2 pressedChildOffset;
- IntVector2 pressedOffset;
- int priority;
- /* readonly */
- int refs;
- float repeatDelay;
- float repeatRate;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- bool showPopup;
- IntVector2 size;
- bool sortChildren;
- String style;
- /* readonly */
- Array<String> tags;
- bool temporary;
- Texture texture;
- bool tiled;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class MessageBox
- {
- public:
- MessageBox(const String&in = String :: EMPTY, const String&in = String :: EMPTY, XMLFile& = null, XMLFile& = null);
- // Methods:
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- UIElement GetWindow() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetMessage(const String&);
- void SetTitle(const String&);
- const String& GetCategory() const;
- const String& GetMessage() const;
- const String& GetTitle() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- String category;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- String message;
- /* readonly */
- int refs;
- String title;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- /* readonly */
- UIElement window;
- };
- class Model
- {
- public:
- Model();
- // Methods:
- void AddMetadata(const String&, const Variant&);
- bool BeginLoad(Deserializer&);
- const BoundingBox& GetBoundingBox() const;
- Model Clone(const String& = String :: EMPTY) const;
- bool EndLoad();
- AsyncLoadState GetAsyncLoadState() const;
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Geometry GetGeometry(uint, uint) const;
- Array<Vector3> GetGeometryCenters() const;
- Array<IndexBuffer> GetIndexBuffers() const;
- uint GetMemoryUse() const;
- uint GetMorphRangeCount(uint) const;
- uint GetMorphRangeStart(uint) const;
- StringHash GetNameHash() const;
- uint GetNumGeometries() const;
- uint GetNumGeometryLodLevels(uint) const;
- uint GetNumMorphs() const;
- Skeleton& GetSkeleton();
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- uint GetUseTimer();
- Array<VertexBuffer> GetVertexBuffers() const;
- bool HasEventHandlers() const;
- bool HasMetadata() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- bool Load(Deserializer&);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const String&);
- bool LoadFile(const String&);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void RemoveAllMetadata();
- void RemoveMetadata(const String&);
- void ResetUseTimer();
- operator Resource() const;
- operator ResourceWithMetadata() const;
- bool Save(File) const;
- bool Save(Serializer&) const;
- bool Save(VectorBuffer&) const;
- bool Save(const String&) const;
- bool SaveFile(const String&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAsyncLoadState(AsyncLoadState);
- void SetBlockEvents(bool);
- void SetBoundingBox(const BoundingBox&);
- bool SetGeometry(uint, uint, Geometry);
- bool SetGeometryCenter(uint, const Vector3&);
- void SetGlobalVar(StringHash, const Variant&);
- bool SetIndexBuffers(Array<IndexBuffer>);
- void SetMemoryUse(uint);
- void SetName(const String&);
- void SetNumGeometries(uint);
- bool SetNumGeometryLodLevels(uint, uint);
- void SetSkeleton(const Skeleton&);
- bool SetVertexBuffers(Array<Array<Array<VertexBuffer>, uint>, uint>);
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetMetadata(const String&) const;
- const VariantMap& GetGlobalVars() const;
- const Vector3& GetGeometryCenter(uint) const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Resource() const;
- operator const ResourceWithMetadata() const;
- // Properties:
- BoundingBox boundingBox;
- /* readonly */
- String category;
- Array<Vector3> geometryCenters;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- bool hasMetadata;
- /* readonly */
- uint memoryUse;
- Array<Variant> metadata;
- String name;
- uint numGeometries;
- Array<uint> numGeometryLodLevels;
- /* readonly */
- uint numMorphs;
- /* readonly */
- int refs;
- /* readonly */
- Skeleton skeleton;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class ModelMorph
- {
- public:
- ~ModelMorph();
- ModelMorph();
- // Methods:
- ModelMorph& operator=(const ModelMorph&);
- // Properties:
- String name;
- StringHash nameHash;
- float weight;
- };
- class Mutex
- {
- public:
- ~Mutex();
- Mutex();
- // Methods:
- Mutex& operator=(const Mutex&);
- void Acquire();
- void Release();
- bool TryAcquire();
- };
- class MutexLock
- {
- public:
- ~MutexLock();
- MutexLock(Mutex&inout);
- };
- class NamedPipe
- {
- public:
- NamedPipe();
- NamedPipe(const String&in, bool);
- // Methods:
- void Close();
- operator Deserializer() const;
- bool GetBlockEvents() const;
- uint GetChecksum();
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetPosition() const;
- uint GetSize() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEof() const;
- bool IsInstanceOf(StringHash) const;
- bool IsOpen() const;
- bool IsServer() const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- bool Open(const String&, bool);
- Array<uint8> Read(uint);
- bool ReadBool();
- BoundingBox ReadBoundingBox();
- int8 ReadByte();
- Color ReadColor();
- double ReadDouble();
- String ReadFileID();
- float ReadFloat();
- int ReadInt();
- int64 ReadInt64();
- IntRect ReadIntRect();
- IntVector2 ReadIntVector2();
- IntVector3 ReadIntVector3();
- String ReadLine();
- Matrix3 ReadMatrix3();
- Matrix3x4 ReadMatrix3x4();
- Matrix4 ReadMatrix4();
- uint ReadNetID();
- Quaternion ReadPackedQuaternion();
- Vector3 ReadPackedVector3(float);
- Quaternion ReadQuaternion();
- Rect ReadRect();
- ResourceRef ReadResourceRef();
- ResourceRefList ReadResourceRefList();
- int16 ReadShort();
- String ReadString();
- StringHash ReadStringHash();
- Array<String> ReadStringVector();
- uint8 ReadUByte();
- uint ReadUInt();
- uint64 ReadUInt64();
- uint16 ReadUShort();
- uint ReadVLE();
- Variant ReadVariant();
- Variant ReadVariant(VariantType);
- VariantMap ReadVariantMap();
- Vector2 ReadVector2();
- Vector3 ReadVector3();
- Vector4 ReadVector4();
- VectorBuffer ReadVectorBuffer(uint);
- operator RefCounted() const;
- int Refs() const;
- uint Seek(uint);
- uint SeekRelative(int);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializer() const;
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetName(const String&);
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- uint Tell() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- uint Write(Array<uint8>);
- bool WriteBool(bool);
- bool WriteBoundingBox(const BoundingBox&);
- bool WriteByte(int8);
- bool WriteColor(const Color&);
- bool WriteDouble(double);
- bool WriteFileID(const String&);
- bool WriteFloat(float);
- bool WriteInt(int);
- bool WriteInt64(int64);
- bool WriteIntRect(const IntRect&);
- bool WriteIntVector2(const IntVector2&);
- bool WriteIntVector3(const IntVector3&);
- bool WriteLine(const String&);
- bool WriteMatrix3(const Matrix3&);
- bool WriteMatrix3x4(const Matrix3x4&);
- bool WriteMatrix4(const Matrix4&);
- bool WriteNetID(uint);
- bool WritePackedQuaternion(const Quaternion&);
- bool WritePackedVector3(const Vector3&, float);
- bool WriteQuaternion(const Quaternion&);
- bool WriteRect(const Rect&);
- bool WriteResourceRef(const ResourceRef&);
- bool WriteResourceRefList(const ResourceRefList&);
- bool WriteShort(int16);
- bool WriteString(const String&);
- bool WriteStringHash(const StringHash&);
- bool WriteStringVector(Array<String>);
- bool WriteUByte(uint8);
- bool WriteUInt(uint);
- bool WriteUInt64(uint64);
- bool WriteUShort(uint16);
- bool WriteVLE(uint);
- bool WriteVariant(const Variant&);
- bool WriteVariantData(const Variant&);
- bool WriteVariantMap(const VariantMap&);
- bool WriteVector2(const Vector2&);
- bool WriteVector3(const Vector3&);
- bool WriteVector4(const Vector4&);
- bool WriteVectorBuffer(const VectorBuffer&);
- operator const Deserializer() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializer() const;
- // Properties:
- /* readonly */
- String category;
- /* readonly */
- uint checksum;
- /* readonly */
- bool eof;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- String name;
- /* readonly */
- bool open;
- /* readonly */
- uint position;
- /* readonly */
- int refs;
- /* readonly */
- bool server;
- /* readonly */
- uint size;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class NavArea
- {
- public:
- NavArea();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- uint GetAreaID() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- BoundingBox GetBoundingBox() const;
- Component GetComponent(StringHash) const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- BoundingBox GetWorldBoundingBox() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- void SetAreaID(uint);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetBoundingBox(const BoundingBox&);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetTemporary(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- uint areaID;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- BoundingBox boundingBox;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- };
- class NavAreaStub
- {
- public:
- ~NavAreaStub();
- NavAreaStub();
- // Methods:
- NavAreaStub& operator=(const NavAreaStub&);
- // Properties:
- uint8 areaID;
- BoundingBox bounds;
- };
- class NavBuildData
- {
- public:
- ~NavBuildData();
- NavBuildData();
- // Methods:
- NavBuildData& operator=(const NavBuildData&);
- // Properties:
- BoundingBox worldBoundingBox;
- };
- class Navigable
- {
- public:
- Navigable();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- Component GetComponent(StringHash) const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsRecursive() const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetRecursive(bool);
- void SetTemporary(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- bool recursive;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class NavigationGeometryInfo
- {
- public:
- ~NavigationGeometryInfo();
- NavigationGeometryInfo();
- // Methods:
- NavigationGeometryInfo& operator=(const NavigationGeometryInfo&);
- // Properties:
- BoundingBox boundingBox;
- uint lodLevel;
- Matrix3x4 transform;
- };
- class NavigationMesh
- {
- public:
- NavigationMesh();
- // Methods:
- bool AddTile(const VectorBuffer&) const;
- bool Allocate(const BoundingBox&, uint);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- const BoundingBox& GetBoundingBox() const;
- bool Build();
- bool Build(const BoundingBox&);
- bool Build(const IntVector2&, const IntVector2&);
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- void DrawDebugGeometry(bool);
- operator DynamicNavigationMesh() const;
- Vector3 FindNearestPoint(const Vector3&, const Vector3& = Vector3 :: ONE);
- Array<Vector3> FindPath(const Vector3&, const Vector3&, const Vector3& extents = Vector3 :: ONE);
- float GetAgentHeight() const;
- float GetAgentMaxClimb() const;
- float GetAgentMaxSlope() const;
- float GetAgentRadius() const;
- bool GetAnimationEnabled() const;
- float GetAreaCost(uint) const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- float GetCellHeight() const;
- float GetCellSize() const;
- Component GetComponent(StringHash) const;
- float GetDetailSampleDistance() const;
- float GetDetailSampleMaxError() const;
- float GetDistanceToWall(const Vector3&, float, const Vector3& = Vector3 :: ONE);
- bool GetDrawNavAreas() const;
- bool GetDrawOffMeshConnections() const;
- float GetEdgeMaxError() const;
- float GetEdgeMaxLength() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- String GetMeshName() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- IntVector2 GetNumTiles() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- NavmeshPartitionType GetPartitionType() const;
- Vector3 GetRandomPoint();
- Vector3 GetRandomPointInCircle(const Vector3&, float, const Vector3& = Vector3 :: ONE);
- float GetRegionMergeSize() const;
- float GetRegionMinSize() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- BoundingBox GetTileBoundingBox(const IntVector2&) const;
- VectorBuffer GetTileData(const IntVector2&) const;
- IntVector2 GetTileIndex(const Vector3&) const;
- int GetTileSize() const;
- StringHash GetType() const;
- BoundingBox GetWorldBoundingBox() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool HasTile(const IntVector2&) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInitialized() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- Vector3 MoveAlongSurface(const Vector3&, const Vector3&, const Vector3& = Vector3 :: ONE, int = 3);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- Vector3 Raycast(const Vector3&, const Vector3&, const Vector3& = Vector3 :: ONE);
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAllTiles();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void RemoveTile(const IntVector2&);
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAgentHeight(float);
- void SetAgentMaxClimb(float);
- void SetAgentMaxSlope(float);
- void SetAgentRadius(float);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- void SetAreaCost(uint, float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetCellHeight(float);
- void SetCellSize(float);
- void SetDetailSampleDistance(float);
- void SetDetailSampleMaxError(float);
- void SetDrawNavAreas(bool);
- void SetDrawOffMeshConnections(bool);
- void SetEdgeMaxError(float);
- void SetEdgeMaxLength(float);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetMeshName(const String&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetPadding(const Vector3&);
- void SetPartitionType(NavmeshPartitionType);
- void SetRegionMergeSize(float);
- void SetRegionMinSize(float);
- void SetTemporary(bool);
- void SetTileSize(int);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector3& GetPadding() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const DynamicNavigationMesh() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- float agentHeight;
- float agentMaxClimb;
- float agentMaxSlope;
- float agentRadius;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- BoundingBox boundingBox;
- /* readonly */
- String category;
- float cellHeight;
- float cellSize;
- float detailSampleDistance;
- float detailSampleMaxError;
- bool drawNavAreas;
- bool drawOffMeshConnections;
- float edgeMaxError;
- float edgeMaxLength;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- bool initialized;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- /* readonly */
- IntVector2 numTiles;
- ObjectAnimation objectAnimation;
- Vector3 padding;
- NavmeshPartitionType partitionType;
- /* readonly */
- int refs;
- float regionMergeSize;
- float regionMinSize;
- /* readonly */
- bool replicated;
- bool temporary;
- int tileSize;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- };
- class NavigationPathPoint
- {
- public:
- ~NavigationPathPoint();
- NavigationPathPoint();
- // Methods:
- NavigationPathPoint& operator=(const NavigationPathPoint&);
- // Properties:
- uint8 areaID;
- NavigationPathPointFlag flag;
- Vector3 position;
- };
- class Network
- {
- public:
- Network();
- // Methods:
- void AttemptNATPunchtrough(const String&, Scene, const VariantMap& = VariantMap ( ));
- void BanAddress(const String&);
- void BroadcastMessage(int, bool, bool, const VectorBuffer&, uint = 0);
- void BroadcastRemoteEvent(Node, StringHash, bool, const VariantMap& = VariantMap ( ));
- void BroadcastRemoteEvent(Scene, StringHash, bool, const VariantMap& = VariantMap ( ));
- void BroadcastRemoteEvent(StringHash, bool, const VariantMap& = VariantMap ( ));
- bool CheckRemoteEvent(StringHash) const;
- bool Connect(const String&, uint16, Scene, const VariantMap& = VariantMap ( ));
- void Disconnect(int = 0);
- void DiscoverHosts(uint);
- bool GetBlockEvents() const;
- Array<Connection> GetClientConnections() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Connection GetServerConnection() const;
- int GetSimulatedLatency() const;
- float GetSimulatedPacketLoss() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- int GetUpdateFps() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- bool IsServerRunning() const;
- HttpRequest MakeHttpRequest(const String&, const String& = String :: EMPTY, Array<String> = null, const String& = String :: EMPTY);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void PostUpdate(float);
- operator RefCounted() const;
- int Refs() const;
- void RegisterRemoteEvent(StringHash);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SendPackageToClients(Scene, PackageFile);
- void SetBlockEvents(bool);
- void SetDiscoveryBeacon(const VariantMap&);
- void SetGlobalVar(StringHash, const Variant&);
- void SetNATServerInfo(const String&, uint16);
- void SetPackageCacheDir(const String&);
- void SetPassword(const String&);
- void SetSimulatedLatency(int);
- void SetSimulatedPacketLoss(float);
- void SetUpdateFps(int);
- void StartNATClient();
- bool StartServer(uint16, uint = 128);
- void StopServer();
- const String& GetCategory() const;
- const String& GetGUID() const;
- const String& GetPackageCacheDir() const;
- const String& GetTypeName() const;
- void UnregisterAllRemoteEvents();
- void UnregisterRemoteEvent(StringHash);
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- String category;
- /* readonly */
- Array<Connection> clientConnections;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- String guid;
- String packageCacheDir;
- /* readonly */
- int refs;
- /* readonly */
- Connection serverConnection;
- /* readonly */
- bool serverRunning;
- int simulatedLatency;
- float simulatedPacketLoss;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- int updateFps;
- /* readonly */
- int weakRefs;
- };
- class NetworkPriority
- {
- public:
- NetworkPriority();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- bool CheckUpdate(float, float&);
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAlwaysUpdateOwner() const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- float GetBasePriority() const;
- bool GetBlockEvents() const;
- Component GetComponent(StringHash) const;
- float GetDistanceFactor() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- float GetMinPriority() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAlwaysUpdateOwner(bool);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBasePriority(float);
- void SetBlockEvents(bool);
- void SetDistanceFactor(float);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetMinPriority(float);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetTemporary(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool alwaysUpdateOwner;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- float basePriority;
- /* readonly */
- String category;
- float distanceFactor;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- float minPriority;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class NetworkState
- {
- public:
- ~NetworkState();
- NetworkState();
- // Methods:
- NetworkState& operator=(const NetworkState&);
- // Properties:
- uint64 interceptMask;
- VariantMap previousVars;
- };
- class Node
- {
- public:
- Node();
- Node(const String&in);
- // Methods:
- void AddChild(Node, uint = M_MAX_UNSIGNED);
- void AddComponent(Component, uint, CreateMode);
- void AddListener(Component);
- void AddTag(const String&);
- void AddTags(Array<String>);
- void AddTags(const String&, int8 = ';');
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- Node Clone(CreateMode = REPLICATED);
- Component CloneComponent(Component, CreateMode, uint = 0);
- Component CloneComponent(Component, uint = 0);
- Node CreateChild(const String& = String :: EMPTY, CreateMode = REPLICATED, uint = 0, bool = false);
- Node CreateChild(uint, CreateMode, bool = false);
- Component CreateComponent(StringHash, CreateMode = REPLICATED, uint = 0);
- ScriptObject CreateScriptObject(ScriptFile, const String&, CreateMode mode = REPLICATED);
- ScriptObject CreateScriptObject(const String&, const String&, CreateMode mode = REPLICATED);
- Node CreateTemporaryChild(const String& = String :: EMPTY, CreateMode = REPLICATED, uint = 0);
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- Node GetChild(StringHash, bool = false) const;
- Node GetChild(const String&, bool = false) const;
- Node GetChild(uint) const;
- Array<Node> GetChildren() const;
- Array<Node> GetChildren(bool) const;
- Array<Node> GetChildrenWithComponent(StringHash, bool = false) const;
- Array<Node> GetChildrenWithScript(bool = false) const;
- Array<Node> GetChildrenWithScript(const String&, bool = false) const;
- Array<Node> GetChildrenWithTag(const String&, bool = false) const;
- Component GetComponent(StringHash, bool = false) const;
- Array<Component> GetComponents() const;
- Array<Component> GetComponents(const String&, bool = false) const;
- Array<Node> GetDependencyNodes() const;
- Vector3 GetDirection() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- StringHash GetNameHash() const;
- uint GetNumAttributes() const;
- uint GetNumChildren(bool = false) const;
- uint GetNumComponents() const;
- uint GetNumNetworkAttributes() const;
- uint GetNumNetworkComponents() const;
- uint GetNumPersistentChildren() const;
- uint GetNumPersistentComponents() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Component GetOrCreateComponent(StringHash, CreateMode = REPLICATED, uint = 0);
- Connection GetOwner() const;
- Node GetParent() const;
- Component GetParentComponent(StringHash, bool = false) const;
- Vector2 GetPosition2D() const;
- Vector3 GetRight() const;
- float GetRotation2D() const;
- Vector2 GetScale2D() const;
- Scene GetScene() const;
- ScriptObject GetScriptObject() const;
- ScriptObject GetScriptObject(const String&) const;
- Vector3 GetSignedWorldScale() const;
- Object GetSubsystem(StringHash) const;
- Array<String> GetTags() const;
- Matrix3x4 GetTransform() const;
- StringHash GetType() const;
- Vector3 GetUp() const;
- Vector3 GetWorldDirection() const;
- Vector3 GetWorldPosition() const;
- Vector2 GetWorldPosition2D() const;
- Vector3 GetWorldRight() const;
- Quaternion GetWorldRotation() const;
- float GetWorldRotation2D() const;
- Vector3 GetWorldScale() const;
- Vector2 GetWorldScale2D() const;
- Vector3 GetWorldUp() const;
- bool HasComponent(StringHash) const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool HasTag(const String&) const;
- bool IsChildOf(Node) const;
- bool IsDirty() const;
- bool IsEnabled() const;
- bool IsEnabledSelf() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool Load(Deserializer&, SceneResolver&, bool = true, bool = false, CreateMode = REPLICATED);
- bool LoadJSON(const JSONValue&);
- bool LoadJSON(const JSONValue&, SceneResolver&, bool = true, bool = false, CreateMode = REPLICATED);
- bool LoadXML(const XMLElement&);
- bool LoadXML(const XMLElement&, SceneResolver&, bool = true, bool = false, CreateMode = REPLICATED);
- Vector3 LocalToWorld(const Vector3&) const;
- Vector3 LocalToWorld(const Vector4&) const;
- Vector2 LocalToWorld2D(const Vector2&) const;
- bool LookAt(const Vector3&, const Vector3& = Vector3 :: UP, TransformSpace = TS_WORLD);
- void MarkDirty();
- void MarkNetworkUpdate();
- void MarkReplicationDirty();
- const Matrix3x4& GetWorldTransform() const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void Pitch(float, TransformSpace = TS_LOCAL);
- void PrepareNetworkUpdate();
- const Quaternion& GetRotation() const;
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveAllComponents();
- void RemoveAllTags();
- void RemoveAttributeAnimation(const String&);
- void RemoveChild(Node);
- void RemoveChildren(bool, bool, bool);
- void RemoveComponent(Component);
- void RemoveComponent(StringHash);
- void RemoveComponents(StringHash);
- void RemoveComponents(bool, bool);
- void RemoveInstanceDefault();
- void RemoveListener(Component);
- void RemoveObjectAnimation();
- bool RemoveTag(const String&);
- void ReorderComponent(Component, uint);
- void ResetDeepEnabled();
- void ResetScene();
- void ResetToDefault();
- void Roll(float, TransformSpace = TS_LOCAL);
- void Rotate(const Quaternion&, TransformSpace = TS_LOCAL);
- void Rotate2D(float, TransformSpace = TS_LOCAL);
- void RotateAround(const Vector3&, const Quaternion&, TransformSpace = TS_LOCAL);
- void RotateAround2D(const Vector2&, float, TransformSpace = TS_LOCAL);
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(File);
- bool SaveJSON(JSONValue&) const;
- bool SaveJSON(Serializer&, const String& = "\t") const;
- bool SaveJSON(VectorBuffer&);
- bool SaveXML(File, const String& = "\t");
- bool SaveXML(Serializer&, const String& = "\t") const;
- bool SaveXML(VectorBuffer&, const String& = "\t");
- bool SaveXML(XMLElement&) const;
- void Scale(const Vector3&);
- void Scale(float);
- void Scale2D(const Vector2&);
- operator Scene() const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetDeepEnabled(bool);
- void SetDirection(const Vector3&);
- void SetEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetID(uint);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetName(const String&);
- void SetNetPositionAttr(const Vector3&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOwner(Connection);
- void SetParent(Node);
- void SetPosition(const Vector3&);
- void SetPosition2D(const Vector2&);
- void SetPosition2D(float, float);
- void SetPositionSilent(const Vector3&);
- void SetRotation(const Quaternion&);
- void SetRotation2D(float);
- void SetRotationSilent(const Quaternion&);
- void SetScale(const Vector3&);
- void SetScale(float);
- void SetScale2D(const Vector2&);
- void SetScale2D(float, float);
- void SetScaleSilent(const Vector3&);
- void SetScene(Scene);
- void SetTags(Array<String>);
- void SetTemporary(bool);
- void SetTransform(const Matrix3x4&);
- void SetTransform(const Vector3&, const Quaternion&);
- void SetTransform(const Vector3&, const Quaternion&, const Vector3&);
- void SetTransform(const Vector3&, const Quaternion&, float);
- void SetTransform2D(const Vector2&, float);
- void SetTransform2D(const Vector2&, float, const Vector2&);
- void SetTransform2D(const Vector2&, float, float);
- void SetTransformSilent(const Vector3&, const Quaternion&, const Vector3&);
- void SetVar(StringHash, const Variant&);
- void SetWorldDirection(const Vector3&);
- void SetWorldPosition(const Vector3&);
- void SetWorldPosition2D(const Vector2&);
- void SetWorldPosition2D(float, float);
- void SetWorldRotation(const Quaternion&);
- void SetWorldRotation2D(float);
- void SetWorldScale(const Vector3&);
- void SetWorldScale(float);
- void SetWorldScale2D(const Vector2&);
- void SetWorldScale2D(float, float);
- void SetWorldTransform(const Matrix3x4&);
- void SetWorldTransform(const Vector3&, const Quaternion&);
- void SetWorldTransform(const Vector3&, const Quaternion&, const Vector3&);
- void SetWorldTransform(const Vector3&, const Quaternion&, float);
- void SetWorldTransform2D(const Vector2&, float);
- void SetWorldTransform2D(const Vector2&, float, const Vector2&);
- void SetWorldTransform2D(const Vector2&, float, float);
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- void Translate(const Vector3&, TransformSpace = TS_LOCAL);
- void Translate2D(const Vector2&, TransformSpace = TS_LOCAL);
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const VariantMap& GetVars() const;
- const Vector3& GetNetPositionAttr() const;
- const Vector3& GetPosition() const;
- const Vector3& GetScale() const;
- int WeakRefs() const;
- Vector3 WorldToLocal(const Vector3&) const;
- Vector3 WorldToLocal(const Vector4&) const;
- Vector2 WorldToLocal2D(const Vector2&) const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- void Yaw(float, TransformSpace = TS_LOCAL);
- operator const Animatable() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Scene() const;
- operator const Serializable() const;
- // Properties:
- /* readonly */
- Array<Node> allChildrenByName;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- /* readonly */
- Array<Node> children;
- /* readonly */
- Array<Node> childrenByName;
- /* readonly */
- Array<Component> components;
- Vector3 direction;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- uint id;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- /* readonly */
- uint numComponents;
- ObjectAnimation objectAnimation;
- Connection owner;
- Node parent;
- Vector3 position;
- Vector2 position2D;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- /* readonly */
- Vector3 right;
- Quaternion rotation;
- float rotation2D;
- Vector3 scale;
- Vector2 scale2D;
- /* readonly */
- Scene scene;
- /* readonly */
- ScriptObject scriptObject;
- /* readonly */
- Vector3 signedWorldScale;
- /* readonly */
- Array<String> tags;
- bool temporary;
- /* readonly */
- Matrix3x4 transform;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- Vector3 up;
- /* readonly */
- VariantMap vars;
- /* readonly */
- int weakRefs;
- Vector3 worldDirection;
- Vector3 worldPosition;
- Vector2 worldPosition2D;
- /* readonly */
- Vector3 worldRight;
- Quaternion worldRotation;
- float worldRotation2D;
- Vector3 worldScale;
- Vector2 worldScale2D;
- /* readonly */
- Matrix3x4 worldTransform;
- /* readonly */
- Vector3 worldUp;
- };
- class NodeImpl
- {
- public:
- ~NodeImpl();
- NodeImpl();
- // Methods:
- NodeImpl& operator=(const NodeImpl&);
- // Properties:
- VectorBuffer attrBuffer;
- String name;
- StringHash nameHash;
- };
- class NodeReplicationState
- {
- public:
- ~NodeReplicationState();
- NodeReplicationState();
- // Methods:
- NodeReplicationState& operator=(const NodeReplicationState&);
- // Properties:
- DirtyBits dirtyAttributes;
- bool markedDirty;
- float priorityAcc;
- };
- class Object
- {
- public:
- // Methods:
- operator Animatable() const;
- operator AnimatedModel() const;
- operator AnimatedSprite2D() const;
- operator Animation() const;
- operator AnimationController() const;
- operator AnimationSet2D() const;
- operator Audio() const;
- operator BillboardSet() const;
- operator BorderImage() const;
- operator Button() const;
- operator Camera() const;
- operator CheckBox() const;
- operator CollisionBox2D() const;
- operator CollisionChain2D() const;
- operator CollisionCircle2D() const;
- operator CollisionEdge2D() const;
- operator CollisionPolygon2D() const;
- operator CollisionShape2D() const;
- operator CollisionShape() const;
- operator Component() const;
- operator Connection() const;
- operator Console() const;
- operator ConstantBuffer() const;
- operator Constraint2D() const;
- operator Constraint() const;
- operator ConstraintDistance2D() const;
- operator ConstraintFriction2D() const;
- operator ConstraintGear2D() const;
- operator ConstraintMotor2D() const;
- operator ConstraintMouse2D() const;
- operator ConstraintPrismatic2D() const;
- operator ConstraintPulley2D() const;
- operator ConstraintRevolute2D() const;
- operator ConstraintWeld2D() const;
- operator ConstraintWheel2D() const;
- operator CrowdAgent() const;
- operator CrowdManager() const;
- operator Cursor() const;
- operator CustomGeometry() const;
- operator Database() const;
- operator DebugHud() const;
- operator DebugRenderer() const;
- operator DecalSet() const;
- operator Drawable2D() const;
- operator Drawable() const;
- operator DropDownList() const;
- operator DynamicNavigationMesh() const;
- operator Engine() const;
- operator EventProfiler() const;
- operator File() const;
- operator FileSelector() const;
- operator FileSystem() const;
- operator FileWatcher() const;
- operator Font() const;
- operator Geometry() const;
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- operator Graphics() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- operator IKConstraint() const;
- operator IKEffector() const;
- operator IKSolver() const;
- operator Image() const;
- operator IndexBuffer() const;
- operator Input() const;
- bool IsInstanceOf(StringHash) const;
- operator JSONFile() const;
- operator Light() const;
- operator LineEdit() const;
- operator ListView() const;
- operator Localization() const;
- operator Log() const;
- operator LogicComponent() const;
- operator Material() const;
- operator Menu() const;
- operator MessageBox() const;
- operator Model() const;
- operator NamedPipe() const;
- operator NavArea() const;
- operator Navigable() const;
- operator NavigationMesh() const;
- operator Network() const;
- operator NetworkPriority() const;
- operator Node() const;
- operator ObjectAnimation() const;
- operator Obstacle() const;
- operator OcclusionBuffer() const;
- operator Octree() const;
- operator OffMeshConnection() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator PackageFile() const;
- operator ParticleEffect2D() const;
- operator ParticleEffect() const;
- operator ParticleEmitter2D() const;
- operator ParticleEmitter() const;
- operator PhysicsWorld2D() const;
- operator PhysicsWorld() const;
- operator Profiler() const;
- operator ProgressBar() const;
- operator RaycastVehicle() const;
- operator RefCounted() const;
- int Refs() const;
- operator Renderer2D() const;
- operator Renderer() const;
- operator Resource() const;
- operator ResourceCache() const;
- operator ResourceWithMetadata() const;
- operator RibbonTrail() const;
- operator RigidBody2D() const;
- operator RigidBody() const;
- operator Scene() const;
- operator ScriptInstance() const;
- operator ScrollBar() const;
- operator ScrollView() const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- operator Shader() const;
- operator ShaderPrecache() const;
- operator Skybox() const;
- operator Slider() const;
- operator SmoothedTransform() const;
- operator Sound() const;
- operator SoundListener() const;
- operator SoundSource3D() const;
- operator SoundSource() const;
- operator SplinePath() const;
- operator Sprite2D() const;
- operator Sprite() const;
- operator SpriteSheet2D() const;
- operator StaticModel() const;
- operator StaticModelGroup() const;
- operator StaticSprite2D() const;
- operator StretchableSprite2D() const;
- const String& GetCategory() const;
- const String& GetTypeName() const;
- operator Technique() const;
- operator Terrain() const;
- operator TerrainPatch() const;
- operator Text3D() const;
- operator Text() const;
- operator Texture2D() const;
- operator Texture2DArray() const;
- operator Texture3D() const;
- operator Texture() const;
- operator TextureCube() const;
- operator TileMap2D() const;
- operator TileMapLayer2D() const;
- operator Time() const;
- operator TmxFile2D() const;
- operator ToolTip() const;
- operator UI() const;
- operator UIComponent() const;
- operator UIElement() const;
- operator UISelectable() const;
- operator UnknownComponent() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- operator ValueAnimation() const;
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- operator VertexBuffer() const;
- operator View3D() const;
- operator View() const;
- operator Viewport() const;
- int WeakRefs() const;
- operator Window() const;
- operator WorkQueue() const;
- operator XMLFile() const;
- operator Zone() const;
- operator const Animatable() const;
- operator const AnimatedModel() const;
- operator const AnimatedSprite2D() const;
- operator const Animation() const;
- operator const AnimationController() const;
- operator const AnimationSet2D() const;
- operator const Audio() const;
- operator const BillboardSet() const;
- operator const BorderImage() const;
- operator const Button() const;
- operator const Camera() const;
- operator const CheckBox() const;
- operator const CollisionBox2D() const;
- operator const CollisionChain2D() const;
- operator const CollisionCircle2D() const;
- operator const CollisionEdge2D() const;
- operator const CollisionPolygon2D() const;
- operator const CollisionShape2D() const;
- operator const CollisionShape() const;
- operator const Component() const;
- operator const Connection() const;
- operator const Console() const;
- operator const ConstantBuffer() const;
- operator const Constraint2D() const;
- operator const Constraint() const;
- operator const ConstraintDistance2D() const;
- operator const ConstraintFriction2D() const;
- operator const ConstraintGear2D() const;
- operator const ConstraintMotor2D() const;
- operator const ConstraintMouse2D() const;
- operator const ConstraintPrismatic2D() const;
- operator const ConstraintPulley2D() const;
- operator const ConstraintRevolute2D() const;
- operator const ConstraintWeld2D() const;
- operator const ConstraintWheel2D() const;
- operator const CrowdAgent() const;
- operator const CrowdManager() const;
- operator const Cursor() const;
- operator const CustomGeometry() const;
- operator const Database() const;
- operator const DebugHud() const;
- operator const DebugRenderer() const;
- operator const DecalSet() const;
- operator const Drawable2D() const;
- operator const Drawable() const;
- operator const DropDownList() const;
- operator const DynamicNavigationMesh() const;
- operator const Engine() const;
- operator const EventProfiler() const;
- operator const File() const;
- operator const FileSelector() const;
- operator const FileSystem() const;
- operator const FileWatcher() const;
- operator const Font() const;
- operator const Geometry() const;
- operator const Graphics() const;
- operator const IKConstraint() const;
- operator const IKEffector() const;
- operator const IKSolver() const;
- operator const Image() const;
- operator const IndexBuffer() const;
- operator const Input() const;
- operator const JSONFile() const;
- operator const Light() const;
- operator const LineEdit() const;
- operator const ListView() const;
- operator const Localization() const;
- operator const Log() const;
- operator const LogicComponent() const;
- operator const Material() const;
- operator const Menu() const;
- operator const MessageBox() const;
- operator const Model() const;
- operator const NamedPipe() const;
- operator const NavArea() const;
- operator const Navigable() const;
- operator const NavigationMesh() const;
- operator const Network() const;
- operator const NetworkPriority() const;
- operator const Node() const;
- operator const ObjectAnimation() const;
- operator const Obstacle() const;
- operator const OcclusionBuffer() const;
- operator const Octree() const;
- operator const OffMeshConnection() const;
- operator const PackageFile() const;
- operator const ParticleEffect2D() const;
- operator const ParticleEffect() const;
- operator const ParticleEmitter2D() const;
- operator const ParticleEmitter() const;
- operator const PhysicsWorld2D() const;
- operator const PhysicsWorld() const;
- operator const Profiler() const;
- operator const ProgressBar() const;
- operator const RaycastVehicle() const;
- operator const RefCounted() const;
- operator const Renderer2D() const;
- operator const Renderer() const;
- operator const Resource() const;
- operator const ResourceCache() const;
- operator const ResourceWithMetadata() const;
- operator const RibbonTrail() const;
- operator const RigidBody2D() const;
- operator const RigidBody() const;
- operator const Scene() const;
- operator const ScriptInstance() const;
- operator const ScrollBar() const;
- operator const ScrollView() const;
- operator const Serializable() const;
- operator const Shader() const;
- operator const ShaderPrecache() const;
- operator const Skybox() const;
- operator const Slider() const;
- operator const SmoothedTransform() const;
- operator const Sound() const;
- operator const SoundListener() const;
- operator const SoundSource3D() const;
- operator const SoundSource() const;
- operator const SplinePath() const;
- operator const Sprite2D() const;
- operator const Sprite() const;
- operator const SpriteSheet2D() const;
- operator const StaticModel() const;
- operator const StaticModelGroup() const;
- operator const StaticSprite2D() const;
- operator const StretchableSprite2D() const;
- operator const Technique() const;
- operator const Terrain() const;
- operator const TerrainPatch() const;
- operator const Text3D() const;
- operator const Text() const;
- operator const Texture2D() const;
- operator const Texture2DArray() const;
- operator const Texture3D() const;
- operator const Texture() const;
- operator const TextureCube() const;
- operator const TileMap2D() const;
- operator const TileMapLayer2D() const;
- operator const Time() const;
- operator const TmxFile2D() const;
- operator const ToolTip() const;
- operator const UI() const;
- operator const UIComponent() const;
- operator const UIElement() const;
- operator const UISelectable() const;
- operator const UnknownComponent() const;
- operator const ValueAnimation() const;
- operator const VertexBuffer() const;
- operator const View3D() const;
- operator const View() const;
- operator const Viewport() const;
- operator const Window() const;
- operator const WorkQueue() const;
- operator const XMLFile() const;
- operator const Zone() const;
- // Properties:
- /* readonly */
- String category;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ObjectAnimation
- {
- public:
- ObjectAnimation();
- // Methods:
- void AddAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- bool BeginLoad(Deserializer&);
- bool EndLoad();
- AsyncLoadState GetAsyncLoadState() const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- ValueAnimationInfo GetAttributeAnimationInfo(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetMemoryUse() const;
- StringHash GetNameHash() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- uint GetUseTimer();
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- bool Load(Deserializer&);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const String&);
- bool LoadFile(const String&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void RemoveAttributeAnimation(ValueAnimation);
- void RemoveAttributeAnimation(const String&);
- void ResetUseTimer();
- operator Resource() const;
- bool Save(File) const;
- bool Save(Serializer&) const;
- bool Save(VectorBuffer&) const;
- bool Save(const String&) const;
- bool SaveFile(const String&) const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAsyncLoadState(AsyncLoadState);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetMemoryUse(uint);
- void SetName(const String&);
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Resource() const;
- // Properties:
- /* readonly */
- Array<ValueAnimation> attributeAnimations;
- /* readonly */
- String category;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- int refs;
- /* readonly */
- Array<float> speeds;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- /* readonly */
- Array<WrapMode> wrapModes;
- };
- class ObjectFactory
- {
- public:
- // Methods:
- Object CreateObject();
- StringHash GetType() const;
- operator RefCounted() const;
- int Refs() const;
- const String& GetTypeName() const;
- int WeakRefs() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class Obstacle
- {
- public:
- Obstacle();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- void DrawDebugGeometry(bool);
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- Component GetComponent(StringHash) const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- float GetHeight() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- uint GetObstacleID() const;
- float GetRadius() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetHeight(float);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetRadius(float);
- void SetTemporary(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- float height;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- uint obstacleId;
- float radius;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class OcclusionBatch
- {
- public:
- ~OcclusionBatch();
- OcclusionBatch();
- // Methods:
- OcclusionBatch& operator=(const OcclusionBatch&);
- // Properties:
- uint drawCount;
- uint drawStart;
- uint indexSize;
- Matrix3x4 model;
- uint vertexSize;
- };
- class OcclusionBuffer
- {
- public:
- OcclusionBuffer();
- // Methods:
- void BuildDepthHierarchy();
- void Clear();
- void DrawBatch(const OcclusionBatch&, uint);
- void DrawTriangles();
- bool GetBlockEvents() const;
- CullMode GetCullMode() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- int GetHeight() const;
- uint GetMaxTriangles() const;
- uint GetNumTriangles() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- uint GetUseTimer();
- int GetWidth() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- bool IsThreaded() const;
- bool IsVisible(const BoundingBox&) const;
- const Matrix3x4& GetView() const;
- const Matrix4& GetProjection() const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void Reset();
- void ResetUseTimer();
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetBlockEvents(bool);
- void SetCullMode(CullMode);
- void SetGlobalVar(StringHash, const Variant&);
- void SetMaxTriangles(uint);
- bool SetSize(int, int, bool);
- void SetView(Camera);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- String category;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class OcclusionBufferData
- {
- public:
- ~OcclusionBufferData();
- OcclusionBufferData();
- // Methods:
- OcclusionBufferData& operator=(const OcclusionBufferData&);
- // Properties:
- bool used;
- };
- class Octree
- {
- public:
- Octree();
- // Methods:
- void AddDrawable(Drawable);
- void AddManualDrawable(Drawable);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- const BoundingBox& GetCullingBox() const;
- const BoundingBox& GetWorldBoundingBox() const;
- void CancelUpdate(Drawable);
- bool CheckDrawableFit(const BoundingBox&) const;
- void CleanupConnection(Connection);
- operator Component() const;
- void DeleteChild(uint);
- void DrawDebugGeometry(DebugRenderer, bool);
- void DrawDebugGeometry(bool);
- Array<Drawable> GetAllDrawables(uint8 = DRAWABLE_ANY, uint = DEFAULT_VIEWMASK);
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- Component GetComponent(StringHash) const;
- Array<Drawable> GetDrawables(const BoundingBox&, uint8 = DRAWABLE_ANY, uint = DEFAULT_VIEWMASK);
- Array<Drawable> GetDrawables(const Frustum&, uint8 = DRAWABLE_ANY, uint = DEFAULT_VIEWMASK);
- Array<Drawable> GetDrawables(const Sphere&, uint8 = DRAWABLE_ANY, uint = DEFAULT_VIEWMASK);
- Array<Drawable> GetDrawables(const Vector3&, uint8 = DRAWABLE_ANY, uint = DEFAULT_VIEWMASK);
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetLevel() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumDrawables() const;
- uint GetNumLevels() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Octree GetRoot() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- void InsertDrawable(Drawable);
- bool IsEmpty();
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- void QueueUpdate(Drawable);
- Array<RayQueryResult> Raycast(const Ray&, RayQueryLevel = RAY_TRIANGLE, float = M_INFINITY, uint8 = DRAWABLE_ANY, uint = DEFAULT_VIEWMASK) const;
- RayQueryResult RaycastSingle(const Ray&, RayQueryLevel = RAY_TRIANGLE, float = M_INFINITY, uint8 = DRAWABLE_ANY, uint = DEFAULT_VIEWMASK) const;
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveDrawable(Drawable, bool = true);
- void RemoveInstanceDefault();
- void RemoveManualDrawable(Drawable);
- void RemoveObjectAnimation();
- void ResetRoot();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetSize(const BoundingBox&, uint);
- void SetTemporary(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(const FrameInfo&);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numLevels;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- };
- class OctreeQueryResult
- {
- public:
- ~OctreeQueryResult();
- OctreeQueryResult();
- // Methods:
- OctreeQueryResult& operator=(const OctreeQueryResult&);
- };
- class OffMeshConnection
- {
- public:
- OffMeshConnection();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- uint GetAreaID() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- Component GetComponent(StringHash) const;
- Node GetEndPoint() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetMask() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetRadius() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsBidirectional() const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- void SetAreaID(uint);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBidirectional(bool);
- void SetBlockEvents(bool);
- void SetEnabled(bool);
- void SetEndPoint(Node);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetMask(uint);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetRadius(float);
- void SetTemporary(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- uint areaID;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- bool bidirectional;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Node endPoint;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- uint mask;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- float radius;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class OggVorbisSoundStream
- {
- public:
- OggVorbisSoundStream(Sound&);
- // Methods:
- float GetFrequency() const;
- uint GetIntFrequency() const;
- uint GetSampleSize() const;
- bool GetStopAtEnd() const;
- bool IsSixteenBit() const;
- bool IsStereo() const;
- operator RefCounted() const;
- int Refs() const;
- bool Seek(uint);
- void SetFormat(uint, bool, bool);
- void SetStopAtEnd(bool);
- operator SoundStream() const;
- int WeakRefs() const;
- operator const RefCounted() const;
- operator const SoundStream() const;
- // Properties:
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class PackageDownload
- {
- public:
- ~PackageDownload();
- PackageDownload();
- // Methods:
- PackageDownload& operator=(const PackageDownload&);
- // Properties:
- uint checksum;
- bool initiated;
- String name;
- uint totalFragments;
- };
- class PackageEntry
- {
- public:
- // Methods:
- PackageEntry& operator=(const PackageEntry&);
- // Properties:
- uint checksum;
- uint offset;
- uint size;
- };
- class PackageFile
- {
- public:
- PackageFile();
- PackageFile(const String&in, uint = 0);
- // Methods:
- bool Exists(const String&) const;
- bool GetBlockEvents() const;
- uint GetChecksum() const;
- Array<String> GetEntryNames() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- StringHash GetNameHash() const;
- uint GetNumFiles() const;
- Object GetSubsystem(StringHash) const;
- uint GetTotalDataSize() const;
- uint GetTotalSize() const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsCompressed() const;
- bool IsInstanceOf(StringHash) const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- bool Open(const String&, uint = 0);
- operator RefCounted() const;
- int Refs() const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- String category;
- /* readonly */
- uint checksum;
- /* readonly */
- bool compressed;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- String name;
- /* readonly */
- uint numFiles;
- /* readonly */
- int refs;
- /* readonly */
- uint totalDataSize;
- /* readonly */
- uint totalSize;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class PackageUpload
- {
- public:
- ~PackageUpload();
- PackageUpload();
- // Methods:
- PackageUpload& operator=(const PackageUpload&);
- // Properties:
- uint fragment;
- uint totalFragments;
- };
- class Particle
- {
- public:
- ~Particle();
- Particle();
- // Methods:
- Particle& operator=(const Particle&);
- // Properties:
- uint colorIndex;
- float rotationSpeed;
- float scale;
- Vector2 size;
- uint texIndex;
- float timeToLive;
- float timer;
- Vector3 velocity;
- };
- class Particle2D
- {
- public:
- ~Particle2D();
- Particle2D();
- // Methods:
- Particle2D& operator=(const Particle2D&);
- // Properties:
- Color color;
- Color colorDelta;
- float emitRadius;
- float emitRadiusDelta;
- float emitRotation;
- float emitRotationDelta;
- Vector3 position;
- float radialAcceleration;
- float rotation;
- float rotationDelta;
- float size;
- float sizeDelta;
- Vector2 startPos;
- float tangentialAcceleration;
- float timeToLive;
- Vector2 velocity;
- };
- class ParticleEffect
- {
- public:
- ParticleEffect();
- // Methods:
- void AddColorFrame(const ColorFrame&);
- void AddColorTime(const Color&, float);
- void AddTextureFrame(const TextureFrame&);
- void AddTextureTime(const Rect&, float);
- bool BeginLoad(Deserializer&);
- ParticleEffect Clone(const String& = String :: EMPTY) const;
- bool EndLoad();
- float GetActiveTime() const;
- float GetAnimationLodBias() const;
- AsyncLoadState GetAsyncLoadState() const;
- bool GetBlockEvents() const;
- ColorFrame GetColorFrame(uint) const;
- float GetDampingForce() const;
- EmitterType GetEmitterType() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- FaceCameraMode GetFaceCameraMode() const;
- float GetInactiveTime() const;
- Material GetMaterial() const;
- float GetMaxEmissionRate() const;
- float GetMaxRotation() const;
- float GetMaxRotationSpeed() const;
- float GetMaxTimeToLive() const;
- float GetMaxVelocity() const;
- uint GetMemoryUse() const;
- float GetMinEmissionRate() const;
- float GetMinRotation() const;
- float GetMinRotationSpeed() const;
- float GetMinTimeToLive() const;
- float GetMinVelocity() const;
- StringHash GetNameHash() const;
- uint GetNumColorFrames() const;
- uint GetNumParticles() const;
- uint GetNumTextureFrames() const;
- Vector3 GetRandomDirection() const;
- float GetRandomRotation() const;
- float GetRandomRotationSpeed() const;
- Vector2 GetRandomSize() const;
- float GetRandomTimeToLive() const;
- float GetRandomVelocity() const;
- float GetSizeAdd() const;
- float GetSizeMul() const;
- Object GetSubsystem(StringHash) const;
- TextureFrame GetTextureFrame(uint) const;
- StringHash GetType() const;
- bool GetUpdateInvisible() const;
- uint GetUseTimer();
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsFixedScreenSize() const;
- bool IsInstanceOf(StringHash) const;
- bool IsRelative() const;
- bool IsScaled() const;
- bool IsSorted() const;
- bool Load(Deserializer&);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const String&);
- bool Load(const XMLElement&);
- bool LoadFile(const String&);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void RemoveColorFrame(uint);
- void RemoveTextureFrame(uint);
- void ResetUseTimer();
- operator Resource() const;
- bool Save(File) const;
- bool Save(Serializer&) const;
- bool Save(VectorBuffer&) const;
- bool Save(XMLElement&) const;
- bool Save(const String&) const;
- bool SaveFile(const String&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetActiveTime(float);
- void SetAnimationLodBias(float);
- void SetAsyncLoadState(AsyncLoadState);
- void SetBlockEvents(bool);
- void SetColorFrame(uint, const ColorFrame&);
- void SetConstantForce(const Vector3&);
- void SetDampingForce(float);
- void SetEmitterSize(const Vector3&);
- void SetEmitterType(EmitterType);
- void SetFaceCameraMode(FaceCameraMode);
- void SetFixedScreenSize(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInactiveTime(float);
- void SetMaterial(Material);
- void SetMaxDirection(const Vector3&);
- void SetMaxEmissionRate(float);
- void SetMaxParticleSize(const Vector2&);
- void SetMaxRotation(float);
- void SetMaxRotationSpeed(float);
- void SetMaxTimeToLive(float);
- void SetMaxVelocity(float);
- void SetMemoryUse(uint);
- void SetMinDirection(const Vector3&);
- void SetMinEmissionRate(float);
- void SetMinParticleSize(const Vector2&);
- void SetMinRotation(float);
- void SetMinRotationSpeed(float);
- void SetMinTimeToLive(float);
- void SetMinVelocity(float);
- void SetName(const String&);
- void SetNumColorFrames(uint);
- void SetNumParticles(uint);
- void SetNumTextureFrames(uint);
- void SetRelative(bool);
- void SetScaled(bool);
- void SetSizeAdd(float);
- void SetSizeMul(float);
- void SetSorted(bool);
- void SetTextureFrame(uint, const TextureFrame&);
- void SetUpdateInvisible(bool);
- void SortColorFrames();
- void SortTextureFrames();
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector2& GetMaxParticleSize() const;
- const Vector2& GetMinParticleSize() const;
- const Vector3& GetConstantForce() const;
- const Vector3& GetEmitterSize() const;
- const Vector3& GetMaxDirection() const;
- const Vector3& GetMinDirection() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Resource() const;
- // Properties:
- float activeTime;
- float animationLodBias;
- /* readonly */
- String category;
- Vector3 constantForce;
- float dampingForce;
- Vector3 emitterSize;
- EmitterType emitterType;
- FaceCameraMode faceCameraMode;
- bool fixedScreenSize;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- float inactiveTime;
- Material material;
- Vector3 maxDirection;
- float maxEmissionRate;
- Vector2 maxParticleSize;
- float maxRotation;
- float maxRotationSpeed;
- float maxTimeToLive;
- float maxVelocity;
- /* readonly */
- uint memoryUse;
- Vector3 minDirection;
- float minEmissionRate;
- Vector2 minParticleSize;
- float minRotation;
- float minRotationSpeed;
- float minTimeToLive;
- float minVelocity;
- String name;
- uint numColorFrames;
- uint numParticles;
- uint numTextureFrames;
- /* readonly */
- int refs;
- bool relative;
- bool scaled;
- float sizeAdd;
- float sizeMul;
- bool sorted;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool updateInvisible;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class ParticleEffect2D
- {
- public:
- ParticleEffect2D();
- // Methods:
- bool BeginLoad(Deserializer&);
- ParticleEffect2D Clone(const String& = String :: EMPTY) const;
- const Color& GetFinishColor() const;
- const Color& GetFinishColorVariance() const;
- const Color& GetStartColor() const;
- const Color& GetStartColorVariance() const;
- bool EndLoad();
- float GetAngle() const;
- float GetAngleVariance() const;
- AsyncLoadState GetAsyncLoadState() const;
- BlendMode GetBlendMode() const;
- bool GetBlockEvents() const;
- float GetDuration() const;
- EmitterType2D GetEmitterType() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- float GetFinishParticleSize() const;
- float GetFinishParticleSizeVariance() const;
- int GetMaxParticles() const;
- float GetMaxRadius() const;
- float GetMaxRadiusVariance() const;
- uint GetMemoryUse() const;
- float GetMinRadius() const;
- float GetMinRadiusVariance() const;
- StringHash GetNameHash() const;
- float GetParticleLifeSpan() const;
- float GetParticleLifespanVariance() const;
- float GetRadialAccelVariance() const;
- float GetRadialAcceleration() const;
- float GetRotatePerSecond() const;
- float GetRotatePerSecondVariance() const;
- float GetRotationEnd() const;
- float GetRotationEndVariance() const;
- float GetRotationStart() const;
- float GetRotationStartVariance() const;
- float GetSpeed() const;
- float GetSpeedVariance() const;
- Sprite2D GetSprite() const;
- float GetStartParticleSize() const;
- float GetStartParticleSizeVariance() const;
- Object GetSubsystem(StringHash) const;
- float GetTangentialAccelVariance() const;
- float GetTangentialAcceleration() const;
- StringHash GetType() const;
- uint GetUseTimer();
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- bool Load(Deserializer&);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const String&);
- bool LoadFile(const String&);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void ResetUseTimer();
- operator Resource() const;
- bool Save(File) const;
- bool Save(Serializer&) const;
- bool Save(VectorBuffer&) const;
- bool Save(const String&) const;
- bool SaveFile(const String&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAngle(float);
- void SetAngleVariance(float);
- void SetAsyncLoadState(AsyncLoadState);
- void SetBlendMode(BlendMode);
- void SetBlockEvents(bool);
- void SetDuration(float);
- void SetEmitterType(EmitterType2D);
- void SetFinishColor(const Color&);
- void SetFinishColorVariance(const Color&);
- void SetFinishParticleSize(float);
- void SetFinishParticleSizeVariance(float);
- void SetGlobalVar(StringHash, const Variant&);
- void SetGravity(const Vector2&);
- void SetMaxParticles(int);
- void SetMaxRadius(float);
- void SetMaxRadiusVariance(float);
- void SetMemoryUse(uint);
- void SetMinRadius(float);
- void SetMinRadiusVariance(float);
- void SetName(const String&);
- void SetParticleLifeSpan(float);
- void SetParticleLifespanVariance(float);
- void SetRadialAccelVariance(float);
- void SetRadialAcceleration(float);
- void SetRotatePerSecond(float);
- void SetRotatePerSecondVariance(float);
- void SetRotationEnd(float);
- void SetRotationEndVariance(float);
- void SetRotationStart(float);
- void SetRotationStartVariance(float);
- void SetSourcePositionVariance(const Vector2&);
- void SetSpeed(float);
- void SetSpeedVariance(float);
- void SetSprite(Sprite2D);
- void SetStartColor(const Color&);
- void SetStartColorVariance(const Color&);
- void SetStartParticleSize(float);
- void SetStartParticleSizeVariance(float);
- void SetTangentialAccelVariance(float);
- void SetTangentialAcceleration(float);
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector2& GetGravity() const;
- const Vector2& GetSourcePositionVariance() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Resource() const;
- // Properties:
- /* readonly */
- String category;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class ParticleEmitter
- {
- public:
- ParticleEmitter();
- // Methods:
- void AddLight(Light);
- void AddVertexLight(Light);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void ApplyEffect();
- operator BillboardSet() const;
- const BoundingBox& GetBoundingBox() const;
- const BoundingBox& GetWorldBoundingBox();
- void CleanupConnection(Connection);
- void Commit();
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool DrawOcclusion(OcclusionBuffer);
- operator Drawable() const;
- bool GetAnimationEnabled() const;
- float GetAnimationLodBias() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- AutoRemoveMode GetAutoRemoveMode() const;
- Billboard GetBillboard(uint);
- bool GetBlockEvents() const;
- bool GetCastShadows() const;
- Component GetComponent(StringHash) const;
- float GetDistance() const;
- float GetDrawDistance() const;
- uint8 GetDrawableFlags() const;
- ParticleEffect GetEffect() const;
- ResourceRef GetEffectAttr() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- FaceCameraMode GetFaceCameraMode() const;
- Light GetFirstLight() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetLightMask() const;
- Array<Light> GetLights() const;
- float GetLodBias() const;
- float GetLodDistance() const;
- Geometry GetLodGeometry(uint, uint);
- Material GetMaterial() const;
- ResourceRef GetMaterialAttr() const;
- uint GetMaxLights() const;
- float GetMaxZ() const;
- float GetMinAngle() const;
- float GetMinZ() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumBillboards() const;
- uint GetNumNetworkAttributes() const;
- uint GetNumOccluderTriangles();
- uint GetNumParticles() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Scene GetScene() const;
- bool GetSerializeParticles() const;
- float GetShadowDistance() const;
- uint GetShadowMask() const;
- float GetSortValue() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- UpdateGeometryType GetUpdateGeometryType();
- Array<Light> GetVertexLights() const;
- uint GetViewMask() const;
- Zone GetZone() const;
- uint GetZoneMask() const;
- bool HasBasePass(uint) const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEmitting() const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsFixedScreenSize() const;
- bool IsInView() const;
- bool IsInView(Camera) const;
- bool IsInView(const FrameInfo&, bool = false) const;
- bool IsInstanceOf(StringHash) const;
- bool IsOccludee() const;
- bool IsOccluder() const;
- bool IsRelative() const;
- bool IsReplicated() const;
- bool IsScaled() const;
- bool IsSorted() const;
- bool IsTemporary() const;
- bool IsZoneDirty() const;
- void LimitLights();
- void LimitVertexLights(bool);
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkForUpdate();
- void MarkInView(const FrameInfo&);
- void MarkInView(uint);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAllParticles();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void Reset();
- void ResetEmissionTimer();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationLodBias(float);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetAutoRemoveMode(AutoRemoveMode);
- void SetBasePass(uint);
- void SetBlockEvents(bool);
- void SetCastShadows(bool);
- void SetDrawDistance(float);
- void SetEffect(ParticleEffect);
- void SetEffectAttr(const ResourceRef&);
- void SetEmitting(bool);
- void SetEnabled(bool);
- void SetFaceCameraMode(FaceCameraMode);
- void SetFixedScreenSize(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLightMask(uint);
- void SetLodBias(float);
- void SetMaterial(Material);
- void SetMaterialAttr(const ResourceRef&);
- void SetMaxLights(uint);
- void SetMinAngle(float);
- void SetMinMaxZ(float, float);
- void SetNumBillboards(uint);
- void SetNumParticles(uint);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOccludee(bool);
- void SetOccluder(bool);
- void SetRelative(bool);
- void SetScaled(bool);
- void SetSerializeParticles(bool);
- void SetShadowDistance(float);
- void SetShadowMask(uint);
- void SetSortValue(float);
- void SetSorted(bool);
- void SetTemporary(bool);
- void SetViewMask(uint);
- void SetZone(Zone, bool = false);
- void SetZoneMask(uint);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(const FrameInfo&);
- void UpdateBatches(const FrameInfo&);
- void UpdateGeometry(const FrameInfo&);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const BillboardSet() const;
- operator const Component() const;
- operator const Drawable() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- float animationLodBias;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- AutoRemoveMode autoRemoveMode;
- /* readonly */
- Array<Billboard> billboards;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- ParticleEffect effect;
- bool emitting;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- FaceCameraMode faceCameraMode;
- bool fixedScreenSize;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- uint lightMask;
- float lodBias;
- Material material;
- uint maxLights;
- float minAngle;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- uint numBillboards;
- uint numParticles;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- /* readonly */
- int refs;
- bool relative;
- /* readonly */
- bool replicated;
- bool scaled;
- bool serializeParticles;
- float shadowDistance;
- uint shadowMask;
- bool sorted;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- /* readonly */
- Zone zone;
- uint zoneMask;
- };
- class ParticleEmitter2D
- {
- public:
- ParticleEmitter2D();
- // Methods:
- void AddLight(Light);
- void AddVertexLight(Light);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- const BoundingBox& GetBoundingBox() const;
- const BoundingBox& GetWorldBoundingBox();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool DrawOcclusion(OcclusionBuffer);
- operator Drawable2D() const;
- operator Drawable() const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- BlendMode GetBlendMode() const;
- bool GetBlockEvents() const;
- bool GetCastShadows() const;
- Component GetComponent(StringHash) const;
- float GetDistance() const;
- float GetDrawDistance() const;
- uint8 GetDrawableFlags() const;
- ParticleEffect2D GetEffect() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Light GetFirstLight() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- int GetLayer() const;
- uint GetLightMask() const;
- Array<Light> GetLights() const;
- float GetLodBias() const;
- float GetLodDistance() const;
- Geometry GetLodGeometry(uint, uint);
- uint GetMaxLights() const;
- uint GetMaxParticles() const;
- float GetMaxZ() const;
- float GetMinZ() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- uint GetNumOccluderTriangles();
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- int GetOrderInLayer() const;
- ResourceRef GetParticleEffectAttr() const;
- Scene GetScene() const;
- float GetShadowDistance() const;
- uint GetShadowMask() const;
- float GetSortValue() const;
- Sprite2D GetSprite() const;
- ResourceRef GetSpriteAttr() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- UpdateGeometryType GetUpdateGeometryType();
- Array<Light> GetVertexLights() const;
- uint GetViewMask() const;
- Zone GetZone() const;
- uint GetZoneMask() const;
- bool HasBasePass(uint) const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEmitting() const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInView() const;
- bool IsInView(Camera) const;
- bool IsInView(const FrameInfo&, bool = false) const;
- bool IsInstanceOf(StringHash) const;
- bool IsOccludee() const;
- bool IsOccluder() const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsZoneDirty() const;
- void LimitLights();
- void LimitVertexLights(bool);
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkForUpdate();
- void MarkInView(const FrameInfo&);
- void MarkInView(uint);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBasePass(uint);
- void SetBlendMode(BlendMode);
- void SetBlockEvents(bool);
- void SetCastShadows(bool);
- void SetDrawDistance(float);
- void SetEffect(ParticleEffect2D);
- void SetEmitting(bool);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLayer(int);
- void SetLightMask(uint);
- void SetLodBias(float);
- void SetMaxLights(uint);
- void SetMaxParticles(uint);
- void SetMinMaxZ(float, float);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOccludee(bool);
- void SetOccluder(bool);
- void SetOrderInLayer(int);
- void SetParticleEffectAttr(const ResourceRef&);
- void SetShadowDistance(float);
- void SetShadowMask(uint);
- void SetSortValue(float);
- void SetSprite(Sprite2D);
- void SetSpriteAttr(const ResourceRef&);
- void SetTemporary(bool);
- void SetViewMask(uint);
- void SetZone(Zone, bool = false);
- void SetZoneMask(uint);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void UpdateBatches(const FrameInfo&);
- void UpdateGeometry(const FrameInfo&);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Drawable2D() const;
- operator const Drawable() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- BlendMode blendMode;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- ParticleEffect2D effect;
- bool emitting;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- int layer;
- uint lightMask;
- float lodBias;
- uint maxLights;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- int orderInLayer;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float shadowDistance;
- uint shadowMask;
- Sprite2D sprite;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- /* readonly */
- Zone zone;
- uint zoneMask;
- };
- class Pass
- {
- public:
- Pass(const String&in);
- // Methods:
- bool GetAlphaToCoverage() const;
- BlendMode GetBlendMode() const;
- CullMode GetCullMode() const;
- CompareMode GetDepthTestMode() const;
- bool GetDepthWrite() const;
- String GetEffectivePixelShaderDefines() const;
- String GetEffectiveVertexShaderDefines() const;
- uint GetIndex() const;
- PassLightingMode GetLightingMode() const;
- Array<ShaderVariation> GetPixelShaders();
- Array<ShaderVariation> GetPixelShaders(const StringHash&);
- uint GetShadersLoadedFrameNumber() const;
- Array<ShaderVariation> GetVertexShaders();
- Array<ShaderVariation> GetVertexShaders(const StringHash&);
- bool IsDesktop() const;
- void MarkShadersLoaded(uint);
- operator RefCounted() const;
- int Refs() const;
- void ReleaseShaders();
- void SetAlphaToCoverage(bool);
- void SetBlendMode(BlendMode);
- void SetCullMode(CullMode);
- void SetDepthTestMode(CompareMode);
- void SetDepthWrite(bool);
- void SetIsDesktop(bool);
- void SetLightingMode(PassLightingMode);
- void SetPixelShader(const String&);
- void SetPixelShaderDefineExcludes(const String&);
- void SetPixelShaderDefines(const String&);
- void SetVertexShader(const String&);
- void SetVertexShaderDefineExcludes(const String&);
- void SetVertexShaderDefines(const String&);
- const String& GetName() const;
- const String& GetPixelShader() const;
- const String& GetPixelShaderDefineExcludes() const;
- const String& GetPixelShaderDefines() const;
- const String& GetVertexShader() const;
- const String& GetVertexShaderDefineExcludes() const;
- const String& GetVertexShaderDefines() const;
- int WeakRefs() const;
- operator const RefCounted() const;
- // Properties:
- bool alphaToCoverage;
- BlendMode blendMode;
- CullMode cullMode;
- CompareMode depthTestMode;
- bool depthWrite;
- bool desktop;
- PassLightingMode lightingMode;
- String pixelShader;
- String pixelShaderDefineExcludes;
- String pixelShaderDefines;
- /* readonly */
- int refs;
- String vertexShader;
- String vertexShaderDefineExcludes;
- String vertexShaderDefines;
- /* readonly */
- int weakRefs;
- };
- class PerThreadSceneResult
- {
- public:
- ~PerThreadSceneResult();
- PerThreadSceneResult();
- // Methods:
- PerThreadSceneResult& operator=(const PerThreadSceneResult&);
- // Properties:
- float maxZ;
- float minZ;
- };
- class PhysicsRaycastResult
- {
- public:
- ~PhysicsRaycastResult();
- PhysicsRaycastResult();
- // Methods:
- PhysicsRaycastResult& operator=(const PhysicsRaycastResult&);
- // Properties:
- /* readonly */
- RigidBody body;
- float distance;
- float hitFraction;
- Vector3 normal;
- Vector3 position;
- };
- class PhysicsRaycastResult2D
- {
- public:
- ~PhysicsRaycastResult2D();
- PhysicsRaycastResult2D();
- // Methods:
- PhysicsRaycastResult2D& operator=(const PhysicsRaycastResult2D&);
- // Properties:
- /* readonly */
- RigidBody2D body;
- float distance;
- Vector2 normal;
- Vector2 position;
- };
- class PhysicsWorld
- {
- public:
- PhysicsWorld();
- // Methods:
- void AddCollisionShape(CollisionShape);
- void AddConstraint(Constraint);
- void AddDelayedWorldTransform(const DelayedWorldTransform&);
- void AddRigidBody(RigidBody);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- void CleanupGeometryCache();
- operator Component() const;
- PhysicsRaycastResult ConvexCast(CollisionShape, const Vector3&, const Quaternion&, const Vector3&, const Quaternion&, uint = 0xffff);
- void ConvexCast(PhysicsRaycastResult&, CollisionShape, const Vector3&, const Quaternion&, const Vector3&, const Quaternion&, uint = M_MAX_UNSIGNED);
- void DrawDebugGeometry(DebugRenderer, bool);
- void DrawDebugGeometry(bool);
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- Array<RigidBody> GetCollidingBodies(RigidBody);
- Component GetComponent(StringHash) const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- int GetFps() const;
- Vector3 GetGravity() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool GetInternalEdge() const;
- bool GetInterpolation() const;
- float GetMaxNetworkAngularVelocity() const;
- int GetMaxSubSteps() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- int GetNumIterations() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Array<RigidBody> GetRigidBodies(RigidBody);
- Array<RigidBody> GetRigidBodies(const BoundingBox&, uint collisionMask = 0xffff);
- Array<RigidBody> GetRigidBodies(const Sphere&, uint = 0xffff);
- Scene GetScene() const;
- bool GetSplitImpulse() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsApplyingTransforms() const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsSimulating() const;
- bool IsTemporary() const;
- bool IsUpdateEnabled() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- Array<PhysicsRaycastResult> Raycast(const Ray&, float, uint = 0xffff);
- void RaycastSingle(PhysicsRaycastResult&, const Ray&, float, uint = M_MAX_UNSIGNED);
- PhysicsRaycastResult RaycastSingle(const Ray&, float, uint = 0xffff);
- void RaycastSingleSegmented(PhysicsRaycastResult&, const Ray&, float, float, uint = M_MAX_UNSIGNED, float = 0.1f);
- PhysicsRaycastResult RaycastSingleSegmented(const Ray&, float, float, uint collisionMask = 0xffff, float overlapDistance = 0.1f);
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveCachedGeometry(Model);
- void RemoveCollisionShape(CollisionShape);
- void RemoveConstraint(Constraint);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void RemoveRigidBody(RigidBody);
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- void SetApplyingTransforms(bool);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetDebugDepthTest(bool);
- void SetDebugRenderer(DebugRenderer);
- void SetEnabled(bool);
- void SetFps(int);
- void SetGlobalVar(StringHash, const Variant&);
- void SetGravity(const Vector3&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetInternalEdge(bool);
- void SetInterpolation(bool);
- void SetMaxNetworkAngularVelocity(float);
- void SetMaxSubSteps(int);
- void SetNumIterations(int);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetSplitImpulse(bool);
- void SetTemporary(bool);
- void SetUpdateEnabled(bool);
- void SphereCast(PhysicsRaycastResult&, const Ray&, float, float, uint = M_MAX_UNSIGNED);
- PhysicsRaycastResult SphereCast(const Ray&, float, float, uint collisionMask = 0xffff);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- void UpdateCollisions();
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- int getDebugMode() const;
- void setDebugMode(int);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- int fps;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- Vector3 gravity;
- /* readonly */
- uint id;
- bool internalEdge;
- bool interpolation;
- int maxSubSteps;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- int numIterations;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool splitImpulse;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool updateEnabled;
- /* readonly */
- int weakRefs;
- };
- class PhysicsWorld2D
- {
- public:
- PhysicsWorld2D();
- // Methods:
- void AddDelayedWorldTransform(const DelayedWorldTransform2D&);
- void AddRigidBody(RigidBody2D);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry();
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAllowSleeping() const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetAutoClearForces() const;
- bool GetBlockEvents() const;
- Component GetComponent(StringHash) const;
- bool GetContinuousPhysics() const;
- bool GetDrawAabb() const;
- bool GetDrawCenterOfMass() const;
- bool GetDrawJoint() const;
- bool GetDrawPair() const;
- bool GetDrawShape() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- int GetPositionIterations() const;
- Array<RigidBody2D> GetRigidBodies(const Rect&, uint = 0xffff);
- RigidBody2D GetRigidBody(const Vector2&, uint = M_MAX_UNSIGNED);
- RigidBody2D GetRigidBody(int, int, uint = M_MAX_UNSIGNED);
- Scene GetScene() const;
- bool GetSubStepping() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- int GetVelocityIterations() const;
- bool GetWarmStarting() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsApplyingTransforms() const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsUpdateEnabled() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- Array<PhysicsRaycastResult2D> Raycast(const Vector2&, const Vector2&, uint = 0xffff);
- void RaycastSingle(PhysicsRaycastResult2D&, const Vector2&, const Vector2&, uint = M_MAX_UNSIGNED);
- PhysicsRaycastResult2D RaycastSingle(const Vector2&, const Vector2&, uint = 0xffff);
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void RemoveRigidBody(RigidBody2D);
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAllowSleeping(bool);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- void SetApplyingTransforms(bool);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetAutoClearForces(bool);
- void SetBlockEvents(bool);
- void SetContinuousPhysics(bool);
- void SetDrawAabb(bool);
- void SetDrawCenterOfMass(bool);
- void SetDrawJoint(bool);
- void SetDrawPair(bool);
- void SetDrawShape(bool);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetGravity(const Vector2&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetPositionIterations(int);
- void SetSubStepping(bool);
- void SetTemporary(bool);
- void SetUpdateEnabled(bool);
- void SetVelocityIterations(int);
- void SetWarmStarting(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector2& GetGravity() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool allowSleeping;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- bool autoClearForces;
- /* readonly */
- String category;
- bool continuousPhysics;
- bool drawAabb;
- bool drawCenterOfMass;
- bool drawJoint;
- bool drawPair;
- bool drawShape;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- Vector2 gravity;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- int positionIterations;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool subStepping;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool updateEnabled;
- int velocityIterations;
- bool warmStarting;
- /* readonly */
- int weakRefs;
- };
- class PhysicsWorldConfig
- {
- public:
- ~PhysicsWorldConfig();
- PhysicsWorldConfig();
- // Methods:
- PhysicsWorldConfig& operator=(const PhysicsWorldConfig&);
- };
- class Plane
- {
- public:
- Plane();
- Plane(const Plane&in);
- Plane(const Vector3&in, const Vector3&in, const Vector3&in);
- Plane(const Vector3&in, const Vector3&in);
- Plane(const Vector4&in);
- // Methods:
- Plane& operator=(const Plane&);
- void Define(const Vector3&, const Vector3&);
- void Define(const Vector3&, const Vector3&, const Vector3&);
- void Define(const Vector4&);
- float Distance(const Vector3&) const;
- Vector3 Project(const Vector3&) const;
- Vector3 Reflect(const Vector3&) const;
- Matrix3x4 ReflectionMatrix() const;
- Vector4 ToVector4() const;
- void Transform(const Matrix3&);
- void Transform(const Matrix3x4&);
- void Transform(const Matrix4&);
- Plane Transformed(const Matrix3&) const;
- Plane Transformed(const Matrix3x4&) const;
- Plane Transformed(const Matrix4&) const;
- // Properties:
- Vector3 absNormal;
- float d;
- Vector3 normal;
- /* readonly */
- Matrix3x4 reflectionMatrix;
- // Constants:
- static const Plane UP;
- };
- class Polyhedron
- {
- public:
- ~Polyhedron();
- Polyhedron();
- Polyhedron(const Polyhedron&in);
- Polyhedron(const BoundingBox&in);
- Polyhedron(const Frustum&in);
- // Methods:
- Polyhedron& operator=(const Polyhedron&);
- void AddFace(Array<Vector3>);
- void AddFace(const Vector3&, const Vector3&, const Vector3&);
- void AddFace(const Vector3&, const Vector3&, const Vector3&, const Vector3&);
- void Clear();
- void Clip(const BoundingBox&);
- void Clip(const Frustum&);
- void Clip(const Plane&);
- void Define(const BoundingBox&);
- void Define(const Frustum&);
- bool Empty() const;
- void Transform(const Matrix3&);
- void Transform(const Matrix3x4&);
- Polyhedron Transformed(const Matrix3&) const;
- Polyhedron Transformed(const Matrix3x4&) const;
- // Properties:
- /* readonly */
- Array<Array<Vector3>> face;
- /* readonly */
- uint numFaces;
- };
- class Profiler
- {
- public:
- Profiler();
- // Methods:
- void BeginFrame();
- void BeginInterval();
- void EndBlock();
- void EndFrame();
- operator EventProfiler() const;
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- const String& PrintData(bool = false, bool = false, uint = M_MAX_UNSIGNED) const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const EventProfiler() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- String category;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ProgressBar
- {
- public:
- ProgressBar();
- // Methods:
- void AddChild(UIElement);
- void AddTag(const String&);
- void AddTags(Array<String>);
- void AddTags(const String&, int8 = ';');
- void AdjustScissor(IntRect&);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- operator BorderImage() const;
- void BringToFront();
- void ChangeValue(float);
- const Color& GetColor(Corner) const;
- const Color& GetColorAttr() const;
- const Color& GetDerivedColor() const;
- UIElement CreateChild(StringHash, const String& = String :: EMPTY, uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- bool FilterAttributes(XMLElement&) const;
- uint FindChild(UIElement) const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- BlendMode GetBlendMode() const;
- bool GetBlockEvents() const;
- bool GetBringToBack() const;
- bool GetBringToFront() const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant :: EMPTY, bool = false) const;
- UIElement GetChild(uint) const;
- Array<UIElement> GetChildren() const;
- Array<UIElement> GetChildren(bool) const;
- Array<UIElement> GetChildrenWithTag(const String&, bool = false) const;
- bool GetClipChildren() const;
- IntRect GetCombinedScreenRect();
- XMLFile GetDefaultStyle(bool = true) const;
- float GetDerivedOpacity() const;
- uint GetDragButtonCombo() const;
- uint GetDragButtonCount() const;
- uint GetDragDropMode() const;
- IntVector2 GetEffectiveMinSize() const;
- UIElement GetElementEventSender() const;
- bool GetEnableAnchor() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- FocusMode GetFocusMode() const;
- int GetHeight() const;
- HorizontalAlignment GetHorizontalAlignment() const;
- int GetIndent() const;
- int GetIndentSpacing() const;
- int GetIndentWidth() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- BorderImage GetKnob() const;
- int GetLayoutElementMaxSize() const;
- LayoutMode GetLayoutMode() const;
- int GetLayoutSpacing() const;
- Material GetMaterial() const;
- ResourceRef GetMaterialAttr() const;
- int GetMaxHeight() const;
- int GetMaxWidth() const;
- int GetMinHeight() const;
- int GetMinWidth() const;
- uint GetNumAttributes() const;
- uint GetNumChildren(bool = false) const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetOpacity() const;
- Orientation GetOrientation() const;
- UIElement GetParent() const;
- int GetPriority() const;
- float GetRange() const;
- UIElement GetRoot() const;
- bool GetShowPercentText() const;
- bool GetSortChildren() const;
- Object GetSubsystem(StringHash) const;
- Array<String> GetTags() const;
- Texture GetTexture() const;
- ResourceRef GetTextureAttr() const;
- TraversalMode GetTraversalMode() const;
- StringHash GetType() const;
- bool GetUseDerivedOpacity() const;
- float GetValue() const;
- VerticalAlignment GetVerticalAlignment() const;
- int GetWidth() const;
- bool HasColorGradient() const;
- bool HasEventHandlers() const;
- bool HasFocus() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool HasTag(const String&) const;
- void InsertChild(uint, UIElement);
- const IntRect& GetBorder() const;
- const IntRect& GetClipBorder() const;
- const IntRect& GetImageBorder() const;
- const IntRect& GetImageRect() const;
- const IntRect& GetLayoutBorder() const;
- const IntVector2& GetChildOffset() const;
- const IntVector2& GetDisabledOffset() const;
- const IntVector2& GetHoverOffset() const;
- const IntVector2& GetMaxOffset() const;
- const IntVector2& GetMaxSize() const;
- const IntVector2& GetMinOffset() const;
- const IntVector2& GetMinSize() const;
- const IntVector2& GetPosition() const;
- const IntVector2& GetScreenPosition() const;
- const IntVector2& GetSize() const;
- bool IsChildOf(UIElement) const;
- bool IsEditable() const;
- bool IsElementEventSender() const;
- bool IsEnabled() const;
- bool IsEnabledSelf() const;
- bool IsFixedHeight() const;
- bool IsFixedSize() const;
- bool IsFixedWidth() const;
- bool IsHovering() const;
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool IsInstanceOf(StringHash) const;
- bool IsInternal() const;
- bool IsSelected() const;
- bool IsTemporary() const;
- bool IsTiled() const;
- bool IsVisible() const;
- bool IsVisibleEffective() const;
- bool IsWheelHandler() const;
- bool IsWithinScissor(const IntRect&);
- bool Load(Deserializer&);
- UIElement LoadChildXML(XMLFile, XMLFile);
- UIElement LoadChildXML(const XMLElement&, XMLFile);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(Deserializer&);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&);
- bool LoadXML(const XMLElement&, XMLFile);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnClickBegin(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnClickEnd(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor, UIElement);
- void OnDoubleClick(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnDragBegin(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragCancel(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- bool OnDragDropFinish(UIElement);
- bool OnDragDropTest(UIElement);
- void OnDragEnd(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragMove(const IntVector2&, const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnHover(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnIndentSet();
- void OnKey(uint, uint, uint);
- void OnPositionSet(const IntVector2&);
- void OnResize(const IntVector2&, const IntVector2&);
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEditable();
- void OnTextInput(const String&);
- void OnWheel(int, uint, uint);
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveAllTags();
- void RemoveAttributeAnimation(const String&);
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveChildAtIndex(uint);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- bool RemoveTag(const String&);
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(File, const String& indentation = "\t");
- bool SaveXML(Serializer&, const String& = "\t") const;
- bool SaveXML(VectorBuffer&, const String& indentation = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlendMode(BlendMode);
- void SetBlockEvents(bool);
- void SetBorder(const IntRect&);
- void SetBringToBack(bool);
- void SetBringToFront(bool);
- void SetChildOffset(const IntVector2&);
- void SetClipBorder(const IntRect&);
- void SetClipChildren(bool);
- void SetColor(Corner, const Color&);
- void SetColor(const Color&);
- void SetDeepEnabled(bool);
- void SetDefaultStyle(XMLFile);
- void SetDisabledOffset(const IntVector2&);
- void SetDisabledOffset(int, int);
- void SetDragDropMode(uint);
- void SetEditable(bool);
- void SetElementEventSender(bool);
- void SetEnableAnchor(bool);
- void SetEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(const IntVector2&);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFocus(bool);
- void SetFocusMode(FocusMode);
- void SetFullImageRect();
- void SetGlobalVar(StringHash, const Variant&);
- void SetHeight(int);
- void SetHorizontalAlignment(HorizontalAlignment);
- void SetHoverOffset(const IntVector2&);
- void SetHoverOffset(int, int);
- void SetHovering(bool);
- void SetImageBorder(const IntRect&);
- void SetImageRect(const IntRect&);
- void SetIndent(int);
- void SetIndentSpacing(int);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetInternal(bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect :: ZERO);
- void SetLayoutBorder(const IntRect&);
- void SetLayoutFlexScale(const Vector2&);
- void SetLayoutMode(LayoutMode);
- void SetLayoutSpacing(int);
- void SetLoadingPercentStyle(const String&);
- void SetMaterial(Material);
- void SetMaterialAttr(const ResourceRef&);
- void SetMaxAnchor(const Vector2&);
- void SetMaxAnchor(float, float);
- void SetMaxHeight(int);
- void SetMaxOffset(const IntVector2&);
- void SetMaxSize(const IntVector2&);
- void SetMaxSize(int, int);
- void SetMaxWidth(int);
- void SetMinAnchor(const Vector2&);
- void SetMinAnchor(float, float);
- void SetMinHeight(int);
- void SetMinOffset(const IntVector2&);
- void SetMinSize(const IntVector2&);
- void SetMinSize(int, int);
- void SetMinWidth(int);
- void SetName(const String&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOpacity(float);
- void SetOrientation(Orientation);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPivot(const Vector2&);
- void SetPivot(float, float);
- void SetPosition(const IntVector2&);
- void SetPosition(int, int);
- void SetPriority(int);
- void SetRange(float);
- void SetRenderTexture(Texture2D);
- void SetSelected(bool);
- void SetShowPercentText(bool);
- void SetSize(const IntVector2&);
- void SetSize(int, int);
- void SetSortChildren(bool);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void SetTags(Array<String>);
- void SetTemporary(bool);
- void SetTexture(Texture);
- void SetTextureAttr(const ResourceRef&);
- void SetTiled(bool);
- void SetTraversalMode(TraversalMode);
- void SetUseDerivedOpacity(bool);
- void SetValue(float);
- void SetVar(StringHash, const Variant&);
- void SetVerticalAlignment(VerticalAlignment);
- void SetVisible(bool);
- void SetWidth(int);
- void SortChildren();
- const String& GetAppliedStyle() const;
- const String& GetCategory() const;
- const String& GetLoadingPercentStyle() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- operator UIElement() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- void UpdateLayout();
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetVar(const StringHash&) const;
- const VariantMap& GetGlobalVars() const;
- const VariantMap& GetVars() const;
- const Vector2& GetLayoutFlexScale() const;
- const Vector2& GetMaxAnchor() const;
- const Vector2& GetMinAnchor() const;
- const Vector2& GetPivot() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const BorderImage() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- operator const UIElement() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- BlendMode blendMode;
- IntRect border;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- IntVector2 disabledOffset;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- uint dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enableAnchor;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- int height;
- HorizontalAlignment horizontalAlignment;
- IntVector2 hoverOffset;
- /* readonly */
- bool hovering;
- IntRect imageBorder;
- IntRect imageRect;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- /* readonly */
- BorderImage knob;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- Material material;
- Vector2 maxAnchor;
- int maxHeight;
- IntVector2 maxOffset;
- IntVector2 maxSize;
- int maxWidth;
- Vector2 minAnchor;
- int minHeight;
- IntVector2 minOffset;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- Orientation orientation;
- UIElement parent;
- Vector2 pivot;
- IntVector2 position;
- int priority;
- float range;
- /* readonly */
- int refs;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- bool showPercentText;
- IntVector2 size;
- bool sortChildren;
- String style;
- /* readonly */
- Array<String> tags;
- bool temporary;
- Texture texture;
- bool tiled;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- float value;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class PropertySet2D
- {
- public:
- PropertySet2D();
- // Methods:
- bool HasProperty(const String&) const;
- void Load(const XMLElement&);
- operator RefCounted() const;
- int Refs() const;
- const String& GetProperty(const String&) const;
- int WeakRefs() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class Quaternion
- {
- public:
- Quaternion();
- Quaternion(const Quaternion&in);
- Quaternion(float, float, float, float);
- Quaternion(float, const Vector3&in);
- Quaternion(float);
- Quaternion(float, float, float);
- Quaternion(const Vector3&in);
- Quaternion(const Vector3&in, const Vector3&in);
- Quaternion(const Vector3&in, const Vector3&in, const Vector3&in);
- Quaternion(const Matrix3&in);
- // Methods:
- Quaternion operator+(const Quaternion&) const;
- Quaternion& operator+=(const Quaternion&);
- Quaternion& operator=(const Quaternion&);
- bool operator==(const Quaternion&) const;
- float Angle() const;
- Vector3 Axis() const;
- Quaternion Conjugate() const;
- float DotProduct(const Quaternion&) const;
- bool Equals(const Quaternion&) const;
- Vector3 EulerAngles() const;
- void FromAngleAxis(float, const Vector3&);
- void FromAxes(const Vector3&, const Vector3&, const Vector3&);
- void FromEulerAngles(float, float, float);
- bool FromLookRotation(const Vector3&, const Vector3& = Vector3 :: UP);
- void FromRotationMatrix(const Matrix3&);
- void FromRotationTo(const Vector3&, const Vector3&);
- Quaternion Inverse() const;
- bool IsInf() const;
- bool IsNaN() const;
- float LengthSquared() const;
- Quaternion Nlerp(const Quaternion&, float, bool = false) const;
- void Normalize();
- Quaternion Normalized() const;
- float PitchAngle() const;
- float RollAngle() const;
- Matrix3 RotationMatrix() const;
- Quaternion Slerp(const Quaternion&, float) const;
- String ToString() const;
- float YawAngle() const;
- // Properties:
- /* readonly */
- float angle;
- /* readonly */
- Vector3 axis;
- /* readonly */
- Vector3 eulerAngles;
- /* readonly */
- float pitch;
- /* readonly */
- float roll;
- /* readonly */
- Matrix3 rotationMatrix;
- float w;
- float x;
- float y;
- /* readonly */
- float yaw;
- float z;
- // Constants:
- static const Quaternion IDENTITY;
- };
- class Ray
- {
- public:
- Ray();
- Ray(const Vector3&in, const Vector3&in);
- Ray(const Ray&in);
- // Methods:
- Ray& operator=(const Ray&);
- bool operator==(const Ray&) const;
- Vector3 ClosestPoint(const Ray&) const;
- void Define(const Vector3&, const Vector3&);
- float Distance(const Vector3&) const;
- float HitDistance(const BoundingBox&) const;
- float HitDistance(const Frustum&, bool = true) const;
- float HitDistance(const Plane&) const;
- float HitDistance(const Sphere&) const;
- float HitDistance(const Vector3&, const Vector3&, const Vector3&) const;
- Vector3 Project(const Vector3&) const;
- Ray Transformed(const Matrix3x4&) const;
- // Properties:
- Vector3 direction;
- Vector3 origin;
- };
- class RayQueryResult
- {
- public:
- ~RayQueryResult();
- RayQueryResult();
- // Methods:
- RayQueryResult& operator=(const RayQueryResult&);
- // Properties:
- float distance;
- /* readonly */
- Drawable drawable;
- /* readonly */
- Node node;
- Vector3 normal;
- Vector3 position;
- uint subObject;
- Vector2 textureUV;
- };
- class RaycastVehicle
- {
- public:
- // Methods:
- void AddWheel(Node, Vector3, Vector3, float, float, bool);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- void DelayedStart();
- void DrawDebugGeometry(DebugRenderer, bool);
- void FixedPostUpdate(float);
- void FixedUpdate(float);
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- float GetBrake(int) const;
- Component GetComponent(StringHash) const;
- Vector3 GetContactNormal(int) const;
- Vector3 GetContactPosition(int) const;
- IntVector3 GetCoordinateSystem() const;
- float GetEngineForce(int) const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- float GetInAirRPM() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- float GetMaxSideSlipSpeed() const;
- float GetMaxSuspensionTravel(int);
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- int GetNumWheels() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Scene GetScene() const;
- float GetSteeringValue(int) const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- uint GetUpdateEventMask() const;
- Vector3 GetWheelAxle(int) const;
- Vector3 GetWheelConnectionPoint(int) const;
- float GetWheelDampingCompression(int) const;
- float GetWheelDampingRelaxation(int) const;
- Vector3 GetWheelDirection(int) const;
- float GetWheelFrictionSlip(int) const;
- float GetWheelMaxSuspensionForce(int) const;
- Node GetWheelNode(int) const;
- Vector3 GetWheelPosition(int);
- float GetWheelRadius(int) const;
- float GetWheelRestLength(int) const;
- float GetWheelRollInfluence(int) const;
- Quaternion GetWheelRotation(int);
- float GetWheelSideSlipSpeed(int) const;
- float GetWheelSkidInfo(int) const;
- float GetWheelSkidInfoCumulative(int) const;
- float GetWheelSuspensionStiffness(int) const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- void Init();
- bool IsDelayedStartCalled() const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsFrontWheel(int) const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- operator LogicComponent() const;
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PostUpdate(float);
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetSuspension();
- void ResetToDefault();
- void ResetWheels();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetBrake(int, float);
- void SetCoordinateSystem(const IntVector3& = RIGHT_FORWARD_UP);
- void SetEnabled(bool);
- void SetEngineForce(int, float);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInAirRPM(float);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetMaxSideSlipSpeed(float);
- void SetMaxSuspensionTravel(int, float);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetSteeringValue(int, float);
- void SetTemporary(bool);
- void SetUpdateEventMask(uint);
- void SetWheelAxle(int, Vector3);
- void SetWheelDampingCompression(int, float);
- void SetWheelDampingRelaxation(int, float);
- void SetWheelDirection(int, Vector3);
- void SetWheelFrictionSlip(int, float);
- void SetWheelMaxSuspensionForce(int, float);
- void SetWheelRadius(int, float);
- void SetWheelRestLength(int, float);
- void SetWheelRollInfluence(int, float);
- void SetWheelSkidInfo(int, float);
- void SetWheelSkidInfoCumulative(int, float);
- void SetWheelSuspensionStiffness(int, float);
- void Start();
- void Stop();
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- void UpdateWheelTransform(int, bool);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- bool WheelIsGrounded(int) const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const LogicComponent() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- IntVector3 coordinateSystem;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- float inAirRPM;
- float maxSideSlipSpeed;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- /* readonly */
- int numWheels;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- // Constants:
- static const IntVector3 FORWARD_RIGHT_UP;
- static const IntVector3 FORWARD_UP_RIGHT;
- static const IntVector3 RIGHT_FORWARD_UP;
- static const IntVector3 RIGHT_UP_FORWARD;
- static const IntVector3 UP_FORWARD_RIGHT;
- static const IntVector3 UP_RIGHT_FORWARD;
- };
- class Rect
- {
- public:
- Rect();
- Rect(const Vector2&in, const Vector2&in);
- Rect(float, float, float, float);
- Rect(const Vector4&in);
- Rect(const Rect&in);
- // Methods:
- Rect operator+(const Rect&) const;
- Rect& operator+=(const Rect&);
- Rect& operator=(const Rect&);
- bool operator==(const Rect&) const;
- float Bottom() const;
- Vector2 Center() const;
- void Clear();
- void Clip(const Rect&);
- void Define(const Rect&);
- void Define(const Vector2&);
- void Define(const Vector2&, const Vector2&);
- bool Defined() const;
- bool Equals(const Rect&) const;
- Vector2 HalfSize() const;
- Intersection IsInside(const Rect&) const;
- Intersection IsInside(const Vector2&) const;
- float Left() const;
- Vector2 Max() const;
- void Merge(const Rect&);
- void Merge(const Vector2&);
- Vector2 Min() const;
- float Right() const;
- Vector2 Size() const;
- String ToString() const;
- Vector4 ToVector4() const;
- float Top() const;
- // Properties:
- /* readonly */
- float bottom;
- /* readonly */
- Vector2 center;
- /* readonly */
- Vector2 halfSize;
- /* readonly */
- float left;
- Vector2 max;
- Vector2 min;
- /* readonly */
- float right;
- /* readonly */
- Vector2 size;
- /* readonly */
- float top;
- // Constants:
- static const Rect FULL;
- static const Rect POSITIVE;
- static const Rect ZERO;
- };
- class RefCount
- {
- public:
- ~RefCount();
- RefCount();
- // Methods:
- RefCount& operator=(const RefCount&);
- // Properties:
- int refs;
- int weakRefs;
- };
- class RefCounted
- {
- public:
- RefCounted();
- // Methods:
- operator Animatable() const;
- operator AnimatedModel() const;
- operator AnimatedSprite2D() const;
- operator Animation() const;
- operator AnimationController() const;
- operator AnimationSet2D() const;
- operator AnimationState() const;
- operator AttributeAccessor() const;
- operator AttributeAnimationInfo() const;
- operator Audio() const;
- operator BillboardSet() const;
- operator BorderImage() const;
- operator BufferedSoundStream() const;
- operator Button() const;
- operator Camera() const;
- operator CheckBox() const;
- operator CollisionBox2D() const;
- operator CollisionChain2D() const;
- operator CollisionCircle2D() const;
- operator CollisionEdge2D() const;
- operator CollisionGeometryData() const;
- operator CollisionPolygon2D() const;
- operator CollisionShape2D() const;
- operator CollisionShape() const;
- operator Component() const;
- operator Connection() const;
- operator Console() const;
- operator ConstantBuffer() const;
- operator Constraint2D() const;
- operator Constraint() const;
- operator ConstraintDistance2D() const;
- operator ConstraintFriction2D() const;
- operator ConstraintGear2D() const;
- operator ConstraintMotor2D() const;
- operator ConstraintMouse2D() const;
- operator ConstraintPrismatic2D() const;
- operator ConstraintPulley2D() const;
- operator ConstraintRevolute2D() const;
- operator ConstraintWeld2D() const;
- operator ConstraintWheel2D() const;
- operator Context() const;
- operator ConvexData() const;
- operator CrowdAgent() const;
- operator CrowdManager() const;
- operator Cursor() const;
- operator CustomGeometry() const;
- operator Database() const;
- operator DebugHud() const;
- operator DebugRenderer() const;
- operator DecalSet() const;
- operator Drawable2D() const;
- operator Drawable() const;
- operator DropDownList() const;
- operator DynamicNavigationMesh() const;
- operator Engine() const;
- operator EventProfiler() const;
- operator EventReceiverGroup() const;
- operator File() const;
- operator FileSelector() const;
- operator FileSystem() const;
- operator FileWatcher() const;
- operator Font() const;
- operator FontFace() const;
- operator FontFaceBitmap() const;
- operator FontFaceFreeType() const;
- operator GImpactMeshData() const;
- operator Geometry() const;
- operator Graphics() const;
- operator HeightfieldData() const;
- operator HttpRequest() const;
- operator IKConstraint() const;
- operator IKEffector() const;
- operator IKSolver() const;
- operator Image() const;
- operator IndexBuffer() const;
- operator Input() const;
- operator JSONFile() const;
- operator Light() const;
- operator LineEdit() const;
- operator ListView() const;
- operator Localization() const;
- operator Log() const;
- operator LogicComponent() const;
- operator Material() const;
- operator Menu() const;
- operator MessageBox() const;
- operator Model() const;
- operator NamedPipe() const;
- operator NavArea() const;
- operator Navigable() const;
- operator NavigationMesh() const;
- operator Network() const;
- operator NetworkPriority() const;
- operator Node() const;
- operator Object() const;
- operator ObjectAnimation() const;
- operator ObjectFactory() const;
- operator Obstacle() const;
- operator OcclusionBuffer() const;
- operator Octree() const;
- operator OffMeshConnection() const;
- operator OggVorbisSoundStream() const;
- operator PackageFile() const;
- operator ParticleEffect2D() const;
- operator ParticleEffect() const;
- operator ParticleEmitter2D() const;
- operator ParticleEmitter() const;
- operator Pass() const;
- operator PhysicsWorld2D() const;
- operator PhysicsWorld() const;
- operator Profiler() const;
- operator ProgressBar() const;
- operator PropertySet2D() const;
- operator RaycastVehicle() const;
- int Refs() const;
- operator RenderPath() const;
- operator RenderSurface() const;
- operator Renderer2D() const;
- operator Renderer() const;
- operator Resource() const;
- operator ResourceCache() const;
- operator ResourceWithMetadata() const;
- operator RibbonTrail() const;
- operator RigidBody2D() const;
- operator RigidBody() const;
- operator Scene() const;
- operator ScriptInstance() const;
- operator ScrollBar() const;
- operator ScrollView() const;
- operator Serializable() const;
- operator Shader() const;
- operator ShaderParameterAnimationInfo() const;
- operator ShaderPrecache() const;
- operator ShaderVariation() const;
- operator Skybox() const;
- operator Slider() const;
- operator SmoothedTransform() const;
- operator Sound() const;
- operator SoundListener() const;
- operator SoundSource3D() const;
- operator SoundSource() const;
- operator SoundStream() const;
- operator SplinePath() const;
- operator Sprite2D() const;
- operator Sprite() const;
- operator SpriteSheet2D() const;
- operator StaticModel() const;
- operator StaticModelGroup() const;
- operator StaticSprite2D() const;
- operator StretchableSprite2D() const;
- operator Technique() const;
- operator Terrain() const;
- operator TerrainPatch() const;
- operator Text3D() const;
- operator Text() const;
- operator Texture2D() const;
- operator Texture2DArray() const;
- operator Texture3D() const;
- operator Texture() const;
- operator TextureCube() const;
- operator Tile2D() const;
- operator TileMap2D() const;
- operator TileMapLayer2D() const;
- operator TileMapObject2D() const;
- operator Time() const;
- operator TmxFile2D() const;
- operator TmxImageLayer2D() const;
- operator TmxLayer2D() const;
- operator TmxObjectGroup2D() const;
- operator TmxTileLayer2D() const;
- operator ToolTip() const;
- operator TriangleMeshData() const;
- operator UI() const;
- operator UIComponent() const;
- operator UIElement() const;
- operator UISelectable() const;
- operator UnknownComponent() const;
- operator ValueAnimation() const;
- operator ValueAnimationInfo() const;
- operator VertexBuffer() const;
- operator View3D() const;
- operator View() const;
- operator Viewport() const;
- int WeakRefs() const;
- operator Window() const;
- operator WorkQueue() const;
- operator XMLFile() const;
- operator Zone() const;
- operator const Animatable() const;
- operator const AnimatedModel() const;
- operator const AnimatedSprite2D() const;
- operator const Animation() const;
- operator const AnimationController() const;
- operator const AnimationSet2D() const;
- operator const AnimationState() const;
- operator const AttributeAccessor() const;
- operator const AttributeAnimationInfo() const;
- operator const Audio() const;
- operator const BillboardSet() const;
- operator const BorderImage() const;
- operator const BufferedSoundStream() const;
- operator const Button() const;
- operator const Camera() const;
- operator const CheckBox() const;
- operator const CollisionBox2D() const;
- operator const CollisionChain2D() const;
- operator const CollisionCircle2D() const;
- operator const CollisionEdge2D() const;
- operator const CollisionGeometryData() const;
- operator const CollisionPolygon2D() const;
- operator const CollisionShape2D() const;
- operator const CollisionShape() const;
- operator const Component() const;
- operator const Connection() const;
- operator const Console() const;
- operator const ConstantBuffer() const;
- operator const Constraint2D() const;
- operator const Constraint() const;
- operator const ConstraintDistance2D() const;
- operator const ConstraintFriction2D() const;
- operator const ConstraintGear2D() const;
- operator const ConstraintMotor2D() const;
- operator const ConstraintMouse2D() const;
- operator const ConstraintPrismatic2D() const;
- operator const ConstraintPulley2D() const;
- operator const ConstraintRevolute2D() const;
- operator const ConstraintWeld2D() const;
- operator const ConstraintWheel2D() const;
- operator const Context() const;
- operator const ConvexData() const;
- operator const CrowdAgent() const;
- operator const CrowdManager() const;
- operator const Cursor() const;
- operator const CustomGeometry() const;
- operator const Database() const;
- operator const DebugHud() const;
- operator const DebugRenderer() const;
- operator const DecalSet() const;
- operator const Drawable2D() const;
- operator const Drawable() const;
- operator const DropDownList() const;
- operator const DynamicNavigationMesh() const;
- operator const Engine() const;
- operator const EventProfiler() const;
- operator const EventReceiverGroup() const;
- operator const File() const;
- operator const FileSelector() const;
- operator const FileSystem() const;
- operator const FileWatcher() const;
- operator const Font() const;
- operator const FontFace() const;
- operator const FontFaceBitmap() const;
- operator const FontFaceFreeType() const;
- operator const GImpactMeshData() const;
- operator const Geometry() const;
- operator const Graphics() const;
- operator const HeightfieldData() const;
- operator const HttpRequest() const;
- operator const IKConstraint() const;
- operator const IKEffector() const;
- operator const IKSolver() const;
- operator const Image() const;
- operator const IndexBuffer() const;
- operator const Input() const;
- operator const JSONFile() const;
- operator const Light() const;
- operator const LineEdit() const;
- operator const ListView() const;
- operator const Localization() const;
- operator const Log() const;
- operator const LogicComponent() const;
- operator const Material() const;
- operator const Menu() const;
- operator const MessageBox() const;
- operator const Model() const;
- operator const NamedPipe() const;
- operator const NavArea() const;
- operator const Navigable() const;
- operator const NavigationMesh() const;
- operator const Network() const;
- operator const NetworkPriority() const;
- operator const Node() const;
- operator const Object() const;
- operator const ObjectAnimation() const;
- operator const ObjectFactory() const;
- operator const Obstacle() const;
- operator const OcclusionBuffer() const;
- operator const Octree() const;
- operator const OffMeshConnection() const;
- operator const OggVorbisSoundStream() const;
- operator const PackageFile() const;
- operator const ParticleEffect2D() const;
- operator const ParticleEffect() const;
- operator const ParticleEmitter2D() const;
- operator const ParticleEmitter() const;
- operator const Pass() const;
- operator const PhysicsWorld2D() const;
- operator const PhysicsWorld() const;
- operator const Profiler() const;
- operator const ProgressBar() const;
- operator const PropertySet2D() const;
- operator const RaycastVehicle() const;
- operator const RenderPath() const;
- operator const RenderSurface() const;
- operator const Renderer2D() const;
- operator const Renderer() const;
- operator const Resource() const;
- operator const ResourceCache() const;
- operator const ResourceWithMetadata() const;
- operator const RibbonTrail() const;
- operator const RigidBody2D() const;
- operator const RigidBody() const;
- operator const Scene() const;
- operator const ScriptInstance() const;
- operator const ScrollBar() const;
- operator const ScrollView() const;
- operator const Serializable() const;
- operator const Shader() const;
- operator const ShaderParameterAnimationInfo() const;
- operator const ShaderPrecache() const;
- operator const ShaderVariation() const;
- operator const Skybox() const;
- operator const Slider() const;
- operator const SmoothedTransform() const;
- operator const Sound() const;
- operator const SoundListener() const;
- operator const SoundSource3D() const;
- operator const SoundSource() const;
- operator const SoundStream() const;
- operator const SplinePath() const;
- operator const Sprite2D() const;
- operator const Sprite() const;
- operator const SpriteSheet2D() const;
- operator const StaticModel() const;
- operator const StaticModelGroup() const;
- operator const StaticSprite2D() const;
- operator const StretchableSprite2D() const;
- operator const Technique() const;
- operator const Terrain() const;
- operator const TerrainPatch() const;
- operator const Text3D() const;
- operator const Text() const;
- operator const Texture2D() const;
- operator const Texture2DArray() const;
- operator const Texture3D() const;
- operator const Texture() const;
- operator const TextureCube() const;
- operator const Tile2D() const;
- operator const TileMap2D() const;
- operator const TileMapLayer2D() const;
- operator const TileMapObject2D() const;
- operator const Time() const;
- operator const TmxFile2D() const;
- operator const TmxImageLayer2D() const;
- operator const TmxLayer2D() const;
- operator const TmxObjectGroup2D() const;
- operator const TmxTileLayer2D() const;
- operator const ToolTip() const;
- operator const TriangleMeshData() const;
- operator const UI() const;
- operator const UIComponent() const;
- operator const UIElement() const;
- operator const UISelectable() const;
- operator const UnknownComponent() const;
- operator const ValueAnimation() const;
- operator const ValueAnimationInfo() const;
- operator const VertexBuffer() const;
- operator const View3D() const;
- operator const View() const;
- operator const Viewport() const;
- operator const Window() const;
- operator const WorkQueue() const;
- operator const XMLFile() const;
- operator const Zone() const;
- // Properties:
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class RemoteEvent
- {
- public:
- ~RemoteEvent();
- RemoteEvent();
- // Methods:
- RemoteEvent& operator=(const RemoteEvent&);
- // Properties:
- VariantMap eventData;
- StringHash eventType;
- bool inOrder;
- uint senderID;
- };
- class RenderPath
- {
- public:
- RenderPath();
- // Methods:
- void AddCommand(const RenderPathCommand&);
- void AddRenderTarget(const RenderTargetInfo&);
- bool Append(XMLFile);
- RenderPath Clone();
- uint GetNumCommands() const;
- uint GetNumRenderTargets() const;
- void InsertCommand(uint, const RenderPathCommand&);
- bool IsAdded(const String&) const;
- bool IsEnabled(const String&) const;
- bool Load(XMLFile);
- operator RefCounted() const;
- int Refs() const;
- void RemoveCommand(uint);
- void RemoveCommands(const String&);
- void RemoveRenderTarget(const String&);
- void RemoveRenderTarget(uint);
- void RemoveRenderTargets(const String&);
- void SetCommand(uint, const RenderPathCommand&);
- void SetEnabled(const String&, bool);
- void SetRenderTarget(uint, const RenderTargetInfo&);
- void SetShaderParameter(const String&, const Variant&);
- void ToggleEnabled(const String&);
- const Variant& GetShaderParameter(const String&) const;
- int WeakRefs() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- Array<bool> added;
- Array<RenderPathCommand> commands;
- /* readonly */
- Array<bool> enabled;
- /* readonly */
- uint numCommands;
- /* readonly */
- uint numRenderTargets;
- /* readonly */
- int refs;
- Array<RenderTargetInfo> renderTargets;
- Array<Variant> shaderParameters;
- /* readonly */
- int weakRefs;
- };
- class RenderPathCommand
- {
- public:
- ~RenderPathCommand();
- RenderPathCommand();
- // Methods:
- RenderPathCommand& operator=(const RenderPathCommand&);
- uint GetNumOutputs() const;
- CubeMapFace GetOutputFace(uint) const;
- void Load(const XMLElement&);
- void RemoveShaderParameter(const String&);
- void SetDepthStencilName(const String&);
- void SetNumOutputs(uint);
- void SetOutput(uint, const String&, CubeMapFace = FACE_POSITIVE_X);
- void SetOutputFace(uint, CubeMapFace);
- void SetOutputName(uint, const String&);
- void SetShaderParameter(const String&, const Variant&);
- void SetTextureName(TextureUnit, const String&);
- const String& GetDepthStencilName() const;
- const String& GetOutputName(uint) const;
- const String& GetTextureName(TextureUnit) const;
- const Variant& GetShaderParameter(const String&) const;
- // Properties:
- BlendMode blendMode;
- Color clearColor;
- float clearDepth;
- uint clearFlags;
- uint clearStencil;
- String depthStencilName;
- String depthStencilName;
- bool enabled;
- String eventName;
- bool markToStencil;
- String metadata;
- uint numOutputs;
- Array<CubeMapFace> outputFaces;
- Array<String> outputNames;
- String pass;
- uint passIndex;
- String pixelShaderDefines;
- String pixelShaderName;
- Array<Variant> shaderParameters;
- RenderCommandSortMode sortMode;
- String tag;
- Array<String> textureNames;
- RenderCommandType type;
- bool useFogColor;
- bool useLitBase;
- bool vertexLights;
- String vertexShaderDefines;
- String vertexShaderName;
- };
- class RenderSurface
- {
- public:
- RenderSurface(Texture&);
- // Methods:
- bool CreateRenderBuffer(uint, uint, uint, int);
- bool GetAutoResolve() const;
- int GetHeight() const;
- RenderSurface GetLinkedDepthStencil() const;
- RenderSurface GetLinkedRenderTarget() const;
- int GetMultiSample() const;
- uint GetNumViewports() const;
- Texture GetParentTexture() const;
- uint GetRenderBuffer() const;
- uint GetTarget() const;
- RenderSurfaceUpdateMode GetUpdateMode() const;
- TextureUsage GetUsage() const;
- Viewport GetViewport(uint) const;
- int GetWidth() const;
- bool IsResolveDirty() const;
- bool IsUpdateQueued() const;
- void OnDeviceLost();
- void QueueUpdate();
- operator RefCounted() const;
- int Refs() const;
- void Release();
- void ResetUpdateQueued();
- void SetLinkedDepthStencil(RenderSurface);
- void SetLinkedRenderTarget(RenderSurface);
- void SetNumViewports(uint);
- void SetResolveDirty(bool);
- void SetUpdateMode(RenderSurfaceUpdateMode);
- void SetViewport(uint, Viewport);
- int WeakRefs() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- int height;
- RenderSurface linkedDepthStencil;
- RenderSurface linkedRenderTarget;
- uint numViewports;
- /* readonly */
- Texture parentTexture;
- /* readonly */
- int refs;
- /* readonly */
- bool resolveDirty;
- RenderSurfaceUpdateMode updateMode;
- /* readonly */
- TextureUsage usage;
- Array<Viewport> viewports;
- /* readonly */
- int weakRefs;
- /* readonly */
- int width;
- };
- class RenderTargetInfo
- {
- public:
- ~RenderTargetInfo();
- RenderTargetInfo();
- // Methods:
- RenderTargetInfo& operator=(const RenderTargetInfo&);
- void Load(const XMLElement&);
- // Properties:
- bool autoResolve;
- bool cubemap;
- bool enabled;
- bool filtered;
- uint format;
- int multiSample;
- String name;
- bool persistent;
- bool sRGB;
- Vector2 size;
- RenderTargetSizeMode sizeMode;
- String tag;
- };
- class Renderer
- {
- public:
- Renderer();
- // Methods:
- void ApplyShadowMapFilter(View, Texture2D, float);
- void DrawDebugGeometry(bool);
- const FrameInfo& GetFrameInfo() const;
- bool GetBlockEvents() const;
- Texture2D GetDefaultLightRamp() const;
- Texture2D GetDefaultLightSpot() const;
- Material GetDefaultMaterial() const;
- RenderPath GetDefaultRenderPath() const;
- Technique GetDefaultTechnique() const;
- Zone GetDefaultZone() const;
- RenderSurface GetDepthStencil(int, int, int, bool);
- bool GetDrawShadows() const;
- bool GetDynamicInstancing() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- TextureCube GetFaceSelectCubeMap() const;
- bool GetHDRRendering() const;
- TextureCube GetIndirectionCubeMap() const;
- VertexBuffer GetInstancingBuffer() const;
- Geometry GetLightGeometry(Light);
- uint GetMaterialQuality() const;
- int GetMaxOccluderTriangles() const;
- int GetMaxShadowMaps() const;
- int GetMaxSortedInstances() const;
- int GetMinInstances() const;
- float GetMobileNormalOffsetMul() const;
- float GetMobileShadowBiasAdd() const;
- float GetMobileShadowBiasMul() const;
- uint GetNumBatches() const;
- int GetNumExtraInstancingBufferElements() const;
- uint GetNumGeometries(bool = false) const;
- uint GetNumLights(bool = false) const;
- uint GetNumOccluders(bool = false) const;
- uint GetNumPrimitives() const;
- uint GetNumShadowMaps(bool = false) const;
- uint GetNumViewports() const;
- uint GetNumViews() const;
- float GetOccluderSizeThreshold() const;
- OcclusionBuffer GetOcclusionBuffer(Camera);
- int GetOcclusionBufferSize() const;
- View GetPreparedView(Camera);
- Geometry GetQuadGeometry();
- bool GetReuseShadowMaps() const;
- Texture GetScreenBuffer(int, int, uint, int, bool, bool, bool, bool, uint = 0);
- Camera GetShadowCamera();
- Texture2D GetShadowMap(Light, Camera, uint, uint);
- int GetShadowMapSize() const;
- ShadowQuality GetShadowQuality() const;
- float GetShadowSoftness() const;
- bool GetSpecularLighting() const;
- Object GetSubsystem(StringHash) const;
- int GetTextureAnisotropy() const;
- TextureFilterMode GetTextureFilterMode() const;
- uint GetTextureQuality() const;
- bool GetThreadedOcclusion() const;
- StringHash GetType() const;
- int GetVSMMultiSample() const;
- Vector2 GetVSMShadowParameters() const;
- Viewport GetViewport(uint) const;
- Viewport GetViewportForScene(Scene, uint) const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OptimizeLightByScissor(Light, Camera);
- void OptimizeLightByStencil(Light, Camera);
- void QueueRenderSurface(RenderSurface);
- void QueueViewport(RenderSurface, Viewport);
- const Rect& GetLightScissor(Light, Camera);
- operator RefCounted() const;
- int Refs() const;
- void ReloadShaders();
- void Render();
- bool ResizeInstancingBuffer(uint);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetBatchShaders(Batch&, Technique, bool, const BatchQueue&);
- void SetBlockEvents(bool);
- void SetCullMode(CullMode, Camera);
- void SetDefaultRenderPath(RenderPath);
- void SetDefaultRenderPath(XMLFile);
- void SetDefaultTechnique(Technique);
- void SetDrawShadows(bool);
- void SetDynamicInstancing(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetHDRRendering(bool);
- void SetLightVolumeBatchShaders(Batch&, Camera, const String&, const String&, const String&, const String&);
- void SetMaterialQuality(uint);
- void SetMaxOccluderTriangles(int);
- void SetMaxShadowMaps(int);
- void SetMaxSortedInstances(int);
- void SetMinInstances(int);
- void SetMobileNormalOffsetMul(float);
- void SetMobileShadowBiasAdd(float);
- void SetMobileShadowBiasMul(float);
- void SetNumExtraInstancingBufferElements(int);
- void SetNumViewports(uint);
- void SetOccluderSizeThreshold(float);
- void SetOcclusionBufferSize(int);
- void SetReuseShadowMaps(bool);
- void SetShadowMapSize(int);
- void SetShadowQuality(ShadowQuality);
- void SetShadowSoftness(float);
- void SetSpecularLighting(bool);
- void SetTextureAnisotropy(int);
- void SetTextureFilterMode(TextureFilterMode);
- void SetTextureQuality(uint);
- void SetThreadedOcclusion(bool);
- void SetVSMMultiSample(int);
- void SetVSMShadowParameters(float, float);
- void SetViewport(uint, Viewport);
- void StorePreparedView(View, Camera);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- String category;
- /* readonly */
- Texture2D defaultLightRamp;
- /* readonly */
- Texture2D defaultLightSpot;
- /* readonly */
- Material defaultMaterial;
- RenderPath defaultRenderPath;
- Technique defaultTechnique;
- /* readonly */
- Zone defaultZone;
- bool drawShadows;
- bool dynamicInstancing;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- bool hdrRendering;
- uint materialQuality;
- int maxOccluderTriangles;
- int maxShadowMaps;
- int maxSortedInstances;
- int minInstances;
- float mobileNormalOffsetMul;
- float mobileShadowBiasAdd;
- float mobileShadowBiasMul;
- /* readonly */
- uint numBatches;
- int numExtraInstancingBufferElements;
- /* readonly */
- Array<uint> numGeometries;
- /* readonly */
- Array<uint> numLights;
- /* readonly */
- Array<uint> numOccluders;
- /* readonly */
- uint numPrimitives;
- /* readonly */
- Array<uint> numShadowMaps;
- uint numViewports;
- /* readonly */
- uint numViews;
- float occluderSizeThreshold;
- int occlusionBufferSize;
- /* readonly */
- int refs;
- bool reuseShadowMaps;
- int shadowMapSize;
- ShadowQuality shadowQuality;
- float shadowSoftness;
- bool specularLighting;
- int textureAnisotropy;
- TextureFilterMode textureFilterMode;
- uint textureQuality;
- bool threadedOcclusion;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- Array<Viewport> viewports;
- int vsmMultiSample;
- Vector2 vsmShadowParameters;
- /* readonly */
- int weakRefs;
- };
- class Renderer2D
- {
- public:
- Renderer2D();
- // Methods:
- void AddDrawable(Drawable2D);
- void AddLight(Light);
- void AddVertexLight(Light);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- const BoundingBox& GetBoundingBox() const;
- const BoundingBox& GetWorldBoundingBox();
- bool CheckVisibility(Drawable2D) const;
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool DrawOcclusion(OcclusionBuffer);
- operator Drawable() const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetCastShadows() const;
- Component GetComponent(StringHash) const;
- float GetDistance() const;
- float GetDrawDistance() const;
- uint8 GetDrawableFlags() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Light GetFirstLight() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetLightMask() const;
- Array<Light> GetLights() const;
- float GetLodBias() const;
- float GetLodDistance() const;
- Geometry GetLodGeometry(uint, uint);
- Material GetMaterial(Texture2D, BlendMode);
- uint GetMaxLights() const;
- float GetMaxZ() const;
- float GetMinZ() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- uint GetNumOccluderTriangles();
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Scene GetScene() const;
- float GetShadowDistance() const;
- uint GetShadowMask() const;
- float GetSortValue() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- UpdateGeometryType GetUpdateGeometryType();
- Array<Light> GetVertexLights() const;
- uint GetViewMask() const;
- Zone GetZone() const;
- uint GetZoneMask() const;
- bool HasBasePass(uint) const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInView() const;
- bool IsInView(Camera) const;
- bool IsInView(const FrameInfo&, bool = false) const;
- bool IsInstanceOf(StringHash) const;
- bool IsOccludee() const;
- bool IsOccluder() const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsZoneDirty() const;
- void LimitLights();
- void LimitVertexLights(bool);
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkForUpdate();
- void MarkInView(const FrameInfo&);
- void MarkInView(uint);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveDrawable(Drawable2D);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBasePass(uint);
- void SetBlockEvents(bool);
- void SetCastShadows(bool);
- void SetDrawDistance(float);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLightMask(uint);
- void SetLodBias(float);
- void SetMaxLights(uint);
- void SetMinMaxZ(float, float);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOccludee(bool);
- void SetOccluder(bool);
- void SetShadowDistance(float);
- void SetShadowMask(uint);
- void SetSortValue(float);
- void SetTemporary(bool);
- void SetViewMask(uint);
- void SetZone(Zone, bool = false);
- void SetZoneMask(uint);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(const FrameInfo&);
- void UpdateBatches(const FrameInfo&);
- void UpdateGeometry(const FrameInfo&);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Drawable() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- uint lightMask;
- float lodBias;
- uint maxLights;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float shadowDistance;
- uint shadowMask;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- /* readonly */
- Zone zone;
- uint zoneMask;
- };
- class ReplicationState
- {
- public:
- ~ReplicationState();
- ReplicationState();
- // Methods:
- ReplicationState& operator=(const ReplicationState&);
- };
- class Resource
- {
- public:
- Resource();
- // Methods:
- operator Animation() const;
- operator AnimationSet2D() const;
- bool BeginLoad(Deserializer&);
- bool EndLoad();
- operator Font() const;
- AsyncLoadState GetAsyncLoadState() const;
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetMemoryUse() const;
- StringHash GetNameHash() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- uint GetUseTimer();
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- operator Image() const;
- bool IsInstanceOf(StringHash) const;
- operator JSONFile() const;
- bool Load(Deserializer&);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const String&);
- bool LoadFile(const String&);
- operator Material() const;
- operator Model() const;
- operator Object() const;
- operator ObjectAnimation() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator ParticleEffect2D() const;
- operator ParticleEffect() const;
- operator RefCounted() const;
- int Refs() const;
- void ResetUseTimer();
- operator ResourceWithMetadata() const;
- bool Save(File) const;
- bool Save(Serializer&) const;
- bool Save(VectorBuffer&) const;
- bool Save(const String&) const;
- bool SaveFile(const String&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAsyncLoadState(AsyncLoadState);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetMemoryUse(uint);
- void SetName(const String&);
- operator Shader() const;
- operator Sound() const;
- operator Sprite2D() const;
- operator SpriteSheet2D() const;
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- operator Technique() const;
- operator Texture2D() const;
- operator Texture2DArray() const;
- operator Texture3D() const;
- operator Texture() const;
- operator TextureCube() const;
- operator TmxFile2D() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- operator ValueAnimation() const;
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator XMLFile() const;
- operator const Animation() const;
- operator const AnimationSet2D() const;
- operator const Font() const;
- operator const Image() const;
- operator const JSONFile() const;
- operator const Material() const;
- operator const Model() const;
- operator const Object() const;
- operator const ObjectAnimation() const;
- operator const ParticleEffect2D() const;
- operator const ParticleEffect() const;
- operator const RefCounted() const;
- operator const ResourceWithMetadata() const;
- operator const Shader() const;
- operator const Sound() const;
- operator const Sprite2D() const;
- operator const SpriteSheet2D() const;
- operator const Technique() const;
- operator const Texture2D() const;
- operator const Texture2DArray() const;
- operator const Texture3D() const;
- operator const Texture() const;
- operator const TextureCube() const;
- operator const TmxFile2D() const;
- operator const ValueAnimation() const;
- operator const XMLFile() const;
- // Properties:
- /* readonly */
- String category;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class ResourceCache
- {
- public:
- ResourceCache();
- // Methods:
- bool AddManualResource(Resource);
- bool AddPackageFile(PackageFile, uint = PRIORITY_LAST);
- bool AddPackageFile(const String&, uint = PRIORITY_LAST);
- bool AddResourceDir(const String&, uint = PRIORITY_LAST);
- bool BackgroundLoadResource(StringHash, const String&, bool = true, Resource = null);
- bool Exists(const String&) const;
- bool GetAutoReloadResources() const;
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Resource GetExistingResource(StringHash, const String&);
- File GetFile(const String&, bool = true);
- int GetFinishBackgroundResourcesMs() const;
- uint64 GetMemoryBudget(StringHash) const;
- uint64 GetMemoryUse(StringHash) const;
- uint GetNumBackgroundLoadResources() const;
- Array<PackageFile> GetPackageFiles() const;
- String GetPreferredResourceDir(const String&) const;
- Resource GetResource(StringHash, const String&, bool = true);
- Array<String> GetResourceDirs() const;
- String GetResourceFileName(const String&) const;
- Array<Resource> GetResources(StringHash);
- bool GetReturnFailedResources() const;
- bool GetSearchPackagesFirst() const;
- Object GetSubsystem(StringHash) const;
- Resource GetTempResource(StringHash, const String&, bool = true);
- uint64 GetTotalMemoryUse() const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- String PrintMemoryUsage() const;
- operator RefCounted() const;
- int Refs() const;
- void ReleaseAllResources(bool = false);
- void ReleaseResource(StringHash, const String&, bool = false);
- void ReleaseResources(StringHash, bool = false);
- void ReleaseResources(StringHash, const String&, bool = false);
- void ReleaseResources(const String&, bool = false);
- bool ReloadResource(Resource);
- void ReloadResourceWithDependencies(const String&);
- void RemovePackageFile(PackageFile, bool = true, bool = false);
- void RemovePackageFile(const String&, bool = true, bool = false);
- void RemoveResourceDir(const String&);
- void ResetDependencies(Resource);
- String SanitateResourceDirName(const String&) const;
- String SanitateResourceName(const String&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAutoReloadResources(bool);
- void SetBlockEvents(bool);
- void SetFinishBackgroundResourcesMs(int);
- void SetGlobalVar(StringHash, const Variant&);
- void SetMemoryBudget(StringHash, uint64);
- void SetReturnFailedResources(bool);
- void SetSearchPackagesFirst(bool);
- void StoreResourceDependency(Resource, const String&);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- bool autoReloadResources;
- /* readonly */
- String category;
- int finishBackgroundResourcesMs;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- Array<uint64> memoryBudget;
- /* readonly */
- Array<uint64> memoryUse;
- /* readonly */
- uint numBackgroundLoadResources;
- /* readonly */
- Array<PackageFile> packageFiles;
- /* readonly */
- int refs;
- /* readonly */
- Array<String> resourceDirs;
- bool returnFailedResources;
- bool searchPackagesFirst;
- /* readonly */
- uint64 totalMemoryUse;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ResourceGroup
- {
- public:
- ~ResourceGroup();
- ResourceGroup();
- // Methods:
- ResourceGroup& operator=(const ResourceGroup&);
- // Properties:
- uint64 memoryBudget;
- uint64 memoryUse;
- };
- class ResourceRef
- {
- public:
- ~ResourceRef();
- ResourceRef();
- ResourceRef(StringHash);
- ResourceRef(StringHash, const String&in);
- ResourceRef(const String&in, const String&in);
- ResourceRef(const ResourceRef&in);
- // Methods:
- ResourceRef& operator=(const ResourceRef&);
- bool operator==(const ResourceRef&) const;
- // Properties:
- String name;
- StringHash type;
- };
- class ResourceRefList
- {
- public:
- ~ResourceRefList();
- ResourceRefList();
- ResourceRefList(StringHash);
- ResourceRefList(StringHash, String[]@);
- // Methods:
- ResourceRefList& operator=(const ResourceRefList&);
- bool operator==(const ResourceRefList&) const;
- void Resize(uint);
- // Properties:
- /* readonly */
- bool empty;
- /* readonly */
- uint length;
- Array<String> names;
- StringHash type;
- };
- class ResourceWithMetadata
- {
- public:
- ResourceWithMetadata();
- // Methods:
- void AddMetadata(const String&, const Variant&);
- operator Animation() const;
- bool BeginLoad(Deserializer&);
- bool EndLoad();
- AsyncLoadState GetAsyncLoadState() const;
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetMemoryUse() const;
- StringHash GetNameHash() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- uint GetUseTimer();
- bool HasEventHandlers() const;
- bool HasMetadata() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- bool Load(Deserializer&);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const String&);
- bool LoadFile(const String&);
- operator Model() const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void RemoveAllMetadata();
- void RemoveMetadata(const String&);
- void ResetUseTimer();
- operator Resource() const;
- bool Save(File) const;
- bool Save(Serializer&) const;
- bool Save(VectorBuffer&) const;
- bool Save(const String&) const;
- bool SaveFile(const String&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAsyncLoadState(AsyncLoadState);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetMemoryUse(uint);
- void SetName(const String&);
- operator Sound() const;
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- operator Texture2D() const;
- operator Texture2DArray() const;
- operator Texture3D() const;
- operator Texture() const;
- operator TextureCube() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetMetadata(const String&) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Animation() const;
- operator const Model() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Resource() const;
- operator const Sound() const;
- operator const Texture2D() const;
- operator const Texture2DArray() const;
- operator const Texture3D() const;
- operator const Texture() const;
- operator const TextureCube() const;
- // Properties:
- /* readonly */
- String category;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- bool hasMetadata;
- /* readonly */
- uint memoryUse;
- Array<Variant> metadata;
- String name;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class RibbonTrail
- {
- public:
- RibbonTrail();
- // Methods:
- void AddLight(Light);
- void AddVertexLight(Light);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- const BoundingBox& GetBoundingBox() const;
- const BoundingBox& GetWorldBoundingBox();
- void CleanupConnection(Connection);
- const Color& GetEndColor() const;
- const Color& GetStartColor() const;
- void Commit();
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool DrawOcclusion(OcclusionBuffer);
- operator Drawable() const;
- bool GetAnimationEnabled() const;
- float GetAnimationLodBias() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetCastShadows() const;
- Component GetComponent(StringHash) const;
- float GetDistance() const;
- float GetDrawDistance() const;
- uint8 GetDrawableFlags() const;
- float GetEndScale() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Light GetFirstLight() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- float GetLifetime() const;
- uint GetLightMask() const;
- Array<Light> GetLights() const;
- float GetLodBias() const;
- float GetLodDistance() const;
- Geometry GetLodGeometry(uint, uint);
- Material GetMaterial() const;
- ResourceRef GetMaterialAttr() const;
- uint GetMaxLights() const;
- float GetMaxZ() const;
- float GetMinZ() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- uint GetNumOccluderTriangles();
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Scene GetScene() const;
- float GetShadowDistance() const;
- uint GetShadowMask() const;
- float GetSortValue() const;
- float GetStartScale() const;
- Object GetSubsystem(StringHash) const;
- uint GetTailColumn() const;
- TrailType GetTrailType() const;
- StringHash GetType() const;
- UpdateGeometryType GetUpdateGeometryType();
- bool GetUpdateInvisible() const;
- float GetVertexDistance() const;
- Array<Light> GetVertexLights() const;
- uint GetViewMask() const;
- float GetWidth() const;
- Zone GetZone() const;
- uint GetZoneMask() const;
- bool HasBasePass(uint) const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEmitting() const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInView() const;
- bool IsInView(Camera) const;
- bool IsInView(const FrameInfo&, bool = false) const;
- bool IsInstanceOf(StringHash) const;
- bool IsOccludee() const;
- bool IsOccluder() const;
- bool IsReplicated() const;
- bool IsSorted() const;
- bool IsTemporary() const;
- bool IsZoneDirty() const;
- void LimitLights();
- void LimitVertexLights(bool);
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkForUpdate();
- void MarkInView(const FrameInfo&);
- void MarkInView(uint);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationLodBias(float);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBasePass(uint);
- void SetBaseVelocity(const Vector3&);
- void SetBlockEvents(bool);
- void SetCastShadows(bool);
- void SetDrawDistance(float);
- void SetEmitting(bool);
- void SetEnabled(bool);
- void SetEndColor(const Color&);
- void SetEndScale(float);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLifetime(float);
- void SetLightMask(uint);
- void SetLodBias(float);
- void SetMaterial(Material);
- void SetMaterialAttr(const ResourceRef&);
- void SetMaxLights(uint);
- void SetMinMaxZ(float, float);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOccludee(bool);
- void SetOccluder(bool);
- void SetShadowDistance(float);
- void SetShadowMask(uint);
- void SetSortValue(float);
- void SetSorted(bool);
- void SetStartColor(const Color&);
- void SetStartScale(float);
- void SetTailColumn(uint);
- void SetTemporary(bool);
- void SetTrailType(TrailType);
- void SetUpdateInvisible(bool);
- void SetVertexDistance(float);
- void SetViewMask(uint);
- void SetWidth(float);
- void SetZone(Zone, bool = false);
- void SetZoneMask(uint);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(const FrameInfo&);
- void UpdateBatches(const FrameInfo&);
- void UpdateGeometry(const FrameInfo&);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector3& GetBaseVelocity() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Drawable() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- float animationLodBias;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- Vector3 baseVelocity;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- bool emitting;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Color endColor;
- float endScale;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- float lifetime;
- uint lightMask;
- float lodBias;
- Material material;
- uint maxLights;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float shadowDistance;
- uint shadowMask;
- bool sorted;
- Color startColor;
- float startScale;
- uint tailColumn;
- bool temporary;
- TrailType trailType;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool updateInvisible;
- float vertexDistance;
- uint viewMask;
- /* readonly */
- int weakRefs;
- float width;
- /* readonly */
- BoundingBox worldBoundingBox;
- /* readonly */
- Zone zone;
- uint zoneMask;
- };
- class RigidBody
- {
- public:
- RigidBody();
- // Methods:
- void Activate();
- void AddConstraint(Constraint);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void ApplyForce(const Vector3&);
- void ApplyForce(const Vector3&, const Vector3&);
- void ApplyImpulse(const Vector3&);
- void ApplyImpulse(const Vector3&, const Vector3&);
- void ApplyTorque(const Vector3&);
- void ApplyTorqueImpulse(const Vector3&);
- void ApplyWorldTransform(const Vector3&, const Quaternion&);
- void CleanupConnection(Connection);
- operator Component() const;
- void DisableMassUpdate();
- void DrawDebugGeometry(DebugRenderer, bool);
- void EnableMassUpdate();
- float GetAngularDamping() const;
- Vector3 GetAngularFactor() const;
- float GetAngularRestThreshold() const;
- Vector3 GetAngularVelocity() const;
- bool GetAnimationEnabled() const;
- Vector3 GetAnisotropicFriction() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- float GetCcdMotionThreshold() const;
- float GetCcdRadius() const;
- CollisionEventMode GetCollisionEventMode() const;
- uint GetCollisionLayer() const;
- uint GetCollisionMask() const;
- Component GetComponent(StringHash) const;
- float GetContactProcessingThreshold() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- float GetFriction() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- float GetLinearDamping() const;
- Vector3 GetLinearFactor() const;
- float GetLinearRestThreshold() const;
- Vector3 GetLinearVelocity() const;
- float GetMass() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- PhysicsWorld GetPhysicsWorld() const;
- Vector3 GetPosition() const;
- float GetRestitution() const;
- float GetRollingFriction() const;
- Quaternion GetRotation() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool GetUseGravity() const;
- Vector3 GetVelocityAtPoint(const Vector3&) const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsActive() const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsKinematic() const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsTrigger() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- void ReAddBodyToWorld();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void ReleaseBody();
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveConstraint(Constraint);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetForces();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAngularDamping(float);
- void SetAngularFactor(const Vector3&);
- void SetAngularRestThreshold(float);
- void SetAngularVelocity(const Vector3&);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- void SetAnisotropicFriction(const Vector3&);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetCcdMotionThreshold(float);
- void SetCcdRadius(float);
- void SetCollisionEventMode(CollisionEventMode);
- void SetCollisionLayer(uint);
- void SetCollisionLayerAndMask(uint, uint);
- void SetCollisionMask(uint);
- void SetContactProcessingThreshold(float);
- void SetEnabled(bool);
- void SetFriction(float);
- void SetGlobalVar(StringHash, const Variant&);
- void SetGravityOverride(const Vector3&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetKinematic(bool);
- void SetLinearDamping(float);
- void SetLinearFactor(const Vector3&);
- void SetLinearRestThreshold(float);
- void SetLinearVelocity(const Vector3&);
- void SetMass(float);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetPosition(const Vector3&);
- void SetRestitution(float);
- void SetRollingFriction(float);
- void SetRotation(const Quaternion&);
- void SetTemporary(bool);
- void SetTransform(const Vector3&, const Quaternion&);
- void SetTrigger(bool);
- void SetUseGravity(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void UpdateGravity();
- void UpdateMass();
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector3& GetCenterOfMass() const;
- const Vector3& GetGravityOverride() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- /* readonly */
- bool active;
- float angularDamping;
- Vector3 angularFactor;
- float angularRestThreshold;
- Vector3 angularVelocity;
- bool animationEnabled;
- Vector3 anisotropicFriction;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- float ccdMotionThreshold;
- float ccdRadius;
- /* readonly */
- Vector3 centerOfMass;
- /* readonly */
- Array<RigidBody> collidingBodies;
- CollisionEventMode collisionEventMode;
- uint collisionLayer;
- uint collisionMask;
- float contactProcessingThreshold;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float friction;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- Vector3 gravityOverride;
- /* readonly */
- uint id;
- bool kinematic;
- float linearDamping;
- Vector3 linearFactor;
- float linearRestThreshold;
- Vector3 linearVelocity;
- float mass;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- Vector3 position;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float restitution;
- float rollingFriction;
- Quaternion rotation;
- bool temporary;
- bool trigger;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useGravity;
- /* readonly */
- int weakRefs;
- };
- class RigidBody2D
- {
- public:
- RigidBody2D();
- // Methods:
- void AddCollisionShape2D(CollisionShape2D);
- void AddConstraint2D(Constraint2D);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAngularImpulse(float, bool);
- void ApplyAttributes();
- void ApplyForce(const Vector2&, const Vector2&, bool);
- void ApplyForceToCenter(const Vector2&, bool);
- void ApplyLinearImpulse(const Vector2&, const Vector2&, bool);
- void ApplyLinearImpulseToCenter(const Vector2&, bool);
- void ApplyTorque(float, bool);
- void ApplyWorldTransform();
- void ApplyWorldTransform(const Vector3&, const Quaternion&);
- void CleanupConnection(Connection);
- operator Component() const;
- void CreateBody();
- void DrawDebugGeometry(DebugRenderer, bool);
- float GetAngularDamping() const;
- float GetAngularVelocity() const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- BodyType2D GetBodyType() const;
- Component GetComponent(StringHash) const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- float GetGravityScale() const;
- uint GetID() const;
- float GetInertia() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- float GetLinearDamping() const;
- Vector2 GetLinearVelocity() const;
- float GetMass() const;
- Vector2 GetMassCenter() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool GetUseFixtureMass() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsAllowSleep() const;
- bool IsAwake() const;
- bool IsBullet() const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsFixedRotation() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void ReleaseBody();
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveCollisionShape2D(CollisionShape2D);
- void RemoveConstraint2D(Constraint2D);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAllowSleep(bool);
- void SetAngularDamping(float);
- void SetAngularVelocity(float);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetAwake(bool);
- void SetBlockEvents(bool);
- void SetBodyType(BodyType2D);
- void SetBullet(bool);
- void SetEnabled(bool);
- void SetFixedRotation(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetGravityScale(float);
- void SetInertia(float);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLinearDamping(float);
- void SetLinearVelocity(const Vector2&);
- void SetMass(float);
- void SetMassCenter(const Vector2&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetTemporary(bool);
- void SetUseFixtureMass(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool allowSleep;
- float angularDamping;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- bool awake;
- BodyType2D bodyType;
- bool bullet;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- bool fixedRotation;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- float gravityScale;
- /* readonly */
- uint id;
- float inertia;
- float linearDamping;
- Vector2 linearVelocity;
- float mass;
- Vector2 massCenter;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useFixtureMass;
- /* readonly */
- int weakRefs;
- };
- class Scene
- {
- public:
- Scene();
- Scene(const String&in);
- // Methods:
- void AddChild(Node, uint = M_MAX_UNSIGNED);
- void AddComponent(Component, uint, CreateMode);
- void AddListener(Component);
- void AddRequiredPackageFile(PackageFile);
- void AddTag(const String&);
- void AddTags(Array<String>);
- void AddTags(const String&, int8 = ';');
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void BeginThreadedUpdate();
- void CleanupConnection(Connection);
- void Clear(bool = true, bool = true);
- void ClearRequiredPackageFiles();
- Node Clone(CreateMode = REPLICATED);
- Component CloneComponent(Component, CreateMode, uint = 0);
- Component CloneComponent(Component, uint = 0);
- void ComponentAdded(Component);
- void ComponentRemoved(Component);
- Node CreateChild(const String& = String :: EMPTY, CreateMode = REPLICATED, uint = 0, bool = false);
- Node CreateChild(uint, CreateMode, bool = false);
- Component CreateComponent(StringHash, CreateMode = REPLICATED, uint = 0);
- ScriptObject CreateScriptObject(ScriptFile, const String&, CreateMode mode = REPLICATED);
- ScriptObject CreateScriptObject(const String&, const String&, CreateMode mode = REPLICATED);
- Node CreateTemporaryChild(const String& = String :: EMPTY, CreateMode = REPLICATED, uint = 0);
- void DelayedMarkedDirty(Component);
- void EndThreadedUpdate();
- bool GetAnimationEnabled() const;
- LoadMode GetAsyncLoadMode() const;
- int GetAsyncLoadingMs() const;
- float GetAsyncProgress() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- uint GetChecksum() const;
- Node GetChild(StringHash, bool = false) const;
- Node GetChild(const String&, bool = false) const;
- Node GetChild(uint) const;
- Array<Node> GetChildren() const;
- Array<Node> GetChildren(bool) const;
- Array<Node> GetChildrenWithComponent(StringHash, bool = false) const;
- Array<Node> GetChildrenWithScript(bool = false) const;
- Array<Node> GetChildrenWithScript(const String&, bool = false) const;
- Array<Node> GetChildrenWithTag(const String&, bool = false) const;
- Component GetComponent(StringHash, bool = false) const;
- Component GetComponent(uint) const;
- Array<Component> GetComponents() const;
- Array<Component> GetComponents(const String&, bool = false) const;
- Array<Node> GetDependencyNodes() const;
- Vector3 GetDirection() const;
- float GetElapsedTime() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetFreeComponentID(CreateMode);
- uint GetFreeNodeID(CreateMode);
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- StringHash GetNameHash() const;
- Node GetNode(uint) const;
- Array<Node> GetNodesWithTag(const String&) const;
- uint GetNumAttributes() const;
- uint GetNumChildren(bool = false) const;
- uint GetNumComponents() const;
- uint GetNumNetworkAttributes() const;
- uint GetNumNetworkComponents() const;
- uint GetNumPersistentChildren() const;
- uint GetNumPersistentComponents() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Component GetOrCreateComponent(StringHash, CreateMode = REPLICATED, uint = 0);
- Connection GetOwner() const;
- Node GetParent() const;
- Component GetParentComponent(StringHash, bool = false) const;
- Vector2 GetPosition2D() const;
- Array<PackageFile> GetRequiredPackageFiles() const;
- Vector3 GetRight() const;
- float GetRotation2D() const;
- Vector2 GetScale2D() const;
- Scene GetScene() const;
- ScriptObject GetScriptObject() const;
- ScriptObject GetScriptObject(const String&) const;
- Vector3 GetSignedWorldScale() const;
- float GetSmoothingConstant() const;
- float GetSnapThreshold() const;
- Object GetSubsystem(StringHash) const;
- Array<String> GetTags() const;
- float GetTimeScale() const;
- Matrix3x4 GetTransform() const;
- StringHash GetType() const;
- Vector3 GetUp() const;
- String GetVarNamesAttr() const;
- Vector3 GetWorldDirection() const;
- Vector3 GetWorldPosition() const;
- Vector2 GetWorldPosition2D() const;
- Vector3 GetWorldRight() const;
- Quaternion GetWorldRotation() const;
- float GetWorldRotation2D() const;
- Vector3 GetWorldScale() const;
- Vector2 GetWorldScale2D() const;
- Vector3 GetWorldUp() const;
- bool HasComponent(StringHash) const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool HasTag(const String&) const;
- Node Instantiate(Deserializer&, const Vector3&, const Quaternion&, CreateMode = REPLICATED);
- Node Instantiate(File, const Vector3&, const Quaternion&, CreateMode = REPLICATED);
- Node Instantiate(VectorBuffer&, const Vector3&, const Quaternion&, CreateMode = REPLICATED);
- Node InstantiateJSON(Deserializer&, const Vector3&, const Quaternion&, CreateMode = REPLICATED);
- Node InstantiateJSON(File, const Vector3&, const Quaternion&, CreateMode = REPLICATED);
- Node InstantiateJSON(JSONFile, const Vector3&, const Quaternion&, CreateMode = REPLICATED);
- Node InstantiateJSON(VectorBuffer&, const Vector3&, const Quaternion&, CreateMode = REPLICATED);
- Node InstantiateJSON(const JSONValue&, const Vector3&, const Quaternion&, CreateMode = REPLICATED);
- Node InstantiateXML(Deserializer&, const Vector3&, const Quaternion&, CreateMode = REPLICATED);
- Node InstantiateXML(File, const Vector3&, const Quaternion&, CreateMode = REPLICATED);
- Node InstantiateXML(VectorBuffer&, const Vector3&, const Quaternion&, CreateMode = REPLICATED);
- Node InstantiateXML(XMLFile, const Vector3&, const Quaternion&, CreateMode = REPLICATED);
- Node InstantiateXML(const XMLElement&, const Vector3&, const Quaternion&, CreateMode = REPLICATED);
- bool IsAsyncLoading() const;
- bool IsChildOf(Node) const;
- bool IsDirty() const;
- bool IsEnabled() const;
- bool IsEnabledSelf() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsThreadedUpdate() const;
- bool IsUpdateEnabled() const;
- bool Load(Deserializer&);
- bool LoadAsync(File, LoadMode = LOAD_SCENE_AND_RESOURCES);
- bool LoadAsyncJSON(File, LoadMode = LOAD_SCENE_AND_RESOURCES);
- bool LoadAsyncXML(File, LoadMode = LOAD_SCENE_AND_RESOURCES);
- bool LoadJSON(Deserializer&);
- bool LoadJSON(File);
- bool LoadJSON(VectorBuffer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(Deserializer&);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(const XMLElement&);
- Vector3 LocalToWorld(const Vector3&) const;
- Vector3 LocalToWorld(const Vector4&) const;
- Vector2 LocalToWorld2D(const Vector2&) const;
- bool LookAt(const Vector3&, const Vector3& = Vector3 :: UP, TransformSpace = TS_WORLD);
- void MarkDirty();
- void MarkNetworkUpdate();
- void MarkNetworkUpdate(Component);
- void MarkNetworkUpdate(Node);
- void MarkReplicationDirty(Node);
- const Matrix3x4& GetWorldTransform() const;
- operator Node() const;
- void NodeAdded(Node);
- void NodeRemoved(Node);
- void NodeTagAdded(Node, const String&);
- void NodeTagRemoved(Node, const String&);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void Pitch(float, TransformSpace = TS_LOCAL);
- void PrepareNetworkUpdate();
- const Quaternion& GetRotation() const;
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void RegisterVar(const String&);
- void Remove();
- void RemoveAllChildren();
- void RemoveAllComponents();
- void RemoveAllTags();
- void RemoveAttributeAnimation(const String&);
- void RemoveChild(Node);
- void RemoveChildren(bool, bool, bool);
- void RemoveComponent(Component);
- void RemoveComponent(StringHash);
- void RemoveComponents(StringHash);
- void RemoveComponents(bool, bool);
- void RemoveInstanceDefault();
- void RemoveListener(Component);
- void RemoveObjectAnimation();
- bool RemoveTag(const String&);
- void ReorderComponent(Component, uint);
- void ResetDeepEnabled();
- void ResetScene();
- void ResetToDefault();
- void Roll(float, TransformSpace = TS_LOCAL);
- void Rotate(const Quaternion&, TransformSpace = TS_LOCAL);
- void Rotate2D(float, TransformSpace = TS_LOCAL);
- void RotateAround(const Vector3&, const Quaternion&, TransformSpace = TS_LOCAL);
- void RotateAround2D(const Vector2&, float, TransformSpace = TS_LOCAL);
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(File);
- bool SaveJSON(JSONValue&) const;
- bool SaveJSON(Serializer&, const String& = "\t") const;
- bool SaveJSON(VectorBuffer&);
- bool SaveXML(File, const String& = "\t");
- bool SaveXML(Serializer&, const String& = "\t") const;
- bool SaveXML(VectorBuffer&, const String& = "\t");
- bool SaveXML(XMLElement&) const;
- void Scale(const Vector3&);
- void Scale(float);
- void Scale2D(const Vector2&);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- void SetAsyncLoadingMs(int);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetDeepEnabled(bool);
- void SetDirection(const Vector3&);
- void SetElapsedTime(float);
- void SetEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetID(uint);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetName(const String&);
- void SetNetPositionAttr(const Vector3&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOwner(Connection);
- void SetParent(Node);
- void SetPosition(const Vector3&);
- void SetPosition2D(const Vector2&);
- void SetPosition2D(float, float);
- void SetPositionSilent(const Vector3&);
- void SetRotation(const Quaternion&);
- void SetRotation2D(float);
- void SetRotationSilent(const Quaternion&);
- void SetScale(const Vector3&);
- void SetScale(float);
- void SetScale2D(const Vector2&);
- void SetScale2D(float, float);
- void SetScaleSilent(const Vector3&);
- void SetScene(Scene);
- void SetSmoothingConstant(float);
- void SetSnapThreshold(float);
- void SetTags(Array<String>);
- void SetTemporary(bool);
- void SetTimeScale(float);
- void SetTransform(const Matrix3x4&);
- void SetTransform(const Vector3&, const Quaternion&);
- void SetTransform(const Vector3&, const Quaternion&, const Vector3&);
- void SetTransform(const Vector3&, const Quaternion&, float);
- void SetTransform2D(const Vector2&, float);
- void SetTransform2D(const Vector2&, float, const Vector2&);
- void SetTransform2D(const Vector2&, float, float);
- void SetTransformSilent(const Vector3&, const Quaternion&, const Vector3&);
- void SetUpdateEnabled(bool);
- void SetVar(StringHash, const Variant&);
- void SetVarNamesAttr(const String&);
- void SetWorldDirection(const Vector3&);
- void SetWorldPosition(const Vector3&);
- void SetWorldPosition2D(const Vector2&);
- void SetWorldPosition2D(float, float);
- void SetWorldRotation(const Quaternion&);
- void SetWorldRotation2D(float);
- void SetWorldScale(const Vector3&);
- void SetWorldScale(float);
- void SetWorldScale2D(const Vector2&);
- void SetWorldScale2D(float, float);
- void SetWorldTransform(const Matrix3x4&);
- void SetWorldTransform(const Vector3&, const Quaternion&);
- void SetWorldTransform(const Vector3&, const Quaternion&, const Vector3&);
- void SetWorldTransform(const Vector3&, const Quaternion&, float);
- void SetWorldTransform2D(const Vector2&, float);
- void SetWorldTransform2D(const Vector2&, float, const Vector2&);
- void SetWorldTransform2D(const Vector2&, float, float);
- void StopAsyncLoading();
- const String& GetCategory() const;
- const String& GetFileName() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- const String& GetVarName(StringHash) const;
- void Translate(const Vector3&, TransformSpace = TS_LOCAL);
- void Translate2D(const Vector2&, TransformSpace = TS_LOCAL);
- void UnregisterAllVars();
- void UnregisterVar(const String&);
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const VariantMap& GetVars() const;
- const Vector3& GetNetPositionAttr() const;
- const Vector3& GetPosition() const;
- const Vector3& GetScale() const;
- int WeakRefs() const;
- Vector3 WorldToLocal(const Vector3&) const;
- Vector3 WorldToLocal(const Vector4&) const;
- Vector2 WorldToLocal2D(const Vector2&) const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- void Yaw(float, TransformSpace = TS_LOCAL);
- operator const Animatable() const;
- operator const Node() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- /* readonly */
- Array<Node> allChildrenByName;
- bool animationEnabled;
- /* readonly */
- LoadMode asyncLoadMode;
- /* readonly */
- bool asyncLoading;
- int asyncLoadingMs;
- /* readonly */
- float asyncProgress;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- /* readonly */
- uint checksum;
- /* readonly */
- Array<Node> children;
- /* readonly */
- Array<Node> childrenByName;
- /* readonly */
- Array<Component> components;
- /* readonly */
- DebugRenderer debugRenderer;
- Vector3 direction;
- float elapsedTime;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- String fileName;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- uint id;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- /* readonly */
- uint numComponents;
- ObjectAnimation objectAnimation;
- /* readonly */
- Octree octree;
- Connection owner;
- Node parent;
- /* readonly */
- PhysicsWorld physicsWorld;
- /* readonly */
- PhysicsWorld2D physicsWorld2D;
- Vector3 position;
- Vector2 position2D;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- /* readonly */
- Array<PackageFile> requiredPackageFiles;
- /* readonly */
- Vector3 right;
- Quaternion rotation;
- float rotation2D;
- Vector3 scale;
- Vector2 scale2D;
- /* readonly */
- Scene scene;
- /* readonly */
- ScriptObject scriptObject;
- /* readonly */
- Vector3 signedWorldScale;
- float smoothingConstant;
- float snapThreshold;
- /* readonly */
- Array<String> tags;
- bool temporary;
- float timeScale;
- /* readonly */
- Matrix3x4 transform;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- Vector3 up;
- bool updateEnabled;
- /* readonly */
- VariantMap vars;
- /* readonly */
- int weakRefs;
- Vector3 worldDirection;
- Vector3 worldPosition;
- Vector2 worldPosition2D;
- /* readonly */
- Vector3 worldRight;
- Quaternion worldRotation;
- float worldRotation2D;
- Vector3 worldScale;
- Vector2 worldScale2D;
- /* readonly */
- Matrix3x4 worldTransform;
- /* readonly */
- Vector3 worldUp;
- };
- class ScenePassInfo
- {
- public:
- ~ScenePassInfo();
- ScenePassInfo();
- // Methods:
- ScenePassInfo& operator=(const ScenePassInfo&);
- // Properties:
- bool allowInstancing;
- bool markToStencil;
- uint passIndex;
- bool vertexLights;
- };
- class SceneReplicationState
- {
- public:
- ~SceneReplicationState();
- SceneReplicationState();
- // Methods:
- SceneReplicationState& operator=(const SceneReplicationState&);
- void Clear();
- };
- class SceneResolver
- {
- public:
- ~SceneResolver();
- SceneResolver();
- // Methods:
- SceneResolver& operator=(const SceneResolver&);
- void AddComponent(uint, Component);
- void AddNode(uint, Node);
- void Reset();
- void Resolve();
- };
- class ScratchBuffer
- {
- public:
- ~ScratchBuffer();
- ScratchBuffer();
- // Methods:
- ScratchBuffer& operator=(const ScratchBuffer&);
- // Properties:
- bool reserved;
- uint size;
- };
- class ScreenModeParams
- {
- public:
- ~ScreenModeParams();
- ScreenModeParams();
- // Methods:
- ScreenModeParams& operator=(const ScreenModeParams&);
- bool operator==(const ScreenModeParams&) const;
- bool EqualsExceptVSync(const ScreenModeParams&) const;
- // Properties:
- bool borderless;
- bool fullscreen;
- bool highDPI;
- int monitor;
- int multiSample;
- int refreshRate;
- bool resizable;
- bool tripleBuffer;
- bool vsync;
- };
- class Script
- {
- public:
- Script();
- // Methods:
- void DumpAPI(DumpMode mode = DOXYGEN, const String& sourceTree = String ( ));
- bool Execute(const String&);
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- void OnEvent(Object, StringHash, VariantMap&);
- int Refs() const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- // Properties:
- /* readonly */
- String category;
- Scene defaultScene;
- ScriptFile defaultScriptFile;
- bool executeConsoleCommands;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ScriptFile
- {
- public:
- ScriptFile();
- // Methods:
- bool BeginLoad(Deserializer&);
- void ClearDelayedExecute(const String& declaration = String ( ));
- void DelayedExecute(float, bool, const String&, const Array<Variant> params = null);
- bool EndLoad();
- bool Execute(const String&, const Array<Variant> params = null);
- AsyncLoadState GetAsyncLoadState() const;
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetMemoryUse() const;
- StringHash GetNameHash() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- uint GetUseTimer();
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- bool Load(Deserializer&);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const String&);
- bool LoadFile(const String&);
- void OnEvent(Object, StringHash, VariantMap&);
- int Refs() const;
- void ResetUseTimer();
- bool Save(File) const;
- bool Save(Serializer&) const;
- bool Save(VectorBuffer&) const;
- bool Save(const String&) const;
- bool SaveFile(const String&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAsyncLoadState(AsyncLoadState);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetMemoryUse(uint);
- void SetName(const String&);
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- // Properties:
- /* readonly */
- String category;
- /* readonly */
- bool compiled;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class ScriptInstance
- {
- public:
- ScriptInstance();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- void ClearDelayedExecute(const String& declaration = String ( ));
- operator Component() const;
- bool CreateObject(ScriptFile, const String&);
- void DelayedExecute(float, bool, const String&, const Array<Variant> params = null);
- bool Execute(const String&, const Array<Variant> params = null);
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- Component GetComponent(StringHash) const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasMethod(const String& declaration) const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsA(const String& declaration) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetTemporary(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- String className;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- ScriptFile scriptFile;
- /* readonly */
- ScriptObject scriptObject;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ScriptObject
- {
- public:
- };
- class ScrollBar
- {
- public:
- ScrollBar();
- // Methods:
- void AddChild(UIElement);
- void AddTag(const String&);
- void AddTags(Array<String>);
- void AddTags(const String&, int8 = ';');
- void AdjustScissor(IntRect&);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- operator BorderImage() const;
- void BringToFront();
- void ChangeValue(float);
- const Color& GetColor(Corner) const;
- const Color& GetColorAttr() const;
- const Color& GetDerivedColor() const;
- UIElement CreateChild(StringHash, const String& = String :: EMPTY, uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- bool FilterAttributes(XMLElement&) const;
- uint FindChild(UIElement) const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- Button GetBackButton() const;
- BlendMode GetBlendMode() const;
- bool GetBlockEvents() const;
- bool GetBringToBack() const;
- bool GetBringToFront() const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant :: EMPTY, bool = false) const;
- UIElement GetChild(uint) const;
- Array<UIElement> GetChildren() const;
- Array<UIElement> GetChildren(bool) const;
- Array<UIElement> GetChildrenWithTag(const String&, bool = false) const;
- bool GetClipChildren() const;
- IntRect GetCombinedScreenRect();
- XMLFile GetDefaultStyle(bool = true) const;
- float GetDerivedOpacity() const;
- uint GetDragButtonCombo() const;
- uint GetDragButtonCount() const;
- uint GetDragDropMode() const;
- IntVector2 GetEffectiveMinSize() const;
- float GetEffectiveScrollStep() const;
- UIElement GetElementEventSender() const;
- bool GetEnableAnchor() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- FocusMode GetFocusMode() const;
- Button GetForwardButton() const;
- int GetHeight() const;
- HorizontalAlignment GetHorizontalAlignment() const;
- int GetIndent() const;
- int GetIndentSpacing() const;
- int GetIndentWidth() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- int GetLayoutElementMaxSize() const;
- LayoutMode GetLayoutMode() const;
- int GetLayoutSpacing() const;
- Material GetMaterial() const;
- ResourceRef GetMaterialAttr() const;
- int GetMaxHeight() const;
- int GetMaxWidth() const;
- int GetMinHeight() const;
- int GetMinWidth() const;
- uint GetNumAttributes() const;
- uint GetNumChildren(bool = false) const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetOpacity() const;
- Orientation GetOrientation() const;
- UIElement GetParent() const;
- int GetPriority() const;
- float GetRange() const;
- UIElement GetRoot() const;
- float GetScrollStep() const;
- Slider GetSlider() const;
- bool GetSortChildren() const;
- float GetStepFactor() const;
- Object GetSubsystem(StringHash) const;
- Array<String> GetTags() const;
- Texture GetTexture() const;
- ResourceRef GetTextureAttr() const;
- TraversalMode GetTraversalMode() const;
- StringHash GetType() const;
- bool GetUseDerivedOpacity() const;
- float GetValue() const;
- VerticalAlignment GetVerticalAlignment() const;
- int GetWidth() const;
- bool HasColorGradient() const;
- bool HasEventHandlers() const;
- bool HasFocus() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool HasTag(const String&) const;
- void InsertChild(uint, UIElement);
- const IntRect& GetBorder() const;
- const IntRect& GetClipBorder() const;
- const IntRect& GetImageBorder() const;
- const IntRect& GetImageRect() const;
- const IntRect& GetLayoutBorder() const;
- const IntVector2& GetChildOffset() const;
- const IntVector2& GetDisabledOffset() const;
- const IntVector2& GetHoverOffset() const;
- const IntVector2& GetMaxOffset() const;
- const IntVector2& GetMaxSize() const;
- const IntVector2& GetMinOffset() const;
- const IntVector2& GetMinSize() const;
- const IntVector2& GetPosition() const;
- const IntVector2& GetScreenPosition() const;
- const IntVector2& GetSize() const;
- bool IsChildOf(UIElement) const;
- bool IsEditable() const;
- bool IsElementEventSender() const;
- bool IsEnabled() const;
- bool IsEnabledSelf() const;
- bool IsFixedHeight() const;
- bool IsFixedSize() const;
- bool IsFixedWidth() const;
- bool IsHovering() const;
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool IsInstanceOf(StringHash) const;
- bool IsInternal() const;
- bool IsSelected() const;
- bool IsTemporary() const;
- bool IsTiled() const;
- bool IsVisible() const;
- bool IsVisibleEffective() const;
- bool IsWheelHandler() const;
- bool IsWithinScissor(const IntRect&);
- bool Load(Deserializer&);
- UIElement LoadChildXML(XMLFile, XMLFile);
- UIElement LoadChildXML(const XMLElement&, XMLFile);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(Deserializer&);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&);
- bool LoadXML(const XMLElement&, XMLFile);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnClickBegin(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnClickEnd(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor, UIElement);
- void OnDoubleClick(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnDragBegin(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragCancel(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- bool OnDragDropFinish(UIElement);
- bool OnDragDropTest(UIElement);
- void OnDragEnd(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragMove(const IntVector2&, const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnHover(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnIndentSet();
- void OnKey(uint, uint, uint);
- void OnPositionSet(const IntVector2&);
- void OnResize(const IntVector2&, const IntVector2&);
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEditable();
- void OnTextInput(const String&);
- void OnWheel(int, uint, uint);
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveAllTags();
- void RemoveAttributeAnimation(const String&);
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveChildAtIndex(uint);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- bool RemoveTag(const String&);
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(File, const String& indentation = "\t");
- bool SaveXML(Serializer&, const String& = "\t") const;
- bool SaveXML(VectorBuffer&, const String& indentation = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlendMode(BlendMode);
- void SetBlockEvents(bool);
- void SetBorder(const IntRect&);
- void SetBringToBack(bool);
- void SetBringToFront(bool);
- void SetChildOffset(const IntVector2&);
- void SetClipBorder(const IntRect&);
- void SetClipChildren(bool);
- void SetColor(Corner, const Color&);
- void SetColor(const Color&);
- void SetDeepEnabled(bool);
- void SetDefaultStyle(XMLFile);
- void SetDisabledOffset(const IntVector2&);
- void SetDisabledOffset(int, int);
- void SetDragDropMode(uint);
- void SetEditable(bool);
- void SetElementEventSender(bool);
- void SetEnableAnchor(bool);
- void SetEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(const IntVector2&);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFocus(bool);
- void SetFocusMode(FocusMode);
- void SetFullImageRect();
- void SetGlobalVar(StringHash, const Variant&);
- void SetHeight(int);
- void SetHorizontalAlignment(HorizontalAlignment);
- void SetHoverOffset(const IntVector2&);
- void SetHoverOffset(int, int);
- void SetHovering(bool);
- void SetImageBorder(const IntRect&);
- void SetImageRect(const IntRect&);
- void SetIndent(int);
- void SetIndentSpacing(int);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetInternal(bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect :: ZERO);
- void SetLayoutBorder(const IntRect&);
- void SetLayoutFlexScale(const Vector2&);
- void SetLayoutMode(LayoutMode);
- void SetLayoutSpacing(int);
- void SetMaterial(Material);
- void SetMaterialAttr(const ResourceRef&);
- void SetMaxAnchor(const Vector2&);
- void SetMaxAnchor(float, float);
- void SetMaxHeight(int);
- void SetMaxOffset(const IntVector2&);
- void SetMaxSize(const IntVector2&);
- void SetMaxSize(int, int);
- void SetMaxWidth(int);
- void SetMinAnchor(const Vector2&);
- void SetMinAnchor(float, float);
- void SetMinHeight(int);
- void SetMinOffset(const IntVector2&);
- void SetMinSize(const IntVector2&);
- void SetMinSize(int, int);
- void SetMinWidth(int);
- void SetName(const String&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOpacity(float);
- void SetOrientation(Orientation);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPivot(const Vector2&);
- void SetPivot(float, float);
- void SetPosition(const IntVector2&);
- void SetPosition(int, int);
- void SetPriority(int);
- void SetRange(float);
- void SetRenderTexture(Texture2D);
- void SetScrollStep(float);
- void SetSelected(bool);
- void SetSize(const IntVector2&);
- void SetSize(int, int);
- void SetSortChildren(bool);
- void SetStepFactor(float);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void SetTags(Array<String>);
- void SetTemporary(bool);
- void SetTexture(Texture);
- void SetTextureAttr(const ResourceRef&);
- void SetTiled(bool);
- void SetTraversalMode(TraversalMode);
- void SetUseDerivedOpacity(bool);
- void SetValue(float);
- void SetVar(StringHash, const Variant&);
- void SetVerticalAlignment(VerticalAlignment);
- void SetVisible(bool);
- void SetWidth(int);
- void SortChildren();
- void StepBack();
- void StepForward();
- const String& GetAppliedStyle() const;
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- operator UIElement() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- void UpdateLayout();
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetVar(const StringHash&) const;
- const VariantMap& GetGlobalVars() const;
- const VariantMap& GetVars() const;
- const Vector2& GetLayoutFlexScale() const;
- const Vector2& GetMaxAnchor() const;
- const Vector2& GetMinAnchor() const;
- const Vector2& GetPivot() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const BorderImage() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- operator const UIElement() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- Button backButton;
- BlendMode blendMode;
- IntRect border;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- IntVector2 disabledOffset;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- uint dragButtonCount;
- uint dragDropMode;
- bool editable;
- /* readonly */
- float effectiveScrollStep;
- bool elementEventSender;
- bool enableAnchor;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- /* readonly */
- Button forwardButton;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- int height;
- HorizontalAlignment horizontalAlignment;
- IntVector2 hoverOffset;
- /* readonly */
- bool hovering;
- IntRect imageBorder;
- IntRect imageRect;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- Material material;
- Vector2 maxAnchor;
- int maxHeight;
- IntVector2 maxOffset;
- IntVector2 maxSize;
- int maxWidth;
- Vector2 minAnchor;
- int minHeight;
- IntVector2 minOffset;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- Orientation orientation;
- UIElement parent;
- Vector2 pivot;
- IntVector2 position;
- int priority;
- float range;
- /* readonly */
- int refs;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- float scrollStep;
- bool selected;
- IntVector2 size;
- /* readonly */
- Slider slider;
- bool sortChildren;
- float stepFactor;
- String style;
- /* readonly */
- Array<String> tags;
- bool temporary;
- Texture texture;
- bool tiled;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- float value;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class ScrollView
- {
- public:
- ScrollView();
- // Methods:
- void AddChild(UIElement);
- void AddTag(const String&);
- void AddTags(Array<String>);
- void AddTags(const String&, int8 = ';');
- void AdjustScissor(IntRect&);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void BringToFront();
- const Color& GetColor(Corner) const;
- const Color& GetColorAttr() const;
- const Color& GetDerivedColor() const;
- UIElement CreateChild(StringHash, const String& = String :: EMPTY, uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- bool FilterAttributes(XMLElement&) const;
- uint FindChild(UIElement) const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetAutoDisableChildren() const;
- float GetAutoDisableThreshold() const;
- bool GetBlockEvents() const;
- bool GetBringToBack() const;
- bool GetBringToFront() const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant :: EMPTY, bool = false) const;
- UIElement GetChild(uint) const;
- Array<UIElement> GetChildren() const;
- Array<UIElement> GetChildren(bool) const;
- Array<UIElement> GetChildrenWithTag(const String&, bool = false) const;
- bool GetClipChildren() const;
- IntRect GetCombinedScreenRect();
- UIElement GetContentElement() const;
- XMLFile GetDefaultStyle(bool = true) const;
- float GetDerivedOpacity() const;
- uint GetDragButtonCombo() const;
- uint GetDragButtonCount() const;
- uint GetDragDropMode() const;
- IntVector2 GetEffectiveMinSize() const;
- UIElement GetElementEventSender() const;
- bool GetEnableAnchor() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- FocusMode GetFocusMode() const;
- int GetHeight() const;
- HorizontalAlignment GetHorizontalAlignment() const;
- ScrollBar GetHorizontalScrollBar() const;
- bool GetHorizontalScrollBarVisible() const;
- int GetIndent() const;
- int GetIndentSpacing() const;
- int GetIndentWidth() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- int GetLayoutElementMaxSize() const;
- LayoutMode GetLayoutMode() const;
- int GetLayoutSpacing() const;
- int GetMaxHeight() const;
- int GetMaxWidth() const;
- int GetMinHeight() const;
- int GetMinWidth() const;
- uint GetNumAttributes() const;
- uint GetNumChildren(bool = false) const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetOpacity() const;
- float GetPageStep() const;
- UIElement GetParent() const;
- int GetPriority() const;
- UIElement GetRoot() const;
- bool GetScrollBarsAutoVisible() const;
- float GetScrollDeceleration() const;
- BorderImage GetScrollPanel() const;
- float GetScrollSnapEpsilon() const;
- float GetScrollStep() const;
- bool GetSortChildren() const;
- Object GetSubsystem(StringHash) const;
- Array<String> GetTags() const;
- TraversalMode GetTraversalMode() const;
- StringHash GetType() const;
- bool GetUseDerivedOpacity() const;
- VerticalAlignment GetVerticalAlignment() const;
- ScrollBar GetVerticalScrollBar() const;
- bool GetVerticalScrollBarVisible() const;
- int GetWidth() const;
- bool HasColorGradient() const;
- bool HasEventHandlers() const;
- bool HasFocus() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool HasTag(const String&) const;
- void InsertChild(uint, UIElement);
- const IntRect& GetClipBorder() const;
- const IntRect& GetLayoutBorder() const;
- const IntVector2& GetChildOffset() const;
- const IntVector2& GetMaxOffset() const;
- const IntVector2& GetMaxSize() const;
- const IntVector2& GetMinOffset() const;
- const IntVector2& GetMinSize() const;
- const IntVector2& GetPosition() const;
- const IntVector2& GetScreenPosition() const;
- const IntVector2& GetSize() const;
- const IntVector2& GetViewPosition() const;
- bool IsChildOf(UIElement) const;
- bool IsEditable() const;
- bool IsElementEventSender() const;
- bool IsEnabled() const;
- bool IsEnabledSelf() const;
- bool IsFixedHeight() const;
- bool IsFixedSize() const;
- bool IsFixedWidth() const;
- bool IsHovering() const;
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool IsInstanceOf(StringHash) const;
- bool IsInternal() const;
- bool IsSelected() const;
- bool IsTemporary() const;
- bool IsVisible() const;
- bool IsVisibleEffective() const;
- bool IsWheelHandler() const;
- bool IsWithinScissor(const IntRect&);
- operator ListView() const;
- bool Load(Deserializer&);
- UIElement LoadChildXML(XMLFile, XMLFile);
- UIElement LoadChildXML(const XMLElement&, XMLFile);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(Deserializer&);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&);
- bool LoadXML(const XMLElement&, XMLFile);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnClickBegin(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnClickEnd(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor, UIElement);
- void OnDoubleClick(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnDragBegin(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragCancel(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- bool OnDragDropFinish(UIElement);
- bool OnDragDropTest(UIElement);
- void OnDragEnd(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragMove(const IntVector2&, const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnHover(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnIndentSet();
- void OnKey(uint, uint, uint);
- void OnPositionSet(const IntVector2&);
- void OnResize(const IntVector2&, const IntVector2&);
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEditable();
- void OnTextInput(const String&);
- void OnWheel(int, uint, uint);
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveAllTags();
- void RemoveAttributeAnimation(const String&);
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveChildAtIndex(uint);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- bool RemoveTag(const String&);
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(File, const String& indentation = "\t");
- bool SaveXML(Serializer&, const String& = "\t") const;
- bool SaveXML(VectorBuffer&, const String& indentation = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetAutoDisableChildren(bool);
- void SetAutoDisableThreshold(float);
- void SetBlockEvents(bool);
- void SetBringToBack(bool);
- void SetBringToFront(bool);
- void SetChildOffset(const IntVector2&);
- void SetClipBorder(const IntRect&);
- void SetClipChildren(bool);
- void SetColor(Corner, const Color&);
- void SetColor(const Color&);
- void SetContentElement(UIElement);
- void SetDeepEnabled(bool);
- void SetDefaultStyle(XMLFile);
- void SetDragDropMode(uint);
- void SetEditable(bool);
- void SetElementEventSender(bool);
- void SetEnableAnchor(bool);
- void SetEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(const IntVector2&);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFocus(bool);
- void SetFocusMode(FocusMode);
- void SetGlobalVar(StringHash, const Variant&);
- void SetHeight(int);
- void SetHorizontalAlignment(HorizontalAlignment);
- void SetHorizontalScrollBarVisible(bool);
- void SetHovering(bool);
- void SetIndent(int);
- void SetIndentSpacing(int);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetInternal(bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect :: ZERO);
- void SetLayoutBorder(const IntRect&);
- void SetLayoutFlexScale(const Vector2&);
- void SetLayoutMode(LayoutMode);
- void SetLayoutSpacing(int);
- void SetMaxAnchor(const Vector2&);
- void SetMaxAnchor(float, float);
- void SetMaxHeight(int);
- void SetMaxOffset(const IntVector2&);
- void SetMaxSize(const IntVector2&);
- void SetMaxSize(int, int);
- void SetMaxWidth(int);
- void SetMinAnchor(const Vector2&);
- void SetMinAnchor(float, float);
- void SetMinHeight(int);
- void SetMinOffset(const IntVector2&);
- void SetMinSize(const IntVector2&);
- void SetMinSize(int, int);
- void SetMinWidth(int);
- void SetName(const String&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOpacity(float);
- void SetPageStep(float);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPivot(const Vector2&);
- void SetPivot(float, float);
- void SetPosition(const IntVector2&);
- void SetPosition(int, int);
- void SetPriority(int);
- void SetRenderTexture(Texture2D);
- void SetScrollBarsAutoVisible(bool);
- void SetScrollBarsVisible(bool, bool);
- void SetScrollDeceleration(float);
- void SetScrollSnapEpsilon(float);
- void SetScrollStep(float);
- void SetSelected(bool);
- void SetSize(const IntVector2&);
- void SetSize(int, int);
- void SetSortChildren(bool);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void SetTags(Array<String>);
- void SetTemporary(bool);
- void SetTraversalMode(TraversalMode);
- void SetUseDerivedOpacity(bool);
- void SetVar(StringHash, const Variant&);
- void SetVerticalAlignment(VerticalAlignment);
- void SetVerticalScrollBarVisible(bool);
- void SetViewPosition(const IntVector2&);
- void SetViewPosition(int, int);
- void SetViewPositionAttr(const IntVector2&);
- void SetVisible(bool);
- void SetWidth(int);
- void SortChildren();
- const String& GetAppliedStyle() const;
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- operator UIElement() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- void UpdateLayout();
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetVar(const StringHash&) const;
- const VariantMap& GetGlobalVars() const;
- const VariantMap& GetVars() const;
- const Vector2& GetLayoutFlexScale() const;
- const Vector2& GetMaxAnchor() const;
- const Vector2& GetMinAnchor() const;
- const Vector2& GetPivot() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const ListView() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- operator const UIElement() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- bool autoDisableChildren;
- float autoDisableThreshold;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- UIElement contentElement;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- uint dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enableAnchor;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- int height;
- HorizontalAlignment horizontalAlignment;
- /* readonly */
- ScrollBar horizontalScrollBar;
- bool horizontalScrollBarVisible;
- /* readonly */
- bool hovering;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- Vector2 maxAnchor;
- int maxHeight;
- IntVector2 maxOffset;
- IntVector2 maxSize;
- int maxWidth;
- Vector2 minAnchor;
- int minHeight;
- IntVector2 minOffset;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- float pageStep;
- UIElement parent;
- Vector2 pivot;
- IntVector2 position;
- int priority;
- /* readonly */
- int refs;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool scrollBarsAutoVisible;
- float scrollDeceleration;
- /* readonly */
- BorderImage scrollPanel;
- float scrollSnapEpsilon;
- float scrollStep;
- bool selected;
- IntVector2 size;
- bool sortChildren;
- String style;
- /* readonly */
- Array<String> tags;
- bool temporary;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- /* readonly */
- ScrollBar verticalScrollBar;
- bool verticalScrollBarVisible;
- IntVector2 viewPosition;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class Serializable
- {
- public:
- Serializable();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- operator AnimatedModel() const;
- operator AnimatedSprite2D() const;
- operator AnimationController() const;
- void ApplyAttributes();
- operator BillboardSet() const;
- operator BorderImage() const;
- operator Button() const;
- operator Camera() const;
- operator CheckBox() const;
- operator CollisionBox2D() const;
- operator CollisionChain2D() const;
- operator CollisionCircle2D() const;
- operator CollisionEdge2D() const;
- operator CollisionPolygon2D() const;
- operator CollisionShape2D() const;
- operator CollisionShape() const;
- operator Component() const;
- operator Constraint2D() const;
- operator Constraint() const;
- operator ConstraintDistance2D() const;
- operator ConstraintFriction2D() const;
- operator ConstraintGear2D() const;
- operator ConstraintMotor2D() const;
- operator ConstraintMouse2D() const;
- operator ConstraintPrismatic2D() const;
- operator ConstraintPulley2D() const;
- operator ConstraintRevolute2D() const;
- operator ConstraintWeld2D() const;
- operator ConstraintWheel2D() const;
- operator CrowdAgent() const;
- operator CrowdManager() const;
- operator Cursor() const;
- operator CustomGeometry() const;
- operator DebugRenderer() const;
- operator DecalSet() const;
- operator Drawable2D() const;
- operator Drawable() const;
- operator DropDownList() const;
- operator DynamicNavigationMesh() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- operator IKConstraint() const;
- operator IKEffector() const;
- operator IKSolver() const;
- bool IsInstanceOf(StringHash) const;
- bool IsTemporary() const;
- operator Light() const;
- operator LineEdit() const;
- operator ListView() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- operator LogicComponent() const;
- void MarkNetworkUpdate();
- operator Menu() const;
- operator NavArea() const;
- operator Navigable() const;
- operator NavigationMesh() const;
- operator NetworkPriority() const;
- operator Node() const;
- operator Object() const;
- operator Obstacle() const;
- operator Octree() const;
- operator OffMeshConnection() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- operator ParticleEmitter2D() const;
- operator ParticleEmitter() const;
- operator PhysicsWorld2D() const;
- operator PhysicsWorld() const;
- operator ProgressBar() const;
- operator RaycastVehicle() const;
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void RemoveInstanceDefault();
- operator Renderer2D() const;
- void ResetToDefault();
- operator RibbonTrail() const;
- operator RigidBody2D() const;
- operator RigidBody() const;
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- operator Scene() const;
- operator ScriptInstance() const;
- operator ScrollBar() const;
- operator ScrollView() const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetTemporary(bool);
- operator Skybox() const;
- operator Slider() const;
- operator SmoothedTransform() const;
- operator SoundListener() const;
- operator SoundSource3D() const;
- operator SoundSource() const;
- operator SplinePath() const;
- operator Sprite() const;
- operator StaticModel() const;
- operator StaticModelGroup() const;
- operator StaticSprite2D() const;
- operator StretchableSprite2D() const;
- const String& GetCategory() const;
- const String& GetTypeName() const;
- operator Terrain() const;
- operator TerrainPatch() const;
- operator Text3D() const;
- operator Text() const;
- operator TileMap2D() const;
- operator TileMapLayer2D() const;
- operator ToolTip() const;
- operator UIComponent() const;
- operator UIElement() const;
- operator UISelectable() const;
- operator UnknownComponent() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- operator View3D() const;
- int WeakRefs() const;
- operator Window() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator Zone() const;
- operator const Animatable() const;
- operator const AnimatedModel() const;
- operator const AnimatedSprite2D() const;
- operator const AnimationController() const;
- operator const BillboardSet() const;
- operator const BorderImage() const;
- operator const Button() const;
- operator const Camera() const;
- operator const CheckBox() const;
- operator const CollisionBox2D() const;
- operator const CollisionChain2D() const;
- operator const CollisionCircle2D() const;
- operator const CollisionEdge2D() const;
- operator const CollisionPolygon2D() const;
- operator const CollisionShape2D() const;
- operator const CollisionShape() const;
- operator const Component() const;
- operator const Constraint2D() const;
- operator const Constraint() const;
- operator const ConstraintDistance2D() const;
- operator const ConstraintFriction2D() const;
- operator const ConstraintGear2D() const;
- operator const ConstraintMotor2D() const;
- operator const ConstraintMouse2D() const;
- operator const ConstraintPrismatic2D() const;
- operator const ConstraintPulley2D() const;
- operator const ConstraintRevolute2D() const;
- operator const ConstraintWeld2D() const;
- operator const ConstraintWheel2D() const;
- operator const CrowdAgent() const;
- operator const CrowdManager() const;
- operator const Cursor() const;
- operator const CustomGeometry() const;
- operator const DebugRenderer() const;
- operator const DecalSet() const;
- operator const Drawable2D() const;
- operator const Drawable() const;
- operator const DropDownList() const;
- operator const DynamicNavigationMesh() const;
- operator const IKConstraint() const;
- operator const IKEffector() const;
- operator const IKSolver() const;
- operator const Light() const;
- operator const LineEdit() const;
- operator const ListView() const;
- operator const LogicComponent() const;
- operator const Menu() const;
- operator const NavArea() const;
- operator const Navigable() const;
- operator const NavigationMesh() const;
- operator const NetworkPriority() const;
- operator const Node() const;
- operator const Object() const;
- operator const Obstacle() const;
- operator const Octree() const;
- operator const OffMeshConnection() const;
- operator const ParticleEmitter2D() const;
- operator const ParticleEmitter() const;
- operator const PhysicsWorld2D() const;
- operator const PhysicsWorld() const;
- operator const ProgressBar() const;
- operator const RaycastVehicle() const;
- operator const RefCounted() const;
- operator const Renderer2D() const;
- operator const RibbonTrail() const;
- operator const RigidBody2D() const;
- operator const RigidBody() const;
- operator const Scene() const;
- operator const ScriptInstance() const;
- operator const ScrollBar() const;
- operator const ScrollView() const;
- operator const Skybox() const;
- operator const Slider() const;
- operator const SmoothedTransform() const;
- operator const SoundListener() const;
- operator const SoundSource3D() const;
- operator const SoundSource() const;
- operator const SplinePath() const;
- operator const Sprite() const;
- operator const StaticModel() const;
- operator const StaticModelGroup() const;
- operator const StaticSprite2D() const;
- operator const StretchableSprite2D() const;
- operator const Terrain() const;
- operator const TerrainPatch() const;
- operator const Text3D() const;
- operator const Text() const;
- operator const TileMap2D() const;
- operator const TileMapLayer2D() const;
- operator const ToolTip() const;
- operator const UIComponent() const;
- operator const UIElement() const;
- operator const UISelectable() const;
- operator const UnknownComponent() const;
- operator const View3D() const;
- operator const Window() const;
- operator const Zone() const;
- // Properties:
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint numAttributes;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class Serializer
- {
- public:
- // Methods:
- Serializer& operator=(const Serializer&);
- operator File() const;
- operator NamedPipe() const;
- uint Write(Array<uint8>);
- bool WriteBool(bool);
- bool WriteBoundingBox(const BoundingBox&);
- bool WriteByte(int8);
- bool WriteColor(const Color&);
- bool WriteDouble(double);
- bool WriteFileID(const String&);
- bool WriteFloat(float);
- bool WriteInt(int);
- bool WriteInt64(int64);
- bool WriteIntRect(const IntRect&);
- bool WriteIntVector2(const IntVector2&);
- bool WriteIntVector3(const IntVector3&);
- bool WriteLine(const String&);
- bool WriteMatrix3(const Matrix3&);
- bool WriteMatrix3x4(const Matrix3x4&);
- bool WriteMatrix4(const Matrix4&);
- bool WriteNetID(uint);
- bool WritePackedQuaternion(const Quaternion&);
- bool WritePackedVector3(const Vector3&, float);
- bool WriteQuaternion(const Quaternion&);
- bool WriteRect(const Rect&);
- bool WriteResourceRef(const ResourceRef&);
- bool WriteResourceRefList(const ResourceRefList&);
- bool WriteShort(int16);
- bool WriteString(const String&);
- bool WriteStringHash(const StringHash&);
- bool WriteStringVector(Array<String>);
- bool WriteUByte(uint8);
- bool WriteUInt(uint);
- bool WriteUInt64(uint64);
- bool WriteUShort(uint16);
- bool WriteVLE(uint);
- bool WriteVariant(const Variant&);
- bool WriteVariantData(const Variant&);
- bool WriteVariantMap(const VariantMap&);
- bool WriteVector2(const Vector2&);
- bool WriteVector3(const Vector3&);
- bool WriteVector4(const Vector4&);
- bool WriteVectorBuffer(const VectorBuffer&);
- operator const File() const;
- operator const NamedPipe() const;
- };
- class Shader
- {
- public:
- Shader();
- // Methods:
- bool BeginLoad(Deserializer&);
- bool EndLoad();
- AsyncLoadState GetAsyncLoadState() const;
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetMemoryUse() const;
- StringHash GetNameHash() const;
- Object GetSubsystem(StringHash) const;
- uint GetTimeStamp() const;
- StringHash GetType() const;
- uint GetUseTimer();
- ShaderVariation GetVariation(ShaderType, const String&);
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- bool Load(Deserializer&);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const String&);
- bool LoadFile(const String&);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void ResetUseTimer();
- operator Resource() const;
- bool Save(File) const;
- bool Save(Serializer&) const;
- bool Save(VectorBuffer&) const;
- bool Save(const String&) const;
- bool SaveFile(const String&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAsyncLoadState(AsyncLoadState);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetMemoryUse(uint);
- void SetName(const String&);
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetSourceCode(ShaderType) const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Resource() const;
- // Properties:
- /* readonly */
- String category;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class ShaderParameter
- {
- public:
- ~ShaderParameter();
- ShaderParameter();
- ShaderParameter(const String&in, uint, int);
- ShaderParameter(ShaderType, const String&in, uint, uint, uint);
- ShaderParameter(ShaderType, const String&in, uint, uint);
- // Methods:
- ShaderParameter& operator=(const ShaderParameter&);
- // Properties:
- uint buffer;
- uint glType;
- int location;
- String name;
- uint offset;
- uint regCount;
- uint register;
- uint size;
- ShaderType type;
- };
- class ShaderParameterAnimationInfo
- {
- public:
- ShaderParameterAnimationInfo(Material&, const String&in, ValueAnimation&, WrapMode, float);
- ShaderParameterAnimationInfo(const ShaderParameterAnimationInfo&in);
- // Methods:
- ValueAnimation GetAnimation() const;
- float GetSpeed() const;
- Object GetTarget() const;
- float GetTime() const;
- WrapMode GetWrapMode() const;
- operator RefCounted() const;
- int Refs() const;
- void SetSpeed(float);
- bool SetTime(float);
- void SetWrapMode(WrapMode);
- const String& GetName() const;
- bool Update(float);
- operator ValueAnimationInfo() const;
- int WeakRefs() const;
- operator const RefCounted() const;
- operator const ValueAnimationInfo() const;
- // Properties:
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class ShaderPrecache
- {
- public:
- ShaderPrecache(const String&in);
- // Methods:
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void StoreShaders(ShaderVariation, ShaderVariation);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- String category;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ShaderVariation
- {
- public:
- ShaderVariation(Shader&, ShaderType);
- // Methods:
- void ClearDataLost();
- bool Create();
- uint64 GetElementHash() const;
- String GetFullName() const;
- uint GetGPUObjectName() const;
- Graphics GetGraphics() const;
- Shader GetOwner() const;
- ShaderType GetShaderType() const;
- bool HasParameter(StringHash) const;
- bool HasPendingData() const;
- bool HasTextureUnit(TextureUnit) const;
- bool IsDataLost() const;
- void OnDeviceLost();
- void OnDeviceReset();
- operator RefCounted() const;
- int Refs() const;
- void Release();
- void SetDefines(const String&);
- void SetName(const String&);
- const String& GetCompilerOutput() const;
- const String& GetDefines() const;
- const String& GetDefinesClipPlane();
- const String& GetName() const;
- int WeakRefs() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- bool dataLost;
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class ShadowBatchQueue
- {
- public:
- ~ShadowBatchQueue();
- ShadowBatchQueue();
- // Methods:
- ShadowBatchQueue& operator=(const ShadowBatchQueue&);
- // Properties:
- float farSplit;
- float nearSplit;
- BatchQueue shadowBatches;
- IntRect shadowViewport;
- };
- class SimpleNavBuildData
- {
- public:
- ~SimpleNavBuildData();
- SimpleNavBuildData();
- // Methods:
- SimpleNavBuildData& operator=(const SimpleNavBuildData&);
- // Properties:
- BoundingBox worldBoundingBox;
- };
- class Skeleton
- {
- public:
- // Methods:
- Skeleton& operator=(const Skeleton&);
- void ClearBones();
- void Define(const Skeleton&);
- Bone GetBone(const String&);
- Bone GetBone(const StringHash&);
- Bone GetBone(uint);
- uint GetBoneIndex(Bone) const;
- uint GetBoneIndex(const String&) const;
- uint GetBoneIndex(const StringHash&) const;
- Bone GetBoneParent(Bone);
- uint GetNumBones() const;
- Bone GetRootBone();
- bool Load(Deserializer&);
- void Reset();
- void ResetSilent();
- bool Save(Serializer&) const;
- void SetRootBoneIndex(uint);
- // Properties:
- /* readonly */
- Array<Bone> bones;
- /* readonly */
- uint numBones;
- /* readonly */
- Bone rootBone;
- };
- class Skybox
- {
- public:
- Skybox();
- // Methods:
- void AddLight(Light);
- void AddVertexLight(Light);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void ApplyMaterialList(const String& = String :: EMPTY);
- const BoundingBox& GetBoundingBox() const;
- const BoundingBox& GetWorldBoundingBox();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool DrawOcclusion(OcclusionBuffer);
- operator Drawable() const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetCastShadows() const;
- Component GetComponent(StringHash) const;
- float GetDistance() const;
- float GetDrawDistance() const;
- uint8 GetDrawableFlags() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Light GetFirstLight() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetLightMask() const;
- Array<Light> GetLights() const;
- float GetLodBias() const;
- float GetLodDistance() const;
- Geometry GetLodGeometry(uint, uint);
- Material GetMaterial() const;
- Material GetMaterial(uint) const;
- uint GetMaxLights() const;
- float GetMaxZ() const;
- float GetMinZ() const;
- Model GetModel() const;
- ResourceRef GetModelAttr() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumGeometries() const;
- uint GetNumNetworkAttributes() const;
- uint GetNumOccluderTriangles();
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- uint GetOcclusionLodLevel() const;
- Scene GetScene() const;
- float GetShadowDistance() const;
- uint GetShadowMask() const;
- float GetSortValue() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- UpdateGeometryType GetUpdateGeometryType();
- Array<Light> GetVertexLights() const;
- uint GetViewMask() const;
- Zone GetZone() const;
- uint GetZoneMask() const;
- bool HasBasePass(uint) const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInView() const;
- bool IsInView(Camera) const;
- bool IsInView(const FrameInfo&, bool = false) const;
- bool IsInside(const Vector3&) const;
- bool IsInsideLocal(const Vector3&) const;
- bool IsInstanceOf(StringHash) const;
- bool IsOccludee() const;
- bool IsOccluder() const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsZoneDirty() const;
- void LimitLights();
- void LimitVertexLights(bool);
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkForUpdate();
- void MarkInView(const FrameInfo&);
- void MarkInView(uint);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- const ResourceRefList& GetMaterialsAttr() const;
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBasePass(uint);
- void SetBlockEvents(bool);
- void SetCastShadows(bool);
- void SetDrawDistance(float);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLightMask(uint);
- void SetLodBias(float);
- void SetMaterial(Material);
- bool SetMaterial(uint, Material);
- void SetMaterialsAttr(const ResourceRefList&);
- void SetMaxLights(uint);
- void SetMinMaxZ(float, float);
- void SetModel(Model);
- void SetModelAttr(const ResourceRef&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOccludee(bool);
- void SetOccluder(bool);
- void SetOcclusionLodLevel(uint);
- void SetShadowDistance(float);
- void SetShadowMask(uint);
- void SetSortValue(float);
- void SetTemporary(bool);
- void SetViewMask(uint);
- void SetZone(Zone, bool = false);
- void SetZoneMask(uint);
- operator StaticModel() const;
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(const FrameInfo&);
- void UpdateBatches(const FrameInfo&);
- void UpdateGeometry(const FrameInfo&);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Drawable() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- operator const StaticModel() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- uint lightMask;
- float lodBias;
- Material material;
- Array<Material> materials;
- uint maxLights;
- Model model;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numGeometries;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- uint occlusionLodLevel;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float shadowDistance;
- uint shadowMask;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- /* readonly */
- Zone zone;
- uint zoneMask;
- };
- class Slider
- {
- public:
- Slider();
- // Methods:
- void AddChild(UIElement);
- void AddTag(const String&);
- void AddTags(Array<String>);
- void AddTags(const String&, int8 = ';');
- void AdjustScissor(IntRect&);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- operator BorderImage() const;
- void BringToFront();
- void ChangeValue(float);
- const Color& GetColor(Corner) const;
- const Color& GetColorAttr() const;
- const Color& GetDerivedColor() const;
- UIElement CreateChild(StringHash, const String& = String :: EMPTY, uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- bool FilterAttributes(XMLElement&) const;
- uint FindChild(UIElement) const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- BlendMode GetBlendMode() const;
- bool GetBlockEvents() const;
- bool GetBringToBack() const;
- bool GetBringToFront() const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant :: EMPTY, bool = false) const;
- UIElement GetChild(uint) const;
- Array<UIElement> GetChildren() const;
- Array<UIElement> GetChildren(bool) const;
- Array<UIElement> GetChildrenWithTag(const String&, bool = false) const;
- bool GetClipChildren() const;
- IntRect GetCombinedScreenRect();
- XMLFile GetDefaultStyle(bool = true) const;
- float GetDerivedOpacity() const;
- uint GetDragButtonCombo() const;
- uint GetDragButtonCount() const;
- uint GetDragDropMode() const;
- IntVector2 GetEffectiveMinSize() const;
- UIElement GetElementEventSender() const;
- bool GetEnableAnchor() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- FocusMode GetFocusMode() const;
- int GetHeight() const;
- HorizontalAlignment GetHorizontalAlignment() const;
- int GetIndent() const;
- int GetIndentSpacing() const;
- int GetIndentWidth() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- BorderImage GetKnob() const;
- int GetLayoutElementMaxSize() const;
- LayoutMode GetLayoutMode() const;
- int GetLayoutSpacing() const;
- Material GetMaterial() const;
- ResourceRef GetMaterialAttr() const;
- int GetMaxHeight() const;
- int GetMaxWidth() const;
- int GetMinHeight() const;
- int GetMinWidth() const;
- uint GetNumAttributes() const;
- uint GetNumChildren(bool = false) const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetOpacity() const;
- Orientation GetOrientation() const;
- UIElement GetParent() const;
- int GetPriority() const;
- float GetRange() const;
- float GetRepeatRate() const;
- UIElement GetRoot() const;
- bool GetSortChildren() const;
- Object GetSubsystem(StringHash) const;
- Array<String> GetTags() const;
- Texture GetTexture() const;
- ResourceRef GetTextureAttr() const;
- TraversalMode GetTraversalMode() const;
- StringHash GetType() const;
- bool GetUseDerivedOpacity() const;
- float GetValue() const;
- VerticalAlignment GetVerticalAlignment() const;
- int GetWidth() const;
- bool HasColorGradient() const;
- bool HasEventHandlers() const;
- bool HasFocus() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool HasTag(const String&) const;
- void InsertChild(uint, UIElement);
- const IntRect& GetBorder() const;
- const IntRect& GetClipBorder() const;
- const IntRect& GetImageBorder() const;
- const IntRect& GetImageRect() const;
- const IntRect& GetLayoutBorder() const;
- const IntVector2& GetChildOffset() const;
- const IntVector2& GetDisabledOffset() const;
- const IntVector2& GetHoverOffset() const;
- const IntVector2& GetMaxOffset() const;
- const IntVector2& GetMaxSize() const;
- const IntVector2& GetMinOffset() const;
- const IntVector2& GetMinSize() const;
- const IntVector2& GetPosition() const;
- const IntVector2& GetScreenPosition() const;
- const IntVector2& GetSize() const;
- bool IsChildOf(UIElement) const;
- bool IsEditable() const;
- bool IsElementEventSender() const;
- bool IsEnabled() const;
- bool IsEnabledSelf() const;
- bool IsFixedHeight() const;
- bool IsFixedSize() const;
- bool IsFixedWidth() const;
- bool IsHovering() const;
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool IsInstanceOf(StringHash) const;
- bool IsInternal() const;
- bool IsSelected() const;
- bool IsTemporary() const;
- bool IsTiled() const;
- bool IsVisible() const;
- bool IsVisibleEffective() const;
- bool IsWheelHandler() const;
- bool IsWithinScissor(const IntRect&);
- bool Load(Deserializer&);
- UIElement LoadChildXML(XMLFile, XMLFile);
- UIElement LoadChildXML(const XMLElement&, XMLFile);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(Deserializer&);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&);
- bool LoadXML(const XMLElement&, XMLFile);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnClickBegin(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnClickEnd(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor, UIElement);
- void OnDoubleClick(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnDragBegin(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragCancel(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- bool OnDragDropFinish(UIElement);
- bool OnDragDropTest(UIElement);
- void OnDragEnd(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragMove(const IntVector2&, const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnHover(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnIndentSet();
- void OnKey(uint, uint, uint);
- void OnPositionSet(const IntVector2&);
- void OnResize(const IntVector2&, const IntVector2&);
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEditable();
- void OnTextInput(const String&);
- void OnWheel(int, uint, uint);
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveAllTags();
- void RemoveAttributeAnimation(const String&);
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveChildAtIndex(uint);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- bool RemoveTag(const String&);
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(File, const String& indentation = "\t");
- bool SaveXML(Serializer&, const String& = "\t") const;
- bool SaveXML(VectorBuffer&, const String& indentation = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlendMode(BlendMode);
- void SetBlockEvents(bool);
- void SetBorder(const IntRect&);
- void SetBringToBack(bool);
- void SetBringToFront(bool);
- void SetChildOffset(const IntVector2&);
- void SetClipBorder(const IntRect&);
- void SetClipChildren(bool);
- void SetColor(Corner, const Color&);
- void SetColor(const Color&);
- void SetDeepEnabled(bool);
- void SetDefaultStyle(XMLFile);
- void SetDisabledOffset(const IntVector2&);
- void SetDisabledOffset(int, int);
- void SetDragDropMode(uint);
- void SetEditable(bool);
- void SetElementEventSender(bool);
- void SetEnableAnchor(bool);
- void SetEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(const IntVector2&);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFocus(bool);
- void SetFocusMode(FocusMode);
- void SetFullImageRect();
- void SetGlobalVar(StringHash, const Variant&);
- void SetHeight(int);
- void SetHorizontalAlignment(HorizontalAlignment);
- void SetHoverOffset(const IntVector2&);
- void SetHoverOffset(int, int);
- void SetHovering(bool);
- void SetImageBorder(const IntRect&);
- void SetImageRect(const IntRect&);
- void SetIndent(int);
- void SetIndentSpacing(int);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetInternal(bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect :: ZERO);
- void SetLayoutBorder(const IntRect&);
- void SetLayoutFlexScale(const Vector2&);
- void SetLayoutMode(LayoutMode);
- void SetLayoutSpacing(int);
- void SetMaterial(Material);
- void SetMaterialAttr(const ResourceRef&);
- void SetMaxAnchor(const Vector2&);
- void SetMaxAnchor(float, float);
- void SetMaxHeight(int);
- void SetMaxOffset(const IntVector2&);
- void SetMaxSize(const IntVector2&);
- void SetMaxSize(int, int);
- void SetMaxWidth(int);
- void SetMinAnchor(const Vector2&);
- void SetMinAnchor(float, float);
- void SetMinHeight(int);
- void SetMinOffset(const IntVector2&);
- void SetMinSize(const IntVector2&);
- void SetMinSize(int, int);
- void SetMinWidth(int);
- void SetName(const String&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOpacity(float);
- void SetOrientation(Orientation);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPivot(const Vector2&);
- void SetPivot(float, float);
- void SetPosition(const IntVector2&);
- void SetPosition(int, int);
- void SetPriority(int);
- void SetRange(float);
- void SetRenderTexture(Texture2D);
- void SetRepeatRate(float);
- void SetSelected(bool);
- void SetSize(const IntVector2&);
- void SetSize(int, int);
- void SetSortChildren(bool);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void SetTags(Array<String>);
- void SetTemporary(bool);
- void SetTexture(Texture);
- void SetTextureAttr(const ResourceRef&);
- void SetTiled(bool);
- void SetTraversalMode(TraversalMode);
- void SetUseDerivedOpacity(bool);
- void SetValue(float);
- void SetVar(StringHash, const Variant&);
- void SetVerticalAlignment(VerticalAlignment);
- void SetVisible(bool);
- void SetWidth(int);
- void SortChildren();
- const String& GetAppliedStyle() const;
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- operator UIElement() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- void UpdateLayout();
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetVar(const StringHash&) const;
- const VariantMap& GetGlobalVars() const;
- const VariantMap& GetVars() const;
- const Vector2& GetLayoutFlexScale() const;
- const Vector2& GetMaxAnchor() const;
- const Vector2& GetMinAnchor() const;
- const Vector2& GetPivot() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const BorderImage() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- operator const UIElement() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- BlendMode blendMode;
- IntRect border;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- IntVector2 disabledOffset;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- uint dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enableAnchor;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- int height;
- HorizontalAlignment horizontalAlignment;
- IntVector2 hoverOffset;
- /* readonly */
- bool hovering;
- IntRect imageBorder;
- IntRect imageRect;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- /* readonly */
- BorderImage knob;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- Material material;
- Vector2 maxAnchor;
- int maxHeight;
- IntVector2 maxOffset;
- IntVector2 maxSize;
- int maxWidth;
- Vector2 minAnchor;
- int minHeight;
- IntVector2 minOffset;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- Orientation orientation;
- UIElement parent;
- Vector2 pivot;
- IntVector2 position;
- int priority;
- float range;
- /* readonly */
- int refs;
- float repeatRate;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- IntVector2 size;
- bool sortChildren;
- String style;
- /* readonly */
- Array<String> tags;
- bool temporary;
- Texture texture;
- bool tiled;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- float value;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class SmoothedTransform
- {
- public:
- SmoothedTransform();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- Component GetComponent(StringHash) const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- Vector3 GetTargetWorldPosition() const;
- Quaternion GetTargetWorldRotation() const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInProgress() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- const Quaternion& GetTargetRotation() const;
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetTargetPosition(const Vector3&);
- void SetTargetRotation(const Quaternion&);
- void SetTargetWorldPosition(const Vector3&);
- void SetTargetWorldRotation(const Quaternion&);
- void SetTemporary(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float, float);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector3& GetTargetPosition() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- bool inProgress;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- Vector3 targetPosition;
- Quaternion targetRotation;
- Vector3 targetWorldPosition;
- Quaternion targetWorldRotation;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class Sound
- {
- public:
- Sound();
- // Methods:
- void AddMetadata(const String&, const Variant&);
- bool BeginLoad(Deserializer&);
- bool EndLoad();
- void FixInterpolation();
- AsyncLoadState GetAsyncLoadState() const;
- bool GetBlockEvents() const;
- uint GetDataSize() const;
- SoundStream GetDecoderStream() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- float GetFrequency() const;
- uint GetIntFrequency() const;
- float GetLength() const;
- uint GetMemoryUse() const;
- StringHash GetNameHash() const;
- uint GetSampleSize() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- uint GetUseTimer();
- bool HasEventHandlers() const;
- bool HasMetadata() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsCompressed() const;
- bool IsInstanceOf(StringHash) const;
- bool IsLooped() const;
- bool IsSixteenBit() const;
- bool IsStereo() const;
- bool Load(Deserializer&);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const String&);
- bool LoadFile(const String&);
- bool LoadOggVorbis(Deserializer&);
- bool LoadRaw(Deserializer&);
- bool LoadWav(Deserializer&);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void RemoveAllMetadata();
- void RemoveMetadata(const String&);
- void ResetUseTimer();
- operator Resource() const;
- operator ResourceWithMetadata() const;
- bool Save(File) const;
- bool Save(Serializer&) const;
- bool Save(VectorBuffer&) const;
- bool Save(const String&) const;
- bool SaveFile(const String&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAsyncLoadState(AsyncLoadState);
- void SetBlockEvents(bool);
- void SetFormat(uint, bool, bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetLoop(uint, uint);
- void SetLooped(bool);
- void SetMemoryUse(uint);
- void SetName(const String&);
- void SetSize(uint);
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetMetadata(const String&) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Resource() const;
- operator const ResourceWithMetadata() const;
- // Properties:
- /* readonly */
- String category;
- /* readonly */
- bool compressed;
- /* readonly */
- float frequency;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- bool hasMetadata;
- /* readonly */
- float length;
- bool looped;
- /* readonly */
- uint memoryUse;
- Array<Variant> metadata;
- String name;
- /* readonly */
- int refs;
- /* readonly */
- uint sampleSize;
- /* readonly */
- bool sixteenBit;
- /* readonly */
- bool stereo;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class SoundListener
- {
- public:
- SoundListener();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- Component GetComponent(StringHash) const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetTemporary(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class SoundSource
- {
- public:
- SoundSource();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- float GetAttenuation() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- AutoRemoveMode GetAutoRemoveMode() const;
- bool GetBlockEvents() const;
- Component GetComponent(StringHash) const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- float GetFrequency() const;
- float GetGain() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetPanning() const;
- int GetPositionAttr() const;
- Scene GetScene() const;
- Sound GetSound() const;
- ResourceRef GetSoundAttr() const;
- String GetSoundType() const;
- Object GetSubsystem(StringHash) const;
- float GetTimePosition() const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsPlaying() const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void Play(Sound);
- void Play(Sound, float);
- void Play(Sound, float, float);
- void Play(Sound, float, float, float);
- void Play(SoundStream);
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void Seek(float);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- void SetAttenuation(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetAutoRemoveMode(AutoRemoveMode);
- void SetBlockEvents(bool);
- void SetEnabled(bool);
- void SetFrequency(float);
- void SetGain(float);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetPanning(float);
- void SetPlayingAttr(bool);
- void SetPositionAttr(int);
- void SetSoundAttr(const ResourceRef&);
- void SetSoundType(const String&);
- void SetTemporary(bool);
- operator SoundSource3D() const;
- void Stop();
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- void UpdateMasterGain();
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- operator const SoundSource3D() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- float attenuation;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- AutoRemoveMode autoRemoveMode;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float frequency;
- float gain;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- float panning;
- /* readonly */
- bool playing;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- /* readonly */
- Sound sound;
- String soundType;
- bool temporary;
- /* readonly */
- float timePosition;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class SoundSource3D
- {
- public:
- SoundSource3D();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CalculateAttenuation();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- float GetAttenuation() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- AutoRemoveMode GetAutoRemoveMode() const;
- bool GetBlockEvents() const;
- Component GetComponent(StringHash) const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- float GetFarDistance() const;
- float GetFrequency() const;
- float GetGain() const;
- uint GetID() const;
- float GetInnerAngle() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- float GetNearDistance() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetOuterAngle() const;
- float GetPanning() const;
- int GetPositionAttr() const;
- Scene GetScene() const;
- Sound GetSound() const;
- ResourceRef GetSoundAttr() const;
- String GetSoundType() const;
- Object GetSubsystem(StringHash) const;
- float GetTimePosition() const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsPlaying() const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void Play(Sound);
- void Play(Sound, float);
- void Play(Sound, float, float);
- void Play(Sound, float, float, float);
- void Play(SoundStream);
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- float RollAngleoffFactor() const;
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void Seek(float);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAngleAttenuation(float, float);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- void SetAttenuation(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetAutoRemoveMode(AutoRemoveMode);
- void SetBlockEvents(bool);
- void SetDistanceAttenuation(float, float, float);
- void SetEnabled(bool);
- void SetFarDistance(float);
- void SetFrequency(float);
- void SetGain(float);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInnerAngle(float);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetNearDistance(float);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOuterAngle(float);
- void SetPanning(float);
- void SetPlayingAttr(bool);
- void SetPositionAttr(int);
- void SetRolloffFactor(float);
- void SetSoundAttr(const ResourceRef&);
- void SetSoundType(const String&);
- void SetTemporary(bool);
- operator SoundSource() const;
- void Stop();
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- void UpdateMasterGain();
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- operator const SoundSource() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- float attenuation;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- AutoRemoveMode autoRemoveMode;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float farDistance;
- float frequency;
- float gain;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- float innerAngle;
- float nearDistance;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- float outerAngle;
- float panning;
- /* readonly */
- bool playing;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float rolloffFactor;
- /* readonly */
- Sound sound;
- String soundType;
- bool temporary;
- /* readonly */
- float timePosition;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class SoundStream
- {
- public:
- // Methods:
- operator BufferedSoundStream() const;
- float GetFrequency() const;
- uint GetIntFrequency() const;
- uint GetSampleSize() const;
- bool GetStopAtEnd() const;
- bool IsSixteenBit() const;
- bool IsStereo() const;
- operator OggVorbisSoundStream() const;
- operator RefCounted() const;
- int Refs() const;
- bool Seek(uint);
- void SetFormat(uint, bool, bool);
- void SetStopAtEnd(bool);
- int WeakRefs() const;
- operator const BufferedSoundStream() const;
- operator const OggVorbisSoundStream() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class SourceBatch
- {
- public:
- ~SourceBatch();
- SourceBatch();
- SourceBatch(const SourceBatch&in);
- // Methods:
- SourceBatch& operator=(const SourceBatch&);
- // Properties:
- float distance;
- GeometryType geometryType;
- uint numWorldTransforms;
- };
- class SourceBatch2D
- {
- public:
- ~SourceBatch2D();
- SourceBatch2D();
- // Methods:
- SourceBatch2D& operator=(const SourceBatch2D&);
- // Properties:
- float distance;
- int drawOrder;
- };
- class Sphere
- {
- public:
- Sphere();
- Sphere(const Sphere&in);
- Sphere(const Vector3&in, float);
- Sphere(const BoundingBox&in);
- Sphere(const Frustum&in);
- Sphere(const Polyhedron&in);
- // Methods:
- Sphere& operator=(const Sphere&);
- bool operator==(const Sphere&) const;
- void Clear();
- void Define(const BoundingBox&);
- void Define(const Frustum&);
- void Define(const Polyhedron&);
- void Define(const Sphere&);
- void Define(const Vector3&, float);
- bool Defined() const;
- float Distance(const Vector3&) const;
- Vector3 GetLocalPoint(float, float) const;
- Vector3 GetPoint(float, float) const;
- Intersection IsInside(const BoundingBox&) const;
- Intersection IsInside(const Sphere&) const;
- Intersection IsInside(const Vector3&) const;
- Intersection IsInsideFast(const BoundingBox&) const;
- Intersection IsInsideFast(const Sphere&) const;
- void Merge(const BoundingBox&);
- void Merge(const Frustum&);
- void Merge(const Polyhedron&);
- void Merge(const Sphere&);
- void Merge(const Vector3&);
- // Properties:
- Vector3 center;
- float radius;
- };
- class Spline
- {
- public:
- ~Spline();
- Spline();
- Spline(InterpolationMode);
- Spline(const Spline&in);
- Spline(Variant[]@, InterpolationMode = BEZIER_CURVE);
- // Methods:
- Spline& operator=(const Spline&);
- bool operator==(const Spline&) const;
- void AddKnot(const Variant&);
- void AddKnot(const Variant&, uint);
- void Clear();
- InterpolationMode GetInterpolationMode() const;
- Variant GetKnot(uint) const;
- Variant GetPoint(float) const;
- void RemoveKnot();
- void RemoveKnot(uint);
- void SetInterpolationMode(InterpolationMode);
- void SetKnot(const Variant&, uint);
- // Properties:
- InterpolationMode interpolationMode;
- Array<Variant> knot;
- Array<Variant> knots;
- };
- class SplinePath
- {
- public:
- SplinePath();
- // Methods:
- void AddControlPoint(Node, uint = M_MAX_UNSIGNED);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- void ClearControlPoints();
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- Component GetComponent(StringHash) const;
- uint GetControlledIdAttr() const;
- Node GetControlledNode() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- InterpolationMode GetInterpolationMode() const;
- float GetLength() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Vector3 GetPoint(float) const;
- Vector3 GetPosition() const;
- Scene GetScene() const;
- float GetSpeed() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsFinished() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- void Move(float);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveControlPoint(Node);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void Reset();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetControlledIdAttr(uint);
- void SetControlledNode(Node);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetInterpolationMode(InterpolationMode);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetPosition(float);
- void SetSpeed(float);
- void SetTemporary(bool);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- Node controlledNode;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- InterpolationMode interpolationMode;
- /* readonly */
- bool isFinished;
- /* readonly */
- float length;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float speed;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class Sprite
- {
- public:
- Sprite();
- // Methods:
- void AddChild(UIElement);
- void AddTag(const String&);
- void AddTags(Array<String>);
- void AddTags(const String&, int8 = ';');
- void AdjustScissor(IntRect&);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void BringToFront();
- const Color& GetColor(Corner) const;
- const Color& GetColorAttr() const;
- const Color& GetDerivedColor() const;
- UIElement CreateChild(StringHash, const String& = String :: EMPTY, uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- bool FilterAttributes(XMLElement&) const;
- uint FindChild(UIElement) const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- BlendMode GetBlendMode() const;
- bool GetBlockEvents() const;
- bool GetBringToBack() const;
- bool GetBringToFront() const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant :: EMPTY, bool = false) const;
- UIElement GetChild(uint) const;
- Array<UIElement> GetChildren() const;
- Array<UIElement> GetChildren(bool) const;
- Array<UIElement> GetChildrenWithTag(const String&, bool = false) const;
- bool GetClipChildren() const;
- IntRect GetCombinedScreenRect();
- XMLFile GetDefaultStyle(bool = true) const;
- float GetDerivedOpacity() const;
- uint GetDragButtonCombo() const;
- uint GetDragButtonCount() const;
- uint GetDragDropMode() const;
- IntVector2 GetEffectiveMinSize() const;
- UIElement GetElementEventSender() const;
- bool GetEnableAnchor() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- FocusMode GetFocusMode() const;
- int GetHeight() const;
- HorizontalAlignment GetHorizontalAlignment() const;
- int GetIndent() const;
- int GetIndentSpacing() const;
- int GetIndentWidth() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- int GetLayoutElementMaxSize() const;
- LayoutMode GetLayoutMode() const;
- int GetLayoutSpacing() const;
- int GetMaxHeight() const;
- int GetMaxWidth() const;
- int GetMinHeight() const;
- int GetMinWidth() const;
- uint GetNumAttributes() const;
- uint GetNumChildren(bool = false) const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetOpacity() const;
- UIElement GetParent() const;
- int GetPriority() const;
- UIElement GetRoot() const;
- float GetRotation() const;
- bool GetSortChildren() const;
- Object GetSubsystem(StringHash) const;
- Array<String> GetTags() const;
- Texture GetTexture() const;
- ResourceRef GetTextureAttr() const;
- TraversalMode GetTraversalMode() const;
- StringHash GetType() const;
- bool GetUseDerivedOpacity() const;
- VerticalAlignment GetVerticalAlignment() const;
- int GetWidth() const;
- bool HasColorGradient() const;
- bool HasEventHandlers() const;
- bool HasFocus() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool HasTag(const String&) const;
- void InsertChild(uint, UIElement);
- const IntRect& GetClipBorder() const;
- const IntRect& GetImageRect() const;
- const IntRect& GetLayoutBorder() const;
- const IntVector2& GetChildOffset() const;
- const IntVector2& GetHotSpot() const;
- const IntVector2& GetMaxOffset() const;
- const IntVector2& GetMaxSize() const;
- const IntVector2& GetMinOffset() const;
- const IntVector2& GetMinSize() const;
- const IntVector2& GetScreenPosition() const;
- const IntVector2& GetSize() const;
- bool IsChildOf(UIElement) const;
- bool IsEditable() const;
- bool IsElementEventSender() const;
- bool IsEnabled() const;
- bool IsEnabledSelf() const;
- bool IsFixedHeight() const;
- bool IsFixedSize() const;
- bool IsFixedWidth() const;
- bool IsHovering() const;
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool IsInstanceOf(StringHash) const;
- bool IsInternal() const;
- bool IsSelected() const;
- bool IsTemporary() const;
- bool IsVisible() const;
- bool IsVisibleEffective() const;
- bool IsWheelHandler() const;
- bool IsWithinScissor(const IntRect&);
- bool Load(Deserializer&);
- UIElement LoadChildXML(XMLFile, XMLFile);
- UIElement LoadChildXML(const XMLElement&, XMLFile);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(Deserializer&);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&);
- bool LoadXML(const XMLElement&, XMLFile);
- void MarkNetworkUpdate();
- const Matrix3x4& GetTransform() const;
- operator Object() const;
- void OnClickBegin(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnClickEnd(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor, UIElement);
- void OnDoubleClick(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnDragBegin(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragCancel(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- bool OnDragDropFinish(UIElement);
- bool OnDragDropTest(UIElement);
- void OnDragEnd(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragMove(const IntVector2&, const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnHover(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnIndentSet();
- void OnKey(uint, uint, uint);
- void OnPositionSet(const IntVector2&);
- void OnResize(const IntVector2&, const IntVector2&);
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEditable();
- void OnTextInput(const String&);
- void OnWheel(int, uint, uint);
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveAllTags();
- void RemoveAttributeAnimation(const String&);
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveChildAtIndex(uint);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- bool RemoveTag(const String&);
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(File, const String& indentation = "\t");
- bool SaveXML(Serializer&, const String& = "\t") const;
- bool SaveXML(VectorBuffer&, const String& indentation = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlendMode(BlendMode);
- void SetBlockEvents(bool);
- void SetBringToBack(bool);
- void SetBringToFront(bool);
- void SetChildOffset(const IntVector2&);
- void SetClipBorder(const IntRect&);
- void SetClipChildren(bool);
- void SetColor(Corner, const Color&);
- void SetColor(const Color&);
- void SetDeepEnabled(bool);
- void SetDefaultStyle(XMLFile);
- void SetDragDropMode(uint);
- void SetEditable(bool);
- void SetElementEventSender(bool);
- void SetEnableAnchor(bool);
- void SetEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(const IntVector2&);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFocus(bool);
- void SetFocusMode(FocusMode);
- void SetFullImageRect();
- void SetGlobalVar(StringHash, const Variant&);
- void SetHeight(int);
- void SetHorizontalAlignment(HorizontalAlignment);
- void SetHotSpot(const IntVector2&);
- void SetHotSpot(int, int);
- void SetHovering(bool);
- void SetImageRect(const IntRect&);
- void SetIndent(int);
- void SetIndentSpacing(int);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetInternal(bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect :: ZERO);
- void SetLayoutBorder(const IntRect&);
- void SetLayoutFlexScale(const Vector2&);
- void SetLayoutMode(LayoutMode);
- void SetLayoutSpacing(int);
- void SetMaxAnchor(const Vector2&);
- void SetMaxAnchor(float, float);
- void SetMaxHeight(int);
- void SetMaxOffset(const IntVector2&);
- void SetMaxSize(const IntVector2&);
- void SetMaxSize(int, int);
- void SetMaxWidth(int);
- void SetMinAnchor(const Vector2&);
- void SetMinAnchor(float, float);
- void SetMinHeight(int);
- void SetMinOffset(const IntVector2&);
- void SetMinSize(const IntVector2&);
- void SetMinSize(int, int);
- void SetMinWidth(int);
- void SetName(const String&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOpacity(float);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPivot(const Vector2&);
- void SetPivot(float, float);
- void SetPosition(const Vector2&);
- void SetPosition(float, float);
- void SetPriority(int);
- void SetRenderTexture(Texture2D);
- void SetRotation(float);
- void SetScale(const Vector2&);
- void SetScale(float);
- void SetScale(float, float);
- void SetSelected(bool);
- void SetSize(const IntVector2&);
- void SetSize(int, int);
- void SetSortChildren(bool);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void SetTags(Array<String>);
- void SetTemporary(bool);
- void SetTexture(Texture);
- void SetTextureAttr(const ResourceRef&);
- void SetTraversalMode(TraversalMode);
- void SetUseDerivedOpacity(bool);
- void SetVar(StringHash, const Variant&);
- void SetVerticalAlignment(VerticalAlignment);
- void SetVisible(bool);
- void SetWidth(int);
- void SortChildren();
- const String& GetAppliedStyle() const;
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- operator UIElement() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- void UpdateLayout();
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetVar(const StringHash&) const;
- const VariantMap& GetGlobalVars() const;
- const VariantMap& GetVars() const;
- const Vector2& GetLayoutFlexScale() const;
- const Vector2& GetMaxAnchor() const;
- const Vector2& GetMinAnchor() const;
- const Vector2& GetPivot() const;
- const Vector2& GetPosition() const;
- const Vector2& GetScale() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- operator const UIElement() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- BlendMode blendMode;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- uint dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enableAnchor;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- int height;
- HorizontalAlignment horizontalAlignment;
- IntVector2 hotSpot;
- /* readonly */
- bool hovering;
- IntRect imageRect;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- Vector2 maxAnchor;
- int maxHeight;
- IntVector2 maxOffset;
- IntVector2 maxSize;
- int maxWidth;
- Vector2 minAnchor;
- int minHeight;
- IntVector2 minOffset;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- UIElement parent;
- Vector2 pivot;
- Vector2 position;
- int priority;
- /* readonly */
- int refs;
- /* readonly */
- UIElement root;
- float rotation;
- Vector2 scale;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- IntVector2 size;
- bool sortChildren;
- String style;
- /* readonly */
- Array<String> tags;
- bool temporary;
- Texture texture;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class Sprite2D
- {
- public:
- Sprite2D();
- // Methods:
- bool BeginLoad(Deserializer&);
- bool EndLoad();
- AsyncLoadState GetAsyncLoadState() const;
- bool GetBlockEvents() const;
- bool GetDrawRectangle(Rect&, bool = false, bool = false) const;
- bool GetDrawRectangle(Rect&, const Vector2&, bool = false, bool = false) const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetMemoryUse() const;
- StringHash GetNameHash() const;
- SpriteSheet2D GetSpriteSheet() const;
- Object GetSubsystem(StringHash) const;
- Texture2D GetTexture() const;
- float GetTextureEdgeOffset() const;
- bool GetTextureRectangle(Rect&, bool = false, bool = false) const;
- StringHash GetType() const;
- uint GetUseTimer();
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- const IntRect& GetRectangle() const;
- const IntVector2& GetOffset() const;
- bool IsInstanceOf(StringHash) const;
- bool Load(Deserializer&);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const String&);
- bool LoadFile(const String&);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void ResetUseTimer();
- operator Resource() const;
- bool Save(File) const;
- bool Save(Serializer&) const;
- bool Save(VectorBuffer&) const;
- bool Save(const String&) const;
- bool SaveFile(const String&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAsyncLoadState(AsyncLoadState);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetHotSpot(const Vector2&);
- void SetMemoryUse(uint);
- void SetName(const String&);
- void SetOffset(const IntVector2&);
- void SetRectangle(const IntRect&);
- void SetSpriteSheet(SpriteSheet2D);
- void SetTexture(Texture2D);
- void SetTextureEdgeOffset(float);
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector2& GetHotSpot() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Resource() const;
- // Properties:
- /* readonly */
- String category;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- Vector2 hotSpot;
- /* readonly */
- uint memoryUse;
- String name;
- IntVector2 offset;
- IntRect rectangle;
- /* readonly */
- int refs;
- Texture2D texture;
- float textureEdgeOffset;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class SpriteSheet2D
- {
- public:
- SpriteSheet2D();
- // Methods:
- bool BeginLoad(Deserializer&);
- void DefineSprite(const String&, const IntRect&, const Vector2& = Vector2 ( 0.5f , 0.5f ), const IntVector2& = IntVector2 :: ZERO);
- bool EndLoad();
- AsyncLoadState GetAsyncLoadState() const;
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetMemoryUse() const;
- StringHash GetNameHash() const;
- Sprite2D GetSprite(const String&) const;
- Object GetSubsystem(StringHash) const;
- Texture2D GetTexture() const;
- StringHash GetType() const;
- uint GetUseTimer();
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- bool Load(Deserializer&);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const String&);
- bool LoadFile(const String&);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void ResetUseTimer();
- operator Resource() const;
- bool Save(File) const;
- bool Save(Serializer&) const;
- bool Save(VectorBuffer&) const;
- bool Save(const String&) const;
- bool SaveFile(const String&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAsyncLoadState(AsyncLoadState);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetMemoryUse(uint);
- void SetName(const String&);
- void SetTexture(Texture2D);
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Resource() const;
- // Properties:
- /* readonly */
- String category;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- int refs;
- Texture2D texture;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class StaticModel
- {
- public:
- StaticModel();
- // Methods:
- void AddLight(Light);
- void AddVertexLight(Light);
- void AllocateNetworkState();
- operator Animatable() const;
- operator AnimatedModel() const;
- void ApplyAttributes();
- void ApplyMaterialList(const String& = String :: EMPTY);
- const BoundingBox& GetBoundingBox() const;
- const BoundingBox& GetWorldBoundingBox();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool DrawOcclusion(OcclusionBuffer);
- operator Drawable() const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetCastShadows() const;
- Component GetComponent(StringHash) const;
- float GetDistance() const;
- float GetDrawDistance() const;
- uint8 GetDrawableFlags() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Light GetFirstLight() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetLightMask() const;
- Array<Light> GetLights() const;
- float GetLodBias() const;
- float GetLodDistance() const;
- Geometry GetLodGeometry(uint, uint);
- Material GetMaterial() const;
- Material GetMaterial(uint) const;
- uint GetMaxLights() const;
- float GetMaxZ() const;
- float GetMinZ() const;
- Model GetModel() const;
- ResourceRef GetModelAttr() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumGeometries() const;
- uint GetNumNetworkAttributes() const;
- uint GetNumOccluderTriangles();
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- uint GetOcclusionLodLevel() const;
- Scene GetScene() const;
- float GetShadowDistance() const;
- uint GetShadowMask() const;
- float GetSortValue() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- UpdateGeometryType GetUpdateGeometryType();
- Array<Light> GetVertexLights() const;
- uint GetViewMask() const;
- Zone GetZone() const;
- uint GetZoneMask() const;
- bool HasBasePass(uint) const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInView() const;
- bool IsInView(Camera) const;
- bool IsInView(const FrameInfo&, bool = false) const;
- bool IsInside(const Vector3&) const;
- bool IsInsideLocal(const Vector3&) const;
- bool IsInstanceOf(StringHash) const;
- bool IsOccludee() const;
- bool IsOccluder() const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsZoneDirty() const;
- void LimitLights();
- void LimitVertexLights(bool);
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkForUpdate();
- void MarkInView(const FrameInfo&);
- void MarkInView(uint);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- const ResourceRefList& GetMaterialsAttr() const;
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBasePass(uint);
- void SetBlockEvents(bool);
- void SetCastShadows(bool);
- void SetDrawDistance(float);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLightMask(uint);
- void SetLodBias(float);
- void SetMaterial(Material);
- bool SetMaterial(uint, Material);
- void SetMaterialsAttr(const ResourceRefList&);
- void SetMaxLights(uint);
- void SetMinMaxZ(float, float);
- void SetModel(Model);
- void SetModelAttr(const ResourceRef&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOccludee(bool);
- void SetOccluder(bool);
- void SetOcclusionLodLevel(uint);
- void SetShadowDistance(float);
- void SetShadowMask(uint);
- void SetSortValue(float);
- void SetTemporary(bool);
- void SetViewMask(uint);
- void SetZone(Zone, bool = false);
- void SetZoneMask(uint);
- operator Skybox() const;
- operator StaticModelGroup() const;
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(const FrameInfo&);
- void UpdateBatches(const FrameInfo&);
- void UpdateGeometry(const FrameInfo&);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const AnimatedModel() const;
- operator const Component() const;
- operator const Drawable() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- operator const Skybox() const;
- operator const StaticModelGroup() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- uint lightMask;
- float lodBias;
- Material material;
- Array<Material> materials;
- uint maxLights;
- Model model;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numGeometries;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- uint occlusionLodLevel;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float shadowDistance;
- uint shadowMask;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- /* readonly */
- Zone zone;
- uint zoneMask;
- };
- class StaticModelGeometryData
- {
- public:
- ~StaticModelGeometryData();
- StaticModelGeometryData();
- // Methods:
- StaticModelGeometryData& operator=(const StaticModelGeometryData&);
- // Properties:
- Vector3 center;
- uint lodLevel;
- };
- class StaticModelGroup
- {
- public:
- StaticModelGroup();
- // Methods:
- void AddInstanceNode(Node);
- void AddLight(Light);
- void AddVertexLight(Light);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void ApplyMaterialList(const String& = String :: EMPTY);
- const BoundingBox& GetBoundingBox() const;
- const BoundingBox& GetWorldBoundingBox();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool DrawOcclusion(OcclusionBuffer);
- operator Drawable() const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetCastShadows() const;
- Component GetComponent(StringHash) const;
- float GetDistance() const;
- float GetDrawDistance() const;
- uint8 GetDrawableFlags() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Light GetFirstLight() const;
- uint GetID() const;
- Node GetInstanceNode(uint) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetLightMask() const;
- Array<Light> GetLights() const;
- float GetLodBias() const;
- float GetLodDistance() const;
- Geometry GetLodGeometry(uint, uint);
- Material GetMaterial() const;
- Material GetMaterial(uint) const;
- uint GetMaxLights() const;
- float GetMaxZ() const;
- float GetMinZ() const;
- Model GetModel() const;
- ResourceRef GetModelAttr() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumGeometries() const;
- uint GetNumInstanceNodes() const;
- uint GetNumNetworkAttributes() const;
- uint GetNumOccluderTriangles();
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- uint GetOcclusionLodLevel() const;
- Scene GetScene() const;
- float GetShadowDistance() const;
- uint GetShadowMask() const;
- float GetSortValue() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- UpdateGeometryType GetUpdateGeometryType();
- Array<Light> GetVertexLights() const;
- uint GetViewMask() const;
- Zone GetZone() const;
- uint GetZoneMask() const;
- bool HasBasePass(uint) const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInView() const;
- bool IsInView(Camera) const;
- bool IsInView(const FrameInfo&, bool = false) const;
- bool IsInside(const Vector3&) const;
- bool IsInsideLocal(const Vector3&) const;
- bool IsInstanceOf(StringHash) const;
- bool IsOccludee() const;
- bool IsOccluder() const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsZoneDirty() const;
- void LimitLights();
- void LimitVertexLights(bool);
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkForUpdate();
- void MarkInView(const FrameInfo&);
- void MarkInView(uint);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAllInstanceNodes();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveInstanceNode(Node);
- void RemoveObjectAnimation();
- void ResetToDefault();
- const ResourceRefList& GetMaterialsAttr() const;
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBasePass(uint);
- void SetBlockEvents(bool);
- void SetCastShadows(bool);
- void SetDrawDistance(float);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLightMask(uint);
- void SetLodBias(float);
- void SetMaterial(Material);
- bool SetMaterial(uint, Material);
- void SetMaterialsAttr(const ResourceRefList&);
- void SetMaxLights(uint);
- void SetMinMaxZ(float, float);
- void SetModel(Model);
- void SetModelAttr(const ResourceRef&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOccludee(bool);
- void SetOccluder(bool);
- void SetOcclusionLodLevel(uint);
- void SetShadowDistance(float);
- void SetShadowMask(uint);
- void SetSortValue(float);
- void SetTemporary(bool);
- void SetViewMask(uint);
- void SetZone(Zone, bool = false);
- void SetZoneMask(uint);
- operator StaticModel() const;
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(const FrameInfo&);
- void UpdateBatches(const FrameInfo&);
- void UpdateGeometry(const FrameInfo&);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Drawable() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- operator const StaticModel() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- /* readonly */
- Array<Node> instanceNodes;
- uint lightMask;
- float lodBias;
- Material material;
- Array<Material> materials;
- uint maxLights;
- Model model;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numGeometries;
- /* readonly */
- uint numInstanceNodes;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- uint occlusionLodLevel;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float shadowDistance;
- uint shadowMask;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- /* readonly */
- Zone zone;
- uint zoneMask;
- };
- class StaticSprite2D
- {
- public:
- StaticSprite2D();
- // Methods:
- void AddLight(Light);
- void AddVertexLight(Light);
- void AllocateNetworkState();
- operator Animatable() const;
- operator AnimatedSprite2D() const;
- void ApplyAttributes();
- const BoundingBox& GetBoundingBox() const;
- const BoundingBox& GetWorldBoundingBox();
- void CleanupConnection(Connection);
- const Color& GetColor() const;
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool DrawOcclusion(OcclusionBuffer);
- operator Drawable2D() const;
- operator Drawable() const;
- float GetAlpha() const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- BlendMode GetBlendMode() const;
- bool GetBlockEvents() const;
- bool GetCastShadows() const;
- Component GetComponent(StringHash) const;
- Material GetCustomMaterial() const;
- ResourceRef GetCustomMaterialAttr() const;
- float GetDistance() const;
- float GetDrawDistance() const;
- uint8 GetDrawableFlags() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Light GetFirstLight() const;
- bool GetFlipX() const;
- bool GetFlipY() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- int GetLayer() const;
- uint GetLightMask() const;
- Array<Light> GetLights() const;
- float GetLodBias() const;
- float GetLodDistance() const;
- Geometry GetLodGeometry(uint, uint);
- uint GetMaxLights() const;
- float GetMaxZ() const;
- float GetMinZ() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- uint GetNumOccluderTriangles();
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- int GetOrderInLayer() const;
- Scene GetScene() const;
- float GetShadowDistance() const;
- uint GetShadowMask() const;
- float GetSortValue() const;
- Sprite2D GetSprite() const;
- ResourceRef GetSpriteAttr() const;
- Object GetSubsystem(StringHash) const;
- bool GetSwapXY() const;
- StringHash GetType() const;
- UpdateGeometryType GetUpdateGeometryType();
- bool GetUseDrawRect() const;
- bool GetUseHotSpot() const;
- bool GetUseTextureRect() const;
- Array<Light> GetVertexLights() const;
- uint GetViewMask() const;
- Zone GetZone() const;
- uint GetZoneMask() const;
- bool HasBasePass(uint) const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInView() const;
- bool IsInView(Camera) const;
- bool IsInView(const FrameInfo&, bool = false) const;
- bool IsInstanceOf(StringHash) const;
- bool IsOccludee() const;
- bool IsOccluder() const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsZoneDirty() const;
- void LimitLights();
- void LimitVertexLights(bool);
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkForUpdate();
- void MarkInView(const FrameInfo&);
- void MarkInView(uint);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- const Rect& GetDrawRect() const;
- const Rect& GetTextureRect() const;
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAlpha(float);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBasePass(uint);
- void SetBlendMode(BlendMode);
- void SetBlockEvents(bool);
- void SetCastShadows(bool);
- void SetColor(const Color&);
- void SetCustomMaterial(Material);
- void SetCustomMaterialAttr(const ResourceRef&);
- void SetDrawDistance(float);
- void SetDrawRect(const Rect&);
- void SetEnabled(bool);
- void SetFlip(bool, bool, bool = false);
- void SetFlipX(bool);
- void SetFlipY(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetHotSpot(const Vector2&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLayer(int);
- void SetLightMask(uint);
- void SetLodBias(float);
- void SetMaxLights(uint);
- void SetMinMaxZ(float, float);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOccludee(bool);
- void SetOccluder(bool);
- void SetOrderInLayer(int);
- void SetShadowDistance(float);
- void SetShadowMask(uint);
- void SetSortValue(float);
- void SetSprite(Sprite2D);
- void SetSpriteAttr(const ResourceRef&);
- void SetSwapXY(bool);
- void SetTemporary(bool);
- void SetTextureRect(const Rect&);
- void SetUseDrawRect(bool);
- void SetUseHotSpot(bool);
- void SetUseTextureRect(bool);
- void SetViewMask(uint);
- void SetZone(Zone, bool = false);
- void SetZoneMask(uint);
- operator StretchableSprite2D() const;
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(const FrameInfo&);
- void UpdateBatches(const FrameInfo&);
- void UpdateGeometry(const FrameInfo&);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector2& GetHotSpot() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const AnimatedSprite2D() const;
- operator const Component() const;
- operator const Drawable2D() const;
- operator const Drawable() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- operator const StretchableSprite2D() const;
- // Properties:
- float alpha;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- BlendMode blendMode;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- Color color;
- Material customMaterial;
- float drawDistance;
- Rect drawRect;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- bool flipX;
- bool flipY;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- Vector2 hotSpot;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- int layer;
- uint lightMask;
- float lodBias;
- uint maxLights;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- int orderInLayer;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float shadowDistance;
- uint shadowMask;
- Sprite2D sprite;
- bool swapXY;
- bool temporary;
- Rect textureRect;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDrawRect;
- bool useHotSpot;
- bool useTextureRect;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- /* readonly */
- Zone zone;
- uint zoneMask;
- };
- class StoredLogMessage
- {
- public:
- ~StoredLogMessage();
- StoredLogMessage();
- StoredLogMessage(const String&in, int, bool);
- // Methods:
- StoredLogMessage& operator=(const StoredLogMessage&);
- // Properties:
- bool error;
- int level;
- String message;
- };
- class StretchableSprite2D
- {
- public:
- StretchableSprite2D();
- // Methods:
- void AddLight(Light);
- void AddVertexLight(Light);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- const BoundingBox& GetBoundingBox() const;
- const BoundingBox& GetWorldBoundingBox();
- void CleanupConnection(Connection);
- const Color& GetColor() const;
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool DrawOcclusion(OcclusionBuffer);
- operator Drawable2D() const;
- operator Drawable() const;
- float GetAlpha() const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- BlendMode GetBlendMode() const;
- bool GetBlockEvents() const;
- bool GetCastShadows() const;
- Component GetComponent(StringHash) const;
- Material GetCustomMaterial() const;
- ResourceRef GetCustomMaterialAttr() const;
- float GetDistance() const;
- float GetDrawDistance() const;
- uint8 GetDrawableFlags() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Light GetFirstLight() const;
- bool GetFlipX() const;
- bool GetFlipY() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- int GetLayer() const;
- uint GetLightMask() const;
- Array<Light> GetLights() const;
- float GetLodBias() const;
- float GetLodDistance() const;
- Geometry GetLodGeometry(uint, uint);
- uint GetMaxLights() const;
- float GetMaxZ() const;
- float GetMinZ() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- uint GetNumOccluderTriangles();
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- int GetOrderInLayer() const;
- Scene GetScene() const;
- float GetShadowDistance() const;
- uint GetShadowMask() const;
- float GetSortValue() const;
- Sprite2D GetSprite() const;
- ResourceRef GetSpriteAttr() const;
- Object GetSubsystem(StringHash) const;
- bool GetSwapXY() const;
- StringHash GetType() const;
- UpdateGeometryType GetUpdateGeometryType();
- bool GetUseDrawRect() const;
- bool GetUseHotSpot() const;
- bool GetUseTextureRect() const;
- Array<Light> GetVertexLights() const;
- uint GetViewMask() const;
- Zone GetZone() const;
- uint GetZoneMask() const;
- bool HasBasePass(uint) const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- const IntRect& GetBorder() const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInView() const;
- bool IsInView(Camera) const;
- bool IsInView(const FrameInfo&, bool = false) const;
- bool IsInstanceOf(StringHash) const;
- bool IsOccludee() const;
- bool IsOccluder() const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsZoneDirty() const;
- void LimitLights();
- void LimitVertexLights(bool);
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkForUpdate();
- void MarkInView(const FrameInfo&);
- void MarkInView(uint);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- const Rect& GetDrawRect() const;
- const Rect& GetTextureRect() const;
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAlpha(float);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBasePass(uint);
- void SetBlendMode(BlendMode);
- void SetBlockEvents(bool);
- void SetBorder(const IntRect&);
- void SetCastShadows(bool);
- void SetColor(const Color&);
- void SetCustomMaterial(Material);
- void SetCustomMaterialAttr(const ResourceRef&);
- void SetDrawDistance(float);
- void SetDrawRect(const Rect&);
- void SetEnabled(bool);
- void SetFlip(bool, bool, bool = false);
- void SetFlipX(bool);
- void SetFlipY(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetHotSpot(const Vector2&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLayer(int);
- void SetLightMask(uint);
- void SetLodBias(float);
- void SetMaxLights(uint);
- void SetMinMaxZ(float, float);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOccludee(bool);
- void SetOccluder(bool);
- void SetOrderInLayer(int);
- void SetShadowDistance(float);
- void SetShadowMask(uint);
- void SetSortValue(float);
- void SetSprite(Sprite2D);
- void SetSpriteAttr(const ResourceRef&);
- void SetSwapXY(bool);
- void SetTemporary(bool);
- void SetTextureRect(const Rect&);
- void SetUseDrawRect(bool);
- void SetUseHotSpot(bool);
- void SetUseTextureRect(bool);
- void SetViewMask(uint);
- void SetZone(Zone, bool = false);
- void SetZoneMask(uint);
- operator StaticSprite2D() const;
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(const FrameInfo&);
- void UpdateBatches(const FrameInfo&);
- void UpdateGeometry(const FrameInfo&);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector2& GetHotSpot() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Drawable2D() const;
- operator const Drawable() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- operator const StaticSprite2D() const;
- // Properties:
- float alpha;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- BlendMode blendMode;
- IntRect border;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- Color color;
- Material customMaterial;
- float drawDistance;
- Rect drawRect;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- bool flipX;
- bool flipY;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- Vector2 hotSpot;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- int layer;
- uint lightMask;
- float lodBias;
- uint maxLights;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- int orderInLayer;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float shadowDistance;
- uint shadowMask;
- Sprite2D sprite;
- bool swapXY;
- bool temporary;
- Rect textureRect;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDrawRect;
- bool useHotSpot;
- bool useTextureRect;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- /* readonly */
- Zone zone;
- uint zoneMask;
- };
- class String
- {
- public:
- ~String();
- String();
- String(const String&in);
- String(int);
- String(int16);
- String(int64);
- String(uint);
- String(uint16);
- String(uint64);
- String(float);
- String(double);
- String(bool);
- String(int8);
- String(int8, int);
- String(const char*);
- // Methods:
- String operator+(bool) const;
- String operator+(const String&) const;
- String operator+(double) const;
- String operator+(float) const;
- String operator+(int) const;
- String operator+(uint) const;
- String& operator+=(bool);
- String& operator+=(const String&);
- String& operator+=(double);
- String& operator+=(float);
- String& operator+=(int);
- String& operator+=(int16);
- String& operator+=(int64);
- String& operator+=(int8);
- String& operator+=(uint);
- String& operator+=(uint16);
- String& operator+=(uint64);
- int operator<(const String&) const;
- String& operator=(bool);
- String& operator=(const String&);
- String& operator=(double);
- String& operator=(float);
- String& operator=(int);
- String& operator=(uint);
- bool operator==(const String&) const;
- int8& operator[](int);
- String& Append(const String&);
- String& Append(int8);
- String& AppendUTF8(uint);
- int8& At(int);
- uint AtUTF8(int) const;
- int8 Back() const;
- int ByteOffsetUTF8(int) const;
- int Capacity() const;
- void Clear();
- void Compact();
- int Compare(const String&, bool = true) const;
- bool Contains(const String&, bool = true) const;
- bool Contains(int8, bool = true) const;
- bool Empty() const;
- bool EndsWith(const String&, bool = true) const;
- void Erase(int, int = 1);
- int Find(const String&, int = 0, bool = true) const;
- int Find(int8, int = 0, bool = true) const;
- int FindLast(const String&, int = String :: NPOS, bool = true) const;
- int FindLast(int8, int = String :: NPOS, bool = true) const;
- int8 Front() const;
- void Insert(int, const String&);
- void Insert(int, int8);
- bool IsShort() const;
- void Join(Array<String>, const String&);
- int Length() const;
- int LengthUTF8() const;
- uint NextUTF8Char(int&) const;
- void Replace(const String&, const String&, bool = true);
- void Replace(int, int, const String&);
- void Replace(int8, int8, bool = true);
- void ReplaceUTF8(int, uint);
- String Replaced(const String&, const String&, bool = true) const;
- String Replaced(int8, int8, bool = true) const;
- void Reserve(int);
- void Resize(int);
- Array<String> Split(int8, bool = false) const;
- bool StartsWith(const String&, bool = true) const;
- String Substring(int) const;
- String Substring(int, int) const;
- String SubstringUTF8(int) const;
- String SubstringUTF8(int, int) const;
- void Swap(String&);
- bool ToBool() const;
- Color ToColor() const;
- double ToDouble() const;
- float ToFloat() const;
- uint ToHash() const;
- int ToInt(int base = 10) const;
- int64 ToInt64(int base = 10) const;
- IntRect ToIntRect() const;
- IntVector2 ToIntVector2() const;
- IntVector3 ToIntVector3() const;
- String ToLower() const;
- Matrix3 ToMatrix3() const;
- Matrix3x4 ToMatrix3x4() const;
- Matrix4 ToMatrix4() const;
- Quaternion ToQuaternion() const;
- uint ToUInt(int base = 10) const;
- uint64 ToUInt64(int base = 10) const;
- String ToUpper() const;
- Vector2 ToVector2() const;
- Vector3 ToVector3() const;
- Vector4 ToVector4(bool allowMissingCoords = false) const;
- Variant ToVectorVariant() const;
- String Trimmed() const;
- const int8& operator[](int) const;
- const int8& At(int) const;
- // Properties:
- /* readonly */
- bool empty;
- /* readonly */
- int length;
- /* readonly */
- int utf8Length;
- // Constants:
- static const String EMPTY;
- static const int NPOS;
- };
- class StringHash
- {
- public:
- StringHash();
- StringHash(const StringHash&in);
- StringHash(uint);
- StringHash(const String&in);
- // Methods:
- StringHash operator+(const StringHash&) const;
- StringHash& operator+=(const StringHash&);
- int operator<(const StringHash&) const;
- StringHash& operator=(const StringHash&);
- bool operator==(const StringHash&) const;
- String Reverse() const;
- uint ToHash() const;
- String ToString() const;
- uint Value() const;
- // Properties:
- /* readonly */
- uint value;
- // Constants:
- static const StringHash ZERO;
- };
- class StringHashRegister
- {
- public:
- ~StringHashRegister();
- StringHashRegister(bool);
- // Methods:
- bool Contains(const StringHash&) const;
- String GetStringCopy(const StringHash&) const;
- const String& GetString(const StringHash&) const;
- };
- class Technique
- {
- public:
- Technique();
- // Methods:
- bool BeginLoad(Deserializer&);
- Technique Clone(const String& = String :: EMPTY) const;
- Technique CloneWithDefines(const String&, const String&);
- Pass CreatePass(const String&);
- bool EndLoad();
- AsyncLoadState GetAsyncLoadState() const;
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetMemoryUse() const;
- StringHash GetNameHash() const;
- uint GetNumPasses() const;
- Pass GetPass(const String&) const;
- Pass GetPass(uint) const;
- Array<String> GetPassNames() const;
- Array<Pass> GetPasses() const;
- Object GetSubsystem(StringHash) const;
- Pass GetSupportedPass(const String&) const;
- Pass GetSupportedPass(uint) const;
- StringHash GetType() const;
- uint GetUseTimer();
- bool HasEventHandlers() const;
- bool HasPass(const String&) const;
- bool HasPass(uint) const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsDesktop() const;
- bool IsInstanceOf(StringHash) const;
- bool IsSupported() const;
- bool Load(Deserializer&);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const String&);
- bool LoadFile(const String&);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void ReleaseShaders();
- void RemovePass(const String&);
- void ResetUseTimer();
- operator Resource() const;
- bool Save(File) const;
- bool Save(Serializer&) const;
- bool Save(VectorBuffer&) const;
- bool Save(const String&) const;
- bool SaveFile(const String&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAsyncLoadState(AsyncLoadState);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetIsDesktop(bool);
- void SetMemoryUse(uint);
- void SetName(const String&);
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Resource() const;
- // Properties:
- /* readonly */
- String category;
- bool desktop;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- uint numPasses;
- /* readonly */
- Array<String> passNames;
- /* readonly */
- Array<Pass> passes;
- /* readonly */
- int refs;
- /* readonly */
- bool supported;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- // Constants:
- static const uint alphaPassIndex;
- static const uint basePassIndex;
- static const uint deferredPassIndex;
- static const uint lightPassIndex;
- static const uint litAlphaPassIndex;
- static const uint litBasePassIndex;
- static const uint materialPassIndex;
- static const uint shadowPassIndex;
- };
- class TechniqueEntry
- {
- public:
- ~TechniqueEntry();
- TechniqueEntry();
- TechniqueEntry(Technique@, uint, float);
- // Methods:
- TechniqueEntry& operator=(const TechniqueEntry&);
- // Properties:
- float lodDistance;
- uint qualityLevel;
- Technique technique;
- };
- class Terrain
- {
- public:
- Terrain();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void ApplyHeightMap();
- void CleanupConnection(Connection);
- operator Component() const;
- void CreatePatchGeometry(TerrainPatch);
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetCastShadows() const;
- Component GetComponent(StringHash) const;
- float GetDrawDistance() const;
- Terrain GetEastNeighbor() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- float GetHeight(const Vector3&) const;
- Image GetHeightMap() const;
- ResourceRef GetHeightMapAttr() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetLightMask() const;
- float GetLodBias() const;
- Material GetMaterial() const;
- ResourceRef GetMaterialAttr() const;
- uint GetMaxLights() const;
- uint GetMaxLodLevels() const;
- TerrainPatch GetNeighborPatch(int, int) const;
- Node GetNode() const;
- Vector3 GetNormal(const Vector3&) const;
- Terrain GetNorthNeighbor() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- uint GetOcclusionLodLevel() const;
- TerrainPatch GetPatch(int, int) const;
- TerrainPatch GetPatch(uint) const;
- int GetPatchSize() const;
- Scene GetScene() const;
- float GetShadowDistance() const;
- uint GetShadowMask() const;
- bool GetSmoothing() const;
- Terrain GetSouthNeighbor() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- uint GetViewMask() const;
- Terrain GetWestNeighbor() const;
- uint GetZoneMask() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- Vector3 HeightMapToWorld(const IntVector2&) const;
- const IntVector2& GetNumPatches() const;
- const IntVector2& GetNumVertices() const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsOccludee() const;
- bool IsOccluder() const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsVisible() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetCastShadows(bool);
- void SetDrawDistance(float);
- void SetEastNeighbor(Terrain);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- bool SetHeightMap(Image);
- void SetHeightMapAttr(const ResourceRef&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLightMask(uint);
- void SetLodBias(float);
- void SetMaterial(Material);
- void SetMaterialAttr(const ResourceRef&);
- void SetMaxLights(uint);
- void SetMaxLodLevels(uint);
- void SetMaxLodLevelsAttr(uint);
- void SetNeighbors(Terrain, Terrain, Terrain, Terrain);
- void SetNorthNeighbor(Terrain);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOccludee(bool);
- void SetOccluder(bool);
- void SetOcclusionLodLevel(uint);
- void SetOcclusionLodLevelAttr(uint);
- void SetPatchSize(int);
- void SetPatchSizeAttr(int);
- void SetShadowDistance(float);
- void SetShadowMask(uint);
- void SetSmoothing(bool);
- void SetSouthNeighbor(Terrain);
- void SetSpacing(const Vector3&);
- void SetTemporary(bool);
- void SetViewMask(uint);
- void SetWestNeighbor(Terrain);
- void SetZoneMask(uint);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void UpdatePatchLod(TerrainPatch);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- const Vector3& GetSpacing() const;
- int WeakRefs() const;
- IntVector2 WorldToHeightMap(const Vector3&) const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- Terrain eastNeighbor;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- Image heightMap;
- /* readonly */
- uint id;
- uint lightMask;
- float lodBias;
- Material material;
- uint maxLights;
- uint maxLodLevels;
- /* readonly */
- Node node;
- Terrain northNeighbor;
- /* readonly */
- uint numAttributes;
- /* readonly */
- IntVector2 numPatches;
- /* readonly */
- IntVector2 numVertices;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- uint occlusionLodLevel;
- int patchSize;
- /* readonly */
- Array<TerrainPatch> patches;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float shadowDistance;
- uint shadowMask;
- bool smoothing;
- Terrain southNeighbor;
- Vector3 spacing;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- Terrain westNeighbor;
- uint zoneMask;
- };
- class TerrainPatch
- {
- public:
- TerrainPatch();
- // Methods:
- void AddLight(Light);
- void AddVertexLight(Light);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- const BoundingBox& GetBoundingBox() const;
- const BoundingBox& GetWorldBoundingBox();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool DrawOcclusion(OcclusionBuffer);
- operator Drawable() const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetCastShadows() const;
- Component GetComponent(StringHash) const;
- float GetDistance() const;
- float GetDrawDistance() const;
- uint8 GetDrawableFlags() const;
- TerrainPatch GetEastPatch() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Light GetFirstLight() const;
- Geometry GetGeometry() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetLightMask() const;
- Array<Light> GetLights() const;
- float GetLodBias() const;
- float GetLodDistance() const;
- Geometry GetLodGeometry(uint, uint);
- uint GetLodLevel() const;
- uint GetMaxLights() const;
- Geometry GetMaxLodGeometry() const;
- float GetMaxZ() const;
- float GetMinZ() const;
- Node GetNode() const;
- TerrainPatch GetNorthPatch() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- uint GetNumOccluderTriangles();
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Geometry GetOcclusionGeometry() const;
- Terrain GetOwner() const;
- Scene GetScene() const;
- float GetShadowDistance() const;
- uint GetShadowMask() const;
- float GetSortValue() const;
- TerrainPatch GetSouthPatch() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- UpdateGeometryType GetUpdateGeometryType();
- VertexBuffer GetVertexBuffer() const;
- Array<Light> GetVertexLights() const;
- uint GetViewMask() const;
- TerrainPatch GetWestPatch() const;
- Zone GetZone() const;
- uint GetZoneMask() const;
- bool HasBasePass(uint) const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- const IntVector2& GetCoordinates() const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInView() const;
- bool IsInView(Camera) const;
- bool IsInView(const FrameInfo&, bool = false) const;
- bool IsInstanceOf(StringHash) const;
- bool IsOccludee() const;
- bool IsOccluder() const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsZoneDirty() const;
- void LimitLights();
- void LimitVertexLights(bool);
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkForUpdate();
- void MarkInView(const FrameInfo&);
- void MarkInView(uint);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetLod();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBasePass(uint);
- void SetBlockEvents(bool);
- void SetBoundingBox(const BoundingBox&);
- void SetCastShadows(bool);
- void SetCoordinates(const IntVector2&);
- void SetDrawDistance(float);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLightMask(uint);
- void SetLodBias(float);
- void SetMaterial(Material);
- void SetMaxLights(uint);
- void SetMinMaxZ(float, float);
- void SetNeighbors(TerrainPatch, TerrainPatch, TerrainPatch, TerrainPatch);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOccludee(bool);
- void SetOccluder(bool);
- void SetOwner(Terrain);
- void SetShadowDistance(float);
- void SetShadowMask(uint);
- void SetSortValue(float);
- void SetTemporary(bool);
- void SetViewMask(uint);
- void SetZone(Zone, bool = false);
- void SetZoneMask(uint);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(const FrameInfo&);
- void UpdateBatches(const FrameInfo&);
- void UpdateGeometry(const FrameInfo&);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Drawable() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- uint lightMask;
- float lodBias;
- uint maxLights;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float shadowDistance;
- uint shadowMask;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- /* readonly */
- Zone zone;
- uint zoneMask;
- };
- class Text
- {
- public:
- Text();
- // Methods:
- void AddChild(UIElement);
- void AddTag(const String&);
- void AddTags(Array<String>);
- void AddTags(const String&, int8 = ';');
- void AdjustScissor(IntRect&);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void BringToFront();
- void ClearSelection();
- const Color& GetColor(Corner) const;
- const Color& GetColorAttr() const;
- const Color& GetDerivedColor() const;
- const Color& GetEffectColor() const;
- const Color& GetHoverColor() const;
- const Color& GetSelectionColor() const;
- UIElement CreateChild(StringHash, const String& = String :: EMPTY, uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- bool FilterAttributes(XMLElement&) const;
- uint FindChild(UIElement) const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetAutoLocalizable() const;
- bool GetBlockEvents() const;
- bool GetBringToBack() const;
- bool GetBringToFront() const;
- Vector2 GetCharPosition(uint);
- Vector2 GetCharSize(uint);
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant :: EMPTY, bool = false) const;
- UIElement GetChild(uint) const;
- Array<UIElement> GetChildren() const;
- Array<UIElement> GetChildren(bool) const;
- Array<UIElement> GetChildrenWithTag(const String&, bool = false) const;
- bool GetClipChildren() const;
- IntRect GetCombinedScreenRect();
- XMLFile GetDefaultStyle(bool = true) const;
- float GetDerivedOpacity() const;
- uint GetDragButtonCombo() const;
- uint GetDragButtonCount() const;
- uint GetDragDropMode() const;
- float GetEffectDepthBias() const;
- bool GetEffectRoundStroke() const;
- int GetEffectStrokeThickness() const;
- IntVector2 GetEffectiveMinSize() const;
- UIElement GetElementEventSender() const;
- bool GetEnableAnchor() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- FocusMode GetFocusMode() const;
- Font GetFont() const;
- ResourceRef GetFontAttr() const;
- float GetFontSize() const;
- int GetHeight() const;
- HorizontalAlignment GetHorizontalAlignment() const;
- int GetIndent() const;
- int GetIndentSpacing() const;
- int GetIndentWidth() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- int GetLayoutElementMaxSize() const;
- LayoutMode GetLayoutMode() const;
- int GetLayoutSpacing() const;
- int GetMaxHeight() const;
- int GetMaxWidth() const;
- int GetMinHeight() const;
- int GetMinWidth() const;
- uint GetNumAttributes() const;
- uint GetNumChars() const;
- uint GetNumChildren(bool = false) const;
- uint GetNumNetworkAttributes() const;
- uint GetNumRows() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetOpacity() const;
- UIElement GetParent() const;
- int GetPriority() const;
- UIElement GetRoot() const;
- float GetRowHeight() const;
- float GetRowSpacing() const;
- float GetRowWidth(uint) const;
- uint GetSelectionLength() const;
- uint GetSelectionStart() const;
- bool GetSortChildren() const;
- Object GetSubsystem(StringHash) const;
- Array<String> GetTags() const;
- HorizontalAlignment GetTextAlignment() const;
- String GetTextAttr() const;
- TextEffect GetTextEffect() const;
- TraversalMode GetTraversalMode() const;
- StringHash GetType() const;
- bool GetUseDerivedOpacity() const;
- VerticalAlignment GetVerticalAlignment() const;
- int GetWidth() const;
- bool GetWordwrap() const;
- bool HasColorGradient() const;
- bool HasEventHandlers() const;
- bool HasFocus() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool HasTag(const String&) const;
- void InsertChild(uint, UIElement);
- const IntRect& GetClipBorder() const;
- const IntRect& GetLayoutBorder() const;
- const IntVector2& GetChildOffset() const;
- const IntVector2& GetEffectShadowOffset() const;
- const IntVector2& GetMaxOffset() const;
- const IntVector2& GetMaxSize() const;
- const IntVector2& GetMinOffset() const;
- const IntVector2& GetMinSize() const;
- const IntVector2& GetPosition() const;
- const IntVector2& GetScreenPosition() const;
- const IntVector2& GetSize() const;
- bool IsChildOf(UIElement) const;
- bool IsEditable() const;
- bool IsElementEventSender() const;
- bool IsEnabled() const;
- bool IsEnabledSelf() const;
- bool IsFixedHeight() const;
- bool IsFixedSize() const;
- bool IsFixedWidth() const;
- bool IsHovering() const;
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool IsInstanceOf(StringHash) const;
- bool IsInternal() const;
- bool IsSelected() const;
- bool IsTemporary() const;
- bool IsVisible() const;
- bool IsVisibleEffective() const;
- bool IsWheelHandler() const;
- bool IsWithinScissor(const IntRect&);
- bool Load(Deserializer&);
- UIElement LoadChildXML(XMLFile, XMLFile);
- UIElement LoadChildXML(const XMLElement&, XMLFile);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(Deserializer&);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&);
- bool LoadXML(const XMLElement&, XMLFile);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnClickBegin(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnClickEnd(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor, UIElement);
- void OnDoubleClick(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnDragBegin(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragCancel(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- bool OnDragDropFinish(UIElement);
- bool OnDragDropTest(UIElement);
- void OnDragEnd(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragMove(const IntVector2&, const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnHover(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnIndentSet();
- void OnKey(uint, uint, uint);
- void OnPositionSet(const IntVector2&);
- void OnResize(const IntVector2&, const IntVector2&);
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEditable();
- void OnTextInput(const String&);
- void OnWheel(int, uint, uint);
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveAllTags();
- void RemoveAttributeAnimation(const String&);
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveChildAtIndex(uint);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- bool RemoveTag(const String&);
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(File, const String& indentation = "\t");
- bool SaveXML(Serializer&, const String& = "\t") const;
- bool SaveXML(VectorBuffer&, const String& indentation = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetAutoLocalizable(bool);
- void SetBlockEvents(bool);
- void SetBringToBack(bool);
- void SetBringToFront(bool);
- void SetChildOffset(const IntVector2&);
- void SetClipBorder(const IntRect&);
- void SetClipChildren(bool);
- void SetColor(Corner, const Color&);
- void SetColor(const Color&);
- void SetDeepEnabled(bool);
- void SetDefaultStyle(XMLFile);
- void SetDragDropMode(uint);
- void SetEditable(bool);
- void SetEffectColor(const Color&);
- void SetEffectDepthBias(float);
- void SetEffectRoundStroke(bool);
- void SetEffectShadowOffset(const IntVector2&);
- void SetEffectStrokeThickness(int);
- void SetElementEventSender(bool);
- void SetEnableAnchor(bool);
- void SetEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(const IntVector2&);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFocus(bool);
- void SetFocusMode(FocusMode);
- bool SetFont(Font, float = DEFAULT_FONT_SIZE);
- bool SetFont(const String&, float = DEFAULT_FONT_SIZE);
- void SetFontAttr(const ResourceRef&);
- bool SetFontSize(float);
- void SetGlobalVar(StringHash, const Variant&);
- void SetHeight(int);
- void SetHorizontalAlignment(HorizontalAlignment);
- void SetHoverColor(const Color&);
- void SetHovering(bool);
- void SetIndent(int);
- void SetIndentSpacing(int);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetInternal(bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect :: ZERO);
- void SetLayoutBorder(const IntRect&);
- void SetLayoutFlexScale(const Vector2&);
- void SetLayoutMode(LayoutMode);
- void SetLayoutSpacing(int);
- void SetMaxAnchor(const Vector2&);
- void SetMaxAnchor(float, float);
- void SetMaxHeight(int);
- void SetMaxOffset(const IntVector2&);
- void SetMaxSize(const IntVector2&);
- void SetMaxSize(int, int);
- void SetMaxWidth(int);
- void SetMinAnchor(const Vector2&);
- void SetMinAnchor(float, float);
- void SetMinHeight(int);
- void SetMinOffset(const IntVector2&);
- void SetMinSize(const IntVector2&);
- void SetMinSize(int, int);
- void SetMinWidth(int);
- void SetName(const String&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOpacity(float);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPivot(const Vector2&);
- void SetPivot(float, float);
- void SetPosition(const IntVector2&);
- void SetPosition(int, int);
- void SetPriority(int);
- void SetRenderTexture(Texture2D);
- void SetRowSpacing(float);
- void SetSelected(bool);
- void SetSelection(uint, uint = M_MAX_UNSIGNED);
- void SetSelectionColor(const Color&);
- void SetSize(const IntVector2&);
- void SetSize(int, int);
- void SetSortChildren(bool);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void SetTags(Array<String>);
- void SetTemporary(bool);
- void SetText(const String&);
- void SetTextAlignment(HorizontalAlignment);
- void SetTextAttr(const String&);
- void SetTextEffect(TextEffect);
- void SetTraversalMode(TraversalMode);
- void SetUseDerivedOpacity(bool);
- void SetVar(StringHash, const Variant&);
- void SetVerticalAlignment(VerticalAlignment);
- void SetVisible(bool);
- void SetWidth(int);
- void SetWordwrap(bool);
- void SortChildren();
- const String& GetAppliedStyle() const;
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetText() const;
- const String& GetTypeName() const;
- operator UIElement() const;
- operator UISelectable() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- void UpdateLayout();
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetVar(const StringHash&) const;
- const VariantMap& GetGlobalVars() const;
- const VariantMap& GetVars() const;
- const Vector2& GetLayoutFlexScale() const;
- const Vector2& GetMaxAnchor() const;
- const Vector2& GetMinAnchor() const;
- const Vector2& GetPivot() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- operator const UIElement() const;
- operator const UISelectable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- bool autoLocalizable;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- Array<Vector2> charPositions;
- /* readonly */
- Array<Vector2> charSizes;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- uint dragButtonCount;
- uint dragDropMode;
- bool editable;
- Color effectColor;
- bool effectRoundStroke;
- IntVector2 effectShadowOffset;
- int effectStrokeThickness;
- bool elementEventSender;
- bool enableAnchor;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- /* readonly */
- Font font;
- float fontSize;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- int height;
- HorizontalAlignment horizontalAlignment;
- Color hoverColor;
- /* readonly */
- bool hovering;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- Vector2 maxAnchor;
- int maxHeight;
- IntVector2 maxOffset;
- IntVector2 maxSize;
- int maxWidth;
- Vector2 minAnchor;
- int minHeight;
- IntVector2 minOffset;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChars;
- /* readonly */
- uint numChildren;
- /* readonly */
- uint numRows;
- ObjectAnimation objectAnimation;
- float opacity;
- UIElement parent;
- Vector2 pivot;
- IntVector2 position;
- int priority;
- /* readonly */
- int refs;
- /* readonly */
- UIElement root;
- /* readonly */
- float rowHeight;
- float rowSpacing;
- /* readonly */
- Array<float> rowWidths;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- Color selectionColor;
- /* readonly */
- uint selectionLength;
- /* readonly */
- uint selectionStart;
- IntVector2 size;
- bool sortChildren;
- String style;
- /* readonly */
- Array<String> tags;
- bool temporary;
- String text;
- HorizontalAlignment textAlignment;
- TextEffect textEffect;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- bool wordwrap;
- };
- class Text3D
- {
- public:
- Text3D();
- // Methods:
- void AddLight(Light);
- void AddVertexLight(Light);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- const BoundingBox& GetBoundingBox() const;
- const BoundingBox& GetWorldBoundingBox();
- void CleanupConnection(Connection);
- const Color& GetColor(Corner) const;
- const Color& GetColorAttr() const;
- const Color& GetEffectColor() const;
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool DrawOcclusion(OcclusionBuffer);
- operator Drawable() const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetCastShadows() const;
- Vector2 GetCharPosition(uint);
- Vector2 GetCharSize(uint);
- Component GetComponent(StringHash) const;
- float GetDistance() const;
- float GetDrawDistance() const;
- uint8 GetDrawableFlags() const;
- float GetEffectDepthBias() const;
- bool GetEffectRoundStroke() const;
- int GetEffectStrokeThickness() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- FaceCameraMode GetFaceCameraMode() const;
- Light GetFirstLight() const;
- Font GetFont() const;
- ResourceRef GetFontAttr() const;
- float GetFontSize() const;
- int GetHeight() const;
- HorizontalAlignment GetHorizontalAlignment() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetLightMask() const;
- Array<Light> GetLights() const;
- float GetLodBias() const;
- float GetLodDistance() const;
- Geometry GetLodGeometry(uint, uint);
- Material GetMaterial() const;
- ResourceRef GetMaterialAttr() const;
- uint GetMaxLights() const;
- float GetMaxZ() const;
- float GetMinZ() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumChars() const;
- uint GetNumNetworkAttributes() const;
- uint GetNumOccluderTriangles();
- uint GetNumRows() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetOpacity() const;
- int GetRowHeight() const;
- float GetRowSpacing() const;
- int GetRowWidth(uint) const;
- Scene GetScene() const;
- float GetShadowDistance() const;
- uint GetShadowMask() const;
- float GetSortValue() const;
- Object GetSubsystem(StringHash) const;
- HorizontalAlignment GetTextAlignment() const;
- String GetTextAttr() const;
- TextEffect GetTextEffect() const;
- StringHash GetType() const;
- UpdateGeometryType GetUpdateGeometryType();
- Array<Light> GetVertexLights() const;
- VerticalAlignment GetVerticalAlignment() const;
- uint GetViewMask() const;
- int GetWidth() const;
- bool GetWordwrap() const;
- Zone GetZone() const;
- uint GetZoneMask() const;
- bool HasBasePass(uint) const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- const IntVector2& GetEffectShadowOffset() const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsFixedScreenSize() const;
- bool IsInView() const;
- bool IsInView(Camera) const;
- bool IsInView(const FrameInfo&, bool = false) const;
- bool IsInstanceOf(StringHash) const;
- bool IsOccludee() const;
- bool IsOccluder() const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsZoneDirty() const;
- void LimitLights();
- void LimitVertexLights(bool);
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkForUpdate();
- void MarkInView(const FrameInfo&);
- void MarkInView(uint);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBasePass(uint);
- void SetBlockEvents(bool);
- void SetCastShadows(bool);
- void SetColor(Corner, const Color&);
- void SetColor(const Color&);
- void SetDrawDistance(float);
- void SetEffectColor(const Color&);
- void SetEffectDepthBias(float);
- void SetEffectRoundStroke(bool);
- void SetEffectShadowOffset(const IntVector2&);
- void SetEffectStrokeThickness(int);
- void SetEnabled(bool);
- void SetFaceCameraMode(FaceCameraMode);
- void SetFixedScreenSize(bool);
- bool SetFont(Font, float = DEFAULT_FONT_SIZE);
- bool SetFont(const String&, float = DEFAULT_FONT_SIZE);
- void SetFontAttr(const ResourceRef&);
- bool SetFontSize(float);
- void SetGlobalVar(StringHash, const Variant&);
- void SetHorizontalAlignment(HorizontalAlignment);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLightMask(uint);
- void SetLodBias(float);
- void SetMaterial(Material);
- void SetMaterialAttr(const ResourceRef&);
- void SetMaxLights(uint);
- void SetMinMaxZ(float, float);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOccludee(bool);
- void SetOccluder(bool);
- void SetOpacity(float);
- void SetRowSpacing(float);
- void SetShadowDistance(float);
- void SetShadowMask(uint);
- void SetSortValue(float);
- void SetTemporary(bool);
- void SetText(const String&);
- void SetTextAlignment(HorizontalAlignment);
- void SetTextAttr(const String&);
- void SetTextEffect(TextEffect);
- void SetVerticalAlignment(VerticalAlignment);
- void SetViewMask(uint);
- void SetWidth(int);
- void SetWordwrap(bool);
- void SetZone(Zone, bool = false);
- void SetZoneMask(uint);
- const String& GetCategory() const;
- const String& GetText() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(const FrameInfo&);
- void UpdateBatches(const FrameInfo&);
- void UpdateGeometry(const FrameInfo&);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Drawable() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- /* readonly */
- Array<Vector2> charPositions;
- /* readonly */
- Array<Vector2> charSizes;
- /* writeonly */
- Color color;
- Array<Color> colors;
- float drawDistance;
- Color effectColor;
- float effectDepthBias;
- bool effectRoundStroke;
- IntVector2 effectShadowOffset;
- int effectStrokeThickness;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- FaceCameraMode faceCameraMode;
- bool fixedScreenSize;
- /* readonly */
- Font font;
- float fontSize;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- int height;
- HorizontalAlignment horizontalAlignment;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- uint lightMask;
- float lodBias;
- Material material;
- uint maxLights;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChars;
- /* readonly */
- uint numRows;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- float opacity;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- /* readonly */
- int rowHeight;
- float rowSpacing;
- /* readonly */
- Array<int> rowWidths;
- float shadowDistance;
- uint shadowMask;
- bool temporary;
- String text;
- HorizontalAlignment textAlignment;
- TextEffect textEffect;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- VerticalAlignment verticalAlignment;
- uint viewMask;
- /* readonly */
- int weakRefs;
- int width;
- bool wordwrap;
- /* readonly */
- BoundingBox worldBoundingBox;
- /* readonly */
- Zone zone;
- uint zoneMask;
- };
- class Texture
- {
- public:
- Texture();
- // Methods:
- void AddMetadata(const String&, const Variant&);
- bool BeginLoad(Deserializer&);
- void ClearDataLost();
- const Color& GetBorderColor() const;
- bool EndLoad();
- TextureAddressMode GetAddressMode(TextureCoordinate) const;
- uint GetAnisotropy() const;
- AsyncLoadState GetAsyncLoadState() const;
- bool GetAutoResolve() const;
- Texture GetBackupTexture() const;
- bool GetBlockEvents() const;
- uint GetComponents() const;
- uint GetDataSize(int, int) const;
- uint GetDataSize(int, int, int) const;
- int GetDepth() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- TextureFilterMode GetFilterMode() const;
- uint GetFormat() const;
- uint GetGPUObjectName() const;
- Graphics GetGraphics() const;
- int GetHeight() const;
- int GetLevelDepth(uint) const;
- int GetLevelHeight(uint) const;
- int GetLevelWidth(uint) const;
- uint GetLevels() const;
- bool GetLevelsDirty() const;
- uint GetMemoryUse() const;
- int GetMipsToSkip(uint) const;
- int GetMultiSample() const;
- StringHash GetNameHash() const;
- bool GetParametersDirty() const;
- uint GetRowDataSize(int) const;
- bool GetSRGB() const;
- bool GetShadowCompare() const;
- Object GetSubsystem(StringHash) const;
- uint GetTarget() const;
- StringHash GetType() const;
- TextureUsage GetUsage() const;
- uint GetUseTimer();
- int GetWidth() const;
- bool HasEventHandlers() const;
- bool HasMetadata() const;
- bool HasPendingData() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsCompressed() const;
- bool IsDataLost() const;
- bool IsInstanceOf(StringHash) const;
- bool IsResolveDirty() const;
- bool Load(Deserializer&);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const String&);
- bool LoadFile(const String&);
- operator Object() const;
- void OnDeviceLost();
- void OnDeviceReset();
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void RegenerateLevels();
- void Release();
- void RemoveAllMetadata();
- void RemoveMetadata(const String&);
- void ResetUseTimer();
- operator Resource() const;
- operator ResourceWithMetadata() const;
- bool Save(File) const;
- bool Save(Serializer&) const;
- bool Save(VectorBuffer&) const;
- bool Save(const String&) const;
- bool SaveFile(const String&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAddressMode(TextureCoordinate, TextureAddressMode);
- void SetAnisotropy(uint);
- void SetAsyncLoadState(AsyncLoadState);
- void SetBackupTexture(Texture);
- void SetBlockEvents(bool);
- void SetBorderColor(const Color&);
- void SetFilterMode(TextureFilterMode);
- void SetGlobalVar(StringHash, const Variant&);
- void SetLevelsDirty();
- void SetMemoryUse(uint);
- void SetMipsToSkip(uint, int);
- void SetName(const String&);
- void SetNumLevels(uint);
- void SetParameters(XMLFile);
- void SetParameters(const XMLElement&);
- void SetParametersDirty();
- void SetResolveDirty(bool);
- void SetSRGB(bool);
- void SetShadowCompare(bool);
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- operator Texture2D() const;
- operator Texture2DArray() const;
- operator Texture3D() const;
- operator TextureCube() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void UpdateParameters();
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetMetadata(const String&) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Resource() const;
- operator const ResourceWithMetadata() const;
- operator const Texture2D() const;
- operator const Texture2DArray() const;
- operator const Texture3D() const;
- operator const TextureCube() const;
- // Properties:
- Array<TextureAddressMode> addressMode;
- uint anisotropy;
- /* readonly */
- bool autoResolve;
- Texture backupTexture;
- Color borderColor;
- /* readonly */
- String category;
- /* readonly */
- uint components;
- /* readonly */
- bool compressed;
- /* readonly */
- bool dataLost;
- TextureFilterMode filterMode;
- /* readonly */
- uint format;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- bool hasMetadata;
- /* readonly */
- int height;
- /* readonly */
- Array<int> levelHeight;
- /* readonly */
- Array<int> levelWidth;
- /* readonly */
- uint levels;
- /* readonly */
- bool levelsDirty;
- /* readonly */
- uint memoryUse;
- Array<Variant> metadata;
- Array<int> mipsToSkip;
- /* readonly */
- int multiSample;
- String name;
- /* readonly */
- int refs;
- /* readonly */
- bool resolveDirty;
- bool sRGB;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- TextureUsage usage;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- /* readonly */
- int width;
- };
- class Texture2D
- {
- public:
- Texture2D();
- // Methods:
- void AddMetadata(const String&, const Variant&);
- bool BeginLoad(Deserializer&);
- void ClearDataLost();
- const Color& GetBorderColor() const;
- bool EndLoad();
- TextureAddressMode GetAddressMode(TextureCoordinate) const;
- uint GetAnisotropy() const;
- AsyncLoadState GetAsyncLoadState() const;
- bool GetAutoResolve() const;
- Texture GetBackupTexture() const;
- bool GetBlockEvents() const;
- uint GetComponents() const;
- uint GetDataSize(int, int) const;
- uint GetDataSize(int, int, int) const;
- int GetDepth() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- TextureFilterMode GetFilterMode() const;
- uint GetFormat() const;
- uint GetGPUObjectName() const;
- Graphics GetGraphics() const;
- int GetHeight() const;
- Image GetImage() const;
- bool GetImage(Image&) const;
- int GetLevelDepth(uint) const;
- int GetLevelHeight(uint) const;
- int GetLevelWidth(uint) const;
- uint GetLevels() const;
- bool GetLevelsDirty() const;
- uint GetMemoryUse() const;
- int GetMipsToSkip(uint) const;
- int GetMultiSample() const;
- StringHash GetNameHash() const;
- bool GetParametersDirty() const;
- RenderSurface GetRenderSurface() const;
- uint GetRowDataSize(int) const;
- bool GetSRGB() const;
- bool GetShadowCompare() const;
- Object GetSubsystem(StringHash) const;
- uint GetTarget() const;
- StringHash GetType() const;
- TextureUsage GetUsage() const;
- uint GetUseTimer();
- int GetWidth() const;
- bool HasEventHandlers() const;
- bool HasMetadata() const;
- bool HasPendingData() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsCompressed() const;
- bool IsDataLost() const;
- bool IsInstanceOf(StringHash) const;
- bool IsResolveDirty() const;
- bool Load(Deserializer&);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const String&);
- bool LoadFile(const String&);
- operator Object() const;
- void OnDeviceLost();
- void OnDeviceReset();
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void RegenerateLevels();
- void Release();
- void RemoveAllMetadata();
- void RemoveMetadata(const String&);
- void ResetUseTimer();
- operator Resource() const;
- operator ResourceWithMetadata() const;
- bool Save(File) const;
- bool Save(Serializer&) const;
- bool Save(VectorBuffer&) const;
- bool Save(const String&) const;
- bool SaveFile(const String&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAddressMode(TextureCoordinate, TextureAddressMode);
- void SetAnisotropy(uint);
- void SetAsyncLoadState(AsyncLoadState);
- void SetBackupTexture(Texture);
- void SetBlockEvents(bool);
- void SetBorderColor(const Color&);
- bool SetData(Image, bool = false);
- void SetFilterMode(TextureFilterMode);
- void SetGlobalVar(StringHash, const Variant&);
- void SetLevelsDirty();
- void SetMemoryUse(uint);
- void SetMipsToSkip(uint, int);
- void SetName(const String&);
- void SetNumLevels(uint);
- void SetParameters(XMLFile);
- void SetParameters(const XMLElement&);
- void SetParametersDirty();
- void SetResolveDirty(bool);
- void SetSRGB(bool);
- void SetShadowCompare(bool);
- bool SetSize(int, int, uint, TextureUsage = TEXTURE_STATIC, int = 1, bool = true);
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- operator Texture() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void UpdateParameters();
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetMetadata(const String&) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Resource() const;
- operator const ResourceWithMetadata() const;
- operator const Texture() const;
- // Properties:
- Array<TextureAddressMode> addressMode;
- uint anisotropy;
- /* readonly */
- bool autoResolve;
- Texture backupTexture;
- Color borderColor;
- /* readonly */
- String category;
- /* readonly */
- uint components;
- /* readonly */
- bool compressed;
- /* readonly */
- bool dataLost;
- TextureFilterMode filterMode;
- /* readonly */
- uint format;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- bool hasMetadata;
- /* readonly */
- int height;
- /* readonly */
- Array<int> levelHeight;
- /* readonly */
- Array<int> levelWidth;
- /* readonly */
- uint levels;
- /* readonly */
- bool levelsDirty;
- /* readonly */
- uint memoryUse;
- Array<Variant> metadata;
- Array<int> mipsToSkip;
- /* readonly */
- int multiSample;
- String name;
- /* readonly */
- int refs;
- /* readonly */
- RenderSurface renderSurface;
- /* readonly */
- bool resolveDirty;
- bool sRGB;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- TextureUsage usage;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- /* readonly */
- int width;
- };
- class Texture2DArray
- {
- public:
- Texture2DArray();
- // Methods:
- void AddMetadata(const String&, const Variant&);
- bool BeginLoad(Deserializer&);
- void ClearDataLost();
- const Color& GetBorderColor() const;
- bool EndLoad();
- TextureAddressMode GetAddressMode(TextureCoordinate) const;
- uint GetAnisotropy() const;
- AsyncLoadState GetAsyncLoadState() const;
- bool GetAutoResolve() const;
- Texture GetBackupTexture() const;
- bool GetBlockEvents() const;
- uint GetComponents() const;
- uint GetDataSize(int, int) const;
- uint GetDataSize(int, int, int) const;
- int GetDepth() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- TextureFilterMode GetFilterMode() const;
- uint GetFormat() const;
- uint GetGPUObjectName() const;
- Graphics GetGraphics() const;
- int GetHeight() const;
- uint GetLayers() const;
- int GetLevelDepth(uint) const;
- int GetLevelHeight(uint) const;
- int GetLevelWidth(uint) const;
- uint GetLevels() const;
- bool GetLevelsDirty() const;
- uint GetMemoryUse() const;
- int GetMipsToSkip(uint) const;
- int GetMultiSample() const;
- StringHash GetNameHash() const;
- bool GetParametersDirty() const;
- RenderSurface GetRenderSurface() const;
- uint GetRowDataSize(int) const;
- bool GetSRGB() const;
- bool GetShadowCompare() const;
- Object GetSubsystem(StringHash) const;
- uint GetTarget() const;
- StringHash GetType() const;
- TextureUsage GetUsage() const;
- uint GetUseTimer();
- int GetWidth() const;
- bool HasEventHandlers() const;
- bool HasMetadata() const;
- bool HasPendingData() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsCompressed() const;
- bool IsDataLost() const;
- bool IsInstanceOf(StringHash) const;
- bool IsResolveDirty() const;
- bool Load(Deserializer&);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const String&);
- bool LoadFile(const String&);
- operator Object() const;
- void OnDeviceLost();
- void OnDeviceReset();
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void RegenerateLevels();
- void Release();
- void RemoveAllMetadata();
- void RemoveMetadata(const String&);
- void ResetUseTimer();
- operator Resource() const;
- operator ResourceWithMetadata() const;
- bool Save(File) const;
- bool Save(Serializer&) const;
- bool Save(VectorBuffer&) const;
- bool Save(const String&) const;
- bool SaveFile(const String&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAddressMode(TextureCoordinate, TextureAddressMode);
- void SetAnisotropy(uint);
- void SetAsyncLoadState(AsyncLoadState);
- void SetBackupTexture(Texture);
- void SetBlockEvents(bool);
- void SetBorderColor(const Color&);
- bool SetData(uint, Deserializer&);
- bool SetData(uint, Image, bool = false);
- void SetFilterMode(TextureFilterMode);
- void SetGlobalVar(StringHash, const Variant&);
- void SetLayers(uint);
- void SetLevelsDirty();
- void SetMemoryUse(uint);
- void SetMipsToSkip(uint, int);
- void SetName(const String&);
- void SetNumLevels(uint);
- void SetParameters(XMLFile);
- void SetParameters(const XMLElement&);
- void SetParametersDirty();
- void SetResolveDirty(bool);
- void SetSRGB(bool);
- void SetShadowCompare(bool);
- bool SetSize(uint, int, int, uint, TextureUsage = TEXTURE_STATIC);
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- operator Texture() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void UpdateParameters();
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetMetadata(const String&) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Resource() const;
- operator const ResourceWithMetadata() const;
- operator const Texture() const;
- // Properties:
- Array<TextureAddressMode> addressMode;
- uint anisotropy;
- /* readonly */
- bool autoResolve;
- Texture backupTexture;
- Color borderColor;
- /* readonly */
- String category;
- /* readonly */
- uint components;
- /* readonly */
- bool compressed;
- /* readonly */
- bool dataLost;
- TextureFilterMode filterMode;
- /* readonly */
- uint format;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- bool hasMetadata;
- /* readonly */
- int height;
- uint layers;
- /* readonly */
- Array<int> levelHeight;
- /* readonly */
- Array<int> levelWidth;
- /* readonly */
- uint levels;
- /* readonly */
- bool levelsDirty;
- /* readonly */
- uint memoryUse;
- Array<Variant> metadata;
- Array<int> mipsToSkip;
- /* readonly */
- int multiSample;
- String name;
- /* readonly */
- int refs;
- /* readonly */
- RenderSurface renderSurface;
- /* readonly */
- bool resolveDirty;
- bool sRGB;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- TextureUsage usage;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- /* readonly */
- int width;
- };
- class Texture3D
- {
- public:
- Texture3D();
- // Methods:
- void AddMetadata(const String&, const Variant&);
- bool BeginLoad(Deserializer&);
- void ClearDataLost();
- const Color& GetBorderColor() const;
- bool EndLoad();
- TextureAddressMode GetAddressMode(TextureCoordinate) const;
- uint GetAnisotropy() const;
- AsyncLoadState GetAsyncLoadState() const;
- bool GetAutoResolve() const;
- Texture GetBackupTexture() const;
- bool GetBlockEvents() const;
- uint GetComponents() const;
- uint GetDataSize(int, int) const;
- uint GetDataSize(int, int, int) const;
- int GetDepth() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- TextureFilterMode GetFilterMode() const;
- uint GetFormat() const;
- uint GetGPUObjectName() const;
- Graphics GetGraphics() const;
- int GetHeight() const;
- int GetLevelDepth(uint) const;
- int GetLevelHeight(uint) const;
- int GetLevelWidth(uint) const;
- uint GetLevels() const;
- bool GetLevelsDirty() const;
- uint GetMemoryUse() const;
- int GetMipsToSkip(uint) const;
- int GetMultiSample() const;
- StringHash GetNameHash() const;
- bool GetParametersDirty() const;
- uint GetRowDataSize(int) const;
- bool GetSRGB() const;
- bool GetShadowCompare() const;
- Object GetSubsystem(StringHash) const;
- uint GetTarget() const;
- StringHash GetType() const;
- TextureUsage GetUsage() const;
- uint GetUseTimer();
- int GetWidth() const;
- bool HasEventHandlers() const;
- bool HasMetadata() const;
- bool HasPendingData() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsCompressed() const;
- bool IsDataLost() const;
- bool IsInstanceOf(StringHash) const;
- bool IsResolveDirty() const;
- bool Load(Deserializer&);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const String&);
- bool LoadFile(const String&);
- operator Object() const;
- void OnDeviceLost();
- void OnDeviceReset();
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void RegenerateLevels();
- void Release();
- void RemoveAllMetadata();
- void RemoveMetadata(const String&);
- void ResetUseTimer();
- operator Resource() const;
- operator ResourceWithMetadata() const;
- bool Save(File) const;
- bool Save(Serializer&) const;
- bool Save(VectorBuffer&) const;
- bool Save(const String&) const;
- bool SaveFile(const String&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAddressMode(TextureCoordinate, TextureAddressMode);
- void SetAnisotropy(uint);
- void SetAsyncLoadState(AsyncLoadState);
- void SetBackupTexture(Texture);
- void SetBlockEvents(bool);
- void SetBorderColor(const Color&);
- bool SetData(Image, bool = false);
- void SetFilterMode(TextureFilterMode);
- void SetGlobalVar(StringHash, const Variant&);
- void SetLevelsDirty();
- void SetMemoryUse(uint);
- void SetMipsToSkip(uint, int);
- void SetName(const String&);
- void SetNumLevels(uint);
- void SetParameters(XMLFile);
- void SetParameters(const XMLElement&);
- void SetParametersDirty();
- void SetResolveDirty(bool);
- void SetSRGB(bool);
- void SetShadowCompare(bool);
- bool SetSize(int, int, int, uint, TextureUsage = TEXTURE_STATIC);
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- operator Texture() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void UpdateParameters();
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetMetadata(const String&) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Resource() const;
- operator const ResourceWithMetadata() const;
- operator const Texture() const;
- // Properties:
- Array<TextureAddressMode> addressMode;
- uint anisotropy;
- /* readonly */
- bool autoResolve;
- Texture backupTexture;
- Color borderColor;
- /* readonly */
- String category;
- /* readonly */
- uint components;
- /* readonly */
- bool compressed;
- /* readonly */
- bool dataLost;
- TextureFilterMode filterMode;
- /* readonly */
- uint format;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- bool hasMetadata;
- /* readonly */
- int height;
- /* readonly */
- Array<int> levelHeight;
- /* readonly */
- Array<int> levelWidth;
- /* readonly */
- uint levels;
- /* readonly */
- bool levelsDirty;
- /* readonly */
- uint memoryUse;
- Array<Variant> metadata;
- Array<int> mipsToSkip;
- /* readonly */
- int multiSample;
- String name;
- /* readonly */
- int refs;
- /* readonly */
- bool resolveDirty;
- bool sRGB;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- TextureUsage usage;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- /* readonly */
- int width;
- };
- class TextureCube
- {
- public:
- TextureCube();
- // Methods:
- void AddMetadata(const String&, const Variant&);
- bool BeginLoad(Deserializer&);
- void ClearDataLost();
- const Color& GetBorderColor() const;
- bool EndLoad();
- TextureAddressMode GetAddressMode(TextureCoordinate) const;
- uint GetAnisotropy() const;
- AsyncLoadState GetAsyncLoadState() const;
- bool GetAutoResolve() const;
- Texture GetBackupTexture() const;
- bool GetBlockEvents() const;
- uint GetComponents() const;
- uint GetDataSize(int, int) const;
- uint GetDataSize(int, int, int) const;
- int GetDepth() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- TextureFilterMode GetFilterMode() const;
- uint GetFormat() const;
- uint GetGPUObjectName() const;
- Graphics GetGraphics() const;
- int GetHeight() const;
- Image GetImage(CubeMapFace) const;
- int GetLevelDepth(uint) const;
- int GetLevelHeight(uint) const;
- int GetLevelWidth(uint) const;
- uint GetLevels() const;
- bool GetLevelsDirty() const;
- uint GetMemoryUse() const;
- int GetMipsToSkip(uint) const;
- int GetMultiSample() const;
- StringHash GetNameHash() const;
- bool GetParametersDirty() const;
- RenderSurface GetRenderSurface(CubeMapFace) const;
- uint GetRowDataSize(int) const;
- bool GetSRGB() const;
- bool GetShadowCompare() const;
- Object GetSubsystem(StringHash) const;
- uint GetTarget() const;
- StringHash GetType() const;
- TextureUsage GetUsage() const;
- uint GetUseTimer();
- int GetWidth() const;
- bool HasEventHandlers() const;
- bool HasMetadata() const;
- bool HasPendingData() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsCompressed() const;
- bool IsDataLost() const;
- bool IsInstanceOf(StringHash) const;
- bool IsResolveDirty() const;
- bool Load(Deserializer&);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const String&);
- bool LoadFile(const String&);
- operator Object() const;
- void OnDeviceLost();
- void OnDeviceReset();
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void RegenerateLevels();
- void Release();
- void RemoveAllMetadata();
- void RemoveMetadata(const String&);
- void ResetUseTimer();
- operator Resource() const;
- operator ResourceWithMetadata() const;
- bool Save(File) const;
- bool Save(Serializer&) const;
- bool Save(VectorBuffer&) const;
- bool Save(const String&) const;
- bool SaveFile(const String&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAddressMode(TextureCoordinate, TextureAddressMode);
- void SetAnisotropy(uint);
- void SetAsyncLoadState(AsyncLoadState);
- void SetBackupTexture(Texture);
- void SetBlockEvents(bool);
- void SetBorderColor(const Color&);
- bool SetData(CubeMapFace, Deserializer&);
- bool SetData(CubeMapFace, Image, bool = false);
- void SetFilterMode(TextureFilterMode);
- void SetGlobalVar(StringHash, const Variant&);
- void SetLevelsDirty();
- void SetMemoryUse(uint);
- void SetMipsToSkip(uint, int);
- void SetName(const String&);
- void SetNumLevels(uint);
- void SetParameters(XMLFile);
- void SetParameters(const XMLElement&);
- void SetParametersDirty();
- void SetResolveDirty(bool);
- void SetSRGB(bool);
- void SetShadowCompare(bool);
- bool SetSize(int, uint, TextureUsage = TEXTURE_STATIC, int = 1);
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- operator Texture() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void UpdateParameters();
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetMetadata(const String&) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Resource() const;
- operator const ResourceWithMetadata() const;
- operator const Texture() const;
- // Properties:
- Array<TextureAddressMode> addressMode;
- uint anisotropy;
- /* readonly */
- bool autoResolve;
- Texture backupTexture;
- Color borderColor;
- /* readonly */
- String category;
- /* readonly */
- uint components;
- /* readonly */
- bool compressed;
- /* readonly */
- bool dataLost;
- TextureFilterMode filterMode;
- /* readonly */
- uint format;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- bool hasMetadata;
- /* readonly */
- int height;
- /* readonly */
- Array<int> levelHeight;
- /* readonly */
- Array<int> levelWidth;
- /* readonly */
- uint levels;
- /* readonly */
- bool levelsDirty;
- /* readonly */
- uint memoryUse;
- Array<Variant> metadata;
- Array<int> mipsToSkip;
- /* readonly */
- int multiSample;
- String name;
- /* readonly */
- int refs;
- /* readonly */
- Array<RenderSurface> renderSurfaces;
- /* readonly */
- bool resolveDirty;
- bool sRGB;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- TextureUsage usage;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- /* readonly */
- int width;
- };
- class TextureFrame
- {
- public:
- // Methods:
- TextureFrame& operator=(const TextureFrame&);
- // Properties:
- float time;
- Rect uv;
- };
- class Tile2D
- {
- public:
- Tile2D();
- // Methods:
- bool GetFlipX() const;
- bool GetFlipY() const;
- uint GetGid() const;
- Sprite2D GetSprite() const;
- bool GetSwapXY() const;
- bool HasProperty(const String&) const;
- operator RefCounted() const;
- int Refs() const;
- const String& GetProperty(const String&) const;
- int WeakRefs() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- bool flipX;
- /* readonly */
- bool flipY;
- /* readonly */
- uint gid;
- /* readonly */
- int refs;
- /* readonly */
- Sprite2D sprite;
- /* readonly */
- bool swapXY;
- /* readonly */
- int weakRefs;
- };
- class TileMap2D
- {
- public:
- TileMap2D();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry();
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- Component GetComponent(StringHash) const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- TileMapLayer2D GetLayer(uint) const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumLayers() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- Array<TileMapObject2D> GetTileCollisionShapes(uint) const;
- TmxFile2D GetTmxFile() const;
- ResourceRef GetTmxFileAttr() const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- bool PositionToTileIndex(int&, int&, const Vector2&) const;
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetTemporary(bool);
- void SetTmxFile(TmxFile2D);
- void SetTmxFileAttr(const ResourceRef&);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- Vector2 TileIndexToPosition(int, int) const;
- const TileMapInfo2D& GetInfo() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- TileMapInfo2D info;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numLayers;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool temporary;
- TmxFile2D tmxFile;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class TileMapInfo2D
- {
- public:
- // Methods:
- TileMapInfo2D& operator=(const TileMapInfo2D&);
- Vector2 ConvertPosition(const Vector2&) const;
- float GetMapHeight() const;
- float GetMapWidth() const;
- bool PositionToTileIndex(int&, int&, const Vector2&) const;
- Vector2 TileIndexToPosition(int, int) const;
- // Properties:
- int height;
- /* readonly */
- float mapHeight;
- /* readonly */
- float mapWidth;
- Orientation2D orientation;
- float tileHeight;
- float tileWidth;
- int width;
- };
- class TileMapLayer2D
- {
- public:
- TileMapLayer2D();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- Component GetComponent(StringHash) const;
- int GetDrawOrder() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- int GetHeight() const;
- uint GetID() const;
- Node GetImageNode() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- TileMapLayerType2D GetLayerType() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- uint GetNumObjects() const;
- TileMapObject2D GetObject(uint) const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Node GetObjectNode(uint) const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- Tile2D GetTile(int, int) const;
- TileMap2D GetTileMap() const;
- Node GetTileNode(int, int) const;
- TmxLayer2D GetTmxLayer() const;
- StringHash GetType() const;
- int GetWidth() const;
- bool HasEventHandlers() const;
- bool HasProperty(const String&) const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- void Initialize(TileMap2D, TmxLayer2D);
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsVisible() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetDrawOrder(int);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetTemporary(bool);
- void SetVisible(bool);
- const String& GetCategory() const;
- const String& GetProperty(const String&) const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- int drawOrder;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- int height;
- /* readonly */
- uint id;
- /* readonly */
- Node imageNode;
- /* readonly */
- TileMapLayerType2D layerType;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numObjects;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool visible;
- /* readonly */
- int weakRefs;
- /* readonly */
- int width;
- };
- class TileMapObject2D
- {
- public:
- TileMapObject2D();
- // Methods:
- uint GetNumPoints() const;
- TileMapObjectType2D GetObjectType() const;
- bool GetTileFlipX() const;
- bool GetTileFlipY() const;
- uint GetTileGid() const;
- Sprite2D GetTileSprite() const;
- bool GetTileSwapXY() const;
- bool HasProperty(const String&) const;
- operator RefCounted() const;
- int Refs() const;
- const String& GetName() const;
- const String& GetProperty(const String&) const;
- const String& GetType() const;
- const Vector2& GetPoint(uint) const;
- const Vector2& GetPosition() const;
- const Vector2& GetSize() const;
- int WeakRefs() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- String name;
- /* readonly */
- uint numPoints;
- /* readonly */
- TileMapObjectType2D objectType;
- /* readonly */
- Vector2 position;
- /* readonly */
- int refs;
- /* readonly */
- Vector2 size;
- /* readonly */
- bool tileFlipX;
- /* readonly */
- bool tileFlipY;
- /* readonly */
- uint tileGid;
- /* readonly */
- Sprite2D tileSprite;
- /* readonly */
- bool tileSwapXY;
- /* readonly */
- String type;
- /* readonly */
- int weakRefs;
- };
- class Time
- {
- public:
- Time();
- // Methods:
- void BeginFrame(float);
- void EndFrame();
- bool GetBlockEvents() const;
- float GetElapsedTime();
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetFrameNumber() const;
- float GetFramesPerSecond() const;
- Object GetSubsystem(StringHash) const;
- float GetTimeStep() const;
- uint GetTimerPeriod() const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetTimerPeriod(uint);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- String category;
- /* readonly */
- float elapsedTime;
- /* readonly */
- uint frameNumber;
- /* readonly */
- float framesPerSecond;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- int refs;
- /* readonly */
- uint systemTime;
- /* readonly */
- uint timeSinceEpoch;
- /* readonly */
- String timeStamp;
- /* readonly */
- float timeStep;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class Timer
- {
- public:
- Timer();
- // Methods:
- Timer& operator=(const Timer&);
- uint GetMSec(bool);
- void Reset();
- };
- class TmxFile2D
- {
- public:
- TmxFile2D();
- // Methods:
- void AddLayer(uint, TmxLayer2D);
- bool BeginLoad(Deserializer&);
- bool EndLoad();
- AsyncLoadState GetAsyncLoadState() const;
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- TmxLayer2D GetLayer(uint) const;
- uint GetMemoryUse() const;
- StringHash GetNameHash() const;
- uint GetNumLayers() const;
- float GetSpriteTextureEdgeOffset() const;
- Object GetSubsystem(StringHash) const;
- Array<TileMapObject2D> GetTileCollisionShapes(uint) const;
- PropertySet2D GetTilePropertySet(uint) const;
- Sprite2D GetTileSprite(uint) const;
- StringHash GetType() const;
- uint GetUseTimer();
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- bool Load(Deserializer&);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const String&);
- bool LoadFile(const String&);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void ResetUseTimer();
- operator Resource() const;
- bool Save(File) const;
- bool Save(Serializer&) const;
- bool Save(VectorBuffer&) const;
- bool Save(const String&) const;
- bool SaveFile(const String&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAsyncLoadState(AsyncLoadState);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- bool SetInfo(Orientation2D, int, int, float, float);
- void SetMemoryUse(uint);
- void SetName(const String&);
- void SetSpriteTextureEdgeOffset(float);
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- const TileMapInfo2D& GetInfo() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Resource() const;
- // Properties:
- /* readonly */
- String category;
- float edgeOffset;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class TmxImageLayer2D
- {
- public:
- TmxImageLayer2D(TmxFile2D&);
- // Methods:
- int GetHeight() const;
- Sprite2D GetSprite() const;
- TmxFile2D GetTmxFile() const;
- TileMapLayerType2D GetType() const;
- int GetWidth() const;
- bool HasProperty(const String&) const;
- bool IsVisible() const;
- bool Load(const XMLElement&, const TileMapInfo2D&);
- operator RefCounted() const;
- int Refs() const;
- const String& GetName() const;
- const String& GetProperty(const String&) const;
- const String& GetSource() const;
- operator TmxLayer2D() const;
- const Vector2& GetPosition() const;
- int WeakRefs() const;
- operator const RefCounted() const;
- operator const TmxLayer2D() const;
- // Properties:
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class TmxLayer2D
- {
- public:
- TmxLayer2D(TmxFile2D&, TileMapLayerType2D);
- // Methods:
- int GetHeight() const;
- TmxFile2D GetTmxFile() const;
- TileMapLayerType2D GetType() const;
- int GetWidth() const;
- bool HasProperty(const String&) const;
- bool IsVisible() const;
- operator RefCounted() const;
- int Refs() const;
- const String& GetName() const;
- const String& GetProperty(const String&) const;
- operator TmxImageLayer2D() const;
- operator TmxObjectGroup2D() const;
- operator TmxTileLayer2D() const;
- int WeakRefs() const;
- operator const RefCounted() const;
- operator const TmxImageLayer2D() const;
- operator const TmxObjectGroup2D() const;
- operator const TmxTileLayer2D() const;
- // Properties:
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class TmxObjectGroup2D
- {
- public:
- TmxObjectGroup2D(TmxFile2D&);
- // Methods:
- int GetHeight() const;
- uint GetNumObjects() const;
- TileMapObject2D GetObject(uint) const;
- TmxFile2D GetTmxFile() const;
- TileMapLayerType2D GetType() const;
- int GetWidth() const;
- bool HasProperty(const String&) const;
- bool IsVisible() const;
- bool Load(const XMLElement&, const TileMapInfo2D&);
- operator RefCounted() const;
- int Refs() const;
- const String& GetName() const;
- const String& GetProperty(const String&) const;
- operator TmxLayer2D() const;
- int WeakRefs() const;
- operator const RefCounted() const;
- operator const TmxLayer2D() const;
- // Properties:
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class TmxTileLayer2D
- {
- public:
- TmxTileLayer2D(TmxFile2D&);
- // Methods:
- int GetHeight() const;
- Tile2D GetTile(int, int) const;
- TmxFile2D GetTmxFile() const;
- TileMapLayerType2D GetType() const;
- int GetWidth() const;
- bool HasProperty(const String&) const;
- bool IsVisible() const;
- bool Load(const XMLElement&, const TileMapInfo2D&);
- operator RefCounted() const;
- int Refs() const;
- const String& GetName() const;
- const String& GetProperty(const String&) const;
- operator TmxLayer2D() const;
- int WeakRefs() const;
- operator const RefCounted() const;
- operator const TmxLayer2D() const;
- // Properties:
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class ToolTip
- {
- public:
- ToolTip();
- // Methods:
- void AddAltTarget(UIElement);
- void AddChild(UIElement);
- void AddTag(const String&);
- void AddTags(Array<String>);
- void AddTags(const String&, int8 = ';');
- void AdjustScissor(IntRect&);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void BringToFront();
- const Color& GetColor(Corner) const;
- const Color& GetColorAttr() const;
- const Color& GetDerivedColor() const;
- UIElement CreateChild(StringHash, const String& = String :: EMPTY, uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- bool FilterAttributes(XMLElement&) const;
- uint FindChild(UIElement) const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetBringToBack() const;
- bool GetBringToFront() const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant :: EMPTY, bool = false) const;
- UIElement GetChild(uint) const;
- Array<UIElement> GetChildren() const;
- Array<UIElement> GetChildren(bool) const;
- Array<UIElement> GetChildrenWithTag(const String&, bool = false) const;
- bool GetClipChildren() const;
- IntRect GetCombinedScreenRect();
- XMLFile GetDefaultStyle(bool = true) const;
- float GetDelay() const;
- float GetDerivedOpacity() const;
- uint GetDragButtonCombo() const;
- uint GetDragButtonCount() const;
- uint GetDragDropMode() const;
- IntVector2 GetEffectiveMinSize() const;
- UIElement GetElementEventSender() const;
- bool GetEnableAnchor() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- FocusMode GetFocusMode() const;
- int GetHeight() const;
- HorizontalAlignment GetHorizontalAlignment() const;
- int GetIndent() const;
- int GetIndentSpacing() const;
- int GetIndentWidth() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- int GetLayoutElementMaxSize() const;
- LayoutMode GetLayoutMode() const;
- int GetLayoutSpacing() const;
- int GetMaxHeight() const;
- int GetMaxWidth() const;
- int GetMinHeight() const;
- int GetMinWidth() const;
- uint GetNumAttributes() const;
- uint GetNumChildren(bool = false) const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetOpacity() const;
- UIElement GetParent() const;
- int GetPriority() const;
- UIElement GetRoot() const;
- bool GetSortChildren() const;
- Object GetSubsystem(StringHash) const;
- Array<String> GetTags() const;
- TraversalMode GetTraversalMode() const;
- StringHash GetType() const;
- bool GetUseDerivedOpacity() const;
- VerticalAlignment GetVerticalAlignment() const;
- int GetWidth() const;
- bool HasColorGradient() const;
- bool HasEventHandlers() const;
- bool HasFocus() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool HasTag(const String&) const;
- void InsertChild(uint, UIElement);
- const IntRect& GetClipBorder() const;
- const IntRect& GetLayoutBorder() const;
- const IntVector2& GetChildOffset() const;
- const IntVector2& GetMaxOffset() const;
- const IntVector2& GetMaxSize() const;
- const IntVector2& GetMinOffset() const;
- const IntVector2& GetMinSize() const;
- const IntVector2& GetPosition() const;
- const IntVector2& GetScreenPosition() const;
- const IntVector2& GetSize() const;
- bool IsChildOf(UIElement) const;
- bool IsEditable() const;
- bool IsElementEventSender() const;
- bool IsEnabled() const;
- bool IsEnabledSelf() const;
- bool IsFixedHeight() const;
- bool IsFixedSize() const;
- bool IsFixedWidth() const;
- bool IsHovering() const;
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool IsInstanceOf(StringHash) const;
- bool IsInternal() const;
- bool IsSelected() const;
- bool IsTemporary() const;
- bool IsVisible() const;
- bool IsVisibleEffective() const;
- bool IsWheelHandler() const;
- bool IsWithinScissor(const IntRect&);
- bool Load(Deserializer&);
- UIElement LoadChildXML(XMLFile, XMLFile);
- UIElement LoadChildXML(const XMLElement&, XMLFile);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(Deserializer&);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&);
- bool LoadXML(const XMLElement&, XMLFile);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnClickBegin(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnClickEnd(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor, UIElement);
- void OnDoubleClick(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnDragBegin(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragCancel(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- bool OnDragDropFinish(UIElement);
- bool OnDragDropTest(UIElement);
- void OnDragEnd(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragMove(const IntVector2&, const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnHover(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnIndentSet();
- void OnKey(uint, uint, uint);
- void OnPositionSet(const IntVector2&);
- void OnResize(const IntVector2&, const IntVector2&);
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEditable();
- void OnTextInput(const String&);
- void OnWheel(int, uint, uint);
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveAllTags();
- void RemoveAttributeAnimation(const String&);
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveChildAtIndex(uint);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- bool RemoveTag(const String&);
- void Reset();
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(File, const String& indentation = "\t");
- bool SaveXML(Serializer&, const String& = "\t") const;
- bool SaveXML(VectorBuffer&, const String& indentation = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetBringToBack(bool);
- void SetBringToFront(bool);
- void SetChildOffset(const IntVector2&);
- void SetClipBorder(const IntRect&);
- void SetClipChildren(bool);
- void SetColor(Corner, const Color&);
- void SetColor(const Color&);
- void SetDeepEnabled(bool);
- void SetDefaultStyle(XMLFile);
- void SetDelay(float);
- void SetDragDropMode(uint);
- void SetEditable(bool);
- void SetElementEventSender(bool);
- void SetEnableAnchor(bool);
- void SetEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(const IntVector2&);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFocus(bool);
- void SetFocusMode(FocusMode);
- void SetGlobalVar(StringHash, const Variant&);
- void SetHeight(int);
- void SetHorizontalAlignment(HorizontalAlignment);
- void SetHovering(bool);
- void SetIndent(int);
- void SetIndentSpacing(int);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetInternal(bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect :: ZERO);
- void SetLayoutBorder(const IntRect&);
- void SetLayoutFlexScale(const Vector2&);
- void SetLayoutMode(LayoutMode);
- void SetLayoutSpacing(int);
- void SetMaxAnchor(const Vector2&);
- void SetMaxAnchor(float, float);
- void SetMaxHeight(int);
- void SetMaxOffset(const IntVector2&);
- void SetMaxSize(const IntVector2&);
- void SetMaxSize(int, int);
- void SetMaxWidth(int);
- void SetMinAnchor(const Vector2&);
- void SetMinAnchor(float, float);
- void SetMinHeight(int);
- void SetMinOffset(const IntVector2&);
- void SetMinSize(const IntVector2&);
- void SetMinSize(int, int);
- void SetMinWidth(int);
- void SetName(const String&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOpacity(float);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPivot(const Vector2&);
- void SetPivot(float, float);
- void SetPosition(const IntVector2&);
- void SetPosition(int, int);
- void SetPriority(int);
- void SetRenderTexture(Texture2D);
- void SetSelected(bool);
- void SetSize(const IntVector2&);
- void SetSize(int, int);
- void SetSortChildren(bool);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void SetTags(Array<String>);
- void SetTemporary(bool);
- void SetTraversalMode(TraversalMode);
- void SetUseDerivedOpacity(bool);
- void SetVar(StringHash, const Variant&);
- void SetVerticalAlignment(VerticalAlignment);
- void SetVisible(bool);
- void SetWidth(int);
- void SortChildren();
- const String& GetAppliedStyle() const;
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- operator UIElement() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- void UpdateLayout();
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetVar(const StringHash&) const;
- const VariantMap& GetGlobalVars() const;
- const VariantMap& GetVars() const;
- const Vector2& GetLayoutFlexScale() const;
- const Vector2& GetMaxAnchor() const;
- const Vector2& GetMinAnchor() const;
- const Vector2& GetPivot() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- operator const UIElement() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- float delay;
- /* readonly */
- float derivedOpacity;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- uint dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enableAnchor;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- int height;
- HorizontalAlignment horizontalAlignment;
- /* readonly */
- bool hovering;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- Vector2 maxAnchor;
- int maxHeight;
- IntVector2 maxOffset;
- IntVector2 maxSize;
- int maxWidth;
- Vector2 minAnchor;
- int minHeight;
- IntVector2 minOffset;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- UIElement parent;
- Vector2 pivot;
- IntVector2 position;
- int priority;
- /* readonly */
- int refs;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- IntVector2 size;
- bool sortChildren;
- String style;
- /* readonly */
- Array<String> tags;
- bool temporary;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class TouchState
- {
- public:
- // Methods:
- TouchState& operator=(const TouchState&);
- UIElement GetTouchedElement();
- // Properties:
- IntVector2 delta;
- IntVector2 lastPosition;
- IntVector2 position;
- float pressure;
- int touchID;
- /* readonly */
- UIElement touchedElement;
- };
- class TrailPoint
- {
- public:
- ~TrailPoint();
- TrailPoint();
- TrailPoint(const Vector3&in, const Vector3&in);
- // Methods:
- TrailPoint& operator=(const TrailPoint&);
- // Properties:
- float elapsedLength;
- Vector3 forward;
- float lifetime;
- Vector3 parentPos;
- Vector3 position;
- float sortDistance;
- };
- class TriangleMeshData
- {
- public:
- TriangleMeshData(Model&, uint);
- TriangleMeshData(CustomGeometry&);
- // Methods:
- operator CollisionGeometryData() const;
- operator RefCounted() const;
- int Refs() const;
- int WeakRefs() const;
- operator const CollisionGeometryData() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class UI
- {
- public:
- UI();
- // Methods:
- void Clear();
- IntVector2 ConvertSystemToUI(const IntVector2&) const;
- IntVector2 ConvertUIToSystem(const IntVector2&) const;
- void DebugDraw(UIElement);
- bool GetBlockEvents() const;
- Cursor GetCursor() const;
- IntVector2 GetCursorPosition() const;
- float GetDefaultToolTipDelay() const;
- float GetDoubleClickInterval() const;
- int GetDragBeginDistance() const;
- float GetDragBeginInterval() const;
- UIElement GetDragElement(uint);
- UIElement GetElementAt(UIElement, const IntVector2&, bool = true);
- UIElement GetElementAt(const IntVector2&, bool = true);
- UIElement GetElementAt(int, int, bool = true);
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- UIElement GetFocusElement() const;
- FontHintLevel GetFontHintLevel() const;
- int GetFontOversampling() const;
- float GetFontSubpixelThreshold() const;
- bool GetForceAutoHint() const;
- UIElement GetFrontElement() const;
- float GetMaxDoubleClickDistance() const;
- int GetMaxFontTextureSize() const;
- uint GetNumDragElements() const;
- UIElement GetRoot() const;
- UIElement GetRootModalElement() const;
- float GetScale() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool GetUseMutableGlyphs() const;
- bool GetUseScreenKeyboard() const;
- bool GetUseSystemClipboard() const;
- bool HasEventHandlers() const;
- bool HasModalElement() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- const IntVector2& GetCustomSize() const;
- bool IsDragging() const;
- bool IsInstanceOf(StringHash) const;
- bool IsNonFocusedMouseWheel() const;
- UIElement LoadLayout(Deserializer&, XMLFile = null);
- UIElement LoadLayout(File);
- UIElement LoadLayout(File, XMLFile);
- UIElement LoadLayout(VectorBuffer&);
- UIElement LoadLayout(VectorBuffer&, XMLFile);
- UIElement LoadLayout(XMLFile, XMLFile = null);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void Render(bool = false);
- void RenderUpdate();
- bool SaveLayout(File, UIElement);
- bool SaveLayout(Serializer&, UIElement);
- bool SaveLayout(VectorBuffer&, UIElement);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetBlockEvents(bool);
- void SetClipboardText(const String&);
- void SetCursor(Cursor);
- void SetCustomSize(const IntVector2&);
- void SetCustomSize(int, int);
- void SetDefaultToolTipDelay(float);
- void SetDoubleClickInterval(float);
- void SetDragBeginDistance(int);
- void SetDragBeginInterval(float);
- void SetElementRenderTexture(UIElement, Texture2D);
- void SetFocusElement(UIElement, bool = false);
- void SetFontHintLevel(FontHintLevel);
- void SetFontOversampling(int);
- void SetFontSubpixelThreshold(float);
- void SetForceAutoHint(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetHeight(float);
- void SetMaxDoubleClickDistance(float);
- void SetMaxFontTextureSize(int);
- bool SetModalElement(UIElement, bool);
- void SetNonFocusedMouseWheel(bool);
- void SetScale(float);
- void SetUseMutableGlyphs(bool);
- void SetUseScreenKeyboard(bool);
- void SetUseSystemClipboard(bool);
- void SetWidth(float);
- const String& GetCategory() const;
- const String& GetClipboardText() const;
- const String& GetTypeName() const;
- const Array<UIElement> GetDragElements();
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- String category;
- String clipboardText;
- Cursor cursor;
- /* readonly */
- IntVector2 cursorPosition;
- IntVector2 customSize;
- float defaultToolTipDelay;
- float doubleClickInterval;
- int dragBeginDistance;
- float dragBeginInterval;
- UIElement focusElement;
- FontHintLevel fontHintLevel;
- int fontOversampling;
- float fontSubpixelThreshold;
- bool forceAutoHint;
- /* readonly */
- UIElement frontElement;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- float maxDoubleClickDistance;
- int maxFontTextureSize;
- /* readonly */
- UIElement modalRoot;
- bool nonFocusedMouseWheel;
- /* readonly */
- int refs;
- /* readonly */
- UIElement root;
- float scale;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useMutableGlyphs;
- bool useScreenKeyboard;
- bool useSystemClipboard;
- /* readonly */
- int weakRefs;
- };
- class UIBatch
- {
- public:
- ~UIBatch();
- UIBatch();
- // Methods:
- UIBatch& operator=(const UIBatch&);
- void AddQuad(const Matrix3x4&, const IntVector2&, const IntVector2&, const IntVector2&, const IntVector2&, const IntVector2&, const IntVector2&, const IntVector2&, const IntVector2&);
- void AddQuad(const Matrix3x4&, const IntVector2&, const IntVector2&, const IntVector2&, const IntVector2&, const IntVector2&, const IntVector2&, const IntVector2&, const IntVector2&, const Color&, const Color&, const Color&, const Color&);
- void AddQuad(const Matrix3x4&, int, int, int, int, int, int, int = 0, int = 0);
- void AddQuad(float, float, float, float, int, int, int = 0, int = 0);
- void AddQuad(int, int, int, int, int, int, int, int, bool);
- uint GetInterpolatedColor(float, float);
- bool Merge(const UIBatch&);
- void SetColor(const Color&, bool = false);
- void SetDefaultColor();
- // Properties:
- BlendMode blendMode;
- uint color;
- Vector2 invTextureSize;
- IntRect scissor;
- bool useGradient;
- uint vertexEnd;
- uint vertexStart;
- // Constants:
- static const Vector3 posAdjust;
- };
- class UIComponent
- {
- public:
- UIComponent();
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- Component GetComponent(StringHash) const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Material GetMaterial() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- UIElement GetRoot() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- Texture2D GetTexture() const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetTemporary(bool);
- void SetViewportIndex(uint);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- Material material;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- /* readonly */
- UIElement root;
- bool temporary;
- /* readonly */
- Texture2D texture;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class UIElement
- {
- public:
- UIElement();
- UIElement(const String&in);
- // Methods:
- void AddChild(UIElement);
- void AddTag(const String&);
- void AddTags(Array<String>);
- void AddTags(const String&, int8 = ';');
- void AdjustScissor(IntRect&);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- operator BorderImage() const;
- void BringToFront();
- operator Button() const;
- operator CheckBox() const;
- const Color& GetColor(Corner) const;
- const Color& GetColorAttr() const;
- const Color& GetDerivedColor() const;
- UIElement CreateChild(StringHash, const String& = String :: EMPTY, uint = M_MAX_UNSIGNED);
- operator Cursor() const;
- void DisableLayoutUpdate();
- operator DropDownList() const;
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- bool FilterAttributes(XMLElement&) const;
- uint FindChild(UIElement) const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetBringToBack() const;
- bool GetBringToFront() const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant :: EMPTY, bool = false) const;
- UIElement GetChild(uint) const;
- Array<UIElement> GetChildren() const;
- Array<UIElement> GetChildren(bool) const;
- Array<UIElement> GetChildrenWithTag(const String&, bool = false) const;
- bool GetClipChildren() const;
- IntRect GetCombinedScreenRect();
- XMLFile GetDefaultStyle(bool = true) const;
- float GetDerivedOpacity() const;
- uint GetDragButtonCombo() const;
- uint GetDragButtonCount() const;
- uint GetDragDropMode() const;
- IntVector2 GetEffectiveMinSize() const;
- UIElement GetElementEventSender() const;
- bool GetEnableAnchor() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- FocusMode GetFocusMode() const;
- int GetHeight() const;
- HorizontalAlignment GetHorizontalAlignment() const;
- int GetIndent() const;
- int GetIndentSpacing() const;
- int GetIndentWidth() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- int GetLayoutElementMaxSize() const;
- LayoutMode GetLayoutMode() const;
- int GetLayoutSpacing() const;
- int GetMaxHeight() const;
- int GetMaxWidth() const;
- int GetMinHeight() const;
- int GetMinWidth() const;
- uint GetNumAttributes() const;
- uint GetNumChildren(bool = false) const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetOpacity() const;
- UIElement GetParent() const;
- int GetPriority() const;
- UIElement GetRoot() const;
- bool GetSortChildren() const;
- Object GetSubsystem(StringHash) const;
- Array<String> GetTags() const;
- TraversalMode GetTraversalMode() const;
- StringHash GetType() const;
- bool GetUseDerivedOpacity() const;
- VerticalAlignment GetVerticalAlignment() const;
- int GetWidth() const;
- bool HasColorGradient() const;
- bool HasEventHandlers() const;
- bool HasFocus() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool HasTag(const String&) const;
- void InsertChild(uint, UIElement);
- const IntRect& GetClipBorder() const;
- const IntRect& GetLayoutBorder() const;
- const IntVector2& GetChildOffset() const;
- const IntVector2& GetMaxOffset() const;
- const IntVector2& GetMaxSize() const;
- const IntVector2& GetMinOffset() const;
- const IntVector2& GetMinSize() const;
- const IntVector2& GetPosition() const;
- const IntVector2& GetScreenPosition() const;
- const IntVector2& GetSize() const;
- bool IsChildOf(UIElement) const;
- bool IsEditable() const;
- bool IsElementEventSender() const;
- bool IsEnabled() const;
- bool IsEnabledSelf() const;
- bool IsFixedHeight() const;
- bool IsFixedSize() const;
- bool IsFixedWidth() const;
- bool IsHovering() const;
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool IsInstanceOf(StringHash) const;
- bool IsInternal() const;
- bool IsSelected() const;
- bool IsTemporary() const;
- bool IsVisible() const;
- bool IsVisibleEffective() const;
- bool IsWheelHandler() const;
- bool IsWithinScissor(const IntRect&);
- operator LineEdit() const;
- operator ListView() const;
- bool Load(Deserializer&);
- UIElement LoadChildXML(XMLFile, XMLFile);
- UIElement LoadChildXML(const XMLElement&, XMLFile);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(Deserializer&);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&);
- bool LoadXML(const XMLElement&, XMLFile);
- void MarkNetworkUpdate();
- operator Menu() const;
- operator Object() const;
- void OnClickBegin(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnClickEnd(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor, UIElement);
- void OnDoubleClick(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnDragBegin(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragCancel(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- bool OnDragDropFinish(UIElement);
- bool OnDragDropTest(UIElement);
- void OnDragEnd(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragMove(const IntVector2&, const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnHover(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnIndentSet();
- void OnKey(uint, uint, uint);
- void OnPositionSet(const IntVector2&);
- void OnResize(const IntVector2&, const IntVector2&);
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEditable();
- void OnTextInput(const String&);
- void OnWheel(int, uint, uint);
- operator ProgressBar() const;
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveAllTags();
- void RemoveAttributeAnimation(const String&);
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveChildAtIndex(uint);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- bool RemoveTag(const String&);
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(File, const String& indentation = "\t");
- bool SaveXML(Serializer&, const String& = "\t") const;
- bool SaveXML(VectorBuffer&, const String& indentation = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- operator ScrollBar() const;
- operator ScrollView() const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetBringToBack(bool);
- void SetBringToFront(bool);
- void SetChildOffset(const IntVector2&);
- void SetClipBorder(const IntRect&);
- void SetClipChildren(bool);
- void SetColor(Corner, const Color&);
- void SetColor(const Color&);
- void SetDeepEnabled(bool);
- void SetDefaultStyle(XMLFile);
- void SetDragDropMode(uint);
- void SetEditable(bool);
- void SetElementEventSender(bool);
- void SetEnableAnchor(bool);
- void SetEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(const IntVector2&);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFocus(bool);
- void SetFocusMode(FocusMode);
- void SetGlobalVar(StringHash, const Variant&);
- void SetHeight(int);
- void SetHorizontalAlignment(HorizontalAlignment);
- void SetHovering(bool);
- void SetIndent(int);
- void SetIndentSpacing(int);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetInternal(bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect :: ZERO);
- void SetLayoutBorder(const IntRect&);
- void SetLayoutFlexScale(const Vector2&);
- void SetLayoutMode(LayoutMode);
- void SetLayoutSpacing(int);
- void SetMaxAnchor(const Vector2&);
- void SetMaxAnchor(float, float);
- void SetMaxHeight(int);
- void SetMaxOffset(const IntVector2&);
- void SetMaxSize(const IntVector2&);
- void SetMaxSize(int, int);
- void SetMaxWidth(int);
- void SetMinAnchor(const Vector2&);
- void SetMinAnchor(float, float);
- void SetMinHeight(int);
- void SetMinOffset(const IntVector2&);
- void SetMinSize(const IntVector2&);
- void SetMinSize(int, int);
- void SetMinWidth(int);
- void SetName(const String&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOpacity(float);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPivot(const Vector2&);
- void SetPivot(float, float);
- void SetPosition(const IntVector2&);
- void SetPosition(int, int);
- void SetPriority(int);
- void SetRenderTexture(Texture2D);
- void SetSelected(bool);
- void SetSize(const IntVector2&);
- void SetSize(int, int);
- void SetSortChildren(bool);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void SetTags(Array<String>);
- void SetTemporary(bool);
- void SetTraversalMode(TraversalMode);
- void SetUseDerivedOpacity(bool);
- void SetVar(StringHash, const Variant&);
- void SetVerticalAlignment(VerticalAlignment);
- void SetVisible(bool);
- void SetWidth(int);
- operator Slider() const;
- void SortChildren();
- operator Sprite() const;
- const String& GetAppliedStyle() const;
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- operator Text() const;
- operator ToolTip() const;
- operator UISelectable() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- void UpdateLayout();
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetVar(const StringHash&) const;
- const VariantMap& GetGlobalVars() const;
- const VariantMap& GetVars() const;
- const Vector2& GetLayoutFlexScale() const;
- const Vector2& GetMaxAnchor() const;
- const Vector2& GetMinAnchor() const;
- const Vector2& GetPivot() const;
- operator View3D() const;
- int WeakRefs() const;
- operator Window() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const BorderImage() const;
- operator const Button() const;
- operator const CheckBox() const;
- operator const Cursor() const;
- operator const DropDownList() const;
- operator const LineEdit() const;
- operator const ListView() const;
- operator const Menu() const;
- operator const Object() const;
- operator const ProgressBar() const;
- operator const RefCounted() const;
- operator const ScrollBar() const;
- operator const ScrollView() const;
- operator const Serializable() const;
- operator const Slider() const;
- operator const Sprite() const;
- operator const Text() const;
- operator const ToolTip() const;
- operator const UISelectable() const;
- operator const View3D() const;
- operator const Window() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- uint dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enableAnchor;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- int height;
- HorizontalAlignment horizontalAlignment;
- /* readonly */
- bool hovering;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- Vector2 maxAnchor;
- int maxHeight;
- IntVector2 maxOffset;
- IntVector2 maxSize;
- int maxWidth;
- Vector2 minAnchor;
- int minHeight;
- IntVector2 minOffset;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- UIElement parent;
- Vector2 pivot;
- IntVector2 position;
- int priority;
- /* readonly */
- int refs;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- IntVector2 size;
- bool sortChildren;
- String style;
- /* readonly */
- Array<String> tags;
- bool temporary;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class UISelectable
- {
- public:
- // Methods:
- void AddChild(UIElement);
- void AddTag(const String&);
- void AddTags(Array<String>);
- void AddTags(const String&, int8 = ';');
- void AdjustScissor(IntRect&);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void BringToFront();
- const Color& GetColor(Corner) const;
- const Color& GetColorAttr() const;
- const Color& GetDerivedColor() const;
- const Color& GetHoverColor() const;
- const Color& GetSelectionColor() const;
- UIElement CreateChild(StringHash, const String& = String :: EMPTY, uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- bool FilterAttributes(XMLElement&) const;
- uint FindChild(UIElement) const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetBringToBack() const;
- bool GetBringToFront() const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant :: EMPTY, bool = false) const;
- UIElement GetChild(uint) const;
- Array<UIElement> GetChildren() const;
- Array<UIElement> GetChildren(bool) const;
- Array<UIElement> GetChildrenWithTag(const String&, bool = false) const;
- bool GetClipChildren() const;
- IntRect GetCombinedScreenRect();
- XMLFile GetDefaultStyle(bool = true) const;
- float GetDerivedOpacity() const;
- uint GetDragButtonCombo() const;
- uint GetDragButtonCount() const;
- uint GetDragDropMode() const;
- IntVector2 GetEffectiveMinSize() const;
- UIElement GetElementEventSender() const;
- bool GetEnableAnchor() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- FocusMode GetFocusMode() const;
- int GetHeight() const;
- HorizontalAlignment GetHorizontalAlignment() const;
- int GetIndent() const;
- int GetIndentSpacing() const;
- int GetIndentWidth() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- int GetLayoutElementMaxSize() const;
- LayoutMode GetLayoutMode() const;
- int GetLayoutSpacing() const;
- int GetMaxHeight() const;
- int GetMaxWidth() const;
- int GetMinHeight() const;
- int GetMinWidth() const;
- uint GetNumAttributes() const;
- uint GetNumChildren(bool = false) const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetOpacity() const;
- UIElement GetParent() const;
- int GetPriority() const;
- UIElement GetRoot() const;
- bool GetSortChildren() const;
- Object GetSubsystem(StringHash) const;
- Array<String> GetTags() const;
- TraversalMode GetTraversalMode() const;
- StringHash GetType() const;
- bool GetUseDerivedOpacity() const;
- VerticalAlignment GetVerticalAlignment() const;
- int GetWidth() const;
- bool HasColorGradient() const;
- bool HasEventHandlers() const;
- bool HasFocus() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool HasTag(const String&) const;
- void InsertChild(uint, UIElement);
- const IntRect& GetClipBorder() const;
- const IntRect& GetLayoutBorder() const;
- const IntVector2& GetChildOffset() const;
- const IntVector2& GetMaxOffset() const;
- const IntVector2& GetMaxSize() const;
- const IntVector2& GetMinOffset() const;
- const IntVector2& GetMinSize() const;
- const IntVector2& GetPosition() const;
- const IntVector2& GetScreenPosition() const;
- const IntVector2& GetSize() const;
- bool IsChildOf(UIElement) const;
- bool IsEditable() const;
- bool IsElementEventSender() const;
- bool IsEnabled() const;
- bool IsEnabledSelf() const;
- bool IsFixedHeight() const;
- bool IsFixedSize() const;
- bool IsFixedWidth() const;
- bool IsHovering() const;
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool IsInstanceOf(StringHash) const;
- bool IsInternal() const;
- bool IsSelected() const;
- bool IsTemporary() const;
- bool IsVisible() const;
- bool IsVisibleEffective() const;
- bool IsWheelHandler() const;
- bool IsWithinScissor(const IntRect&);
- bool Load(Deserializer&);
- UIElement LoadChildXML(XMLFile, XMLFile);
- UIElement LoadChildXML(const XMLElement&, XMLFile);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(Deserializer&);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&);
- bool LoadXML(const XMLElement&, XMLFile);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnClickBegin(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnClickEnd(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor, UIElement);
- void OnDoubleClick(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnDragBegin(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragCancel(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- bool OnDragDropFinish(UIElement);
- bool OnDragDropTest(UIElement);
- void OnDragEnd(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragMove(const IntVector2&, const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnHover(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnIndentSet();
- void OnKey(uint, uint, uint);
- void OnPositionSet(const IntVector2&);
- void OnResize(const IntVector2&, const IntVector2&);
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEditable();
- void OnTextInput(const String&);
- void OnWheel(int, uint, uint);
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveAllTags();
- void RemoveAttributeAnimation(const String&);
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveChildAtIndex(uint);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- bool RemoveTag(const String&);
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(File, const String& indentation = "\t");
- bool SaveXML(Serializer&, const String& = "\t") const;
- bool SaveXML(VectorBuffer&, const String& indentation = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetBringToBack(bool);
- void SetBringToFront(bool);
- void SetChildOffset(const IntVector2&);
- void SetClipBorder(const IntRect&);
- void SetClipChildren(bool);
- void SetColor(Corner, const Color&);
- void SetColor(const Color&);
- void SetDeepEnabled(bool);
- void SetDefaultStyle(XMLFile);
- void SetDragDropMode(uint);
- void SetEditable(bool);
- void SetElementEventSender(bool);
- void SetEnableAnchor(bool);
- void SetEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(const IntVector2&);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFocus(bool);
- void SetFocusMode(FocusMode);
- void SetGlobalVar(StringHash, const Variant&);
- void SetHeight(int);
- void SetHorizontalAlignment(HorizontalAlignment);
- void SetHoverColor(const Color&);
- void SetHovering(bool);
- void SetIndent(int);
- void SetIndentSpacing(int);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetInternal(bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect :: ZERO);
- void SetLayoutBorder(const IntRect&);
- void SetLayoutFlexScale(const Vector2&);
- void SetLayoutMode(LayoutMode);
- void SetLayoutSpacing(int);
- void SetMaxAnchor(const Vector2&);
- void SetMaxAnchor(float, float);
- void SetMaxHeight(int);
- void SetMaxOffset(const IntVector2&);
- void SetMaxSize(const IntVector2&);
- void SetMaxSize(int, int);
- void SetMaxWidth(int);
- void SetMinAnchor(const Vector2&);
- void SetMinAnchor(float, float);
- void SetMinHeight(int);
- void SetMinOffset(const IntVector2&);
- void SetMinSize(const IntVector2&);
- void SetMinSize(int, int);
- void SetMinWidth(int);
- void SetName(const String&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOpacity(float);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPivot(const Vector2&);
- void SetPivot(float, float);
- void SetPosition(const IntVector2&);
- void SetPosition(int, int);
- void SetPriority(int);
- void SetRenderTexture(Texture2D);
- void SetSelected(bool);
- void SetSelectionColor(const Color&);
- void SetSize(const IntVector2&);
- void SetSize(int, int);
- void SetSortChildren(bool);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void SetTags(Array<String>);
- void SetTemporary(bool);
- void SetTraversalMode(TraversalMode);
- void SetUseDerivedOpacity(bool);
- void SetVar(StringHash, const Variant&);
- void SetVerticalAlignment(VerticalAlignment);
- void SetVisible(bool);
- void SetWidth(int);
- void SortChildren();
- const String& GetAppliedStyle() const;
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- operator Text() const;
- operator UIElement() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- void UpdateLayout();
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetVar(const StringHash&) const;
- const VariantMap& GetGlobalVars() const;
- const VariantMap& GetVars() const;
- const Vector2& GetLayoutFlexScale() const;
- const Vector2& GetMaxAnchor() const;
- const Vector2& GetMinAnchor() const;
- const Vector2& GetPivot() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- operator const Text() const;
- operator const UIElement() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- uint dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enableAnchor;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- int height;
- HorizontalAlignment horizontalAlignment;
- Color hoverColor;
- /* readonly */
- bool hovering;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- Vector2 maxAnchor;
- int maxHeight;
- IntVector2 maxOffset;
- IntVector2 maxSize;
- int maxWidth;
- Vector2 minAnchor;
- int minHeight;
- IntVector2 minOffset;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- UIElement parent;
- Vector2 pivot;
- IntVector2 position;
- int priority;
- /* readonly */
- int refs;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- Color selectionColor;
- IntVector2 size;
- bool sortChildren;
- String style;
- /* readonly */
- Array<String> tags;
- bool temporary;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class UnknownComponent
- {
- public:
- // Methods:
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- void CleanupConnection(Connection);
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- Component GetComponent(StringHash) const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- Scene GetScene() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool GetUseXML() const;
- Array<String> GetXMLAttributes() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInstanceOf(StringHash) const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlockEvents(bool);
- void SetEnabled(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetTemporary(bool);
- void SetType(StringHash);
- void SetTypeName(const String&);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class VAnimEventFrame
- {
- public:
- ~VAnimEventFrame();
- VAnimEventFrame();
- // Methods:
- VAnimEventFrame& operator=(const VAnimEventFrame&);
- // Properties:
- VariantMap eventData;
- StringHash eventType;
- float time;
- };
- class VAnimKeyFrame
- {
- public:
- ~VAnimKeyFrame();
- VAnimKeyFrame();
- // Methods:
- VAnimKeyFrame& operator=(const VAnimKeyFrame&);
- // Properties:
- float time;
- Variant value;
- };
- class ValueAnimation
- {
- public:
- ValueAnimation();
- // Methods:
- bool BeginLoad(Deserializer&);
- bool EndLoad();
- Variant GetAnimationValue(float) const;
- AsyncLoadState GetAsyncLoadState() const;
- float GetBeginTime() const;
- bool GetBlockEvents() const;
- float GetEndTime() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- InterpMethod GetInterpolationMethod() const;
- uint GetMemoryUse() const;
- StringHash GetNameHash() const;
- float GetSplineTension() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- uint GetUseTimer();
- VariantType GetValueType() const;
- bool HasEventFrames() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- bool IsValid() const;
- bool Load(Deserializer&);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const String&);
- bool LoadFile(const String&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void ResetUseTimer();
- operator Resource() const;
- bool Save(File) const;
- bool Save(Serializer&) const;
- bool Save(VectorBuffer&) const;
- bool Save(const String&) const;
- bool SaveFile(const String&) const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAsyncLoadState(AsyncLoadState);
- void SetBlockEvents(bool);
- void SetEventFrame(float, const StringHash&, const VariantMap& = VariantMap ( ));
- void SetGlobalVar(StringHash, const Variant&);
- void SetInterpolationMethod(InterpMethod);
- bool SetKeyFrame(float, const Variant&);
- void SetMemoryUse(uint);
- void SetName(const String&);
- void SetSplineTension(float);
- void SetValueType(VariantType);
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Resource() const;
- // Properties:
- /* readonly */
- String category;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- InterpMethod interpolationMethod;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- int refs;
- float splineTension;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- VariantType valueType;
- /* readonly */
- int weakRefs;
- };
- class ValueAnimationInfo
- {
- public:
- ValueAnimationInfo(ValueAnimation&, WrapMode, float);
- ValueAnimationInfo(Object&, ValueAnimation&, WrapMode, float);
- ValueAnimationInfo(const ValueAnimationInfo&in);
- // Methods:
- operator AttributeAnimationInfo() const;
- ValueAnimation GetAnimation() const;
- float GetSpeed() const;
- Object GetTarget() const;
- float GetTime() const;
- WrapMode GetWrapMode() const;
- operator RefCounted() const;
- int Refs() const;
- void SetSpeed(float);
- bool SetTime(float);
- void SetWrapMode(WrapMode);
- operator ShaderParameterAnimationInfo() const;
- bool Update(float);
- int WeakRefs() const;
- operator const AttributeAnimationInfo() const;
- operator const RefCounted() const;
- operator const ShaderParameterAnimationInfo() const;
- // Properties:
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class Variant
- {
- public:
- ~Variant();
- Variant();
- Variant(int);
- Variant(int64);
- Variant(uint);
- Variant(uint64);
- Variant(const StringHash&in);
- Variant(bool);
- Variant(float);
- Variant(double);
- Variant(const Vector2&in);
- Variant(const Vector3&in);
- Variant(const Vector4&in);
- Variant(const Quaternion&in);
- Variant(const Color&in);
- Variant(const String&in);
- Variant(const VectorBuffer&in);
- Variant(const ResourceRef&in);
- Variant(const ResourceRefList&in);
- Variant(const VariantMap&in);
- Variant(String[]@);
- Variant(const Rect&in);
- Variant(const IntRect&in);
- Variant(const IntVector2&in);
- Variant(const IntVector3&in);
- Variant(RefCounted@);
- Variant(const Matrix3&in);
- Variant(const Matrix3x4&in);
- Variant(const Matrix4&in);
- Variant(const String&in, const String&in);
- Variant(VariantType, const String&in);
- Variant(const Variant&in);
- Variant(ScriptObject@);
- Variant(const Variant[]@);
- // Methods:
- Variant& operator=(RefCounted);
- Variant& operator=(ScriptObject);
- Variant& operator=(Array<String>);
- Variant& operator=(bool);
- Variant& operator=(const Color&);
- Variant& operator=(const IntRect&);
- Variant& operator=(const IntVector2&);
- Variant& operator=(const IntVector3&);
- Variant& operator=(const Matrix3&);
- Variant& operator=(const Matrix3x4&);
- Variant& operator=(const Matrix4&);
- Variant& operator=(const Quaternion&);
- Variant& operator=(const Rect&);
- Variant& operator=(const ResourceRef&);
- Variant& operator=(const ResourceRefList&);
- Variant& operator=(const String&);
- Variant& operator=(const StringHash&);
- Variant& operator=(const Variant&);
- Variant& operator=(const VariantMap&);
- Variant& operator=(const Array<Variant>);
- Variant& operator=(const Vector2&);
- Variant& operator=(const Vector3&);
- Variant& operator=(const Vector4&);
- Variant& operator=(const VectorBuffer&);
- Variant& operator=(double);
- Variant& operator=(float);
- Variant& operator=(int);
- Variant& operator=(int64);
- Variant& operator=(uint);
- Variant& operator=(uint64);
- bool operator==(RefCounted) const;
- bool operator==(ScriptObject) const;
- bool operator==(Array<String>) const;
- bool operator==(bool) const;
- bool operator==(const Color&) const;
- bool operator==(const IntRect&) const;
- bool operator==(const IntVector2&) const;
- bool operator==(const IntVector3&) const;
- bool operator==(const Matrix3&) const;
- bool operator==(const Matrix3x4&) const;
- bool operator==(const Matrix4&) const;
- bool operator==(const Quaternion&) const;
- bool operator==(const Rect&) const;
- bool operator==(const ResourceRef&) const;
- bool operator==(const ResourceRefList&) const;
- bool operator==(const String&) const;
- bool operator==(const StringHash&) const;
- bool operator==(const Variant&) const;
- bool operator==(const VariantMap&) const;
- bool operator==(const Array<Variant>);
- bool operator==(const Vector2&) const;
- bool operator==(const Vector3&) const;
- bool operator==(const Vector4&) const;
- bool operator==(const VectorBuffer&) const;
- bool operator==(double) const;
- bool operator==(float) const;
- bool operator==(int) const;
- bool operator==(int64) const;
- bool operator==(uint) const;
- bool operator==(uint64) const;
- void Clear();
- const Color& GetColor() const;
- void FromString(VariantType, const String&);
- void FromString(const String&, const String&);
- bool GetBool() const;
- VectorBuffer GetBuffer() const;
- double GetDouble() const;
- float GetFloat() const;
- int GetInt() const;
- int64 GetInt64() const;
- RefCounted GetPtr() const;
- ScriptObject GetScriptObject() const;
- StringHash GetStringHash() const;
- Array<String> GetStringVector() const;
- VariantType GetType() const;
- String GetTypeName() const;
- uint GetUInt() const;
- uint64 GetUInt64() const;
- Array<Variant> GetVariantVector() const;
- VectorBuffer GetVectorBuffer() const;
- const IntRect& GetIntRect() const;
- const IntVector2& GetIntVector2() const;
- const IntVector3& GetIntVector3() const;
- bool IsCustom() const;
- bool IsEmpty() const;
- bool IsZero() const;
- const Matrix3& GetMatrix3() const;
- const Matrix3x4& GetMatrix3x4() const;
- const Matrix4& GetMatrix4() const;
- const Quaternion& GetQuaternion() const;
- const Rect& GetRect() const;
- const ResourceRef& GetResourceRef() const;
- const ResourceRefList& GetResourceRefList() const;
- const String& GetString() const;
- String ToString() const;
- const VariantMap& GetVariantMap() const;
- const Vector2& GetVector2() const;
- const Vector3& GetVector3() const;
- const Vector4& GetVector4() const;
- // Properties:
- /* readonly */
- bool empty;
- /* readonly */
- VariantType type;
- /* readonly */
- String typeName;
- /* readonly */
- bool zero;
- // Constants:
- static const Variant EMPTY;
- static const ResourceRef emptyResourceRef;
- static const ResourceRefList emptyResourceRefList;
- static const VariantMap emptyVariantMap;
- };
- class VariantMap
- {
- public:
- ~VariantMap();
- VariantMap();
- VariantMap(const VariantMap&in);
- // Methods:
- VariantMap& operator=(const VariantMap&);
- Variant& operator[](StringHash);
- void Clear();
- bool Contains(StringHash) const;
- bool Erase(StringHash);
- // Properties:
- /* readonly */
- Array<StringHash> keys;
- /* readonly */
- uint length;
- /* readonly */
- Array<Variant> values;
- };
- class Vector2
- {
- public:
- Vector2();
- Vector2(const Vector2&in);
- Vector2(const IntVector2&in);
- Vector2(float, float);
- Vector2(float[]&inout);
- // Methods:
- Vector2 operator+(const Vector2&) const;
- Vector2& operator+=(const Vector2&);
- Vector2& operator=(const Vector2&);
- bool operator==(const Vector2&) const;
- Vector2 Abs() const;
- float AbsDotProduct(const Vector2&) const;
- float Angle(const Vector2&) const;
- float DotProduct(const Vector2&) const;
- bool Equals(const Vector2&) const;
- bool IsInf() const;
- bool IsNaN() const;
- float Length() const;
- float LengthSquared() const;
- Vector2 Lerp(const Vector2&, float) const;
- void Normalize();
- Vector2 Normalized() const;
- Vector2 NormalizedOrDefault(const Vector2& = Vector2 :: ZERO, float = M_LARGE_EPSILON) const;
- float ProjectOntoAxis(const Vector2&) const;
- Vector2 ReNormalized(float, float, const Vector2& = Vector2 :: ZERO, float = M_LARGE_EPSILON) const;
- String ToString() const;
- // Properties:
- /* readonly */
- Array<float> data;
- /* readonly */
- float length;
- /* readonly */
- float lengthSquared;
- float x;
- float y;
- // Constants:
- static const Vector2 DOWN;
- static const Vector2 LEFT;
- static const Vector2 ONE;
- static const Vector2 RIGHT;
- static const Vector2 UP;
- static const Vector2 ZERO;
- };
- class Vector3
- {
- public:
- Vector3();
- Vector3(const Vector3&in);
- Vector3(const Vector2&in, float);
- Vector3(const Vector2&in);
- Vector3(const IntVector3&in);
- Vector3(float, float, float);
- Vector3(float, float);
- Vector3(float[]&inout);
- // Methods:
- Vector3 operator+(const Vector3&) const;
- Vector3& operator+=(const Vector3&);
- Vector3& operator=(const Vector3&);
- bool operator==(const Vector3&) const;
- Vector3 Abs() const;
- float AbsDotProduct(const Vector3&) const;
- float Angle(const Vector3&) const;
- Vector3 CrossProduct(const Vector3&) const;
- float DistanceToPlane(const Vector3&, const Vector3&) const;
- float DistanceToPoint(const Vector3&) const;
- float DotProduct(const Vector3&) const;
- bool Equals(const Vector3&) const;
- bool IsInf() const;
- bool IsNaN() const;
- float Length() const;
- float LengthSquared() const;
- Vector3 Lerp(const Vector3&, float) const;
- void Normalize();
- Vector3 Normalized() const;
- Vector3 NormalizedOrDefault(const Vector3& = Vector3 :: ZERO, float = M_LARGE_EPSILON) const;
- Vector3 Orthogonalize(const Vector3&) const;
- float ProjectOntoAxis(const Vector3&) const;
- Vector3 ProjectOntoLine(const Vector3&, const Vector3&, bool = false) const;
- Vector3 ProjectOntoPlane(const Vector3&, const Vector3&) const;
- Vector3 ReNormalized(float, float, const Vector3& = Vector3 :: ZERO, float = M_LARGE_EPSILON) const;
- uint ToHash() const;
- String ToString() const;
- // Properties:
- /* readonly */
- Array<float> data;
- /* readonly */
- float length;
- /* readonly */
- float lengthSquared;
- float x;
- float y;
- float z;
- // Constants:
- static const Vector3 BACK;
- static const Vector3 DOWN;
- static const Vector3 FORWARD;
- static const Vector3 LEFT;
- static const Vector3 ONE;
- static const Vector3 RIGHT;
- static const Vector3 UP;
- static const Vector3 ZERO;
- };
- class Vector4
- {
- public:
- Vector4();
- Vector4(const Vector4&in);
- Vector4(const Vector3&in, float);
- Vector4(float, float, float, float);
- Vector4(float[]&inout);
- // Methods:
- Vector4 operator+(const Vector4&) const;
- Vector4& operator+=(const Vector4&);
- Vector4& operator=(const Vector4&);
- bool operator==(const Vector4&) const;
- float& operator[](uint);
- float operator[](uint) const;
- Vector4 Abs() const;
- float AbsDotProduct(const Vector4&) const;
- float DotProduct(const Vector4&) const;
- bool Equals(const Vector4&) const;
- bool IsInf() const;
- bool IsNaN() const;
- Vector4 Lerp(const Vector4&, float) const;
- float ProjectOntoAxis(const Vector3&) const;
- uint ToHash() const;
- String ToString() const;
- // Properties:
- /* readonly */
- Array<float> data;
- float w;
- float x;
- float y;
- float z;
- // Constants:
- static const Vector4 ONE;
- static const Vector4 ZERO;
- };
- class VectorBase
- {
- public:
- ~VectorBase();
- VectorBase();
- // Methods:
- VectorBase& operator=(const VectorBase&);
- void Swap(VectorBase&);
- };
- class VectorBuffer
- {
- public:
- ~VectorBuffer();
- VectorBuffer();
- VectorBuffer(Deserializer&inout, uint);
- // Methods:
- VectorBuffer& operator=(const VectorBuffer&);
- uint8& operator[](uint);
- void Clear();
- uint GetChecksum();
- uint GetPosition() const;
- uint GetSize() const;
- bool IsEof() const;
- Array<uint8> Read(uint);
- bool ReadBool();
- BoundingBox ReadBoundingBox();
- int8 ReadByte();
- Color ReadColor();
- double ReadDouble();
- String ReadFileID();
- float ReadFloat();
- int ReadInt();
- int64 ReadInt64();
- IntRect ReadIntRect();
- IntVector2 ReadIntVector2();
- IntVector3 ReadIntVector3();
- String ReadLine();
- Matrix3 ReadMatrix3();
- Matrix3x4 ReadMatrix3x4();
- Matrix4 ReadMatrix4();
- uint ReadNetID();
- Quaternion ReadPackedQuaternion();
- Vector3 ReadPackedVector3(float);
- Quaternion ReadQuaternion();
- Rect ReadRect();
- ResourceRef ReadResourceRef();
- ResourceRefList ReadResourceRefList();
- int16 ReadShort();
- String ReadString();
- StringHash ReadStringHash();
- Array<String> ReadStringVector();
- uint8 ReadUByte();
- uint ReadUInt();
- uint64 ReadUInt64();
- uint16 ReadUShort();
- uint ReadVLE();
- Variant ReadVariant();
- Variant ReadVariant(VariantType);
- VariantMap ReadVariantMap();
- Vector2 ReadVector2();
- Vector3 ReadVector3();
- Vector4 ReadVector4();
- VectorBuffer ReadVectorBuffer(uint);
- void Resize(uint);
- uint Seek(uint);
- uint SeekRelative(int);
- void SetData(Deserializer&, uint);
- void SetName(const String&);
- const String& GetName() const;
- uint Tell() const;
- uint Write(Array<uint8>);
- bool WriteBool(bool);
- bool WriteBoundingBox(const BoundingBox&);
- bool WriteByte(int8);
- bool WriteColor(const Color&);
- bool WriteDouble(double);
- bool WriteFileID(const String&);
- bool WriteFloat(float);
- bool WriteInt(int);
- bool WriteInt64(int64);
- bool WriteIntRect(const IntRect&);
- bool WriteIntVector2(const IntVector2&);
- bool WriteIntVector3(const IntVector3&);
- bool WriteLine(const String&);
- bool WriteMatrix3(const Matrix3&);
- bool WriteMatrix3x4(const Matrix3x4&);
- bool WriteMatrix4(const Matrix4&);
- bool WriteNetID(uint);
- bool WritePackedQuaternion(const Quaternion&);
- bool WritePackedVector3(const Vector3&, float);
- bool WriteQuaternion(const Quaternion&);
- bool WriteRect(const Rect&);
- bool WriteResourceRef(const ResourceRef&);
- bool WriteResourceRefList(const ResourceRefList&);
- bool WriteShort(int16);
- bool WriteString(const String&);
- bool WriteStringHash(const StringHash&);
- bool WriteStringVector(Array<String>);
- bool WriteUByte(uint8);
- bool WriteUInt(uint);
- bool WriteUInt64(uint64);
- bool WriteUShort(uint16);
- bool WriteVLE(uint);
- bool WriteVariant(const Variant&);
- bool WriteVariantData(const Variant&);
- bool WriteVariantMap(const VariantMap&);
- bool WriteVector2(const Vector2&);
- bool WriteVector3(const Vector3&);
- bool WriteVector4(const Vector4&);
- bool WriteVectorBuffer(const VectorBuffer&);
- const uint8& operator[](uint) const;
- // Properties:
- /* readonly */
- uint checksum;
- /* readonly */
- bool eof;
- String name;
- /* readonly */
- uint position;
- /* readonly */
- uint size;
- };
- class Vertex2D
- {
- public:
- ~Vertex2D();
- Vertex2D();
- // Methods:
- Vertex2D& operator=(const Vertex2D&);
- // Properties:
- uint color;
- Vector3 position;
- Vector2 uv;
- };
- class VertexBuffer
- {
- public:
- VertexBuffer(bool = false);
- // Methods:
- void ClearDataLost();
- bool GetBlockEvents() const;
- uint64 GetBufferHash(uint);
- VectorBuffer GetData() const;
- uint GetElementMask() const;
- uint GetElementOffset(VertexElementSemantic, uint8 = 0) const;
- uint GetElementOffset(VertexElementType, VertexElementSemantic, uint8 = 0) const;
- Array<VertexElement> GetElements() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetGPUObjectName() const;
- Graphics GetGraphics() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- uint GetVertexCount() const;
- uint GetVertexSize() const;
- bool HasElement(VertexElementSemantic, uint8 = 0) const;
- bool HasElement(VertexElementType, VertexElementSemantic, uint8 = 0) const;
- bool HasEventHandlers() const;
- bool HasPendingData() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsDataLost() const;
- bool IsDynamic() const;
- bool IsInstanceOf(StringHash) const;
- bool IsLocked() const;
- bool IsShadowed() const;
- operator Object() const;
- void OnDeviceLost();
- void OnDeviceReset();
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void Release();
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetBlockEvents(bool);
- bool SetData(VectorBuffer&);
- bool SetDataRange(VectorBuffer&, uint, uint, bool = false);
- void SetGlobalVar(StringHash, const Variant&);
- void SetShadowed(bool);
- bool SetSize(uint, Array<VertexElement>, bool = false);
- bool SetSize(uint, uint, bool = false);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void Unlock();
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- String category;
- /* readonly */
- bool dataLost;
- /* readonly */
- bool dynamic;
- /* readonly */
- uint elementMask;
- /* readonly */
- Array<VertexElement> elements;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- int refs;
- bool shadowed;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint vertexCount;
- /* readonly */
- uint vertexSize;
- /* readonly */
- int weakRefs;
- };
- class VertexBufferDesc
- {
- public:
- ~VertexBufferDesc();
- VertexBufferDesc();
- // Methods:
- VertexBufferDesc& operator=(const VertexBufferDesc&);
- // Properties:
- uint dataSize;
- uint vertexCount;
- };
- class VertexBufferMorph
- {
- public:
- ~VertexBufferMorph();
- VertexBufferMorph();
- // Methods:
- VertexBufferMorph& operator=(const VertexBufferMorph&);
- // Properties:
- uint dataSize;
- uint elementMask;
- uint vertexCount;
- };
- class VertexElement
- {
- public:
- ~VertexElement();
- VertexElement();
- VertexElement(VertexElementType, VertexElementSemantic, uint8 = 0, bool = false);
- // Methods:
- VertexElement& operator=(const VertexElement&);
- bool operator==(const VertexElement&) const;
- // Properties:
- uint8 index;
- uint offset;
- bool perInstance;
- VertexElementSemantic semantic;
- VertexElementType type;
- };
- class View
- {
- public:
- View();
- // Methods:
- bool Define(RenderSurface, Viewport);
- void DrawFullscreenQuad(bool = false);
- Texture FindNamedTexture(const String&, bool, bool = false);
- const FrameInfo& GetFrameInfo() const;
- bool GetBlockEvents() const;
- Camera GetCamera() const;
- Camera GetCullCamera() const;
- bool GetDrawDebug() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Array<Drawable> GetGeometries() const;
- Graphics GetGraphics() const;
- Array<Light> GetLights() const;
- uint GetNumActiveOccluders() const;
- Array<Drawable> GetOccluders() const;
- OcclusionBuffer GetOcclusionBuffer() const;
- Octree GetOctree() const;
- RenderSurface GetRenderTarget() const;
- Renderer GetRenderer() const;
- Scene GetScene() const;
- View GetSourceView() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- const IntRect& GetViewRect() const;
- const IntVector2& GetViewSize() const;
- bool IsInstanceOf(StringHash) const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- void Render();
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetBlockEvents(bool);
- void SetCameraShaderParameters(Camera);
- void SetCommandShaderParameters(const RenderPathCommand&);
- void SetGBufferShaderParameters(const IntVector2&, const IntRect&);
- void SetGlobalShaderParameters();
- void SetGlobalVar(StringHash, const Variant&);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(const FrameInfo&);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- String category;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class View3D
- {
- public:
- View3D();
- // Methods:
- void AddChild(UIElement);
- void AddTag(const String&);
- void AddTags(Array<String>);
- void AddTags(const String&, int8 = ';');
- void AdjustScissor(IntRect&);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- operator BorderImage() const;
- void BringToFront();
- const Color& GetColor(Corner) const;
- const Color& GetColorAttr() const;
- const Color& GetDerivedColor() const;
- const Color& GetModalFrameColor() const;
- const Color& GetModalShadeColor() const;
- UIElement CreateChild(StringHash, const String& = String :: EMPTY, uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- bool FilterAttributes(XMLElement&) const;
- uint FindChild(UIElement) const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetAutoUpdate() const;
- BlendMode GetBlendMode() const;
- bool GetBlockEvents() const;
- bool GetBringToBack() const;
- bool GetBringToFront() const;
- Node GetCameraNode() const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant :: EMPTY, bool = false) const;
- UIElement GetChild(uint) const;
- Array<UIElement> GetChildren() const;
- Array<UIElement> GetChildren(bool) const;
- Array<UIElement> GetChildrenWithTag(const String&, bool = false) const;
- bool GetClipChildren() const;
- IntRect GetCombinedScreenRect();
- XMLFile GetDefaultStyle(bool = true) const;
- Texture2D GetDepthTexture() const;
- float GetDerivedOpacity() const;
- uint GetDragButtonCombo() const;
- uint GetDragButtonCount() const;
- uint GetDragDropMode() const;
- IntVector2 GetEffectiveMinSize() const;
- UIElement GetElementEventSender() const;
- bool GetEnableAnchor() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- bool GetFixedHeightResizing() const;
- bool GetFixedWidthResizing() const;
- FocusMode GetFocusMode() const;
- uint GetFormat() const;
- int GetHeight() const;
- HorizontalAlignment GetHorizontalAlignment() const;
- int GetIndent() const;
- int GetIndentSpacing() const;
- int GetIndentWidth() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- int GetLayoutElementMaxSize() const;
- LayoutMode GetLayoutMode() const;
- int GetLayoutSpacing() const;
- Material GetMaterial() const;
- ResourceRef GetMaterialAttr() const;
- int GetMaxHeight() const;
- int GetMaxWidth() const;
- int GetMinHeight() const;
- int GetMinWidth() const;
- bool GetModalAutoDismiss() const;
- uint GetNumAttributes() const;
- uint GetNumChildren(bool = false) const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetOpacity() const;
- UIElement GetParent() const;
- int GetPriority() const;
- Texture2D GetRenderTexture() const;
- UIElement GetRoot() const;
- Scene GetScene() const;
- bool GetSortChildren() const;
- Object GetSubsystem(StringHash) const;
- Array<String> GetTags() const;
- Texture GetTexture() const;
- ResourceRef GetTextureAttr() const;
- TraversalMode GetTraversalMode() const;
- StringHash GetType() const;
- bool GetUseDerivedOpacity() const;
- VerticalAlignment GetVerticalAlignment() const;
- Viewport GetViewport() const;
- int GetWidth() const;
- bool HasColorGradient() const;
- bool HasEventHandlers() const;
- bool HasFocus() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool HasTag(const String&) const;
- void InsertChild(uint, UIElement);
- const IntRect& GetBorder() const;
- const IntRect& GetClipBorder() const;
- const IntRect& GetImageBorder() const;
- const IntRect& GetImageRect() const;
- const IntRect& GetLayoutBorder() const;
- const IntRect& GetResizeBorder() const;
- const IntVector2& GetChildOffset() const;
- const IntVector2& GetDisabledOffset() const;
- const IntVector2& GetHoverOffset() const;
- const IntVector2& GetMaxOffset() const;
- const IntVector2& GetMaxSize() const;
- const IntVector2& GetMinOffset() const;
- const IntVector2& GetMinSize() const;
- const IntVector2& GetModalFrameSize() const;
- const IntVector2& GetPosition() const;
- const IntVector2& GetScreenPosition() const;
- const IntVector2& GetSize() const;
- bool IsChildOf(UIElement) const;
- bool IsEditable() const;
- bool IsElementEventSender() const;
- bool IsEnabled() const;
- bool IsEnabledSelf() const;
- bool IsFixedHeight() const;
- bool IsFixedSize() const;
- bool IsFixedWidth() const;
- bool IsHovering() const;
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool IsInstanceOf(StringHash) const;
- bool IsInternal() const;
- bool IsModal() const;
- bool IsMovable() const;
- bool IsResizable() const;
- bool IsSelected() const;
- bool IsTemporary() const;
- bool IsTiled() const;
- bool IsVisible() const;
- bool IsVisibleEffective() const;
- bool IsWheelHandler() const;
- bool IsWithinScissor(const IntRect&);
- bool Load(Deserializer&);
- UIElement LoadChildXML(XMLFile, XMLFile);
- UIElement LoadChildXML(const XMLElement&, XMLFile);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(Deserializer&);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&);
- bool LoadXML(const XMLElement&, XMLFile);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnClickBegin(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnClickEnd(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor, UIElement);
- void OnDoubleClick(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnDragBegin(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragCancel(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- bool OnDragDropFinish(UIElement);
- bool OnDragDropTest(UIElement);
- void OnDragEnd(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragMove(const IntVector2&, const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnHover(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnIndentSet();
- void OnKey(uint, uint, uint);
- void OnPositionSet(const IntVector2&);
- void OnResize(const IntVector2&, const IntVector2&);
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEditable();
- void OnTextInput(const String&);
- void OnWheel(int, uint, uint);
- void QueueUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveAllTags();
- void RemoveAttributeAnimation(const String&);
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveChildAtIndex(uint);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- bool RemoveTag(const String&);
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(File, const String& indentation = "\t");
- bool SaveXML(Serializer&, const String& = "\t") const;
- bool SaveXML(VectorBuffer&, const String& indentation = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetAutoUpdate(bool);
- void SetBlendMode(BlendMode);
- void SetBlockEvents(bool);
- void SetBorder(const IntRect&);
- void SetBringToBack(bool);
- void SetBringToFront(bool);
- void SetChildOffset(const IntVector2&);
- void SetClipBorder(const IntRect&);
- void SetClipChildren(bool);
- void SetColor(Corner, const Color&);
- void SetColor(const Color&);
- void SetDeepEnabled(bool);
- void SetDefaultStyle(XMLFile);
- void SetDisabledOffset(const IntVector2&);
- void SetDisabledOffset(int, int);
- void SetDragDropMode(uint);
- void SetEditable(bool);
- void SetElementEventSender(bool);
- void SetEnableAnchor(bool);
- void SetEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedHeightResizing(bool);
- void SetFixedSize(const IntVector2&);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFixedWidthResizing(bool);
- void SetFocus(bool);
- void SetFocusMode(FocusMode);
- void SetFormat(uint);
- void SetFullImageRect();
- void SetGlobalVar(StringHash, const Variant&);
- void SetHeight(int);
- void SetHorizontalAlignment(HorizontalAlignment);
- void SetHoverOffset(const IntVector2&);
- void SetHoverOffset(int, int);
- void SetHovering(bool);
- void SetImageBorder(const IntRect&);
- void SetImageRect(const IntRect&);
- void SetIndent(int);
- void SetIndentSpacing(int);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetInternal(bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect :: ZERO);
- void SetLayoutBorder(const IntRect&);
- void SetLayoutFlexScale(const Vector2&);
- void SetLayoutMode(LayoutMode);
- void SetLayoutSpacing(int);
- void SetMaterial(Material);
- void SetMaterialAttr(const ResourceRef&);
- void SetMaxAnchor(const Vector2&);
- void SetMaxAnchor(float, float);
- void SetMaxHeight(int);
- void SetMaxOffset(const IntVector2&);
- void SetMaxSize(const IntVector2&);
- void SetMaxSize(int, int);
- void SetMaxWidth(int);
- void SetMinAnchor(const Vector2&);
- void SetMinAnchor(float, float);
- void SetMinHeight(int);
- void SetMinOffset(const IntVector2&);
- void SetMinSize(const IntVector2&);
- void SetMinSize(int, int);
- void SetMinWidth(int);
- void SetModal(bool);
- void SetModalAutoDismiss(bool);
- void SetModalFrameColor(const Color&);
- void SetModalFrameSize(const IntVector2&);
- void SetModalShadeColor(const Color&);
- void SetMovable(bool);
- void SetName(const String&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOpacity(float);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPivot(const Vector2&);
- void SetPivot(float, float);
- void SetPosition(const IntVector2&);
- void SetPosition(int, int);
- void SetPriority(int);
- void SetRenderTexture(Texture2D);
- void SetResizable(bool);
- void SetResizeBorder(const IntRect&);
- void SetSelected(bool);
- void SetSize(const IntVector2&);
- void SetSize(int, int);
- void SetSortChildren(bool);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void SetTags(Array<String>);
- void SetTemporary(bool);
- void SetTexture(Texture);
- void SetTextureAttr(const ResourceRef&);
- void SetTiled(bool);
- void SetTraversalMode(TraversalMode);
- void SetUseDerivedOpacity(bool);
- void SetVar(StringHash, const Variant&);
- void SetVerticalAlignment(VerticalAlignment);
- void SetView(Scene, Camera, bool = true);
- void SetVisible(bool);
- void SetWidth(int);
- void SortChildren();
- const String& GetAppliedStyle() const;
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- operator UIElement() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- void UpdateLayout();
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetVar(const StringHash&) const;
- const VariantMap& GetGlobalVars() const;
- const VariantMap& GetVars() const;
- const Vector2& GetLayoutFlexScale() const;
- const Vector2& GetMaxAnchor() const;
- const Vector2& GetMinAnchor() const;
- const Vector2& GetPivot() const;
- int WeakRefs() const;
- operator Window() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const BorderImage() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- operator const UIElement() const;
- operator const Window() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- bool autoUpdate;
- BlendMode blendMode;
- IntRect border;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- Node cameraNode;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- /* readonly */
- Texture2D depthTexture;
- /* readonly */
- float derivedOpacity;
- IntVector2 disabledOffset;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- uint dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enableAnchor;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- bool fixedHeightResizing;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool fixedWidthResizing;
- bool focus;
- FocusMode focusMode;
- uint format;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- int height;
- HorizontalAlignment horizontalAlignment;
- IntVector2 hoverOffset;
- /* readonly */
- bool hovering;
- IntRect imageBorder;
- IntRect imageRect;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- Material material;
- Vector2 maxAnchor;
- int maxHeight;
- IntVector2 maxOffset;
- IntVector2 maxSize;
- int maxWidth;
- Vector2 minAnchor;
- int minHeight;
- IntVector2 minOffset;
- IntVector2 minSize;
- int minWidth;
- bool modal;
- bool modalAutoDismiss;
- Color modalFrameColor;
- IntVector2 modalFrameSize;
- Color modalShadeColor;
- bool movable;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- UIElement parent;
- Vector2 pivot;
- IntVector2 position;
- int priority;
- /* readonly */
- int refs;
- /* readonly */
- Texture2D renderTexture;
- bool resizable;
- IntRect resizeBorder;
- /* readonly */
- UIElement root;
- /* readonly */
- Scene scene;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- IntVector2 size;
- bool sortChildren;
- String style;
- /* readonly */
- Array<String> tags;
- bool temporary;
- Texture texture;
- bool tiled;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- /* readonly */
- Viewport viewport;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class Viewport
- {
- public:
- Viewport();
- Viewport(Scene&, Camera&, RenderPath& = null);
- Viewport(Scene&, Camera&, const IntRect&in, RenderPath& = null);
- // Methods:
- void AllocateView();
- bool GetBlockEvents() const;
- Camera GetCamera() const;
- Camera GetCullCamera() const;
- bool GetDrawDebug() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- RenderPath GetRenderPath() const;
- Scene GetScene() const;
- Ray GetScreenRay(int, int) const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- View GetView() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- const IntRect& GetRect() const;
- bool IsInstanceOf(StringHash) const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- operator RefCounted() const;
- int Refs() const;
- Vector3 ScreenToWorldPoint(int, int, float) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetBlockEvents(bool);
- void SetCamera(Camera);
- void SetCullCamera(Camera);
- void SetDrawDebug(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetRect(const IntRect&);
- void SetRenderPath(RenderPath);
- bool SetRenderPath(XMLFile);
- void SetScene(Scene);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- IntVector2 WorldToScreenPoint(const Vector3&) const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- Camera camera;
- /* readonly */
- String category;
- Camera cullCamera;
- bool drawDebug;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- IntRect rect;
- /* readonly */
- int refs;
- RenderPath renderPath;
- Scene scene;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class WeakHandle
- {
- public:
- ~WeakHandle();
- WeakHandle();
- WeakHandle(const WeakHandle&in);
- WeakHandle(RefCounted@);
- // Methods:
- WeakHandle& operator=(RefCounted);
- WeakHandle& operator=(const WeakHandle&);
- RefCounted Get() const;
- // Properties:
- /* readonly */
- bool expired;
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class Window
- {
- public:
- Window();
- // Methods:
- void AddChild(UIElement);
- void AddTag(const String&);
- void AddTags(Array<String>);
- void AddTags(const String&, int8 = ';');
- void AdjustScissor(IntRect&);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- operator BorderImage() const;
- void BringToFront();
- const Color& GetColor(Corner) const;
- const Color& GetColorAttr() const;
- const Color& GetDerivedColor() const;
- const Color& GetModalFrameColor() const;
- const Color& GetModalShadeColor() const;
- UIElement CreateChild(StringHash, const String& = String :: EMPTY, uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- bool FilterAttributes(XMLElement&) const;
- uint FindChild(UIElement) const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- BlendMode GetBlendMode() const;
- bool GetBlockEvents() const;
- bool GetBringToBack() const;
- bool GetBringToFront() const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant :: EMPTY, bool = false) const;
- UIElement GetChild(uint) const;
- Array<UIElement> GetChildren() const;
- Array<UIElement> GetChildren(bool) const;
- Array<UIElement> GetChildrenWithTag(const String&, bool = false) const;
- bool GetClipChildren() const;
- IntRect GetCombinedScreenRect();
- XMLFile GetDefaultStyle(bool = true) const;
- float GetDerivedOpacity() const;
- uint GetDragButtonCombo() const;
- uint GetDragButtonCount() const;
- uint GetDragDropMode() const;
- IntVector2 GetEffectiveMinSize() const;
- UIElement GetElementEventSender() const;
- bool GetEnableAnchor() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- bool GetFixedHeightResizing() const;
- bool GetFixedWidthResizing() const;
- FocusMode GetFocusMode() const;
- int GetHeight() const;
- HorizontalAlignment GetHorizontalAlignment() const;
- int GetIndent() const;
- int GetIndentSpacing() const;
- int GetIndentWidth() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- int GetLayoutElementMaxSize() const;
- LayoutMode GetLayoutMode() const;
- int GetLayoutSpacing() const;
- Material GetMaterial() const;
- ResourceRef GetMaterialAttr() const;
- int GetMaxHeight() const;
- int GetMaxWidth() const;
- int GetMinHeight() const;
- int GetMinWidth() const;
- bool GetModalAutoDismiss() const;
- uint GetNumAttributes() const;
- uint GetNumChildren(bool = false) const;
- uint GetNumNetworkAttributes() const;
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- float GetOpacity() const;
- UIElement GetParent() const;
- int GetPriority() const;
- UIElement GetRoot() const;
- bool GetSortChildren() const;
- Object GetSubsystem(StringHash) const;
- Array<String> GetTags() const;
- Texture GetTexture() const;
- ResourceRef GetTextureAttr() const;
- TraversalMode GetTraversalMode() const;
- StringHash GetType() const;
- bool GetUseDerivedOpacity() const;
- VerticalAlignment GetVerticalAlignment() const;
- int GetWidth() const;
- bool HasColorGradient() const;
- bool HasEventHandlers() const;
- bool HasFocus() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool HasTag(const String&) const;
- void InsertChild(uint, UIElement);
- const IntRect& GetBorder() const;
- const IntRect& GetClipBorder() const;
- const IntRect& GetImageBorder() const;
- const IntRect& GetImageRect() const;
- const IntRect& GetLayoutBorder() const;
- const IntRect& GetResizeBorder() const;
- const IntVector2& GetChildOffset() const;
- const IntVector2& GetDisabledOffset() const;
- const IntVector2& GetHoverOffset() const;
- const IntVector2& GetMaxOffset() const;
- const IntVector2& GetMaxSize() const;
- const IntVector2& GetMinOffset() const;
- const IntVector2& GetMinSize() const;
- const IntVector2& GetModalFrameSize() const;
- const IntVector2& GetPosition() const;
- const IntVector2& GetScreenPosition() const;
- const IntVector2& GetSize() const;
- bool IsChildOf(UIElement) const;
- bool IsEditable() const;
- bool IsElementEventSender() const;
- bool IsEnabled() const;
- bool IsEnabledSelf() const;
- bool IsFixedHeight() const;
- bool IsFixedSize() const;
- bool IsFixedWidth() const;
- bool IsHovering() const;
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool IsInstanceOf(StringHash) const;
- bool IsInternal() const;
- bool IsModal() const;
- bool IsMovable() const;
- bool IsResizable() const;
- bool IsSelected() const;
- bool IsTemporary() const;
- bool IsTiled() const;
- bool IsVisible() const;
- bool IsVisibleEffective() const;
- bool IsWheelHandler() const;
- bool IsWithinScissor(const IntRect&);
- bool Load(Deserializer&);
- UIElement LoadChildXML(XMLFile, XMLFile);
- UIElement LoadChildXML(const XMLElement&, XMLFile);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(Deserializer&);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&);
- bool LoadXML(const XMLElement&, XMLFile);
- void MarkNetworkUpdate();
- operator Object() const;
- void OnClickBegin(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnClickEnd(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor, UIElement);
- void OnDoubleClick(const IntVector2&, const IntVector2&, uint, uint, uint, Cursor);
- void OnDragBegin(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragCancel(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- bool OnDragDropFinish(UIElement);
- bool OnDragDropTest(UIElement);
- void OnDragEnd(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnDragMove(const IntVector2&, const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnHover(const IntVector2&, const IntVector2&, uint, uint, Cursor);
- void OnIndentSet();
- void OnKey(uint, uint, uint);
- void OnPositionSet(const IntVector2&);
- void OnResize(const IntVector2&, const IntVector2&);
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEditable();
- void OnTextInput(const String&);
- void OnWheel(int, uint, uint);
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveAllTags();
- void RemoveAttributeAnimation(const String&);
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveChildAtIndex(uint);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- bool RemoveTag(const String&);
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(File, const String& indentation = "\t");
- bool SaveXML(Serializer&, const String& = "\t") const;
- bool SaveXML(VectorBuffer&, const String& indentation = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBlendMode(BlendMode);
- void SetBlockEvents(bool);
- void SetBorder(const IntRect&);
- void SetBringToBack(bool);
- void SetBringToFront(bool);
- void SetChildOffset(const IntVector2&);
- void SetClipBorder(const IntRect&);
- void SetClipChildren(bool);
- void SetColor(Corner, const Color&);
- void SetColor(const Color&);
- void SetDeepEnabled(bool);
- void SetDefaultStyle(XMLFile);
- void SetDisabledOffset(const IntVector2&);
- void SetDisabledOffset(int, int);
- void SetDragDropMode(uint);
- void SetEditable(bool);
- void SetElementEventSender(bool);
- void SetEnableAnchor(bool);
- void SetEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedHeightResizing(bool);
- void SetFixedSize(const IntVector2&);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFixedWidthResizing(bool);
- void SetFocus(bool);
- void SetFocusMode(FocusMode);
- void SetFullImageRect();
- void SetGlobalVar(StringHash, const Variant&);
- void SetHeight(int);
- void SetHorizontalAlignment(HorizontalAlignment);
- void SetHoverOffset(const IntVector2&);
- void SetHoverOffset(int, int);
- void SetHovering(bool);
- void SetImageBorder(const IntRect&);
- void SetImageRect(const IntRect&);
- void SetIndent(int);
- void SetIndentSpacing(int);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetInternal(bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect :: ZERO);
- void SetLayoutBorder(const IntRect&);
- void SetLayoutFlexScale(const Vector2&);
- void SetLayoutMode(LayoutMode);
- void SetLayoutSpacing(int);
- void SetMaterial(Material);
- void SetMaterialAttr(const ResourceRef&);
- void SetMaxAnchor(const Vector2&);
- void SetMaxAnchor(float, float);
- void SetMaxHeight(int);
- void SetMaxOffset(const IntVector2&);
- void SetMaxSize(const IntVector2&);
- void SetMaxSize(int, int);
- void SetMaxWidth(int);
- void SetMinAnchor(const Vector2&);
- void SetMinAnchor(float, float);
- void SetMinHeight(int);
- void SetMinOffset(const IntVector2&);
- void SetMinSize(const IntVector2&);
- void SetMinSize(int, int);
- void SetMinWidth(int);
- void SetModal(bool);
- void SetModalAutoDismiss(bool);
- void SetModalFrameColor(const Color&);
- void SetModalFrameSize(const IntVector2&);
- void SetModalShadeColor(const Color&);
- void SetMovable(bool);
- void SetName(const String&);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOpacity(float);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPivot(const Vector2&);
- void SetPivot(float, float);
- void SetPosition(const IntVector2&);
- void SetPosition(int, int);
- void SetPriority(int);
- void SetRenderTexture(Texture2D);
- void SetResizable(bool);
- void SetResizeBorder(const IntRect&);
- void SetSelected(bool);
- void SetSize(const IntVector2&);
- void SetSize(int, int);
- void SetSortChildren(bool);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void SetTags(Array<String>);
- void SetTemporary(bool);
- void SetTexture(Texture);
- void SetTextureAttr(const ResourceRef&);
- void SetTiled(bool);
- void SetTraversalMode(TraversalMode);
- void SetUseDerivedOpacity(bool);
- void SetVar(StringHash, const Variant&);
- void SetVerticalAlignment(VerticalAlignment);
- void SetVisible(bool);
- void SetWidth(int);
- void SortChildren();
- const String& GetAppliedStyle() const;
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- operator UIElement() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(float);
- void UpdateLayout();
- const Variant& GetGlobalVar(StringHash) const;
- const Variant& GetVar(const StringHash&) const;
- const VariantMap& GetGlobalVars() const;
- const VariantMap& GetVars() const;
- const Vector2& GetLayoutFlexScale() const;
- const Vector2& GetMaxAnchor() const;
- const Vector2& GetMinAnchor() const;
- const Vector2& GetPivot() const;
- operator View3D() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const BorderImage() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- operator const UIElement() const;
- operator const View3D() const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- BlendMode blendMode;
- IntRect border;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- IntVector2 disabledOffset;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- uint dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enableAnchor;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- bool fixedHeightResizing;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool fixedWidthResizing;
- bool focus;
- FocusMode focusMode;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- int height;
- HorizontalAlignment horizontalAlignment;
- IntVector2 hoverOffset;
- /* readonly */
- bool hovering;
- IntRect imageBorder;
- IntRect imageRect;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- Material material;
- Vector2 maxAnchor;
- int maxHeight;
- IntVector2 maxOffset;
- IntVector2 maxSize;
- int maxWidth;
- Vector2 minAnchor;
- int minHeight;
- IntVector2 minOffset;
- IntVector2 minSize;
- int minWidth;
- bool modal;
- bool modalAutoDismiss;
- Color modalFrameColor;
- IntVector2 modalFrameSize;
- Color modalShadeColor;
- bool movable;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- UIElement parent;
- Vector2 pivot;
- IntVector2 position;
- int priority;
- /* readonly */
- int refs;
- bool resizable;
- IntRect resizeBorder;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- IntVector2 size;
- bool sortChildren;
- String style;
- /* readonly */
- Array<String> tags;
- bool temporary;
- Texture texture;
- bool tiled;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class WindowModeParams
- {
- public:
- ~WindowModeParams();
- WindowModeParams();
- // Methods:
- WindowModeParams& operator=(const WindowModeParams&);
- // Properties:
- int height;
- ScreenModeParams screenParams;
- int width;
- };
- class WorkQueue
- {
- public:
- WorkQueue();
- // Methods:
- void Complete(uint);
- void CreateThreads(uint);
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- int GetNonThreadedWorkMs() const;
- uint GetNumThreads() const;
- Object GetSubsystem(StringHash) const;
- int GetTolerance() const;
- StringHash GetType() const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsCompleted(uint) const;
- bool IsCompleting() const;
- bool IsInstanceOf(StringHash) const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void Pause();
- operator RefCounted() const;
- int Refs() const;
- void Resume();
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetNonThreadedWorkMs(int);
- void SetTolerance(int);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- // Properties:
- /* readonly */
- String category;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class XMLElement
- {
- public:
- ~XMLElement();
- XMLElement();
- XMLElement(const XMLElement&in);
- // Methods:
- XMLElement& operator=(const XMLElement&);
- bool AppendChild(XMLElement, bool = false);
- XMLElement CreateChild(const String&);
- String GetAttribute(const String& = String :: EMPTY) const;
- String GetAttributeLower(const String&) const;
- Array<String> GetAttributeNames() const;
- String GetAttributeUpper(const String&) const;
- bool GetBool(const String&) const;
- BoundingBox GetBoundingBox() const;
- XMLElement GetChild(const String& = String :: EMPTY) const;
- Color GetColor(const String&) const;
- double GetDouble(const String&) const;
- XMLFile GetFile() const;
- float GetFloat(const String&) const;
- int GetInt(const String&) const;
- int64 GetInt64(const String&) const;
- IntRect GetIntRect(const String&) const;
- IntVector2 GetIntVector2(const String&) const;
- IntVector3 GetIntVector3(const String&) const;
- Matrix3 GetMatrix3(const String&) const;
- Matrix3x4 GetMatrix3x4(const String&) const;
- Matrix4 GetMatrix4(const String&) const;
- String GetName() const;
- XMLElement GetNext(const String& = String :: EMPTY) const;
- uint GetNumAttributes() const;
- XMLElement GetOrCreateChild(const String&);
- XMLElement GetParent() const;
- Quaternion GetQuaternion(const String&) const;
- Rect GetRect(const String&) const;
- ResourceRef GetResourceRef() const;
- ResourceRefList GetResourceRefList() const;
- Array<String> GetStringVector() const;
- uint GetUInt(const String&) const;
- uint64 GetUInt64(const String&) const;
- String GetValue() const;
- Variant GetVariant() const;
- VariantMap GetVariantMap() const;
- Variant GetVariantValue(VariantType) const;
- Array<Variant> GetVariantVector() const;
- Vector4 GetVector(const String&) const;
- Vector2 GetVector2(const String&) const;
- Vector3 GetVector3(const String&) const;
- Vector4 GetVector4(const String&) const;
- Variant GetVectorVariant(const String&) const;
- uint GetXPathResultIndex() const;
- bool HasAttribute(const String&) const;
- bool HasChild(const String&) const;
- bool IsNull() const;
- XMLElement NextResult() const;
- bool NotNull() const;
- bool Remove();
- bool RemoveAttribute(const String& = String :: EMPTY);
- bool RemoveChild(const String&);
- bool RemoveChild(const XMLElement&);
- bool RemoveChildren(const String& = String :: EMPTY);
- XPathResultSet Select(const String&);
- XPathResultSet SelectPrepared(const XPathQuery&) const;
- XMLElement SelectSingle(const String&);
- XMLElement SelectSinglePrepared(const XPathQuery&) const;
- bool SetAttribute(const String&);
- bool SetAttribute(const String&, const String&);
- bool SetBool(const String&, bool);
- bool SetBoundingBox(const BoundingBox&);
- bool SetColor(const String&, const Color&);
- bool SetDouble(const String&, double);
- bool SetFloat(const String&, float);
- bool SetInt(const String&, int);
- bool SetInt64(const String&, int64);
- bool SetIntRect(const String&, const IntRect&);
- bool SetIntVector2(const String&, const IntVector2&);
- bool SetIntVector3(const String&, const IntVector3&);
- bool SetMatrix3(const String&, const Matrix3&);
- bool SetMatrix3x4(const String&, const Matrix3x4&);
- bool SetMatrix4(const String&, const Matrix4&);
- bool SetQuaternion(const String&, const Quaternion&);
- bool SetRect(const String&, const Rect&);
- bool SetResourceRef(const ResourceRef&);
- bool SetResourceRefList(const ResourceRefList&);
- bool SetString(const String&, const String&);
- bool SetStringVector(Array<String>);
- bool SetUInt(const String&, uint);
- bool SetUInt64(const String&, uint64);
- bool SetValue(const String&);
- bool SetVariant(const Variant&);
- bool SetVariantMap(const VariantMap&);
- bool SetVariantValue(const Variant&);
- bool SetVariantVector(Array<Variant>);
- bool SetVector2(const String&, const Vector2&);
- bool SetVector3(const String&, const Vector3&);
- bool SetVector4(const String&, const Vector4&);
- bool SetVectorVariant(const String&, const Variant&);
- // Properties:
- /* readonly */
- XMLFile file;
- /* readonly */
- bool isNull;
- /* readonly */
- String name;
- /* readonly */
- XMLElement nextResult;
- /* readonly */
- bool notNull;
- /* readonly */
- uint numAttributes;
- /* readonly */
- XMLElement parent;
- String value;
- // Constants:
- static const XMLElement EMPTY;
- };
- class XMLFile
- {
- public:
- XMLFile();
- // Methods:
- bool BeginLoad(Deserializer&);
- XMLElement CreateRoot(const String&);
- bool EndLoad();
- bool FromString(const String&);
- AsyncLoadState GetAsyncLoadState() const;
- bool GetBlockEvents() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- uint GetMemoryUse() const;
- StringHash GetNameHash() const;
- XMLElement GetOrCreateRoot(const String&);
- XMLElement GetRoot(const String& = String :: EMPTY);
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- uint GetUseTimer();
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsInstanceOf(StringHash) const;
- bool Load(Deserializer&);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const String&);
- bool LoadFile(const String&);
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void Patch(XMLFile);
- void Patch(const XMLElement&);
- operator RefCounted() const;
- int Refs() const;
- void ResetUseTimer();
- operator Resource() const;
- bool Save(File) const;
- bool Save(Serializer&) const;
- bool Save(Serializer&, const String&) const;
- bool Save(VectorBuffer&) const;
- bool Save(const String&) const;
- bool SaveFile(const String&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- void SetAsyncLoadState(AsyncLoadState);
- void SetBlockEvents(bool);
- void SetGlobalVar(StringHash, const Variant&);
- void SetMemoryUse(uint);
- void SetName(const String&);
- const String& GetCategory() const;
- const String& GetName() const;
- const String& GetTypeName() const;
- String ToString(const String& = "\t") const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Resource() const;
- // Properties:
- /* readonly */
- String category;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- int refs;
- /* readonly */
- XMLElement root;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class XPathQuery
- {
- public:
- ~XPathQuery();
- XPathQuery();
- XPathQuery(const String&in, const String&in = String :: EMPTY);
- // Methods:
- void Bind();
- void Clear();
- XPathResultSet Evaluate(const XMLElement&) const;
- bool EvaluateToBool(const XMLElement&) const;
- float EvaluateToFloat(const XMLElement&) const;
- String EvaluateToString(const XMLElement&) const;
- String GetQuery() const;
- bool SetQuery(const String&, const String& = String :: EMPTY, bool = true);
- bool SetVariable(const String&, bool);
- bool SetVariable(const String&, const String&);
- bool SetVariable(const String&, const XPathResultSet&);
- bool SetVariable(const String&, float);
- // Properties:
- String query;
- };
- class XPathResultSet
- {
- public:
- ~XPathResultSet();
- XPathResultSet();
- XPathResultSet(const XPathResultSet&in);
- // Methods:
- XPathResultSet& operator=(const XPathResultSet&);
- XMLElement operator[](uint) const;
- bool Empty() const;
- XMLElement FirstResult();
- uint Size() const;
- // Properties:
- /* readonly */
- bool empty;
- /* readonly */
- XMLElement firstResult;
- /* readonly */
- uint size;
- };
- class Zone
- {
- public:
- Zone();
- // Methods:
- void AddLight(Light);
- void AddVertexLight(Light);
- void AllocateNetworkState();
- operator Animatable() const;
- void ApplyAttributes();
- const BoundingBox& GetBoundingBox() const;
- const BoundingBox& GetWorldBoundingBox();
- void CleanupConnection(Connection);
- const Color& GetAmbientColor() const;
- const Color& GetAmbientEndColor();
- const Color& GetAmbientStartColor();
- const Color& GetFogColor() const;
- operator Component() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- bool DrawOcclusion(OcclusionBuffer);
- operator Drawable() const;
- bool GetAmbientGradient() const;
- bool GetAnimationEnabled() const;
- Variant GetAttribute(const String&) const;
- Variant GetAttribute(uint) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- float GetAttributeAnimationTime(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Variant GetAttributeDefault(uint) const;
- bool GetBlockEvents() const;
- bool GetCastShadows() const;
- Component GetComponent(StringHash) const;
- float GetDistance() const;
- float GetDrawDistance() const;
- uint8 GetDrawableFlags() const;
- VariantMap& GetEventDataMap() const;
- Object GetEventSender() const;
- Light GetFirstLight() const;
- float GetFogEnd() const;
- float GetFogHeight() const;
- float GetFogHeightScale() const;
- float GetFogStart() const;
- bool GetHeightFog() const;
- uint GetID() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetLightMask() const;
- Array<Light> GetLights() const;
- float GetLodBias() const;
- float GetLodDistance() const;
- Geometry GetLodGeometry(uint, uint);
- uint GetMaxLights() const;
- float GetMaxZ() const;
- float GetMinZ() const;
- Node GetNode() const;
- uint GetNumAttributes() const;
- uint GetNumNetworkAttributes() const;
- uint GetNumOccluderTriangles();
- ObjectAnimation GetObjectAnimation() const;
- ResourceRef GetObjectAnimationAttr() const;
- bool GetOverride() const;
- int GetPriority() const;
- Scene GetScene() const;
- float GetShadowDistance() const;
- uint GetShadowMask() const;
- float GetSortValue() const;
- Object GetSubsystem(StringHash) const;
- StringHash GetType() const;
- UpdateGeometryType GetUpdateGeometryType();
- Array<Light> GetVertexLights() const;
- uint GetViewMask() const;
- Zone GetZone() const;
- uint GetZoneMask() const;
- Texture GetZoneTexture() const;
- ResourceRef GetZoneTextureAttr() const;
- bool HasBasePass(uint) const;
- bool HasEventHandlers() const;
- bool HasSubscribedToEvent(Object, StringHash) const;
- bool HasSubscribedToEvent(StringHash) const;
- bool IsEnabled() const;
- bool IsEnabledEffective() const;
- bool IsInView() const;
- bool IsInView(Camera) const;
- bool IsInView(const FrameInfo&, bool = false) const;
- bool IsInside(const Vector3&) const;
- bool IsInstanceOf(StringHash) const;
- bool IsOccludee() const;
- bool IsOccluder() const;
- bool IsReplicated() const;
- bool IsTemporary() const;
- bool IsZoneDirty() const;
- void LimitLights();
- void LimitVertexLights(bool);
- bool Load(Deserializer&);
- bool LoadJSON(const JSONValue&);
- bool LoadXML(const XMLElement&);
- void MarkForUpdate();
- void MarkInView(const FrameInfo&);
- void MarkInView(uint);
- void MarkNetworkUpdate();
- const Matrix3x4& GetInverseWorldTransform() const;
- operator Object() const;
- void OnEvent(Object, StringHash, VariantMap&);
- void OnGetAttribute(const AttributeInfo&, Variant&) const;
- void OnSetAttribute(const AttributeInfo&, const Variant&);
- void OnSetEnabled();
- void PrepareNetworkUpdate();
- bool ReadDeltaUpdate(Deserializer&);
- bool ReadLatestDataUpdate(Deserializer&);
- operator RefCounted() const;
- int Refs() const;
- void Remove();
- void RemoveAttributeAnimation(const String&);
- void RemoveInstanceDefault();
- void RemoveObjectAnimation();
- void ResetToDefault();
- bool Save(Serializer&) const;
- bool SaveDefaultAttributes() const;
- bool SaveJSON(JSONValue&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(StringHash);
- void SendEvent(StringHash, VariantMap&);
- operator Serializable() const;
- void SetAmbientColor(const Color&);
- void SetAmbientGradient(bool);
- void SetAnimationEnabled(bool);
- void SetAnimationTime(float);
- bool SetAttribute(const String&, const Variant&);
- bool SetAttribute(uint, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationTime(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBasePass(uint);
- void SetBlockEvents(bool);
- void SetBoundingBox(const BoundingBox&);
- void SetCastShadows(bool);
- void SetDrawDistance(float);
- void SetEnabled(bool);
- void SetFogColor(const Color&);
- void SetFogEnd(float);
- void SetFogHeight(float);
- void SetFogHeightScale(float);
- void SetFogStart(float);
- void SetGlobalVar(StringHash, const Variant&);
- void SetHeightFog(bool);
- void SetInstanceDefault(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLightMask(uint);
- void SetLodBias(float);
- void SetMaxLights(uint);
- void SetMinMaxZ(float, float);
- void SetObjectAnimation(ObjectAnimation);
- void SetObjectAnimationAttr(const ResourceRef&);
- void SetOccludee(bool);
- void SetOccluder(bool);
- void SetOverride(bool);
- void SetPriority(int);
- void SetShadowDistance(float);
- void SetShadowMask(uint);
- void SetSortValue(float);
- void SetTemporary(bool);
- void SetViewMask(uint);
- void SetZone(Zone, bool = false);
- void SetZoneMask(uint);
- void SetZoneTexture(Texture);
- void SetZoneTextureAttr(const ResourceRef&);
- const String& GetCategory() const;
- const String& GetTypeName() const;
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<StringHash>, bool);
- void UnsubscribeFromEvent(Object, StringHash);
- void UnsubscribeFromEvent(StringHash);
- void UnsubscribeFromEvents(Object);
- void Update(const FrameInfo&);
- void UpdateBatches(const FrameInfo&);
- void UpdateGeometry(const FrameInfo&);
- const Variant& GetGlobalVar(StringHash) const;
- const VariantMap& GetGlobalVars() const;
- int WeakRefs() const;
- void WriteDeltaUpdate(Serializer&, const DirtyBits&, uint8);
- void WriteInitialDeltaUpdate(Serializer&, uint8);
- void WriteLatestDataUpdate(Serializer&, uint8);
- operator const Animatable() const;
- operator const Component() const;
- operator const Drawable() const;
- operator const Object() const;
- operator const RefCounted() const;
- operator const Serializable() const;
- // Properties:
- Color ambientColor;
- /* readonly */
- Color ambientEndColor;
- bool ambientGradient;
- /* readonly */
- Color ambientStartColor;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Color fogColor;
- float fogEnd;
- float fogHeight;
- float fogHeightScale;
- float fogStart;
- Array<Variant> globalVar;
- /* readonly */
- VariantMap globalVars;
- bool heightFog;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- /* readonly */
- Matrix3x4 inverseWorldTransform;
- uint lightMask;
- float lodBias;
- uint maxLights;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- bool override;
- int priority;
- /* readonly */
- int refs;
- /* readonly */
- bool replicated;
- float shadowDistance;
- uint shadowMask;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- /* readonly */
- Zone zone;
- uint zoneMask;
- Texture zoneTexture;
- };
- // Enumerations
- enum AnimationBlendMode
- {
- ABM_LERP,
- ABM_ADDITIVE,
- };
- enum AsyncLoadState
- {
- ASYNC_DONE,
- ASYNC_QUEUED,
- ASYNC_LOADING,
- ASYNC_SUCCESS,
- ASYNC_FAIL,
- };
- enum AttributeMode
- {
- AM_EDIT,
- AM_FILE,
- AM_NET,
- AM_DEFAULT,
- AM_LATESTDATA,
- AM_NOEDIT,
- AM_NODEID,
- AM_COMPONENTID,
- AM_NODEIDVECTOR,
- AM_FILEREADONLY,
- };
- enum AutoRemoveMode
- {
- REMOVE_DISABLED,
- REMOVE_COMPONENT,
- REMOVE_NODE,
- };
- enum BlendMode
- {
- BLEND_REPLACE,
- BLEND_ADD,
- BLEND_MULTIPLY,
- BLEND_ALPHA,
- BLEND_ADDALPHA,
- BLEND_PREMULALPHA,
- BLEND_INVDESTALPHA,
- BLEND_SUBTRACT,
- BLEND_SUBTRACTALPHA,
- MAX_BLENDMODES,
- };
- enum BodyType2D
- {
- BT_STATIC,
- BT_KINEMATIC,
- BT_DYNAMIC,
- };
- enum CollisionEventMode
- {
- COLLISION_NEVER,
- COLLISION_ACTIVE,
- COLLISION_ALWAYS,
- };
- enum CompareMode
- {
- CMP_ALWAYS,
- CMP_EQUAL,
- CMP_NOTEQUAL,
- CMP_LESS,
- CMP_LESSEQUAL,
- CMP_GREATER,
- CMP_GREATEREQUAL,
- MAX_COMPAREMODES,
- };
- enum CompressedFormat
- {
- CF_NONE,
- CF_RGBA,
- CF_DXT1,
- CF_DXT3,
- CF_DXT5,
- CF_ETC1,
- CF_ETC2_RGB,
- CF_ETC2_RGBA,
- CF_PVRTC_RGB_2BPP,
- CF_PVRTC_RGBA_2BPP,
- CF_PVRTC_RGB_4BPP,
- CF_PVRTC_RGBA_4BPP,
- };
- enum ConstraintType
- {
- CONSTRAINT_POINT,
- CONSTRAINT_HINGE,
- CONSTRAINT_SLIDER,
- CONSTRAINT_CONETWIST,
- };
- enum Corner
- {
- C_TOPLEFT,
- C_TOPRIGHT,
- C_BOTTOMLEFT,
- C_BOTTOMRIGHT,
- MAX_UIELEMENT_CORNERS,
- };
- enum CreateMode
- {
- REPLICATED,
- LOCAL,
- };
- enum CrowdAgentRequestedTarget
- {
- CA_REQUESTEDTARGET_NONE,
- CA_REQUESTEDTARGET_POSITION,
- CA_REQUESTEDTARGET_VELOCITY,
- };
- enum CrowdAgentState
- {
- CA_STATE_INVALID,
- CA_STATE_WALKING,
- CA_STATE_OFFMESH,
- };
- enum CrowdAgentTargetState
- {
- CA_TARGET_NONE,
- CA_TARGET_FAILED,
- CA_TARGET_VALID,
- CA_TARGET_REQUESTING,
- CA_TARGET_WAITINGFORQUEUE,
- CA_TARGET_WAITINGFORPATH,
- CA_TARGET_VELOCITY,
- };
- enum CubeMapFace
- {
- FACE_POSITIVE_X,
- FACE_NEGATIVE_X,
- FACE_POSITIVE_Y,
- FACE_NEGATIVE_Y,
- FACE_POSITIVE_Z,
- FACE_NEGATIVE_Z,
- MAX_CUBEMAP_FACES,
- };
- enum CubeMapLayout
- {
- CML_HORIZONTAL,
- CML_HORIZONTALNVIDIA,
- CML_HORIZONTALCROSS,
- CML_VERTICALCROSS,
- CML_BLENDER,
- };
- enum CullMode
- {
- CULL_NONE,
- CULL_CCW,
- CULL_CW,
- MAX_CULLMODES,
- };
- enum CursorShape
- {
- CS_NORMAL,
- CS_IBEAM,
- CS_CROSS,
- CS_RESIZEVERTICAL,
- CS_RESIZEDIAGONAL_TOPRIGHT,
- CS_RESIZEHORIZONTAL,
- CS_RESIZEDIAGONAL_TOPLEFT,
- CS_RESIZE_ALL,
- CS_ACCEPTDROP,
- CS_REJECTDROP,
- CS_BUSY,
- CS_BUSY_ARROW,
- CS_MAX_SHAPES,
- };
- enum DBAPI
- {
- DBAPI_SQLITE,
- DBAPI_ODBC,
- };
- enum DeferredLightPSVariation
- {
- DLPS_NONE,
- DLPS_SPOT,
- DLPS_POINT,
- DLPS_POINTMASK,
- DLPS_SPEC,
- DLPS_SPOTSPEC,
- DLPS_POINTSPEC,
- DLPS_POINTMASKSPEC,
- DLPS_SHADOW,
- DLPS_SPOTSHADOW,
- DLPS_POINTSHADOW,
- DLPS_POINTMASKSHADOW,
- DLPS_SHADOWSPEC,
- DLPS_SPOTSHADOWSPEC,
- DLPS_POINTSHADOWSPEC,
- DLPS_POINTMASKSHADOWSPEC,
- DLPS_SHADOWNORMALOFFSET,
- DLPS_SPOTSHADOWNORMALOFFSET,
- DLPS_POINTSHADOWNORMALOFFSET,
- DLPS_POINTMASKSHADOWNORMALOFFSET,
- DLPS_SHADOWSPECNORMALOFFSET,
- DLPS_SPOTSHADOWSPECNORMALOFFSET,
- DLPS_POINTSHADOWSPECNORMALOFFSET,
- DLPS_POINTMASKSHADOWSPECNORMALOFFSET,
- DLPS_ORTHO,
- DLPS_ORTHOSPOT,
- DLPS_ORTHOPOINT,
- DLPS_ORTHOPOINTMASK,
- DLPS_ORTHOSPEC,
- DLPS_ORTHOSPOTSPEC,
- DLPS_ORTHOPOINTSPEC,
- DLPS_ORTHOPOINTMASKSPEC,
- DLPS_ORTHOSHADOW,
- DLPS_ORTHOSPOTSHADOW,
- DLPS_ORTHOPOINTSHADOW,
- DLPS_ORTHOPOINTMASKSHADOW,
- DLPS_ORTHOSHADOWSPEC,
- DLPS_ORTHOSPOTSHADOWSPEC,
- DLPS_ORTHOPOINTSHADOWSPEC,
- DLPS_ORTHOPOINTMASKSHADOWSPEC,
- DLPS_ORTHOSHADOWNORMALOFFSET,
- DLPS_ORTHOSPOTSHADOWNORMALOFFSET,
- DLPS_ORTHOPOINTSHADOWNORMALOFFSET,
- DLPS_ORTHOPOINTMASKSHADOWNORMALOFFSET,
- DLPS_ORTHOSHADOWSPECNORMALOFFSET,
- DLPS_ORTHOSPOTSHADOWSPECNORMALOFFSET,
- DLPS_ORTHOPOINTSHADOWSPECNORMALOFFSET,
- DLPS_ORTHOPOINTMASKSHADOWSPECNORMALOFFSET,
- MAX_DEFERRED_LIGHT_PS_VARIATIONS,
- };
- enum DeferredLightVSVariation
- {
- DLVS_NONE,
- DLVS_DIR,
- DLVS_ORTHO,
- DLVS_ORTHODIR,
- MAX_DEFERRED_LIGHT_VS_VARIATIONS,
- };
- enum DumpMode
- {
- DOXYGEN,
- C_HEADER,
- };
- enum EmitterType
- {
- EMITTER_SPHERE,
- EMITTER_BOX,
- EMITTER_SPHEREVOLUME,
- EMITTER_CYLINDER,
- EMITTER_RING,
- };
- enum EmitterType2D
- {
- EMITTER_TYPE_GRAVITY,
- EMITTER_TYPE_RADIAL,
- };
- enum FaceCameraMode
- {
- FC_NONE,
- FC_ROTATE_XYZ,
- FC_ROTATE_Y,
- FC_LOOKAT_XYZ,
- FC_LOOKAT_Y,
- FC_LOOKAT_MIXED,
- FC_DIRECTION,
- };
- enum FileMode
- {
- FILE_READ,
- FILE_WRITE,
- FILE_READWRITE,
- };
- enum FillMode
- {
- FILL_SOLID,
- FILL_WIREFRAME,
- FILL_POINT,
- };
- enum FocusMode
- {
- FM_NOTFOCUSABLE,
- FM_RESETFOCUS,
- FM_FOCUSABLE,
- FM_FOCUSABLE_DEFOCUSABLE,
- };
- enum FontHintLevel
- {
- FONT_HINT_LEVEL_NONE,
- FONT_HINT_LEVEL_LIGHT,
- FONT_HINT_LEVEL_NORMAL,
- };
- enum FontType
- {
- FONT_NONE,
- FONT_FREETYPE,
- FONT_BITMAP,
- MAX_FONT_TYPES,
- };
- enum FrustumPlane
- {
- PLANE_NEAR,
- PLANE_LEFT,
- PLANE_RIGHT,
- PLANE_UP,
- PLANE_DOWN,
- PLANE_FAR,
- };
- enum GAPI
- {
- GAPI_NONE,
- GAPI_OPENGL,
- GAPI_D3D9,
- GAPI_D3D11,
- };
- enum GeometryType
- {
- GEOM_STATIC,
- GEOM_SKINNED,
- GEOM_INSTANCED,
- GEOM_BILLBOARD,
- GEOM_DIRBILLBOARD,
- GEOM_TRAIL_FACE_CAMERA,
- GEOM_TRAIL_BONE,
- MAX_GEOMETRYTYPES,
- GEOM_STATIC_NOINSTANCING,
- };
- enum HighlightMode
- {
- HM_NEVER,
- HM_FOCUS,
- HM_ALWAYS,
- };
- enum HorizontalAlignment
- {
- HA_LEFT,
- HA_CENTER,
- HA_RIGHT,
- HA_CUSTOM,
- };
- enum HttpRequestState
- {
- HTTP_INITIALIZING,
- HTTP_ERROR,
- HTTP_OPEN,
- HTTP_CLOSED,
- };
- enum IKAlgorithm
- {
- ONE_BONE,
- TWO_BONE,
- FABRIK,
- };
- enum IKFeature
- {
- JOINT_ROTATIONS,
- TARGET_ROTATIONS,
- UPDATE_ORIGINAL_POSE,
- UPDATE_ACTIVE_POSE,
- USE_ORIGINAL_POSE,
- CONSTRAINTS,
- AUTO_SOLVE,
- };
- enum InterpMethod
- {
- IM_NONE,
- IM_LINEAR,
- IM_SPLINE,
- };
- enum InterpolationMode
- {
- BEZIER_CURVE,
- CATMULL_ROM_CURVE,
- LINEAR_CURVE,
- CATMULL_ROM_FULL_CURVE,
- };
- enum Intersection
- {
- OUTSIDE,
- INTERSECTS,
- INSIDE,
- };
- enum JSONNumberType
- {
- JSONNT_NAN,
- JSONNT_INT,
- JSONNT_UINT,
- JSONNT_FLOAT_DOUBLE,
- };
- enum JSONValueType
- {
- JSON_NULL,
- JSON_BOOL,
- JSON_NUMBER,
- JSON_STRING,
- JSON_ARRAY,
- JSON_OBJECT,
- };
- enum LayoutMode
- {
- LM_FREE,
- LM_HORIZONTAL,
- LM_VERTICAL,
- };
- enum LegacyVertexElement
- {
- ELEMENT_POSITION,
- ELEMENT_NORMAL,
- ELEMENT_COLOR,
- ELEMENT_TEXCOORD1,
- ELEMENT_TEXCOORD2,
- ELEMENT_CUBETEXCOORD1,
- ELEMENT_CUBETEXCOORD2,
- ELEMENT_TANGENT,
- ELEMENT_BLENDWEIGHTS,
- ELEMENT_BLENDINDICES,
- ELEMENT_INSTANCEMATRIX1,
- ELEMENT_INSTANCEMATRIX2,
- ELEMENT_INSTANCEMATRIX3,
- ELEMENT_OBJECTINDEX,
- MAX_LEGACY_VERTEX_ELEMENTS,
- };
- enum LightPSVariation
- {
- LPS_NONE,
- LPS_SPOT,
- LPS_POINT,
- LPS_POINTMASK,
- LPS_SPEC,
- LPS_SPOTSPEC,
- LPS_POINTSPEC,
- LPS_POINTMASKSPEC,
- LPS_SHADOW,
- LPS_SPOTSHADOW,
- LPS_POINTSHADOW,
- LPS_POINTMASKSHADOW,
- LPS_SHADOWSPEC,
- LPS_SPOTSHADOWSPEC,
- LPS_POINTSHADOWSPEC,
- LPS_POINTMASKSHADOWSPEC,
- MAX_LIGHT_PS_VARIATIONS,
- };
- enum LightType
- {
- LIGHT_DIRECTIONAL,
- LIGHT_SPOT,
- LIGHT_POINT,
- };
- enum LightVSVariation
- {
- LVS_DIR,
- LVS_SPOT,
- LVS_POINT,
- LVS_SHADOW,
- LVS_SPOTSHADOW,
- LVS_POINTSHADOW,
- LVS_SHADOWNORMALOFFSET,
- LVS_SPOTSHADOWNORMALOFFSET,
- LVS_POINTSHADOWNORMALOFFSET,
- MAX_LIGHT_VS_VARIATIONS,
- };
- enum LoadMode
- {
- LOAD_RESOURCES_ONLY,
- LOAD_SCENE,
- LOAD_SCENE_AND_RESOURCES,
- };
- enum LockState
- {
- LOCK_NONE,
- LOCK_HARDWARE,
- LOCK_SHADOW,
- LOCK_SCRATCH,
- };
- enum LoopMode2D
- {
- LM_DEFAULT,
- LM_FORCE_LOOPED,
- LM_FORCE_CLAMPED,
- };
- enum MouseMode
- {
- MM_ABSOLUTE,
- MM_RELATIVE,
- MM_WRAP,
- MM_FREE,
- MM_INVALID,
- };
- enum NavigationPathPointFlag
- {
- NAVPATHFLAG_NONE,
- NAVPATHFLAG_START,
- NAVPATHFLAG_END,
- NAVPATHFLAG_OFF_MESH,
- };
- enum NavigationPushiness
- {
- NAVIGATIONPUSHINESS_LOW,
- NAVIGATIONPUSHINESS_MEDIUM,
- NAVIGATIONPUSHINESS_HIGH,
- NAVIGATIONPUSHINESS_NONE,
- };
- enum NavigationQuality
- {
- NAVIGATIONQUALITY_LOW,
- NAVIGATIONQUALITY_MEDIUM,
- NAVIGATIONQUALITY_HIGH,
- };
- enum NavmeshPartitionType
- {
- NAVMESH_PARTITION_WATERSHED,
- NAVMESH_PARTITION_MONOTONE,
- };
- enum ObserverPositionSendMode
- {
- OPSM_NONE,
- OPSM_POSITION,
- OPSM_POSITION_ROTATION,
- };
- enum Orientation
- {
- O_HORIZONTAL,
- O_VERTICAL,
- };
- enum Orientation2D
- {
- O_ORTHOGONAL,
- O_ISOMETRIC,
- O_STAGGERED,
- O_HEXAGONAL,
- };
- enum PacketType
- {
- PT_UNRELIABLE_UNORDERED,
- PT_UNRELIABLE_ORDERED,
- PT_RELIABLE_UNORDERED,
- PT_RELIABLE_ORDERED,
- };
- enum PassLightingMode
- {
- LIGHTING_UNLIT,
- LIGHTING_PERVERTEX,
- LIGHTING_PERPIXEL,
- };
- enum PrimitiveType
- {
- TRIANGLE_LIST,
- LINE_LIST,
- POINT_LIST,
- TRIANGLE_STRIP,
- LINE_STRIP,
- TRIANGLE_FAN,
- };
- enum RayQueryLevel
- {
- RAY_AABB,
- RAY_OBB,
- RAY_TRIANGLE,
- RAY_TRIANGLE_UV,
- };
- enum RenderCommandSortMode
- {
- SORT_FRONTTOBACK,
- SORT_BACKTOFRONT,
- };
- enum RenderCommandType
- {
- CMD_NONE,
- CMD_CLEAR,
- CMD_SCENEPASS,
- CMD_QUAD,
- CMD_FORWARDLIGHTS,
- CMD_LIGHTVOLUMES,
- CMD_RENDERUI,
- CMD_SENDEVENT,
- };
- enum RenderSurfaceUpdateMode
- {
- SURFACE_MANUALUPDATE,
- SURFACE_UPDATEVISIBLE,
- SURFACE_UPDATEALWAYS,
- };
- enum RenderTargetSizeMode
- {
- SIZE_ABSOLUTE,
- SIZE_VIEWPORTDIVISOR,
- SIZE_VIEWPORTMULTIPLIER,
- };
- enum ResourceRequest
- {
- RESOURCE_CHECKEXISTS,
- RESOURCE_GETFILE,
- };
- enum ShaderParameterGroup
- {
- SP_FRAME,
- SP_CAMERA,
- SP_ZONE,
- SP_LIGHT,
- SP_MATERIAL,
- SP_OBJECT,
- SP_CUSTOM,
- MAX_SHADER_PARAMETER_GROUPS,
- };
- enum ShaderType
- {
- VS,
- PS,
- };
- enum ShadowQuality
- {
- SHADOWQUALITY_SIMPLE_16BIT,
- SHADOWQUALITY_SIMPLE_24BIT,
- SHADOWQUALITY_PCF_16BIT,
- SHADOWQUALITY_PCF_24BIT,
- SHADOWQUALITY_VSM,
- SHADOWQUALITY_BLUR_VSM,
- };
- enum ShapeType
- {
- SHAPE_BOX,
- SHAPE_SPHERE,
- SHAPE_STATICPLANE,
- SHAPE_CYLINDER,
- SHAPE_CAPSULE,
- SHAPE_CONE,
- SHAPE_TRIANGLEMESH,
- SHAPE_CONVEXHULL,
- SHAPE_TERRAIN,
- SHAPE_GIMPACTMESH,
- };
- enum StencilOp
- {
- OP_KEEP,
- OP_ZERO,
- OP_REF,
- OP_INCR,
- OP_DECR,
- };
- enum TextEffect
- {
- TE_NONE,
- TE_SHADOW,
- TE_STROKE,
- };
- enum TextureAddressMode
- {
- ADDRESS_WRAP,
- ADDRESS_MIRROR,
- ADDRESS_CLAMP,
- ADDRESS_BORDER,
- MAX_ADDRESSMODES,
- };
- enum TextureCoordinate
- {
- COORD_U,
- COORD_V,
- COORD_W,
- MAX_COORDS,
- };
- enum TextureFilterMode
- {
- FILTER_NEAREST,
- FILTER_BILINEAR,
- FILTER_TRILINEAR,
- FILTER_ANISOTROPIC,
- FILTER_NEAREST_ANISOTROPIC,
- FILTER_DEFAULT,
- MAX_FILTERMODES,
- };
- enum TextureUnit
- {
- TU_DIFFUSE,
- TU_ALBEDOBUFFER,
- TU_NORMAL,
- TU_NORMALBUFFER,
- TU_SPECULAR,
- TU_EMISSIVE,
- TU_ENVIRONMENT,
- TU_LIGHTRAMP,
- TU_LIGHTSHAPE,
- TU_SHADOWMAP,
- TU_VOLUMEMAP,
- TU_CUSTOM1,
- TU_CUSTOM2,
- TU_FACESELECT,
- TU_INDIRECTION,
- TU_DEPTHBUFFER,
- TU_LIGHTBUFFER,
- TU_ZONE,
- MAX_MATERIAL_TEXTURE_UNITS,
- MAX_TEXTURE_UNITS,
- };
- enum TextureUsage
- {
- TEXTURE_STATIC,
- TEXTURE_DYNAMIC,
- TEXTURE_RENDERTARGET,
- TEXTURE_DEPTHSTENCIL,
- };
- enum TileMapLayerType2D
- {
- LT_TILE_LAYER,
- LT_OBJECT_GROUP,
- LT_IMAGE_LAYER,
- LT_INVALID,
- };
- enum TileMapObjectType2D
- {
- OT_RECTANGLE,
- OT_ELLIPSE,
- OT_POLYGON,
- OT_POLYLINE,
- OT_TILE,
- OT_INVALID,
- };
- enum TrailType
- {
- TT_FACE_CAMERA,
- TT_BONE,
- };
- enum TransformSpace
- {
- TS_LOCAL,
- TS_PARENT,
- TS_WORLD,
- };
- enum TraversalMode
- {
- TM_BREADTH_FIRST,
- TM_DEPTH_FIRST,
- };
- enum UpdateGeometryType
- {
- UPDATE_NONE,
- UPDATE_MAIN_THREAD,
- UPDATE_WORKER_THREAD,
- };
- enum VariantType
- {
- VAR_NONE,
- VAR_INT,
- VAR_BOOL,
- VAR_FLOAT,
- VAR_VECTOR2,
- VAR_VECTOR3,
- VAR_VECTOR4,
- VAR_QUATERNION,
- VAR_COLOR,
- VAR_STRING,
- VAR_BUFFER,
- VAR_VOIDPTR,
- VAR_RESOURCEREF,
- VAR_RESOURCEREFLIST,
- VAR_VARIANTVECTOR,
- VAR_VARIANTMAP,
- VAR_INTRECT,
- VAR_INTVECTOR2,
- VAR_PTR,
- VAR_MATRIX3,
- VAR_MATRIX3X4,
- VAR_MATRIX4,
- VAR_DOUBLE,
- VAR_STRINGVECTOR,
- VAR_RECT,
- VAR_INTVECTOR3,
- VAR_INT64,
- VAR_CUSTOM_HEAP,
- VAR_CUSTOM_STACK,
- MAX_VAR_TYPES,
- };
- enum VertexElementSemantic
- {
- SEM_POSITION,
- SEM_NORMAL,
- SEM_BINORMAL,
- SEM_TANGENT,
- SEM_TEXCOORD,
- SEM_COLOR,
- SEM_BLENDWEIGHTS,
- SEM_BLENDINDICES,
- SEM_OBJECTINDEX,
- MAX_VERTEX_ELEMENT_SEMANTICS,
- };
- enum VertexElementType
- {
- TYPE_INT,
- TYPE_FLOAT,
- TYPE_VECTOR2,
- TYPE_VECTOR3,
- TYPE_VECTOR4,
- TYPE_UBYTE4,
- TYPE_UBYTE4_NORM,
- MAX_VERTEX_ELEMENT_TYPES,
- };
- enum VertexLightVSVariation
- {
- VLVS_NOLIGHTS,
- VLVS_1LIGHT,
- VLVS_2LIGHTS,
- VLVS_3LIGHTS,
- VLVS_4LIGHTS,
- MAX_VERTEXLIGHT_VS_VARIATIONS,
- };
- enum VerticalAlignment
- {
- VA_TOP,
- VA_CENTER,
- VA_BOTTOM,
- VA_CUSTOM,
- };
- enum WindowDragMode
- {
- DRAG_NONE,
- DRAG_MOVE,
- DRAG_RESIZE_TOPLEFT,
- DRAG_RESIZE_TOP,
- DRAG_RESIZE_TOPRIGHT,
- DRAG_RESIZE_RIGHT,
- DRAG_RESIZE_BOTTOMRIGHT,
- DRAG_RESIZE_BOTTOM,
- DRAG_RESIZE_BOTTOMLEFT,
- DRAG_RESIZE_LEFT,
- };
- enum WrapMode
- {
- WM_LOOP,
- WM_ONCE,
- WM_CLAMP,
- };
- // Global functions
- BigInt Abs(const BigInt&);
- float Abs(float);
- float Acos(float);
- String AddTrailingSlash(const String&);
- float Asin(float);
- float Atan(float);
- float Atan2(float, float);
- float Ceil(float);
- int CeilToInt(float);
- uint CheckMaxLevels(int, int, int, uint);
- uint CheckMaxLevels(int, int, int, uint);
- uint CheckMaxLevels(int, int, int, uint);
- uint CheckMaxLevels(int, int, int, uint);
- uint CheckMaxLevels(int, int, int, uint);
- uint CheckMaxLevels(int, int, uint);
- uint CheckMaxLevels(int, int, uint);
- uint CheckMaxLevels(int, int, uint);
- uint CheckMaxLevels(int, int, uint);
- uint CheckMaxLevels(int, int, uint);
- float Clamp(float, float, float);
- int Clamp(int, int, int);
- void ClearDelayedExecute(const String& declaration = String ( ));
- uint ClosestPowerOfTwo(uint);
- void CombineHash(uint&, uint);
- bool CompareDrawables(Drawable, Drawable);
- bool CompareLights(Light, Light);
- bool CompressStream(Serializer&, Deserializer&);
- VectorBuffer CompressVectorBuffer(VectorBuffer&);
- float ConvertGammaToLinear(float);
- float ConvertLinearToGamma(float);
- float Cos(float);
- int CountSetBits(uint);
- Object CreateObject(const String&);
- bool DecompressStream(Serializer&, Deserializer&);
- VectorBuffer DecompressVectorBuffer(VectorBuffer&);
- void DelayedExecute(float, bool, const String&, const Array<Variant> params = null);
- bool Equals(float, float);
- void ErrorDialog(const String&, const String&);
- void ErrorExit(const String& = String :: EMPTY, int = EXIT_FAILURE);
- uint EstimateCompressBound(uint);
- uint16 FloatToHalf(float);
- uint FloatToRawIntBits(float);
- float Floor(float);
- int FloorToInt(float);
- float Fract(float);
- DBAPI GetAPI();
- View GetActualView(View);
- uint GetAlphaFormat();
- Array<String> GetArguments();
- String GetConsoleInput();
- uint GetDepthStencilFormat();
- uint GetElementOffset(Array<VertexElement>, VertexElementType, VertexElementSemantic, uint8 = 0);
- Array<VertexElement> GetElements(uint);
- StringHashRegister& GetEventNameRegister();
- Object GetEventSender();
- String GetExtension(const String&, bool = true);
- String GetFileName(const String&);
- String GetFileNameAndExtension(const String&, bool = false);
- String GetFileSizeString(uint64);
- uint GetFloat16Format();
- uint GetFloat32Format();
- uint GetFormat(const String&);
- int64 GetFrequency();
- Matrix3x4 GetFullscreenQuadTransform(Camera);
- GAPI GetGAPI();
- bool GetGL3Support();
- Variant GetGlobalVar(const String&);
- String GetHostName();
- String GetInternalPath(const String&);
- uint GetLinearDepthFormat();
- String GetLoginName();
- uint GetLuminanceAlphaFormat();
- uint GetLuminanceFormat();
- uint GetMaxBones();
- String GetMiniDumpDir();
- String GetNativePath(const String&);
- uint GetNumLogicalCPUs();
- uint GetNumPhysicalCPUs();
- JSONNumberType GetNumberTypeFromName(const String&);
- String GetNumberTypeName(JSONNumberType);
- String GetOSVersion();
- Array<AttributeInfo> GetObjectAttributeInfos(const String&);
- Array<String> GetObjectCategories();
- Array<String> GetObjectsByCategory(const String&);
- String GetParentPath(const String&);
- uint GetPassIndex(const String&);
- String GetPath(const String&);
- String GetPlatform();
- uint GetRG16Format();
- uint GetRGBA16Format();
- uint GetRGBAFloat16Format();
- uint GetRGBAFloat32Format();
- uint GetRGBAFormat();
- uint GetRGBFormat();
- uint GetRGFloat16Format();
- uint GetRGFloat32Format();
- uint GetRandomSeed();
- uint GetReadableDepthFormat();
- ResourceRef GetResourceRef(Resource, StringHash);
- StringHash GetResourceType(Resource, StringHash);
- uint GetSystemTime();
- String GetTextureUnitName(TextureUnit);
- uint GetTimeSinceEpoch();
- String GetTimeStamp();
- uint64 GetTotalMemory();
- VariantType GetTypeFromName(const String&);
- String GetTypeName(VariantType);
- JSONValueType GetValueTypeFromName(const String&);
- String GetValueTypeName(JSONValueType);
- VariantType GetVariantTypeFromName(const String&);
- String GetVariantTypeName(VariantType);
- uint GetVertexSize(Array<VertexElement>);
- uint GetVertexSize(uint);
- float HalfToFloat(uint16);
- bool HasElement(Array<VertexElement>, VertexElementType, VertexElementSemantic, uint8 = 0);
- bool HasParameter(const VariantMap&, const String&);
- bool HasSubscribedToEvent(Object, const String&);
- bool HasSubscribedToEvent(const String&);
- void InitFPU();
- float InverseLerp(float, float, float);
- bool IsAbsolutePath(const String&);
- bool IsActive();
- bool IsAlpha(uint);
- bool IsDigit(uint);
- bool IsMainThread();
- bool IsMainThread();
- bool IsNaN(double);
- bool IsNaN(float);
- bool IsPowerOfTwo(uint);
- bool IsReplicatedID(uint);
- bool IsSupported();
- String Join(Array<String>&, const String& glue);
- float Lerp(float, float, float);
- float Ln(float);
- Sprite2D LoadFromResourceRef(Object, const ResourceRef&);
- void LoadShaders(Graphics, Deserializer&);
- uint LogBaseTwo(uint);
- void MarkNetworkUpdate();
- float Max(float, float);
- int Max(int, int);
- float Min(float, float);
- int Min(int, int);
- float Mod(float, float);
- uint NextPowerOfTwo(uint);
- void OpenConsoleWindow();
- Array<String> ParseArguments(const String&, bool = true);
- VariantMap ParseParameters(Array<String>);
- Variant ParseShaderParameterValue(const String&);
- float Pow(float, float);
- void Print(bool, bool error = false);
- void Print(const String&, bool error = false);
- void Print(const Variant&, bool error = false);
- void Print(float, bool error = false);
- void Print(int, bool error = false);
- void Print(int64, bool error = false);
- void Print(uint, bool error = false);
- void Print(uint64, bool error = false);
- void PrintCallStack(bool error = false);
- void PrintLine(const String&, bool = false);
- void PrintUnicode(const String&, bool = false);
- void PrintUnicodeLine(const String&, bool = false);
- int Rand();
- float RandStandardNormal();
- float Random();
- float Random(float);
- float Random(float, float);
- int Random(int);
- int Random(int, int);
- int RandomInt();
- int RandomInt(int);
- int RandomInt(int, int);
- float RandomNormal(float, float);
- void RegisterEventName(const String&);
- void Remove();
- String RemoveTrailingSlash(const String&);
- String ReplaceExtension(const String&, const String&);
- float Round(float);
- int RoundToInt(float);
- uint SDBMHash(uint, uint8);
- ResourceRef SaveToResourceRef(Sprite2D);
- void SendEvent(const String&, VariantMap& eventData = VariantMap ( ));
- void SetActive(bool);
- void SetGlobalVar(const String&, Variant&);
- void SetMainThread();
- void SetMainThread();
- void SetMiniDumpDir(const String&);
- void SetRandomSeed(uint);
- float Sign(float);
- float Sin(float);
- void SinCos(float, float&, float&);
- void Sleep(uint);
- float SmoothStep(float, float, float);
- void SplitPath(const String&, String&, String&, String&, bool = true);
- float Sqrt(float);
- float StableRandom(const Vector2&);
- float StableRandom(const Vector3&);
- float StableRandom(float);
- const String& GetResourceName(Resource);
- const String& GetTypeName(StringHash);
- void SubscribeToEvent(Object, const String&, const String&);
- void SubscribeToEvent(const String&, const String&);
- float Tan(float);
- bool ToBool(const String&);
- Color ToColor(const String&);
- double ToDouble(const String&);
- float ToFloat(const String&);
- int ToInt(const String&, int = 10);
- int64 ToInt64(const String&, int = 10);
- IntRect ToIntRect(const String&);
- IntVector2 ToIntVector2(const String&);
- IntVector3 ToIntVector3(const String&);
- uint ToLower(uint);
- Matrix3 ToMatrix3(const String&);
- Matrix3x4 ToMatrix3x4(const String&);
- Matrix4 ToMatrix4(const String&);
- Quaternion ToQuaternion(const String&);
- Rect ToRect(const String&);
- String ToStringHex(uint);
- uint ToUInt(const String&, int = 10);
- uint64 ToUInt64(const String&, int = 10);
- uint ToUpper(uint);
- Vector2 ToVector2(const String&);
- Vector3 ToVector3(const String&);
- Vector4 ToVector4(const String&, bool = false);
- Variant ToVectorVariant(const String&);
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<String>);
- void UnsubscribeFromEvent(Object, const String&);
- void UnsubscribeFromEvent(const String&);
- void UnsubscribeFromEvents(Object);
- const Variant& GetParameter(const VariantMap&, const String&, const Variant& = Variant :: EMPTY);
- const Vector2& GetPixelUVOffset();
- IntVector2 VectorAbs(const IntVector2&);
- IntVector3 VectorAbs(const IntVector3&);
- Vector2 VectorAbs(const Vector2&);
- Vector3 VectorAbs(const Vector3&);
- Vector2 VectorCeil(const Vector2&);
- Vector3 VectorCeil(const Vector3&);
- Vector4 VectorCeil(const Vector4&);
- IntVector2 VectorCeilToInt(const Vector2&);
- IntVector3 VectorCeilToInt(const Vector3&);
- Vector2 VectorFloor(const Vector2&);
- Vector3 VectorFloor(const Vector3&);
- Vector4 VectorFloor(const Vector4&);
- IntVector2 VectorFloorToInt(const Vector2&);
- IntVector3 VectorFloorToInt(const Vector3&);
- Vector2 VectorLerp(const Vector2&, const Vector2&, const Vector2&);
- Vector3 VectorLerp(const Vector3&, const Vector3&, const Vector3&);
- Vector4 VectorLerp(const Vector4&, const Vector4&, const Vector4&);
- IntVector2 VectorMax(const IntVector2&, const IntVector2&);
- IntVector3 VectorMax(const IntVector3&, const IntVector3&);
- Vector2 VectorMax(const Vector2&, const Vector2&);
- Vector3 VectorMax(const Vector3&, const Vector3&);
- Vector4 VectorMax(const Vector4&, const Vector4&);
- IntVector2 VectorMin(const IntVector2&, const IntVector2&);
- IntVector3 VectorMin(const IntVector3&, const IntVector3&);
- Vector2 VectorMin(const Vector2&, const Vector2&);
- Vector3 VectorMin(const Vector3&, const Vector3&);
- Vector4 VectorMin(const Vector4&, const Vector4&);
- Vector2 VectorRound(const Vector2&);
- Vector3 VectorRound(const Vector3&);
- Vector4 VectorRound(const Vector4&);
- IntVector2 VectorRoundToInt(const Vector2&);
- IntVector3 VectorRoundToInt(const Vector3&);
- bool WriteDrawablesToOBJ(Array<Drawable>, File, bool, bool, bool = false);
- void WriteRaw(const String&, bool = false);
- // Global properties
- DBAPI DBAPI;
- Audio audio;
- ResourceCache cache;
- Console console;
- Database database;
- DebugHud debugHud;
- DebugRenderer debugRenderer;
- Engine engine;
- FileSystem fileSystem;
- VariantMap globalVars;
- Graphics graphics;
- Input input;
- Localization localization;
- Log log;
- Network network;
- Node node;
- Octree octree;
- PhysicsWorld physicsWorld;
- PhysicsWorld2D physicsWorld2D;
- Renderer renderer;
- ResourceCache resourceCache;
- Scene scene;
- Script script;
- ScriptFile scriptFile;
- ScriptInstance self;
- Time time;
- UI ui;
- // Global constants
- float ANIMATION_LOD_BASESCALE;
- int BITS_PER_COMPONENT;
- uint8 BONECOLLISION_BOX;
- uint8 BONECOLLISION_NONE;
- uint8 BONECOLLISION_SPHERE;
- uint8 CHANNEL_NONE;
- uint8 CHANNEL_POSITION;
- uint8 CHANNEL_ROTATION;
- uint8 CHANNEL_SCALE;
- uint CLEAR_COLOR;
- uint CLEAR_DEPTH;
- uint CLEAR_STENCIL;
- int COLOR_LUT_SIZE;
- uint CONTROLLER_AXIS_LEFTX;
- uint CONTROLLER_AXIS_LEFTY;
- uint CONTROLLER_AXIS_RIGHTX;
- uint CONTROLLER_AXIS_RIGHTY;
- uint CONTROLLER_AXIS_TRIGGERLEFT;
- uint CONTROLLER_AXIS_TRIGGERRIGHT;
- uint CONTROLLER_BUTTON_A;
- uint CONTROLLER_BUTTON_B;
- uint CONTROLLER_BUTTON_BACK;
- uint CONTROLLER_BUTTON_DPAD_DOWN;
- uint CONTROLLER_BUTTON_DPAD_LEFT;
- uint CONTROLLER_BUTTON_DPAD_RIGHT;
- uint CONTROLLER_BUTTON_DPAD_UP;
- uint CONTROLLER_BUTTON_GUIDE;
- uint CONTROLLER_BUTTON_LEFTSHOULDER;
- uint CONTROLLER_BUTTON_LEFTSTICK;
- uint CONTROLLER_BUTTON_RIGHTSHOULDER;
- uint CONTROLLER_BUTTON_RIGHTSTICK;
- uint CONTROLLER_BUTTON_START;
- uint CONTROLLER_BUTTON_X;
- uint CONTROLLER_BUTTON_Y;
- uint CONTROLS_CONTENT_ID;
- int CONVERSION_BUFFER_LENGTH;
- uint DD_DISABLED;
- uint DD_SOURCE;
- uint DD_SOURCE_AND_TARGET;
- uint DD_TARGET;
- uint DEBUGHUD_SHOW_ALL;
- uint DEBUGHUD_SHOW_EVENTPROFILER;
- uint DEBUGHUD_SHOW_MEMORY;
- uint DEBUGHUD_SHOW_MODE;
- uint DEBUGHUD_SHOW_NONE;
- uint DEBUGHUD_SHOW_PROFILER;
- uint DEBUGHUD_SHOW_STATS;
- float DEFAULT_CAMERA_FOV;
- float DEFAULT_FARCLIP;
- float DEFAULT_FONT_SIZE;
- int DEFAULT_FPS;
- uint DEFAULT_LIGHTMASK;
- float DEFAULT_MAX_NETWORK_ANGULAR_VELOCITY;
- float DEFAULT_NEARCLIP;
- uint DEFAULT_NUM_PARTICLES;
- float DEFAULT_ORTHOSIZE;
- uint8 DEFAULT_RENDER_ORDER;
- uint DEFAULT_SHADOWMASK;
- uint DEFAULT_VIEWMASK;
- uint DEFAULT_ZONEMASK;
- Vector3 DOT_SCALE;
- uint DRAWABLE_ANY;
- uint DRAWABLE_GEOMETRY;
- uint DRAWABLE_GEOMETRY2D;
- uint DRAWABLE_LIGHT;
- uint DRAWABLE_UNDEFINED;
- uint DRAWABLE_ZONE;
- String EP_AUTOLOAD_PATHS;
- String EP_BORDERLESS;
- String EP_DIRECT3D11;
- String EP_DIRECT3D9;
- String EP_DUMP_SHADERS;
- String EP_EVENT_PROFILER;
- String EP_EXTERNAL_WINDOW;
- String EP_FLUSH_GPU;
- String EP_FORCE_GL2;
- String EP_FRAME_LIMITER;
- String EP_FULL_SCREEN;
- String EP_HEADLESS;
- String EP_HIGH_DPI;
- String EP_LOG_LEVEL;
- String EP_LOG_NAME;
- String EP_LOG_QUIET;
- String EP_LOW_QUALITY_SHADOWS;
- String EP_MATERIAL_QUALITY;
- String EP_MONITOR;
- String EP_MULTI_SAMPLE;
- String EP_OPENGL;
- String EP_ORIENTATIONS;
- String EP_PACKAGE_CACHE_DIR;
- String EP_REFRESH_RATE;
- String EP_RENDER_PATH;
- String EP_RESOURCE_PACKAGES;
- String EP_RESOURCE_PATHS;
- String EP_RESOURCE_PREFIX_PATHS;
- String EP_SHADER_CACHE_DIR;
- String EP_SHADOWS;
- String EP_SOUND;
- String EP_SOUND_BUFFER;
- String EP_SOUND_INTERPOLATION;
- String EP_SOUND_MIX_RATE;
- String EP_SOUND_STEREO;
- String EP_TEXTURE_ANISOTROPY;
- String EP_TEXTURE_FILTER_MODE;
- String EP_TEXTURE_QUALITY;
- String EP_TIME_OUT;
- String EP_TOUCH_EMULATION;
- String EP_TRIPLE_BUFFER;
- String EP_VSYNC;
- String EP_WINDOW_HEIGHT;
- String EP_WINDOW_ICON;
- String EP_WINDOW_POSITION_X;
- String EP_WINDOW_POSITION_Y;
- String EP_WINDOW_RESIZABLE;
- String EP_WINDOW_TITLE;
- String EP_WINDOW_WIDTH;
- String EP_WORKER_THREADS;
- uint FIRST_LOCAL_ID;
- uint FIRST_REPLICATED_ID;
- uint FLIP_ALL;
- uint FLIP_DIAGONAL;
- uint FLIP_HORIZONTAL;
- uint FLIP_RESERVED;
- uint FLIP_VERTICAL;
- int FONT_DPI;
- int FONT_TEXTURE_MIN_SIZE;
- uint HAT_CENTER;
- uint HAT_DOWN;
- uint HAT_LEFT;
- uint HAT_RIGHT;
- uint HAT_UP;
- int INSTANCING_BUFFER_DEFAULT_SIZE;
- uint KEY_0;
- uint KEY_1;
- uint KEY_2;
- uint KEY_3;
- uint KEY_4;
- uint KEY_5;
- uint KEY_6;
- uint KEY_7;
- uint KEY_8;
- uint KEY_9;
- uint KEY_A;
- uint KEY_AC_BACK;
- uint KEY_AC_BOOKMARKS;
- uint KEY_AC_FORWARD;
- uint KEY_AC_HOME;
- uint KEY_AC_REFRESH;
- uint KEY_AC_SEARCH;
- uint KEY_AC_STOP;
- uint KEY_AGAIN;
- uint KEY_ALT;
- uint KEY_ALTERASE;
- uint KEY_AMPERSAND;
- uint KEY_APPLICATION;
- uint KEY_ASTERISK;
- uint KEY_AT;
- uint KEY_AUDIOMUTE;
- uint KEY_AUDIONEXT;
- uint KEY_AUDIOPLAY;
- uint KEY_AUDIOPREV;
- uint KEY_AUDIOSTOP;
- uint KEY_B;
- uint KEY_BACKQUOTE;
- uint KEY_BACKSLASH;
- uint KEY_BACKSPACE;
- uint KEY_BRIGHTNESSDOWN;
- uint KEY_BRIGHTNESSUP;
- uint KEY_C;
- uint KEY_CALCULATOR;
- uint KEY_CANCEL;
- uint KEY_CAPSLOCK;
- uint KEY_CARET;
- uint KEY_CLEAR;
- uint KEY_CLEARAGAIN;
- uint KEY_COLON;
- uint KEY_COMMA;
- uint KEY_COMPUTER;
- uint KEY_COPY;
- uint KEY_CRSEL;
- uint KEY_CTRL;
- uint KEY_CURRENCYSUBUNIT;
- uint KEY_CURRENCYUNIT;
- uint KEY_CUT;
- uint KEY_D;
- uint KEY_DECIMALSEPARATOR;
- uint KEY_DELETE;
- uint KEY_DISPLAYSWITCH;
- uint KEY_DOLLAR;
- uint KEY_DOWN;
- uint KEY_E;
- uint KEY_EJECT;
- uint KEY_END;
- uint KEY_EQUALS;
- uint KEY_ESCAPE;
- uint KEY_EXCLAIM;
- uint KEY_EXSEL;
- uint KEY_F;
- uint KEY_F1;
- uint KEY_F10;
- uint KEY_F11;
- uint KEY_F12;
- uint KEY_F13;
- uint KEY_F14;
- uint KEY_F15;
- uint KEY_F16;
- uint KEY_F17;
- uint KEY_F18;
- uint KEY_F19;
- uint KEY_F2;
- uint KEY_F20;
- uint KEY_F21;
- uint KEY_F22;
- uint KEY_F23;
- uint KEY_F24;
- uint KEY_F3;
- uint KEY_F4;
- uint KEY_F5;
- uint KEY_F6;
- uint KEY_F7;
- uint KEY_F8;
- uint KEY_F9;
- uint KEY_FIND;
- uint KEY_G;
- uint KEY_GREATER;
- uint KEY_GUI;
- uint KEY_H;
- uint KEY_HASH;
- uint KEY_HELP;
- uint KEY_HOME;
- uint KEY_I;
- uint KEY_INSERT;
- uint KEY_J;
- uint KEY_K;
- uint KEY_KBDILLUMDOWN;
- uint KEY_KBDILLUMTOGGLE;
- uint KEY_KBDILLUMUP;
- uint KEY_KP_0;
- uint KEY_KP_00;
- uint KEY_KP_000;
- uint KEY_KP_1;
- uint KEY_KP_2;
- uint KEY_KP_3;
- uint KEY_KP_4;
- uint KEY_KP_5;
- uint KEY_KP_6;
- uint KEY_KP_7;
- uint KEY_KP_8;
- uint KEY_KP_9;
- uint KEY_KP_A;
- uint KEY_KP_AMPERSAND;
- uint KEY_KP_AT;
- uint KEY_KP_B;
- uint KEY_KP_BACKSPACE;
- uint KEY_KP_BINARY;
- uint KEY_KP_C;
- uint KEY_KP_CLEAR;
- uint KEY_KP_CLEARENTRY;
- uint KEY_KP_COLON;
- uint KEY_KP_COMMA;
- uint KEY_KP_D;
- uint KEY_KP_DBLAMPERSAND;
- uint KEY_KP_DBLVERTICALBAR;
- uint KEY_KP_DECIMAL;
- uint KEY_KP_DIVIDE;
- uint KEY_KP_E;
- uint KEY_KP_ENTER;
- uint KEY_KP_EQUALS;
- uint KEY_KP_EQUALSAS400;
- uint KEY_KP_EXCLAM;
- uint KEY_KP_F;
- uint KEY_KP_GREATER;
- uint KEY_KP_HASH;
- uint KEY_KP_HEXADECIMAL;
- uint KEY_KP_LEFTBRACE;
- uint KEY_KP_LEFTPAREN;
- uint KEY_KP_LESS;
- uint KEY_KP_MEMADD;
- uint KEY_KP_MEMCLEAR;
- uint KEY_KP_MEMDIVIDE;
- uint KEY_KP_MEMMULTIPLY;
- uint KEY_KP_MEMRECALL;
- uint KEY_KP_MEMSTORE;
- uint KEY_KP_MEMSUBTRACT;
- uint KEY_KP_MINUS;
- uint KEY_KP_MULTIPLY;
- uint KEY_KP_OCTAL;
- uint KEY_KP_PERCENT;
- uint KEY_KP_PERIOD;
- uint KEY_KP_PLUS;
- uint KEY_KP_PLUSMINUS;
- uint KEY_KP_POWER;
- uint KEY_KP_RIGHTBRACE;
- uint KEY_KP_RIGHTPAREN;
- uint KEY_KP_SPACE;
- uint KEY_KP_TAB;
- uint KEY_KP_VERTICALBAR;
- uint KEY_KP_XOR;
- uint KEY_L;
- uint KEY_LALT;
- uint KEY_LCTRL;
- uint KEY_LEFT;
- uint KEY_LEFTBRACKET;
- uint KEY_LEFTPAREN;
- uint KEY_LESS;
- uint KEY_LGUI;
- uint KEY_LSHIFT;
- uint KEY_M;
- uint KEY_MAIL;
- uint KEY_MEDIASELECT;
- uint KEY_MENU;
- uint KEY_MINUS;
- uint KEY_MODE;
- uint KEY_MUTE;
- uint KEY_N;
- uint KEY_NUMLOCKCLEAR;
- uint KEY_O;
- uint KEY_OPER;
- uint KEY_OUT;
- uint KEY_P;
- uint KEY_PAGEDOWN;
- uint KEY_PAGEUP;
- uint KEY_PASTE;
- uint KEY_PAUSE;
- uint KEY_PERCENT;
- uint KEY_PERIOD;
- uint KEY_PLUS;
- uint KEY_POWER;
- uint KEY_PRINTSCREEN;
- uint KEY_PRIOR;
- uint KEY_Q;
- uint KEY_QUESTION;
- uint KEY_QUOTE;
- uint KEY_QUOTEDBL;
- uint KEY_R;
- uint KEY_RALT;
- uint KEY_RCTRL;
- uint KEY_RETURN;
- uint KEY_RETURN2;
- uint KEY_RGUI;
- uint KEY_RIGHT;
- uint KEY_RIGHTBRACKET;
- uint KEY_RIGHTPAREN;
- uint KEY_RSHIFT;
- uint KEY_S;
- uint KEY_SCROLLLOCK;
- uint KEY_SELECT;
- uint KEY_SEMICOLON;
- uint KEY_SEPARATOR;
- uint KEY_SHIFT;
- uint KEY_SLASH;
- uint KEY_SLEEP;
- uint KEY_SPACE;
- uint KEY_STOP;
- uint KEY_SYSREQ;
- uint KEY_T;
- uint KEY_TAB;
- uint KEY_THOUSANDSSEPARATOR;
- uint KEY_U;
- uint KEY_UNDERSCORE;
- uint KEY_UNDO;
- uint KEY_UNKNOWN;
- uint KEY_UP;
- uint KEY_V;
- uint KEY_VOLUMEDOWN;
- uint KEY_VOLUMEUP;
- uint KEY_W;
- uint KEY_WWW;
- uint KEY_X;
- uint KEY_Y;
- uint KEY_Z;
- uint LAST_LOCAL_ID;
- uint LAST_REPLICATED_ID;
- int LOG_DEBUG;
- int LOG_ERROR;
- int LOG_INFO;
- int LOG_NONE;
- int LOG_RAW;
- int LOG_TRACE;
- int LOG_WARNING;
- uint MASK_BLENDINDICES;
- uint MASK_BLENDWEIGHTS;
- uint MASK_COLOR;
- uint MASK_CUBETEXCOORD1;
- uint MASK_CUBETEXCOORD2;
- uint MASK_INSTANCEMATRIX1;
- uint MASK_INSTANCEMATRIX2;
- uint MASK_INSTANCEMATRIX3;
- uint MASK_NONE;
- uint MASK_NORMAL;
- uint MASK_OBJECTINDEX;
- uint MASK_POSITION;
- uint MASK_TANGENT;
- uint MASK_TEXCOORD1;
- uint MASK_TEXCOORD2;
- int MATRIX_CONVERSION_BUFFER_LENGTH;
- uint MAX_CASCADE_SPLITS;
- int MAX_CONSTANT_REGISTERS;
- int MAX_LIGHT_SPLITS;
- uint MAX_NETWORK_ATTRIBUTES;
- int MAX_RENDERTARGETS;
- int MAX_TEXTURE_QUALITY_LEVELS;
- int MAX_VERTEX_LIGHTS;
- int MAX_VERTEX_STREAMS;
- uint MAX_VIEWPORT_TEXTURES;
- uint MOUSEB_ANY;
- uint MOUSEB_LEFT;
- uint MOUSEB_MIDDLE;
- uint MOUSEB_NONE;
- uint MOUSEB_RIGHT;
- uint MOUSEB_X1;
- uint MOUSEB_X2;
- IntVector2 MOUSE_POSITION_OFFSCREEN;
- int MSG_COMPONENTDELTAUPDATE;
- int MSG_COMPONENTLATESTDATA;
- int MSG_CONTROLS;
- int MSG_CREATECOMPONENT;
- int MSG_CREATENODE;
- int MSG_IDENTITY;
- int MSG_LOADSCENE;
- int MSG_NODEDELTAUPDATE;
- int MSG_NODELATESTDATA;
- int MSG_PACKAGEDATA;
- int MSG_PACKAGEINFO;
- int MSG_PACKED_MESSAGE;
- int MSG_REMOTEEVENT;
- int MSG_REMOTENODEEVENT;
- int MSG_REMOVECOMPONENT;
- int MSG_REMOVENODE;
- int MSG_REQUESTPACKAGE;
- int MSG_SCENECHECKSUMERROR;
- int MSG_SCENELOADED;
- int MSG_USER;
- float M_DEGTORAD;
- float M_DEGTORAD_2;
- float M_EPSILON;
- float M_HALF_PI;
- float M_INFINITY;
- float M_LARGE_EPSILON;
- float M_LARGE_VALUE;
- float M_MAX_FOV;
- int M_MAX_INT;
- uint M_MAX_UNSIGNED;
- int M_MIN_INT;
- float M_MIN_NEARCLIP;
- uint M_MIN_UNSIGNED;
- float M_PI;
- float M_RADTODEG;
- uint NUM_FRUSTUM_PLANES;
- uint NUM_FRUSTUM_VERTICES;
- int NUM_OCTANTS;
- int OCCLUSION_DEFAULT_MAX_TRIANGLES;
- int OCCLUSION_FIXED_BIAS;
- int OCCLUSION_MIN_SIZE;
- float OCCLUSION_RELATIVE_BIAS;
- float OCCLUSION_X_SCALE;
- float OCCLUSION_Z_SCALE;
- uint PACKAGE_FRAGMENT_SIZE;
- float PIXEL_SIZE;
- uint PRIORITY_LAST;
- StringHash PSP_AMBIENTCOLOR;
- StringHash PSP_CAMERAPOS;
- StringHash PSP_DELTATIME;
- StringHash PSP_DEPTHRECONSTRUCT;
- StringHash PSP_ELAPSEDTIME;
- StringHash PSP_FARCLIP;
- StringHash PSP_FOGCOLOR;
- StringHash PSP_FOGPARAMS;
- StringHash PSP_GBUFFERINVSIZE;
- StringHash PSP_LIGHTCOLOR;
- StringHash PSP_LIGHTDIR;
- StringHash PSP_LIGHTLENGTH;
- StringHash PSP_LIGHTMATRICES;
- StringHash PSP_LIGHTPOS;
- StringHash PSP_LIGHTRAD;
- StringHash PSP_MATDIFFCOLOR;
- StringHash PSP_MATEMISSIVECOLOR;
- StringHash PSP_MATENVMAPCOLOR;
- StringHash PSP_MATSPECCOLOR;
- StringHash PSP_METALLIC;
- StringHash PSP_NEARCLIP;
- StringHash PSP_NORMALOFFSETSCALE;
- StringHash PSP_ROUGHNESS;
- StringHash PSP_SHADOWCUBEADJUST;
- StringHash PSP_SHADOWDEPTHFADE;
- StringHash PSP_SHADOWINTENSITY;
- StringHash PSP_SHADOWMAPINVSIZE;
- StringHash PSP_SHADOWSPLITS;
- StringHash PSP_VSMSHADOWPARAMS;
- StringHash PSP_ZONEMAX;
- StringHash PSP_ZONEMIN;
- uint QUALITY_HIGH;
- uint QUALITY_LOW;
- uint QUALITY_MAX;
- uint QUALITY_MEDIUM;
- uint QUAL_ALT;
- uint QUAL_ANY;
- uint QUAL_CTRL;
- uint QUAL_NONE;
- uint QUAL_SHIFT;
- int QUICKSORT_THRESHOLD;
- uint ROOT_INDEX;
- uint SCANCODE_0;
- uint SCANCODE_1;
- uint SCANCODE_2;
- uint SCANCODE_3;
- uint SCANCODE_4;
- uint SCANCODE_5;
- uint SCANCODE_6;
- uint SCANCODE_7;
- uint SCANCODE_8;
- uint SCANCODE_9;
- uint SCANCODE_A;
- uint SCANCODE_AC_BACK;
- uint SCANCODE_AC_BOOKMARKS;
- uint SCANCODE_AC_FORWARD;
- uint SCANCODE_AC_HOME;
- uint SCANCODE_AC_REFRESH;
- uint SCANCODE_AC_SEARCH;
- uint SCANCODE_AC_STOP;
- uint SCANCODE_AGAIN;
- uint SCANCODE_ALT;
- uint SCANCODE_ALTERASE;
- uint SCANCODE_APOSTROPHE;
- uint SCANCODE_APP1;
- uint SCANCODE_APP2;
- uint SCANCODE_APPLICATION;
- uint SCANCODE_AUDIOMUTE;
- uint SCANCODE_AUDIONEXT;
- uint SCANCODE_AUDIOPLAY;
- uint SCANCODE_AUDIOPREV;
- uint SCANCODE_AUDIOSTOP;
- uint SCANCODE_B;
- uint SCANCODE_BACKSLASH;
- uint SCANCODE_BACKSPACE;
- uint SCANCODE_BRIGHTNESSDOWN;
- uint SCANCODE_BRIGHTNESSUP;
- uint SCANCODE_C;
- uint SCANCODE_CALCULATOR;
- uint SCANCODE_CANCEL;
- uint SCANCODE_CAPSLOCK;
- uint SCANCODE_CLEAR;
- uint SCANCODE_CLEARAGAIN;
- uint SCANCODE_COMMA;
- uint SCANCODE_COMPUTER;
- uint SCANCODE_COPY;
- uint SCANCODE_CRSEL;
- uint SCANCODE_CTRL;
- uint SCANCODE_CURRENCYSUBUNIT;
- uint SCANCODE_CURRENCYUNIT;
- uint SCANCODE_CUT;
- uint SCANCODE_D;
- uint SCANCODE_DECIMALSEPARATOR;
- uint SCANCODE_DELETE;
- uint SCANCODE_DISPLAYSWITCH;
- uint SCANCODE_DOWN;
- uint SCANCODE_E;
- uint SCANCODE_EJECT;
- uint SCANCODE_END;
- uint SCANCODE_EQUALS;
- uint SCANCODE_ESCAPE;
- uint SCANCODE_EXECUTE;
- uint SCANCODE_EXSEL;
- uint SCANCODE_F;
- uint SCANCODE_F1;
- uint SCANCODE_F10;
- uint SCANCODE_F11;
- uint SCANCODE_F12;
- uint SCANCODE_F13;
- uint SCANCODE_F14;
- uint SCANCODE_F15;
- uint SCANCODE_F16;
- uint SCANCODE_F17;
- uint SCANCODE_F18;
- uint SCANCODE_F19;
- uint SCANCODE_F2;
- uint SCANCODE_F20;
- uint SCANCODE_F21;
- uint SCANCODE_F22;
- uint SCANCODE_F23;
- uint SCANCODE_F24;
- uint SCANCODE_F3;
- uint SCANCODE_F4;
- uint SCANCODE_F5;
- uint SCANCODE_F6;
- uint SCANCODE_F7;
- uint SCANCODE_F8;
- uint SCANCODE_F9;
- uint SCANCODE_FIND;
- uint SCANCODE_G;
- uint SCANCODE_GRAVE;
- uint SCANCODE_GUI;
- uint SCANCODE_H;
- uint SCANCODE_HELP;
- uint SCANCODE_HOME;
- uint SCANCODE_I;
- uint SCANCODE_INSERT;
- uint SCANCODE_INTERNATIONAL1;
- uint SCANCODE_INTERNATIONAL2;
- uint SCANCODE_INTERNATIONAL3;
- uint SCANCODE_INTERNATIONAL4;
- uint SCANCODE_INTERNATIONAL5;
- uint SCANCODE_INTERNATIONAL6;
- uint SCANCODE_INTERNATIONAL7;
- uint SCANCODE_INTERNATIONAL8;
- uint SCANCODE_INTERNATIONAL9;
- uint SCANCODE_J;
- uint SCANCODE_K;
- uint SCANCODE_KBDILLUMDOWN;
- uint SCANCODE_KBDILLUMTOGGLE;
- uint SCANCODE_KBDILLUMUP;
- uint SCANCODE_KP_0;
- uint SCANCODE_KP_00;
- uint SCANCODE_KP_000;
- uint SCANCODE_KP_1;
- uint SCANCODE_KP_2;
- uint SCANCODE_KP_3;
- uint SCANCODE_KP_4;
- uint SCANCODE_KP_5;
- uint SCANCODE_KP_6;
- uint SCANCODE_KP_7;
- uint SCANCODE_KP_8;
- uint SCANCODE_KP_9;
- uint SCANCODE_KP_A;
- uint SCANCODE_KP_AMPERSAND;
- uint SCANCODE_KP_AT;
- uint SCANCODE_KP_B;
- uint SCANCODE_KP_BACKSPACE;
- uint SCANCODE_KP_BINARY;
- uint SCANCODE_KP_C;
- uint SCANCODE_KP_CLEAR;
- uint SCANCODE_KP_CLEARENTRY;
- uint SCANCODE_KP_COLON;
- uint SCANCODE_KP_COMMA;
- uint SCANCODE_KP_D;
- uint SCANCODE_KP_DBLAMPERSAND;
- uint SCANCODE_KP_DBLVERTICALBAR;
- uint SCANCODE_KP_DECIMAL;
- uint SCANCODE_KP_DIVIDE;
- uint SCANCODE_KP_E;
- uint SCANCODE_KP_ENTER;
- uint SCANCODE_KP_EQUALS;
- uint SCANCODE_KP_EQUALSAS400;
- uint SCANCODE_KP_EXCLAM;
- uint SCANCODE_KP_F;
- uint SCANCODE_KP_GREATER;
- uint SCANCODE_KP_HASH;
- uint SCANCODE_KP_HEXADECIMAL;
- uint SCANCODE_KP_LEFTBRACE;
- uint SCANCODE_KP_LEFTPAREN;
- uint SCANCODE_KP_LESS;
- uint SCANCODE_KP_MEMADD;
- uint SCANCODE_KP_MEMCLEAR;
- uint SCANCODE_KP_MEMDIVIDE;
- uint SCANCODE_KP_MEMMULTIPLY;
- uint SCANCODE_KP_MEMRECALL;
- uint SCANCODE_KP_MEMSTORE;
- uint SCANCODE_KP_MEMSUBTRACT;
- uint SCANCODE_KP_MINUS;
- uint SCANCODE_KP_MULTIPLY;
- uint SCANCODE_KP_OCTAL;
- uint SCANCODE_KP_PERCENT;
- uint SCANCODE_KP_PERIOD;
- uint SCANCODE_KP_PLUS;
- uint SCANCODE_KP_PLUSMINUS;
- uint SCANCODE_KP_POWER;
- uint SCANCODE_KP_RIGHTBRACE;
- uint SCANCODE_KP_RIGHTPAREN;
- uint SCANCODE_KP_SPACE;
- uint SCANCODE_KP_TAB;
- uint SCANCODE_KP_VERTICALBAR;
- uint SCANCODE_KP_XOR;
- uint SCANCODE_L;
- uint SCANCODE_LALT;
- uint SCANCODE_LANG1;
- uint SCANCODE_LANG2;
- uint SCANCODE_LANG3;
- uint SCANCODE_LANG4;
- uint SCANCODE_LANG5;
- uint SCANCODE_LANG6;
- uint SCANCODE_LANG7;
- uint SCANCODE_LANG8;
- uint SCANCODE_LANG9;
- uint SCANCODE_LCTRL;
- uint SCANCODE_LEFT;
- uint SCANCODE_LEFTBRACKET;
- uint SCANCODE_LGUI;
- uint SCANCODE_LSHIFT;
- uint SCANCODE_M;
- uint SCANCODE_MAIL;
- uint SCANCODE_MEDIASELECT;
- uint SCANCODE_MENU;
- uint SCANCODE_MINUS;
- uint SCANCODE_MODE;
- uint SCANCODE_MUTE;
- uint SCANCODE_N;
- uint SCANCODE_NONUSBACKSLASH;
- uint SCANCODE_NONUSHASH;
- uint SCANCODE_NUMLOCKCLEAR;
- uint SCANCODE_O;
- uint SCANCODE_OPER;
- uint SCANCODE_OUT;
- uint SCANCODE_P;
- uint SCANCODE_PAGEDOWN;
- uint SCANCODE_PAGEUP;
- uint SCANCODE_PASTE;
- uint SCANCODE_PAUSE;
- uint SCANCODE_PERIOD;
- uint SCANCODE_POWER;
- uint SCANCODE_PRINTSCREEN;
- uint SCANCODE_PRIOR;
- uint SCANCODE_Q;
- uint SCANCODE_R;
- uint SCANCODE_RALT;
- uint SCANCODE_RCTRL;
- uint SCANCODE_RETURN;
- uint SCANCODE_RETURN2;
- uint SCANCODE_RGUI;
- uint SCANCODE_RIGHT;
- uint SCANCODE_RIGHTBRACKET;
- uint SCANCODE_RSHIFT;
- uint SCANCODE_S;
- uint SCANCODE_SCROLLLOCK;
- uint SCANCODE_SELECT;
- uint SCANCODE_SEMICOLON;
- uint SCANCODE_SEPARATOR;
- uint SCANCODE_SHIFT;
- uint SCANCODE_SLASH;
- uint SCANCODE_SLEEP;
- uint SCANCODE_SPACE;
- uint SCANCODE_STOP;
- uint SCANCODE_SYSREQ;
- uint SCANCODE_T;
- uint SCANCODE_TAB;
- uint SCANCODE_THOUSANDSSEPARATOR;
- uint SCANCODE_U;
- uint SCANCODE_UNDO;
- uint SCANCODE_UNKNOWN;
- uint SCANCODE_UP;
- uint SCANCODE_V;
- uint SCANCODE_VOLUMEDOWN;
- uint SCANCODE_VOLUMEUP;
- uint SCANCODE_W;
- uint SCANCODE_WWW;
- uint SCANCODE_X;
- uint SCANCODE_Y;
- uint SCANCODE_Z;
- uint SCAN_DIRS;
- uint SCAN_FILES;
- uint SCAN_HIDDEN;
- int SHADOW_MIN_PIXELS;
- float SHADOW_MIN_QUANTIZE;
- float SHADOW_MIN_VIEW;
- uint SMOOTH_NONE;
- uint SMOOTH_POSITION;
- uint SMOOTH_ROTATION;
- String SOUND_AMBIENT;
- String SOUND_EFFECT;
- String SOUND_MASTER;
- String SOUND_MUSIC;
- String SOUND_VOICE;
- int STREAM_BUFFER_LENGTH;
- uint UI_VERTEX_SIZE;
- uint USE_FIXEDPOSTUPDATE;
- uint USE_FIXEDUPDATE;
- uint USE_NO_EVENT;
- uint USE_POSTUPDATE;
- uint USE_UPDATE;
- uint VARIANT_VALUE_SIZE;
- uint VO_DISABLE_OCCLUSION;
- uint VO_DISABLE_SHADOWS;
- uint VO_LOW_MATERIAL_QUALITY;
- uint VO_NONE;
- StringHash VSP_AMBIENTENDCOLOR;
- StringHash VSP_AMBIENTSTARTCOLOR;
- StringHash VSP_BILLBOARDROT;
- StringHash VSP_CAMERAPOS;
- StringHash VSP_CLIPPLANE;
- StringHash VSP_DELTATIME;
- StringHash VSP_DEPTHMODE;
- StringHash VSP_ELAPSEDTIME;
- StringHash VSP_FARCLIP;
- StringHash VSP_FRUSTUMSIZE;
- StringHash VSP_GBUFFEROFFSETS;
- StringHash VSP_LIGHTDIR;
- StringHash VSP_LIGHTMATRICES;
- StringHash VSP_LIGHTPOS;
- StringHash VSP_MODEL;
- StringHash VSP_NEARCLIP;
- StringHash VSP_NORMALOFFSETSCALE;
- StringHash VSP_SKINMATRICES;
- StringHash VSP_UOFFSET;
- StringHash VSP_VERTEXLIGHTS;
- StringHash VSP_VIEW;
- StringHash VSP_VIEWINV;
- StringHash VSP_VIEWPROJ;
- StringHash VSP_VOFFSET;
- StringHash VSP_ZONE;
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