GPUObject.cpp 1.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748
  1. //
  2. // Urho3D Engine
  3. // Copyright (c) 2008-2011 Lasse Öörni
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to deal
  7. // in the Software without restriction, including without limitation the rights
  8. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. // copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  20. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  21. // THE SOFTWARE.
  22. //
  23. #include "Precompiled.h"
  24. #include "GPUObject.h"
  25. #include "Renderer.h"
  26. #include "RendererImpl.h"
  27. #include "DebugNew.h"
  28. GPUObject::GPUObject(Renderer* renderer) :
  29. mRenderer(renderer),
  30. mObject(0)
  31. {
  32. if (mRenderer)
  33. {
  34. if (!mRenderer->getImpl()->getDevice())
  35. EXCEPTION("Must have initial screen mode set before creating GPU objects");
  36. renderer->addGPUObject(this);
  37. }
  38. }
  39. GPUObject::~GPUObject()
  40. {
  41. if (mRenderer)
  42. mRenderer->removeGPUObject(this);
  43. }