Variant.cpp 15 KB

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  1. //
  2. // Urho3D Engine
  3. // Copyright (c) 2008-2012 Lasse Öörni
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to deal
  7. // in the Software without restriction, including without limitation the rights
  8. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. // copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  20. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  21. // THE SOFTWARE.
  22. //
  23. #include "Precompiled.h"
  24. #include "StringUtils.h"
  25. #include "Variant.h"
  26. #include <cstring>
  27. const Variant Variant::EMPTY;
  28. const String Variant::emptyString;
  29. const PODVector<unsigned char> Variant::emptyBuffer;
  30. const ResourceRef Variant::emptyResourceRef;
  31. const ResourceRefList Variant::emptyResourceRefList;
  32. const VariantMap Variant::emptyVariantMap;
  33. const VariantVector Variant::emptyVariantVector;
  34. static const String typeNames[] =
  35. {
  36. "None",
  37. "Int",
  38. "Bool",
  39. "Float",
  40. "Vector2",
  41. "Vector3",
  42. "Vector4",
  43. "Quaternion",
  44. "Color",
  45. "String",
  46. "Buffer",
  47. "Pointer",
  48. "ResourceRef",
  49. "ResourceRefList",
  50. "VariantVector",
  51. "VariantMap",
  52. ""
  53. };
  54. Variant& Variant::operator = (const Variant& rhs)
  55. {
  56. SetType(rhs.GetType());
  57. switch (type_)
  58. {
  59. case VAR_STRING:
  60. *(reinterpret_cast<String*>(&value_)) = *(reinterpret_cast<const String*>(&rhs.value_));
  61. break;
  62. case VAR_BUFFER:
  63. *(reinterpret_cast<PODVector<unsigned char>*>(&value_)) = *(reinterpret_cast<const PODVector<unsigned char>*>(&rhs.value_));
  64. break;
  65. case VAR_RESOURCEREF:
  66. *(reinterpret_cast<ResourceRef*>(&value_)) = *(reinterpret_cast<const ResourceRef*>(&rhs.value_));
  67. break;
  68. case VAR_RESOURCEREFLIST:
  69. *(reinterpret_cast<ResourceRefList*>(&value_)) = *(reinterpret_cast<const ResourceRefList*>(&rhs.value_));
  70. break;
  71. case VAR_VARIANTVECTOR:
  72. *(reinterpret_cast<VariantVector*>(&value_)) = *(reinterpret_cast<const VariantVector*>(&rhs.value_));
  73. break;
  74. case VAR_VARIANTMAP:
  75. *(reinterpret_cast<VariantMap*>(&value_)) = *(reinterpret_cast<const VariantMap*>(&rhs.value_));
  76. break;
  77. default:
  78. value_ = rhs.value_;
  79. break;
  80. }
  81. return *this;
  82. }
  83. bool Variant::operator == (const Variant& rhs) const
  84. {
  85. if (type_ != rhs.type_)
  86. return false;
  87. switch (type_)
  88. {
  89. case VAR_INT:
  90. return value_.int_ == rhs.value_.int_;
  91. case VAR_BOOL:
  92. return value_.bool_ == rhs.value_.bool_;
  93. case VAR_FLOAT:
  94. return value_.float_ == rhs.value_.float_;
  95. case VAR_VECTOR2:
  96. return *(reinterpret_cast<const Vector2*>(&value_)) == *(reinterpret_cast<const Vector2*>(&rhs.value_));
  97. case VAR_VECTOR3:
  98. return *(reinterpret_cast<const Vector3*>(&value_)) == *(reinterpret_cast<const Vector3*>(&rhs.value_));
  99. case VAR_VECTOR4:
  100. case VAR_QUATERNION:
  101. case VAR_COLOR:
  102. // Hack: use the Vector4 compare for all these classes, as they have the same memory structure
  103. return *(reinterpret_cast<const Vector4*>(&value_)) == *(reinterpret_cast<const Vector4*>(&rhs.value_));
  104. case VAR_STRING:
  105. return *(reinterpret_cast<const String*>(&value_)) == *(reinterpret_cast<const String*>(&rhs.value_));
  106. case VAR_BUFFER:
  107. return *(reinterpret_cast<const PODVector<unsigned char>*>(&value_)) == *(reinterpret_cast<const PODVector<unsigned char>*>(&rhs.value_));
  108. case VAR_PTR:
  109. return value_.ptr_ == rhs.value_.ptr_;
  110. case VAR_RESOURCEREF:
  111. return *(reinterpret_cast<const ResourceRef*>(&value_)) == *(reinterpret_cast<const ResourceRef*>(&rhs.value_));
  112. case VAR_RESOURCEREFLIST:
  113. return *(reinterpret_cast<const ResourceRefList*>(&value_)) == *(reinterpret_cast<const ResourceRefList*>(&rhs.value_));
  114. case VAR_VARIANTVECTOR:
  115. return *(reinterpret_cast<const VariantVector*>(&value_)) == *(reinterpret_cast<const VariantVector*>(&rhs.value_));
  116. case VAR_VARIANTMAP:
  117. return *(reinterpret_cast<const VariantMap*>(&value_)) == *(reinterpret_cast<const VariantMap*>(&rhs.value_));
  118. default:
  119. return true;
  120. }
  121. }
  122. void Variant::FromString(const String& type, const String& value)
  123. {
  124. return FromString(GetTypeFromName(type), value.CString());
  125. }
  126. void Variant::FromString(const char* type, const char* value)
  127. {
  128. return FromString(GetTypeFromName(type), value);
  129. }
  130. void Variant::FromString(VariantType type, const String& value)
  131. {
  132. return FromString(type, value.CString());
  133. }
  134. void Variant::FromString(VariantType type, const char* value)
  135. {
  136. switch (type)
  137. {
  138. case VAR_INT:
  139. *this = ToInt(value);
  140. break;
  141. case VAR_BOOL:
  142. *this = ToBool(value);
  143. break;
  144. case VAR_FLOAT:
  145. *this = ToFloat(value);
  146. break;
  147. case VAR_VECTOR2:
  148. *this = ToVector2(value);
  149. break;
  150. case VAR_VECTOR3:
  151. *this = ToVector3(value);
  152. break;
  153. case VAR_VECTOR4:
  154. *this = ToVector4(value);
  155. break;
  156. case VAR_QUATERNION:
  157. *this = ToQuaternion(value);
  158. break;
  159. case VAR_COLOR:
  160. *this = ToColor(value);
  161. break;
  162. case VAR_STRING:
  163. *this = value;
  164. break;
  165. case VAR_BUFFER:
  166. {
  167. SetType(VAR_BUFFER);
  168. PODVector<unsigned char>& buffer = *(reinterpret_cast<PODVector<unsigned char>*>(&value_));
  169. Vector<String> values = String::Split(value, ' ');
  170. buffer.Resize(values.Size());
  171. for (unsigned i = 0; i < values.Size(); ++i)
  172. buffer[i] = ToInt(values[i]);
  173. }
  174. break;
  175. case VAR_PTR:
  176. *this = (void*)0;
  177. break;
  178. case VAR_RESOURCEREF:
  179. {
  180. Vector<String> values = String::Split(value, ';');
  181. if (values.Size() == 2)
  182. {
  183. SetType(VAR_RESOURCEREF);
  184. ResourceRef& ref = *(reinterpret_cast<ResourceRef*>(&value_));
  185. ref.type_ = ShortStringHash(values[0]);
  186. ref.id_ = StringHash(values[1]);
  187. }
  188. }
  189. break;
  190. case VAR_RESOURCEREFLIST:
  191. {
  192. Vector<String> values = String::Split(value, ';');
  193. if (values.Size() >= 1)
  194. {
  195. SetType(VAR_RESOURCEREFLIST);
  196. ResourceRefList& refList = *(reinterpret_cast<ResourceRefList*>(&value_));
  197. refList.type_ = ShortStringHash(values[0]);
  198. refList.ids_.Resize(values.Size() - 1);
  199. for (unsigned i = 1; i < values.Size(); ++i)
  200. refList.ids_[i - 1] = StringHash(values[i]);
  201. }
  202. }
  203. break;
  204. default:
  205. SetType(VAR_NONE);
  206. }
  207. }
  208. void Variant::SetBuffer(const void* data, unsigned size)
  209. {
  210. if (size && !data)
  211. size = 0;
  212. SetType(VAR_BUFFER);
  213. PODVector<unsigned char>& buffer = *(reinterpret_cast<PODVector<unsigned char>*>(&value_));
  214. buffer.Resize(size);
  215. if (size)
  216. memcpy(&buffer[0], data, size);
  217. }
  218. const String& Variant::GetTypeName() const
  219. {
  220. return typeNames[type_];
  221. }
  222. String Variant::ToString() const
  223. {
  224. switch (type_)
  225. {
  226. case VAR_INT:
  227. return String(value_.int_);
  228. case VAR_BOOL:
  229. return String(value_.bool_);
  230. case VAR_FLOAT:
  231. return String(value_.float_);
  232. case VAR_VECTOR2:
  233. return (reinterpret_cast<const Vector2*>(&value_))->ToString();
  234. case VAR_VECTOR3:
  235. return (reinterpret_cast<const Vector3*>(&value_))->ToString();
  236. case VAR_VECTOR4:
  237. return (reinterpret_cast<const Vector4*>(&value_))->ToString();
  238. case VAR_QUATERNION:
  239. return (reinterpret_cast<const Quaternion*>(&value_))->ToString();
  240. case VAR_COLOR:
  241. return (reinterpret_cast<const Color*>(&value_))->ToString();
  242. case VAR_STRING:
  243. return *(reinterpret_cast<const String*>(&value_));
  244. case VAR_BUFFER:
  245. {
  246. const PODVector<unsigned char>& buffer = *(reinterpret_cast<const PODVector<unsigned char>*>(&value_));
  247. String ret;
  248. for (PODVector<unsigned char>::ConstIterator i = buffer.Begin(); i != buffer.End(); ++i)
  249. {
  250. if (i != buffer.Begin())
  251. ret += " ";
  252. ret += String((unsigned)*i);
  253. }
  254. return ret;
  255. }
  256. case VAR_PTR:
  257. // Pointer serialization not supported (convert to null)
  258. return String(0);
  259. case VAR_RESOURCEREF:
  260. case VAR_RESOURCEREFLIST:
  261. case VAR_VARIANTVECTOR:
  262. case VAR_VARIANTMAP:
  263. // Reference string serialization requires hash-to-name mapping from the context & subsystems. Can not support here
  264. // Also variant map or vector string serialization is not supported. XML or binary save should be used instead
  265. return String();
  266. default:
  267. return String();
  268. }
  269. }
  270. void Variant::SetType(VariantType newType)
  271. {
  272. if (type_ == newType)
  273. return;
  274. switch (type_)
  275. {
  276. case VAR_STRING:
  277. (reinterpret_cast<String*>(&value_))->~String();
  278. break;
  279. case VAR_BUFFER:
  280. (reinterpret_cast<PODVector<unsigned char>*>(&value_))->~PODVector<unsigned char>();
  281. break;
  282. case VAR_RESOURCEREF:
  283. (reinterpret_cast<ResourceRef*>(&value_))->~ResourceRef();
  284. break;
  285. case VAR_RESOURCEREFLIST:
  286. (reinterpret_cast<ResourceRefList*>(&value_))->~ResourceRefList();
  287. break;
  288. case VAR_VARIANTVECTOR:
  289. (reinterpret_cast<VariantVector*>(&value_))->~VariantVector();
  290. break;
  291. case VAR_VARIANTMAP:
  292. (reinterpret_cast<VariantMap*>(&value_))->~VariantMap();
  293. break;
  294. default:
  295. break;
  296. }
  297. type_ = newType;
  298. switch (type_)
  299. {
  300. case VAR_STRING:
  301. new(reinterpret_cast<String*>(&value_)) String();
  302. break;
  303. case VAR_BUFFER:
  304. new(reinterpret_cast<PODVector<unsigned char>*>(&value_)) PODVector<unsigned char>();
  305. break;
  306. case VAR_RESOURCEREF:
  307. new(reinterpret_cast<ResourceRef*>(&value_)) ResourceRef();
  308. break;
  309. case VAR_RESOURCEREFLIST:
  310. new(reinterpret_cast<ResourceRefList*>(&value_)) ResourceRefList();
  311. break;
  312. case VAR_VARIANTVECTOR:
  313. new(reinterpret_cast<VariantVector*>(&value_)) VariantVector();
  314. break;
  315. case VAR_VARIANTMAP:
  316. new(reinterpret_cast<VariantMap*>(&value_)) VariantMap();
  317. break;
  318. default:
  319. break;
  320. }
  321. }
  322. template<> int Variant::Get<int>() const
  323. {
  324. return GetInt();
  325. }
  326. template<> unsigned Variant::Get<unsigned>() const
  327. {
  328. return GetUInt();
  329. }
  330. template<> StringHash Variant::Get<StringHash>() const
  331. {
  332. return GetStringHash();
  333. }
  334. template<> ShortStringHash Variant::Get<ShortStringHash>() const
  335. {
  336. return GetShortStringHash();
  337. }
  338. template<> bool Variant::Get<bool>() const
  339. {
  340. return GetBool();
  341. }
  342. template<> float Variant::Get<float>() const
  343. {
  344. return GetFloat();
  345. }
  346. template<> const Vector2& Variant::Get<const Vector2&>() const
  347. {
  348. return GetVector2();
  349. }
  350. template<> const Vector3& Variant::Get<const Vector3&>() const
  351. {
  352. return GetVector3();
  353. }
  354. template<> const Vector4& Variant::Get<const Vector4&>() const
  355. {
  356. return GetVector4();
  357. }
  358. template<> const Quaternion& Variant::Get<const Quaternion&>() const
  359. {
  360. return GetQuaternion();
  361. }
  362. template<> const Color& Variant::Get<const Color&>() const
  363. {
  364. return GetColor();
  365. }
  366. template<> const String& Variant::Get<const String&>() const
  367. {
  368. return GetString();
  369. }
  370. template<> const PODVector<unsigned char>& Variant::Get<const PODVector<unsigned char>& >() const
  371. {
  372. return GetBuffer();
  373. }
  374. template<> void* Variant::Get<void*>() const
  375. {
  376. return GetPtr();
  377. }
  378. template<> ResourceRef Variant::Get<ResourceRef>() const
  379. {
  380. return GetResourceRef();
  381. }
  382. template<> ResourceRefList Variant::Get<ResourceRefList>() const
  383. {
  384. return GetResourceRefList();
  385. }
  386. template<> VariantVector Variant::Get<VariantVector>() const
  387. {
  388. return GetVariantVector();
  389. }
  390. template<> VariantMap Variant::Get<VariantMap>() const
  391. {
  392. return GetVariantMap();
  393. }
  394. template<> Vector2 Variant::Get<Vector2>() const
  395. {
  396. return GetVector2();
  397. }
  398. template<> Vector3 Variant::Get<Vector3>() const
  399. {
  400. return GetVector3();
  401. }
  402. template<> Vector4 Variant::Get<Vector4>() const
  403. {
  404. return GetVector4();
  405. }
  406. template<> Quaternion Variant::Get<Quaternion>() const
  407. {
  408. return GetQuaternion();
  409. }
  410. template<> Color Variant::Get<Color>() const
  411. {
  412. return GetColor();
  413. }
  414. template<> String Variant::Get<String>() const
  415. {
  416. return GetString();
  417. }
  418. template<> PODVector<unsigned char> Variant::Get<PODVector<unsigned char> >() const
  419. {
  420. return GetBuffer();
  421. }
  422. const String& Variant::GetTypeName(VariantType type)
  423. {
  424. return typeNames[type];
  425. }
  426. VariantType Variant::GetTypeFromName(const String& typeName)
  427. {
  428. return GetTypeFromName(typeName.CString());
  429. }
  430. VariantType Variant::GetTypeFromName(const char* typeName)
  431. {
  432. unsigned index = 0;
  433. while (!typeNames[index].Empty())
  434. {
  435. if (!typeNames[index].Compare(typeName, false))
  436. return (VariantType)index;
  437. ++index;
  438. }
  439. return VAR_NONE;
  440. }