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- //
- // Urho3D Engine
- // Copyright (c) 2008-2012 Lasse Öörni
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "Precompiled.h"
- #include "Context.h"
- #include "Deserializer.h"
- #include "Log.h"
- #include "Serializable.h"
- #include "Serializer.h"
- #include "XMLElement.h"
- #include "DebugNew.h"
- OBJECTTYPESTATIC(Serializable);
- Serializable::Serializable(Context* context) :
- Object(context),
- serverFrameNumber_(0),
- networkAttributes_(0),
- loading_(false)
- {
- }
- Serializable::~Serializable()
- {
- }
- void Serializable::OnSetAttribute(const AttributeInfo& attr, const Variant& src)
- {
- // Check for accessor function mode
- if (attr.accessor_)
- {
- attr.accessor_->Set(this, src);
- return;
- }
-
- // Calculate the destination address
- void* dest = reinterpret_cast<unsigned char*>(this) + attr.offset_;
-
- switch (attr.type_)
- {
- case VAR_INT:
- // If enum type, use the low 8 bits only (assume full value to be initialized)
- if (attr.enumNames_)
- *(reinterpret_cast<unsigned char*>(dest)) = src.GetInt();
- else
- *(reinterpret_cast<int*>(dest)) = src.GetInt();
- break;
-
- case VAR_BOOL:
- *(reinterpret_cast<bool*>(dest)) = src.GetBool();
- break;
-
- case VAR_FLOAT:
- *(reinterpret_cast<float*>(dest)) = src.GetFloat();
- break;
-
- case VAR_VECTOR2:
- *(reinterpret_cast<Vector2*>(dest)) = src.GetVector2();
- break;
-
- case VAR_VECTOR3:
- *(reinterpret_cast<Vector3*>(dest)) = src.GetVector3();
- break;
-
- case VAR_VECTOR4:
- *(reinterpret_cast<Vector4*>(dest)) = src.GetVector4();
- break;
-
- case VAR_QUATERNION:
- *(reinterpret_cast<Quaternion*>(dest)) = src.GetQuaternion();
- break;
-
- case VAR_COLOR:
- *(reinterpret_cast<Color*>(dest)) = src.GetColor();
- break;
-
- case VAR_STRING:
- *(reinterpret_cast<String*>(dest)) = src.GetString();
- break;
-
- case VAR_BUFFER:
- *(reinterpret_cast<PODVector<unsigned char>*>(dest)) = src.GetBuffer();
- break;
-
- case VAR_RESOURCEREF:
- *(reinterpret_cast<ResourceRef*>(dest)) = src.GetResourceRef();
- break;
-
- case VAR_RESOURCEREFLIST:
- *(reinterpret_cast<ResourceRefList*>(dest)) = src.GetResourceRefList();
- break;
-
- case VAR_VARIANTVECTOR:
- *(reinterpret_cast<VariantVector*>(dest)) = src.GetVariantVector();
- break;
-
- case VAR_VARIANTMAP:
- *(reinterpret_cast<VariantMap*>(dest)) = src.GetVariantMap();
- break;
- }
- }
- void Serializable::OnGetAttribute(const AttributeInfo& attr, Variant& dest)
- {
- // Check for accessor function mode
- if (attr.accessor_)
- {
- attr.accessor_->Get(this, dest);
- return;
- }
-
- // Calculate the source address
- void* src = reinterpret_cast<unsigned char*>(this) + attr.offset_;
-
- switch (attr.type_)
- {
- case VAR_INT:
- // If enum type, use the low 8 bits only
- if (attr.enumNames_)
- dest = *(reinterpret_cast<const unsigned char*>(src));
- else
- dest = *(reinterpret_cast<const int*>(src));
- break;
-
- case VAR_BOOL:
- dest = *(reinterpret_cast<const bool*>(src));
- break;
-
- case VAR_FLOAT:
- dest = *(reinterpret_cast<const float*>(src));
- break;
-
- case VAR_VECTOR2:
- dest = *(reinterpret_cast<const Vector2*>(src));
- break;
-
- case VAR_VECTOR3:
- dest = *(reinterpret_cast<const Vector3*>(src));
- break;
-
- case VAR_VECTOR4:
- dest = *(reinterpret_cast<const Vector4*>(src));
- break;
-
- case VAR_QUATERNION:
- dest = *(reinterpret_cast<const Quaternion*>(src));
- break;
-
- case VAR_COLOR:
- dest = *(reinterpret_cast<const Color*>(src));
- break;
-
- case VAR_STRING:
- dest = *(reinterpret_cast<const String*>(src));
- break;
-
- case VAR_BUFFER:
- dest = *(reinterpret_cast<const PODVector<unsigned char>*>(src));
- break;
-
- case VAR_RESOURCEREF:
- dest = *(reinterpret_cast<const ResourceRef*>(src));
- break;
-
- case VAR_RESOURCEREFLIST:
- dest = *(reinterpret_cast<const ResourceRefList*>(src));
- break;
-
- case VAR_VARIANTVECTOR:
- dest = *(reinterpret_cast<const VariantVector*>(src));
- break;
-
- case VAR_VARIANTMAP:
- dest = *(reinterpret_cast<const VariantMap*>(src));
- break;
- }
- }
- bool Serializable::Load(Deserializer& source)
- {
- const Vector<AttributeInfo>* attributes = context_->GetAttributes(GetType());
- if (!attributes)
- return true;
-
- loading_ = true;
-
- for (unsigned i = 0; i < attributes->Size(); ++i)
- {
- const AttributeInfo& attr = attributes->At(i);
- if (!(attr.mode_ & AM_FILE))
- continue;
-
- if (source.IsEof())
- {
- LOGERROR("Could not load " + GetTypeName() + ", stream not open or at end");
- loading_ = false;
- return false;
- }
-
- OnSetAttribute(attr, source.ReadVariant(attr.type_));
- }
-
- loading_ = false;
- return true;
- }
- bool Serializable::Save(Serializer& dest)
- {
- const Vector<AttributeInfo>* attributes = context_->GetAttributes(GetType());
- if (!attributes)
- return true;
-
- Variant value;
-
- for (unsigned i = 0; i < attributes->Size(); ++i)
- {
- const AttributeInfo& attr = attributes->At(i);
- if (!(attr.mode_ & AM_FILE))
- continue;
-
- OnGetAttribute(attr, value);
- if (!dest.WriteVariantData(value))
- {
- LOGERROR("Could not save " + GetTypeName() + ", writing to stream failed");
- return false;
- }
- }
-
- return true;
- }
- bool Serializable::LoadXML(const XMLElement& source)
- {
- if (source.IsNull())
- {
- LOGERROR("Could not load " + GetTypeName() + ", null source element");
- return false;
- }
-
- const Vector<AttributeInfo>* attributes = context_->GetAttributes(GetType());
- if (!attributes)
- return true;
-
- loading_ = true;
-
- XMLElement attrElem = source.GetChild("attribute");
- unsigned startIndex = 0;
-
- while (attrElem)
- {
- const char* name = attrElem.GetAttribute("name");
- unsigned i = startIndex;
- unsigned attempts = attributes->Size();
-
- while (attempts)
- {
- const AttributeInfo& attr = attributes->At(i);
- if ((attr.mode_ & AM_FILE) && attr.name_ == name)
- {
- // If enums specified, do enum lookup and int assignment. Otherwise assign the variant directly
- if (attr.enumNames_)
- {
- const char* value = attrElem.GetAttribute("value");
- const String* enumPtr = attr.enumNames_;
- int enumValue = 0;
- bool enumFound = false;
- while (enumPtr->Length())
- {
- if (*enumPtr == value)
- {
- enumFound = true;
- break;
- }
- ++enumPtr;
- ++enumValue;
- }
- if (enumFound)
- OnSetAttribute(attr, Variant(enumValue));
- else
- LOGWARNING("Unknown enum value " + String(value) + " in attribute " + String(attr.name_));
- }
- else
- OnSetAttribute(attr, attrElem.GetVariantValue(attr.type_));
-
- startIndex = (i + 1) % attributes->Size();
- break;
- }
- else
- {
- i = (i + 1) % attributes->Size();
- --attempts;
- }
- }
-
- if (!attempts)
- LOGWARNING("Unknown attribute " + String(name) + " in XML data");
-
- attrElem = attrElem.GetNext("attribute");
- }
-
- loading_ = false;
- return true;
- }
- bool Serializable::SaveXML(XMLElement& dest)
- {
- if (dest.IsNull())
- {
- LOGERROR("Could not save " + GetTypeName() + ", null destination element");
- return false;
- }
-
- const Vector<AttributeInfo>* attributes = context_->GetAttributes(GetType());
- if (!attributes)
- return true;
-
- Variant value;
-
- for (unsigned i = 0; i < attributes->Size(); ++i)
- {
- const AttributeInfo& attr = attributes->At(i);
- if (!(attr.mode_ & AM_FILE))
- continue;
-
- XMLElement attrElem = dest.CreateChild("attribute");
- attrElem.SetAttribute("name", attr.name_.CString());
- OnGetAttribute(attr, value);
- // If enums specified, set as an enum string. Otherwise set directly as a Variant
- if (attr.enumNames_)
- {
- int enumValue = value.GetInt();
- attrElem.SetAttribute("value", attr.enumNames_[enumValue].CString());
- }
- else
- attrElem.SetVariantValue(value);
- }
-
- return true;
- }
- bool Serializable::SetAttribute(unsigned index, const Variant& value)
- {
- const Vector<AttributeInfo>* attributes = context_->GetAttributes(GetType());
- if (!attributes)
- {
- LOGERROR(GetTypeName() + " has no attributes");
- return false;
- }
- if (index >= attributes->Size())
- {
- LOGERROR("Attribute index out of bounds");
- return false;
- }
-
- const AttributeInfo& attr = attributes->At(index);
-
- // Check that the new value's type matches the attribute type
- if (value.GetType() == attr.type_)
- {
- OnSetAttribute(attr, value);
- return true;
- }
- else
- {
- LOGERROR("Could not set attribute " + String(attr.name_) + ": expected type " + Variant::GetTypeName(attr.type_) +
- " but got " + value.GetTypeName());
- return false;
- }
- }
- bool Serializable::SetAttribute(const String& name, const Variant& value)
- {
- const Vector<AttributeInfo>* attributes = context_->GetAttributes(GetType());
- if (!attributes)
- {
- LOGERROR(GetTypeName() + " has no attributes");
- return false;
- }
-
- for (Vector<AttributeInfo>::ConstIterator i = attributes->Begin(); i != attributes->End(); ++i)
- {
- if (i->name_ == name)
- {
- // Check that the new value's type matches the attribute type
- if (value.GetType() == i->type_)
- {
- OnSetAttribute(*i, value);
- return true;
- }
- else
- {
- LOGERROR("Could not set attribute " + String(i->name_) + ": expected type " + Variant::GetTypeName(i->type_)
- + " but got " + value.GetTypeName());
- return false;
- }
- }
- }
-
- LOGERROR("Could not find attribute " + String(name) + " in " + GetTypeName());
- return false;
- }
- void Serializable::WriteInitialDeltaUpdate(unsigned frameNumber, Serializer& dest, PODVector<unsigned char>& deltaUpdateBits,
- Vector<Variant>& replicationState)
- {
- networkAttributes_ = GetNetworkAttributes();
- if (!networkAttributes_)
- return;
-
- unsigned numAttributes = networkAttributes_->Size();
-
- // Get current attribute values if necessary
- if (frameNumber != serverFrameNumber_ || currentState_.Empty())
- {
- currentState_.Resize(numAttributes);
- for (unsigned i = 0; i < numAttributes; ++i)
- {
- const AttributeInfo& attr = networkAttributes_->At(i);
- OnGetAttribute(attr, currentState_[i]);
- }
- serverFrameNumber_ = frameNumber;
- }
-
- replicationState.Resize(numAttributes);
- deltaUpdateBits.Resize((numAttributes + 7) >> 3);
- for (unsigned i = 0; i < deltaUpdateBits.Size(); ++i)
- deltaUpdateBits[i] = 0;
-
- // Copy attributes to replication state and compare against defaults
- for (unsigned i = 0; i < numAttributes; ++i)
- {
- const AttributeInfo& attr = networkAttributes_->At(i);
- replicationState[i] = currentState_[i];
- if (replicationState[i] != attr.defaultValue_)
- deltaUpdateBits[i >> 3] |= (1 << (i & 7));
- }
-
- // First write the change bitfield, then attribute data for non-default attributes
- dest.Write(&deltaUpdateBits[0], deltaUpdateBits.Size());
-
- for (unsigned i = 0; i < numAttributes; ++i)
- {
- if (deltaUpdateBits[i >> 3] & (1 << (i & 7)))
- dest.WriteVariantData(replicationState[i]);
- }
- }
- void Serializable::PrepareUpdates(unsigned frameNumber, PODVector<unsigned char>& deltaUpdateBits,
- Vector<Variant>& replicationState, bool& deltaUpdate, bool& latestData)
- {
- deltaUpdate = false;
- latestData = false;
-
- if (!networkAttributes_ || currentState_.Empty())
- return;
-
- unsigned numAttributes = networkAttributes_->Size();
-
- // Get current attribute values if necessary
- if (frameNumber != serverFrameNumber_)
- {
- for (unsigned i = 0; i < numAttributes; ++i)
- {
- const AttributeInfo& attr = networkAttributes_->At(i);
- OnGetAttribute(attr, currentState_[i]);
- }
- serverFrameNumber_ = frameNumber;
- }
-
- deltaUpdateBits.Resize((numAttributes + 7) >> 3);
- for (unsigned i = 0; i < deltaUpdateBits.Size(); ++i)
- deltaUpdateBits[i] = 0;
-
- for (unsigned i = 0; i < numAttributes; ++i)
- {
- if (currentState_[i] != replicationState[i])
- {
- const AttributeInfo& attr = networkAttributes_->At(i);
- replicationState[i] = currentState_[i];
- if (attr.mode_ & AM_LATESTDATA)
- latestData = true;
- else
- {
- deltaUpdate = true;
- deltaUpdateBits[i >> 3] |= 1 << (i & 7);
- }
- }
- }
- }
- void Serializable::WriteDeltaUpdate(Serializer& dest, PODVector<unsigned char>& deltaUpdateBits, Vector<Variant>& replicationState)
- {
- if (!networkAttributes_)
- return;
-
- unsigned numAttributes = networkAttributes_->Size();
-
- // First write the change bitfield, then attribute data for changed attributes
- dest.Write(&deltaUpdateBits[0], deltaUpdateBits.Size());
-
- for (unsigned i = 0; i < numAttributes; ++i)
- {
- if (deltaUpdateBits[i >> 3] & (1 << (i & 7)))
- dest.WriteVariantData(replicationState[i]);
- }
- }
- void Serializable::WriteLatestDataUpdate(Serializer& dest, Vector<Variant>& replicationState)
- {
- if (!networkAttributes_)
- return;
-
- unsigned numAttributes = networkAttributes_->Size();
-
- for (unsigned i = 0; i < numAttributes; ++i)
- {
- if (networkAttributes_->At(i).mode_ & AM_LATESTDATA)
- dest.WriteVariantData(replicationState[i]);
- }
- }
- void Serializable::ReadDeltaUpdate(Deserializer& source, PODVector<unsigned char>& deltaUpdateBits)
- {
- const Vector<AttributeInfo>* attributes = GetNetworkAttributes();
- if (!attributes)
- return;
- unsigned numAttributes = attributes->Size();
-
- deltaUpdateBits.Resize((numAttributes + 7) >> 3);
- source.Read(&deltaUpdateBits[0], deltaUpdateBits.Size());
-
- for (unsigned i = 0; i < numAttributes && !source.IsEof(); ++i)
- {
- const AttributeInfo& attr = attributes->At(i);
-
- if (deltaUpdateBits[i >> 3] & (1 << (i & 7)))
- OnSetAttribute(attr, source.ReadVariant(attr.type_));
- }
- }
- void Serializable::ReadLatestDataUpdate(Deserializer& source)
- {
- const Vector<AttributeInfo>* attributes = GetNetworkAttributes();
- if (!attributes)
- return;
- unsigned numAttributes = attributes->Size();
-
- for (unsigned i = 0; i < numAttributes && !source.IsEof(); ++i)
- {
- const AttributeInfo& attr = attributes->At(i);
-
- if (attr.mode_ & AM_LATESTDATA)
- OnSetAttribute(attr, source.ReadVariant(attr.type_));
- }
- }
- Variant Serializable::GetAttribute(unsigned index)
- {
- Variant ret;
-
- const Vector<AttributeInfo>* attributes = context_->GetAttributes(GetType());
- if (!attributes || index >= attributes->Size())
- return ret;
-
- OnGetAttribute(attributes->At(index), ret);
- return ret;
- }
- Variant Serializable::GetAttribute(const String& name)
- {
- Variant ret;
-
- const Vector<AttributeInfo>* attributes = context_->GetAttributes(GetType());
- if (!attributes)
- {
- LOGERROR(GetTypeName() + " has no attributes");
- return ret;
- }
-
- for (Vector<AttributeInfo>::ConstIterator i = attributes->Begin(); i != attributes->End(); ++i)
- {
- if (i->name_ == name)
- {
- OnGetAttribute(*i, ret);
- return ret;
- }
- }
-
- LOGERROR("Could not find attribute " + String(name) + " in " + GetTypeName());
- return ret;
- }
- unsigned Serializable::GetNumAttributes() const
- {
- const Vector<AttributeInfo>* attributes = context_->GetAttributes(GetType());
- return attributes ? attributes->Size() : 0;
- }
- unsigned Serializable::GetNumNetworkAttributes() const
- {
- const Vector<AttributeInfo>* attributes = context_->GetNetworkAttributes(GetType());
- return attributes ? attributes->Size() : 0;
- }
- const Vector<AttributeInfo>* Serializable::GetAttributes() const
- {
- return context_->GetAttributes(GetType());
- }
- const Vector<AttributeInfo>* Serializable::GetNetworkAttributes() const
- {
- return context_->GetNetworkAttributes(GetType());
- }
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