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- //
- // Copyright (c) 2008-2017 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "../Precompiled.h"
- #include "../Core/Context.h"
- #include "../IO/Deserializer.h"
- #include "../IO/FileSystem.h"
- #include "../IO/Log.h"
- #include "../LuaScript/LuaFile.h"
- #include "../Core/ProcessUtils.h"
- #include "../IO/Serializer.h"
- extern "C"
- {
- #include <lua.h>
- #include <lauxlib.h>
- }
- #include "../DebugNew.h"
- namespace Urho3D
- {
- LuaFile::LuaFile(Context* context) :
- Resource(context),
- size_(0),
- hasLoaded_(false),
- hasExecuted_(false)
- {
- }
- LuaFile::~LuaFile() = default;
- void LuaFile::RegisterObject(Context* context)
- {
- context->RegisterFactory<LuaFile>();
- }
- bool LuaFile::BeginLoad(Deserializer& source)
- {
- size_ = source.GetSize();
- if (size_ == 0)
- return false;
- // Read all data.
- data_ = new char[size_];
- if (source.Read(data_, size_) != size_)
- return false;
- SetMemoryUse(size_);
- return true;
- }
- bool LuaFile::Save(Serializer& dest) const
- {
- if (size_ == 0)
- return false;
- dest.Write(data_, size_);
- return true;
- }
- bool LuaFile::LoadChunk(lua_State* luaState)
- {
- if (hasLoaded_)
- return true;
- if (size_ == 0 || !luaState)
- return false;
- // Get file base name
- String name = GetName();
- unsigned extPos = name.FindLast('.');
- if (extPos != String::NPOS)
- name = name.Substring(0, extPos);
- if (luaL_loadbuffer(luaState, data_, size_, name.CString()))
- {
- const char* message = lua_tostring(luaState, -1);
- URHO3D_LOGERRORF("Load Buffer failed for %s: %s", GetName().CString(), message);
- lua_pop(luaState, 1);
- return false;
- }
- URHO3D_LOGINFO("Loaded Lua script " + GetName());
- hasLoaded_ = true;
- return true;
- }
- bool LuaFile::LoadAndExecute(lua_State* luaState)
- {
- if (hasExecuted_)
- return true;
- if (!LoadChunk(luaState))
- return false;
- if (lua_pcall(luaState, 0, 0, 0))
- {
- const char* message = lua_tostring(luaState, -1);
- URHO3D_LOGERRORF("Lua Execute failed for %s: %s", GetName().CString(), message);
- lua_pop(luaState, 1);
- return false;
- }
- URHO3D_LOGINFO("Executed Lua script " + GetName());
- hasExecuted_ = true;
- return true;
- }
- }
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