Lasse Öörni abe05c6a53 MinGW is no longer officially supported. há 14 anos atrás
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Direct3D9 abe05c6a53 MinGW is no longer officially supported. há 14 anos atrás
OpenGL 38fe1554ba Initial multiplayer NinjaSnowWar. há 14 anos atrás
AnimatedModel.cpp 40ad2d09b6 Queue remote events instead of sending immediately to avoid synchronization problems with scene updates. há 14 anos atrás
AnimatedModel.h ee9b6cc0f8 Renamed the script PostLoad() to FinishUpdate(). há 14 anos atrás
Animation.cpp b90c1386be Removed unnecessary parentheses. há 14 anos atrás
Animation.h 07fda9f32e Preparation to using kNet: renamed SharedPtr.h to Ptr.h to avoid conflicts. há 14 anos atrás
AnimationController.cpp 163aa247d9 Cleaned up animation network serialization code. há 14 anos atrás
AnimationController.h 163aa247d9 Cleaned up animation network serialization code. há 14 anos atrás
AnimationState.cpp 163aa247d9 Cleaned up animation network serialization code. há 14 anos atrás
AnimationState.h 23b410d9f4 Added AnimationController network replication. há 14 anos atrás
Batch.cpp ced7b62889 Shader parameters are no longer hardcoded. há 14 anos atrás
Batch.h f622066c4a Changed certain profile blocks (extra/transparent passes, debug geometry) to trigger only when there is actually some work to be done. há 14 anos atrás
BillboardSet.cpp cc2a487361 Further optimization of the parent node network replication attribute. há 14 anos atrás
BillboardSet.h 7b15b34c83 Removed most OnGetAttribute() / OnSetAttribute() functions in favor of accessor attributes. há 14 anos atrás
CMakeLists.txt 0d29d818ad Moved from SDL to GLFW & PortAudio. há 14 anos atrás
Camera.cpp 7b15b34c83 Removed most OnGetAttribute() / OnSetAttribute() functions in favor of accessor attributes. há 14 anos atrás
Camera.h 141d192225 Fixed Camera's InverseWorldTransform(), which should be GetInverseWorldTransform(). há 14 anos atrás
DebugRenderer.cpp f622066c4a Changed certain profile blocks (extra/transparent passes, debug geometry) to trigger only when there is actually some work to be done. há 14 anos atrás
DebugRenderer.h 07fda9f32e Preparation to using kNet: renamed SharedPtr.h to Ptr.h to avoid conflicts. há 14 anos atrás
Drawable.cpp 7b15b34c83 Removed most OnGetAttribute() / OnSetAttribute() functions in favor of accessor attributes. há 14 anos atrás
Drawable.h a956f2ff20 Fixed bugs in Vector & PODVector. há 14 anos atrás
GPUObject.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. há 14 anos atrás
Geometry.cpp 71603ae52e Initial kNet-based networking implementation. há 14 anos atrás
Geometry.h 07fda9f32e Preparation to using kNet: renamed SharedPtr.h to Ptr.h to avoid conflicts. há 14 anos atrás
Graphics.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. há 14 anos atrás
GraphicsDefs.cpp 7addf89464 Moved definitions of the inbuild shader hashes to a separate file. há 14 anos atrás
GraphicsDefs.h 7addf89464 Moved definitions of the inbuild shader hashes to a separate file. há 14 anos atrás
GraphicsEvents.h 486d4902c8 Simplified window message handling related to activation/inactivation and minimizing the window. há 14 anos atrás
GraphicsImpl.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. há 14 anos atrás
IndexBuffer.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. há 14 anos atrás
Light.cpp 7b15b34c83 Removed most OnGetAttribute() / OnSetAttribute() functions in favor of accessor attributes. há 14 anos atrás
Light.h 7b15b34c83 Removed most OnGetAttribute() / OnSetAttribute() functions in favor of accessor attributes. há 14 anos atrás
Material.cpp 23b410d9f4 Added AnimationController network replication. há 14 anos atrás
Material.h ced7b62889 Shader parameters are no longer hardcoded. há 14 anos atrás
Model.cpp ffad4ba005 Fixed UI related crashes in headless mode. há 14 anos atrás
Model.h 07fda9f32e Preparation to using kNet: renamed SharedPtr.h to Ptr.h to avoid conflicts. há 14 anos atrás
OcclusionBuffer.cpp 71603ae52e Initial kNet-based networking implementation. há 14 anos atrás
OcclusionBuffer.h 07fda9f32e Preparation to using kNet: renamed SharedPtr.h to Ptr.h to avoid conflicts. há 14 anos atrás
Octree.cpp 84d70dcbe7 Optimized away constant dynamic Variant allocation in comparing attributes when sending a server update. há 14 anos atrás
Octree.h 84d70dcbe7 Optimized away constant dynamic Variant allocation in comparing attributes when sending a server update. há 14 anos atrás
OctreeQuery.cpp 0ea42a9762 Removed counterproductive frustum side masking from culling tests. há 14 anos atrás
OctreeQuery.h 0ea42a9762 Removed counterproductive frustum side masking from culling tests. há 14 anos atrás
ParticleEmitter.cpp cc2a487361 Further optimization of the parent node network replication attribute. há 14 anos atrás
ParticleEmitter.h 7b15b34c83 Removed most OnGetAttribute() / OnSetAttribute() functions in favor of accessor attributes. há 14 anos atrás
Precompiled.cpp 7c45da5588 Import new code. há 14 anos atrás
Precompiled.h 3baf62216e In Direct3D9 mode, differentiate between left Shift, Ctrl & Alt similarly as GLFW does. há 14 anos atrás
RenderSurface.h 1840d21d6f Fixed MinGW build. há 14 anos atrás
Renderer.cpp f622066c4a Changed certain profile blocks (extra/transparent passes, debug geometry) to trigger only when there is actually some work to be done. há 14 anos atrás
Renderer.h ced7b62889 Shader parameters are no longer hardcoded. há 14 anos atrás
Shader.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. há 14 anos atrás
ShaderProgram.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. há 14 anos atrás
ShaderVariation.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. há 14 anos atrás
Skeleton.cpp b90c1386be Removed unnecessary parentheses. há 14 anos atrás
Skeleton.h 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. há 14 anos atrás
Skybox.cpp 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. há 14 anos atrás
Skybox.h 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. há 14 anos atrás
StaticModel.cpp 7b15b34c83 Removed most OnGetAttribute() / OnSetAttribute() functions in favor of accessor attributes. há 14 anos atrás
StaticModel.h 7b15b34c83 Removed most OnGetAttribute() / OnSetAttribute() functions in favor of accessor attributes. há 14 anos atrás
Technique.cpp af2b4311dc Function name unification and cleanup. ChildElement -> Child. RootElement -> Root. ScriptedChildren -> ChildrenWithScript. há 14 anos atrás
Technique.h 7da01092b6 Renamed ShaderProgram to ShaderVariation. há 14 anos atrás
Texture.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. há 14 anos atrás
Texture2D.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. há 14 anos atrás
TextureCube.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. há 14 anos atrás
VertexBuffer.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. há 14 anos atrás
VertexDeclaration.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. há 14 anos atrás
View.cpp f622066c4a Changed certain profile blocks (extra/transparent passes, debug geometry) to trigger only when there is actually some work to be done. há 14 anos atrás
View.h ced7b62889 Shader parameters are no longer hardcoded. há 14 anos atrás
Zone.cpp 84d70dcbe7 Optimized away constant dynamic Variant allocation in comparing attributes when sending a server update. há 14 anos atrás
Zone.h 84d70dcbe7 Optimized away constant dynamic Variant allocation in comparing attributes when sending a server update. há 14 anos atrás