ScriptAPI.cpp 14 KB

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  1. //
  2. // Copyright (c) 2008-2017 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../Precompiled.h"
  23. #include "../AngelScript/APITemplates.h"
  24. #include "../AngelScript/ScriptAPI.h"
  25. #include "../AngelScript/ScriptFile.h"
  26. #include "../Resource/ResourceCache.h"
  27. namespace Urho3D
  28. {
  29. static bool ScriptFileExecute(const String& declaration, CScriptArray* srcParams, ScriptFile* ptr)
  30. {
  31. VariantVector destParams(srcParams ? srcParams->GetSize() : 0);
  32. if (srcParams)
  33. {
  34. unsigned numParams = srcParams->GetSize();
  35. for (unsigned i = 0; i < numParams; ++i)
  36. destParams[i] = *(static_cast<Variant*>(srcParams->At(i)));
  37. }
  38. return ptr->Execute(declaration, destParams);
  39. }
  40. static void ScriptFileDelayedExecute(float delay, bool repeat, const String& declaration, CScriptArray* srcParams, ScriptFile* ptr)
  41. {
  42. VariantVector destParams(srcParams ? srcParams->GetSize() : 0);
  43. if (srcParams)
  44. {
  45. unsigned numParams = srcParams->GetSize();
  46. for (unsigned i = 0; i < numParams; ++i)
  47. destParams[i] = *(static_cast<Variant*>(srcParams->At(i)));
  48. }
  49. ptr->DelayedExecute(delay, repeat, declaration, destParams);
  50. }
  51. static asIScriptObject* NodeCreateScriptObjectWithFile(ScriptFile* file, const String& className, CreateMode mode, Node* ptr)
  52. {
  53. if (!file)
  54. return nullptr;
  55. // Try first to reuse an existing, empty ScriptInstance
  56. const Vector<SharedPtr<Component> >& components = ptr->GetComponents();
  57. for (Vector<SharedPtr<Component> >::ConstIterator i = components.Begin(); i != components.End(); ++i)
  58. {
  59. if ((*i)->GetType() == ScriptInstance::GetTypeStatic())
  60. {
  61. auto* instance = static_cast<ScriptInstance*>(i->Get());
  62. asIScriptObject* object = instance->GetScriptObject();
  63. if (!object)
  64. {
  65. instance->CreateObject(file, className);
  66. return instance->GetScriptObject();
  67. }
  68. }
  69. }
  70. // Then create a new component if not found
  71. auto* instance = ptr->CreateComponent<ScriptInstance>(mode);
  72. instance->CreateObject(file, className);
  73. return instance->GetScriptObject();
  74. }
  75. static void RegisterScriptFile(asIScriptEngine* engine)
  76. {
  77. RegisterResource<ScriptFile>(engine, "ScriptFile");
  78. engine->RegisterObjectMethod("ScriptFile", "bool Execute(const String&in, const Array<Variant>@+ params = null)", asFUNCTION(ScriptFileExecute), asCALL_CDECL_OBJLAST);
  79. engine->RegisterObjectMethod("ScriptFile", "void DelayedExecute(float, bool, const String&in, const Array<Variant>@+ params = null)", asFUNCTION(ScriptFileDelayedExecute), asCALL_CDECL_OBJLAST);
  80. engine->RegisterObjectMethod("ScriptFile", "void ClearDelayedExecute(const String&in declaration = String())", asMETHOD(ScriptFile, ClearDelayedExecute), asCALL_THISCALL);
  81. engine->RegisterObjectMethod("ScriptFile", "bool get_compiled() const", asMETHOD(ScriptFile, IsCompiled), asCALL_THISCALL);
  82. engine->RegisterGlobalFunction("ScriptFile@+ get_scriptFile()", asFUNCTION(GetScriptContextFile), asCALL_CDECL);
  83. }
  84. static asIScriptObject* NodeCreateScriptObject(const String& scriptFileName, const String& className, CreateMode mode, Node* ptr)
  85. {
  86. auto* cache = GetScriptContext()->GetSubsystem<ResourceCache>();
  87. return NodeCreateScriptObjectWithFile(cache->GetResource<ScriptFile>(scriptFileName), className, mode, ptr);
  88. }
  89. asIScriptObject* NodeGetScriptObject(Node* ptr)
  90. {
  91. // Get the first available ScriptInstance with an object
  92. const Vector<SharedPtr<Component> >& components = ptr->GetComponents();
  93. for (Vector<SharedPtr<Component> >::ConstIterator i = components.Begin(); i != components.End(); ++i)
  94. {
  95. if ((*i)->GetType() == ScriptInstance::GetTypeStatic())
  96. {
  97. auto* instance = static_cast<ScriptInstance*>(i->Get());
  98. asIScriptObject* object = instance->GetScriptObject();
  99. if (object)
  100. return object;
  101. }
  102. }
  103. return nullptr;
  104. }
  105. asIScriptObject* NodeGetNamedScriptObject(const String& className, Node* ptr)
  106. {
  107. const Vector<SharedPtr<Component> >& components = ptr->GetComponents();
  108. for (Vector<SharedPtr<Component> >::ConstIterator i = components.Begin(); i != components.End(); ++i)
  109. {
  110. if ((*i)->GetType() == ScriptInstance::GetTypeStatic())
  111. {
  112. auto* instance = static_cast<ScriptInstance*>(i->Get());
  113. if (instance->IsA(className))
  114. {
  115. asIScriptObject* object = instance->GetScriptObject();
  116. if (object)
  117. return object;
  118. }
  119. }
  120. }
  121. return nullptr;
  122. }
  123. static bool ScriptInstanceExecute(const String& declaration, CScriptArray* srcParams, ScriptInstance* ptr)
  124. {
  125. VariantVector destParams(srcParams ? srcParams->GetSize() : 0);
  126. if (srcParams)
  127. {
  128. unsigned numParams = srcParams->GetSize();
  129. for (unsigned i = 0; i < numParams; ++i)
  130. destParams[i] = *(static_cast<Variant*>(srcParams->At(i)));
  131. }
  132. return ptr->Execute(declaration, destParams);
  133. }
  134. static void ScriptInstanceDelayedExecute(float delay, bool repeat, const String& declaration, CScriptArray* srcParams, ScriptInstance* ptr)
  135. {
  136. VariantVector destParams(srcParams ? srcParams->GetSize() : 0);
  137. if (srcParams)
  138. {
  139. unsigned numParams = srcParams->GetSize();
  140. for (unsigned i = 0; i < numParams; ++i)
  141. destParams[i] = *(static_cast<Variant*>(srcParams->At(i)));
  142. }
  143. ptr->DelayedExecute(delay, repeat, declaration, destParams);
  144. }
  145. static ScriptInstance* GetSelf()
  146. {
  147. return GetScriptContextInstance();
  148. }
  149. static void SelfDelayedExecute(float delay, bool repeat, const String& declaration, CScriptArray* srcParams)
  150. {
  151. VariantVector destParams(srcParams ? srcParams->GetSize() : 0);
  152. if (srcParams)
  153. {
  154. unsigned numParams = srcParams->GetSize();
  155. for (unsigned i = 0; i < numParams; ++i)
  156. destParams[i] = *(static_cast<Variant*>(srcParams->At(i)));
  157. }
  158. ScriptInstance* ptr = GetScriptContextInstance();
  159. if (ptr)
  160. ptr->DelayedExecute(delay, repeat, declaration, destParams);
  161. else
  162. {
  163. ScriptFile* file = GetScriptContextFile();
  164. if (file)
  165. file->DelayedExecute(delay, repeat, declaration, destParams);
  166. }
  167. }
  168. static void SelfClearDelayedExecute(const String& declaration)
  169. {
  170. ScriptInstance* ptr = GetScriptContextInstance();
  171. if (ptr)
  172. ptr->ClearDelayedExecute(declaration);
  173. else
  174. {
  175. ScriptFile* file = GetScriptContextFile();
  176. if (file)
  177. file->ClearDelayedExecute(declaration);
  178. }
  179. }
  180. static void SelfMarkNetworkUpdate()
  181. {
  182. ScriptInstance* ptr = GetScriptContextInstance();
  183. if (ptr)
  184. ptr->MarkNetworkUpdate();
  185. }
  186. static void SelfRemove()
  187. {
  188. ScriptInstance* ptr = GetScriptContextInstance();
  189. if (ptr)
  190. ptr->Remove();
  191. }
  192. static void RegisterScriptInstance(asIScriptEngine* engine)
  193. {
  194. engine->RegisterObjectMethod("Node", "ScriptObject@+ CreateScriptObject(ScriptFile@+, const String&in, CreateMode mode = REPLICATED)", asFUNCTION(NodeCreateScriptObjectWithFile), asCALL_CDECL_OBJLAST);
  195. engine->RegisterObjectMethod("Node", "ScriptObject@+ CreateScriptObject(const String&in, const String&in, CreateMode mode = REPLICATED)", asFUNCTION(NodeCreateScriptObject), asCALL_CDECL_OBJLAST);
  196. engine->RegisterObjectMethod("Node", "ScriptObject@+ GetScriptObject() const", asFUNCTION(NodeGetScriptObject), asCALL_CDECL_OBJLAST);
  197. engine->RegisterObjectMethod("Node", "ScriptObject@+ GetScriptObject(const String&in) const", asFUNCTION(NodeGetNamedScriptObject), asCALL_CDECL_OBJLAST);
  198. engine->RegisterObjectMethod("Node", "ScriptObject@+ get_scriptObject() const", asFUNCTION(NodeGetScriptObject), asCALL_CDECL_OBJLAST);
  199. engine->RegisterObjectMethod("Scene", "ScriptObject@+ CreateScriptObject(ScriptFile@+, const String&in, CreateMode mode = REPLICATED)", asFUNCTION(NodeCreateScriptObjectWithFile), asCALL_CDECL_OBJLAST);
  200. engine->RegisterObjectMethod("Scene", "ScriptObject@+ CreateScriptObject(const String&in, const String&in, CreateMode mode = REPLICATED)", asFUNCTION(NodeCreateScriptObject), asCALL_CDECL_OBJLAST);
  201. engine->RegisterObjectMethod("Scene", "ScriptObject@+ GetScriptObject() const", asFUNCTION(NodeGetScriptObject), asCALL_CDECL_OBJLAST);
  202. engine->RegisterObjectMethod("Scene", "ScriptObject@+ GetScriptObject(const String&in) const", asFUNCTION(NodeGetNamedScriptObject), asCALL_CDECL_OBJLAST);
  203. engine->RegisterObjectMethod("Scene", "ScriptObject@+ get_scriptObject() const", asFUNCTION(NodeGetScriptObject), asCALL_CDECL_OBJLAST);
  204. RegisterComponent<ScriptInstance>(engine, "ScriptInstance");
  205. engine->RegisterObjectMethod("ScriptInstance", "bool CreateObject(ScriptFile@+, const String&in)", asMETHODPR(ScriptInstance, CreateObject, (ScriptFile*, const String&), bool), asCALL_THISCALL);
  206. engine->RegisterObjectMethod("ScriptInstance", "bool Execute(const String&in, const Array<Variant>@+ params = null)", asFUNCTION(ScriptInstanceExecute), asCALL_CDECL_OBJLAST);
  207. engine->RegisterObjectMethod("ScriptInstance", "void DelayedExecute(float, bool, const String&in, const Array<Variant>@+ params = null)", asFUNCTION(ScriptInstanceDelayedExecute), asCALL_CDECL_OBJLAST);
  208. engine->RegisterObjectMethod("ScriptInstance", "void ClearDelayedExecute(const String&in declaration = String())", asMETHOD(ScriptInstance, ClearDelayedExecute), asCALL_THISCALL);
  209. engine->RegisterObjectMethod("ScriptInstance", "bool IsA(const String&in declaration) const", asMETHOD(ScriptInstance, IsA), asCALL_THISCALL);
  210. engine->RegisterObjectMethod("ScriptInstance", "bool HasMethod(const String&in declaration) const", asMETHOD(ScriptInstance, HasMethod), asCALL_THISCALL);
  211. engine->RegisterObjectMethod("ScriptInstance", "void set_scriptFile(ScriptFile@+)", asMETHOD(ScriptInstance, SetScriptFile), asCALL_THISCALL);
  212. engine->RegisterObjectMethod("ScriptInstance", "ScriptFile@+ get_scriptFile() const", asMETHOD(ScriptInstance, GetScriptFile), asCALL_THISCALL);
  213. engine->RegisterObjectMethod("ScriptInstance", "ScriptObject@+ get_scriptObject() const", asMETHOD(ScriptInstance, GetScriptObject), asCALL_THISCALL);
  214. engine->RegisterObjectMethod("ScriptInstance", "void set_className(const String&in)", asMETHOD(ScriptInstance, SetClassName), asCALL_THISCALL);
  215. engine->RegisterObjectMethod("ScriptInstance", "const String& get_className() const", asMETHOD(ScriptInstance, GetClassName), asCALL_THISCALL);
  216. engine->RegisterGlobalFunction("ScriptInstance@+ get_self()", asFUNCTION(GetSelf), asCALL_CDECL);
  217. // Register convenience functions for controlling self, similar to event sending
  218. engine->RegisterGlobalFunction("void MarkNetworkUpdate()", asFUNCTION(SelfMarkNetworkUpdate), asCALL_CDECL);
  219. engine->RegisterGlobalFunction("void DelayedExecute(float, bool, const String&in, const Array<Variant>@+ params = null)", asFUNCTION(SelfDelayedExecute), asCALL_CDECL);
  220. engine->RegisterGlobalFunction("void ClearDelayedExecute(const String&in declaration = String())", asFUNCTION(SelfClearDelayedExecute), asCALL_CDECL);
  221. engine->RegisterGlobalFunction("void Remove()", asFUNCTION(SelfRemove), asCALL_CDECL);
  222. }
  223. static Script* GetScript()
  224. {
  225. return GetScriptContext()->GetSubsystem<Script>();
  226. }
  227. static void RegisterScript(asIScriptEngine* engine)
  228. {
  229. engine->RegisterEnum("DumpMode");
  230. engine->RegisterEnumValue("DumpMode", "DOXYGEN", DOXYGEN);
  231. engine->RegisterEnumValue("DumpMode", "C_HEADER", C_HEADER);
  232. RegisterObject<Script>(engine, "Script");
  233. engine->RegisterObjectMethod("Script", "bool Execute(const String&in)", asMETHOD(Script, Execute), asCALL_THISCALL);
  234. engine->RegisterObjectMethod("Script", "void DumpAPI(DumpMode mode = DOXYGEN, const String&in sourceTree = String())", asMETHOD(Script, DumpAPI), asCALL_THISCALL);
  235. engine->RegisterObjectMethod("Script", "void set_defaultScriptFile(ScriptFile@+)", asMETHOD(Script, SetDefaultScriptFile), asCALL_THISCALL);
  236. engine->RegisterObjectMethod("Script", "ScriptFile@+ get_defaultScriptFile() const", asMETHOD(Script, GetDefaultScriptFile), asCALL_THISCALL);
  237. engine->RegisterObjectMethod("Script", "void set_defaultScene(Scene@+)", asMETHOD(Script, SetDefaultScene), asCALL_THISCALL);
  238. engine->RegisterObjectMethod("Script", "Scene@+ get_defaultScene() const", asMETHOD(Script, GetDefaultScene), asCALL_THISCALL);
  239. engine->RegisterObjectMethod("Script", "void set_executeConsoleCommands(bool)", asMETHOD(Script, SetExecuteConsoleCommands), asCALL_THISCALL);
  240. engine->RegisterObjectMethod("Script", "bool get_executeConsoleCommands() const", asMETHOD(Script, GetExecuteConsoleCommands), asCALL_THISCALL);
  241. engine->RegisterGlobalFunction("Script@+ get_script()", asFUNCTION(GetScript), asCALL_CDECL);
  242. }
  243. static void RegisterScriptObject(asIScriptEngine* engine)
  244. {
  245. engine->RegisterInterface("ScriptObject");
  246. }
  247. void RegisterScriptInterfaceAPI(asIScriptEngine* engine)
  248. {
  249. RegisterScriptObject(engine);
  250. }
  251. void RegisterScriptAPI(asIScriptEngine* engine)
  252. {
  253. RegisterScriptFile(engine);
  254. RegisterScriptInstance(engine);
  255. RegisterScript(engine);
  256. }
  257. }