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- //
- // Copyright (c) 2008-2017 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "../Precompiled.h"
- #include "../Core/Context.h"
- #include "../Core/EventProfiler.h"
- #include "../IO/Log.h"
- #ifndef MINI_URHO
- #include <SDL/SDL.h>
- #ifdef URHO3D_IK
- #include <ik/log.h>
- #include <ik/memory.h>
- #endif
- #endif
- #include "../DebugNew.h"
- namespace Urho3D
- {
- #ifndef MINI_URHO
- // Keeps track of how many times SDL was initialised so we know when to call SDL_Quit().
- static int sdlInitCounter = 0;
- // Keeps track of how many times IK was initialised
- static int ikInitCounter = 0;
- // Reroute all messages from the ik library to the Urho3D log
- static void HandleIKLog(const char* msg)
- {
- URHO3D_LOGINFOF("[IK] %s", msg);
- }
- #endif
- void EventReceiverGroup::BeginSendEvent()
- {
- ++inSend_;
- }
- void EventReceiverGroup::EndSendEvent()
- {
- assert(inSend_ > 0);
- --inSend_;
- if (inSend_ == 0 && dirty_)
- {
- /// \todo Could be optimized by erase-swap, but this keeps the receiver order
- for (unsigned i = receivers_.Size() - 1; i < receivers_.Size(); --i)
- {
- if (!receivers_[i])
- receivers_.Erase(i);
- }
- dirty_ = false;
- }
- }
- void EventReceiverGroup::Add(Object* object)
- {
- if (object)
- receivers_.Push(object);
- }
- void EventReceiverGroup::Remove(Object* object)
- {
- if (inSend_ > 0)
- {
- PODVector<Object*>::Iterator i = receivers_.Find(object);
- if (i != receivers_.End())
- {
- (*i) = nullptr;
- dirty_ = true;
- }
- }
- else
- receivers_.Remove(object);
- }
- void RemoveNamedAttribute(HashMap<StringHash, Vector<AttributeInfo> >& attributes, StringHash objectType, const char* name)
- {
- HashMap<StringHash, Vector<AttributeInfo> >::Iterator i = attributes.Find(objectType);
- if (i == attributes.End())
- return;
- Vector<AttributeInfo>& infos = i->second_;
- for (Vector<AttributeInfo>::Iterator j = infos.Begin(); j != infos.End(); ++j)
- {
- if (!j->name_.Compare(name, true))
- {
- infos.Erase(j);
- break;
- }
- }
- // If the vector became empty, erase the object type from the map
- if (infos.Empty())
- attributes.Erase(i);
- }
- Context::Context() :
- eventHandler_(nullptr)
- {
- #ifdef __ANDROID__
- // Always reset the random seed on Android, as the Urho3D library might not be unloaded between runs
- SetRandomSeed(1);
- #endif
- // Set the main thread ID (assuming the Context is created in it)
- Thread::SetMainThread();
- }
- Context::~Context()
- {
- // Remove subsystems that use SDL in reverse order of construction, so that Graphics can shut down SDL last
- /// \todo Context should not need to know about subsystems
- RemoveSubsystem("Audio");
- RemoveSubsystem("UI");
- RemoveSubsystem("Input");
- RemoveSubsystem("Renderer");
- RemoveSubsystem("Graphics");
- subsystems_.Clear();
- factories_.Clear();
- // Delete allocated event data maps
- for (PODVector<VariantMap*>::Iterator i = eventDataMaps_.Begin(); i != eventDataMaps_.End(); ++i)
- delete *i;
- eventDataMaps_.Clear();
- }
- SharedPtr<Object> Context::CreateObject(StringHash objectType)
- {
- HashMap<StringHash, SharedPtr<ObjectFactory> >::ConstIterator i = factories_.Find(objectType);
- if (i != factories_.End())
- return i->second_->CreateObject();
- else
- return SharedPtr<Object>();
- }
- void Context::RegisterFactory(ObjectFactory* factory)
- {
- if (!factory)
- return;
- factories_[factory->GetType()] = factory;
- }
- void Context::RegisterFactory(ObjectFactory* factory, const char* category)
- {
- if (!factory)
- return;
- RegisterFactory(factory);
- if (String::CStringLength(category))
- objectCategories_[category].Push(factory->GetType());
- }
- void Context::RegisterSubsystem(Object* object)
- {
- if (!object)
- return;
- subsystems_[object->GetType()] = object;
- }
- void Context::RemoveSubsystem(StringHash objectType)
- {
- HashMap<StringHash, SharedPtr<Object> >::Iterator i = subsystems_.Find(objectType);
- if (i != subsystems_.End())
- subsystems_.Erase(i);
- }
- AttributeHandle Context::RegisterAttribute(StringHash objectType, const AttributeInfo& attr)
- {
- // None or pointer types can not be supported
- if (attr.type_ == VAR_NONE || attr.type_ == VAR_VOIDPTR || attr.type_ == VAR_PTR
- || attr.type_ == VAR_CUSTOM_HEAP || attr.type_ == VAR_CUSTOM_STACK)
- {
- URHO3D_LOGWARNING("Attempt to register unsupported attribute type " + Variant::GetTypeName(attr.type_) + " to class " +
- GetTypeName(objectType));
- return AttributeHandle();
- }
- AttributeHandle handle;
- Vector<AttributeInfo>& objectAttributes = attributes_[objectType];
- objectAttributes.Push(attr);
- handle.attributeInfo_ = &objectAttributes.Back();
- if (attr.mode_ & AM_NET)
- {
- Vector<AttributeInfo>& objectNetworkAttributes = networkAttributes_[objectType];
- objectNetworkAttributes.Push(attr);
- handle.networkAttributeInfo_ = &objectNetworkAttributes.Back();
- }
- return handle;
- }
- void Context::RemoveAttribute(StringHash objectType, const char* name)
- {
- RemoveNamedAttribute(attributes_, objectType, name);
- RemoveNamedAttribute(networkAttributes_, objectType, name);
- }
- void Context::RemoveAllAttributes(StringHash objectType)
- {
- attributes_.Erase(objectType);
- networkAttributes_.Erase(objectType);
- }
- void Context::UpdateAttributeDefaultValue(StringHash objectType, const char* name, const Variant& defaultValue)
- {
- AttributeInfo* info = GetAttribute(objectType, name);
- if (info)
- info->defaultValue_ = defaultValue;
- }
- VariantMap& Context::GetEventDataMap()
- {
- unsigned nestingLevel = eventSenders_.Size();
- while (eventDataMaps_.Size() < nestingLevel + 1)
- eventDataMaps_.Push(new VariantMap());
- VariantMap& ret = *eventDataMaps_[nestingLevel];
- ret.Clear();
- return ret;
- }
- #ifndef MINI_URHO
- bool Context::RequireSDL(unsigned int sdlFlags)
- {
- // Always increment, the caller must match with ReleaseSDL(), regardless of
- // what happens.
- ++sdlInitCounter;
- // Need to call SDL_Init() at least once before SDL_InitSubsystem()
- if (sdlInitCounter == 1)
- {
- URHO3D_LOGDEBUG("Initialising SDL");
- if (SDL_Init(0) != 0)
- {
- URHO3D_LOGERRORF("Failed to initialise SDL: %s", SDL_GetError());
- return false;
- }
- }
- Uint32 remainingFlags = sdlFlags & ~SDL_WasInit(0);
- if (remainingFlags != 0)
- {
- if (SDL_InitSubSystem(remainingFlags) != 0)
- {
- URHO3D_LOGERRORF("Failed to initialise SDL subsystem: %s", SDL_GetError());
- return false;
- }
- }
- return true;
- }
- void Context::ReleaseSDL()
- {
- --sdlInitCounter;
- if (sdlInitCounter == 0)
- {
- URHO3D_LOGDEBUG("Quitting SDL");
- SDL_QuitSubSystem(SDL_INIT_EVERYTHING);
- SDL_Quit();
- }
- if (sdlInitCounter < 0)
- URHO3D_LOGERROR("Too many calls to Context::ReleaseSDL()!");
- }
- #ifdef URHO3D_IK
- void Context::RequireIK()
- {
- // Always increment, the caller must match with ReleaseSDL(), regardless of
- // what happens.
- ++ikInitCounter;
- if (ikInitCounter == 1)
- {
- URHO3D_LOGDEBUG("Initialising Inverse Kinematics library");
- ik_memory_init();
- ik_log_init(IK_LOG_NONE);
- ik_log_register_listener(HandleIKLog);
- }
- }
- void Context::ReleaseIK()
- {
- --ikInitCounter;
- if (ikInitCounter == 0)
- {
- URHO3D_LOGDEBUG("De-initialising Inverse Kinematics library");
- ik_log_unregister_listener(HandleIKLog);
- ik_log_deinit();
- ik_memory_deinit();
- }
- if (ikInitCounter < 0)
- URHO3D_LOGERROR("Too many calls to Context::ReleaseIK()");
- }
- #endif // ifdef URHO3D_IK
- #endif // ifndef MINI_URHO
- void Context::CopyBaseAttributes(StringHash baseType, StringHash derivedType)
- {
- // Prevent endless loop if mistakenly copying attributes from same class as derived
- if (baseType == derivedType)
- {
- URHO3D_LOGWARNING("Attempt to copy base attributes to itself for class " + GetTypeName(baseType));
- return;
- }
- const Vector<AttributeInfo>* baseAttributes = GetAttributes(baseType);
- if (baseAttributes)
- {
- for (unsigned i = 0; i < baseAttributes->Size(); ++i)
- {
- const AttributeInfo& attr = baseAttributes->At(i);
- attributes_[derivedType].Push(attr);
- if (attr.mode_ & AM_NET)
- networkAttributes_[derivedType].Push(attr);
- }
- }
- }
- Object* Context::GetSubsystem(StringHash type) const
- {
- HashMap<StringHash, SharedPtr<Object> >::ConstIterator i = subsystems_.Find(type);
- if (i != subsystems_.End())
- return i->second_;
- else
- return nullptr;
- }
- const Variant& Context::GetGlobalVar(StringHash key) const
- {
- VariantMap::ConstIterator i = globalVars_.Find(key);
- return i != globalVars_.End() ? i->second_ : Variant::EMPTY;
- }
- void Context::SetGlobalVar(StringHash key, const Variant& value)
- {
- globalVars_[key] = value;
- }
- Object* Context::GetEventSender() const
- {
- if (!eventSenders_.Empty())
- return eventSenders_.Back();
- else
- return nullptr;
- }
- const String& Context::GetTypeName(StringHash objectType) const
- {
- // Search factories to find the hash-to-name mapping
- HashMap<StringHash, SharedPtr<ObjectFactory> >::ConstIterator i = factories_.Find(objectType);
- return i != factories_.End() ? i->second_->GetTypeName() : String::EMPTY;
- }
- AttributeInfo* Context::GetAttribute(StringHash objectType, const char* name)
- {
- HashMap<StringHash, Vector<AttributeInfo> >::Iterator i = attributes_.Find(objectType);
- if (i == attributes_.End())
- return nullptr;
- Vector<AttributeInfo>& infos = i->second_;
- for (Vector<AttributeInfo>::Iterator j = infos.Begin(); j != infos.End(); ++j)
- {
- if (!j->name_.Compare(name, true))
- return &(*j);
- }
- return nullptr;
- }
- void Context::AddEventReceiver(Object* receiver, StringHash eventType)
- {
- SharedPtr<EventReceiverGroup>& group = eventReceivers_[eventType];
- if (!group)
- group = new EventReceiverGroup();
- group->Add(receiver);
- }
- void Context::AddEventReceiver(Object* receiver, Object* sender, StringHash eventType)
- {
- SharedPtr<EventReceiverGroup>& group = specificEventReceivers_[sender][eventType];
- if (!group)
- group = new EventReceiverGroup();
- group->Add(receiver);
- }
- void Context::RemoveEventSender(Object* sender)
- {
- HashMap<Object*, HashMap<StringHash, SharedPtr<EventReceiverGroup> > >::Iterator i = specificEventReceivers_.Find(sender);
- if (i != specificEventReceivers_.End())
- {
- for (HashMap<StringHash, SharedPtr<EventReceiverGroup> >::Iterator j = i->second_.Begin(); j != i->second_.End(); ++j)
- {
- for (PODVector<Object*>::Iterator k = j->second_->receivers_.Begin(); k != j->second_->receivers_.End(); ++k)
- {
- Object* receiver = *k;
- if (receiver)
- receiver->RemoveEventSender(sender);
- }
- }
- specificEventReceivers_.Erase(i);
- }
- }
- void Context::RemoveEventReceiver(Object* receiver, StringHash eventType)
- {
- EventReceiverGroup* group = GetEventReceivers(eventType);
- if (group)
- group->Remove(receiver);
- }
- void Context::RemoveEventReceiver(Object* receiver, Object* sender, StringHash eventType)
- {
- EventReceiverGroup* group = GetEventReceivers(sender, eventType);
- if (group)
- group->Remove(receiver);
- }
- void Context::BeginSendEvent(Object* sender, StringHash eventType)
- {
- #ifdef URHO3D_PROFILING
- if (EventProfiler::IsActive())
- {
- auto* eventProfiler = GetSubsystem<EventProfiler>();
- if (eventProfiler)
- eventProfiler->BeginBlock(eventType);
- }
- #endif
- eventSenders_.Push(sender);
- }
- void Context::EndSendEvent()
- {
- eventSenders_.Pop();
- #ifdef URHO3D_PROFILING
- if (EventProfiler::IsActive())
- {
- auto* eventProfiler = GetSubsystem<EventProfiler>();
- if (eventProfiler)
- eventProfiler->EndBlock();
- }
- #endif
- }
- }
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