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- //
- // Copyright (c) 2008-2014 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "Precompiled.h"
- #include "BorderImage.h"
- #include "Context.h"
- #include "ResourceCache.h"
- #include "Texture2D.h"
- #include "DebugNew.h"
- namespace Urho3D
- {
- extern const char* blendModeNames[];
- extern const char* UI_CATEGORY;
- template<> BlendMode Variant::Get<BlendMode>() const
- {
- return (BlendMode)GetInt();
- }
- BorderImage::BorderImage(Context* context) :
- UIElement(context),
- imageRect_(IntRect::ZERO),
- border_(IntRect::ZERO),
- imageBorder_(IntRect::ZERO),
- hoverOffset_(IntVector2::ZERO),
- blendMode_(BLEND_REPLACE),
- tiled_(false)
- {
- }
- BorderImage::~BorderImage()
- {
- }
- void BorderImage::RegisterObject(Context* context)
- {
- context->RegisterFactory<BorderImage>(UI_CATEGORY);
- COPY_BASE_ATTRIBUTES(UIElement);
- MIXED_ACCESSOR_ATTRIBUTE("Texture", GetTextureAttr, SetTextureAttr, ResourceRef, ResourceRef(Texture2D::GetTypeStatic()), AM_FILE);
- REF_ACCESSOR_ATTRIBUTE("Image Rect", GetImageRect, SetImageRect, IntRect, IntRect::ZERO, AM_FILE);
- REF_ACCESSOR_ATTRIBUTE("Border", GetBorder, SetBorder, IntRect, IntRect::ZERO, AM_FILE);
- REF_ACCESSOR_ATTRIBUTE("Image Border", GetImageBorder, SetImageBorder, IntRect, IntRect::ZERO, AM_FILE);
- REF_ACCESSOR_ATTRIBUTE("Hover Image Offset", GetHoverOffset, SetHoverOffset, IntVector2, IntVector2::ZERO, AM_FILE);
- ACCESSOR_ATTRIBUTE("Tiled", IsTiled, SetTiled, bool, false, AM_FILE);
- ENUM_ACCESSOR_ATTRIBUTE("Blend Mode", GetBlendMode, SetBlendMode, BlendMode, blendModeNames, 0, AM_FILE);
- }
- void BorderImage::GetBatches(PODVector<UIBatch>& batches, PODVector<float>& vertexData, const IntRect& currentScissor)
- {
- GetBatches(batches, vertexData, currentScissor, hovering_ || selected_ || HasFocus() ? hoverOffset_ : IntVector2::ZERO);
- }
- void BorderImage::SetTexture(Texture* texture)
- {
- texture_ = texture;
- if (imageRect_ == IntRect::ZERO)
- SetFullImageRect();
- }
- void BorderImage::SetImageRect(const IntRect& rect)
- {
- if (rect != IntRect::ZERO)
- imageRect_ = rect;
- }
- void BorderImage::SetFullImageRect()
- {
- if (texture_)
- SetImageRect(IntRect(0, 0, texture_->GetWidth(), texture_->GetHeight()));
- }
- void BorderImage::SetBorder(const IntRect& rect)
- {
- border_.left_ = Max(rect.left_, 0);
- border_.top_ = Max(rect.top_, 0);
- border_.right_ = Max(rect.right_, 0);
- border_.bottom_ = Max(rect.bottom_, 0);
- }
- void BorderImage::SetImageBorder(const IntRect& rect)
- {
- imageBorder_.left_ = Max(rect.left_, 0);
- imageBorder_.top_ = Max(rect.top_, 0);
- imageBorder_.right_ = Max(rect.right_, 0);
- imageBorder_.bottom_ = Max(rect.bottom_, 0);
- }
- void BorderImage::SetHoverOffset(const IntVector2& offset)
- {
- hoverOffset_ = offset;
- }
- void BorderImage::SetHoverOffset(int x, int y)
- {
- hoverOffset_ = IntVector2(x, y);
- }
- void BorderImage::SetBlendMode(BlendMode mode)
- {
- blendMode_ = mode;
- }
- void BorderImage::SetTiled(bool enable)
- {
- tiled_ = enable;
- }
- void BorderImage::GetBatches(PODVector<UIBatch>& batches, PODVector<float>& vertexData, const IntRect& currentScissor, const IntVector2& offset)
- {
- bool allOpaque = true;
- if (GetDerivedOpacity() < 1.0f || color_[C_TOPLEFT].a_ < 1.0f || color_[C_TOPRIGHT].a_ < 1.0f ||
- color_[C_BOTTOMLEFT].a_ < 1.0f || color_[C_BOTTOMRIGHT].a_ < 1.0f)
- allOpaque = false;
- UIBatch batch(this, blendMode_ == BLEND_REPLACE && !allOpaque ? BLEND_ALPHA : blendMode_, currentScissor, texture_, &vertexData);
- // Calculate size of the inner rect, and texture dimensions of the inner rect
- const IntRect& uvBorder = (imageBorder_ == IntRect::ZERO) ? border_ : imageBorder_;
- int x = GetIndentWidth();
- IntVector2 size = GetSize();
- size.x_ -= x;
- IntVector2 innerSize(
- Max(size.x_ - border_.left_ - border_.right_, 0),
- Max(size.y_ - border_.top_ - border_.bottom_, 0));
- IntVector2 innerUvSize(
- Max(imageRect_.right_ - imageRect_.left_ - uvBorder.left_ - uvBorder.right_, 0),
- Max(imageRect_.bottom_ - imageRect_.top_ - uvBorder.top_ - uvBorder.bottom_, 0));
- IntVector2 uvTopLeft(imageRect_.left_, imageRect_.top_);
- uvTopLeft += offset;
- // Top
- if (border_.top_)
- {
- if (border_.left_)
- batch.AddQuad(x, 0, border_.left_, border_.top_, uvTopLeft.x_, uvTopLeft.y_, uvBorder.left_, uvBorder.top_);
- if (innerSize.x_)
- batch.AddQuad(x + border_.left_, 0, innerSize.x_, border_.top_, uvTopLeft.x_ + uvBorder.left_, uvTopLeft.y_,
- innerUvSize.x_, uvBorder.top_, tiled_);
- if (border_.right_)
- batch.AddQuad(x + border_.left_ + innerSize.x_, 0, border_.right_, border_.top_, uvTopLeft.x_ + uvBorder.left_ +
- innerUvSize.x_, uvTopLeft.y_, uvBorder.right_, uvBorder.top_);
- }
- // Middle
- if (innerSize.y_)
- {
- if (border_.left_)
- batch.AddQuad(x, border_.top_, border_.left_, innerSize.y_, uvTopLeft.x_, uvTopLeft.y_ + uvBorder.top_,
- uvBorder.left_, innerUvSize.y_, tiled_);
- if (innerSize.x_)
- batch.AddQuad(x + border_.left_, border_.top_, innerSize.x_, innerSize.y_, uvTopLeft.x_ + uvBorder.left_,
- uvTopLeft.y_ + uvBorder.top_, innerUvSize.x_, innerUvSize.y_, tiled_);
- if (border_.right_)
- batch.AddQuad(x + border_.left_ + innerSize.x_, border_.top_, border_.right_, innerSize.y_, uvTopLeft.x_ +
- uvBorder.left_ + innerUvSize.x_, uvTopLeft.y_ + uvBorder.top_, uvBorder.right_, innerUvSize.y_, tiled_);
- }
- // Bottom
- if (border_.bottom_)
- {
- if (border_.left_)
- batch.AddQuad(x, border_.top_ + innerSize.y_, border_.left_, border_.bottom_, uvTopLeft.x_, uvTopLeft.y_ +
- uvBorder.top_ + innerUvSize.y_, uvBorder.left_, uvBorder.bottom_);
- if (innerSize.x_)
- batch.AddQuad(x + border_.left_, border_.top_ + innerSize.y_, innerSize.x_, border_.bottom_, uvTopLeft.x_ +
- uvBorder.left_, uvTopLeft.y_ + uvBorder.top_ + innerUvSize.y_, innerUvSize.x_, uvBorder.bottom_, tiled_);
- if (border_.right_)
- batch.AddQuad(x + border_.left_ + innerSize.x_, border_.top_ + innerSize.y_, border_.right_, border_.bottom_,
- uvTopLeft.x_ + uvBorder.left_ + innerUvSize.x_, uvTopLeft.y_ + uvBorder.top_ + innerUvSize.y_,
- uvBorder.right_, uvBorder.bottom_);
- }
- UIBatch::AddOrMerge(batch, batches);
- // Reset hovering for next frame
- hovering_ = false;
- }
- void BorderImage::SetTextureAttr(const ResourceRef& value)
- {
- ResourceCache* cache = GetSubsystem<ResourceCache>();
- SetTexture(cache->GetResource<Texture2D>(value.name_));
- }
- ResourceRef BorderImage::GetTextureAttr() const
- {
- return GetResourceRef(texture_, Texture2D::GetTypeStatic());
- }
- }
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