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Animatable.cpp
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cd42bc6f3f
Make object animation can set child and component's attribute animation.
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11 years ago |
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Animatable.h
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cd42bc6f3f
Make object animation can set child and component's attribute animation.
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11 years ago |
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AnimationDefs.h
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113cb5584a
Rename AttributeAnimation to ValueAnimation make animaiton more general.
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11 years ago |
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CMakeLists.txt
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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Component.cpp
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84fe0946c8
Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash.
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11 years ago |
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Component.h
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84fe0946c8
Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash.
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11 years ago |
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LogicComponent.cpp
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cb46d72783
Fix LogicComponent physics post-step to call the correct virtual function.
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11 years ago |
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LogicComponent.h
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dfd119b41f
Fixed an obvious oversight
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11 years ago |
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Node.cpp
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4a9ab417a8
As a possible fix to #409, remove the optimization to not mark a node dirty again if it is already dirty. As a consequence the TransformChanged() script function will work more logically. This change would cause reduced performance with a large amount of animating models; to counteract, introduce a "silent update" mechanism for node transforms.
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11 years ago |
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Node.h
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4a9ab417a8
As a possible fix to #409, remove the optimization to not mark a node dirty again if it is already dirty. As a consequence the TransformChanged() script function will work more logically. This change would cause reduced performance with a large amount of animating models; to counteract, introduce a "silent update" mechanism for node transforms.
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11 years ago |
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ObjectAnimation.cpp
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8463393377
Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo.
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11 years ago |
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ObjectAnimation.h
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8463393377
Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo.
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11 years ago |
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ReplicationState.h
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84fe0946c8
Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash.
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11 years ago |
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Scene.cpp
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cbe440db52
Fixed typo in comment. Added profiling blocks for finding the scene resources to preload.
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11 years ago |
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Scene.h
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cbe440db52
Fixed typo in comment. Added profiling blocks for finding the scene resources to preload.
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11 years ago |
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SceneEvents.h
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ad737e0d6e
Documentation for background resource loading. Expanded Scene::LoadAsync() to either background load resources only, load scene + resources synchronously, or background load resources first, then load the scene. Closes #406.
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11 years ago |
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SceneResolver.cpp
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84fe0946c8
Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash.
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11 years ago |
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SceneResolver.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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Serializable.cpp
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19bfdddce0
Refactor to make MarkNetworkUpdate() virtual method of Serializable.
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11 years ago |
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Serializable.h
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19bfdddce0
Refactor to make MarkNetworkUpdate() virtual method of Serializable.
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11 years ago |
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SmoothedTransform.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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SmoothedTransform.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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SplinePath.cpp
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0f3d781c3b
Update copyright year in some files. Added copyright notice to ForEach.h.
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11 years ago |
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SplinePath.h
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751b4f1c97
Changed SplinePath so that it is more flexible its logic is now separate from the scene hierarchy. Control Points are set and removed explicitly with the ability to define the order. Controlled Node is explicitly set so that the Move function affects that Node's WorldPosition.
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11 years ago |
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UnknownComponent.cpp
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84fe0946c8
Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash.
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11 years ago |
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UnknownComponent.h
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84fe0946c8
Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash.
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11 years ago |
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ValueAnimation.cpp
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113cb5584a
Rename AttributeAnimation to ValueAnimation make animaiton more general.
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11 years ago |
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ValueAnimation.h
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2014f5ee1a
Fix incorrect use of PODVector in ValueAnimation, maybe related to #361
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11 years ago |
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ValueAnimationInfo.cpp
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775c2906f8
Refactor attribute / shader parameter animation update into the ValueAnimationInfo base class to avoid code duplication.
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11 years ago |
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ValueAnimationInfo.h
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775c2906f8
Refactor attribute / shader parameter animation update into the ValueAnimationInfo base class to avoid code duplication.
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11 years ago |