Variant.cpp 15 KB

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  1. //
  2. // Urho3D Engine
  3. // Copyright (c) 2008-2012 Lasse Öörni
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to deal
  7. // in the Software without restriction, including without limitation the rights
  8. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. // copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  20. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  21. // THE SOFTWARE.
  22. //
  23. #include "Precompiled.h"
  24. #include "StringUtils.h"
  25. #include "Variant.h"
  26. #include <cstring>
  27. const Variant Variant::EMPTY;
  28. const String Variant::emptyString;
  29. const PODVector<unsigned char> Variant::emptyBuffer;
  30. const ResourceRef Variant::emptyResourceRef;
  31. const ResourceRefList Variant::emptyResourceRefList;
  32. const VariantMap Variant::emptyVariantMap;
  33. const VariantVector Variant::emptyVariantVector;
  34. static const String typeNames[] =
  35. {
  36. "None",
  37. "Int",
  38. "Bool",
  39. "Float",
  40. "Vector2",
  41. "Vector3",
  42. "Vector4",
  43. "Quaternion",
  44. "Color",
  45. "String",
  46. "Buffer",
  47. "Pointer",
  48. "ResourceRef",
  49. "ResourceRefList",
  50. "VariantVector",
  51. "VariantMap",
  52. ""
  53. };
  54. Variant& Variant::operator = (const Variant& rhs)
  55. {
  56. SetType(rhs.GetType());
  57. switch (type_)
  58. {
  59. case VAR_STRING:
  60. *(reinterpret_cast<String*>(&value_)) = *(reinterpret_cast<const String*>(&rhs.value_));
  61. break;
  62. case VAR_BUFFER:
  63. *(reinterpret_cast<PODVector<unsigned char>*>(&value_)) = *(reinterpret_cast<const PODVector<unsigned char>*>(&rhs.value_));
  64. break;
  65. case VAR_RESOURCEREF:
  66. *(reinterpret_cast<ResourceRef*>(&value_)) = *(reinterpret_cast<const ResourceRef*>(&rhs.value_));
  67. break;
  68. case VAR_RESOURCEREFLIST:
  69. *(reinterpret_cast<ResourceRefList*>(&value_)) = *(reinterpret_cast<const ResourceRefList*>(&rhs.value_));
  70. break;
  71. case VAR_VARIANTVECTOR:
  72. *(reinterpret_cast<VariantVector*>(&value_)) = *(reinterpret_cast<const VariantVector*>(&rhs.value_));
  73. break;
  74. case VAR_VARIANTMAP:
  75. *(reinterpret_cast<VariantMap*>(&value_)) = *(reinterpret_cast<const VariantMap*>(&rhs.value_));
  76. break;
  77. default:
  78. value_ = rhs.value_;
  79. break;
  80. }
  81. return *this;
  82. }
  83. bool Variant::operator == (const Variant& rhs) const
  84. {
  85. if (type_ != rhs.type_)
  86. return false;
  87. switch (type_)
  88. {
  89. case VAR_NONE:
  90. return true;
  91. case VAR_INT:
  92. return value_.int_ == rhs.value_.int_;
  93. case VAR_BOOL:
  94. return value_.bool_ == rhs.value_.bool_;
  95. case VAR_FLOAT:
  96. return value_.float_ == rhs.value_.float_;
  97. case VAR_VECTOR2:
  98. return *(reinterpret_cast<const Vector2*>(&value_)) == *(reinterpret_cast<const Vector2*>(&rhs.value_));
  99. case VAR_VECTOR3:
  100. return *(reinterpret_cast<const Vector3*>(&value_)) == *(reinterpret_cast<const Vector3*>(&rhs.value_));
  101. case VAR_VECTOR4:
  102. return *(reinterpret_cast<const Vector4*>(&value_)) == *(reinterpret_cast<const Vector4*>(&rhs.value_));
  103. case VAR_QUATERNION:
  104. return *(reinterpret_cast<const Quaternion*>(&value_)) == *(reinterpret_cast<const Quaternion*>(&rhs.value_));
  105. case VAR_COLOR:
  106. return *(reinterpret_cast<const Color*>(&value_)) == *(reinterpret_cast<const Color*>(&rhs.value_));
  107. case VAR_STRING:
  108. return *(reinterpret_cast<const String*>(&value_)) == *(reinterpret_cast<const String*>(&rhs.value_));
  109. case VAR_BUFFER:
  110. return *(reinterpret_cast<const PODVector<unsigned char>*>(&value_)) == *(reinterpret_cast<const PODVector<unsigned char>*>(&rhs.value_));
  111. case VAR_PTR:
  112. return value_.ptr_ == rhs.value_.ptr_;
  113. case VAR_RESOURCEREF:
  114. return *(reinterpret_cast<const ResourceRef*>(&value_)) == *(reinterpret_cast<const ResourceRef*>(&rhs.value_));
  115. case VAR_RESOURCEREFLIST:
  116. return *(reinterpret_cast<const ResourceRefList*>(&value_)) == *(reinterpret_cast<const ResourceRefList*>(&rhs.value_));
  117. case VAR_VARIANTVECTOR:
  118. return *(reinterpret_cast<const VariantVector*>(&value_)) == *(reinterpret_cast<const VariantVector*>(&rhs.value_));
  119. case VAR_VARIANTMAP:
  120. return *(reinterpret_cast<const VariantMap*>(&value_)) == *(reinterpret_cast<const VariantMap*>(&rhs.value_));
  121. default:
  122. return true;
  123. }
  124. }
  125. void Variant::FromString(const String& type, const String& value)
  126. {
  127. return FromString(GetTypeFromName(type), value.CString());
  128. }
  129. void Variant::FromString(const char* type, const char* value)
  130. {
  131. return FromString(GetTypeFromName(type), value);
  132. }
  133. void Variant::FromString(VariantType type, const String& value)
  134. {
  135. return FromString(type, value.CString());
  136. }
  137. void Variant::FromString(VariantType type, const char* value)
  138. {
  139. switch (type)
  140. {
  141. case VAR_INT:
  142. *this = ToInt(value);
  143. break;
  144. case VAR_BOOL:
  145. *this = ToBool(value);
  146. break;
  147. case VAR_FLOAT:
  148. *this = ToFloat(value);
  149. break;
  150. case VAR_VECTOR2:
  151. *this = ToVector2(value);
  152. break;
  153. case VAR_VECTOR3:
  154. *this = ToVector3(value);
  155. break;
  156. case VAR_VECTOR4:
  157. *this = ToVector4(value);
  158. break;
  159. case VAR_QUATERNION:
  160. *this = ToQuaternion(value);
  161. break;
  162. case VAR_COLOR:
  163. *this = ToColor(value);
  164. break;
  165. case VAR_STRING:
  166. *this = value;
  167. break;
  168. case VAR_BUFFER:
  169. {
  170. SetType(VAR_BUFFER);
  171. PODVector<unsigned char>& buffer = *(reinterpret_cast<PODVector<unsigned char>*>(&value_));
  172. Vector<String> values = String::Split(value, ' ');
  173. buffer.Resize(values.Size());
  174. for (unsigned i = 0; i < values.Size(); ++i)
  175. buffer[i] = ToInt(values[i]);
  176. }
  177. break;
  178. case VAR_PTR:
  179. *this = (void*)0;
  180. break;
  181. case VAR_RESOURCEREF:
  182. {
  183. Vector<String> values = String::Split(value, ';');
  184. if (values.Size() == 2)
  185. {
  186. SetType(VAR_RESOURCEREF);
  187. ResourceRef& ref = *(reinterpret_cast<ResourceRef*>(&value_));
  188. ref.type_ = ShortStringHash(values[0]);
  189. ref.id_ = StringHash(values[1]);
  190. }
  191. }
  192. break;
  193. case VAR_RESOURCEREFLIST:
  194. {
  195. Vector<String> values = String::Split(value, ';');
  196. if (values.Size() >= 1)
  197. {
  198. SetType(VAR_RESOURCEREFLIST);
  199. ResourceRefList& refList = *(reinterpret_cast<ResourceRefList*>(&value_));
  200. refList.type_ = ShortStringHash(values[0]);
  201. refList.ids_.Resize(values.Size() - 1);
  202. for (unsigned i = 1; i < values.Size(); ++i)
  203. refList.ids_[i - 1] = StringHash(values[i]);
  204. }
  205. }
  206. break;
  207. default:
  208. SetType(VAR_NONE);
  209. }
  210. }
  211. void Variant::SetBuffer(const void* data, unsigned size)
  212. {
  213. if (size && !data)
  214. size = 0;
  215. SetType(VAR_BUFFER);
  216. PODVector<unsigned char>& buffer = *(reinterpret_cast<PODVector<unsigned char>*>(&value_));
  217. buffer.Resize(size);
  218. if (size)
  219. memcpy(&buffer[0], data, size);
  220. }
  221. const String& Variant::GetTypeName() const
  222. {
  223. return typeNames[type_];
  224. }
  225. String Variant::ToString() const
  226. {
  227. switch (type_)
  228. {
  229. case VAR_INT:
  230. return String(value_.int_);
  231. case VAR_BOOL:
  232. return String(value_.bool_);
  233. case VAR_FLOAT:
  234. return String(value_.float_);
  235. case VAR_VECTOR2:
  236. return (reinterpret_cast<const Vector2*>(&value_))->ToString();
  237. case VAR_VECTOR3:
  238. return (reinterpret_cast<const Vector3*>(&value_))->ToString();
  239. case VAR_VECTOR4:
  240. return (reinterpret_cast<const Vector4*>(&value_))->ToString();
  241. case VAR_QUATERNION:
  242. return (reinterpret_cast<const Quaternion*>(&value_))->ToString();
  243. case VAR_COLOR:
  244. return (reinterpret_cast<const Color*>(&value_))->ToString();
  245. case VAR_STRING:
  246. return *(reinterpret_cast<const String*>(&value_));
  247. case VAR_BUFFER:
  248. {
  249. const PODVector<unsigned char>& buffer = *(reinterpret_cast<const PODVector<unsigned char>*>(&value_));
  250. String ret;
  251. for (PODVector<unsigned char>::ConstIterator i = buffer.Begin(); i != buffer.End(); ++i)
  252. {
  253. if (i != buffer.Begin())
  254. ret += " ";
  255. ret += String((unsigned)*i);
  256. }
  257. return ret;
  258. }
  259. case VAR_PTR:
  260. // Pointer serialization not supported (convert to null)
  261. return String(0);
  262. case VAR_RESOURCEREF:
  263. case VAR_RESOURCEREFLIST:
  264. case VAR_VARIANTVECTOR:
  265. case VAR_VARIANTMAP:
  266. // Reference string serialization requires hash-to-name mapping from the context & subsystems. Can not support here
  267. // Also variant map or vector string serialization is not supported. XML or binary save should be used instead
  268. return String();
  269. default:
  270. return String();
  271. }
  272. }
  273. void Variant::SetType(VariantType newType)
  274. {
  275. if (type_ == newType)
  276. return;
  277. switch (type_)
  278. {
  279. case VAR_STRING:
  280. (reinterpret_cast<String*>(&value_))->~String();
  281. break;
  282. case VAR_BUFFER:
  283. (reinterpret_cast<PODVector<unsigned char>*>(&value_))->~PODVector<unsigned char>();
  284. break;
  285. case VAR_RESOURCEREF:
  286. (reinterpret_cast<ResourceRef*>(&value_))->~ResourceRef();
  287. break;
  288. case VAR_RESOURCEREFLIST:
  289. (reinterpret_cast<ResourceRefList*>(&value_))->~ResourceRefList();
  290. break;
  291. case VAR_VARIANTVECTOR:
  292. (reinterpret_cast<VariantVector*>(&value_))->~VariantVector();
  293. break;
  294. case VAR_VARIANTMAP:
  295. (reinterpret_cast<VariantMap*>(&value_))->~VariantMap();
  296. break;
  297. default:
  298. break;
  299. }
  300. type_ = newType;
  301. switch (type_)
  302. {
  303. case VAR_STRING:
  304. new(reinterpret_cast<String*>(&value_)) String();
  305. break;
  306. case VAR_BUFFER:
  307. new(reinterpret_cast<PODVector<unsigned char>*>(&value_)) PODVector<unsigned char>();
  308. break;
  309. case VAR_RESOURCEREF:
  310. new(reinterpret_cast<ResourceRef*>(&value_)) ResourceRef();
  311. break;
  312. case VAR_RESOURCEREFLIST:
  313. new(reinterpret_cast<ResourceRefList*>(&value_)) ResourceRefList();
  314. break;
  315. case VAR_VARIANTVECTOR:
  316. new(reinterpret_cast<VariantVector*>(&value_)) VariantVector();
  317. break;
  318. case VAR_VARIANTMAP:
  319. new(reinterpret_cast<VariantMap*>(&value_)) VariantMap();
  320. break;
  321. default:
  322. break;
  323. }
  324. }
  325. template<> int Variant::Get<int>() const
  326. {
  327. return GetInt();
  328. }
  329. template<> unsigned Variant::Get<unsigned>() const
  330. {
  331. return GetUInt();
  332. }
  333. template<> StringHash Variant::Get<StringHash>() const
  334. {
  335. return GetStringHash();
  336. }
  337. template<> ShortStringHash Variant::Get<ShortStringHash>() const
  338. {
  339. return GetShortStringHash();
  340. }
  341. template<> bool Variant::Get<bool>() const
  342. {
  343. return GetBool();
  344. }
  345. template<> float Variant::Get<float>() const
  346. {
  347. return GetFloat();
  348. }
  349. template<> const Vector2& Variant::Get<const Vector2&>() const
  350. {
  351. return GetVector2();
  352. }
  353. template<> const Vector3& Variant::Get<const Vector3&>() const
  354. {
  355. return GetVector3();
  356. }
  357. template<> const Vector4& Variant::Get<const Vector4&>() const
  358. {
  359. return GetVector4();
  360. }
  361. template<> const Quaternion& Variant::Get<const Quaternion&>() const
  362. {
  363. return GetQuaternion();
  364. }
  365. template<> const Color& Variant::Get<const Color&>() const
  366. {
  367. return GetColor();
  368. }
  369. template<> const String& Variant::Get<const String&>() const
  370. {
  371. return GetString();
  372. }
  373. template<> const PODVector<unsigned char>& Variant::Get<const PODVector<unsigned char>& >() const
  374. {
  375. return GetBuffer();
  376. }
  377. template<> void* Variant::Get<void*>() const
  378. {
  379. return GetPtr();
  380. }
  381. template<> ResourceRef Variant::Get<ResourceRef>() const
  382. {
  383. return GetResourceRef();
  384. }
  385. template<> ResourceRefList Variant::Get<ResourceRefList>() const
  386. {
  387. return GetResourceRefList();
  388. }
  389. template<> VariantVector Variant::Get<VariantVector>() const
  390. {
  391. return GetVariantVector();
  392. }
  393. template<> VariantMap Variant::Get<VariantMap>() const
  394. {
  395. return GetVariantMap();
  396. }
  397. template<> Vector2 Variant::Get<Vector2>() const
  398. {
  399. return GetVector2();
  400. }
  401. template<> Vector3 Variant::Get<Vector3>() const
  402. {
  403. return GetVector3();
  404. }
  405. template<> Vector4 Variant::Get<Vector4>() const
  406. {
  407. return GetVector4();
  408. }
  409. template<> Quaternion Variant::Get<Quaternion>() const
  410. {
  411. return GetQuaternion();
  412. }
  413. template<> Color Variant::Get<Color>() const
  414. {
  415. return GetColor();
  416. }
  417. template<> String Variant::Get<String>() const
  418. {
  419. return GetString();
  420. }
  421. template<> PODVector<unsigned char> Variant::Get<PODVector<unsigned char> >() const
  422. {
  423. return GetBuffer();
  424. }
  425. const String& Variant::GetTypeName(VariantType type)
  426. {
  427. return typeNames[type];
  428. }
  429. VariantType Variant::GetTypeFromName(const String& typeName)
  430. {
  431. return GetTypeFromName(typeName.CString());
  432. }
  433. VariantType Variant::GetTypeFromName(const char* typeName)
  434. {
  435. unsigned index = 0;
  436. while (!typeNames[index].Empty())
  437. {
  438. if (!typeNames[index].Compare(typeName, false))
  439. return (VariantType)index;
  440. ++index;
  441. }
  442. return VAR_NONE;
  443. }