Lasse Öörni 20af1aa85f Demonstrate listing the vertex + index buffers to Model so that it can be saved correctly. Lua bindings not added for now due to problem with serializing a vector of object pointers. Closes #1638. 9 years ago
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01_HelloWorld 467c4bd4e8 - Updated sample mouse mode setup. 9 years ago
02_HelloGUI fd9db884b4 Add template version of UIElement::GetChild() methods. 9 years ago
03_Sprites 467c4bd4e8 - Updated sample mouse mode setup. 9 years ago
04_StaticScene a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 years ago
05_AnimatingScene a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 years ago
06_SkeletalAnimation a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 years ago
07_Billboards a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 years ago
08_Decals a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 years ago
09_MultipleViewports 1243d8bcda Regex replace all the uppercase key bindings with their constants. 9 years ago
10_RenderToTexture b3964e21c5 Demonstrate Z fighting elimination by depth bias in 10_RenderToTexture sample. Closes #1543. 9 years ago
11_Physics a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 years ago
12_PhysicsStressTest a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 years ago
13_Ragdolls a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 years ago
14_SoundEffects 467c4bd4e8 - Updated sample mouse mode setup. 9 years ago
15_Navigation 1243d8bcda Regex replace all the uppercase key bindings with their constants. 9 years ago
16_Chat a15abf5068 Avoid hard-coding of the sample list in the build script. 9 years ago
17_SceneReplication 0991c8e078 Ensure node's components are properly marked for network update in case node is late added to the scene. Make it impossible for a NetworkState to exist without properly allocated currentValues & previousValues. Fix erroneous comment in C++ version of SceneReplication sample. Code cleanup & minor optimization. Closes #1511. 9 years ago
18_CharacterDemo 98a3c8d49a Remove Abs() from NinjaSnowWar & CharacterDemo ground contact handling to prove that we can check for normals pointing up to detect ground. 9 years ago
19_VehicleDemo 9345cff42e Remove custom memory adjustment as the default is set to 128 MB now. 9 years ago
20_HugeObjectCount 1243d8bcda Regex replace all the uppercase key bindings with their constants. 9 years ago
21_AngelScriptIntegration a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 years ago
22_LuaIntegration a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 years ago
23_Water 9345cff42e Remove custom memory adjustment as the default is set to 128 MB now. 9 years ago
24_Urho2DSprite a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 years ago
25_Urho2DParticle a15abf5068 Avoid hard-coding of the sample list in the build script. 9 years ago
26_ConsoleInput b057434bfa Make escape key name consistent between keycode and scancode. 9 years ago
27_Urho2DPhysics a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 years ago
28_Urho2DPhysicsRope a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 years ago
29_SoundSynthesis 467c4bd4e8 - Updated sample mouse mode setup. 9 years ago
30_LightAnimation a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 years ago
31_MaterialAnimation a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 years ago
32_Urho2DConstraints a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 years ago
33_Urho2DSpriterAnimation a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 years ago
34_DynamicGeometry 20af1aa85f Demonstrate listing the vertex + index buffers to Model so that it can be saved correctly. Lua bindings not added for now due to problem with serializing a vector of object pointers. Closes #1638. 9 years ago
35_SignedDistanceFieldText a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 years ago
36_Urho2DTileMap ef6284c938 Fixed mouse mode for sample #36 [ci skip] 9 years ago
37_UIDrag 467c4bd4e8 - Updated sample mouse mode setup. 9 years ago
38_SceneAndUILoad fd9db884b4 Add template version of UIElement::GetChild() methods. 9 years ago
39_CrowdNavigation bba9766c66 39_CrowdNavigation: animation sync 9 years ago
40_Localization fd9db884b4 Add template version of UIElement::GetChild() methods. 9 years ago
41_DatabaseDemo b057434bfa Make escape key name consistent between keycode and scancode. 9 years ago
42_PBRMaterials 812afaeb8f Fix PBR material demo to operate similarly on AS, Lua, C++. Remove forcing of alpha to 1 from Zone::SetAmbientColor() & Zone::SetFogColor(). Change "Enable HDR" to "HDR rendering" in editor settings dialog for consistency. 9 years ago
43_HttpRequestDemo 2ea850ff14 Do not compile HttpRequestDemo sample if URHO3D_NETWORK is not defined. Fix HttpRequest class Lua bindings to not inherit Deserializer to avoid crash, instead expose read functions manually like File does. Fix string concatenation in HttpRequestDemo lua code. 9 years ago
44_RibbonTrailDemo a9f7703f74 Add update invisible parameter to RibbonTrail and use it on the samples. 9 years ago
CMakeLists.txt eff1cd46b9 Sort samples list, just for consistency sake. 9 years ago
Sample.h 467c4bd4e8 - Updated sample mouse mode setup. 9 years ago
Sample.inl b99f652892 Minor refactoring on the event profiler subsystem. 9 years ago