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- #
- # Copyright (c) 2008-2014 the Urho3D project.
- #
- # Permission is hereby granted, free of charge, to any person obtaining a copy
- # of this software and associated documentation files (the "Software"), to deal
- # in the Software without restriction, including without limitation the rights
- # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- # copies of the Software, and to permit persons to whom the Software is
- # furnished to do so, subject to the following conditions:
- #
- # The above copyright notice and this permission notice shall be included in
- # all copies or substantial portions of the Software.
- #
- # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- # THE SOFTWARE.
- #
- # Set project name
- project (Urho3D-Docs)
- # Macro for enabling IDE-specific integration with Urho3D documentation (See comments in Doxyfile for more detail instructions)
- macro (enable_help IDE)
- if (${IDE} OR CMAKE_EXTRA_GENERATOR MATCHES ${IDE})
- set (${IDE}_HELP YES)
- else ()
- set (${IDE}_HELP NO)
- endif ()
- endmacro ()
- # There could be bug in CMake find_package() command, it currently does not honor NO_CMAKE_FIND_ROOT_PATH option for a non-rooted search as per CMake's documentation
- # As a workaround, we unset CMAKE_FIND_ROOT_PATH (even when we are cross-compiling) but in this scope ONLY in order to always do a non-rooted search for Doxygen package
- unset (CMAKE_FIND_ROOT_PATH)
- # Find Doxygen and DOT packages
- find_package (Doxygen QUIET)
- if (DOXYGEN_FOUND)
- # Generate platform specific Doxyfile automatically
- if (NOT URHO3D_OPENGL EQUAL DOXYFILE_URHO3D_OPENGL OR ${CMAKE_CURRENT_SOURCE_DIR}/Doxyfile.in IS_NEWER_THAN ${CMAKE_CURRENT_SOURCE_DIR}/Doxyfile)
- set (DOXYFILE_URHO3D_OPENGL ${URHO3D_OPENGL} CACHE INTERNAL "URHO3D_OPENGL flag when Doxyfile was last generated")
- if (URHO3D_OPENGL)
- set (EXCLUDE_GRAPHICS_API Direct3D9)
- else ()
- set (EXCLUDE_GRAPHICS_API OpenGL)
- endif ()
- foreach (IDE XCODE MSVC Eclipse CodeBlocks)
- enable_help (${IDE})
- endforeach ()
- configure_file (${CMAKE_CURRENT_SOURCE_DIR}/Doxyfile.in ${CMAKE_CURRENT_SOURCE_DIR}/Doxyfile)
- endif ()
- # Dump AngelScript and LuaScript API to Doxygen file if the tool is available
- # CMake's custom command output is intentionally set to mismatch with the tool's output file location to achieve two desired side-effect results:
- # 1) 'make clean' does not remove the generated ScriptAPI.dox and LuaScriptAPI.dox in the 'Docs' subdirectory
- # 2) ScriptAPI.dox and LuaScriptAPI.dox always get refreshed first before the 'doc' target is being built (similar to VS-only PRE_BUILD custom command)
- if (TARGET ScriptCompiler AND NOT CMAKE_CROSSCOMPILING)
- add_custom_command (OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/ScriptAPI.dox
- COMMAND ${PROJECT_ROOT_DIR}/Bin/ScriptCompiler -dumpapi ScriptAPI.dox AngelScriptAPI.h
- DEPENDS Urho3D ScriptCompiler
- WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
- COMMENT "Dumping AngelScript API to ScriptAPI.dox")
- else ()
- add_custom_command (OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/ScriptAPI.dox COMMAND echo dummy >${CMAKE_CURRENT_BINARY_DIR}/ScriptAPI.dox)
- endif ()
- if (TARGET tolua++ AND NOT CMAKE_CROSSCOMPILING)
- file (GLOB PKGS RELATIVE ${PROJECT_ROOT_DIR}/Source/Engine/LuaScript/pkgs ${PROJECT_ROOT_DIR}/Source/Engine/LuaScript/pkgs/*.pkg)
- list (SORT PKGS)
- set (PKGLIST "// This is a generated file. DO NOT EDIT!\n\n")
- foreach (PKG ${PKGS})
- set (PKGLIST "${PKGLIST}$pfile \"${PKG}\"\n")
- endforeach ()
- file (WRITE ${PROJECT_ROOT_DIR}/Bin/LuaPkgToDox.txt ${PKGLIST})
- add_custom_command (OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/LuaScriptAPI.dox
- COMMAND ${PROJECT_ROOT_DIR}/Bin/tolua++ -L ToDoxHook.lua -P -o ${CMAKE_CURRENT_SOURCE_DIR}/LuaScriptAPI.dox ${PROJECT_ROOT_DIR}/Bin/LuaPkgToDox.txt
- DEPENDS Urho3D tolua++
- WORKING_DIRECTORY ${PROJECT_ROOT_DIR}/Source/Engine/LuaScript/pkgs
- COMMENT "Dumping LuaScript API to LuaScriptAPI.dox")
- else ()
- add_custom_command (OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/LuaScriptAPI.dox COMMAND echo dummy >${CMAKE_CURRENT_BINARY_DIR}/LuaScriptAPI.dox)
- endif ()
- # If URHO3D_DOCS build option is set then add the custom 'doc' target into the default 'all' target, i.e. a normal build would not only build the software but also the documentation
- if (URHO3D_DOCS_QUIET)
- set (URHO3D_DOCS 1)
- if (CMAKE_HOST_WIN32)
- set (REDIRECT_STDOUT 1>nul) # In quiet mode, redirect standard output stream of Doxygen to a null device
- else ()
- set (REDIRECT_STDOUT 1>/dev/null)
- endif ()
- endif ()
- if (URHO3D_DOCS)
- set (ALL ALL)
- endif ()
- # Add custom 'doc' target for generating Urho3D documentation
- add_custom_target (doc ${ALL}
- COMMAND ${DOXYGEN_EXECUTABLE} Doxyfile ${REDIRECT_STDOUT}
- DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/ScriptAPI.dox ${CMAKE_CURRENT_BINARY_DIR}/LuaScriptAPI.dox # Note: these two dependencies need to be made explicit or otherwise CMake would not automatically 'refresh' them with provided custom command
- WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
- COMMENT "Generating documentation with Doxygen")
- endif ()
- # Make sure html output directory exists and not empty
- file (WRITE ${CMAKE_CURRENT_SOURCE_DIR}/html/Readme.txt "If URHO3D_DOCS build option is not set then use 'make doc' command or an equivalent command in IDE to re-generate Urho3D documentation before calling 'make install' or its equivalent.")
-
- # Currently it is not possible to make built-in 'install' target to depend on 'doc' in CMake, therefore 'make doc' command need to be invoked manually before 'make install' in order to install the SDK with complete documentation
- # Unless, URHO3D_DOCS build option is set in which case the custom 'doc' target is part of the default 'all' target which in turn the 'install' target depends on, so a single 'make install' alone is suffice to install everything
- install (DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/html/ DESTINATION ${DEST_SHARE_DIR}/Docs ${DEST_PERMISSIONS})
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