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OGLGPUObject.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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OGLGPUObject.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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OGLGraphics.cpp
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9d78a85348
Add events for GPU context loss & restore.
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11 years ago |
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OGLGraphics.h
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2ae415939f
E_WINDOWPOS and initial window position OGLGraphics implementation.
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11 years ago |
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OGLGraphicsImpl.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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OGLGraphicsImpl.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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OGLIndexBuffer.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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OGLIndexBuffer.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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OGLRenderSurface.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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OGLRenderSurface.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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OGLShaderProgram.cpp
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abc6fcd8b8
Shader precaching mechanism. Call Graphics::BeginDumpShaders() or use the engine command line parameter -ds <file> to create a shader dump file of the variations that are loaded during program run, and Graphics::PrecacheShaders() to load the dump file.
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12 years ago |
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OGLShaderProgram.h
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abc6fcd8b8
Shader precaching mechanism. Call Graphics::BeginDumpShaders() or use the engine command line parameter -ds <file> to create a shader dump file of the variations that are loaded during program run, and Graphics::PrecacheShaders() to load the dump file.
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12 years ago |
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OGLShaderVariation.cpp
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98c09ac614
Insert GLSL version define before other defines if found from the shader code. Closes #398.
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11 years ago |
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OGLShaderVariation.h
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9b17bc6328
Remove fullName_ member variance.
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11 years ago |
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OGLTexture.cpp
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62fbdeee59
Fix uninitialized read of Texture::_format
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11 years ago |
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OGLTexture.h
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8463393377
Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo.
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11 years ago |
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OGLTexture2D.cpp
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d93fdb5aa4
Fix texture reload when device is initially lost.
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11 years ago |
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OGLTexture2D.h
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8463393377
Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo.
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11 years ago |
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OGLTexture3D.cpp
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7f3ff1a561
Fix Texture3D load failing always without an error message. Closes #513.
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11 years ago |
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OGLTexture3D.h
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8463393377
Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo.
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11 years ago |
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OGLTextureCube.cpp
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5ce05d4cb6
Fixed missing horizontal flip from the vertical cross cubemap layout.
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11 years ago |
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OGLTextureCube.h
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8463393377
Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo.
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11 years ago |
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OGLVertexBuffer.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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OGLVertexBuffer.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |