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- $#include "ConstraintPrismatic2D.h"
- class ConstraintPrismatic2D : Constraint2D
- {
- void SetAnchor(const Vector2& anchor);
- void SetAxis(const Vector2& axis);
- void SetEnableLimit(bool enableLimit);
- void SetLowerTranslation(float lowerTranslation);
- void SetUpperTranslation(float upperTranslation);
- void SetEnableMotor(bool enableMotor);
- void SetMaxMotorForce(float maxMotorForce);
- void SetMotorSpeed(float motorSpeed);
- const Vector2& GetAnchor() const;
- const Vector2& GetAxis() const;
- bool GetEnableLimit() const;
- float GetLowerTranslation() const;
- float GetUpperTranslation() const;
- bool GetEnableMotor() const;
- float GetMaxMotorForce() const;
- float GetMotorSpeed() const;
- tolua_property__get_set Vector2& anchor;
- tolua_property__get_set Vector2& axis;
- tolua_property__get_set bool enableLimit;
- tolua_property__get_set float lowerTranslation;
- tolua_property__get_set float upperTranslation;
- tolua_property__get_set bool enableMotor;
- tolua_property__get_set float maxMotorForce;
- tolua_property__get_set float motorSpeed;
- };
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