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- Bullet Collision Detection and Physics Library
- See also http://bulletphysics.org/mediawiki-1.5.8/index.php/Creating_a_project_from_scratch
- ** Windows Compilation **
- Open the Microsoft Visual Studio solution in msvc/20xx/BULLET_PHYSICS.sln
- Alternatively, use CMake to autogenerate a build system for Windows:
-
- - Download/install CMake from www.cmake.org or package manager
- - Use cmake-gui or
- - List available build systems by running 'cmake' in the Bullet root folder
- - Use cmake-gui
- - Create a build system using the -G option for example:
-
- cmake . -G "Visual Studio 9 2008" or
- cmake . -G "Visual Studio 9 2008 Win64"
- ** Linux Compilation **
- - Download/install CMake from www.cmake.org or package manager
- CMake is like autoconf in that it will create build scripts which are then
- used for the actual compilation
- - List available build systems by running 'cmake' in the Bullet root folder
- - Create a build system using the -G option for example:
- cmake . -G "Unix Makefiles"
- - There are some options for cmake builds:
- BUILD_SHARED_LIBS: default 'OFF', set to 'ON' to build .so libraries
- BUILD_EXTRAS: default 'ON', compiles additional libraries in 'Extras'
- BUILD_DEMOS: default 'ON', compiles applications found in 'Demos'
- CMAKE_INSTALL_PREFIX: default '/usr/local', the installation path.
- CMAKE_INSTALL_RPATH: if you install outside a standard ld search path,
- then you should set this to the installation lib path.
- CMAKE_BUILD_TYPE: default 'Release', can include debug symbols with
- either 'Debug' or 'RelWithDebInfo'.
- Other options may be discovered by 'cmake --help-variable-list' and
- 'cmake --help-variable OPTION'
- - Run 'cmake' with desired options of the form -DOPTION=VALUE
- By default this will create the usual Makefile build system, but CMake can
- also produce Eclipse or KDevelop project files. See 'cmake --help' to see
- what "generators" are available in your environment, selected via '-G'.
- For example:
- cmake -DBUILD_SHARED_LIBS=ON -DCMAKE_BUILD_TYPE=RelWithDebugInfo
- - Assuming using the default Makefile output from cmake, run 'make' to
- build, and then 'make install' if you wish to install.
- ** Mac OS X Compilation **
- - Download/install CMake from www.cmake.org or package manager
- CMake is like autoconf in that it will create build scripts which are then
- used for the actual compilation
- - List available build systems by running 'cmake' in the Bullet root folder
- - Create a build system using the -G option for example:
- cmake . -G Xcode
- cmake . -G "Unix Makefiles"
- - There are some options for cmake builds:
- BUILD_SHARED_LIBS: default 'OFF', set to 'ON' to build .dylib libraries
- BUILD_EXTRAS: default 'ON', compiles additional libraries in 'Extras'
- BUILD_DEMOS: default 'ON', compiles applications found in 'Demos'
- CMAKE_INSTALL_PREFIX: default '/usr/local', the installation path.
- CMAKE_INSTALL_NAME_DIR: if you install outside a standard ld search
- path, then you should set this to the installation lib/framework path.
- CMAKE_OSX_ARCHITECTURES: defaults to the native architecture, but can be
- set to a semicolon separated list for fat binaries, e.g. ppc;i386;x86_64
- CMAKE_BUILD_TYPE: default 'Release', can include debug symbols with
- either 'Debug' or 'RelWithDebInfo'.
- To build framework bundles:
- FRAMEWORK: default 'OFF', also requires 'BUILD_SHARED_LIBS' set ON
- If both FRAMEWORK and BUILD_SHARED_LIBS are set, will create
- OS X style Framework Bundles which can be placed in
- linked via the -framework gcc argument or drag into Xcode projects.
- (If not framework, then UNIX style 'include' and 'lib' will be produced)
-
- Other options may be discovered by 'cmake --help-variable-list' and
- 'cmake --help-variable OPTION'
- - Run 'cmake' with desired options of the form -DOPTION=VALUE
- By default this will create the usual Makefile build system, but CMake can
- also produce Eclipse or KDevelop project files. See 'cmake --help' to see
- what "generators" are available in your environment, selected via '-G'.
- For example:
- cmake -DBUILD_SHARED_LIBS=ON -DFRAMEWORK=ON \
- -DCMAKE_INSTALL_PREFIX=/Library/Frameworks \
- -DCMAKE_INSTALL_NAME_DIR=/Library/Frameworks \
- -DCMAKE_OSX_ARCHITECTURES='ppc;i386;x86_64' \
- -DCMAKE_BUILD_TYPE=RelWithDebugInfo
- - Assuming using the default Makefile output from cmake, run 'make' to build
- and then 'make install'.
- ** Alternative Mac OS X and Linux via autoconf/make **
- - at the command line:
- ./autogen.sh
- ./configure
- make
- ** For more help, visit http://www.bulletphysics.org **
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