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- #
- # Copyright (c) 2008-2014 the Urho3D project.
- #
- # Permission is hereby granted, free of charge, to any person obtaining a copy
- # of this software and associated documentation files (the "Software"), to deal
- # in the Software without restriction, including without limitation the rights
- # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- # copies of the Software, and to permit persons to whom the Software is
- # furnished to do so, subject to the following conditions:
- #
- # The above copyright notice and this permission notice shall be included in
- # all copies or substantial portions of the Software.
- #
- # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- # THE SOFTWARE.
- #
- # Define target name for Lua library
- set (TARGET_NAME Lua)
- # Define source files
- file (GLOB C_FILES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} src/*.c)
- list (REMOVE_ITEM C_FILES src/lua.c src/luac.c)
- file (GLOB H_FILES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} src/*.h)
- set (SOURCE_FILES ${C_FILES} ${H_FILES})
- # Setup target
- setup_library ()
- # On Android platform, use 'adb push' to copy the tool(s) from android-Bin to Android (virtual) device; use 'adb shell' to login into a remote shell to execute the tool in the (virtual) device
- # The tools are not built on iOS platform as there is no (easy) way to execute them on the iOS device
- if (NOT IOS AND URHO3D_TOOLS)
- # Define target name for Lua interpreter
- set (TARGET_NAME lua_interpreter) # Note: intended target name is 'lua' which clashes with 'Lua' library target above for case-insensitive platform
- # Define source files
- set (SOURCE_FILES src/lua.c)
- # Define dependency libs
- set (LINK_LIBS_ONLY Lua)
- if (NOT MSVC)
- list (APPEND LINK_LIBS_ONLY m)
- endif ()
- # Setup target
- setup_executable (NODEPS)
- adjust_target_name () # Adjust to intended target output name
- # Define target name for Lua compiler
- set (TARGET_NAME luac)
- # Define source files
- set (SOURCE_FILES src/luac.c)
- # Define dependency libs
- # Same as above
- # Setup target
- setup_executable (NODEPS)
- endif ()
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